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MAXIMAL SPRINTING SPEED OF ELITE SOCCER PLAYERS DURING TRAINING TRAINING AND AND MATCHES Article
The Journal of Strength and Conditioning Research · September 2016
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DOI: 10.1519/JSC.0000000000001642
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J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
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ORIGINAL RESEARCH TITLE: MAXIMAL SPRINTING SPEED OF ELITE SOCCER PLAYERS DURING TRAINING AND MATCHES Running Head: Maximal speed in elite soccer Authors: Léo DJAOUI
1*
, Karim CHAMARI 2, Adam OWEN 1, and Alexandre DELLAL 1, 3
Affiliations: * Corresponding author 1 LIBM (Inter-university Laboratory of human Movement Biology), University of Lyon, University Claude Bernard Lyon 1, Villeurbanne, France 2 Athlete and Health Performance Research Center, Aspetar, Doha, Qatar 3 FIFA Medical Center of Excellence, Centre Orthopedique Santy, Lyon, France * Corresponding author: Leo Djaoui, Lab of Human Movement Biology (LIBM), UFR STAPS - University Claude Bernard Lyon 1, 27, 29 Boulevard du 11 Novembre 1918, 69622 Villeurbanne Cedex, France. Phone: +33472432746, e-mail:
[email protected]
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
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ABSTRACT The aim of the present study was to compare 1) the maximal sprinting speed (MSS) attained by soccer players during matches (MSSmatch) according to their level of play (professional 1st French division vs. elite amateur 4th French division) and the playing positions; and 2) the MSS attained by professional soccer players during 14 different types of small-sided games (SSG, MSSSSG) and match-play. All players monitored through the study performed a 40-m sprint test to assess individual MSS (MSStest) and compare it to the training and match activity, with the calculation of the percentage of MSStest (%MSStest) reached. No differences were found according to the level of play, however positionally, wide players achieved a higher MSSmatch, %MSStest, and MSSSSG compared to central players (both defenders and midfielders) during matches and SSG. MSSmatch were higher than all MSSSSG, and MSSSSG were positively correlated with the area of the pitch (0.45, p<0.001), its length (0.53, p<0.001) and the number of players involved (0.38, p<0.001). The closer SSG was to match situation in term of rules, the higher the MSSSSG. Wide players reached higher MSS in match and SSG than central players, confirming the relevance of using SSG close to match situation to specifically prepare elite players to the maximal running speed demand of the match. Keywords: SSG, physical activity, playing position, match analysis, training analysis, football
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
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INTRODUCTION The physical qualities power and speed are essential in order to perform in elite soccer match play (5,23,29). Furthermore, it has been observed that soccer players reach peak running speeds close to 32 km.h-1 during match play (34,35). This quality of sprinting speed depends on several factors including the level of practice and the age (3,24). Indeed it has been shown that elite players would be faster on the first 10m of a 30m-sprint test than amateurs (15) and that older players would be faster covering a 40m-sprint test in highly trained young soccer players (10). The quality of sprinting speed also differs according to players’ position as they all have specific tactical tasks and so physical needs in match. However differences were observed in the current literature. Thus, Ferro et al. (24), using a laser sensor system, observed in competitive student players that forwards (FW) ( 33.3 km.h1 ) had the highest maximal sprinting speed (MSS), followed by central midfielders (CM) ( 32.1 km.h-1), then by central defenders (CD) ( 31.9 km.h-1), and that wide midfielders (WM) were the slowest ( 31.4 km.h-1). Al Haddad et al. (3), using the fastest 10-m split time during a maximal 40-m sprint test to calculate the MSS, observed in youth elite players that WM, CD and FW had a higher MSS ( 28.7 km.h-1) than wide defenders (WD) and CM ( 27.7 km.h-1). Furthermore, with the same method used by Al Haddad et al. (3), MendezVillanueva et al. (31) observed in elite youth players that the fastest CD reached 35.0 km.h-1 and the fastest WM 34.3 km.h-1, and that the slowest CD and WM, 31.2 and 30.2 km.h-1 respectively. However, the MSS is not the only factor influencing the speed running intensity during the match. Indeed, although it was observed that faster players reach higher running speeds during a match, it was also observed that some players compensated their lower MSS by increasing the percentage of MSS (%MSS) reached during the match (3,31). MendezVillanueva et al. (31) observed that the fastest CD of the young elite team reached 84.4% of MSS during a match and that the fastest WM reached 90.5% of MSS (slower during the test than the aforementioned). Al Haddad et al. (3) observed that CM reached only 85.3% of MSS while CD reached 89.1%, WD 90.1%, WM 92.2% and FW 88.0% and 93.6%. These results confirmed that the very high intensity activity during matches was clearly different among playing positions (3,18,21). The authors of the present study suggested that speeds should always be based on relative speed rather than the speed bands set by motion capture and global positional system (GPS). !
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Small-sided games (SSG) training have been shown to be extremely relevant to make soccer players enhance their tactical and technical skills (27), to expose them to high level of heart rate (HR) (higher than 90% HR max) (4,9), to solicit high intensity running distances (20,33) and to procure players high level of enjoyment (4). It was also shown that the more players involved in the SSG, the higher speed intensities reached (13,26,35) probably in connection with the larger space of practice and the opportunity for players to be more involved in actions without the ball, as running over the opponents to create scoring situations. Recently, Owen et al. (33) observed MSS reached during small-SG (4 vs. 4), medium-SG (5 vs. 5 to 8 vs. 8) and large-SG (9 vs. 9 to 11 vs. 11) up to 21.6 ( ±1.3), 22.5 (±0.9) and 24.6 (±0.9) km.h-1 respectively. These results combined with observations from matches show how much training and matches could differ regarding to the MSS demand and performance. To our knowledge, there is no study examining MSS and %MSS over elite adult soccer players during both SSG and matches. Thus, the first aim of the present study was to analyse the MSS and the %MSS of soccer players reached during matches, and to analyse these markers according to the level of practice (professional vs. elite amateur) and the playing positions. Then, the second aim of
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
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the study was to compare the maximal speed reached during different types of SSG and match play according to the playing positions, the score-rules, the number of players involved and the pitch sizes. Examining these markers may assist in helping coaches and staff to prepare, periodize, predict, analyse and monitor players’ physical performance during training and competition. MATERIALS & METHODS Experimental approach to the problem In the first part of the study, professional and elite amateur players were classified into five playing positions and were tested for their individual MSS with a GPS. They were then tested during six different matches with the same GPS device in order to analyse their MSS obtained during the match and their individual %MSS reached, and to compare the results between: the groups (professional vs. elite amateur) and the playing positions.
In the second part of the study, professional players were classified into five playing positions and tested with GPS during 14 different types of SSG, with different rules according to the number of players involved, the way of scoring and the pitch sizes. They were also tested during a match in order to compare the MSS obtained during the match to the MSS obtained during the different types of SSG. Subjects To analyse differences depending on the competitive level, one group of 24 professional players (age: 24.3±2.6 years; height: 180.1±4.1cm; body mass: 75.0±5.3kg; % body fat mass: 9.4±2.2%) competing in the French first league, was compared to a group of 24 elite-amateur players (age: 20.9±2.9 (28-16.8) years; height: 177.2±3.7 cm; body mass: 72.8±4.4 kg; % body fat mass: 9.7±3.7 %) competing in the French fourth division. Players were divided into five playing positions: CD (n=10), WD (n=7), CM (n=16), WM (n=6) and FW (n=8). Then, another group of 14 professional players (age: 23.1±4.0 years; height: 178.4±5.7 cm; body mass: 73.7±5.1kg; % body fat mass: 8.8±2.2 %), from the same professional team competing in the French first league, was tested over 14 SSG situations. In both analyses, players were divided into five playing positions: CD (n=3), WD (n=4), CM (n=4), WM (n=2) and FW (n=1). The study was explained to all players and they all gave their written consent. Players aged under 18 also gave a written parental or guardian consent. The study was approved by the local university ethics committee and was conducted according to the principles of the declaration of Helsinki. Procedures Tests. Individual maximal sprinting speed was recorded with a GPS and this value was obtained from a straight sprinting 40 meters test. During the test, players used the same type of GPS than during matches. Players started from a static position behind the line of the 40-m sprint distance and were asked to run as fast as possible. They started when ready and completed three trials with best speed performance selected in the analysis as the individual maximal sprinting speed (MSStest). If during match and sided-games, a player reached a higher speed than during the test, the higher speed obtained was considered as the MSStest. Professional vs. elite amateur. The two groups participated in six soccer matches: official pre-season friendly matches for professional players and official competitive matches for elite amateurs. All players participating (kept for analysis) in the study played at least 45
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
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minutes of the matches. During matches, they were wearing a GPS with a sampling frequency of 15 Hz (GPSports SPI Elite, Canberra, Australia) in order to evaluate the maximal sprinting speed (MSSmatch) they reached. The system uses signals from at least three earth-orbiting satellites to determine the position and calculate movement speeds and distances. The same units were used for each player in order to exclude the effects of interunit variability. Units were placed in a harness on the player’s upper back. The use of GPS for assessing high speed running has been reported with a good reliability (6,16). Therefore, Buchheit et al. (11) have well shown that the GPS used in the present study allow providing accurate data of different running speed categories but not regarding acceleration and deceleration. This value was then expressed relatively to the MSStest as a percentage of maximal speed reached in match (%MSS) (8). Small-sided games (SSG). The third group of players participated in one whole match of 90 minutes and 14 different sessions of SSG using the same GPS described below in order to evaluate the MSSSSG they reached every time. Rules and pitch sizes of SGG were detailed in table 1. $$$ Table 1 near here $$$ Statistical analyses. Data were presented as mean ± SD. All variables were tested with the Shapiro-Wilk normality test. First, a two-way ANOVA was assessed in order to test the interaction effect of groups (professional vs. elite amateur) and playing positions on MSStest, MSSmatch and %MSS. When the interaction was significant, t-test was assessed in order to precise the difference between the same playing positions of different groups. If the interaction between groups and playing positions was not significant, we observed the single effects of each factor and a Tukey post-hoc test was assessed when significant. Pearson’s correlation “r” tests were assessed between MSStest, MSSmatch and %MSS. Correlations with values of 0-.19, .20-.39, .40-.59, .60-79 and .80-1.00 were respectively interpreted as very weak, weak, moderate, strong and very strong (22). Secondly, a non-parametric Freidman test in repeated measures was assessed to compare differences between match and SSGs rules whether games were played with goalkeepers, mini-goals or in ball-conservation mode. A Wilcoxon post-hoc test was then assessed to precise the differences two by two. Bonferonni’s correction was applied and p was consider to be significant when <0.0005 for these 104 (MSSmatch & MSS SSG) and 91 (%MSSmacth) comparisons two by two. Pearson’s correlation “r” tests were assessed between MSSSSG and: the pitch area per player, the number of players involved, and the depth of the pitches. The effect size (ES) was calculated according to Cohen’s d ES for identified statistical differences were determined. ES with values of 0.2, 0.5 and 0.8 were respectively considered to represent small, medium and large differences (14). RESULTS Professional vs. elite amateur All three variable’s distributions were found to be normal (p<0.05). A moderate correlation was found between MSStest and MSSmatch (r=0.52, p<0.05), a very strong correlation was found between MSSmatch and %MSS (r=0.87, p<0.05) and no correlation was found between MSStest and %MSS. No differences were found between professional and amateur players in the three markers observed. Differences among playing positions were observed in MSStest and MSSmatch but not in %MSS. All players combined reached a mean of 92.45 (±7.49) % of MSS during matches (table 2). $$$ Table 2 near here $$$
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
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Match vs. SSG All situations combined, differences were observed amongst the playing positions with a small ES (0.28). WD (25.18±3.32 km.h-1) and WM (24.48±3.03 km.h-1) were faster than CM (23.18±2.53 km.h-1; p<0.001) and WD was also faster than CD (23.33±3.81 km.h-1; p<0.001). Significant differences on MSSSSG were found between the different types of SSG with a moderate ES (0.51). Indeed, the ball-conservation rule made players run slower (22.11±2.32 km.h-1) than SSG with goalkeeper (GK) (24.04±3.03 km.h-1; p<0.001) and SSG with mini-goals (24.15±3.60 km.h-1; p<0.001). No differences between GK and mini-goals rules were found. Moderate correlations were found between the pitch area and MSSSSG (r=0.45; p<0.001), and between the length of the pitch and MSSSSG (r=0.53; p<0.001). A weak correlation was also found between the number of players and MSSSSG (r=0.38; p<0.001) (table 3). All players combined reached a mean of 82.67 ± 10.74 % of MSS during SSG (table 4). $$$ Table 3 and Table 4 near here $$$ DISCUSSION The aim of this study was to examine how maximal sprinting speed (MSS) was affected according to the training, match play and test situation, with a special comparison between professional vs. elite amateurs and match-play values vs. SSG. The main findings were that 1) MSS didn’t vary according to the playing level (professional vs. elite amateur players); whereas 2) MSS values differed across SSG, match play and results in 40-m sprint test with difference according to the playing position. Specifically, professional players reached a mean of 92.45±7.49% of MSS during matches, whereas they reached a mean of 82.67±10.74% of MSS during SSG. Professional vs. elite amateur The first aim of the present study was to analyse MSS reached during elite soccer matches and to compare the results according to the players’ level (professional vs. elite amateur) and their playing positions. A significant interaction was found between the level of players and their playing positions (p<0.05) on the MSStest but the results showed no significant differences between the same playing positions in the different groups (WD pro vs. WD amateur; CD pro vs. CD amateur, etc.). Furthermore, no differences between groups were found significant in the MSSmatch and %MSS observations. It is possible that, as professional players played pre-season friendly matches, the peak running speed they achieved could have been impacted by this moment of the season. However, the results indicated that, in terms of individual speed qualities and in term of speed needs during a soccer match, there were no differences between professional players and elite amateur players. Furthermore, although these players competed in four divisions apart, the elite amateur group was also composed of elite amateur young soccer players, who trained every day. Thus, both groups were considered as “high-level” soccer players. Consequently, results could have been different if comparing professional players to elite amateur players who trained significantly less with lower abilities. It was well known that differences among professional and elite amateur matches are related to the ability to repeat sprints, the total distance sprinting, the physiological responses to high intensity actions and the technical skills (19,36), however the present analyses completed the literature findings in showing that differences among professional and elite amateur matches did not reside in differences in the top speed qualities like MSS or the %MSS reached.
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
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In this context, it appears that professional (first league) and elite amateur soccer players reached and presented the same MSS during match play, however, differences were found between playing positions. Indeed, when groups were pooled together, the results showed that FW (31.93±1.37 km.h-1; p<0.005), WM (31.81±1.37 km.h-1; p<0.05) and WD (31.67±1.37 km.h-1; p<0.05) reached higher MSStest than CD (30.55±0.99 km.h-1). The present results were not in accordance with those from Ferro et al. (24) who found no significant differences between FW, WM, WD and CD in a 30-meters MSStest. The difference in the competition level of players tested could explain the difference between the two studies. Indeed, they observed competitive students when we observed high-level players. It is possible that the central players (CD an CM) of the present study were more able to anticipate ball trajectories, opponents moves and thus to position correctly on the pitch during matches. Moreover, their specific central position did not impose them to go as fast as wide positions players or forward who used their speed to create goal situations in the deep spaces of the pitch. So, it is possible that for the elite soccer players tested in this particular context, MSStest of CD and CM would not be as high as MSStest of WD, WM and FW because they would not need to reach a high MSS during match situations and thus, in long term, they would not need to develop as high MSS as the other playing positions. The observations of MSSmatch confirmed the different speed (related to tactical) needs among playing positions during the match. Indeed, FW (29.98±1.92 km.h-1) and WD (30.02±2.18 km.h-1) were faster than CM (28.13±2.45 km.h-1; p<0.05). These observations were in accordance with those from Bradley et al. (7) and from Andrzejewski et al. (1) who found that FW, WM and WD were faster than CD during matches, not mattering if they were international players or elite domestic players. The present results were also different with those from Kaplan et al. (28) who found no differences between playing positions according to a shuttle run test (10 x 5 meters. Differences between the two studies could be explained by the fact that they observed repeated-sprint ability on a short distance (5 meters) whereas we observed the unique and best MSS reached in a higher running distance (40 meters) and the speed reached in a 5 meters could not be as high as the speed reached in a 40 meters (25). However, because elite soccer is a very complex sport, it remains important to keep in mind that the physical activity of the players on the pitch is affected by many parameters (e.g. technical, tactical, environmental, etc.) that could prevaricate the analyses. Moreover, no significant differences between playing positions were found when analysing the %MSS reached during matches. Such results could be explained by the large inter-individual variations, represented here by the mean of all mixed players (92.45%±7.45%) and the large SD observed (from 4.85% to 11.33%). Indeed, some of the players observed reached their individual best MSS during the match and not during the test (e.g. 25 players). Their %MSS was thus settled to 100%, increasing also the variability in between players. Al Haddad et al. (3) found a strong correlation between MSStest and %MSS reached during matches (e.g. r=0.69) that was not confirmed in the present study. The means of the playing positions we observed were all above 90% of %MSS during matches while some of theirs were below 90% (e.g. CD, CM and what they called the second striker). They observed young players of 15.0±1.2 years old while we observed adults (24.3±2.6 years). As the age influences the speed abilities (10,30,32), differences between our two studies might be related to the different population observed. Furthermore, their players were certainly in their growth period and their MSS was not fully developed with the same level of maturity for every player. Match vs. SSG
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
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The second aim of the present study was to compare the MSS reached during match play and training including SSG with different rules and formats. The MSSmatch (28.66±1.93 km.h1 ) were found to be higher than the MSSSSG in all situations (mean 23.98±3.26 km.h-1 from 19.94±2.14 to 25.67±3.39 km.h-1; p<0.01). The mean average of MSSSSG reached was 23.64±3.08 km.h-1 representing 82.67±10.74 % of MSSmatch (from 69.75 to 89.81%). Casamichana et al. (12) found similar results comparing the physical activity of a friendly match and 3 SSG formats (3 vs. 3, 5 vs. 5 and 7 vs. 7). Over semi-professional players, they found that MSSmatch was clearly higher ( 27.0 km.h-1) than mean MSSSSG ( 20.3 km.h-1). So it was clear that the match situation made players reached a higher MSS than different SSG situations. These observations were probably related to the different context (competition vs. training) as competition may have more stake and motivational aspects with a bigger pitch area giving more space for players to take speed. Furthermore, it is important to clarify that, while modulating SSG rules and pitch area might make enable greater speeds, the stimulus of SSG alone might not be enough to maintain or build maximal speed in soccer players. Thus, coaches are advised to include additional specific speed drills to SGG in order to prepare players for competition with a suitable stimulus of MSS. Differences were observed amongst the playing positions as WD and WM were both faster than CM (p<0.001, ES=0.28) and WD was also faster than CD (p<0.001, ES=0.28). The small effect observed might be explained by the fact that some SSG situations (situations without GK) did not require players to occupy a specific position on the pitch. For example, while playing a 5 vs. 5 “ball-conservation”, all players positioned like they wanted on the pitch and consequently had the same motion characteristics. What was observed and discussed above about the differences in the MSSmatch amongst playing positions was also observed here with the MSSSSG since central players reached lower speed than wide players in match and SSG situations. As the purpose of training is mainly to specifically prepare players for the competition, these observations confirmed that SSG are well adapted to specifically train elite players for the high-speed physical activity according to their playing position. It was also observed that CM (86.70±8.98%) reached a higher %MSSmatch than CD (77.62±12.30%) and WD (82.10±10.11%) during the SSG situations (p<0.005) probably because they are concerned both in offensive and defensive phases. In the present study the SSG was recorded without any specific tactical aspects, but this component should greatly affect the physical activities. The tactical options that coach chose induced different defensive and offensive roles and would have affected differently each playing position. Thus, although the present study did not focus on tactical SSG requirements, coaches need to have a special attention to this component. !
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The present study was the first one to observe the influence of the rules, the number of players involved and the pitch sizes on the MSS during SSG. Rules of the situations were found to have a role in the difference of MSSSSG. In the first place, the situations with goalscoring (with goalkeeper or with mini-goals) situations offered a higher MSSSSG than ball conservation. These findings might be explained by the fact that goal-scoring situations induced to be organized and play similarly to match-play, and therefore players needed to run faster to create goal situations; whereas during the ball-conservations, the technical and tactical skills with a continuously high intensity activity might predominate over the highspeed running activity. Several authors suggested that the presence of goals and goalkeepers might be more motivating and so increased players’ involvement into the sided-games (17). This motivational aspect could have also influenced the MSS reached during the sidedgames. Furthermore, as players had to simultaneously protect their own goal while trying to score, a higher physical activity was imposed during the SSG with goals (2) making these higher speed running having more impact on the games. In the second place, the pitch area
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per player (r=0.45) and the use of pitch length (r=0.53) were also influent on the MSSSSG. The bigger the area per player, the higher MSSSSG; and the longer the pitch, the higher MSSSSG. These findings were also in accordance with current literature, which stated an increase of physical activity with pitch size as players had more space to cover while attempting to attack (score or conserving the ball) or defend (getting back the ball or protecting their own goal) (2). Finally, the number of players involved also had a significant influence on MSSSSG (r=0.38; p<0.05). The more players, the higher MSSSSG. These findings were in accordance with the current literature and confirmed what authors observed over high intensity activity (13,26,33,35). The more players involved, the more the SSG situations were close to the match situation and the more MSSSSG were close to MSSmatch. The present study confirmed the current finding about the high intensity activity of during training and match, and was the first one to observe the MSS reached during SSG of elite soccer players. From the data it can be concluded that no differences were observed between elite professional players vs. elite amateur players in the MSS reached during matches. Differences were observed between playing positions, as wide players reached higher MSS than central players, probably because they are more frequently involved in decisive actions to unbalance the opponent and create goal situations. Differences were also observed between the MSS reached during match play when compared to SSG. The analysis of the SSG rules revealed that the closer the SSG was to the match situation in term of surface area, number of players involved and the presence of goals and GKs, the closer the MSSSSG was to the MSSmatch. During the sided-games, wide players reached a higher MSSSSG than central players, confirming the relevance of SSG as specific soccer training drills. PRACTICAL APPLICATION Current findings might help individuals involved within the physical preparation of players (e.g. technical coaches, fitness coaches, and sport science staff) when developing training programs and training sessions in line with the playing positions, and with the levels of high speed running targeted to reach during specific training drills like sided-games. Indeed, the closer to match-play situations regarding the rules with goals, goalkeepers, the larger pitch sizes and greater number of players involved, the higher sprinting speed running players would reach during sided-games. However, coaches are advised to add specific speed drills to sided-games in order to elicit a stimulus of high-speed running high enough to prepare players for competition. ACKNOWLEDGEMENTS The authors want to thank all the staff and players involved in the study. The authors also want to state that the results of the present study do not constitute endorsement of the product by the authors of the NSCA. REFERENCES 1. 2.
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J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
1
Table 1. Small-sided games details and rules Type of SSG
2
12
11 vs. 11 10 vs. 10 9 vs. 9 9 vs. 9 8 vs. 8 8 vs. 8 8 vs. 8 7 vs. 7 7 vs. 7 6 vs. 6 6 vs. 6 5 vs. 5 5 vs. 5 5 vs. 5 4 vs. 4 SSG=small-sided-game,
Rules
+ GK + GK + GK + GK + GK Score in mini goals Ball-conservation Ball-conservation + GK + GK + GK + GK Ball-conservation Score in mini goals + GK GK=goalkeeper
Pitch size (m) 102 x 66 60 x 50 70 x 55 50 x 60 60 x 40 60 x 50 45 x 50 40 x 50 34 x 38 50 x 60 40 x 40 40 x 36 50 x 40 40 x 30 40 x 42
Area per player 2 (m ) 306 150 212 166 150 185 140 142 92 166 133 142 166 120 210
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
1
2 3 4 5 6
13
Table 2. Maximal and percentage of maximal sprinting speed reached by soccer players. All Variables Group CD WD CM WM FW players MSStest m 30.59 31.02 30.89 31.54 32.26 30.93 Pro (km.h-1) sd 1.08 1.26 1.42 0.99 1.18 1.37 MSStest m 30.55 32.18 31.47 31.60 30.76 31.41 Amateur (km.h-1) sd 0.99 1.28 1.78 1.72 1.42 1.60 MSStest m 30.56 31.67 31.12 31.81 31.93 31.28 Combined (km.h-1) sd 1.04 1.37 1.58 1.37 1.37 1.46 MSSmatch m 27.95 29.13 28.17 30.12 30.18 28.60 Pro (km.h-1) sd 4.00 2.15 2.62 1.59 1.94 2.89 MSSmatch m 29.00 30.70 28.06 29.39 29.28 29.07 Amateur (km.h-1) sd 2.49 2.02 2.21 2.96 1.80 2.47 ! ! MSSmatch m 28.25 30.02 28.13 29.86 29.98 28.93 Combined (km.h-1) sd 3.63 2.18 2.45 2.14 1.92 2.74 m 91.32% 93.88% 91.16% 95.48% 93.58% 91.62% % MSS Pro sd 12.37% 4.93% 7.01% 3.98% 5.80% 8.08% m 94.98% 95.40% 89.28% 92.54% 95.15% 92.51% % MSS Amateur sd 8.17% 4.87% 6.74% 4.83% 2.81% 6.00% m 92.38% 94.74% 90.42% 93.88% 93.93% 92.45% % MSS Combined sd 11.33% 4.85% 6.92% 4.99% 5.29% 7.49% MSS=maximal sprinting speed, MSStest=tested MSS, MSSmatch= MSS reached in match, CD=central defenders, WD=wide defenders, CM=central midfielders, WM=wide midfielders, FW=forwards. $ higher than CD for the same measure ($:p<0.05, $$:p<0.01, $$$:p<0.001) ! higher than CM for the same measure (p<0.05)
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
1 2
Table 3. Maximal sprinting speed of elite soccer players reached during different types of small-sided games and a match Playing positions SG types Match 10 vs. 10 + GK 9 vs. 9 + GK (70x55m) 9 vs. 9 + GK (50x60m) 8 vs. 8 + GK 8 vs. 8 (mini goals) 8 vs. 8 7 vs. 7 7 vs. 7 + GK 6 vs 6 + GK (50x60m) 6 vs 6 + GK (40x40m) 5 vs. 5 + GK 5 vs. 5 5 vs. 5 (mini goals) 4 vs. 4 + GK All SSG combined
3 4 5 6 7 8
14
CD
WD
CM
WM
FW
All players
m 29.53
sd 1.34
m 30.25
sd 1.48
m 26.48
sd 0.95
m 29.40
sd 0.57
m 27.00
sd 0
23.07
0.32
25.95
1.54
24.10
1.64
23.20
5.37
27.00
0
24.49
2.31
25.50
1.32
27.95
2.04
24.45
4.49
23.80
1.41
24.10
0
25.56£
2.97
22.30
3.29
27.40
1.32
23.70
2.10
26.35
1.20
27.30
0
25.09$
2.80
25.30
2.21
25.70
1.56
23.83
1.98
26.45
1.63
25.10
0
25.14£
1.82
26.30
1.54
27.80
2.02
22.58
2.96
28.65
1.20
20.80
0
25.61
3.33
22.43 23.17
2.95 0.58
23.83 23.25
1.84 2.98
20.90 21.50
0.62 1.35
25.20 23.50
0.14 1.56
20.60 20.10
0 0
22.66 22.54
2.22 1.97
20.73
3.70
19.38
0.56
20.03
2.44
20.90
1.70
17.60
0
19.94
2.14
23.17
5.62
27.68
1.59
25.40
2.45
26.30
4.95
25.00
0
25.67
£
3.39
24.20
0.96
26.70
2.41
23.80
2.87
25.25
2.47
24.90
0
25.00£$
2.31
24.40
4.68
23.13
3.59
22.95
1.95
21.05
0.35
23.50
0
23.08
2.88
17.27
0.91
22.93
2.29
22.00
1.02
22.15
1.34
19.90
0
21.12
2.58
20.30
6.88
22.83
1.62
23.65
2.06
22.50
0.57
25.90
0
22.69
3.36
22.33
1.42
22.98
2.66
22.40
0.51
22.45
1.34
20.50
0
22.42
1.59
22.89
3.53
3.12
22.95
2.44
2.81
23.02
3.04
23.64
3.08
CMCD
24.82
CM
24.13
m sd *£$ 28.66 1.93
CD=central defenders, WD=wide defenders, CM=central midfielders, WM=wide midfielders, FW=forwards. GK: presence of goals and goalkeepers * Higher than all others SSG types (p<0.01); £ Higher than 7vs.7 + GK rule (p<0.0005); $ Higher than 5vs.5 rule (p<0.0005) CM Higher than CM (p<0.001); CD Higher than CD (p<0.001)
J Strength Cond Res. 2016 Sep 23. [Epub ahead of print]. DOI: 10.1519/JSC.0000000000001642
1 2
Table 4. Percentage of match maximal sprinting speed of elite soccer players reached during different type of small-sided games Playing positions SSG types 10 vs. 10 + GK 9 vs. 9 + GK (70x55m) 9 vs. 9 + GK (50x60m) 8 vs. 8 + GK 8 vs. 8 (mini goals) 8 vs. 8 7 vs. 7 7 vs. 7 + GK 6 vs 6 + GK (50x60m) 6 vs 6 + GK (40x40m) 5 vs. 5 + GK 5 vs. 5 5 vs. 5 (mini goals) 4 vs. 4 + GK All SSG combined
3 4 5 6 7 8
15
CD
WD
CM
WM
FW
All players
m
sd
m
sd
m
sd
m
sd
m
sd
m
sd
78.18
2.53
85.83
4.49
91.05
5.79
79.10
19.80
100.00
0
85.73
9.37
86.40
4.35
92.33
3.23
92.14
14.82
81.01
6.37
89.26
0
89.17£
8.77
75.83
13.48
90.62
2.94
89.76
10.37
89.68
5.81
101.11
0
87.82£
10.40
85.83
9.04
84.92
1.15
90.02
7.46
90.04
7.26
92.96
0
87.88£ !
6.13
89.34
9.46
91.82
2.50
85.12
8.91
97.43
2.21
77.04
0
89.12
7.93
75.92 78.49
8.58 1.69
78.72 77.10
3.82 11.22
78.97 81.15
2.10 2.12
85.73 80.00
2.13 6.83
76.30 74.44
0 0
79.02 78.78
5.08 6.20
69.95
9.72
64.10
1.62
75.68
9.49
71.16
7.14
65.19
0
69.75
7.90
78.33
17.50
91.83
9.48
95.95
8.90
89.31
15.12
92.59
0
89.81
£
12.15
82.08
5.57
88.27
6.74
90.01
11.76
85.82
6.77
92.22
0
87.37£$
7.86
82.45
13.64
76.43
11.37
86.68
6.61
71.60
0.18
87.04
0
80.72
10.08
58.50
2.91
75.89
7.84
83.23
5.88
75.31
3.12
73.70
0
74.02
10.35
69.53
26.76
75.52
5.39
89.29
6.47
76.53
0.45
95.93
0
79.77
14.35
75.86
8.07
75.99
8.77
84.68
3.27
76.33
3.10
75.93
0
78.49
6.89
82.10CM
10.11
86.70
8.98
82.07
9.62
85.26
11.27
82.67
10.74
77.62CM 12.30
CD=central defenders, WD=wide defenders, CM=central midfielders, WM=wide midfielders, FW=forwards. GK: presence of goals and goalkeepers £ Higher than 7vs.7 + GK rule (p<0.0005); $ Higher than 5vs.5 rule (p<0.0005); ! Higher than 8vs.8 (p<0.0005) CM Lower than CM (p<0.005)