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Practical Socket Java
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Practical Socket Java
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Fiseha Andarge
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TCP/IP Sockets in Java: Practical Guide for Programmers
Kenneth L. Calvert Michael J. Donahoo
Computer Chat !
How do we make computers talk?
!
How are they interconnected? Internet Protocol (IP)
Internet Protocol (IP) !
Datagram (packet) protocol
!
Best-effort service ! ! ! !
!
Loss Reordering Duplication Delay
Host-to-host delivery
IP Address
!
32-bit identifier Dotted-quad: 192.118.56.25 www.mkp.com -> 167.208.101.28
!
Identifies a host interface (not a host)
! !
192.18.22.13
209.134.16.123
Transport Protocols Best-effort not sufficient! Add services on top of IP ! User Datagram Protocol (UDP) !
! !
!
Data checksum Best-effort
Transmission Control Protocol (TCP) ! ! !
Data checksum Reliable byte-stream delivery Flow and congestion control
Ports Identifying the ultimate destination ! ! !
IP addresses identify hosts Host has many applications Ports (16-bit identifier) Application
WWW
Port
80
E-mail
Telnet
25
23
192.18.22.13
Sockets Identified by protocol and local/remote address/port ! Applications may refer to many sockets !
Clients and Servers !
Client: Initiates the connection Client: Bob
Server: Jane
“Hi. I’m Bob.” “Hi, Bob. I’m Jane” “Nice to meet you, Jane.”
!
Server: Passively waits to respond
TCP Client/Server Interaction Server starts by getting ready to receive client cli ent connections…
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# Communicate ( #
Close the connection
TCP Client/Server Interaction !"#$"#!%&'"()*"#$!%&')+),"-)!"#$"#!%&'"(.*"#$/%#(01
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# ( #
Communicate Close the connection
TCP Client/Server Interaction 2%#).110)3 ))))!%&'"()&4,(!%&')+)))*"#$!%&'56&&"7(.01
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# Communicate ( #
Close the connection
TCP Client/Server Interaction Server is now blocked waiting for connection from a client
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# ( #
Communicate Close the connection
TCP Client/Server Interaction Later, a client decides to talk to the server…
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# Communicate ( #
Close the connection
TCP Client/Server Interaction !%&'"()*%&'"()+),"-)!%&'"(.*"#$"#8)*"#$/%#(01
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# ( #
Communicate Close the connection
TCP Client/Server Interaction 9:(7:(!(#"6;)%:()+)*%&'"(5<"(9:(7:(!(#"6;.01 %:(5-#=(".>?("@:22"#01
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# Communicate ( #
Close the connection
TCP Client/Server Interaction !%&'"()&4 %&'"()&4,(!%&') ,(!%&')+ + )) )))* )*"#$! "#$!%&'56&&"7(. %&'56&&"7(. 0 1
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# ( #
Communicate Close the connection
TCP Client/Server Interaction A,7:(!(#"6;)=,)+)&4,(!%&'5<"(A,7:(!(#"6;.01 #"&$B*?("@:22"#01
" # $# %#
Client Create a TCP socket Communicate Close the connection
Server " # $#
Create a TCP socket Repeatedly: & # Accept new connection '# Communicate ( #
Close the connection
TCP Client/Server Interaction close(sock);
%#
Client Create a TCP socket Establish connection Communicate
)#
Close the connection
" # $#
close(clntSocket)
Server " # $# %# )#
Create a TCP socket Bind socket to a port Set socket to listen Repeatedly: & # '# ( #
Accept new connection Communicate Close the connection
TCP Tidbits ! !
Client knows server address and port No correlation between send() and recv()
Client
Server
out.write(“Hello Bob”) in.read() -> “Hello ” in.read() -> “Bob” out.write(“Hi ”) out.write(“Jane”) in.read() -> “Hi Jane”
Closing a Connection ! !
close() used to delimit communication Analogous to EOF
Client
Server
out.write(string out.write(string ) while (not received entire string) in.read(buffer in.read(buffer ) out.write(buffer out.write(buffer )
in.read(buffer in.read(buffer ) while(client has not closed connection) out.write(buffer out.write(buffer ) in.read(buffer in.read(buffer )
close(socket close(socket ) close(client close(client socket )
Constructing Messages …beyond simple strings
TCP/IP Byte Transport !
TCP/IP protocols transports bytes Application
Application
byte stream
byte stream
TCP/IP
!
Here are some bytes. I don’t know what they mean.
TCP/IP
I’ll pass these to the app. It knows what to do.
Application protocol provides semantics
Application Protocol !
Encode information in bytes
!
Sender and receiver must agree on semantics Data encoding
!
! !
Primitive types: strings, integers, and etc. Composed types: message with fields
Primitive Types !
String ! !
Character encoding: ASCII, Unicode, UTF Delimit: length vs. termination character
0
3
77
0
111
0
109
M
o
m
77
111
109
0
10 \n
Primitive Types !
Integer !
Strings of character encoded decimal digits
49
55
57
57
56
55
48
10
‘1 ’
‘7 ’
‘ 9’
‘9 ’
‘8 ’
‘7 ’
‘0’
\n
!
Advantage:
!
Disadvantage:
1. Human readable 2. Arbitrary size 1. Inefficient 2. Arithmetic manipulation
Primitive Types !
Integer !
Native representation
Little-Endian
0
0
92
246
23,798 Big-Endian !
246
92
0
0
4-byte two’s-complement integer
Network byte order (Big-Endian) ! !
Use for multi-byte, binary data exchange htonl(), htons(), ntohl(), ntohs()
Message Composition !
Message composed of fields Fixed-length fields
!
integer !
short
short
Variable-length fields
M
i
k
e
1
2
\n
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