Scions of Gotham League The future of Gotham rests on a knife edge and there’s no telling which way it’ll fall. The Scions of Gotham League for the Batman Miniatures Game (BMG) is a slow-grow league that has been developed for use by the Kingaroy Wargamers Inc. This league is designed to encourage new players to begin learning the game with their favourite Batman Character set and expand their collection over the course of three months. The Scions of Gotham league rewards both the player’s in-game victories and their skill with a brush. In fact, eager hobbyists can enter the league and score points just for assembling and painting their models! Over the course of the three months, players compete for prizes by earning league points. There are three types of league points: game points, hobby points and scion points. Game points are earned for playing against other players in the league using that month’s rules, hobby points are earned for painting models, scion points are the sum of game points and hobby points. As the shadows deepen around Gotham City, those of a law-abiding nature shut themselves inside the (relative) safety of their homes while anarchy, chaos and bloodshed flow from darkened alleyways to fill the streets with misery and despair. Commissioner Gordon and the GCPD are stretched to breaking point as a seemingly endless stream of criminals and other associated nut jobs treat Arkham Asylum and Blackgate prison as virtual revolving doors, barely remaining inside the facility for more than a week before find themselves free on the streets once more. Life has always been cheap in Gotham, but when rumours of a war brewing between the Blackgate gangs and the Arkham inmates are proving to be more than just idle talk, the value of blood begins to fall to an all-new low. Criminal elements seize upon the opportunity to expand their holdings whether through subterfuge or brute force, with little concern on who gets caught in the crossfire.
Each month, rules are set to restrict the size of player’s armies. This will help encourage an environment that is enjoyable for players who may take longer to become accustomed to the rules of the game.
Prizes Prizes are awarded for initial participation, continued participation and championship awards. There are four rank reward prizes that all players can earn by participating in the League. There are three championship award patches a player can earn if they qualify.
Right of the Firstborn (one of each per league)
Talon (Owl: Most Game Points Industrialist (WE): Most Hobby Points Scion Elite (Batman): Most Scion Points
Chain of Command (obtainable by all players)
Rank 1: League Entry Rank 2: 20 Scion Points Rank 3: 40 Scion Points Rank 4: 60 Scion Points
Award Patch Layout The award rank patches are modular. All players begin with the Rank 1 Centrepiece Patch and can earn additional chevrons up to Rank 4. Each rank patch is placed below the previous patch in any order. Any Championship patches a player wins are placed at the top of their earned ranks as follows:
Championship Award(s) Centrepiece (Rank 1) Chevron (Rank 2) Chevron (Rank 3) Chevron (Rank 4)
Models marked as a ‘Leader’ or ‘Sidekick’: an additional 1 point Models marked as a ‘Free Agent’: an additional 1 point. Small terrain consisting of between three and six components: 2 points Medium terrain elements consisting of between two and four components: 3 points Vehicles (scale models or otherwise): 2 points Buildings up to two floors high: 2 points Buildings over two floors high: 3 points
Tiebreakers If two players are tied for most hobby points, the player with the most game points wins the Industrialist Award. If two players are tied for most game points, the player with the most hobby points wins the Talon Award. If two players are tied for most Scion points, that player with the smallest difference between their total hobby points and total game points wins the Scion Elite Award.
Scoring Players can earn game points by playing league format games. Wins are worth 3 points each. Losses and draws are worth 2 points each. Further points can be earned by completing any of the Sionis Industries Corporate Challenge achievements that are detailed at the end of this document. These achievements are designed to recognise some of the noteworthy events that can occur during a game while also developing a range of different approaches when it comes to game play. Players can earn hobby points for painting terrain and models in the faction(s) they are playing within the league. These models / terrain do not have to be used at any time during a League Game. For painted model / terrain to score hobby points it must meet the requirements listed in the Painting Requirements section. Hobby Points are awarded only for the models / terrain painted during the course of this League. Models / terrain painted prior to the start of the league do not count. Use the list below to determine how many hobby points a given model / unit / terrain piece is worth.
All models / objectives mounted on a 30mm base: 1 point Models mounted on a 40mm base: 2 points
If these tiebreakers still result in a tie, the winner of the last game played between the tied players wins the contended award. If these players did not play each other during the course of the league, they do so at this point to determine the winner of the award using the Month 3 rules.
League Schedule A player can paint as many models during a league as they like, but only models painted in the faction the player originally signed up for in the league can earn hobby points. A player can play as many games during a league as they like, but they cannot score points for a game against an opponent he played in the game directly preceding the current game. Example: Mark plays Jamie and scores 3 points for winning. Until John plays another player at least once, he cannot gain any more points for playing Mark again. If Jamie only played Mark and Daniel during the course of the league but alternated between the two, all of his matches would count for points. Month 1 requires that all players restrict the reputation limit of their games to 250 when creating an army list. During month 2 players will increase the size of the games played by 50 reputation to a total of 300 when
creating an army list. Month 3 will increase the army size by a further 50 reputation to a total of 350 reputation when creating army lists. Standard funding restrictions apply as detailed in the rule book. Month Reputation / Funding 1
250 / $1000
2
300 / $1000
3
350 / $1500
Scenarios Chance Encounter, Plunder, Patrol Skirmish, Securing the Area, Ambush No restrictions.
Painting Requirements Painting For a model to earn hobby points it must be primed, base coated and painted with a reasonable diversity of colour. Individual elements of the miniature must be distinguishable by colour or shading. For instance, flesh must be a different colour than hair or clothing; metal should be a different colour than leather.
Kingaroy Wargamers Inc Modelling and Painting Policy
rules are meant not to limit a player’s modelling options but rather to allow creativity without generating an environment that could become confusing during game play. At their discretion, the Event Organiser (EO) can make exceptions to these rules to approve any reasonable conversion.
The Miniature A converted model must contain a majority of parts from the KM model for which the rules were written. The end result of any conversion must be clearly identifiable as the intended miniature and accurately represent its weapons and equipment as listed on the gaming card. Example: A converted Batman model must be composed mostly of parts from the original Batman model. ANY CONVERSIONS MUST BE CLEARLY POINTED OUT TO YOUR OPPONENT BEFORE THE GAME TO AVOID CONFUSION.
Swapping Weapons
Kingaroy Wargamers Inc requires that all models used in the league must be Knight Model (KM) miniatures from the BMG lines. The miniatures must be fully assembled on the appropriately sized bases for which they were designed. Non-KM miniatures, unassembled miniatures and inappropriately based models are not permitted. Models that have not yet been released to the general public at the time of the event are not permitted, until such time as they become available for purchase.
On henchmen models, converting and swapping weapons is acceptable provided the new weapon is the same type as the weapon replaced (for example, swapping a sword for another). Anything relating to a weapon’s specific rules must be maintained to avoid confusion).
Kingaroy Wargamers Inc encourages all players to have a fully painted force on the table. Games with painted armies and terrain are more interesting to watch and generally enhance the experience for everyone.
Basing
Model Conversion Rules Playing with a uniquely individualised and painted force is one of the most rewarding aspects of the hobby. Just as with information disclosure and sportsmanship, players are expected to be unambiguous about model representation. The following rules must be followed when using converted models in organised play. These
Example: A weapon described as a pipe or tube should still be modelled as a pipe or tube-like weapon. Also, a weapon’s length should be considered when converting weapons with reach.
Miniatures must be on their appropriately sized BMG bases, but players can add scenic details. The base’s edge and model’s volume must always be considered when doing this, as model volume and the base itself are used for all measurements. Although scenic elements can overhand the base edge, enough of the edge should remain visible that accurately measuring does not become difficult or impossible.
Sionis Industries Corporate Challenge
Each of the achievements listed here can only be claimed once during the course of the league. Each achievement completed will earn the scoring player 1 game point, which will be recorded progressively.
Well laid plan: Have your band Take the Lead at least three times in a row in the same game. Army of One: Win with only a single model on the board. Fire in the Hole: Kill or KO two models using an attack with the Explosive rule. Black (or white...or grey...) tide: Play with a fully primed army. Blindside: Blind an enemy model. Contagion: Kill or KO 2 enemy models with poison in one game. David and Goliath: Kill or KO a Leader or Sidekick with a Henchmen Deadweight: One of your models dies without having done anything during the game (no action points spent). Blackwater: Play a game with a Free Agent in your gang. WMD’s: Kill 3 models with one template weapon (Explosive or Expansive) Painted Black: Kill 3 models that have only been primed in one game. Can’t Touch This: Successfully make 3 block rolls for one model in a single turn. Did I miss something? Recover one or more models from KO in a game It will not die: Successfully recover from KO twice in a single game. True Love: Lose a model that triggers the True Love rule. Kill ‘em all!: Kill or KO all of the enemy’s models (table them!)
Mind Control: Take control of an enemy model (or have one of your models controlled). Finish them!: Kill (or Arrest) a KO’ed model. Paint SOMETHING: Play with only one model partially painted. Paint all the things: Play with a fully painted army. That Smarts: Kill or KO an enemy model using a weapon with the remote controlled rule. Scratch out their eyes!: Kill or KO an enemy model using retractable claws. Pistol-whipped: Kill or KO an enemy model using a Pistol. One shot, one Kill: Kill an enemy model using a One Shot Gun. Predator: Kill or KO an enemy model with a Sneak Attack. Everyone is expendable: Kill or KO a friendly model by targeting them with a weapon using the Explosive rule. Silver Surfer: Kill or KO 3 bare-metal models in a single game. Slice and Dice: Kill or KO an enemy in close combat. In the spotlight: Have a model Killed or KO’ed while lit up by a lamppost or other source of light. Revenge of the Nerds: Kill or KO a 50+ reputation model with a model costing 25 reputation or less. The broad side of a barn: Fail 3 or rolls in a single ranged attack against a single enemy model. I’m Feeling Better: Heal a model The Doctor is in: Heal the same model twice in a game. The Walking Dead: Heal (Blood damage only) 3 different models in one game.
The Plague!!: Lose 2 or more models to weapons with the rule Critical: Poison. Do you smell something?: Have a model use a sewer to cross the table. Must exit out of a different sewer grate. Riddle me this: Get full VP’s for solving a Riddle Marker. That stumps me: Lose a VP for failing to solve a riddle marker. E Nigma-ta: Be at -1 VP’s after losing a VP for failing to solve a riddle marker. Safe Cracker: Claim the contents of at least 2 Safes during a single game. Yoink!: Steal a loot counter from an enemy model. Die Laughing: Have one of your models die while controlling a canister of Laughing Gas. Hot Shot: Have one of your models die from a Titan overdose. Street Pizza: Kill or KO a model (friendly or enemy) by falling off the edge of a building.