Goalkeeping – Full Season Program
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Goalkeeping – Full Season Program This in depth item shows every GK session from the 2008-09 season at a premiership academy. Conducted with the Under 10 – Under 16 Gk;’s these sessions are split into convenient sections: Warm up Diving Handling & Shot Stopping Dealing with Crosses Catching, Throwing & Punching Communication 1 v. 1 Situations Technique & Co-ordination Game Situations Conditioning Fun Games Enjoy Your Coaching
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Contents Section
Page No.
Warm - Ups Footwork
7
Jumping / Collapsing
8
Quickhands
9
Upper Body Rotation
10
Learning to Punch the Ball
11
Goalie War
12
Catching & Holding
13
Jump, Catch, Throw
14
Falling & Diving Sideways
15
Diving Jump Forward & Dive
16
Diving Saves
17
Extension Dive
18
Parrying
19
Tipping
20
Rolling & Saving
21
Jumping & Saving
22
Handling & Shot Stopping Basic Handling & Shot Stopping
23
Basic Handling & Shot Stopping
24
Basic Handling & Shot Stopping
25
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Section
Page No.
Improving Shot Stopping
26
Basic Handling & Shot Stopping
27 - 29
Dealing with Crosses Dealing with Crosses
30
Improving collection of crosses and accuracy of Distribution
31
Learning to intercept crosses from flanks
32
Improving handling of crosses from flank
33
Improving handling of crosses from flank outside 18 yard box
34
Improving handling of crosses from flank
35
Intercepting and throwing
36
Intercepting Intercepting inside inside a cone jungle
37
Intercepting and starting a counterattack
38
Coordination plus interception
39
Corner kick/throw-in at near post
40
Cross between goal box and penalty spot
41
Dribbling diagonally into penalty box
42
Basic position on crosses
43
Intercepting while moving backwards
44
Catching, Throwing & Punching GK Squash
45
Improving Punching Technique
46
Learning to Punch the Ball
47
Improving Catching & Throwing
48
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Section
Page No.
Improving Catching & Throwing Keeper Volleyball
49
Improving catching and throwing (Goalie War)
50
Improving catching and throwing (part 2)
51
Improving catching and kicking
52
Communication Improving communication and teamwork between GK and defender
53
Improving judgment, communication, positioning and responsibilities
54
Improving GK game skills; communication, handling pressure and positioning
55
1 v. 1 Situations Improving 1. 1 with attackers
56 - 58
Improving 1. 1 situations against break-a-ways
59
Improving 1. 1 with attackers (part 2)
60 - 61
Technique & Co-ordination Reflexes
62
Quick Reactions
63 - 64
Improving pick-up and distribution
65
Technique & Co-ordination
66 - 68
Game Situations Judging /recognizing through balls and improving play off line
69
Improving coming off line against break-a-ways
70
Improving quick transition by goal-keeping
71
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Section
Page No.
GK Soccer
72
Quick Transition
73
4 v. 4 Game
74
Conditioning Drills Competitive Exercise on the Goal
75
Running Exercise with Coach & Ball
76 - 79
Fun Games
The Alamo
80 - 81
The Complete GK Drill
82
GK Wars
83
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Warm-Up Footwork
Session Planner
Timings MAIN CONTENT
ORGANISATION GK stands in the middle of the 10 by 10 yard grid surrounded by red and green markers. GK has to turn over as many alternate red then green markers in one minute.
Progression Introduce more colours Every player to practice Reduce time of practice Compete two players against each other KEY FACTORS/COACHING POINTS Players must shuffle sideways – click heels Keep low centre of gravity Stay in ready position Spring out of stride after turning over marker Keep a steady pace
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Jumping / Collapsing
Session Planner
Timings MAIN CONTENT
ORGANISATION Every player has a ball in a 20 by 20 yard grid. Players jog – side shuffle etc around. On coaches command players have to perform task set. (1) Collapse on the ball (2) High catch.
Progression Players throw ball up for themselves at first Players should exchange balls with someone else Vary height and pace of serves into other players KEY FACTORS/COACHING POINTS Players must perform correct techniques Collapse with hands on ball and body protecting spillage’s High catches – jump off one foot – knee up to protect yourself W – hand shape
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Quick Hands
Session Planner
Timings MAIN CONTENT
ORGANISATION Every player has a ball in a 20 by 20 yard grid. Players perform tasks set by the coach. Bounce ball – clap hands and catch ball Bounce ball – clap twice and catch ball Bounce ball – clap three times and catch ball
Progression Increase number of claps to extortionate level !!! Bring in a spin after claps and still catch ball Bring in a spin and pose on one knee before catching ball
KEY FACTORS/COACHING POINTS Concentrate on the ball Clap quickly and keep eye on the ball On the spin – maintain balance and focus Enjoy the drill
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Upper Body Rotation
Session Planner
Timings MAIN CONTENT
ORGANISATION Working in pairs players stand back to back. X1 has ball in hands and turns to right and passes to X2. X2 rotates upper body from left to right and hands ball back to X1. Repeat.
Progression Limit time and count passes completed Do over-under sequence. X1 through legs X2 over head etc Sit players toe to toe – make them sit up – pass, lay back – touch ball on ground over head – sit up, pass and repeat Do with feet – players lay head to head KEY FACTORS/COACHING POINTS All drills to be performed at high pace Quick hands Full rotation of the body No throwing ball to catch breath – must be passed Maintain focus under pressure and when disorientated
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Learning to punch ball
Session Planner
Timings MAIN CONTENT
ORGANISATION Two teams try to score by punching ball into goal. Game start off with a throw, next ball needs to be punched. Third can be caught again. Players can move around freely If ball touches ground, ball turns over to other team All players must shout for ball (“keeper’s ball”), otherwise ball turns over Keeper in goal is allowed to catch ball
KEY FACTORS/COACHING POINTS • •
Punch ball at highest points Direct punch to keep possession
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving catching and throwing (Goalie War)
Session Planner
Timings MAIN CONTENT
ORGANISATION Two goalkeepers both defend a half field and a goal. Goalkeepers try to score by throwing ball into opponent’s goal from own half of field Goalkeeper may throw ball from spot where he catches it Game starts from goal line When ball is out-of-bounds, start from goal line Score by volley, drop-kick or shot Throw with weaker arm Use 4 goals/extra goalkeepers
KEY FACTORS/COACHING POINTS • •
Be ready to adjust and change position quickly Throw accurately
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving catching and kicking
Session Planner
Timings MAIN CONTENT
ORGANISATION Players A and B each defend a grid They try to score by kicking the ball into the opp onent’s grid. If ball bounces inside grid, player scores points. Other player can p revent bounce by catching ball Score from volley: 1 point Score from drop-kick: 2 points Ball outside grid: 1 point opponent Progression Vary distance and size of grids
KEY FACTORS/COACHING POINTS • • •
Kick accurately: concentrate Put good pace and direction on ball Use instep/lace
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Jump, catch and throw
Session Planner
Timings MAIN CONTENT
ORGANISATION One Gk stands in the goal The coach stands off to one side, with several balls Another keeper stands outside the penalty box
KEY FACTORS/COACHING POINTS • •
Catch the ball as soon as possible, in front of your head and at the top of its arc When you throw, take a bracing step in the direction of the throw
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Falling and diving sideways
Session Planner
Timings MAIN CONTENT
ORGANISATION Mark out a 10 x 10 area. GK’s stand inside the field, without balls. Place one ball on the sidelines for each GK. GK’s move freely among themselves in the field. At the coach’s signal, each keeper falls on a ball and secures it, diving sideways. Which keeper is the last to secure a ball? Progressions • •
GK can secure the balls using any technique they like The number of balls is one less then the number of GK’s. Which GK is unable to secure a ball
KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Jump Forward and Dive
Session Planner
Timings MAIN CONTENT
ORGANISATION Set up two cones in front of a goal (1m apart) One GK stands behind them; the coach stands in front with several balls
KEY FACTORS/COACHING POINTS • •
Take one or more steps to the side (step-step-jump) The jumping leg should only touch the ground briefly when you take off
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date DIVING SAVES
Session Planner
Timings MAIN CONTENT
ORGANISATION • • •
GK stands next to the goalpost (within the goal) GK2 and GK3 stand outside the goal at the posts The coach stands 12 yards away (with bal ls)
Sequence GK1 shuffles to the centre of the goal and sets for a shot from the coach After making the save, GK1 exits the goal toward GK2, who enters the goal and continues the sequence Variations Coach serves with a volley GK’s bowl ball to coach, who redirects on first touch GK2 bowls ball to coach; GK1 shuffles to centre GK uses a cross-over step GK starts out facing the flank and uses a drop-step and a cross-over to get into position •
•
• • • • •
KEY FACTORS/COACHING POINTS • • •
Serve progressively: warm GK’s up by playing balls at them first Focus on setting, footwork and handling technique Emphasize catching first and then parrying
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Extension dive
Session Planner
Timings MAIN CONTENT
ORGANISATION GK1 starts out in the centre of the goal GK3 stands 12 yards outside the goal GK2 stands off the field by the goalpost C stands in middle outside the penalty area (with balls) Sequence On command, GK1 moves to the ball line and handles a volley or half-volley from GK3, then foot-works across the goal for a shot from the coach. GK3 may shoot at e ither post. The coach serves off the ground After facing the second shot, GK 1 exits the goal toward GK2, who enters the goal and continues the sequence Rotate GK’s Progression Players hoot off the ground from wide positions Coach serves volleys or drop kicks Wide server passes ball back to coach for shot Wide server touches the ball, then either passes to coach for shot or strikes ball toward goal KEY FACTORS/COACHING POINTS • • • •
•
•
•
• • • •
• • • •
Address vertical and lateral positioning Footwork: Practice the shuffle (shorter distances) and cross-over step (longer d istances) Players should make decision to catch or parry early Depending on the height, position and power of the shot, keepers may use the fingertips or the heel of the hand to parry.
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Parrying
Session Planner
Timings MAIN CONTENT
ORGANISATION GK1 stands in the centre of the goal GK2 and GK3 stand outside the goal, one on each post Coach stands 18 yards away and position five balls for shots Sequence GK1 faces five consecutive shots from the coach Each shot is played quickly toward the corners of the goal After each shot, GK1 must recover for the next shot attempt After the fifth shot, GK1 exits the goal and GK2 enters; repeat sequence Progressions Coach serves volleys and drop kicks Coach waits for GK to recover to ball line GK foot-works to touch a post, then saves to the opposite side GK drops to stomach and then recovers to feet for the shot. After each shot, GK moves back to centre of goal KEY FACTORS/COACHING POINTS • • •
• • • •
• • • •
•
• •
Focus on responding to shots quickly, recovering back to feet and foot-working across the goal Emphasizing parrying balls out of danger and away from the goal Avoid stopping the ball in-front of the goal for second-chance opportunities
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Tipping
Session Planner
Timings MAIN CONTENT
ORGANISATION GK1 stands in the centre of the goal GK3 is outside the top of the penalty area GK2 stands outside the field by the goalpost Sequence GK3 tosses a ball so that GK1 must come out between the six yard line and the penalty spot to catch the ball As soon as GK1 lands, the coach tries to score by driving or chipping the ball over GK1 After making the save GK1 exits the goal, GK2 enters and repeats Variations Coach volleys Coach moves off on an angle • • •
•
• •
• •
KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Rolling and saving
Session Planner
Timings MAIN CONTENT
ORGANISATION GK1 stands in the centre of the goal GK2 waits outside the goal at the post Coach stands 12 yards away Sequence Coach volley’s ball to GK1 Upon catching the ball GK1 rolls backwards with it. Using his momentum, he gets back to his feet without using his hands and throws ball b ack to coach One GK1 is on feet, shuffles and touches a goalpost, repeats Rotate GK’s after 10 repetitions Variations Gk does a push-up after each save, then shuffles to goalpost Forward roll Sprints to post • • •
• •
• •
•
• •
KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Jumping and saving
Session Planner
Timings MAIN CONTENT
ORGANISATION GK 1 starts facing his own goal GK2 waits outside the goal at the post Coach stands 14 yards away Sequence At the coach’s command, GK1 jumps up to touch the crossbar with his forearms while moving laterally across the goalmouth Then GK1 turns and footwork’s back across the goal to face a shot from the coach on the other side GK1 changes directions after 4 repetitions Rotate GK after 8 reps Variations GK does a push-up, then jumps to touch the crossbar GK drops to sit on the ground, then jumps to touch the bar KEY FACTORS/COACHING POINTS • • •
•
•
• •
• •
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Basic Handling & Shot Stopping
Session Planner
Timings MAIN CONTENT
ORGANISATION Playing in and around the penalty area, a goalkeeper and two defenders line up with the defenders on each post. A server plays the ball into any of the three attackers at the edge of the area. The defenders become live on attackers first touch. The attacking player who receives the ball cannot shoot first time but must pass to a team mate. If the defenders win the ball they return it to the server. Progression If a ball gets cleared behind the goals by defender or goalkeeper, the server can throw a ball in for a header. After three attacks, rotate positions
KEY FACTORS/COACHING POINTS Starting position – Communication Movement into/down the line Set position Technique of save / recovery saves Decision to hold, deflect or parry
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Basic Handling & Shot Stopping
Session Planner
Timings MAIN CONTENT
ORGANISATION Two goalkeepers work at the same time. GK1 moves into line with S1 and receives a shot. At the same time GK2 moves into line and saves from S3. GK1 then moves to S2 and GK2 moves to S4. Each goalkeeper performs drill twice.
Progression Change angles of servers
KEY FACTORS/COACHING POINTS Starting positions in relation to the ball Set as player is about to shoot Choice of save hold/deflect
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Basic Handling & Shot Stopping
Session Planner
Timings MAIN CONTENT
ORGANISATION Two goalkeepers work at the same time. GK1 moves into line with S1 and receives a shot. At the same time GK2 moves into line and saves from S3. GK1 then moves to S2 and GK2 moves to S4. Each goalkeeper performs drill twice.
Progression Change angles of servers
KEY FACTORS/COACHING POINTS Starting positions in relation to the ball Set as player is about to shoot Choice of save hold/deflect
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving shot stopping
Session Planner
Timings MAIN CONTENT
ORGANISATION Players take shots from 18 yard line after 1-2 combination with team-mate Let players switch position All kinds of shots
Progression Introduce defenders
KEY FACTORS/COACHING POINTS • • •
Stay on toes, hands up Keep eyes on ball Cut off angles
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Basic Handling & Shot Stopping
Session Planner
Timings MAIN CONTENT
ORGANISATION S1 plays the ball to either of the attacking players. On the first touch of attacker, the defender can attack the ball. GK1 works with defender to make saves.
Progression GK1 plays for four attacks the players change positions S1 and D become attackers Attackers become defenders and server Goalkeepers rotate
KEY FACTORS/COACHING POINTS Starting position in relation to the ball Into line as the pass is played Set as player is about to shoot Choice of save hold/deflect Communication with defender
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Basic Handling & Shot Stopping
Session Planner
Timings MAIN CONTENT
ORGANISATION Goalkeeper lines up behind a small goal 4 yards wide with two balls a further 2 yards wide and slightly in front. The server throws/volley’s the ball at head height for GK to save. After making the save the GK must move left or right and dive at ball.
Progression Server now plays ball towards outer balls for GK to save before it hits the ball. KEY FACTORS/COACHING POINTS Starting position Footwork into line Set as server shoots Technique – take the ball early – step towards the ball Secure the ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Basic Handling & Shot Stopping
Session Planner
Timings MAIN CONTENT
ORGANISATION Six cones are placed one yard apart. Two flags are placed eight yards apart to form a small goal between cone and flag. GK starts at the back of the cones and first moves into line with S1 to receive a shot. He then side skips into line with S2 for second shot, then into line with S1 and so on. Service should be to feet for a scoop save.
Progression Vary height and pace of service Make GK dive and save KEY FACTORS/COACHING POINTS Starting position Footwork into line Set as player shoots Technique – take the ball early Choice of save/catch – Secure the ball Hold/ deflect safe areas
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Dealing with Crosses
Session Planner
Timings MAIN CONTENT
ORGANISATION Same set up as previous but now the GK starts with the ball. The GK throws to S1 and then moves towards him. The server then delivers the ball over the GK’s head for him to move his feet backwards to catch the ball. Repeat to S2.
Progression Vary height and pace of delivery KEY FACTORS/COACHING POINTS Starting position Assess flight of the ball Communication As GK retreats, adopt a side-on position with footwork becoming a lateral side stepping movement Take off one footed – inside leg for take-off Catch, punch or deflect the ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving collection of crosses and accuracy of Distribution
Session Planner
Timings MAIN CONTENT
ORGANISATION Coach sends in crosses to goalkeeper from various positions (I, ii, iii, iv). GK intercepts crosses and stars attack quickly by throwing or kicking ball in one of 3 goals Vary crosses; in/out swinging, hard, low
Progression Read flight /trajectory of ball Put GK’s in all 4 goals
KEY FACTORS/COACHING POINTS •
Decide quickly where to throw or kick ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Learning to intercept crosses from flanks
Session Planner
Timings MAIN CONTENT
ORGANISATION Player B passes ball to player on top of 18 yard box (under pressure of defender). Player wall passes and player B passes to player A on flank. Player A crosses ball to player B and C. GK tries to intercept cross Cross from left and right In and out swinging crosses
Progression Let GK, if he wins ball, restart game by throwing at target
KEY FACTORS/COACHING POINTS • • • • •
Follow the whole play Communicate with defender Position of line, side ways on Catch cross at highest point In a “ready position” at all times
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving handling of crosses from flank
Session Planner
Timings MAIN CONTENT
ORGANISATION GK throws ball to player A. Player A gives a pass to Player B on flank. Player B crosses ball and GK intercepts/catches cross. Player A goes to goal to try to score Vary crosses from left and right Vary trajectory of ball to player 1
KEY FACTORS/COACHING POINTS • • •
Read flight of ball Call for ball Catch at highest point
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving handling of crosses from flank outside 18 yard box
Session Planner
Timings MAIN CONTENT
ORGANISATION GK throws ball to player 1. Player 1 passes ball to player 2 who passes ball to player 3 on flank. Players 1 and 2 make runs in front of goal and try to finish cross on goal. GK tries to intercept cross. Vary crosses From left and right side flank
KEY FACTORS/COACHING POINTS • • • •
Follow whole play Read flight of ball Call for ball Catch ball at highest point
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving handling of crosses from flank
Session Planner
Timings MAIN CONTENT
ORGANISATION GK throws ball to player A. Player A gives a pass to Player B on flank. Player B crosses ball and GK intercepts/catches cross. Player A goes to goal to try to score Vary from left and right
KEY FACTORS/COACHING POINTS • • •
Read flight of ball Call for ball Catch at highest point
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Intercepting and throwing
Session Planner
Timings MAIN CONTENT
ORGANISATION GK stands in the goal A and B stand on the wings, each with a number of balls GK2 stands in the field GK3 stands next to the goal
Sequence A plays a cross in front of the goal (1) GK1 throws to GK (2) GK2 catches the ball and throws it back to A (3) Repeat the sequence on the other side with B Afterwards, GK switch roles and positions Progression GK2 receives and controls the ball, then plays a flighted ball back to the wing GK1 drop-kicks to GK2 KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Intercepting insi de a cone jungle
Session Planner
Timings MAIN CONTENT
•
ORGANISATION Setup is same as in Exercise 1, except GK1 stands at the far post, there is a cone in the middle of the goal line, and there are numerous cones (“cone jungle”) in the goal box
Sequence •
• •
GK1 jogs toward the cone on the goal liner, touches it, then runs out to jump up and intercept a high ball thrown in by the coach GK1 throws the ball back to the coach and moves to the back of the line Variation: Instead of the cone jungle, GK2 and GK3 move around inside the box
KEY FACTORS/COACHING POINTS •
Training peripheral vision: GK’s must remain aware of nearby obstacles while focusing on an incoming ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Intercepting and starting a counterattack
Session Planner
Timings MAIN CONTENT
ORGANISATION Setup A crosser (coach) stands on the wing with a number of balls GK1 stands in the goal (see notes on the proper “basic” position) while the other keepers stand by the far post, outside the field. Set up another set up another standard goal and one small goal in diagonal positions as shown. Sequence The crosser plays a cross into the goal box GK1 intercepts the ball and either throws it at the small goal (1) or volleys/drop-kicks it at the standard goal (2) Rotate GK’s Which keeper can score the most goals Variation: GK2 and GK3 interfere with GK1’s interception KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Coordination plus interception
Session Planner
Timings MAIN CONTENT
ORGANISATION Setup is same as exercise 9 except: The coach stands at the corner of the penalty box, and five poles are placed in a row in front of the goal, slightly elevated and parallel to the goal line
Sequence GK1 runs sideways over the poles, facing the coach, then runs out to jump and intercept a high ball thrown in by the coach GK1 throws the ball back to the coach and moves to the back of the line Switch sides every few rounds
Progression GK takes a specified number of steps between poles Lay out just three poles. The coach throws the ball farther, forcing the GK to run backwards and deflect the ball to the corner (to GK2 and GK3) KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Corner kick/throw-in at near post
Session Planner
Timings MAIN CONTENT
ORGANISATION The GK must instantly decide whether or not to leave the goal, move toward the ball, and jump behind the other players The danger is that attackers will play the ball directly into the near corner or relay it to the far post
KEY FACTORS/COACHING POINTS •
You can make the GK more uncomfortable by placing an extra attacker between the keeper and the other players
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Shooting
Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Cross between goal box and penalty spot
Session Planner
Timings MAIN CONTENT
ORGANISATION Players rarely bunch up in this situation, but the keeper still has to decide whether to move toward the ball and leave the goal open, or to rely on his teammates and his own reactions
KEY FACTORS/COACHING POINTS • •
Put a little spin on the ball (cross) Forwards should keep shooting positions open as long as possible and move in behind their opponents
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Dribbling diagonally into penalty box
Session Planner
Timings MAIN CONTENT
• •
•
ORGANISATION First, the GK has to cover the near corner, to keep attackers from scoring directly (blue) This should force the shooter to play a cross or back pass to teammates in front of the goal (orange) The keeper tries to anticipate the attack quickly as possible, and either moves toward ball or moves to the middle of the goal line to block the ball there (orange)
KEY FACTORS/COACHING POINTS • •
Fake a cross, for example by clearly looking at the area in front of the goal Meanwhile, watch the GK’s movements and be ready to shoot directly
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Basic position on crosses
Session Planner
Timings MAIN CONTENT
ORGANISATION • • • • •
Feet are shoulder-width apart Knees are slightly bent, weight is on balls of the feet Stance is loose (“dancing” in place) Arms are bent and close to the torso; hands are open Eyes are on the ball
KEY FACTORS/COACHING POINTS Position 1: GK stands about one yard away from the near post, almost on the goal line, covering the near corner Position 2: GK moves backwards toward the centre of the goal and away from the goal line, toward the midfield Position 3: GK stands even further away from the goal line, in the back third of the goal
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Shooting
Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Intercepting while moving backwards
Session Planner
Timings MAIN CONTENT
ORGANISATION The coach stands on one of the penalty box sidelines, one yard away from the endline, with a number of balls The first GK (GK1) stands in the centre of the goal line. GK2 and GK3 stand by the far post, outside the field Set out 4 cones in a diagonal row leading from the near post into the goal box
Sequence GK1 jogs toward the near post, tags it, then runs out to jump up and intercept a high ball thrown in by the coach GK1 throws the ball back to the coach and moves to the back of the line
KEY FACTORS/COACHING POINTS •
Practice on both sides. If you have fewer than three GK’s, be sure rest periods are long enough (30 seconds minimum)
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Shooting
Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Goalkeeping squash
Session Planner
Timings MAIN CONTENT
ORGANISATION 2 GK are positioned inside a 10 x 10 grid. They attempt to score by throwing ball into kickback rebounder to bounce back out of reach of other GK inside grid. If GK catches ball before it hits ground, he throws it back from that spot
Progression 4 players (2 v. 2) Catch ball with 1 hand Throw only with weaker arm
KEY FACTORS/COACHING POINTS • • •
Stay on toes at all times Ready to move and adjust Concentrate
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving Punching technique
Session Planner
Timings MAIN CONTENT
ORGANISATION Coach throws ball in air to GK in goal. GK punches ball away to the sides. 4 GK collect balls and throw them back to keepers C and D. Pressure GK
Progression Add defenders/attackers to make it more realistic
KEY FACTORS/COACHING POINTS • • • •
Punch ball at highest point possible. Call out “keeper’s ball” Make fist to punch ball Accurately punch ball to sides
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Learning to punch ball
Session Planner
Timings MAIN CONTENT
ORGANISATION Two teams try to score by punching ball into goal. Game start off with a throw, next ball needs to be punched. Third can be caught again. Players can move around freely If ball touches ground, ball turns over to other team All players must shout for ball (“keeper’s ball”), otherwise ball turns over Keeper in goal is allowed to catch ball
KEY FACTORS/COACHING POINTS • •
Punch ball at highest points Direct punch to keep possession
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving throwing and catching
Session Planner
Timings MAIN CONTENT
ORGANISATION Team in possession passes the ball around (using hands) and attempts to cross centre line. After crossing centre field they attempt to throw ball into kick-back (player if no kick back available) to score Team-mate has to catch ball after it comes back from kick-back (player_ and before it touches the ground If other team intercepts ball, it has to go back over centre line before they can score Players can’t run with ball
KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving catching and throwing with keeper volleyball
Session Planner
Timings MAIN CONTENT
ORGANISATION 4 v. 4 games. Volleyball rules. Game starts with throw as service. First ball may be caught. Other passes must be punched Points are scored when ball bounces on ground Ball must be played 3 times before going over net
KEY FACTORS/COACHING POINTS • • •
Use 1 or 2 hands for punches Time your jump and punch Communicate
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving catching and throwing (Goalie War)
Session Planner
Timings MAIN CONTENT
ORGANISATION Two goalkeepers both defend a half field and a goal. Goalkeepers try to score by throwing ball into opponent’s goal from own half of field Goalkeeper may throw ball from spot where he catches it Game starts from goal line When ball is out-of-bounds, start from goal line Score by volley, drop-kick or shot Throw with weaker arm Use 4 goals/extra goalkeepers
KEY FACTORS/COACHING POINTS • •
Be ready to adjust and change position quickly Throw accurately
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving catching and throwing
Session Planner
Timings MAIN CONTENT
ORGANISATION Two teams try to score by throwing ball to team-mate inside marked-off goal area Pass by throwing ball Ball can’t touch ground Players can’t run with ball Players can’t be in goal area unless ball is played to them Progression Use volleys instead of throws
KEY FACTORS/COACHING POINTS • •
Make quick and accurate passes Communicate and keep eye contact
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving catching and kicking
Session Planner
Timings MAIN CONTENT
ORGANISATION Players A and B each defend a grid They try to score by kicking the ball into the opp onent’s grid. If ball bounces inside grid, player scores points. Other player can p revent bounce by catching ball Score from volley: 1 point Score from drop-kick: 2 points Ball outside grid: 1 point opponent Progression Vary distance and size of grids
KEY FACTORS/COACHING POINTS • • •
Kick accurately: concentrate Put good pace and direction on ball Use instep/lace
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving communication and teamwork between GK and defender
Session Planner
Timings MAIN CONTENT
ORGANISATION Coach plays ball into space between GK and defender (pressured by an attacker). Defender and GK try to clear ball or try to keep possession by working together. They can score in 1 of 3 goals at half field If attacker wins ball, he cans shoot on goal
KEY FACTORS/COACHING POINTS • • •
Quick and decisive communication between GK and defender Accurate passing to keep possession or try to score Read path of ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving judgment, communication, positioning and responsibilities
Session Planner
Timings MAIN CONTENT
ORGANISATION GK throws or punts ball to player A who receives and dribbles towards goal. Defender puts pressure on Player A. Player A can take shot on goal or he can lay the ball off to player B who shoots on goal Let players shoot from outside 18 yard box
KEY FACTORS/COACHING POINTS • • • •
Move on line by GK Communicate Keep eyes on ball Deflect shots to side
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving GK game skills; communication, handling pressure and positioning
Session Planner
Timings MAIN CONTENT
ORGANISATION Game of 6 v. 4 on 2 goals with goalkeeper Team of 6 puts pressure on GK with every back pass Team of 4 can score on goal with GK, and GK cans core on 2 small goals after back pass Play full rules
Progression Play 6 v. 6 or 4 v. 4 plus 2 neutral players KEY FACTORS/COACHING POINTS • •
Communicate between GK and defender Make back pass accurate and at right pace
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving 1. 1 with attackers
Session Planner
Timings MAIN CONTENT
ORGANISATION Attackers dribble toward goal and go 1 v. 1 with GK If GK wins ball he cans core by kicking or throwing ball into 1 of 2 goals GK tries to force attacker outside zone (Cones)
KEY FACTORS/COACHING POINTS • • • • •
Be patient Stay on feet as long as possible Cut off angles Stay low Force players outside
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving 1. 1 with attackers
Session Planner
Timings MAIN CONTENT
ORGANISATION Attacker starts with ball and takes on GK. He attempts to score on goal but cannot leave grid. When GK wins ball, he can score in 1 of 3 goals
KEY FACTORS/COACHING POINTS • • • •
Stay low, hands and feet ready Force attacker to sides or back to midfield Stay close to ball Be patient, choose right moment to win ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving 1. 1 situations with attackers
Session Planner
Timings MAIN CONTENT
ORGANISATION Player with ball dribbles at speed toward s line 1 At line 1 he passes the ball into area behind line 2. Both player and GK try to win possession of ball after it’s played. If GK wins ball he can score in 1 of 3 goals. If player regains possession he can take on goalkeeper and try to score on goal GK starts in area between lines 3 and 4
KEY FACTORS/COACHING POINTS • • •
Read path and speed of ball Make quick, smart decisions Find new position quickly/footwork
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving 1. 1 situations against break-a-ways
Session Planner
Timings MAIN CONTENT
ORGANISATION Player with ball is on break-a-way toward goal and tries to score. GK comes off line and tries to stop attack, while defender makes a recovery run to cover goal. If defence wins possession, they can score in opposite goal Play game at full speed
KEY FACTORS/COACHING POINTS • • • •
Come off line and read situation Adjust position accordingly Communicate with defender Quick transition if ball is won
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving 1. 1 situations with attacker
Session Planner
Timings MAIN CONTENT
ORGANISATION Player 1 passes to player 2 and makes a wide run. Player 2 passes the ball deep into player 1’s run. GK comes off line to take space in front of goal. Player 1 tries to score. If GK wins ball he cans core by kicking or throwing ball into 1 of 3 goal Progression Vary angle of ball to player 1 (high, hard, to side, etc)
KEY FACTORS/COACHING POINTS • • • •
Come off line and make attacker put his head down. Read flight of ball and make quick decisions. Force player to outside or back to midfield. Be ready to adjust and react.
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving 1. 1 situations with attacker
Session Planner
Timings MAIN CONTENT
ORGANISATION Player 1 passes to player 2 and runs deep. Player 2 passes the ball deep into player 1’s run. GK comes off line to take space in front of goal. Player 1 tries to score. If GK wins ball he can score in 1 of 3
Progression Vary trajectory of ball to player 1
KEY FACTORS/COACHING POINTS • • • •
Come off line and make attacker put his head down. Read flight of ball and make quick decisions. Force player to outside or back to midfield. Be ready to adjust and react.
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Reflexes
Session Planner
Timings MAIN CONTENT
ORGANISATION Working in pairs. GK stands in goal – with back to the attacker. The attacker shouts turn and throws the ball at goal. GK has to spin and make reaction save.
Progression Both players act as GK Vary height and pace of throw Increase distance apart and shoot with feet KEY FACTORS/COACHING POINTS GK’s must be up on toes and in ready position Attacker must shout then immediately release the ball Vary shots – make GK work on different saves Make the Save
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Quick Reactions
Session Planner
Timings MAIN CONTENT
ORGANISATION Same set up as previous but now facing each other. GK stands two feet in front of goal facing the attacker who is three feet away. The attacker rolls the ball through GK’s legs. GK has to spin and make save – so ball does not cross line.
Progression Both players act as goalkeeper Vary pace of roll Shoot with feet KEY FACTORS/COACHING POINTS GK’s must be up on toes and in ready position Attacker’s passes must be of a sensible speed Make GK work – keep the passes coming Make the save by collapsing on the ball – protect rebounds
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Quick Reactions
Session Planner
Timings MAIN CONTENT
ORGANISATION Working in groups of 3. GK stands in goal and X2 and X1 line up level with goalposts six yards from goal. X2 throws at goal – GK saves and shuffles across goal to make low shot save from X1.
Progression Servers must have a supply of balls X2 should try and hit the left corner and X1 should hit bottom right Increase pace of shots and time between shots to test GK’s ability Allow for rebounds if GK is very good at saving Increase distance if serve is good enough KEY FACTORS/COACHING POINTS Servers must be accurate Serves should give GK a chance to get there in time Really make the GK work GK’s must save and bounce up quickly for next save Spring off nearest leg and save with nearest hand – keep strong wrist
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving pick-up and distribution
Session Planner
Timings MAIN CONTENT
ORGANISATION Player B dribbles and passes ball back to goalkeeper. Goalkeeper quickly picks up ball and rills or throws ball to moving player C Pass and roll to both sides
Progression Throws or punts to player KEY FACTORS/COACHING POINTS • • • •
Stay behind ball when picking up Distribute into player’s run Keep ball close to ground Bend knees when rolling/distributing ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Technique and coordination
Session Planner
Timings MAIN CONTENT
ORGANISATION The GK stands at a cone. Two yards away, there are three more cones marking two 3 yard wide goals (A and B). The coach has a ball and stands five yards in front of them. At the coach’s signal (A or B), the GK runs around the centre cone and stops a ground ball from C in the designated goal. The centre cones is a bit behind the other two, so that the GK has to move forward to the ball. Progression The GK does a forward role before running around the centre cone KEY FACTORS/COACHING POINTS • •
Rolling over the hips, side and shoulder “stopping the ball out in front”: on a ball to the right, taking a short step toward it with the right foot and stopping it as soon as possible
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Technique and coordination
Session Planner
Timings MAIN CONTENT
ORGANISATION Setup is the same as above. Between the starting cone and the centre cone, lay out a row of five poles spaced half a yard apart. Gk’s run over the poles in various ways, then stop the ball in the goal by falling and rolling sideways: • • • • • •
Take one step between poles Take two steps between poles Take varying numbers of steps between poles Run forwards-backwards over poles 2 and 4 Run around poles 2 and 4 in a complete circle Run sideways between poles in a slalom pattern
KEY FACTORS/COACHING POINTS • • •
Focus on fast footwork and taking lots of small steps between the poles Run on the forefoot, ready for action! Combine different running variations with one another
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Technique and coordination
Session Planner
Timings MAIN CONTENT
ORGANISATION Setup is the same as above. Between the starting cone and the centre cone, lay out a row of five poles spaced half a yard apart. Gk’s run over the poles in various ways, then stop the ball in the goal by falling and rolling sideways: • • • • • •
Take one step between poles Take two steps between poles Take varying numbers of steps between poles Run forwards-backwards over poles 2 and 4 Run around poles 2 and 4 in a complete circle Run sideways between poles in a slalom pattern
KEY FACTORS/COACHING POINTS • • •
Focus on fast footwork and taking lots of small steps between the poles Run on the forefoot, ready for action! Combine different running variations with one another
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Judging /recognizing through balls and improving play off line
Session Planner
Timings MAIN CONTENT
ORGANISATION 7 v. 7 game (man to man no sweeper) Defending team defends field in front of 20 yard line. Attacking team attempts to split def ence or pass over top of defence into 20 yard zone and score on goal Defenders cannot go past 20 yard line Attacking team may score from anywhere. Scoring after through pass or long pass counts double Attacking team can’t play combinations inside 20 yard zone
KEY FACTORS/COACHING POINTS • • •
GK must play off line Communicate between GK and defenders Come off line quickly to intercept through pass
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving coming off line against break-a-ways
Session Planner
Timings MAIN CONTENT
ORGANISATION 4 v. 2 keep-away game at midfield. Coach calls out name or number of players. Ball is played into run of moving player for a 1 v. 1with GK After player leaves grid, new player steps in and new 4 v. 2 starts Keep low Come off line quickly Cut off angle Stay feet GK always ready to come and intercept pass or position in front of goal
KEY FACTORS/COACHING POINTS •
Introduce defender to put pressure on from behind
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Improving quick transition by goal-keeping
Session Planner
Timings MAIN CONTENT
ORGANISATION Player crosses ball inside 18 yard box. GK intercepts (catches) ball and starts attacks quickly by kicking ball up field to 2 attackers. Attackers play 2 v. 2 against 2 defenders and try to score on opposite goal Start game on other side after attack
Progression 3 v. 3, 4 v. 4 KEY FACTORS/COACHING POINTS • • •
Look up quickly after catching ball Pass/kick into space or run of attacker Concentrate on accurate kick/pass
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Goalkeeper Soccer
Session Planner
Timings MAIN CONTENT
ORGANISATION On a 25 by 40 yard game field two teams of equal number plus GK’s. Normal Game except the team in possession plays normal soccer and the defending team has to use GK techniques only i.e. diving, catching etc to win the ball back.
Progression Rotate the actual GK position for each team Use larger or smaller field dimensions depending on age, ability and group size
KEY FACTORS/COACHING POINTS Encourage quick transition – players must switch mentalities when they lose possession Utilize being able to use your hands – stay up on feet and bide time to dive in for tackling Reinforce good technique in every aspect of play
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Quick Transition
Session Planner
Timings MAIN CONTENT
ORGANISATION Two goals are placed on a field two thirds normal size. O1 begins by crossing into area for the GK to come and claim. The GK calls and then claims the ball and immediately delivers up field for the two’s X’s. The two X’s go 2v2 against two O’s and try to score past GK at opposite end of field. Play until finish.
Progression O1 should have supply of balls – opposite end GK can practice distribution to O1 after finish This drill can be built up with crosses coming from both sides, add in attackers pressing the GK and then defenders and attackers, as you wish, to create more game-like situations
KEY FACTORS/COACHING POINTS Big positive claim to begin the drill Get head up before and after you catch and know who you are clearing it to Select appropriate clearance – long throw, drop-kick e tc. Communicate to player and distribute quickly and more important, accurately
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Game
Session Planner
Timings MAIN CONTENT
ORGANISATION Mark out a 25 x 45 yard area Divide players into 3 teams of 4 plus 2 GK’s. One team waits outside the field Each of the teams on the field positions one forward in its attacking half Playing time is 2/3 minutes Sequence Teams play 4 v. 4 on two goals with goalkeepers The objective is to create as many shots as possible on goal, preferably from a distance Forwards are not allowed to move back across the centerline; they try to lay balls back, redirect shots and finish rebounds Games conclude after two or three minutes, or three goals Rotate teams Progression Use resting team players as possession players Teams play 5 v.5 with 3 GK’s KEY FACTORS/COACHING POINTS • • • •
• • •
• •
• •
• • • •
Address vertical and lateral positioning Footwork: Practice the shuffle (shorter distances) and cross-over step (longer d istances) Players should make decision to catch or parry early Depending on the height, position and power of the shot, keepers may use the fingertips or the heel of the hand to parry
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Competitive exercise on the goal
Session Planner
Timings MAIN CONTENT
ORGANISATION Set up two goals facing one another, about 16 yards apart. Divide goalkeepers into Teams A and B. One keeper from each team stands in the goal; the others wait next to it. GK A has a bal l. Keep extra balls ready in both goals. A shoots at B’s goal, then immediately moves out of the goal and is replaced by the next keeper in line. B tries to stop or save the ball, then shoots at A’s goal, and so on. First to ten?
Variations Keeper can throw, kick, punt or drop kick the ball Change the scoring: Which team can score more goals in the space of 10 mins Goals scored with ground balls aimed at the corners count double Move the goals closer together to make it easier • • • •
KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Running exercises with ball and coach
Session Planner
Timings MAIN CONTENT
ORGANISATION G1 stands in a standard goal, GK2 at the left post of a 5 yard wide goal 1 yard away. The coach (C) has a ball and stands 5 yards away in front of the smaller goal. C shoots on the ground at the far corner of this goal, and GK2 dives for the ball, stands up quickly, turns around, kicks the ball a short distance ahead and then tries to score against GK1 with a well timed instep kick. GK’s switch roles and positions if GK 2 scores, or after several rounds.
Progression •
GK2 drop-kicks or volleys
KEY FACTORS/COACHING POINTS • •
Reaching for the ball with both hands Keeping your eyes on the ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Running exercises with ball and coach 1
Session Planner
Timings MAIN CONTENT
ORGANISATION Two GK’s practice with the coach (c); each GK has a ball. C runs between the GK’s. At C’s signal, one GK throws to C. C throws a high ball to one side, and the GK runs to catch it in the air
KEY FACTORS/COACHING POINTS • • • • •
General warm up Motivational warm up Coordination training GK specific technique training Developing mobility and a feel for the ball
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Running exercises with ball and coach 2 Running exercises with ball and coach 3 Setup and sequence
Session Planner
Timings MAIN CONTENT
1
2
ORGANISATION 1. Set up is same as exercise 13. At an audible signal from the coach, both GK’s run forward and throw their balls up in the air, then each one switches sides and catches t he other one’s ball in the air 2. Setup is as previous; at the coach’s signal, both GK’s simultaneously roll their balls straight ahead. Each one quickly switches sides and dives for the other one’s ball.
KEY FACTORS/COACHING POINTS Before diving for the ball, each GK has to do a coordination exercise (forward roll etc)
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date Running exercises with ball and coach 4
Session Planner
Timings MAIN CONTENT
ORGANISATION Two GK’s practice with the coach (c). One player runs after the other; C has a ball and stands off to one side. At C’s signal, the player in front stops with legs apart; the other player crawls between them ad dives for a ground ball from C. Afterwards the two players switch roles. Progression Sequence is the same, except the GK has to do a forward roll before diving for the ball . At C’s signal, the player in front (GK1) stops and squats. GK2 jumps over GK1 and catches a high bal thrown from the side by C
KEY FACTORS/COACHING POINTS
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date The Alamo!!!
Session Planner
Timings MAIN CONTENT
ORGANISATION Two goalkeepers in the centre of box. Players on the outside pass the ball around and try to score through any of the three goals in the centre triangle. Rotate the goalkeepers everyone three minutes
Progression If GK’s are very good allow them to play in the centre on their own To speed shots up, play two touch on the outside or one touch if ability will allow KEY FACTORS/COACHING POINTS GK’s should be up on their toes and shuffling from side to side – heels clicking Enforce good diving technique and correct handling Try to catch shots and eliminate rebounds Communication between both GK’s is vital
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date The Alamo
Session Planner
Timings MAIN CONTENT
ORGANISATION One goalkeeper and six servers with a supply of balls positioned around in a semi-circle five yards from the goal. Each server has a number and coach calls out one number at a time to strike the ball at goal to beat the GK.
Progression Servers should vary height and pace of each shot at goal and give GK adequate time to get in position Once GK has got the quick footwork – move the servers back five yards and work on closing down the angle around the semi-circle
KEY FACTORS/COACHING POINTS Always be aware of your position in the goal React quickly to the number of server called and shuffle with quick feet across goal into saving position Hands should always be in ready position Handle each shot properly
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Elite Academy Football Coaching Session Plan Coach Session Aim
Session Date The Complete Goalie Drill
Session Planner
Timings MAIN CONTENT
ORGANISATION One goalkeeper with five outfield positions with an equal number of players at each station. L starts by lobbing a throw high for the GK to call for and claim. GK then distributes out to opposite side O. O plays give and go with S and shoots at GK.
Progression Repeat from opposite side with R starting and X finishing Players rotate one position in sequence each time i.e. L to O – O to S – S to L etc. Rotate GK as well Allow S to shoot or lay off to keep GK guessing
KEY FACTORS/COACHING POINTS Big shout for the ball – jump correctly and turn and distribute quickly with an over arm throw Get in position early for each stage and shuffle feet Close down at correct angle for shot and make appropriate save Be alert when S has option to shoot or lay off
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