STARTER FORCE LISTS
R A ATKIN TKIN Spear Warriors
Ratkin Army Special Rules
Unit Size
Alignment: Evil
Infantry
Sp Me Ra
De Att
Ne Pts
Regiment (20) 6
5+
–
4+
15
Horde (40)
5+
–
4+
30 17/19 180
6
12/14 110
Special
Pack Mentality
Phalanx
Unless specified otherwise, all nonirregular, infantry Regiments in this list have Rallying (1) and all non-irregular, infantry Hordes have Rallying (2).
Shock Troops
Rallying! (n)
Unit Size
Friendly non-allied units within 6” have +n to their Waver and Rout Nerve values. This is non-cumulative - use highest n value if multiple units with Rallying! are in range.
Troop (10)
Infantry
Sp Me Ra
De Att
Ne Pts
6
3+
–
4+
10 10/12 100
Regiment (20) 6
3+
–
4+
12
Horde (40)
3+
–
4+
25 21/23 240
6
14/16 145
Special Crushing Strength (1)
Options
Generic Special Rules
• Exchange shield for two-handed weapon for free (lower Defence to 3+, gain Crushing Strength (2))
Omniscient This units ranged attacks may be used against a target in any arc, not just its front.
The Blight Unit Size
Tunnel T unnel Slaves* Unit Size
Infantry
Sp Me Ra
De Att
Infantry
Sp Me Ra
De Att
Regiment (20) 6
4+
5+
3+
12
–/15 155
Horde (40)
4+
5+
3+
25
–/19 255
6
Special
Ne Pts
Regiment (20)
6
6+
–
2+
12 12/14 50
Crushing Strength (1), Ensnare, Stealthy.
Horde (40)
6
6+
–
2+
25
Options
Legion (60)
6
6+
–
2+
30 23/25 120
Warriors Unit Size
16/28 85
• Exchange two-handed weapons for throwing weapons for free, while losing Crushing Strength.
Infantry
Sp Me Ra
De Att
Ne Pts
Ne Pts
Blight Impalers
Regiment (20)
6
5+
–
4+
12 12/14 90
Unit Size
Horde (40)
6
5+
–
4+
25 2 5 17/19 150
Regiment (20) 6
4+
Horde (40)
4+
Sp Me Ra 6
Special Ensnare, Stealthy.
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Infantry De Att
Ne Pts
–
4+
15
-/15 155
–
4+
30
-/19 255
STARTER FORCE LISTS
Clawshots Unit Size
Infantry
Sp Me Ra
Troop (5)
6
5+
4+
De Att 3+
5
Ne Pts 8/10
Vermintide* Unit Size
90
Special
Large Infantry
Sp Me Ra
De Att
Ne Pts
Regiment (3)
6
5+
–
3+
12
9/12
60
Horde (6)
6
5+
–
3+
24 12/15 90
Long Barrelled Rifles, Piercing (2), Reload!, Big Shield. Notes
Special
25 x 50mm base.
Vicious, Height 0.
Scurriers Unit Size
Infantry
Sp Me Ra
Troop (10)
6
5+
4+
De Att 3+
8
Ne Pts
Mounted Warriors Unit Size
10/12 90
Sp Me Ra
Troop (5)
Special
Cavalry De Att
Ne Pts
9
4+
–
3+
8
9/11
95
Regiment (10) 9
4+
–
3+
16
12/14 145
Throwing Weapons, Nimble, Vicious.
Options
Special
• Swap Throwing Weapons for Light Crossbows for +20 pts
Vicious, Nimble, Thunderous Charge (1). Notes: This unit does not have Rallying!.
Giant Rats with Handlers Infantry Unit Size
Sp Me Ra
Troop (10)
De Att
Ne Pts
7
5+
–
3+
10
8/11
Regiment (20) 7
5+
–
3+
15
11/14 100
Weapon Team
70
Unit Size
Sp Me Ra
1
Special Vicious, Nimble.
War Engine
6
–
–
De Att 4+
*
Ne Pts 8/10
60
Special Breath Attack (12), Individual.
Options
Brutes Unit Size
Large Infantry Sp Me Ra
De Att
• Storm of Lead: Gain Piercing (1) for +15 pts.
Ne Pts
Regiment (3)
6
4+
–
4+
9
11/13 105
Horde (6)
6
4+
–
4+
18 14/16 165
Shredder
Special
Unit Size
Crushing Strength (2), Fury.
1
War Engine
Sp Me Ra 4
–
5+
De Att 5+
3
Ne Pts 10/12 100
Special Reload!, Blast (D3), Piercing (2), Height 2.
Brute Boomers Unit Size
Large Infantry
Sp Me Ra
De Att
Ne Pts
Regiment (3)
6
5+
–
4+
9
Horde (6)
6
5+
–
4+
18 14/16 240
Artillery
11/13 155
Unit Size
Special
1
Crushing Strength (1), Breath(Att), Piercing(2).
War Engine Sp Me Ra 6
–
5+
De Att 4+
2
Ne Pts 8/10
Special Reload!, Blast (D3+1), Indirect Fire, Piercing (1), Vicious.
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90
STARTER FORCE LISTS
Mutant Rat-fiend Unit Size
Sp Me Ra
1
7
4+
–
Monster
Warlock
De Att
Ne Pts
Unit Size
4+
-/18 210
1
1D6+7
Hero(Inf) Sp Me Ra 6
3+
–
Special
Special
Crushing Strength (2), Thunderous Charge (1), Regeneration (5+) Vicious, Strider.
Individual, Lightning Bolt (4)
De Att 5+
6
Ne Pts 9/11
80
Options • Mount on a Giant Rat, increasing Speed to 9 and changing type to Hero(Cav) (+15 pts) • Wind Blast (5) (+15 pts)
Rattlewagon Unit Size
Monster
Sp Me Ra
1
7
4+
-
De Att 5+
• Bane-chant (3) (+20 pts)
Ne Pts
1D6+6 13/15
140
Special
Warlock with Death Engine
Crushing Strength (1), Thunderous Charge (1).
Options
Unit Size
• Lightning Bolt (3) (+30 pts)
1
Sp Me Ra 6
5+
4+
Hero(Mon)
De Att
Ne Pts
5+ 2D6+1 -/19 230
Notes
Special
50 x 100mm base.
Firebolt, Piercing (4), Inspiring, Shambling, Omniscient
Options • Heal (4) (+20 pts)
Blight Lord Unit Size
Hero(Inf)
Sp Me Ra
1
6
4+
–
De Att
Ne Pts
4+
-/13
6
• Bane-chant (3) (+15 pts) Notes
90
50 x 100mm base.
Special Crushing Strength (1), Individual, Ensnare, Stealthy, Inspiring (The Blight only).
Options • Mount on a Giant Rat, increasing Speed to 9 and changing type to Hero(Cav) (+20 pts)
Assassin
• Exchange shield for two-handed weapon for free (lower Defence to 4+, gain Crushing Strength (1))
Warchief Unit Size 1
Unit Size
6
3+
–
De Att 5+
6
Sp Me Ra 6
3+
3+
De Att 4+
Ne Pts
4+ 10/12 100
Special Throwing Weapons, Individual, Piercing (1), Stealthy, Crushing Strength (1), Vanguard, Vicious
Hero(Inf)
Sp Me Ra
1
Hero(Inf)
Ne Pts 12/14 110
Special Individual, Inspiring, Crushing Strength (1)
Options • Mount on a Giant Rat, increasing Speed to 9 and changing type to Hero(Cav) (+20 pts) • Exchange shield for two-handed weapon for free (lower Defence to 4+, gain Crushing Strength (1)).
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STARTER FORCE LISTS
Army Standard Bearer
Hero(Inf)
Demonspawn [1]
Unit Size
Ne Pts
Unit Size
1
Sp Me Ra 6
5+
–
De Att 4+
1
8/10
45
1
Sp Me Ra 6
3+
–
Hero(Mon) De Att 5+
Ne Pts
13 16/18 320
Special
Special
Individual, Inspiring
Lightning Bolt (5), Crushing Strength (3), Inspiring
Options • Gain Speed 10 and Fly (+50 pts).
Starter Force Lists If you wish to keep up to date with the Ratkin list as the beta-testing phase progresses, you can do so here.
If you wish to contribute feedback and battle reports to help balance the list, please do so here.
www.manticgames.com
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