Concert band transcription of the Stargate SG1 theme. Audio export: http://soundcloud.com/samplers1712/stargate-sg1-concert-band Please visit my website: http://composer1992.wordpress.com/Full description
List of Equipment from the SG1 RPG
Stargate SG1 - System Lord Plot HooksFull description
GURPS supliment for playing Stargate SG1 as a settingDescripción completa
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d20 steampunk rpg rulebook
Descrição: A d20 supplement
A d20 supplement
The Stargate Role Playing Game using the Mongoose Traveller game system. Complete rules for generating player characters and foes, plus complete lists of equipment and starships.
______ = ______ = □ ESCAPE ARTIST s DEX* ______ = □ FIRST AID s WIS ______ = □ FORGERY s INT ______ = □ GATHER INFORMATION s CHA ______ = □ HANDLE ANIMAL CHA ______ = □ HIDE s DEX* ______ = □ HOBBY ( ___________________ ) WIS ______ = □ ( _____________________________ ) WIS ______ = □ ( _____________________________ ) WIS ______ = WIS □ INNUENDO s □ INTIMIDATE s STR/CHA ______ = ______ = □ JUMP s STR* ______ = □ KNOWLEDGE ( ___________ ) INT http://slide pdf.c om/re a de r/full/sta rga te -sg-1-c ore -d20-r pg ______ = □ ( _____________________________ ) INT ______ = □ ( ) INT
Skills marked with s can be used normally even if the character has zero (0) s
5/13/2018
Sta rga te SG-1 - Core D20 RPG - slide pdf.c om
COMBAT ACTIONS I N I T IA TI VE A C T IO N S
TM
TYPE
E F F E CT
D el ay
Fr ee
Re ad y Regroup
Fu ll Half
Yo u m ay vo lu nt ar il y r ed uc e y ou r i ni ti at iv e by up to 10 + y ou r i ni ti at iv e b on you must act or lose your turn. C ho os e a n a ct io n a nd a tr ig ge r t ha t w il l p ro mp t i t; if it d oe sn’ t h ap pe n, yo +5 to your initiative total.
AT TA CK A CT IO NS
CHARACTER RECORD SHEET
CAMPAIGN
EXPERIENCE POINTS
RESOURCE POINTS
T YP E
E FF EC T
Standard attack A ut of ir e
Half Fu ll
Burst (narrow) Burst (wide) Coup de grace C ov er fi re
Half Half Full Fu ll
Disarm Fe in t
Half H al f
Grapple Re fr es h
Half Fu ll
Strafe attack
Full
Strike object Suppressive fire
Half Full
Ta un t
H al f
Tri p
Ha lf
None; uses 1 shot. F ir e a nu mb er of 3- sh ot vo l ey s u p t o o ne -t hi rd th e a mm o i n y ou r f ire ar m with a –1 penalty per volley; if you hit, one volley hits the target; for every Defense, another volley hits; uses 3 shots per volley. -3 attack; +2 damage; uses 3 shots. +1 attack; uses 3 shots. Helpless target must make a Fortitude save (DC 10 + damage done) or di O ff er +4 do dg e b on us t o D ef en se of a si ng le al ly a ga in st en em ie s w it hi n y one round; uses 5 shots. Make an oppos ed attack roll; if you win, your target is disarmed. M ake a B lu ff c he ck o pp os ed by y ou r t ar ge t' s S en se M ot iv e; i f y ou s uc ce e not add his Dexterity modifier to Defense when you attack him next. Special (see Spycraft Espionage Handbook, page 172). I f y ou ar e t he ta rg et of no at ta ck s t hi s r ou nd , y ou ma y s pe nd on e a ct io n d round to recover the result in vitality points, or 2 wounds. Target a number of adjacent squares up to half the ammo in your firearm with a –2 penalty per square beyond the first; all targets hit suffers the sa uses 2 shots per targeted square. Special (see Spycraft Espionage Handbook, page 168). One target within your line of sight suffers a –4 penalty to attack and ski uses 5 shots. M ake a Bl uf f c he ck o pp os ed by yo ur ta rg et 's Se ns e M ot iv e; if yo u s uc ce e attack you with his next action. M ake a m el ee t ou ch at ta ck; i f you hi t, ma ke a St re ng th ch eck oppos ed by Dexterity; if you succeed, your target is prone.
GEAR PICKS
OPERATION GE AR ITEM
WT.
ITEM
WT.
M O VEM E N T A C TI O N S
Standard move Charge Run Total defense Withdraw O TH ER A CT IO NS
A im ra ng ed wea pon Brace firearm
TYPE
E F F E CT
Half Full Full Full Full
Move your Speed in feet. +2 attack, –2 Defense for 1 round. Move 4x your Speed in feet. +4 dodge bonus to Defense for 1 round. Move 2x your Speed in feet away from combat.
T YP E
E FF EC T
Ha lf Half
+1 bon us to next att ack. +2 bonus to next attack.
FEATS AND SPECIAL ABILITIES EFFECT
NAME
PERSONAL BELONGINGS ITEM
WT.
ITEM
WT.
LANGUAGES LANGUAGE
NATIVE
LANGUAGE
□
CARRYING CAPACITY
□ LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD
□ http://slide pdf.c om/re a de r/full/sta rga te -sg-1-c ore -d20-r pg
489/490
□ LIFT OVER HEAD
LIFT OFF GROUND
PUSH OR DRAG
E
l
h
l
d
E
l 2
h
l
d
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http://slide pdf.c om/re a de r/full/sta rga te -sg-1-c ore -d20-r pg