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'0, '~ .18 .•".". ) 5, ,,8-1>9 ' kill _' "'0"''';'' ,,,,-«.$If.Ii,,,,, __ .,8, - romp l.xokill chocb .. ,8 1 - 'OoOfI<"', lon oh«k.o ..1SI, >ol,,,a - muiti, • • kl"it ____ 183 - . ." ..5 ••••• __ 'S, - toI-.,ns '0 ___ ..,8, _!a kin ~'o . ___ ",S3 -time'fiel .......,8, _,IIi."". .. _ .' Ot - toIondlnjl .... .91-' Q' ...']" _ . rmi,,; f\«u . - b• ..,. or opo-ra, io" _ g, __. . - oiJ.<> R.,.mno. VonW> - o~hu.-.tph i "'sophy _ 00 ... 'l7-l- _' •. ,6·,,,. '5·,6. ,8. 3'.:).4, uS - hi "o,~ . ..'l1. "5- ,,8'''9. "1. "5 -oomoworld ... __ f'Jf -J$J/ - "'Ji." i,"ion .-17-." ""OIi, ktl -'0' "" __ ..... se·,. SG·>. f... "ko. blow d ....bility. . ... '70 , _ . b"l l.. ~- _'~ · I S . "I<."""""h«k • TIoI.",td rut ,.i,nl< . TlIn8<' . TIo"i,h. TIl,.", . S, .114'''5 .. ....... ,,{., --- ---'39 "' .>]..&->6,1>8 . . . .. .,6, '1!.99 • •• ,''I< 56, 99. '0' _ '«hno~ . " '5) Tok'", m"""'"'V«"" . . ,'15. ' 53- ''>4 T,,' ·" und<,,,,,,,,,o,,,, .. Uvt! ,u o.'p« i" .. 'S3 Toi<' ... w ..... 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')7. 15•. )80 X-']ru Inth ip _.]>, 37 X-]Q] Prt>'"""'''' 'hlp __ ]-1.17 x•..,.Cul,u,.. -lanl/U . . ...kill . .134< ' 40. '90. ,)8-'39 X.n<>-S,od l,.",., f... Tl"."",", .,6, YIJ ••• " •• ,.~, "S la, R<.i.,, ",.I.., """ l k~, 1 w<>)l<1n. .."" opor.,;....;detocto, .. .. ... "3 Zo" Focu. f. ot • • _25' Zoo 5110' loa, . • .. OS' Zhukov. Col. . .. .. ·'7 _". ,,6, 1>~ Zip..,,,,,. TIiE OpEfIi ~AME LICEflisE The fol low ing ,." l> ,II< P'''I''llY of Wtu rd, of "I , AJI RiRh!> R~~, I, CW>~ TIiE OpEfIi h>< .• nd i> eopyn,hl lQOrl Odinili .." I.) "CootriOOto<>" mun, ,II< ""P\'fioJht 'nd/or I,.ckn"" o,"nm woo ~ """_ trlbll:, ""'"F"'ICf ton!l'G9")' potat"", modir",,,",,,, lIdditioo. <.ro, oP9'od<, i m~~t , "","piIOlion, obridgm"'" or 01." fa'''' ;" . ,;'t; n ~ "o,t ""Y .. " " '1 , tr,n,I",,,,.. ,,, odopt.. : Ie) · O ~moo t .- ..._ to rq>rOO""", li« ",., rst. put.litty ,,">, 1"""""'" _ roolin.. 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'io.: I" «lI'ISid«ation for >g r.. ing 'a "'" tM l i«n><, til< Olntrif><,l"" 9'""t po,p S. " ' _ nUllon ~f ..... 1<' CooI';"u l., If You .ft ront,ib, tl"lf ""9,n. 1 ",;I,d,,1 "" Opt" G.m< Cool,n', y"" "~nl1"'" roo, CoolriOO,,,,,,, "" VOtH "';gln, 1""ti<>rl >fId/()f V'" h....... lfK"'nl to gr,n, tit< "1Ih!' t'OIl"'Y y"" . ,hori" Noli« of U""n", Copyrighl: '1'00 mllS' up"", Coo(,nl '1'00 ar. ropyi"9, mod ifying Of ."t_l i n~ , .oo Yo, mUS!.<>I 0.><1'''' '0 '0 ''''''I'' .. lr/y ifOdinl< "nicto ,.,..,ioo, of 'Ilf """" 'hll yoo art d ~l ,; ",'i"ll'" Optn Gorne Con"nt. 9, Upd . tin~ ,I><- l.iOJ" Ifisl> "pl<< to '-"'1'\'. modify .nd di>IJibut. " f 01>'" G,,,,,, CooUnl orig;I1I11\> di'lfll>UlOd undo< .ny "",.;0" .1 ttI~ li«nll', 10_ COP!' of ln ~ l i«n",: Yo, MlISl Gomt C001 11 , lis< of C",, ' ributo, C",d; li: Yoo "'"Y nol ","' k ~ or _ .. lilf Optn Go ... cont,"t "~"Il It.: own< 01 any Cootribolor un"'" Yoo h''''' ""U'" pn f,,,", tl>I: Cootrib"", to do 12. In , tlm" 10 Co .. ply, If I! t. ""pos~i>k f()fYoo 10 romjliy ",th ""'f or Illf t<"", of th~ Utt"'" w,th Of , II of 'Ilf Op< "''I' Optn (>! m< MatCfiol '" .lIm,,", i~" '-"'I'\' 0( Ih"l.'ttn>< -..ilh "'fIK' "'!Om' '3, 1<""in, Hon : Th .. li<'m< .. ill termi",,, lIlJ'OOIII, icoll\> If You I.i l 10 romply with . 11 " rm, h".. 01 l>o<»mi09 " .,,< of tilt .,...ct".o.I1 w!l4;c.,,,,,,, "'all "'MY< til< t.,-min,tion 01 th~ littn><, 14, "'form. tion : If "'V pm ..... ,," of tII~ li«_ i, o.id '0 tot unUCh p""""'oo o/Iatl .. ,<1",_ only 10 tho m:'lolt, C~I 1000. WI,orrk of ,II< C~ t . Inc. w;,.~ of , .. Coos!,I"o.; ..... thor>~t~ T"",t. Moote COO" Skip W il llo m ~ "- ,,*~"';n~ ~"'" ~OgII\:IOOO, Wi, ..", of lilt Coo'l and luca;film l td .: ..... thOf> Andy C<>U"" Bilt S4 .....,..,k. JD 1'11<<1, 5j>y«:>ft ,spionag< H....oboQl: ~i9"1 En"'''ai""",", G",,,,,, IrK,; "",~",, PoI,kI; I:>p",• • nd K..in Wil>oo, Spvcr.lt Modem .... ~;O. Cap\ffiy M 2001 • .o.Id..... EOl..-to i,,,,,,"! Gn:>up, I....,; Spyo-"ft S" ldi,,/Whttln1.>n 0.,. GtJId<. C<>pYfiyl1' 2000. Akk"" En'''',!o menl Groop, Inc Spv«man/SoQ(19 0 ... G.1d<. C~, ZOOJ, Ald"11< En'"I" n"",n' GrooJp. 10<, CQPl1UGIfT NOTICE : Oprn G>m< litt",. , 1.0. m"mRul.. Do<\IIn nm,_ ,""mab from ,hi. 000< .t< •..:w"'i!«I '" < JlinS<'[email protected] '1""'10", or «)o<."n, obout "produclll8 ,n""i,1 fro m the ' '' tg:ot< SG- I C_ R"kOOoI. In other OOl wafl:~ AliG woo ld ",p=;at. 'nyo"" ",,;n, OOC mot.riol fro m ,"" S"'!C'" SG_' Cor< RulI ,ttd, ",~n. Op<'n G. m< (on' ''''' m.y only b<: 0=1 un<, "",!on 1,0.: Any "" d oil Sto'!!"" SO · t, Spy'·"/)' . " " 1;"W ~, ... "Otld logOS .nd id<'ntlfying m.n. oM I",". d=<, hoolud lng , II S.. tgate SG_!, SI')'""fI, , n" link«! g, m, Wll nd producr ,nI! prod " ook, Th< s..rg;o" SG·I :><"'00 Sou"."d>oot. Sro'B" t. 5G _' :><",-,n Sourrt!>OOI:, Tho S"'H'!r SG'I _ool:. ,nd.1I l;equ€nt s..",n OOoi~ Th< Surg'" SUO, SY""" Lo rd, Soorr.-bool;, Tilf StarJa" SO- I Newly Di>«ov Sourrdloot. n.. 7,h Soa PI.yeT' Guido, Tht 7t h 5<, GM ', Gul'h:. Sw."'b"dllng Tn<: DragonS!..- S,.rfarn" lI,ndlK><>t.. Th< D'''g~",!" ~u iM 10 tl... G.laxy. ".r"It< '"PI"''' "",.rI,I, [I""I,," i"/l. bu' no' I;mited to, w.!>! j" m;"iaru, onlin< rommu"i'y dan,tiom. .nd oil r"" "'"" >uppo>n itg"': .ny .,. Inr lud· tor F,,", 11,. FI"" AIt""M'" .f,,""' ~ 15, ''',-got. 't> n"m";, "' ii' ond ;!a",lI n.. , plolS. Of documen", """,I",],, U", 01 Prod ... , ''''nlily: Yoo 09rtt not to U.. ""y _ t .... nlily, indoo;ng .... indi",,· romp.otibitilY. """P' " " 1"'S'iV 1_>«1 in onfnd<01 ,,'th lion " lhe: O"n" of .>en dinr"ll Opon Game Cont"'" oxpno.>lv Ik:tnsed in .notl>Cf, ind, t>tn not "",osM"," a ",,11<"'1< to I.. o,"","" lp 01 t n, t P,""""I Id S. ond docu""n" AfG ', 101<" ,10" I; t ~ . no. Pttblish<:n who wl cha,,,,,,,, ris"'" 7_ This p,in"ng of "'" ,to""t, 5(; ·1 Con: RukbootM i> do"" und" vmion 1.0. of ,II< nlX'n G,,,,,,I,",,,n,,, 00" '"f d"n ""10,, of ,,,, dlll Sy>lom l"''''''''n l.I ""n,., oW Syocu"",nt by j> boot will Inc. 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"r CHARACTER NAME PLAYER SPECIALTY/SPECIES RANK CLASS SIZE BASE SPEED ABILITY ABILITY SCORE MODIFIER TEMP TEMP SCORE MODIFIER VITALITY DEX WOUNDS CON INITIATIVE FORTITUDE CONSTITUTION BASE SAVE ABILITY MOD + = + = + + WILL WISDOM = + + TOTAL BONUS BASE ATTACK = + + MELEE = + + = + AMMO TYPE = = INT MOD MISC TOTAL DIE TYPE SPENT ACTION DICE ERROR THREAT RANGE WEIGHT SIZE TYPE SPECIAL PROPERTIES SPECIAL PROPERTIES AMMO COUNT SECONDARY WEAPON AMMO TYPE □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ DAM ATK SPECIAL PROPERTIES ARMOR □□□□□ □□□□□ □□□□□ □□□□□ DEFENSE BONUS □□□□□ □□□□□ □□□□□ □□□□□ ERROR THREAT RANGE WEIGHT □□□□□ □□□□□ □□□□□ □□□□□ DAMAGE RESISTANCE SPECIAL PROPERTIES MAX DEX MOD SPEED SKILL NAME □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ APPRAISE ■ BALANCE ■ BLUFF ■ BOATING ■ BUREAUCRACY ■ CLIMB ■ COMPUTERS ■ CONCENTRATION ■ CRAFT ( ___________________ ) ( _____________________________ ) ( _____________________________ ) CRYPTOGRAPHY CULTURES DEMOLITIONS DIPLOMACY ■ DISGUISE ■ DRIVER ■ ELECTRONICS ESCAPE ARTIST ■ FIRST AID ■ FORGERY ■ GATHER INFORMATION ■ HANDLE ANIMAL HIDE ■ HOBBY ( ___________________ ) ( _____________________________ ) ( _____________________________ ) INNUENDO ■ INTIMIDATE ■ JUMP ■ KNOWLEDGE ( ___________ ) ( _____________________________ ) ( _____________________________ ) ( _____________________________ ) ( _____________________________ ) KEY ABILITY □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ WEIGHT □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ SPECIAL PROPERTIES + SKILL BONUS ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ STR/CHA ______ ______ STR* ______ INT ______ INT ______ INT ______ INT ______ INT INT DEX* CHA DEX CHA STR* INT WIS INT INT INT INT WIS INT CHA CHA DEX INT DEX* WIS INT CHA CHA DEX* WIS WIS WIS WIS □□□□□ □□□□□ □□□□□ □□□□□ AMMO COUNT □□□□□ □□□□□ □□□□□ □□□□□ TYPE □□□□□ □□□□□ □□□□□ □□□□□ SPECIAL PROPERTIES □□□□□ □□□□□ □□□□□ □□□□□ ARMOR CHECK □□□□□ □□□□□ □□□□□ □□□□□ SIZE TYPE AMMO TYPE □□□□□ □□□□□ □□□□□ □□□□□ AMMO COUNT □□□□□ □□□□□ □□□□□ □□□□□ AMMO COUNT □□□□□ □□□□□ □□□□□ □□□□□ SPECIAL PROPERTIES AMMO TYPE □□□□□ □□□□□ □□□□□ □□□□□ SKILLS CLASS SKILL + TOTAL MISC + DAM MISC + + SIZE + ATK EDUCATION MISC DEX □□□□□ □□□□□ □□□□□ □□□□□ MISC MOD ABILITY MOD UNARMED RANGED = MISC MOD REFLEX DEXTERITY BASE ATTACKS WIS MOD TOTAL + DEX CLASS PRIMARY WEAPON TOTAL BONUS + CLASS / ARMOR TOTAL CHA CHARISMA CHARACTER RECORD SHEET HAIR DIE TYPE / = 10+ INTELLIGENCE WIS WISDOM TM SUBDUAL DAMAGE TOTAL INT SAVING THROWS WEIGHT INSPIRATION DEFENSE CONSTITUTION HEIGHT CURRENT TOTAL STR STRENGTH DEXTERITY GENDER EYES LEVEL ABILITY NAME AGE ABILITY MOD RANKS = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ MISC MOD + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ERROR THREAT RANGE RANGE ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ MAX RANKS CLASS SKILL SKILL NAME □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ □ LANGUAGES ■ LISTEN ■ MECHANICS MOVE SILENTLY ■ OPEN LOCK PERFORM ■ □ □ □ □ □ KEY ABILITY TUMBLE INT WIS WIS INT DEX* DEX CHA DEX WIS WIS WIS INT WIS DEX* STR/DEX* STR/DEX* STR/DEX* WIS WIS WIS STR DEX* ________________________ XENO-CULTURES ________________________ XENO-LANGUAGES ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ _____ WIS _____ INT _____ _____ _____ _____ _____ _____ PILOT PROFESSION ( ___________ ) ( _____________________________ ) ( _____________________________ ) SEARCH ■ SENSE MOTIVE ■ SLEIGHT OF HAND SPORT ■ ( ________________ ) ( _____________________________ ) ( _____________________________ ) SPOT ■ SURVEILLANCE SURVIVAL SWIM ■ SKILL BONUS ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ABILITY MOD RANKS = = = = = = = = = = = = = = = = = = = = = = = = = = = = = ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ MISC MOD + + + + + + + + + + + + + + + + + + + + + + + + + + + + + ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ / ERROR THREAT RANGE RANGE ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ Skills marked with ■ can be used normally even if the character has zero (0) skill ranks. Mark class skills with . *armor check penalty, if any, applies. © 2003 Alderac Entertainment Group, Inc. Permission granted to photocopy for personal use only. COMBAT ACTIONS INITIATIVE ACTIONS Delay Ready Regroup TM CAMPAIGN EXPERIENCE POINTS RESOURCE POINTS GEAR PICKS OPERATION GEAR ITEM WT. Full Half ATTACK ACTIONS Standard attack Autofire CHARACTER RECORD SHEET ITEM WT. TYPE Free TYPE Half Full Burst (narrow) Burst (wide) Coup de grace Cover fire Half Half Full Full Disarm Feint Half Half Grapple Refresh Half Full Strafe attack Full Strike object Suppressive fire Half Full Taunt Half Trip Half EFFECT You may voluntarily reduce your initiative by up to 10 + your initiative bonus, at which time you must act or lose your turn. Choose an action and a trigger that will prompt it; if it doesn’t happen, you lose your turn. +5 to your initiative total. EFFECT None; uses 1 shot. Fire a number of 3-shot volleys up to one-third the ammo in your firearm and make an attack with a –1 penalty per volley; if you hit, one volley hits the target; for every 4 over the target’s Defense, another volley hits; uses 3 shots per volley. -3 attack; +2 damage; uses 3 shots. +1 attack; uses 3 shots. Helpless target must make a Fortitude save (DC 10 + damage done) or die. Offer +4 dodge bonus to Defense of a single ally against enemies within your line of sight for one round; uses 5 shots. Make an opposed attack roll; if you win, your target is disarmed. Make a Bluff check opposed by your target's Sense Motive; if you succeed, your target may not add his Dexterity modifier to Defense when you attack him next. Special (see Spycraft Espionage Handbook, page 172). If you are the target of no attacks this round, you may spend one action die at the end of the round to recover the result in vitality points, or 2 wounds. Target a number of adjacent squares up to half the ammo in your firearm and make an attack with a –2 penalty per square beyond the first; all targets hit suffers the same damage; uses 2 shots per targeted square. Special (see Spycraft Espionage Handbook, page 168). One target within your line of sight suffers a –4 penalty to attack and skill rolls for 1 round; uses 5 shots. Make a Bluff check opposed by your target's Sense Motive; if you succeed, your target must attack you with his next action. Make a melee touch attack; if you hit, make a Strength check opposed by Strength or Dexterity; if you succeed, your target is prone. MOVEMENT ACTIONS Standard move Charge Run Total defense Withdraw TYPE Half Full Full Full Full EFFECT Move your Speed in feet. +2 attack, –2 Defense for 1 round. Move 4x your Speed in feet. +4 dodge bonus to Defense for 1 round. Move 2x your Speed in feet away from combat. OTHER ACTIONS Aim ranged weapon Brace firearm TYPE Half Half EFFECT +1 bonus to next attack. +2 bonus to next attack. FEATS AND SPECIAL ABILITIES EFFECT NAME PERSONAL BELONGINGS ITEM WT. ITEM WT. LANGUAGES LANGUAGE CARRYING CAPACITY LIGHT LOAD MEDIUM LOAD LANGUAGE NATIVE □ □ □ □ □ □ □ □ □ □ HEAVY LOAD LIFT OVER HEAD LIFT OFF GROUND PUSH OR DRAG Equals max heavy load Equals 2x max heavy load Equals 5x max heavy load Permission granted to photocopy for personal use only. NATIVE