MAPUA INSTITUTE OF TECHNOLOGY School of Architecture, Industrial Design and the Built Environment Manila, Philippines
Proposed Rehabilitation Center for Computer Addiction in Trece Martires
A therapeutic built environment environment for computer addicts
A Thesis presented to The Faculty of School of Architecture
Architect Junar Pakinga Tablan, uap
Adviser
In Partial fulfilment of the course requirements in Architectural Design 11: Architectural Design Thesis For the degree of Bachelor of Science in Architecture
Submitted by Rolando S. Torres Jr. 2007100906
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906 1/18/2013
August 2012 LETTER OF TRANSMITTAL
Mapua Institute of Technology School of Architecture, Industrial Design, and Built Environment
To: Arch. Junar Pakingan Tablan, uap
In partial fulfilment of the requirement in Architectural Design 11: Architectural Design Thesis , I hereby present to you my design proposal entitled “ Proposed Rehabilitation Center for Computer Comput er Addiction in Trece Martires: “ A therapeutic built environment environment for computer addicts” addicts” I hope that this will prove
to be satisfactory.
Respectfully yours,
Rolando S. Torres Jr.
2007100906
Noted by:
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TORRES, ROLANDO ROLANDO JR. S. 2007100906 1/18/2013
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TORRES, ROLANDO ROLANDO JR. S. 2007100906 1/18/2013
Abstract
Computer addiction is a disorder that widely spreading around the globe without noticing its effects to our lives. The study is about creating a therapeutic environment and treatment center for computer addicts in the Philippines. This includes several therapeutic therapies and treatments that will be the basis for architectural spaces that will be created within the facility for better and more comfortable use of the patients. In this study, we will know about the symptoms, effects and solution for this type of addiction, specifically in the Philippines. This project aims to be a therapeutic rehabilitation center in computer addiction providing providing the patients a therapeutic environment environment that will help them recover from their addiction disorder by experiencing different types of therapy, the unique feature of this center includes adventure-based and nature intensive therapy that is good for behavioral modification. modification. Since this project project will be the first first of its kind in Philippines, Philippines, This will serve serve as a prototype of therapeutic therapeutic built environment environment for Filipino Filipino computer addicts. addicts.
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Table of Contents DEFINITION OF TERMS ................................................................................................. 7
Focused interview s .................. .................... .................... .................. 33
3.1.2
Question naire survey .................. .................... .................... ............... 34
How computer influence your life – life – for for students and gamers and teenagers ............ 35
1.1
Introdu ction/ Backgroun d.................... .................... .................... .............. 10
How computer influence your life – life – for for workers / employees ................................... 35
1.2
Statement of the problem ................... .................... .................... .............. 12
How computer influence your life – life – for for Parents (assessment (assessment of their children ........ 35
1.3
Goals, objectiv es, and strategi es ................... .................... .................... .... 13
1.4
Signifi cance of the research .................... .................... .................... ........... 15
How computer influence your life – life – for for students and gamers and teenagers ............ 35
1.5
Scope and limitat ions .................... .................... .................... .................... . 15
How computer influence your life – life – for for workers / employees ................................... 41
1.6
Research framewor k .................. .................... .................... .................... .... 16
4
...................................................................................................................................
2
3.1.1
3.2
16
Review of related literature ................................................................................ 18 NETHERLANDS ................................................................................................... 22
findings and DESIGN recommenda recommendations tions ........................................................... 56 4.1
Summary of findin gs ................. .................... .................... .................... ..... 56
4.2
Design guideli nes/ recommendati ons .................... .................... ............... 56
Architectural Programming Data ....................................................................... 64
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y .......................................................................................................................... 22
5.1
Scientific Color Studies ...................................................................................... 25
...............................................................................................................................
29
2.8 Possible Fund sources for rehabilitation center for computer addiction .. 29
3.Research methodology ............................................................................................ 33 3.1
Data presentat ion .................. .................... .................... .................... ........ 35
Introdu ction .................. ................... .................... .................... .................. 33
5
Project/ca se profile and analysis .................. .................... ..................... .... 64
5.1.1
Descript ion of the project .................. .................... .................... ........ 64
5.1.2
Project/Case rational e .................... .................... .................... ........... 64
PATH Foundation Philippines ....................................................................... 65
Philipp ine Charities Foundati on .................. .................... .................... ........... 65
Philipp ine Improveme nt Group .................. .................... .................... ........... 65
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
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Rotary Club of Manila .................... .................... .................... .................... .... 65
5.2.4
Laws and ordinances pertaining to the site ................. .......................... .................. ............. .... 73
ANZA: Australian Australian & New Zealand Zealand Association, Association, Manila ................. ......................... ................. ......... 65
5.2.5
Site analysis .................... .................... .................... .................... ........ 73
The Philip pine Community Fund ................. .................... .................... ........... 65
5.2.6
Site developme nt sunpath .................... .................... ..................... .... 77
Springbo ard Foundati on ................... .................... .................... .................... . 65
5.3
User Profile Analysis................................................................................... Analysis................................................................................... 78
Damascus Foundatio n, Inc. ................... ................... .................... .................. 65
5.4
Architect ural Concept ................... .................... .................... .................... . 85
5.1.3
Bibliography .............................................................................................................. 92
Project/Case Practicabi lity .................. ................... .................... ........ 65 Site profile and analysi s .................... ................... .................... .................. 66
How computer influence your life – life – for for students and gamers and teenagers ............ 95
5.2.1
Criteria for site selectio n ................. .................... .................... ........... 66
How computer influence your life – life – for for workers / employees ................................... 96
5.2.2
Descript ion of site/ site option s ................... .................... .................. 67
How computer influence your life – life – for for Parents (assessment (assessment of their children ........ 98
5.2
Silang, Cavite (Agricultural economy / Cavite’s main crop production) ............ 67
some rural barangays. Manufacturing and trade, aside from agriculture are Silang’s other major sources of income. .................................................................................. 67 Trece Martires (gambling & drug free city in the Philippines.) .......................... Philippines.) .......................... 68
Tagaytay (The Tourist Spot) ...................................................................................... 68 February. Like most areas in the Province of Cavite, the city has two pronounced seasons: dry from November to April and wet during the rest of the ........................ 69 5.2.3
Site selection and justification / Site justification justification ................. ......................... ............. ..... 69
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and is normally used to refer to organizations that do not form part of the
DEFINITION OF TERMS
government and are not conventional for-profit business.
Computer addiction is a loosely used term for the excessive use
of computers to the extent that it interferes with daily life. Excessive use may
Nonprofit organization (NPO) is neither a legal or technical definition but
explain problems in social interaction, mood, personality, work ethic,
generally refers to an organization that uses surplus revenues to achieve its
relationships, thought processes, or sleep deprivation. The Diagnostic and
goals, rather than distributing them as profit or dividends.
Statistical Manual of Mental Disorders does not include a diagnosis for such a disorder.
wilderness expeditions for the purpose of therapeutic intervention. There are
Therapeutic community is a term applied to a participative, group-based
approach
to
long-term mental
illness, personality
a range of different types of wilderness therapy programs, with a range of
disorders and drug
models and approaches. Some grow out of a survival approach and some out
addiction. The approach is usually residential with the clients and therapists
of an Outward Outward Bound approach. Their aim is guiding participants toward
living together, is based on milieu milieu therapy principles and includes group
self-reliance and self-respect.
psychor psychor therapy therapy as well as practical activities.
Non-governmental
organization (NGO)
is
a
legally
Wilderness therapy is a subset of adventure-based therapy. It is the use of
constituted
Group dynamics is the study of groups, and also a general term for group
processes.
organization created by natural or legal persons that operates independently
Relevant
to
the
fields
of psychology, sociology, sociology,
and communication studies, a group is two or more individuals who are
from any government. The term originated from the United Nations (UN),
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connected to each other by social relationships. Because they interact and influence each other, groups develop a number of dynamic processes that separate them from a random collection of individuals. These processes include norms, roles, relations, development, need to belong, social influence, and effects on behavior.
Chromotherapy
sometimes
called color
therapy, colorology colorology or cromatherapy, is an alternative medicine method. It is said that a therapist trained in chromotherapy can use color and light to balance energy wherever a person's body be lacking, be it physical, emotional, spiritual, or mental.
Environmental Environmental psychology is a direct study on the relationship between
humans and their surroundings. The field defines the term environment broadly, including natural environments, environments, social settings, built environments, learning environments, and informational environments. environments.
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CHAPTER 1 | THE PROBLEM
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personality, work ethic, relationships, thought processes, or sleep deprivation. Some
1 THE PROBLEM 1.1
people develop bad habits habits in their computer use that that cause them significant significant problems
Introduction/ Background
in their lives. The types of behavior and negative consequences are similar to those of known addictive disorders.”
Nowadays, the entire world is in information technology and computer was
Computer Addiction has different effects according to the age of user or how a
considered to be one of the greatest inventions up-to-date. We know that computer is
person uses his computer. computer. Computer addicts addicts spend most of their time time on the net, most
really a great help in the work place. It makes everything better since it was created
of the time they neglect other important activities such as time spends with their
to make things a lot easier as it is continuously innovated. Then, here comes the
friend and family, and even forget to sleep and eat (Young, 2001). There are new
World Wide Web. We know internet and the World Wide Web is really big help to
study indicating that heavy Internet use and video gaming increases depression,
us, for working, communication and entertainment. But everything that is too much
social isolation, family separation, marital problems, and reduced job performance. performance.
has its bad effect. Since 1980s, computer addiction is already present even internet is People with low self-esteem can create false identity in the electronic
not yet introduced (Rushby, 1979). Back then, they say people have a disorder of being obsessed in using the computer. Until then, computer addiction was created
communication. They prefer to chat with people online rather than talk to people in
and now it became worse ever than before. After the internet and video game was
face to face. Some people lose in the “Cyber Community” and forgetting the real
introduced, more people have been obsessed in using the computer. Computer
world (Young, 2001) .In the virtual world, they can hide or modify their social
addiction is a term used for the excessive use of computers to the extent that it
identity. After a long period, without a sense of identity, they may have difficulty to
interferes with daily life.
communicate with others in the real world. This can negatively affect marriages, families and relationship
According to the Diagnostic and Statistical Manual of Mental Disorders (DSM-IV), “ Excessive use of computer may explain problems in social interaction, mood,
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social networking, chatting with friends, browsing in the net and watching videos
How computer addiction affects the youth?
from video hosting sites and specially porn site. Every time an employee misused The youth and children who become addicted to online game can directly affect their
there computer it lessens their productivity.
academic and working performance. There is research indicate that some children spend 30 hours per week on computer game. Most of our children is addicted to computer because of video gaming, it stimulate their senses and finding it more interesting that studying (Hilarie Cash, 2005). Who is most likely to experience this kind of addiction?
How to tell if our child is addicted to video gaming? There some few symptoms how you can tell that your child is already suffering from computer addiction: They
Computer addictions can happen to almost anyone. However, there are certain groups
Lowered interest in school achievement, sometimes they feel angry and frustrated
and risk factors which make Computer addictions more likely: Individuals with other
when not allowed to access to the video game, they feel depressed or anxious when
(past or present) addictions such as drugs, alcohol, smoking, or sex (Young, 2001).
not playing the game (especially for a prolonged period), they are Thinking about the next gaming session when not online and they are Dreaming about the game.
Individuals with other psychological difficulties such as anxiety, depression, or
How computer addiction affects the workplace?
low self-esteem , Internet use may be a temporary escape from feelings of sadness,
shame, loneliness, or stress
We all know that computer is a very useful tool in the workplace, but we didn’t know that not all of them them use it for working. working.
(Gentile) Some employees employees uses their
People with relationship difficulties, These users may be drawn to the more social
respective computer for different business while working, they tend to use it for
aspects of the internet (chat rooms, online gaming, message boards, etc.). They may
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turn to the internet as a way of quickly establishing new and temporarily more
existing problem and be prevented this type of addiction. Implementing this
satisfying relationships (Young, 2001).
rehabilitation center center for computer addiction here in the Philippines will be the key for informing everyone everyone that computer has effect to everyone even even in architecture, and it
Highly intelligent people, Individuals who are not intellectually challenged by their
all boils down to prevention is better than cure.
job or schoolwork may turn to online online fantasy games as as a way to stimulate their their imagination and feel a sense of accomplishment (Young, 2001). 1.2
People without structured time and routines, This group may include stay-at-home
Statement of the problem
parents, university students, young children children with few after-school after-school activities, activities, retired individuals, and people who who work from ahome (Young, 2001). The Philippines don’t have that much data about computer / internet addiction, but In this proposal, the proponent will form a solution how to inform and stop the
according to sources, in other countries like china, Korea, japan and United states.
spreading addiction before the effects to every individual occur. We know
Computer addiction in one of the most common addiction this days, According to
Philippines is a third world country, even that is the situation, lots of people are
says IAPC Director Ko Jeong Hyeun. (YOUNG, September 28, 2011) “We cannot
computer literate and most of the are from range of child to adolescent. And every
isolate ourselves from the Internet now,’’. Here in Philippines, most of Filipinos are
one of us is prone to this addiction and sometimes we are already suffering from it
not aware that we already have this type of addiction. This affects many areas in our
without knowing it.
life, like relationships, behaviors and especially the workplace. Loss of productivity and potential of a person are the most common effect of this addiction.
The problem is that we are not aware because there no facility for this type of Some of Filipinos are already suffering from this addiction but there is no proper
problem.by implementing this facility everyone could be aware that there is an
treatment facility that is available in present time. Here in the Philippines there are
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more problems that the government handling rather than this addiction. But if we are not informed how to solve this problem are we going to wait that it come to the worse situation that it has already great effect to everyone? 1.3
In South Korea, IAPC Director Ko Jeong Hyeun said that:
Goals, objectives, and strategies
“Thus internet addiction treatment should enhance a person’s ability to control their Internet usage throughout throughout their lifetime lifetime and teach ways ways to express their emotions emotions
Philippines don’t have yet the a rehabilitation center for computer addiction, with this
through means other than the Internet,”
proposal new treatment facility will be implemented in our country, and also can answer solutions with this new kind of addiction that is already present worldwide.
These are the main objectives that should be met:
How to create a therapeutic environment environment suitable for Filipino computer addicts?
To create a design guide lines for computer addiction rehabilitation center
To create a rehabilitation center for computer addiction that will help lessen
Architecturally, Architecturally, what would be the ideal spaces and programs that would help a computer addict to recover easily?
What would be the suitable site for this type of facility?
What would be the impact of the proposal to the present case of computer
and control the numbers of computer addicts in the country
To come up with a design solution for spaces that will be needed for the treatment and therapy of the patients
addiction in the Philippines?
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To conduct a survey how this computer addiction affects every Filipinos
The Proposal is created to implement a new treatment facility from the wide spread
lives
addiction in our generation called computer addiction. This will be a new type of facility in the Philippines, although it is present already in other countries, this will
To research the demand and feasibility for a rehabilitation facility for
serve as a treatment facility that will help computer addicts to lessen their use/abuse
computer addictioN
of computer. This will benefit the patients who will be admitted to this center; they will be treated
Strategies
and would no longer suffer this kind of addiction. Specially, for those companies To be able to achieve the goals and objectives and to justify the problem, the
with employees that are computer addict, their work quality and productivity
proponent should: should:
Gather data, facts and related study to support the proposal
Conduct an interview from the present type of rehabilitation
Acquiring data from the internet for added information
wouldn’t be lessen. And also for parents and families that have a family member that is a computer addict, they will no longer be disturbed from the behavior of that family member that is a computer addict. Architecturally, in this proposal the proponent will implement a new design guide lines for creating spaces and infrastructure for building this type of facility. This will
be one of the first computer rehabilitation here in the Philippines, creating this
Search books, magazines and newspaper related to the study
facility will symbolize how technology affects and innovates architecture. 1.4 Significance of the project
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Significance of the research
The survey form is divided to three sections. For teenagers and gamers, for
This research will be a compilation of information and design guidelines for
employees and workers and for parent to assess their own child.
creating a computer addiction rehabilitation center which in not yet
The data and information that will be gathered from the survey will be the one to be
implemented here in the Philippines. By conducting this research, the
the base of ideas and information for the proponents problem identification and will
proponent will be able to create a prototype of the first ever computer
be a partly role for for the conclusion
addiction rehabilitation center and can also use for future references of other architectural students that would like to create and innovate this type of facility for future purposes. 1.5
Scope and limitations
Since computer addiction is not yet widely recognized in the Philippines, the data about computer addiction is not yet formulated and published in public. The proponent comes up to an idea to form a survey about the spreading computer addiction to gather data and generate a statistics. The survey will be done by electronic survey, since the topic is about computer addiction, respondents must be computer literate fir them to be qualified to answer the survey.
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Problem Identification:
Loss in productivity and potential due to computer 1.6
Research framework
addiction
Review of treatment and rehabilitation
Survey:
for computer addiction
Establishing prevalence in computer addiction
Study demand and feasibility for rehabilitation facility
Review of
Interview for
Gathering
related
expert
data
literature
opinion
Review gathered data for design guide Data analysis
lines implementation
The first step is to describe the context of the study,
Formulation of solution:
briefly
define
and
identify
the
general
problems.
Gathering of data through the use of interviews, internet
To provide solutions for the problem based from all of the studied data
and book information. When all of the data is gathered, the 16analysis of all the information will be studied to form a solution based from the information that is obtained.
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CHAPTER 2 | REVIEW OF RELATED LITERATURES
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Review of related literature
Net Compulsions – such such as compulsive online gaming, gambling, stock
trading, or compulsive use of online auction sites such as eBay, often resulting in financial and job-related problems.
2.1 What is internet addiction or computer addiction?
By Dr. Kimberly Young
leading to lower work productivity and less social interaction with family
Internet Addiction, otherwise known as computer addiction, online addiction, or
and friends.
internet addiction disorder (IAD), covers a variety of impulse-control impulse-control problems, including:
Information Overload – compulsive compulsive web surfing or database searching,
Cybersex Addiction – compulsive compulsive use of Internet pornography, adult chat
Computer Addiction – obsessive obsessive playing of off-line computer games,
such as Solitaire or Minesweeper, Minesweeper, or obsessive computer programming. programming.
rooms, or adult fantasy role-play sites impacting negatively negatively on real-life intimate relationships.
Cyber-Relationship Cyber-Relationship Addiction – addiction addiction to social networking, chat
rooms and messaging to the point where virtual, online friends become more important than real-life relationships with family and friends. 2.2 Signs and Symptoms of Gaming Addiction for Parents
Developed by Hilarie Cash, Ph.D. and Kim McDaniel, M.A.
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Unable to predict the amount of time spent on gaming.
Failed attempts to control personal gaming behavior for an extended period
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Evaluating your child’s score:
of time.
Having a sense of euphoria (an exaggerated sense of well-being) while
0 – 2: 2: Gaming is not a problem for your child. child. You encourage him to keep it light,
playing.
keep it fun.
Craving more gaming
3
Neglecting family family and friends
– 4: 4: Gaming is becoming becoming problematic problematic for your child. It is time to review your your house rules regarding gaming, and establish some healthier boundaries.
Feeling restless, irritable and discontent when not gaming
Lying to family or authority figures about gaming behavior
5 or more: Gaming has become addictive for your child. Because time spent gaming
Feelings of guilt, shame, anxiety or depression as a result of time spent on
takes away from time spent building real world connections, every day that goes by
gaming
increases the potential damage for children and teens.
Changing sleep patterns
Developing health issues such as Carpel Tunnel Syndrome, eye strain,
weight change and backaches
2.3 The Toxic Triad
Denying , rationalizing and minimizing adverse consequences stemming
Developed by Hilarie Cash, PhD and Kim McDaniel, MA
from gaming
Withdrawing from real life hobbies and social interactions
Obsessing about the game
Creating an enhanced persona to find friendships or cyberlove
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Video Gaming
(and other screen time activities)
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This is the part where the individual spend most of his time and in the long
2.4 Computer addiction effects and solution world wide
run developing addiction and became dependent to it.
ASIA
Obesity (and other health problems) problems)
In 2007, Michael Cai, director of broadband and gaming for Parks Associates (a media/technology research and analysis company), said that "Video game addiction
This is what a person can acquire if he lost interest with other things and
is a particularly sever e problem in Asian countries such as China and Korea.” Results Korea.” Results
concentrate his attention to the one that he is addicted to.
of a 2006 survey suggested that 2.4% of South Koreans aged 9 to 39 suffer from game addiction, with another 10.2% at risk of addiction.
Attention Deficit Deficit Disorder (and other brain brain changes) changes)
KOREA
Because of lack of activities and other social social interaction, brain changes changes
In Korea, there is a study examined the relationship of Internet addiction to
occur, developing behavioral disorder and other types of mind disorder
depression and suicidal ideation in Korean adolescents.. A correlational survey
causing a person an unpleasant reaction to different things around him.
design was employed. Among the samples, 1.6% was diagnosed as Internet addicts, while 38.0% was classified as possible Internet addicts. The prevalence of Internet addiction did not vary with gender. The levels of depression and suicide ideation were highest in the Internet-addicts Internet-addicts group. Future studies should investigate the direct relationship between psychological health problems and Internet dependency. (Internet addiction in Korean adolescents and its relation to depression and suicidal ideation: A questionnaire survey)
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In
2005,
Seungseob
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visited
an Internet
cafe in
the
city
of Taegu and
physical exercise." exercise." If they continue, their characters gain 50% of the usual
played StarCraft almost almost continuously for fifty hours. He went into cardiac arrest, and
experience. After five hours, their characters gain no experience at all.
died at a local hospital. A friend reported: "he was a game addict. He couldn't stop
The Chinese government operates several clinics to treat those who are suffering
himself." About six weeks before his death, his girlfriend, also an avid gamer, broke
from overuse of online games, chatting and web surfing. Treatment includes various
up with him, and he had been fired from his job for repeated tardiness.
forms of pain and uneasiness and most of the patients are forced to attend by parents
In 2009, Kim Sa-rang, a 3-month-old Korean child, died from malnutrition after both
or government officials. In August 2009, Deng Sanshan was reportedly beaten to
her parents spent hours each day in an internet cafe raising a virtual child on an
death in a correctional facility for video game and Web addiction.
online game, Prius Online. TORONTO CHINA
A 2009 survey by the Centre for Addiction and Mental Health (CAMH) in Toronto, In August 2005, the Chinese government introduced an online gaming restriction
Ontario of 9,000 students from Grades 7 to 12 showed almost 10% get "screen time"
limiting playing time to three hours, after which the player would be expelled from
for seven (or more) hours a day. A little over 10% also reported having video gaming
whichever game they were playing.
problems in the previous year. A recent article Pediatrics (journal) found a mild
In 2006, it relaxed the rule so only citizens under the age of 18 would face the
association between watching television and playing video games and attention
limitations. Reports indicate underage gamers found ways to circumvent the
issues in more than 1,300 children ages eight to 11 years old. Children who played
measure. In July, 2007, the rule was relaxed yet again. Internet games operating in
video games or watched television for more than two hours a day which is
China must require that users identify themselves by resident identity numbers. After
recommended by the American Academy of Pediatrics were more likely to show
three hours, players under 18 are prompted to stop and "do suitable
signs of attention issues. However, the study was further criticized in eLetters to the same journal for failing to use well-validated measures of attention problems or
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control for other important variables. A more recent study using the Child Behavior
Online Gamers Anonymo us, an American non-profit orga nization from 2002 is
Checklist and controlling for family and mental health variables, found no link
a twelve-step, self-help support and recovery organization for gamers and their loved
between video game use and attention problems. Also, a study in Pediatrics found
ones who suffers from the adverse effects of excessive computer gaming. The
problematic gaming behaviors to be far less common, about 4%, and concluded that
organization provides a variety of message boards, daily on-line chat meetings, a
such problems were the result of underlying mental health problems rather than
Saturday and Wednesday Skype meeting, and other tools for healing and support.
anything unique to gaming. UNITED STATES
NETHERLANDS
A 2007 Harris Interactive online poll of 1,187 US youths aged 8 – 8 – 18 18 gathered data on
June 2006, the Smith and Jones Clinic in Amsterdam became the first treatment
youth opinions about video game play. About 81% of youths stated that they played
facility in Europe Europe to offer a residential treatment program for compulsive
video games at least once per month. Further, the average playtime varied by age and
gamers. Keith Bakker, founder and head of the clinic, has stated that 90% of
sex, from eight hours per week (responses from teen girls) to 14 hours per week
the young people who seek treatment for compulsive computer gaming are
(responses by teen boys). "Tweens" (8 – 12-year-olds) 12-year-olds) fell in the middle, with boys
not addicted. The clinic focuses on excess gaming being a result of social
averaging 13 hours per week of reported game play and girls averaging 10. Harris
situations rather than an addictive dependency
concluded that 8.5% "can be classified as pathological or clinically 'addicted' to playing video games", games", but did not explain how how this conclusion conclusion was reached. McLean
Hospital in Belmont, in Belmont, Massachusetts Massachusetts has
set
up
Computer
2.5 What are the current treatments/therapy for computer addiction?
Addiction
Services. Elsewhere, gamers may seek services at generalized addiction support
In-Patient Intervention Programs
centers.
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These programs often have a dedicated team of mental health professionals and offer
For adults addicted to computer games, family therapy is rare - although couples
an intense focus on beating computer game addiction. These require the client to stay
counseling may occasionally be appropriate.
at the treatment location for one month or more. For teenagers and children, family therapy can be very helpful. For families choosing Wilderness Therapy
this option, the therapist can be expected to look at the family system and organized
This kind of therapy will requires the addict to leave his home for months while
family activities as a whole, and create treatment plans that incorporate all family,
living in an outdoor group environment. Access to video games is banned and the
not only the one who is considered to the computer addict
patient would have have very limited access access to technology or electronic gadgets gadgets in general. Instead, the treatment team helps the person to increase his or her self-confidence, develop healthier interpersonal relationships, relationships, and set short-term and long-term life
Computer Game Addiction Books
goals. Self-help books on computer game addiction are by far the most affordable treatment One-to-one Counseling with a Psychologist or Mental health Professional.
option for video game addicts.
For those who seek to address computer addiction with the help of a therapist,
They help the individual assess how computer games have impacted his or her life,
cognitive-behavioral cognitive-behavioral therapy is usually will be the treatment method. Where in, the
evaluate the benefits of change, and provide step-by-step strategies for developing
psychologist will will counsel the patient patient one-on-one about about his addiction and and helping him
healthier gaming habits
to return from his normal state that computer is not the center of his life. 2.6 How can built environment affect behavior? behavior?
Family Therapy.
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Environmental Psychology
as well as light
Environmental psychology is a direct study on the relationship between humans and
High ceilings
Doors to divide spaces (Baum and Davies) and provide access control
Room shape - square rooms feel less crowded than rectangular ones (Dresor)
Using partitions to create smaller, personalized spaces within an open plan
their surroundings. The field defines the term environment broadly, including natural environments, social
settings, built
environments, environments,
learning
Windows - particularly ones that can be opened and ones that provide a view
environments,
and informational environments. Since its conception, the field has been committed to the development of a discipline that is both value oriented and problem oriented,
office or larger work space.
(John Calhoun) prioritizing research aiming at solving complex environmental environmental
problems in the pursuit pursuit of individual well-being well-being within a larger society
Providing increases in cognitive control over aspects of the internal environment, such as ventilation, light, privacy, etc.
Is this case, application of environmental psychology in small scale specifically at
computer addiction rehabilitation rehabilitation center, Design of spaces for the needs of the patient
Conducting a cognitive appraisal of an environment and feelings of crowding in different settings.
that will be using the facility, spaces should be design for their comfort and will help
Creating a secure space (Calhoun)
them for faster recovery. A rehabilitation center that is dedicated for computer addicts that will create and fit the feeling that that their not a patient but they are family. family. These are some few factors that could be considered in designing space that will help
Being comfortable of user in the facility is one of the factor why environmental
the user to feel more comfortable and not crowded. In this proposal this tips would be
psychology in included to the research. Simple application of the tips from other
helpful for the patients and staff of the building to be more efficient on their task.
research paper will be helpful to this proposal. And these are some factors that reduce Color Theraphy
feelings of crowding and being more comfortable within buildings:
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Chromotherapy sometimes called color therapy, colorology or cromatherapy, cromatherapy, is
White White is popular in decorating and in fashion because it is light, neutral, and goes
an alternative medicine method. It is said that a therapist trained in chromotherapy
with everything. However, Doctors and nurses wear white to imply sterility.
can use color and light to balance energy wherever a person's body be lacking, be it The most emotionally intense color, red stimulates stimulates a faster heartbeat and breathing.
physical, emotional, emotional, spiritual, or mental. mental.
Sports teams sometimes paint the locker rooms used by opposing teams bright pink Colors often have different meanings in various cultures. And even in Western
so their opponents will lose energy.
societies, the meanings of various colors have changed over the years. But today in The color of the sky and the ocean , ocean , blue is blue is one of the most popular colors. It causes
the U.S., researchers have generally found the following to be accurate. (McLeod)
the opposite reaction as red. Peaceful, tranquil blue causes the body to produce calming chemicals, so it is often used in bedrooms. Blue can also be cold and
Scientific Color Studies
depressing. People are more productive in blue rooms. Studies show weightlifters are Applying the famous Luscher's Color Test can be quite revealing. Scientists, who
able to handle heavier weights in blue gyms.
have studied color and light extensively, recognize that colors bring about emotional reactions to individuals. (Desy) studies about reactions and attitudes to colors differ
Currently the most popular decorating color, green symbolizes green symbolizes nature. It is the easiest
from person to person, which makes an interesting study in itself.
color on the eye and can improve vision. It is a calming, refreshing color. Hospitals often use green because it relaxes patients.
People’s attraction to certain colors may very well signal areas where we are imbalanced. Understanding Understanding why certain colors affect us favorably while others bring
Cheerful sunny yellow yellow is an attention getter. While it is considered an optimistic
about negative feelings helps us along our healing journeys. (Desy)
color, people lose their tempers more often in yellow rooms, and babies will cry
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more. It is the most difficult color for the eye to take in, so it can be overpowering if
harmony, we must never underestimate the healing energy of the colors that permeate
overused. Yellow enhances concentration
nature.
Solid, reliable brown is the color of earth and is abundant in nature. Light brown 2.7 Most Suggested treatment for computer addiction
implies genuineness while dark brown is similar to wood or leather. Brown can also be sad and wistful. Men Men are more apt to say brown is one of their favorite favorite colors.
Wilderness therapy
Wilderness therapy is a high-impact, adventure-based therapeutic intervention for adolescents and young adults struggling with psychological, emotional, behavioral, Psychology of Color Effects Patients Recovery
or learning problems, including substance abuse, depression, defiance, anger
The correct choice of color for decor in hospitals has been shown to have a
management, attention deficit, and others. Known for being physically and
significant effect on patient’s recovery. Blue creates a feeling of cleanliness and
emotionally intense, wilderness therapy is highly effective in turning around the lives
healing, it has also al so been shown to calm patient’s reactions in accident and emergency
of troubled teens (Vee, 2008).
wards.
What could be the possible effects of this therapy for the patients?
According to (McLeod, 2002), Natural daylight is key when considering a healing Improved Physical Health . Wilderness therapy is a safe place for young people to
environment as it contains all the colors of the spectrum and is absorbed through the
learn and practice life skills. First, they learn the fundamentals of taking care of
eyes and skin. Patient’s recovery time has shortened as a result of them being able to
themselves – themselves – preparing preparing and eating balanced meals, sleeping eight hours a night (Vee,
look out into nature. The lush greens of nature brings us back to a state of balance &
2008).
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Positive Peer Relationshi Relationships ps . Wilderness therapy participants live and work as part
learning, and personal growth that occurs in wilderness therapy is hard to replicate
of a group. Together with five to 10 peers facing the same struggles, patients are
outside of the wilderness setting. In a few short weeks, young people in wilderness
presented with opportunities opportunities to develop leadership skills, skills, critical thinking, teamwork, teamwork,
programs gain self-awareness, personal responsibility, a sense of community community,, and a
social skills, and strong, healthy bonds with other patients and field instructors.
positive outlook outlook for the future (Vee, (Vee, 2008).
The improvements that follow as a natural result of living as a group, including better
Wilderness therapy activities
communication, self-expression, listening, and decision-making, translate to family
Wilderness therapy is a subset of adventure-based adventure-based therapy. It is the use of wilderness
relationships at home (Vee, 2008).
expeditions for the purpose of therapeutic intervention. These can sometimes be
Self-Reflection. Spending time alone in the wilderness helps young people learn
distinguished from other wilderness therapy by such programs promising behavior
about themselves and develop a more realistic, positive perception of life. Students
modification for troubled teens. There are a range of different types of wilderness
often report that wilderness therapy was the first time they sat down and truly thought
therapy programs, with a range of models and approaches.
about who they want to be and what they want their life to be like (Vee, 2008).
These are some outdoor activities that are suggested by some therapist for health
Self-Confidence. Living outdoors is a challenge in itself. With guidance, support,
intervention and better result:
and plenty of opportunities to excel, students are confronted with interpersonal
ROPES COURSES
conflicts, unfamiliar places, and challenging tasks (Vee, 2008).
Research shows that wilderness therapy has a powerful impact on struggling teens and young adults. The unique blend of therapy, outdoor activities, experiential
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A ropes course is a challenging outdoor personal development and teamr teamr building activity which which usually consists consists of high and/or low elements. Low
Group-dynamic Group-dynamic games
elements take place on the ground or only a few feet above the ground. High elements are usually constructed in trees or made of utility poles and require
Group-dynamic Group-dynamic games are experiential education exercises which help people to
a belay for safety.
learn about themselves, interpersonal relationships, and how groups function from a group dynamics or social psychological point of view. Some games require large spaces, special objects and tools, quietness or many before-game and after-game needs. Examples:
Figure 3.another courses sample
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Human size chess
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( filipino cultural games)
Camp fires
Trust-building games (trust fall)
Hiking
Wall climbing
Tree climbing
Different out door games sport
Group dynamics can be understood as complex from an interpersonal relationships point of view because because it involves:
relationships between two people
relationships between a person and a group
relationships between groups 2.8
Figure 4. group dynamics activities
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ANZA: Australian & New Zealand Association, Manila ,"As Manila ,"As part of being a member
Possible Fund sources for rehabilitation center for computer addiction
of ANZA you have the opportunity to lend a hand at the charities that we support:"
Since rehabilitation center for computer addiction addiction is a new type of facility here in the
including the Kaibigan Ermita Outreach Foundation, Elsie Gaches Village,
Philippines, building this type of facility will be possible with the help of NGO’s that
Missionaries of Charity (Mother Teresa), Kuya Centre and English Classes at Mother
are listed below. Funds that will be collected from this Non-Government
Teresa's .
Organizations will be the way for creating these types of structure.
The Philippine Community Fund , Our Mission is to "Permanently improve the
PATH Foundation Philippines, Philippines, A private, charitable organization with established
quality of life for the poorest Filipino communities, through education, nutrition,
presence in the Philippines with a vision and mission to improve health, conserve
health, medical and family enhancement programs, regardless of religion, race or
biodiversity and promote promote sustainable sustainable development development in the Asia-Pacific region. region.
political boundaries. boundaries. Philippine Charities Foundation, A Foundation, A member of the Philippine American Federation Of South Florida. "We care, if we don't who will?"19 years of Caring Springboard Foundation, The Springboard Foundation was founded in November
Philippine Improvement, Group Improvement, Group The Philippine Improvement Group was founded in
2002. It aims to help children in the Philippines by raising funds to provide them with
2009 to help promote health and education in the rural Philippines
good education, nutrition, medical care and good quality career opportunities. The Rotary Club of Manila Manila,"The ,"The Rotary Club of Manila, being the premier service club of
Springboard Foundation works with many local foundations. Some of the projects
its kind in Asia, has had an outstanding record of leadership in service to the
funded by the Springboard Foundation include: Give A Life, Hope Worldwide
community." "Among the organizations pioneered in the Philippines by the Club are
Foundation, Kinderhilfe Philippinen and Jesus Loves the Little Children Foundation
the Boy Scout movement, Community Chest Foundation, etc." Damascus Foundation, Foundation, Inc., Damascus is from origin a rehabilitation clinic. It is located in Dona Remedios Trinidad, Bulacan and was started in 1997. It is a home for
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drug dependents, street children and individuals with behavioral problems. Our holistic approach to rehabilitation aims to give hope and provide opportunities for a normal and functional life. In 2005 Damascus established the Damascus Learning Center in the clinic. Here the foundation tries to nurture and educate undernourished children in her town and provide livelihood opportunities to their parents.
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CHAPTER 3 | RESEARCH METHODOLOGY
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The interview was conducted to gather information for treatment methods for
3.Research methodology
behavioral disorders. Also how to manage these kind of facility, knowing investors 3.1
and monthly budget to manage a rehabilitation center.
Introduction
Since Philippines don’t have much of information about computer addiction
The following are the questions that the interviewer has been prepared for Mr. Jose
statistics, facility and other information that is connected to it. The proponent
Maria Diaz:
generates solution to gain information to these topics. In this part, the
1. How to tell that a person is qualified for rehabilitation?
proponent will show you information from investigation, surveys and
interviews that will be the way to gather information. This will serve to be a
If most there of time where spend in that specific activity, and the user is dependent to t o it. Example the user can’t sleep or can’t do
compilation of information that will be a basis for design guide lines for this
things right if he didn’t engage in that specific activity.
proposal.
2. What are the processes for rehabilitation? 3.1.1
Focused interviews
First we have to diagnose it then evaluate how intense his addiction and give a proper program depends on what a patient need. But most important thing is the patient is willing to be treated
One of the methods that the proponent’s used in collecting data is through by interview with Mr. Jose Maria Diaz, founder / administrative director of Rising
3. Have you heard about computer addiction?
Phoenix Foundation, A rehabilitation and treatment center for substance dependency. dependency.
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Yes, addiction is a behavioral problem. You have to cure the
This is a private treatment center, so people like “us” who are the
behavior not the person.in any kinds of addiction the user should be
one who invest is center like this. I do that as an exchange for my
away from the habit that he have been dependent.
life’s second chance, after all its all just money, but sometimes th ere are charities who gave their donations.
4. What are the possible types of treatment for computer addiction?
In this center, we have spiritual program where in we have to make
If it would be public, it could be DOH ( Department of Heath )Or maybe PFTC (Philippine Federation of Therapeutic Communities) Communities)
give importance to the person and tell him his purposes in life.
Also there is social program where in the patient will engage to 6. Does your facility an income generating business?
social interaction that the co-patient will help each other to heal themselves, most like a self-help program
In that case, Rising Phoenix Foundation is a non-profit organization.
Educational program, this is where to will tell them the importance
But this in-patient have to pay for our program for their budget
of knowing what are the effects of what have been done in their past
staying in this center. It would cost Php30,000 per month.
life. It is counseling and seminars for recovering peers.
7. How many in-patient can be accommodated accommodated in this center?
Workshops, exercise and also family program for the family members who are co-dependent to their family member that has
For now 30 males and 30 females, we are targeting small volume for concentrated care and treatment. And can be easily handled for better
addiction problem.
result of recovery. 5. Who are the possible investors for this type of project?
3.1.2
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Questionnaire survey
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Since the Philippines don’t have yet the data and statistics statistics about the rate of computer
How computer influence your life – for for Parents (assessment (assessment of their
here in the Philippines, the proponent formulate a questionnaire that will be the basis
children
for demand and feasibility of the project. This survey will serve as a collection of This section of the survey is created for parents, the questions are made for parents to
data that will be helpful for future reference of other developer of the same project.
assess their child’s behavior and how computers affect their growth and individuality. How computer influence your life – life – for for students and gamers and teenagers
And also asks the parent’s suggestions suggestions about about this addiction for computers.See computers.See
In this category of the questionnaire, point of view of students, teenagers and gamers
appendix 3 for questionaire inf
will be the source of data. Their reaction of the respondents will be compiled for statistic and also became the basic source of information of this research.See research.See appendix 1 for questionaire info
3.2
Data presentation presentation
The data have been gathered through the survey and interviews. The surveys are done
How computer influence your life – for for workers / employees
to create the feasibility and demand to this project proposal, and also this to know if
In this part of survey is made for employees and workers, this will show how
the Filipinos are aware to this kind of addiction. the diagrams will be shown
computer usage affects their productivity at workplace and also show significance
according to the category that will be shown below:
about connection of over computer usage to personal relationships relationships and even
How computer influence your life – for for students and gamers and teenagers
individual interests.See interests. See appendix 2 for questionaire info
35
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
This result shows how teenagers, students and gamers affect with computers and if they they suffering from the bad effects of computer to a person’s life. This may lead them to computer addiction, read the answer below to see the result
1. Do you consider that computer is already part of your life?
Figure 6 Figure 5.
Yes No
72
97%
3
4%
1 - minimal
0
2
0
3
0
4
1
5
4
6
3
7
9
8
17
9
29
10 - important important
12
From the graph, the most respondents answered that 9/10 considering that computer is very import date shown that computers have a really big effect to teenagers and students’ live According to this date, most of teenagers and students, specially the gamers consider computer as already a part of their life, gathering 97% of the poll answered yes. 2. How important is computer to your life?
36
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
4. How many hours do you spend in playing/using your computer every day?
3.Have you heard that computer addiction is a disorder?
.
Figure 7
Figure 8
Yes
51
70%
No
22
30%
Most of the respondent said that they use computer 4-8 hours a day, It means 15%-25% of their everyday life are spend for computer use, knowing that the other 25% was consumed for sleeping.
Most of the respondents have informed about the existenceof computer addiction according to 5.Do the you often turn to computer activities to deal survey, with 70% of the respondents answered answered yes.
with your negative moods?
37
1-3 hours
16
2
4-8 hours
41
5
9-12 hours
21
2
more than 12 hours
2
less than an hour
2
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
Figure 9
Figure 10
Yes
49
65%
No
26
35% Teenagers natural activity and hobbies hobbies is affect by their computer
From the data acquired, 65% of the respondents said that
Usage according to this data. 55% answered yes, that means most of
They used computer the relive them from their negative moods,
the respondents given up their usual activities because of computers
This is one of the symptoms that a person would be addicted to the Computer 6. Have you given up activities (e.g., hobbies, sports,
Yes
41
7. Do you spend less time and interest in your partner 55% or in other important relationships?
dating, exercise) that you once enjoyed in exchange
No
34
45%
tocomputer activities?
38
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
Yes
24
33%
No
49
67%
No
Figure 11
50
68%
Still, Filipinos have a great value for family, according to the data Computer usage is not that great harm for family realationship, although Few of the respondents are suffering from it. But mostly answered no and
Filipinos have a great image value for family, that’s maybe maybe the
it means most of them still manage to handle family affairs.
reason why most of respondents said no with 67% of the result
9. Do you feel guilty, frustrated, or
8. Do you spend less time with your family
embarrassed by how much of your time
And friends because of the internet or
goes to computers or video games?
ideo games?
Figure 13
Figure 12
Yes
25
Yes
34%
39
29
39%
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
No
50
1/18/2013
67%
The intended usage of computer, continually doing this may Result from computer addiction .
11.Do you feel the need to use the Internet
Guilt form using the computer isn’t a big facto from the respondents.
ith increasing amounts of time in
most of them answer no, gathering 67% of the total number of respondents.
order to achieve satisfaction?
Yes
56
75%
No
20
27%
10. Do you stay on-line longer than originally intended?
.
Figure 14
Figure 15
Yes
56
75%
No
19
25%
From this graph, respondents answered yes with 75% of their total number. They increase amount of time just to be satisfied with computer usage.
Most if the respondent unintentionally unintentionally stay longer from
40
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
How computer influence your life – for for workers / employees
How important is computer to your life?
Do you consider that computer is already part of your life?
Figure 16
Figure 17
Yes No
73
97%
2
3%
1-
consider computer as already a part of their life, gathering 97% of the poll answering yes.
From the graph, the most respondents answered that 8/10 considering that computer is very important to their lives. This date shown that computers have a really big effect to
41
0
2
0
3
0
4
1
5
0
6
4
7
13
8
28
9
18
10 -
According to this date, most of workers and employees
minimal
important
11
1
1
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
teenagers and students’ lives
Figure 19
Have you heard that computer addiction is a disorder?
Yes
39
No
36
Yes
52%
50
68%
No
48%
24
32%
Most of the respondents use computer as a component to relieve negative moods or more likely stress
Figure 18
These people are in the work place and stress is already a part of their work. This graph show that almost 50% are aware about this type of addiction It means most of the workers and employees are aware that computer Addiction is already present in this times
Have you given up activities (e.g., hobbies, sports, Do you often turn to computer activities to deal
dating, exercise) that you once enjoyed in
ith your negative moods?
exchange to computer activities?
42
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
Figure 20
Figure 21
Yes
33
44%
Yes
14
19%
No
42
56%
No
61
81%
From the data shown, most of the respondents didn’t replace their hobbies with this computer activities activitie s and maybe because, unlike children, they need much more exercise for their healthy diet.
Filipinos Filipinos have a great responsibility towards family and lovers , that’s maybe why most of the workers still handle to manage family relationships. relationships.
Do you spend less time and interest in your artner or in other important relationships?
Do you spend less time with your family and friends ecause of the internet or video games?
43
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
Figure 22
Figure 23
Yes
30
41%
Yes
28
37%
No
45
61%
No
47
63%
Most of the respondents don’t agree from being guilty from time spent for computer usage and usage and video game Filipinos have a great responsibility towards family, that’s maybe why most of the workers still handle t o on-line longer than originally intended? Do you stay manage family relationships
Do you feel guilty, frustrated, or embarrassed by how much of your time goes to computers or Figure 24
ideo games?
Yes
44
46
67%
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
No
23
1/18/2013
33%
continuing the habit of using computer from non-related works at working hours.
From the date shown above, most of the respondent stay online from intend usage of computer,Do with youthis use your computer for activities that are data, It can conclude that their productivity are lessen because of this resul
not related to your work during working hours?
Do you feel the need to use the Internet with increasing amounts of time in order to achieve satisfaction? Figure 26
Yes
53
72%
No
21
28%
Figure 25
Yes
50
68%
No
25
34%
From this data, 53% of the respondents use the computer for Non related works works at working hours, hours, maybe they use it for for gaming, Chatting and social networking which cause them lower productivity Performance
Most respondents answered yes, yes, with 68% of the result. This means they stay longer and longer and
45
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
If ever your family member is admitted to a
Most of the respondents are willing to pay up to Php15,000 for rehabilitation rehabilitation center, for
rehabilitation center for computer addiction,
Monthly budget. This shows that they are concerned what are the things that this addiction
how much are you willing to pay for monthly basis?
Can do to a person.
Php 5,000 - Php 10,000
15
20%
Php11,000 - Php 15,000
27
36%
Php 15,000 - Php 30,000
17
23%
16
22%
How many hours do you spend in playing/using your computer that is not related to work at orking hours?
elow Php 5,000
Figure 27
46
1-2 hours
17
29%
3-4 hours
17
29%
5-6 hours
4
7%
6 hours or more
5
9%
less than an hour
16
28%
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
1. Unable to predict the amount of time spent on gaming.
Yes
28
3
No
48
6
Figure 29
Figure 28
According to the data, d ata, 37% percent of the child’s respondent have been suffering from this kind of symptoms
From this data, 1-2 hours and 3-4 hours are the most common answer of the respondents which are the employees, imagine than almost half of there working hours are spend in not work related activity? It means it gradually decreases there
2. Failed attempts to control personal gaming behavior for an extended period of time.
productivity. This can mean that using computer unnecessary at workplace do really affect the workplace.
How computer influence your life – life – for for parents to their siblings
47
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
Yes
19
25%
No
57
76% 4. Neglecting family and friends
Figure 30
After all. Children still have control in playing games. Maybe the concern of their parents in terms of gaming is protected Figure 32 3. Having a sense of euphoria (an exaggerated sense of well-being) while playing or Craving more gaming
In this data, the parents is still on hold with their child’s
Yes
38
No
38
51% ehavior, and trying to control friends and family relationship
51%
Figure 31 5. Feeling restless, irritable and discontent when not gaming
In this situation, lots of children are craving for more games, even their parents is trying to control their gaming time
48
Yes
10
1
No
66
8
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
Yes
36
49%
Yes
41
No
41
55%
No
35
Figure 33
Figure 34
36% of the children are having tantrums if they are not
Most of the parents answered that their child lies about the
allowed by their parents to have a computer gaming activit
computer activity behavior, and this is a bad symptoms that they lie about it.
7. Feelings of guilt, shame, anxiety or depression as a result of time spent on gaming
6. Lying to family or authority figures about gaming behavior
49
5
10. Denying , rationalizing and minimizing opposing consequences stemming from gamming
Yes
59%
44
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
No
43%
32
1/18/2013
Figure 37
Most the children are denying words and situation that will connect about their computer activity according to the survey
Yes
32
No
43
9. Developing health issues such as Carpel Tunnel Syndrome, eye strain, weight change and backaches 44%
Figure 35 Figure 36
Most of them answered no, means that most of their child have still proper behavior when dealing to computer activities, specially gaming
Yes
28
37
No
48
64
60%
Is about 28% of the survey answered yes, that their child acquiring some injuries from gaming, most common injury would be the eye strain?
8. Changing sleep patterns
50
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
Yes
57
76%
Yes
54
7
No
19
25%
No
28
3
Yes
37
No
39
Figure 38
Figure 39
Sleep patterns are the most affected from computer gaming
From this data, computer activity, specially gaming affects
according to this survey, this has the most answered
their outdoor activity and social interaction. With their
symptoms that have been answered by their parents
parents answering yes composing 72% percent of it.
11. Withdrawing from real life hobbies and social interactions
12. Obsessing about the game
51
5
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
Figure 40
1/18/2013
.
In this area, it is almost 50/50 some of them became obsessed about the game
Yes
49
6
No
27
3
Figure 41
From this data, 66% or more than half of the parents are illing admit their child to a rehabilitation center for 13. Are you willing to Admit your kid to a rehabilitation center for computer addiction?
computer addiction if it is implemented
How much are you willing to pay for a monthly treatment program? ( PER MONTH BASIS)
52
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
Php 5,000 - Php 10,000
23
33%
Php11,000 - Php 15,000
30
43%
Php 15,000 above
4
6%
elow Php 5,000
12
17%
Figure 42
From the data, most of answer is about 11,000 to 15,000 php. That the price that that the parents are willing willing to pay for the rehabilatiton per month . hat do you usually do when using your computer?
HOW COMPUTER INFLUENCE YOUR LIFE – LIFE – general general question
53
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
social networking Figure 43
65
87%
51
68%
39
52%
6
8%
15
20%
doing school / office stuffs
42
56%
online shopping
15
20%
reading books / news / articles
30
40%
20
27%
ideo gaming online chatting / video calling
From this data the most common activity of the people uses computer are social networking, video gaming, online chatting and doing school/office stuffs
online gambling
Do you find these computer activities addicting?
isiting porn sites
logging
Figure 44
Most os them see this activity as additing activities. And that could affect a lot of things if they get addicted to it.
People may select more than one checkbox, so percentages may add up to more than 100%.
54
yes
68
no
7
9
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
CHAPTER 4 | FINDINGS AND DESIGN RECOMMENDATIONS
55
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
4
1/18/2013
findings and DESIGN recommendations
According to the survey, misused of computer during working hours results and affects the productivity of every employees in the
4.1
workplace.
Summary of findings
According from the proponent’s research summary of gat hered data will be shown
From the survey, parents are concerned about their child being addicted to computers; most of them are willing to admit their child
below:
to a computer addiction rehabilitation center for the ir child’s
Filipino are prone of computer addiction from children to adult,
treatment
depends on what activity they are doing. Most of them are addicted
to computer games, online chatting, social networking, online
From the related literature, there are findings that computer addicts have a higher tendencies for depression and suicidal. It is according
shopping and gambling.
from Koreans study about internet addiction.
From the survey, even lots of Filipino consider that computer is a part of their lives and some of them get addicted addicted to it. However, However, most of the respondents still recognize their family, friends and love ones as an important part of their lives. Maybe because Filipino culture shows that family and friends are the most important part of each
4.2
Design guidelines/ recommendations
other’s lives.
The table below shows the connection of computer addiction treatment to space implications, the proponent use the description of the most use treatment for
56
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
computer addiction worldwide and analyze it for suggestion for architectural
games is banned and the
solution.
patient would have have very limited access to technology or electronic gadgets in
Treatment
Description
Architectural Solution
general. Instead, the
These programs often have a
In-Patient Intervention Programs
treatment team helps the
dedicated team of mental
in this case, in-patient will be
health professionals and offer
included to the design of space
an intense focus on beating
for rehabilitation center, a
computer game addiction.
proposal of therapeutic therapeutic
These require the client to
community with self help
stay at the treatment location
program
person to increase increase his or her self-confidence, self-confidence, develop healthier interpersonal relationships, and set shortterm and long-term life goals. For those who seek to
for one month or more.
This kind of therapy will Wilderness
requires the addict to leave
Therapy
his home for months while living in an outdoor group environment. Access to video
locating the site in a rural area /
One-to-one
address computer addiction
providing a room that will be
Counselling
with the help of a therapist,
serve as lecture room of a
cognitive-behavioral cognitive-behavioral therapy
counselling room for patient to
with a
province where in greeneries and nature is a part of the
Psychologist or
is usually will be the
have a personanl / one-on-one
community, keeping the patient
Mental health
treatment method. Where in,
interaction with the professional professional
Professional
the psychologist will counsel
psychologist
away from cyber world
the patient one-on-one about
57
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
his addiction and helping him
plans that incorporate incorporate all
to return from his normal
family, not only the one who
state that computer is not the
is considered to the computer
center of his life.
addict
For adults addicted to computer games, family
Self-help books on computer
therapy is rare - although
Family Therapy
game addiction are by far the
couples counseling may
a theraphy room for family
occasionally be appropriate.
members, usually in can the
most affordable treatment option for video game
lecture rooms that are dedicated For teenagers and children,
for family member of each
family therapy can be very
patient, where in group group
helpful. For families
counselling will occur in this
choosing this option, the
area provided
Computer Game
addicts. They help the individual
Addiction
assess how computer games
Books
have impacted his or her life, evaluate the benefits of
therapist can be expected to
change, and provide step-by-
look at the family system and
a compilation of books and collection of materials that will be one type of recreational recreational activity for the patient, reading books, nes papers and and articles about computer addiction will be helpful to their recovery
step strategies for developing
organized family family activities activities as
healthier gaming habits
a whole, and create treatment
Figure 45. computer addiction treatment for architectural soulution
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From this type of therapies, the proponent chooses the wilderness therapy as the main treatment for this project proposal, according to (Vee, 2008) wilderness therapy adventure-based adventure-base d therapeutic intervention for adolescents and young adults struggling with psychological, emotional, behavioral, or learning problems, including substance
WILDERNESS WILDERNESS THERAPY SPACE IMPLICATION
abuse, depression, defiance, anger management, attention deficit, and others. Known for being physically and emotionally intense, wilderness therapy is highly effective in
ACTIVITIES
DESCRIPTION
turning around the lives of troubled. these are offices for administration
This therapy is a good treatment for computer addiction, plus this is an appropriate
is described to be: One of the way for behavioral modification
Helping the patient confronting fear
Leads the patient to experiencing trust
It offers good activities for children, teenager and adolescents to lead
will be leading and maintaining
treatment since it will be conducted in a therapeutic environment. environment. Wilderness therapy
stuffs and officers that
patient
this are is a clinic for in-
evaluation /
patient evaluation evaluation and
guide
for their family members
therapeutic community
themselves reliving from their addiction.
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ARCHITECTUAL IMPLICATION
this are offices and admiration building for the officers, officers, stuffs and therapist that will use the facility this would be a clinic where psychologist and therapist therapist will evaluate the patients need for healing and recovery
these are living quarters
this are houses/ living quarters where
where the patient will
in the patient will be having their
have to rest and gather
basic needs for this rehabilitation rehabilitation
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every end of the day Color therapy
This will be an area where they will
group dynamics activities
This is the area where in
do activities that is for group
group dynamics will be
dynamics, for spiritual purposes, and
Description
Architectural Architectural Solution
White is popular in decorating and in White
fashion because it is
application of white color to
wilderness therapy. Basically it
light, neutral, and goes
wall will be souting to eyes
things connected to
would be courses and areas for
with everything.
and also be refreshing for the
nature.
physical, mental, social social and spiritual
However, Doctors and
user of the room/ facilty
help.
nurses wear white to
held, or even a patient
even farming as part of the
that will love to do
imply sterility.
Figure 46. wilderness therapy space implicati
The color of the sky and the ocean, blue is one of the most popular
color blue will be ideal color
colors. It causes the
for bedrooms where will the
architects use this for health center as a design implication for the facility, they
opposite reaction as
patient rest, application application of its
believed and some some other scientist believes believes that color have have effects to human human
red. Peaceful, tranquil
color will create a peaceful
psychology and studying studying it can help patient patient for faster recovery recovery and relaxation. relaxation.
blue causes the body body to
and relaxing effect to the user
In this table, chromotherapy also known as color therapy is related for patients Blue
recovery, mostly this color therapy is connected to architectural design. Some
produce calming calming chemicals, so it is often
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used in bedrooms. Blue
Cheerful sunny yellow
can also be cold and
is an attention getter.
depressing. People are
While it is considered
more productive in
an optimistic color,
blue rooms. Studies Studies
people lose their
show weightlifters are
tempers more often in
able to handle heavier
yellow rooms, and
Yellow
weights in blue gyms.
Green
babies will cry more. more. It
Currently the most
is the most difficult
popular decorating decorating
color for the eye to
color, green
take in, so it can be
symbolizes nature. It is
applying green as an exterior
overpowering if
the easiest color on the
paint for walls will will be helpful
overused. Yellow
eye and can improve
for better and refereshing look
enhances concentration
vision. It is a calming,
of the facilty, green can make
refreshing color.
you feel calm and relax
yellow would be ideal color for th gym where patient will performing there daily exercise, applying yellow to wall makes a person feel energize. They describe yellow as a happy color, as this can be also applied for dining areas if posible.
In this table, recommendation for building details is shown. Windows, ceiling and
Hospitals often use
other general parts of the building is modified for better use and more comfortable
green because it
experience of the user.
relaxes patients.
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key when
Environmetal Psychology – Psychology – space space
Description
considering a
Architectural Architectural Solution
healing
implication
Windows
High ceilings
window opennings are important
that can be opened
to each room, every room must
and ones that
contain windows with large
provide a view as
openning for better lighting and
spectrum and is
natural daylight are important to
well as light and
ventilation, but also must be
absorbed through
patients rooms, rooms, it will help for
ventilation
secure for entering foreign objects
the eyes and skin
their faster and better recovery
creating a larger
this can be applied for offices,
vertical spaces
space and better
lecture rooms, meeting halls,
create the feeling of
ventilation for more
living rooms and other public
being secure,
volume of
areas that will contain volumes of
breathable air square rooms feel Room shape
environment as it
particularly ones ones
less crowded than rectangular ones
Natural daylight daylight
contains all the colors of the
creating close
Vertical spaces are important for
rooms that you feel
patients because because it creates
square rooms must be applied also
secure like partition
security, example: a garden with
for areas that will be public or
is important for
series of trees will be a helpful
will contain large number of
individuals privacy
design for patients security.
Creating a secure space
people in it.
people
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CHAPTER 5 | ARCHITECTURAL PROGRAMMING PROGRAMMING DATA
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type of facility. Since it was organized by NPO, profit is not a problem. The facility will be supported by the monthly fees and also fund from charities.
5
Architectural Architectural Programming Programming Data
This would be the first ever computer addiction rehabilitation center in the Philippines, demand for this type of building will increase as years goes by, from a 5.1
Project/case profile and analysis
technology that is continue from innovating and a growth rate of population that continuously increasing. By this center, Filipino people will be guided and help to
5.1.1
prevent from suffering suffering from this kind kind of addiction.
Description of the project
The project proposal is rehabilitation center for computer addiction that will be built
5.1.2
Project/Case rationale
in Trece Martires, Cavite. Since the project will be one of the first computer addiction rehabilitation center, the proponent choose an appropriate site that will Since the proponent’s project proponent’s project proposal is new to our country, knowing its investor
suite the facility. Ideally, the site must be away from urban areas and surrounded by
will be a big help to the proposal, according to Mr. Jose Maria Diaz, founder /
nature for therapeutic ambiance.
administrative administrative director of Rising Phoenix Foundation, just like another rehabilitation By building this facility, present and future problem about computer addiction will be
center, the project proposal can be invested by private or public sector.
lessen and prevented. This project will be organize by NPO (Nonprofit In term of private investors, most likely non-profit organization are the ones who are
Organization), these generally re fers to an organization that uses surplus revenues to
investing in this kind of facilities, there concern is about helping the nation and the
achieve its goals, rather than distributing them as profit or dividends and will be funded by NGO’s here in the Philippines. T his project became possible by creating the creating the demand for this
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patients who is suffering from from certain addictions. But still they are supported supported by local
Springboard Foundation
Damascus Foundation, Inc.
government sectors for budget and being tax free. Nonprofit organiza tion (NPO) is neither a legal or technical definition but generally re fers to an organization that uses surplus revenues to achieve its goals, rather than distributing them as
(see chapter 2: related literature for more details)
profit or dividends.
In terms of public or government investments, DOH (Department of Heath) and In terms of funding, Philippines have lot of NGO (non-government organization) that support
PFTC (Philippine Federation of Therapeutic Communities) are the government
and give charities that will be funds for a certain project depending on the projects goal. In
sectors that are responsible to this type of infrastructure. Rehabilitation centers are
this type of project NGO can be source of fund, these are some nongovernment organization
under their provisions.
that can help this type of proposal, and examples are listed below:
PATH Foundation Philippines
Philippine Charities Foundation
5.1.3
Project/Case Practicability
Since computer addiction is not well known to our country, and having a demand for
Philippine Improvement Group
a computer addiction rehabilitation center is a hard task do. The find solution to this problem, the proponent create and survey to gather information to know the rate of
Rotary Club of Manila
ANZA: Australian & New Zealand Association, Manila
computer addicts and possible victims of this kind of addiction here in the Philippine, the survey is done according on their age and occupation. This will separate them their needs and the rate of demand who are the most people who suffer from this kind
of addiction.
The Philippine Community Fund
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From the survey gathered data, most of the respondents agrees that they will agree to
earnings of PHP 16,200,000.00. The 60% will to go salary/maintenance with a total
admit there family member to the treatment center if they are suffering from this kind
of PHP 9,720,000.00.While 40% will serve as an income with a total of PHP
of addiction. Also, parents are concern to their child to undergo the treatment if they
6,480,000.00,The return of investment will have an estimate of 10 years.
are suffering from this type of addiction.
5.2
Site profile and analysis
From the survey, demand for this project has been established. The proponents create an computation for the return of investment investment (ROI) for this type of project, even 5.2.1
though the project will be organize by NPO, the proponents decide to create an ROI for showing the demand and also the feasibility for this project here in the
Criteria for site selection
The site for the researcher’s proposal must consider c onsider the following criteria according
Philippines.
from the summary of findings and analysis and also from
The ROI will be shown below:
The most preferable site must be in nature environment and must have a therapeutic ambiance for better recovery of the users.
A lot with a total area of 20,136 sqm with a cost of Php550 per sqm has a total land acquisition PHP 11,074,800.00,While the Buildable area has a rough estimate costing to PHP 56,388,800.00.With a total initial investment of PHP 67,455,600.00
The site must have a clean and healthy environment for the user’s enjoyment.
as the initial investment for this project
Considering 135 person, person, half of the total users, will be the patient on the facility are will to pay for Php10,000 With this income, income, the facility will have a total annual
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The site must be accessible by transportation.
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It should be at least not be in a main road but accessible the public and private
the west by Amadeo, Tagaytay on the south. Silang is noted for its relatively cool and
transportation. To lessen the excessive noise from vehicles vehicles
invigorating climate.
Silang, like most of the towns in the province of Cavite, depends on a mainly 5.2.2
agricultural economy. economy. The primary crops grown in the area are coconut, coffee, corn,
Description of site/ site options
banana, pineapple, and tree crops like mango, lansones, caimito, santol, jackfruit, guava, and avocado. Fertile soils and abundant water sources make Silang suitable Silang, Cavite (Agricultural economy / Cavite’s main crop production)
not only for common commercial crops but also for high value and exotic crops production. Most of the local farmers practice intercropping to increase land
landlocked municipality in
productivity and lessen soil erosion. Fruit production exceeds the demand of the
the province of Cavite, Philippines. According to the 2009 census, it has a population
municipality's population, thus, supply excesses are marketed to Metro Manila and
of 234,285 people in an area of 209.4 square kilometers (80.8 sq sq mi). Silang is
neighboring urban centers. A number of poultry and swine farms are also located in
located in the eastern section of Cavite. This is the location of Philippine National
some rural barangays. Manufacturing and trade, aside from agriculture are Silang’s
Police Academy and PDEA Academy.
other major sources of income.
The Municipality
of
Silang
a
first
class
The municipality of Silang is approximately 45 kilometers south of Manila. General Trias, Dasmariñas and General Mariano Alvarez ( GMA) GMA) bound it on the north and on
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Trece Martires (gambling & drug free city in the Philippines.)
Tagaytay (The Tourist Spot)
The City of Trece is a third-class city in the province of Cavite, Philippines. The city
the City of Tagaytay is a second class city in the province of Cavite, Philippines.
serves as the seat of government of the Cavite, where many of the provincial
Only 55 km (34 mi) away from Manila via Aguinaldo Highway, it is one of the
government offices are located. According to the 2007 census, it has a population of
country's most popular tourist destinations. Tagaytay City provides a good view of
90,177 people in a land area of 49.10 square kilometers. The City is one of the
the Taal Volcano. The city is a popular summer tourist destination because of its cool
cleanest and most beautiful cities in Cavite. This is a gamrbling & drug free city in
climate due to its high altitude.
the Philippines. Till now, the city is still developing into urbanized city. The city built L' Paseo
Tagaytay City lies on top of the Tagaytay Ridge, which, at 640 m (2,100 ft) above
Arcade, Jollibee Foods, Chowking, And many establishments to develop the
sea level, is the highest point in Cavite. The ridge provides a spectacular view of Taal
economy of the city, making it conducive for living. The most noteworthy fact about
Lake and Taal Volcano in Batangas. This view supports Tagaytay main industry,
this city is its cleanliness and the absence of any form of gambling.
which is tourism. Tagaytay City is characterized by mixed topography, the southern and eastern portions are covered by hills and mountains which is generally forests
The city has been awarded in the fields of nutrition, health services, cleanliness,
and open grasslands. These are the ridge with slope ranging from 10.0 to over 25
literacy, education and social services. With its small land area and its income, the
percent. On the other hand the portions adjoining the municipalities municipalities of Mendez,
city is fairly manageable in terms of public works, infrastructure and provision of
Indang, Amadeo and Silang are level to nearly level areas interspersed with very
basic services to the residents.
gently sloping surface. The built-up areas including the urban center are situated in these relatively level portions of the city.
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The City is endowed with a cool and invigorating climate with an average
SITE
CLIMATE
AREA DESCRIPTION
ROADS
temperature of 22.7 °C. Situated approximately 600 meters above sea level, the city
most of the roads
is misty and is relatively cooler during the months of December, January and
are built in the
February. Like most areas in the Province of Cavite, the city has two pronounced
Silang, like most of the
seasons: dry from November to April and wet during the rest of the
towns in the province of Cavite, depends on a
SILANG CAVITE
Silang is noted
mainly agricultural
for its relatively
economy. Fertile soils and
cool
abundant water sources
and
invigorating
make Silang suitable not
climate.
only for common commercial crops but also for high value and exotic
5.2.3
Site selection and justification / Site justification
crops production.
areas that is connected to the public market of the city but the roads in inner area are not well developed. Mode of transportation is not that comfortable. jeepneys and tricycle and the mode of public
From the data gathered through interviews and data collection from there
transport
municipalities, the proponent list the potentials for site selection the will be able to suite the project proposal.
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Trece Martires
TRECE MARTIRES
CITY
temperature
popular summer summer tourist
public and private private transportation
has a tropical
area are already
of 22.7 °C. the
destination because of its
climate with
developed and
city is misty
cool climate due to its high
two
continuing from
and is relatively
altitude.
pronounced
The City is one of the
developing. The
cooler during
seasons. The
cleanest and most beautiful
area has road
the months of
wet season
cities in Cavite. This is
connection from
December,
starts from June
a gambling & drug free city
nearby cities.
January and
to November,
in the Philippines.
Buses, jeepneys
February
and the dry
and tricycles are
season is often
the mode of
from December
public
to May.
transportation
The City is
TAGAYTAY
roads from the
Tagaytay is one of the
Roads.
From this data, accessibility is not a big issue, each of the sites given had already a
tagaytay city has a
good roads establishments. But in comparison from the three locations, Silang has the
endowed with a
country's most popular
good road
poorest road development and mode of transportation. transportation. Since the area is dedicated to
cool and
tourist destinations.
development development and
crop production concentration of roads are usually going to the public markets.
invigorating
Tagaytay City provides a
connected to cities
climate with an
good view of the Taal
nearby,
average
Volcano. The city is a
accessible from
From the other two sites, they both have good road developments and good quality of public transportation.in transportation.in this part it’s it’s a tie f or or Tagaytay and Trece Martires.
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manila natural climate. While in Trece Martires its somehow have the same climate like in manila but a little cooler and more fresher.
Area description.
Is this proposal, cool climate has advantage and disadvantage, since the project is
From the table, Silang have dedicated its land for crop production and farming since
about rehabilitation center center we always have care about its user. Cool climate is a good
it has a good water source. While tagaytay have dedicated its land for hotels,
point in some reason but its not really what we need in this project, according to Mr.
viewpoints and other tourist spots attraction although there are also known from good
Jose Maria Diaz, founder / administrative director of Rising Phoenix Foundation,
poultry and farm products. And lastly, the Trece Martires , like the two other sites it
tagaytays climate in months of December, January and February are extremely called
has nature environment, this area as known to be a the cleanest and most beautiful
that don’t usually go out from their rooms, which is not a good point for this project.
cities in Cavite. This is a gambling & drug free city in the Philippines. And it is
Sometimes some patient suffer from chilling, colds, flu and numbness. So we don’t
perfect spot for he proponents proponents project project proposal.
want this type of problem that will be encountered in our project.
In this part, the proponent decided that in terms of land use, Trece Martires have the
And also, fog is a big problem in terms of called climate, since we are holding a
perfect spot for this this kind of proposal.
Wilderness theraphy for this rehabilitation center, outdoor activities are very important part of the program. And fog is a major problems in terms of outdoor activities. And the proponents proponen ts don’t want that to be an additional problem to the
Climate.
project.
In terms of climate, we Filipinos prefer are living in a tropical country. Most of our thinking likes a cold weather but some other people disagree with this. From the site selection Silang and Tagaytay are the location having a cooler climate compare to
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In this part, the proponent choose the Trece Martires for having is fair weather and
From the data that the tables have shown, Trece Martires got the highest percentage
natural climate and fresh air to be suitable to the p roject proposal.
that will be the suitable site for this project . In term og basic service, electrical and water line is already present to the sit. while in land value, Trece hass the most cheapest lang value compare to the other two site with just Php500 per square meter. In environmental quality, Trece Martires has its reputation that it is the cleanest and
These are some major criteria for site selection:
most beautiful city in cavite, also a gambling and drug free city. In accesilibility, they non-
SITE
have well develop roads and accessibleto different area in cavite, also it is connected
urbanized
cheap
but with
land
basic
value -
services -
30%
good environmental quality - 25%
to SLEX as a road connection going to manila. accesibility - 15%
total
Site Justification Summary.
30% SILANG CAVITE TRECE MARTIRES TAGAYTAY CITY
Since Trece Martires got the three points from the site selection guide lines and 20%
25%
20%
10%
75%
criteria , the proponents chose and decided to take it as the site location for the project proposal. Road accessibility have met, land use and area description are
25%
25%
25%
10%
85%
25%
15%
20%
10%
70%
perfect for the project. Climate has matched the needs and activity for the program that will be implemented to the project. Basic services, land value and environment quality have already met too
Figure 47.criteria for site selection
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In planning zone terms, this 5.2.4
can mean some combination
Laws and ordinances pertaining to the site
of residential, commercial, industrial, office, institutional, or
other
land
uses.
The
concept of "mixed-use" as a discrete zone is predicated on According from the data of Land Use and City Planning of Trece Martires. Mr.
the relatively recent practice
Alberto Ararao (Planning and Development Coordinator) suggested a site the will
of single-use single-use zoning whereby
suite project proposal according to its need and environment.
different uses in different places are set by legislative
Since, the suggested site land on the yellow color from the map. The site belongs to
mandate.
RESIDENTIAL – COMMERCIAL – COMMERCIAL – INSTITUTIONAL INSTITUTIONAL MIX 1. 5.2.5
Site analysis
Macro
Analysis Figure 48.Trece Martires Zoning Map
RESIDENTIAL – COMMERCIAL – COMMERCIAL – INSTITUTIONAL INSTITUTIONAL MIX 1 (mixed use)
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Figure 49. Cavite Slope Map
TOPOGRAPHY Cavite is divided into four (4) physiographical areas, namely: the lowest low land area, Low land area, the central hilly area and the upland mountainous area. The third topography type is the central hilly area, generally found on the mountain
foot
slope. It forms the rolling tuffaceous tuffaceous plateau. plateau. This topography
includes steep hills, ridges and elevated inland valley. The plateau is characterized with ground elevation ranging ranging from 30m to nearly 400m. 400m. Its ground slope ranges from 0.5 to 2%. The city of Trece Martires and the municipalities municipalities of Dasmariñas, Indang and Silang have this kind of topography CLIMATE Cavite belongs to Type 1 climate based on the Climate Map of the Philippines by Services
the Philippine Atmospheric,
Administration
(PAGASA). Being
Geophysical and a
Type
1,
Astronomical Astronomical
Cavite
has
two
pronounced seasons: dry from November to April and wet during the rest of the year. In the year 2009, the average temperature temperature of the province province is at 28.4oC.
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January, February and December are the coolest months with an average of
Macro Analysis (transportation (transportation analysis)
26.2oC. The province has received a total of 2,001.2mm of rainfall in 2009 SOIL Cavite is composed of several soil types according to soil surveys conducted by the Bureau of Soils and Water Management (BSWM). Classification of soil types in a specific area is a very important consideration in identifying its most fitted land-use. This way, outmost productivity can be achieved. MODES OF TRARNSPORTATION Since Cavite is a province, mode of transportation is usually by land. The common public vehicles that can be used for transportation means are j eepneys, busses and tricycles. Trains and LRT’s are not yet present in these these times, but there there are proposal from local government for this type of transportation in future. According to the TCT that from the city hall of Trece Martires, the total lot size of the lot it about 40,000 sq. meters, roughly 4 hectares. The site accessible from different roads, specially from national roads from Tanza tp Indang and also from Naic tp Dasmarinas road. The site is accessible from manila through south Luzon Figure 50. Trece Martires Route Map
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P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
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expressway and going to carrmona exit then to trece martires, consuming an hour and a half as a total travel distance.
There is a wind coming from the north east and also from the south west, the sun path diagram shows how the sun rays displays in the site. Every month has it designation and also where they fall in to place.
Macro Analysis (Noise analysis)
Macro Analysis (area analysis)
Macro Analysis ( sunpath and wind analy
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Site development sunpath
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User Profile Analysis
chef and food personnel Trainers / therapist TERTIARY USER
User Profile
PRIMARY USER patients children / teenagers 12- 16 yrs old young adult 18-21 yrs old employees and and workers 20yrs old old above
no. of person mal femal e e 30 30 30 30
30
30
patients visitors
hours of stay
no. of person 3 to 5 3 to 5 3 to 5 3 to 5 5 to 8 5 to 8
no. of person
parents
varies
24 hrs 24 hrs
guardian
varies
24 hrs
friends
varies
SECONDARY USER stuffs and maintenance psychologist doctors security guards counselors maintenance maintenance administration administration
5 to 8 8 to 10
hours of stay 8 to 12 hrs 8 to 12 hrs 24 hrs shifting 8 to 12 hrs 24 hrs shifting 8 to 12 hrs
\
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8 to 12 hrs 8 to 12 hrs
hours of stay less than 4 hours less than 4 hours less than 4 hours
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USER PROFILE
MEDICAL CREW o
SECURITY - protection against danger, damage, loss, and crime inside the facility
ADMINISTRATIVE- the management of the institution for a better TEACHING PERSONNEL – the person incharge for the educational TRAINORS/THERAPIST – the one who will support the patients for their physical and extreme sports rehabilitation process
NON-TEACHING PERSONNEL o
REGISTRAR HEAD & STAFF- an official keeper of records made in the register, for the registration of students
o
LIBRARIAN HEAD & STAFF- an information professional trained in library and information science, which is the organization and management of information services or materials for those with information needs
o
o
COUNSELORS – the person in charge for the evaluation of the patient
needs of the patient
PSYCHOLOGIST - medics that will be in charge charge of emotional and mental support of the patient
output of the facility
o
MAINTENANCE- fixing any sort of mechanical or electrical devices and greenery as well
DOCTORS – the one who will take care of of patient physical condition
TREASURY- a personnel that handles the finance
VISITORS- people who are interested in making of animation and for the leisure of watching animation movies
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Medical Crew Movements
Guests / Visitors Movements
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SERVICE
MAINTENANCE
AND
AND STAFF
DELIVERY
MOVEMENTS
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IN-PATIENT MOVEMENTS
SECURITY MOVEMENTS
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WASTE DISPOSAL
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PRIVATE
PUBLIC
hexamination and treatment room counseling and testing room
SERVICE
multipurpose / activity room
chapel
laundry and linen room
active sports area
parking area
motorpool
gym nature and rope courses
security baggage area
water supply
visiting area
waste disposals
staff room
security office
service area
needs and function of the structu re; this includes new sp ace spaces for
administation office
clinic
maintainance room
respective therapy that will be held on the building. Some spaces are
administrative and business office
public cafeteria
electrical room
Filipino setting.
medical record office
lobby
clinic after care and consultation office
waiting area
library
The proponent formulated the space requirement that is base from the
included for the respect to our culture that can also be found in other typical
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Architectural Architectural Concept
minimized to prevent the feeling of being isolated. Hierarchy in elevation will also be used in the design features to let the user feel where to go
CONCEPT: WILDERNESS THEPAPY
and where not to go. Since the building would be design connected to
FLEXIBLE SPACESFOR COMMUNICATION AND INTERACTION:
the nature and as also part of the activity in the said structure,
“Social interaction as key to wilderness therapy”
implementing trees and greens with be also an complement feature to the design concept of the building.
As a part of my therapy for computer addiction, I conceptualized the planning of spaces through creating spaces that initiates communication
As an added key feature, being one in nature. The design must be with a
to the user, which are the patients. And as part of the concept the
nature feel since the structure is rehabilitation for computer addiction,
flexibility of spaces which would be created in the design phase of the
which we all know computer addiction is a life living in cyber world. By
structure, eliminating dead spaces is a must. More open spaces should
implementing the feel of nature in the building, the user which are the
be included in the design, creating walls as area isolation must be
patients will experience nature based therapy also known as “wilderness therapy”.
SPRAWL TYPE BUILDINGS
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Buildings usually Buildings usually have fewer stories and are spaced farther apart, since each building is apart from each other it attracts user to walk from building to building. This would be a great help and also a form of exercise to the user.
FORM CONCEPT: Since the main idea here is living in the wild, with the influence of the “wilderness therapy”, the proponent decided that the form of each building will blend with its surrounding. The building is based on the feature of nature. The form that comes up in the mind of the proponent is the “LEAF”.
The leaf is the basic form of nature. It gives meaning and beauty to plants and trees. The leaf is a small part of a tree that makes it as tree, and a tree is a small part of nature that makes it as nature. The leaf is the one that gives beauty, protects, and also the one that cast shadow that creates the shade. 5.5 Architectural Details and Planning
With regards to my building, the key feature to it must be the identity of a leaf in a tree. This will serve as the aesthetic and also to be the one that protect the building from sun and heat and let the wind pass through the building.
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Architectural Architectural Plans and Details
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Tech trouble causing Computer Stress Syndrome: study. (April study. (April 28, 2010). Retrieved
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APPENDIX 1
1-3 hours
How computer influence your life – life – for for students and gamers
4-8 hours
and teenagers
9-12 hours
more than 12 hours
less than an hour
1. Do you consider that computer is already part of your life? Yes
5.Do you often turn to computer activities to deal with your negative moods?
No
Yes
2. How important is computer to your life?
1
2
3
4
5
6
7
8
9
No
10 6. Have you given up activities (e.g., hobbies, sports, dating, exercise) that you once enjoyed
minimal
important
3. Have you heard that computer addiction is a disorder?
Yes
in exchange tocomputer activities?
No 4. How many hours do you spend in playing/using your computer every day?
Yes No 7. Do you spend less time and interest in your partner or in other important relationships?
95
Yes
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
No
8. Do you spend less time with your family and friends because of the internet or video
1/18/2013
No
games?
APPENDIX 2
Yes
How computer influence your life – life – for for workers / employees
No 9. Do you feel guilty, frustrated, or embarrassed by how much of your time goes to computers
1. Do you consider that computer is already part of your life?
or video games?
Yes
Yes No
2. How important is computer to your life?
10. Do you stay on-line longer than originally intended?
No
1
Yes No
2
4
5
6
7
8
9
minimal
11.Do you feel the need to use the Internet with increasing amounts of time in order to
3. Have you heard that computer addiction is a disorder?
Yes
96
10 important
achieve satisfaction?
3
Yes
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
No 4. Do you use your computer for activities that are not related to your work
1/18/2013
during working hours?
5. Do you often turn to computer activities to deal with your negative moods?
7. Do you spend less time and interest in your partner or in other important
No
goes to computers or video games?
Yes No
Yes
9. Do you feel guilty, frustrated, or embarrassed by how much of your t ime
No
you once enjoyed in exchange to computer activities?
or video games?
Yes
6. Have you given up activities ( e.g., hobbies, sports, dating, exercise) that
No 8. Do you spend less time with your family and friends because of the internet
Yes No
Yes
Yes No 10. Do you stay on-line longer than originally intended?
relationships?
97
Yes No
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
11. . Do you feel the need to use the Internet with increasing amounts of time
1/18/2013
Php11,000 - Php 15,000
Php 15,000 - Php 30,000
in order to achieve satisfaction?
Yes
below Php 5,000
No 12. How many hours do you spend in playing/using your computer that is not related to work at working hours?
1-2 hours
3-4 hours
APPENDIX 3
5-6 hours
How computer influence your life – life – for for Parents Parents (assessment (assessment of
6 hours or more
their children
less than an hour
Does your child suffer from this?
13. If ever your family member is admitted to a rehabilitation center for
1. Unable to predict the amount of time spent on gaming.
computer addiction, how much are you willing to pay for monthly basis?
Yes
Php 5,000 - Php 10,000
98
No
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
1/18/2013
2. Failed attempts to control personal gaming behavior for an extended period of time.
Yes
Yes
No
No
7. Feelings of guilt, shame, anxiety or depression as a result of time spent on gaming
3. Having a sense of euphoria (an exaggerated sense of well-being) while playing or
Yes
Craving more gaming
No
Yes
8. Changing sleep patterns
No
Yes
4. Neglecting family and friends
No
Yes
9. Developing health issues such as Carpel Tunnel Syndrome, eye strain, weight change
No
and backaches
5. Feeling restless, irritable and discontent when not gaming
Yes
Yes
No
No
10. Denying , rationalizing and minimizing opposing consequences consequences stemming from
6. Lying to family or authority figures about gaming behavior
gamming
99
P r o p o s e d R e h a b i l i t at at i o n C e n t e r f o r C o m p u t e r A d d i c t i o n i n T r e c e M a r t i r es es : A t h e r a p e u t ic ic b u i l t e n v i r o n m e n t f o r c o m p u t e r a d d i c t s
TORRES, ROLANDO ROLANDO JR. S. 2007100906
Yes No 11. Withdrawing from real life hobbies and social interactions
Yes
1/18/2013
Php 5,000 - Php 10,000
Php11,000 - Php 15,000
Php 15,000 above
No 12. Obsessing about the game
Yes No 13. Are you willing to Admit your kid to a rehabilitation center for computer addiction?
Yes No
If YES, How much are you willing to pay for a monthly treatment program? ( PER MONTH BASIS)it should be in peso. HOW MUCH ARE YOU WILLING TO PAY FOR A MONTH
100
below Php 5,000 5,000