12 Aug 2013 Bridge KickStar KickStarter ter Course
WHY PLAY PLAY BRIDGE? Most popular card game
Mental exercise
Very social game
Human relationship skills
WHY PLAY PLAY BRIDGE?
WHY PLAY PLAY BRIDGE?
WHY PLAY PLAY BRIDGE?
BEFORE WE BEGIN Contract Bridge
≠
Floating/Singaporean Bridge
THE MOST BASIC UNIT
TRICK
THE MOST BASIC UNIT
J 8 A K Q 9 6 K J 5 3 T 2
THE MOST BASIC UNIT A
J 8 A K Q 9 6 K J 5 3 T 2
THE MOST BASIC UNIT 2
A
J 8 A K Q 9 6 K J 5 3 T 2
THE MOST BASIC UNIT 2
A
6
J 8 A K Q 9 6 K J 5 3 T 2
THE MOST BASIC UNIT 2
A
8
J 8 A K Q 9 6 K J 5 3 T 2
6
THE MOST BASIC UNIT
J 8 A K Q 9 6 K J 5 3 T 2
THE MOST BASIC UNIT 3
7
J
J 8 A K Q 9 6 K J 5 3 T 2
K
THE MOST BASIC UNIT
J 8 A K Q 9 6 K J 5 3 T 2
THE MOST BASIC UNIT 4
Q
6
J 8 A K Q 9 6 K J 5 3 T 2
9
THE MOST BASIC UNIT
J 8 A K Q 9 6 K J 5 3 T 2
TRUMPS Assume hearts is trumps
J 8 A K Q 9 6 K J 5 3 T 2
TRUMPS Assume hearts is trumps 4
Q
6
J 8 A K Q 9 6 K J 5 3 T 2
9
TRUMPS Assume hearts is trumps
J 8 A K Q 9 6 K J 5 3 T 2
OUR FIRST HAND J 8 A K Q 9 6 K J 5 3 T 2
North
West West
East
J 8 A K Q 9 6 K J 5 3 T 2
BIDS Each bid consists of a level and a trump suit
> > > There is also a bid called No Tr umps without trump tr ump suit No trump can outbid other suits
NUMBER OF TRICKS Level 1: 7 Level 2: 8 Level 3: 9 Level 4: 10 Level 5: 11 Level 6: 12 Level 7: 13
North
West West
East
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
West West
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
West West
1
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
West West
1
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
P
West West
1
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
P
West West P
1
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
P
West West
P
P
1
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
P
West West
P
P
1
East
1
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
North
West West
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
North
West West
A
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
West West
A
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2
Dummy
A Q 5 3 9 8
Defender
West West
J T 2
A
Defender
East
J 8
Declarer
A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
West West
A
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
2
West West
A
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
2
West West
A
6
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
2
West West
A
8
6
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
West West
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
3
West West
K
J
7
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
West West
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
4
West West
Q
9
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
4
West West
Q
6
9
East
J 8
I RUFF!!!
A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
West West
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
West West
East
J 8
I CLAIM!!!
A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
5 4 3 2 J T 2 A Q 5 3 9 8
J 8 A K Q 9 6 K J 5 3 T 2
I will play as follows: Cash all my trumps And cash my diamond honours I will obtain a total of 9 tricks, tr icks, which includes: 1 ruff, 4 heart tricks and 4 diamond tricks 2 By South South Dealer All NV
5 4 3 2 J T 2
Well W ell Done!
A Q 5 3 9 8
West West
East
J 8 A K Q 9 6 K J 5 3 T 2
2 By South South Dealer All NV
Tea eam mA
Team B
Table 1
Team B
Team B
Tea eam mA
Tea eam mA
Table 2 Team B
Tea eam mA
SCORING No. Vul Contract Declarer 1
NV
2H+1
South
Score Teammate Net Sc Score IMP
SCORING No. Vul Contract Declarer 1
NV
2H+1
South
Score Teammate Net Sc Score IMP
SCORING No. Vul Contract DeN claorne-rVuSl core TeamV mualte Net Sc Score IMP 1
NV
2H+1
South
SCORING No. Vul Contract DeN claorne-rVuSl core TeamV mualte Net Sc Score IMP 1
NV
2H+1
South
SCORING No. Vul Contract DeN claorne-rVuSl core TeamV mualte Net Sc Score IMP 1
NV
2H+1
South
SCORING No. Vul Contract Declarer 1
NV
2H+1
South
Score Teammate Net Sc Score IMP +140 +140
(2S+1)
+280
+7
SCORING No. Vul Contract Declarer
Score Teammate Net Sc Score IMP
1
NV
2H+1
South
+140 +140
(2S+1)
+280
+7
2
NS
4H=
South
+620 +100
(4H-1)
+720
+12
3
EW
4S+1
West
-650 +650
(4S+1)
0
0
4
All
Pass
-
-90
-3
5
NS 6NT+1
6
EW
3NT
0
-90
(1NT=)
Nor th
+1440 -2210
(7S=)
-770
-13
East
-460 +400
(3NT=)
-60
-2
Net IMP
+1
North
2
West West
P
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
X
West West
P
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
X
West West
P
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
X
West West
P
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
X
West West P
P
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
X
West West
P P
P
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2
West West
X
X X
P P
P
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
North
2 P
West West
X
X X
P
P P
P
P
East
1
J 8 A K Q 9 6 K J 5 3 T 2
South Dealer All NV
SCORING 1NT 1
1
1
1
2NT 2
2
2
2
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
6NT 6
6
6
6
7NT 7
7
7
7
SCORING 1NT 1
1
1
1
2NT 2
2
2
2
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
6NT 6
6
6
6
7NT 7
7
7
7
Minors
SCORING 1NT 1
1
1
1
Minors
2NT 2
2
2
2
Majors
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
6NT 6
6
6
6
7NT 7
7
7
7
SCORING 1NT 1
1
1
1
Minors
2NT 2
2
2
2
Majors
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
6NT 6
6
6
6
7NT 7
7
7
7
Partial
SCORING 1NT 1
1
1
1
Minors
2NT 2
2
2
2
Majors
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
6NT 6
6
6
6
7NT 7
7
7
7
Partial Game
SCORING 1NT 1
1
1
1
Minors
2NT 2
2
2
2
Majors
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
Game
6NT 6
6
6
6
Small Slam
7NT 7
7
7
7
Partial
SCORING 1NT 1
1
1
1
Minors
2NT 2
2
2
2
Majors
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
Game
6NT 6
6
6
6
Small Slam
7NT 7
7
7
7
Grand Slam
Partial
SCORING 1NT 1
1
1
1
2NT 2
2
2
2
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
6NT 6
6
6
6
7NT 7
7
7
7
Score = (No. of tricks won - 6) ×{20 (minor) or 30 (major)} + Bonus
BONUS Non-Vul
Vul
Partial
50
50
Game
300
500
Small Slam
800
1250
Grand Slam
1300
2000
No Tr ump ump:: +10
UNDERTRICKS
Undoubled
Non-Vul
Vul
-50n
-100n
EXAMPLE Score = (Tricks won - 6) + Bonus 1S+1 (NV)
110
4D= (V)
130
5S= (V)
650
4S+1 (V)
{20 (minor) or 30 (major)}
×
Non-Vul
Vul
Partial
50
50
650
Game
300
500
6H= (V)
1430
Small Slam
800
1250
2NT+5(V)
270
7C= (V)
2140
Grand Slam
1300
2000
EXAMPLE Score = (Tricks won - 6) + Bonus 1S+1 (NV)
110
4D= (V)
130
5S= (V)
650
4S+1 (V)
{20 (minor) or 30 (major)}
×
Non-Vul
Vul
Partial
50
50
650
Game
300
500
6H= (V)
1430
Small Slam
800
1250
2NT+5(V)
270
7C= (V)
2140
Grand Slam
1300
2000
IMPLICATIONS • Bidding: Exchange
information to explore e xplore the right r ight contract
• Be
aggressive in finding game!
• Be
cautious in exploring slam
• Partial
(), Game (), Slam ()
ONLINE RESOURCES • Bridge • Learn
Base Online (BBO) (User-id: i_am_noobi) to Play Bridge
BREAK
SCORING 1NT 1
1
1
1
Minors
2NT 2
2
2
2
Majors
3NT 3
3
3
3
4NT 4
4
4
4
5NT 5
5
5
5
Game
6NT 6
6
6
6
Small Slam
7NT 7
7
7
7
Grand Slam
Partial
BIDDING Exchange information to find the best contract
HAND EVALUATION High Card Point (Goren Count) A: 4 points K: 3 points Q: 2 points J: 1 point
REQUIREMENTS No-tr ump Contract
Tr ump Co tract 4H/4S: 25 points poi nts
3NT: 25 points 5C/5D: 29 points poi nts Slam: 3 points Grand Sla : 37 points
At least 8 card fit
WHAT’S WHA T’S YOUR CONTRACT? CONTRACT? A 9 8 4 A 4 A 7 4 3 2 Q 6
J T 2 9 9 8 AKJT432
AIM
FIT + HCP = CONTRACT
OUR BIDDING SYSTEM
Standard Standa rd Amer Am erican ican Yellow Card (SA (SAYC) YC)
OUR BIDDING SYSTEM Non-competitive auction Opening Bid - First Response Opener’s Rebid - Responder’s Rebid
OPENING BIDS
At least 12 points
OPENING BIDS • 1
• 2
• 1
• 2
• 1
• 2
• 1
• 2
• 1NT
• 2NT
1NT OPENING
15-17 points, balanced hand 4333, 4432, 5332
1NT OPENING K 8 A K Q 9 6 K 5 3 T 4 2
1NT OPENING A K 8 K Q 9 6 K 5 3 Q 4 2
1 MAJOR OPENING
12-21 points, 5 cards in a major
1 MAJOR OPENING K 8 A K Q 9 6 5 3 T 4 3 2
1 MAJOR OPENING K 7 6 5 4 3 2 5 3 A K Q 2
1 MAJOR OPENING K 8 6 4 2 A K Q 9 6 5 3 T
With equal length, open 1S
1 MINOR OPENING
12-21 points, 3 cards in a minor Open longer minor
1 MINOR OPENING A K 8 K Q 9 6 9 7 5 3 4 2
1 MINOR OPENING A K 8 K Q 9 6 9 7 K 7 4 2
1 MINOR OPENING A K 8 K Q 9 6 9 7 5 4 3 2
With 33, open 1C
1 MINOR OPENING A K K Q 9 9 7 5 2 7 4 3 2
With 44, open 1D
2 CLUB OPENING
22+ points Partner Par tner cannot cannot pass
2 CLUB OPENING A K K Q 9 A K Q 2 K Q J 2
2NT OPENING
20-21 points, balanced 4333, 4432, 5332
2NT OPENING A 2 K Q 9 A Q 3 2 K Q J 2
OTHER 2 LEVEL BIDS
Weak W eak and preemptive, 6-9 points 6 cards in bid suit with good quality No void/outside ace/4 card major
OTHER 2 LEVEL BIDS 2 K Q J 4 3 2 5 3 2 5 4 2
OTHER 2 LEVEL BIDS K Q J 5 4 2 2 5 3 5 4 3 2
OTHER 2 LEVEL BIDS K Q J 5 4 2 2 5 3 A 4 3 2
OTHER 2 LEVEL BIDS 9 8 6 5 4 2 3 2 5 3 A K 2
OPENING BIDS • 1:
3+ clubs, 12-21 pts
• 2: Any
• 1:
3+ dimes, 12-21 pts
• 2:
6 good dimes, 6-9 pts
• 1:
5+ hearts, 12-21 pts
• 2:
6 good hearts, 6-9 pts
• 1:
5+ spades, 12-21 pts
• 2:
6 good spades, 6-9 pts
• 1NT:
Balanced, 15-17 pts
• 2NT:
22+ pts
Balanced, 20-21 pts
DECLARING
Level
1
2
3
4
5
6
7
Tr icks
7
8
9
10
11
12
13
PRIORITIES Make your contract! Aim for safe overtricks Minimise damage
COUNTING (NT) Count the number of immediate winner winner s in both hands Then count the number of definite winners in both hands
COUNTING (NT)
A K Q
x x x
A K Q
x x x x
x x x
A K Q
x x x
A K Q J
COUNTING (NT)
A x x
x x x
A K x
x x x x
x x x
A K Q
x x x
A K x x
COUNTING (NT)
A x x
x x x
A K x
x x x x
x x x
K Q J
x x x
A K x x
COUNTING (NT)
A x x
x x x
A K x
x x x x
x x x
K Q J
x x x
A Q J x
COUNTING (NT)
A x x
Q x x
A K x
x x x x
x x x
K x x
x x x
Q J T x
COUNTING (NT)
A x x
Q x x
A K x
Q J x x
x x x
K x x
x x
A K x x x
COUNTING (NT)
A x x
Q x
A K x
Q J x x x
x x x
K x x
x x
A x x x x
COUNTING (NT)
A x x
Q x
A K x
x x x x x
x x
K x x
x x
A K x x x x
COUNTING (NT)
Determine the number of tricks lacking Use common strategies to create tricks
COUNTING (NT) Promoting high cards Establishing long suit Finesse Throw-in Squeeze play
PROMOTION
A K Q
K Q J
x x x
x x x
Q J T 9
J T 9 8
x x x
x x x
PROMOTION Promote asap, opponents are trying to promote winners too!
ESTABLISHING LONG SUIT
A K Q x x x
A x x x
x x x x
K Q x x
A K Q x
x x x x
x x x
x x x x
ESTABLISHING LONG SUIT
A K x x x x
K Q x x
Q x
x x x
A x x x x
A Q J x x
K x x
x x
FINESSE AQ
AQ J
x x
x x x
A Q J T
A x x
x
Q J T
FINESSE K x
K Q x
x x
x x x
x x x
A x x
Q x x
Q x x
EIGHT EVER, NINE NEVER A K J
A K J x
x x x
x x x x
A K J x x
A Q x x x x
x x x x
x x x x
DOUBLE FINESSE A J T
AQ T
x x x
x x x
K J T
Q T 9
x x x
x x x
TRAPS IN DECLARING
Entryy management Entr management Timing