KD Curriculum
1/10/15 4:18 PM
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A STRATEGIC STREET SELF-DEFENSE
An OVERVIEW of some of the various Jun Fan / Jeet Kune Do Curriculum's
Seattle Curriculum
Taky Kimura
Gin-Lai or Salutation Bi-jong or ready stance
! (Incorporating the Centerline Theory) Immovable Elbow Theory Four Corner Theory Footwork: a. Forward b. Backward c. Shifting right d. Shifting left Sil Lim Tao (basic form taught in Seattle) Straight punches and elbow punches and various body punches Bil-jee (finger jab) Kicks: a. Forward straight heel kick b. Forward shovel kick c. Side kick 1- Low side kick d. Low toe kick e. Groin toe kick f. Hook kick (medium & high) g. Spinning back hook kicks Chi Sao (sticking hands)
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Blocks: a. Tan sao b. Bong sao c. Gong sao d. Vertical fist punch e. Fook sao or elbow contained bent wrist block f. Palm strikes - vertical - side - and palm up Techniques: a. Pak sao b. Lop sao c. Chop chuie - Gwa chuie d. Pak sao lop sao gwa chuie e. Lop sao chung chuie lop sao chung chuie f. Chop chuie gwa chuie lop sao chung chuie
Oakland Curriculum
James Yimm Lee
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1. Salutation 2. Kicking Drills: a. Five corner kicking: alternating kicks between left and right foot. b. Five corner kicking: from low to high. c. Clockwork kicking: real-time kicking with the closest weapon. d. Combination clockwork kicking & hitting: advanced. Key: real-time, no hesitation, closest weapon to closest target. 3. Stance: Bi jong a. Lead stance: shuffle, front, rear, side. b. Form is the essence, balanced, smooth, feet stay on the ground, (skating) c. Strictly lower body movements: each movement is independent. d. Comfortable and alive, natural bounce, not rigid or stiff with hops or jumps. e. Shuffle to various strikes and kicks. Key: be alive and comfortable. 4. Evasive Maneuvers a. Evade various strikes (some exaggerated to make easier) b. Evade various kicks. c. Evade various combinations of strikes and kicks. d. Minimal movement to make opponent miss. - Know what position and distance is safe for you. - Individualize and adapt to the size and reach of the opponent. f. Evade and counter: after learning the above. Keys: Better to miss by an inch then to block by a mile. - To block is to get hit. - Don't engage the opponent, disengage him. (e.g. don't tangle yourself in blocking and trapping movements) - The whole idea is to intercept his physical and emotional intent to hurt you.
5. Classical versus the New (modern) a. Sil lim tao: performed the classical way. b. Regarding trapping: cut the movement in half for realism. - Concentrate on speed and economy. Key: economy of motion, efficiency. c. Hook punch: closer to the body then a boxer. - Elbow next to the rib, much tighter and compact. Key: centerline theory (from the center, not outside or wide). - Take the skin (or paint) off of your ribs. d. Rear heel kick: tighter, m ore centered. Key: Take the skin (or paint) off the inside of your legs. 6. Separate punching drills: a. Centerline punching (rapid): straight-line blast with closing footwork. b. Separate kicking drills - Two Aspects for improved kicking: 1. Power: Water in the hose analogy for transfer of force through target. 2. Speed: Whip analogy for speed of recovery: (e.g. shoe laces pop, kicking a gnat out of the air) c. Combine, blend power with speed drills, make adjustments. Keys: Delivery system - instant, fast relaxed. - Hand before foot - Non-telegraphic (no pre-steps or stutter steps)(for punching: no flinching) - Complete emphasis on speed and economy of motion. - The less you move the better. - Clean and sharp as a two edged sword, pure Chinese Kung-Fu. - Power comes with time, sometimes years; on the spot power. - Speed comes with accuracy. - Proper form and body alignment with balance.
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- Footwork is supposed to be light and easy, not jumping around stiff, but relaxed and smooth without deliberation, angular and instant.
7. Basic Trapping. a. Pak sao b. Lop sao c. Gong sao d. Jut sao e. Tan sao f. Bong sao g. Economy of motion: cut these movements in half. h. One hand trap i. Two hand trap Key: Trapping is only a by-product. - Hit, hit and more hit: not trap, trap and then hit. - While engaging an opponent, if there's emptiness…Hit. - Skim and glide with friction but let the Chi flow. 8. Line drills (Quiet awareness) - Sensitivity: Touch vs. Non-Touch. 9. Distance: Measure your distance a. Safe b. No man's land c. Gates, body positions, and zones Key: Put yourself where you're safe and the opponent is not. - Circle to the outside of the strong side, away from rear hand. - Immobilize the lead leg or hand, after you hit, not before. 10. Practice Drills a. Attack and defense. Key: Stun him first, before obstruction, to break his rhythm or forward momentum. 11. Apparatus training a. Finger jab b. Straight blast c. Side kick: shin, knee target d. Side kick: power through target e. Strikes to traps f. Kicks to traps g. Bridging the gap h. Basic wing chun traps i. Strike to hand immobilization to takedown j. Kick to leg immobilization to takedown k. Backfist (high to low, low to high) Keys: All trapping concludes in hitting - Don't punch and kick at an opponent, kick and punch through him - Broken rhythm (Don't be predictable) - Using the stop-kick as a jab as you incorporate it in footwork (e.g. be loose, fluid, Ali-like) 12. Burning Step: hand to foot impetus. 13. The pendulum: avoidance then following back swiftly and instantaneously. 14. Basic and primary goal: Each student must find his own - Identifying the tools - Using the tools - Sharpening the tools - Dissolving the tools In adapting to the opponent: - The Three Phrases: a. Ice: solid, unchanging, rigid.
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b. Water: liquid, flowing. c. Steam: gaseous, focused pressure.
Los Angeles Curriculum
Daniel Arca Inosanto
Fitness Program a. Alternate splits b. Waist twisting (three times to each side) c. Run in place d. Shoulder circling e. High kicks f. Side kick raise g. Sit-ups h. Waist twisting i. Leg raises j. Forward bends Punching: (Hanging paper, glove, glove pad, wall pad, heavy bag) a. Warm-up - the letting out of water [the idea of dropping the hammer loosely] b. The straight punch (left/right) - with pursuing c. The entering straight right - high - low d. The back fist Kicking: a. Warm-up - (left/right) - letting out of water - the whip b. Side kick - (left/right) [note: choice of group training method] - Facing two lines - In group - One student comes out
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c. Straight kick - (left/right) d. Rear kick e. The shin/knee/groin kicks f. Hook kicks [low first] and toe kick g. Combination kicking - eventually with hand Basic Defense: a. The stop hit - The shin/knee kick - The finger jab (close range) - Any type of kick to fit in b. The four corner counter Power training: a. Isometric training: - The upward outward force - The basic power training - The punch - The kick Classical techniques a. Pak sao b. Lop sao c. Gwa chuie d. Chop chuie/gwa chuie e. Pak sao/gwa chuie f. Double lop sao (a & b) g. Chop chuie/gwa chuie, lop sao/gwa chuie h. Jut sao i. Pak sao/jut sao j. Chop chuie/gwa chuie/jut tek k. Inside gate tan da l. Tan da low/gwa chuie m. Chop chuie/gwa chuie/lop sao Combination: a. Right hand feint with groin kick b. Right kick feint with bil-jee c. Right feint to stomach with right straight to head d. Right feint to head shift to right to stomach.
The Three Facets to Jeet Kune Do 1. Non-Classical: That is, there were and are no classical postures, no unrealistic footwork, no mechanical body movements, no dissection of movement (i.e. "first you do this, then you do this, and then you do this," etc.) as if it were a corpse. Further, there are no two-man cooperation drills and no rhythmic forms. Instead, the art is "alive" and infused with broken rhythm. 2. Directness: There is no passive defense, blocking is considered the least efficient manner of defense. Everything in the art is stripped to its essential components with absolutely no fancy decoration or ornate movements (i.e., if somebody grabs you, punch him!). Students are taught to see reality in its such-ness and not deliberate about it. Simply experience it as it is, when it is. As if, when someone throws something to you, you catch it - you don't first grunt and go into a horse stance. And similarly, when someone grabs you, you hit him - you don't get involved in elaborate joint manipulations and complex maneuvering. 3. Simplicity: a. A daily minimize instead of a daily increase (being wise doesn't mean to "add" more, being wise means to be able to get off sophistication and be simply simple) b. The three stages in Jeet Kune Do 1- Sticking to the Nucleus 2- Liberation from the Nucleus 3- Returning to the original freedom
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Or: "Before I studied the art, a punch was just like a punch, a kick was just like a kick. After I studied the art, a punch is no longer a punch, a kick is no longer a kick. Now that I understood the art, a punch is just like a punch, a kick is just like a kick."
Basic Jun Fan Trapping Progression - 1966 1) Pak Sao Da a) By reference point attachment b) Bridging the gap to attachment c) By feinting then bridging the gap to pak sao da by capturing d) Pak sao da by capturing i) In flight during attack ii) In chambering position before attack iii) In chambering position after attack 2) Types of Pak sao da a) Gnoy da or O’ouy da b) Loy da (two types) i) Inside of wu sao ii) Outside of wu sao c) Jung da d) Ha da 3) Pak sao da to Jik chung chuie 4) Pak sao da – Bong sao – Lop sao da with qua chuie or Sut sao (Fak sao) – Gum sao da 5) Pak sao da – Loy Pak sao da 6) Pak sao da – Chung chuie – Loy P ak sao da 7) Pak sao da – Biu sao as wedge – Pak sao da – Lop sao da - Pak sao da 8) Pak sao da – Biu sao as wedge – Lop sao with chung chuie - Pak sao da 9) Pak sao da – Biu sao as wedge – Lop sao da – right Sut sao (Fak sao) – Gum sao da 10) Pak sao da – Biu sao as wedge – Pak sao da – left Sut sao (Fak sao) 11) Pak sao da – Biu sao as wedge – Lop sao da – Pak sao da – left Sut sao da (Fak sao) 12) Pak sao da – Biu sao as wedge – Lop sao da – right Sut sao (Fak sao) – Cup sao da (Kao sao da) 13) Pak sao da – Jao sao – double Jut Sao – gum sao da – Jang (elbow) 14) Pak sao da – Jao sao – double Jut Sao – Dum tek – Gum sao da - Jang (elbow) 15) Pak sao da – Jao sao – double Jut Sao – rear hand Biu gee or rear chung chuie – Gum sao da to any type of follow up 16) Pak sao da – Jao sao – double Jut Sao – Jong tao (Headbutt) – Sut (knee) – Jang (Elbow) or Gum sao da (Vice versa) 17) Pak sao da – Jao sao – double Jut Sao – Sut (Knee) – Gum sao da – Jang (Elbow) 18) Pak sao da – Jao sao – double Jut Sao – Dum loy tek to knee – Gum sao da – Jang (Elbow) 19) Pak sao da – Jao sao – double Jut Sao – with any combination of headbutt (Jong tao), punch (Chung chuie), knee (Sut), foot stomp (Dum tek), elbow (Jang), Finger jab (Biu gee), any palm strike (Jern), inside stomp kick (Loy dum tek), backhand knifehand (wisk hand), Sut sao / Fak sao etc.
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20) Pak sao da – Go Jao sao da – Ha Jao sao da – Go Jao sao da – double Jut sao – rear hand B iu gee – Gum sao da – Jang (Elbow) 21) Pak sao da – Go Jao sao da – Ha Jao sao da – Go Jao sao da – double Jut sao - G um sao da – Jang (Elbow) – to other combination routes 22) Pak sao da – Go Jao sao da – Ha Jao sao da – pak sao with qua chuie - to other combination routes by energy 23) Half Pak sao da – Lop sao da – Kao sao da inside of lead arm 24) Half Pak sao da – Lop sao da – Pak sao when parry hand passes – Pak Lop sao da 25) Half Pak sao da – Lop sao da – Chung chuie after parry hand passes – Jut Pak sao da – Gum sao da 26) Half Pak sao da – Lop sao da – Huen sao to rear hand Sut sao – gum sao da 27) Fake Pak sao da with delay – Chung chuie after parry hand passes – Jut Pak sao da – Gum sao da 28) Pak sao da – Gnoy Lop sao da – Pak sao da 29) Pak sao da - Gnoy Lop sao da – Loy Kao sao da 30) Gnoy woang pak sao da – Gnoy Lop sao da – Gnoy Lop sao da on the rear arm 31) Half Pak sao da – Lop sao da – Chung chuie behind rear parry – Jut sao da – Gum sao da 32) Half Pak sao da – Lop sao da - Chung chuie behind rear parry - Pak sao da – Lop sao da – Pak sao da 33) Half Pak sao da – Lop sao da - Chung chuie behind rear parry - Chung chuie behind returning parry – Gum sao da – Fak sao da – Gum sao da 34) Choap chuie – Qua chuie – Lop sao with Qua chuie (Rear hand block) 35) Choap chuie – Qua chuie – Pak sao da – bong sao with Lop sao with Qua chuie or Fak sao (Sut sao) (for lead hand block) 36) Choap chuie – Qua chuie –Jao sao to all the basics in the Jao sao series 37) Choap chuie – Qua chuie –Gnoy Lop sao da – Pak sao da 38) Fake Choap chuie – Fake Qua chuie to :1. Juk tek (Ha, Jung, Go) 2. O’ou tek (Ha, Jung, Go) 3. Jik tek (Ha, Jung, Go) 4. Ha hou O’ou tek 5. Hou sut 6. Jung dum tek 7. Jun juk tek 8. Jun qua tek 9. Jun so tek 10. Jun o’ou tek 11. Jun jung dum tek 12. Jun jik tek Numbers 1 to 12 are in the Jun Fan Gung Fu Chum Kiu series. The Jun fan Chum Kiu techniques are not to be mistaken for the Wing Chun Chum Kiu techniques. Jun Fan Chum Kiu techniques are “seeking the bridge” or attachment entering techniques or bridging the gap techniques.
Original Jun Fan Interactive Focus Mitt Drills "1 - 2 Series"
! Feeder throws Jab/Cross combination. Student catches jab. Then student Bob/weaves the cross and follows up with hook/cross/hook and any two kicks of their choice.
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! Feeder throws Jab/Cross combination. Student catches jab and throws a rollback/Jeet Tek to deal with cross. Student then follows up with cross/hook/cross and any two kicks of their choice.
! Feeder throws Jab/Cross combination. Student catches jab and then throws straightlead (cut punch) to deal with cross. Then student follows up with cross/hook/cross and any two kicks of their choice
! Feeder throws Jab/Cross combination. Student catches jab and then uses a shoulder shop to deal with cross. Then student follows up with cross/hook/cross and any two kicks of their choice
! Feeder throws Jab/Cross combination. Student catches jab. Then student slips the cross while throwing a cross/with lead hand parry (Split Entry). Student follows up with hook/cross/hook and any two kicks of their choice.
! Feeder throws Jab/Cross combination. Student catches jab and then uses a Woang Pak Da to deal with cross. Then student follows up with cross/hook/cross and any two kicks of their choice.
! Feeder throws Jab/Cross combination. Student catches jab and deals with cross with a ‘cover/drop step’. Student then follows up with cross/hook/cross and any two kicks of their choice. Note: These drills are done several ways. First they should be done “as is” to learn the correct energy and motions of the drill. Then you must make them alive with both footwork and the proper intensity level. You can then add to the drill by making them more interactive. Before each drill, use these methods as well as come up w ith some of your own:
! Have a feeder/student jab exchange with the feeder acting as the initiator. ! Have the student initiate the drill by throwing a jeet tek (or any technique) and the feeder counter the students attack with the start off the drill.
Original Jun Fan Interactive Focus Mitt Drills "1-3 Series"
! Feeder Throws Jab/Hook combination. Student catches jab. Then student uses Biu Sau Da to deal with hook. Student then follows up with Cross/Hook/Cross and any two kicks of their choice.
! Feeder Throws Jab/Hook combination. Student catches jab. Then student uses a Bob/weave against the hook and follows up with Cross/Hook/Cross and any two kicks of their choice.
! Feeder Throws Jab/Hook combination. Student catches jab and uses shoulder stop to deal with hook. Student then follows up with Cross/Hook/Cross and any two kicks of their choice.
! Feeder throws Jab/Hook combination. Student catches jab and throws a rollback/Jeet Tek to deal with Hook. Student then follows up with cross/hook/cross and any two kicks of their choice
! Feeder throws Jab/Hook combination. Student catches jab and deals with hook with a ‘cover/drop step’. Student then follows up with hook/cross/hook and any two kicks of their choice Note: These drills are done several ways. First they should be done “as is” to learn the correct energy and motions of the drill. Then you must make them alive with both footwork and the proper intensity level. You can then add to the drill by making them more interactive. Before each drill, use these methods as well as come up w ith some of your own:
! Have a feeder/student jab exchange with the feeder acting as the initiator. ! Have the student initiate the drill by throwing a jeet tek (or any technique) and the feeder counter the students attack with the start off the drill.
Ted Wong Jeet Kune Do
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This was the original syllabus of Jun Fan Gung Fu Jeet Kune Do Training coming from the lineage of Sifu Ted Wong Foundation Structure Introduction Brief History Centerline Theory Theory of Facing Economy of Motion Fighting Stance Evaluation JKD On-Guard Position Power Side Forward Theory Position Awareness Exercises Visual Focus Principles The Fighting Measure Four Ranges of Combat Defensive Theory Defensive Zones & Perimeters Basic Tools of Jeet Kune Do Straight Line vs. Curved Motion Footwork & Mobility JKD Fighting On-Guard Position Push Shuffle (Forward & Backward) Pendulum Shuffle (Forward & Backward) Side-stepping (Right & Left) Rocker Shuffle (Initiating Front & Rear) Burning Step (Jamming & Kicking) Stutter Step Stealing A Step Circling (Right & Left) Triangle Step Chasing Step (Pursuit & Retreat) Step-Through Fitting-In Drill Full Pendulum Drill Hop Drill Upper Body Tools Leading Straight Punch Leading Finger Jab Leading Backfist Straight Lead to Body Leading Hook Punch Rear Straight Punch Straight Rear to Body Half-knuckle Fist Hammerfist Shovel Hook Uppercut Palm Hook
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Side Palm Vertical Palm Thumb Hook Clawhand Headbutt Elbow Smash Inner Forearm Smash Shoulder Smash Basic Hand Combinations Rotation Hand Strikes Lower Body Tools Jeet Kune Do Kicking Structure Straight Kick Hook Kick Side Kick Back Kick Spin Back Kick Reverse Kick Inverted Hook Kick Stamp Kick Shin Smash Knee Smash Secondary Techniques Double Kicking Triple Kicking Three-way Kicking Five-way Kicking Intercepting Fist/Stop Kicking Proper Body Mechanics Vertical Fist Structure The Basic Intercepting Fist Four Phase Extension Drill Telegraph Drill Retraction Drill Two-man Intercepting Fist Drill Six-phase Intercepting Fist Drill Three-man Intercepting Fist Drill Single Glove Reaction Speed Drill Double Glove Reaction Speed Drill The Stop Kick Passive vs. Aggressive Kicking Side Stop Kick Stamping Stop Kick Oblique Stop Kick Back Stop Kick Spin Back Stop Kick Stop Kick Free-style Execution Drill Hand & Leg Defense Basic Defensive Theory Parrying vs. Blocking Defensive Zones & Perimeters Explanation of Wu Sao & Mon Sao Pak Sao & Applications Tan Sao & Applications Bong Sao & Applications Goang Sao & Applications Fook Sao & Applications Jum Sao & Applications Kwun Sao & Applications Gaun Sao & Applications
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Lin Sil Die Dar Tan Da, Woang Pak Da, Ouy Ha Pak Da, Loy Ha Pak Da, Goang Da Sliding Leverage Chung Chuie, Bil Jee, Fook Da Shoulder Stop Evasive Tactics (Slip, Duck, Bob & Weave, Snapback, Shoulder Roll) Stop Kicking Lead Leg Jam Reverse Pendulum Energy/Sensitivity I What Is E nergy/Sensitivity training? Three Kinds of Energy Simple Energy Drills (Dissolving Energy) Tan Sao, Bong Sao, Woang Pak, Huen Sao, Fook Sao Lop Sao Switch Drill (Dissolving Energy) Practical Application of Lop Sao Switch Drill Cross Energy Drill (Dissolving Energy) Practical Application of Cross Energy Drill Harmonious Spring Drill (Springing Energy) Double Arm Harmonious Spring Single Arm Harmonious Spring Bridge Punching Drill (Static Energy) Practical Application of Bridge Punching Drill Continuous Pak Sao Drill Practical Application of Continuous Pak Sao Drill Continuous Lop Sao Drill Practical Application of Continuous Lop Sao Drill
Energy/Sensitivity II Basic Five-Way Energy Drill (Forward Energy - Tan Da, Upward Energy - Woang Pak Da/Low H it, Inward Energy - Inner Lop/Qua Chuie, Downward Energy - Rear Pak/Chung Chuie, Outward Energy - Pak Sao Chung Chuie) Woang Pak Drill Practical Application of Woang Pak Drill Inner Lop Sao/Palm Hit/Roll Drill Jut Sao/Straight Punch/Roll Drill Mixed Lop Sao/Jut Sao Roll Drills Boang Sao/Lop Sao Roll Drill (with All S witches) Practical Application of Boang Sao/Lop Sao Roll Drill Don Chi Sao (Single Arm S ticking Hands) Crossed Arm Chi Sao Seong Chi Sao (Double Arm Sticking Hands) Strengthening Drills for Chi Sao Arm Positions Tan Sao Wedge Drill Practical Application of Tan Sao Wedge D rill Tai Chi Push Hands (Single & Double) Practical Application of Tai Chi Push Hands
Basic Trapping Hands What is Trapping Hands? Rules of Trapping The Asking Hand (Mon Sao) Positions of Engagement Highline/Lowline Awareness Simple Traps & Compound Traps Explanation of Leg Checking Use of Seattle Bai Jong Stance (Closed Bai Jong) Basic Highline Pak Sao Drill Basic Lowline Pak Sao Drill Basic Highline Lop Sao Drill Basic Lowline Lop Sao Drill
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Re-Zoning for Safety Basic Highline Lin Lop Sao Drill Basic Highline Inner Pak Sao Drill Basic Highline Inner Lop Sao Drill Basic Jut Sao Drill Basic Jao Sao Drill Basic Fook Sao Drill Energy Change Trapping (Pak Sao to Lop Sao, Lop Sao to Pak S ao, Pak Sao to Jao Sao, Jao Sao to Gum Sao, Gum S ao to Lop Sao)
Advanced Trapping Hands Introduction What is Compound Trapping? Defensive Energies Controlling the Centerline Weapons of Trapping Review of Common Reference Positions & Purpose In Training Review of Asking Hand Techniques Trapping Hand Combinations from Pak Sao Half Beat Insertions Pak Sao Against the Opponent That Likes to Grab Trapping Hand Combinations From The Lop Sao Lop Sao Against the Opponent That Likes to Grab What is Counter-Trapping? Counter Traps for Pak Sao Counter Traps for Lop Sao Use of The Beat Trapping Hand Combinations for Jao Sao Jao Sao Against the Opponent Who Likes to Grab Trapping Hand Combinations from The Lin Lop Sao Lin Lop Sao Against The Opponent That Likes to Grab Body Trapping Combining Trapping & Grappling Combining Kicking with Trapping
Seong Chi Sao with Trapping What is Seong Chi Sao? Explanation of Hand Positions Used (Tan Sao, Bong Sao, Fook Sao) Rotation Sequences Common Mistakes Made While Rolling The Arms Blending The Perimeters First Striking Set (Ten Relatively Easy Movements Involving Simple Traps) Second Striking Set (Ten Slightly More Complicated Movements Involving Some Compound Trapping) Third Striking Set (Ten Complex S equences Involving Compound Trapping & Striking) Fourth Set/Grappling Set (Ten Sequences Involving Simple Grappling Maneuvers) Trapping Exchange Drills from Seong Chi Sao
Entering Skills What is Entering? Fighting Measure On Guard Position (Bai Jong) Basic Entering Footwork (Push Shuffle, Forward Lunge, Stealing A Step, Forward Pendulum, Stutter Step, Burning Step) Primary Entering Tools (Straight Punch, Finger Jab, Backfist, Straight K ick, Side Kick, Hook Kick, Asking Hand, Straightblast) Opening & Closing Lines of Attack Entering Methods (Jik Tek/Chung Chuie, Juk Tek/Bil Jee, B il Jee/Juk Tek, Qua Chuie/Juk Tek, Oou Tek/Qua Chuie, Double Bil Jee, Chop Chuie/Qua Chuie, Ping Chuie/Qua Chuie/Juk Tek/Mon Sao/Pak Sao, Juk Tek/Mon Sao/Lop Sao, Burning Step Side Kick, Double Burning Step Side Kick, Low/High Oou Tek, Low Jik Tek/High Oou Tek, Low Juk Tek/High Oou Tek) Entering Off Jeet Tek Touch & Go Entering Drills
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Grappling/Counter Grappling What is G rappling/Counter Grappling? Arm Bar Choke Side Strangle Wrist Lock Neck Torque Thumb Gouge Figure Four Arm Lock Reverse Arm Lock Claw to Face/Throat (Miscellaneous) Step-through Hip Throw Single-leg Takedown Groin Grab/Tear/Pull Four Basic Leg Traps & Applications Counter-Grappling Tan Sao Grip Release Huen Sao Grip Release Immediate Counter with Hand/Foot Techniques Five Ways of Attack Explanation of Single Direct Attack (SDA) and Single Angulated Attack (SAA) Example of Single Direct Attack & Single Angulated Attack Explanation of Attack By Combination (ABC) Examples of Attack By Combination Explanation of Progressive Indirect Attack Examples of Progressive Indirect Attack Explanation of Hand Immobilization Attack (HIA) Examples of Hand Immobilization Attack Explanation of Attack By Drawing (ABD) Examples of Attack By Drawing
Training with Equipment Heavy Bag Fighting Man Dummy Floor Bag Wing Chun Wall Bag Focus Gloves Forearm Shield Double-End Bag Speed Bag Mook Jong (Wing Chun Dummy) Spring-loaded Mook Jong Spring Arm Kicking Shield Sand Leg Slip & Hit Dummy
Mook Jong Training Mook Jong Familiarization (Explanation of Arms, Leg and Trunk) Conditioning Drills for Hands & Arms (Bong Sao Drill, Pak Sao Drill, Fook Sao Drill, Goang Sao Drill, Mixed Kwun/Gaun Sao Drill) Mon Sao Drills (Asking Hand) Leg Checking & Foot Obstructions Trapping Hand Drills & A pplications On Live Opponent Sliding Leverage Striking
Physical Training Introduction
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Flexibility Training Strength Training Forearm Specialization Abdominal Specialization Special Exercises Cardiovascular Training Training Programs Diet, Nutrition Supplementation & Rest Closing Discussion Speciality Techniques Four Ranges of Combat Longest Weapon to The Nearest Target Timing & Rhythm Drills Broken Rhythm Burning Step Side Kick One & Three Inch Power Punch The Straightblast (Jik Chung Chuie) Trapping Hand Range Headbutts, Knees, & Elbows In Trapping Range Closing Self Defense for the Streets Basic Principles of Self D efense Four Combat Ranges The Fighting Measure Visual Focus Principles The Fighting Stance (Bai Jong) Natural Ready Positions The Interception (Lead Leg Kick, Lead Bil Jee, Lead Straight Punch) The Four Corner Lin Sil Die Dar Movements Countering Specific Attacks (Lead Punch, Rear Punch, Backfist, Straight Kick, Hook Kick, Side Kick, Spin Kick, Wrist Grab, Lapel/Collar/Shirt Grab, Combinations)
Women's Self Defense Basic Principles of Self D efense Four Fighting Ranges The Fighting Measure Visual Focus Principles Vital Targets Striking Techniques for Women (Finger Jab, Claw Hand, Palm Slap, Web Hand, Thumb Gouge, Hammerfist, Finger Fan, Elbow, Headbutt, Knee, Straight Kick, Side Kick, Hook Kick, Back Kick, Stomp Kick) Impact Training The Interception Four Corner Lin Sil Die Dar Movements Special Techniques (Knuckle Grind, Skin Pinch, Bite, Hair Pull) Defense Against Grabs Defense Against Specific Situation Attacks
IMB Academy Curriculum
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GM Richard Bustillo IMB Academy Phase Training SGM Ciriaco "Cacoy" Cañete, the founder of Cacoy Doce Pares and Eskrido (Left) Punong Guro/Sifu Michael Kinsey (Center) GM Richard S Bustillo, founded the IMB Academy in Carson, California. (Right)
Here is a progression of GM Richard Bustillo, this is only one way of many taught at the IMB Academy. There was never a real syllabus that was taught to anyone person, you were always taught in ranges, and you just used what you wanted to teach in each phase. GM Bustillo teaches 1-3 phases at his school in California. What he taught was never fixed in any real order. Like JKD he just went with the flow. Basic outline (Close range) Close range grappling system/program. The highly effective art of Brazilian Jiu-Jitsu, Shooto wrestling, catch as catch can wrestling, Judo and Jujitsu gives a wide variety of position and submission training methods, which strengthen an individual's ability to defend themselves from the ground and standing. (Middle range) Muay Thai Boxing and Western Boxing includes the development of an individual's personal weapons, emphasizing punch, kick, elbow, knee coordination and evasive body movements for an effective defense (Long range) Weaponry self-defense from the Filipino Martial Arts of Kali, Arnis, Escrmia, featuring single and double stick coordination drills that provide a better awareness towards the various angles of offense, defense, and counters & recounters. The Kali / Eskirma / Arnis syllabus; at IMB Academy consists of the fundamental basic coordination and exercises for twirling, angling, footwork for defense, offence and counter techniques. The intermediate stage continues with the lines of attack for the numbering system of many different styles of K EA for defence and disarming techniques. Pormas or forms are added to enhance weapon control and handling. Advance stage is the sparring training of single or multiple attacks. Weapons against empty hand sparring is also introduced at this level
(Self-discovery range) Jeet Kune Do is the philosophies, concepts and training methods of Bruce Lee - increasing an individual's awareness through the understanding of their own personal abilities and limitations The Phase 1 J.K.D. The basic twirling and various numbering systems of many long range Filipino arts are taught at this level. The basic offence / defense / counter hand strikes, kicks, knee and elbow strikes of Muay Thai and boxing are taught for the middle striking range. The close range grapple of floor exercises and basics techniques are taught. The Phase 2 J.K.D. Tan Sao, Basic trapping: Pak Sao, Tan sao, Bong Sao & Applications Goang Sao, Fook Sao, Sliding Leverage Chung Chuie, Bil Jee, Fook Da with applications. Shoulder Stop Evasive Tactics (Slip, Duck, Bob & Weave, Snapback, Shoulder Roll) Stop Kicking Lead Leg Jam Simple Energy Drills (Dissolving Energy) Lop S ao Switch Drill (Dissolving Energy) Continuous Pak Sao Drill, Practical Application of Continuous Pak Sao Drill Continuous Lop Sao Drill, Boang Sao/Lop Sao Roll Drill (with All Switches), Tan Sao Wedge Drill, Defense Against Grabs, Defense Against Specific Situation Attacks Five Ways Of Attack Simple Angular Attack (SAA) and its converse Simple Direct Attack (SDA). Hand Immobilization Attack (HIA) and its counterpart Foot Immobilization attack, which make use of trapping to limit the opponent's function with that appendage. Progressive Indirect Attack (PIA). Attacking one part of the opponent's body followed by attacking another part as a means of creating an opening. Attack By Combinations (ABC). This is using multiple rapid attacks, with volume of attack as a means of overcoming the opponent. Attack By Drawing (ABD). This is creating an opening with positioning as a means of counter attacking. The Intermediate offence / defence / counter hand strikes, kicks, knee and elbow strikes of Muay Thai and boxing are taught for the middle striking range. Intermediate Stick fighting drills and concepts. The close range JKD standing grappling, and floor exercises and intermediate ground grappling techniques are taught. JKD training 1. The breakdown of your fighting stance, principles and concepts that w ork for you! 2. Trapping principles from two hand reference points a. One hand outside
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b. One hand outside, one inside c. Two hand inside d. Two hand outside Basic beginning follow-up combinations a. Straight blast b. Pak sao-Da c. Lop sao-Da d. Jut Sao both hands, Rt. punch to solar plexus e. Cross trap, Lan sao (elbow drop trap) Lt. punch f. Cross trap, Lan sao (elbow drop trap) Lt. punch, Rt. hammerfist, to straight blast g. Pak sao to Lop sao same arm h. Lop sao, pull arm around waist, left hand grab it from behind, ankle pick to throw forward! Development of Swing Gate D rill; a. ball and socket (outside to inside), Circle backfist (inside to outside) Trapping with Lop sao 1. Lop sao, Lt. elbow drop pin, Rt. punch 2. Lop sao-da to Lop sao-da 3. Lop sao to Pak sao-da Inch punch with hands down to your sides hitting through target, Front leg Kicks (Offensive & Defensive) Neg. & Pos. energy 1. Stop kick to shin-knee, with foot work; a. slide b. Step and slide c. shuffle steps d. pendulum. 2. Stop kick to trapping see reference points 3. Stop kick to trapping to locking 4. Stop kick to trapping to grappling takedowns Entries to grappling 1. Lop sao to Lan sao-da to front twist to rear choke 2. Lop sao-da to double leg takedown 3. Lop sao-da to trap to chicken wing 4. Lop sao-da to crossover to armlock 5. Lop sao-da to trap arm around waist with ankle pick takedown to shomach 6. Lop sao-da to trap lead arm around waist, from behind reach around pull out on both knees, head push to tailbone takedown to stomach free lance follow ups 7. Lop sao to ear strike, forearm across throat to rear choke, kick knee out takedown to three point position, shin against opponent back, drill at controling opponent movement in this position. Watch for mass attack! Defenses for jabs and crosses-kicking range 1. Front hand parry, low side kick- to single leg pick 2. Front hand parry low side kick, low round kick- body clinch 3. Parry, side kick, spin back kick- low shoot to high clinch 4. Parry, side kick, spin back kick, backfist, they block, lop sao straight blast- off balance backwards The Phase 3 Counter Traps for Pak Sao, Counter Traps for Lop Sao, Combining Trapping & Grappling Combining Kicking with Trapping, Tek/High Oou Tek) Entering Off Jeet Tek Touch & Go Entering Drills, Arm Bar Choke Side Strangle Wrist Lock Neck Torque Thumb Gouge Figure Four Arm Lock Reverse Arm Lock Claw to Face/Throat (Miscellaneous) Step through Hip Throw Single-leg Takedown Groin Grab/Tear/Pull Four Basic Leg Traps & Applications Counter-Grappling Tan Sao Grip Release Huen Sao Grip Release Immediate Counter with Hand/Foot Techniques, Five Ways of Attack Advanced Single Direct Attack (SDA) and Single Angulated Attack (SAA) Attack By Combination (ABC), Progressive Indirect Attack, Hand Immobilization Attack (HIA) Attack By Drawing (ABD), Trapping Hand Range Headbutts, Knees, & Elbows In Trapping Range, The Interception (Lead Leg Kick, Lead Bil Jee, Lead Straight Punch) The Advanced offence / defence / counter hand strikes, kicks, knee and elbow strikes of Muay Thai and boxing are taught for the middle striking range. Advanced Stick fighting drills principles and concepts. The close range standing grappling, and floor exercises and advanced ground grappling techniques are taught.
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Phase Training Phase 1 Level Training In Phase 1 students are introduced to the basic techniques and training methods from a variety of martial arts. This training has a very specific goal and focus, dealing largely with kickboxing and trapping skills, weapons coordination and movement skills. In Phase 1, techniques are practiced with a minimum of resistance from the partner, and the timing and random variables are limited to allow students to develop an understanding of the this material. Phase 2 Level Training In Phase 2 students are given more resistance in a variety of interactive drills which call for awareness, sensitivity, and an economy of motion that all combine int what we affectionately call "The Flow." This type of training requires that students identify and respond efficiently to changes in distance, structure, pressure, momentum and intention, adjusting their tactics to match or counter those of their training partner. Phase 2 training will consist of many "Closed Circuit Drills", drills which require specific actions from both participants in order to create a specific circumstance or condition. In these drills, each partner plays a role which calls for the other partner's response. This type of drill perpetuates itself, calling sensitivity, rhythm, coordination, and timing, as well as awareness. Phase 3 Level Training Phase 3 will take all of the drills that were learned in Phase 2 and combine them, so that students learn how to effectively transition from one environment of "game" to another. This will also bridge between Arts, often calling for students to move from kicking to striking to trapping to grappling to weaponry and back again. This for m any students is when the training truly becomes "alive." Tactics and strategies for dealing with and identifying types of resistance are developed in detail. Students learn about the psychology of fighting, combination of theory, and how to identify and counter their opponent's intentions. When playing this free flow game it is at its highest level referred to in two ways. In an empty handed focus, we refer to this as "Seek the path." With w eaponry we refer to this as "Anything goes" or "Play it all." The focus of these games are to safely and productively test and develop one's responsiveness to a changing format, environment or skillset. It is important for students to remember that these games, though challenging and interactive, are not meant to be a forum for competition. The objective of this level of training is to round out the student's skills so that they are capable of responding and adapting to nearly any circumstance. this will complete their foundational training, allowing them to prepare for Phases 4 and 5, specifically mental and physical changes in response to training, and personal development and specialization.
SOME EXAMPLES OF AFM WEEKLY BASICS BASICS: March 25-28, 2014 AFM 8/17 Gunting – Lock flow (This is our method: 8 Guntings and 17 Locks) Footwork 1. Step slide with wing chun block punches – to – step thru – to – chain punches. Using Focus Mitts 1. Slide step – to – jab, cross, hook, - to – hubud – to – jab curve step combo. Single Tap Hubud Lubud Wing Chun hands are included in our hubud lubud
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1. Pak sao da 2. Tan sao da 3. Bong sao da 4. Lop sao da JUN FAN 1-2 SERIES Parry the JAB, when the CROSS comes: - - - - Using Focus Mitts 1. BOB & WEAVE (can include punch to mid-section), HOOK, CROSS, HOOK, ADD 2 KICKS - - - SIDE & HOOK 2. SWAY BACK, CROSS, HOOK, CROSS, ADD 2 KICKS - - - SIDE & HOOK 3. DUCK, CROSS, HOOK, CROSS, ADD 2 KICKS - - - SIDE & HOOK
BASICS: April 1-4, 2014 Panantukan 30 count (1-10) With square stance shifting: Jab Cross Rt body hook Lt body hook Rt uppercut Lt uppercut Rt tight hook Lt tight hook Low jab Low cross
Boxing Jab and slip drill / Jab and gunting drill Practice jab and slip with gloves and no helmet or can wear helmet
Focus mitt drills with footwork slide step 1. CROSS, SHOVEL HOOK, CROSS 2. REAR UPPERCUT, HOOK, CROSS >>>> can add lop da or pak da 3. LEAD UPPERCUT, CROSS, HOOK 4. JAB, LEAD UPPERCUT, CROSS
PYRAMID KICKING DRILL Vary with: A. Dum Tek - Stomp Kick B. Jik Tek – Straight Kick C. Juk Tek - Side Kick D. O'ou Tek – Hook Kick
1 x L KICK, 1 x R KICK 2 x L KICK, 2 x R KICK
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3 x L KICK, 3 x R KICK 4 x L KICK, 4 x R KICK 5 x L KICK, 5 x R KICK 4 x L KICK, 4 x R KICK 3 x L KICK, 3 x R KICK 2 x L KICK, 2 x R KICK 1 x L KICK, 1 x R KICK
SOME EXAMPLES OF WEEKLY PHASE LESSONS
LESSON: March 18-21, 2014 Mitt Jabbing – Cross - Hook Take turns jabbing mitt without tellagraffing. Fake lead hand cross, fake rear hook. Bridging the Gap Mid range a. Garbage – Biu gee to pak sao b. Low - high c. High - low - high – pak sao Long range a. Slide step – O’ou tek, Jik tek, or lotus. b. Kick - Biu gee c. Kick – low – high d. Kick – low – high to pak sao Using boxing a. High jab – cross - - - - (ombak) wave footwork defense b. Low to high – cross c. High to low to high – cross Panantukan Jab-Cross Series #1 1. #1 Parry inside gunting, right elbow to sternum, Rt eye wipe, Lt throat webhand, Rt shove, cross, hook, cross, Rt or Lt o’ou tek. 2. #2 A. Parry inside gunting, left elbow to sternum, (he steps back with Rt leg) RT neck hack trip, cross, uppercut, cross, Rt or Lt o’ou tek. B. Parry inside gunting, left elbow to sternum, (he doesn’t step back) Lt neck hack trip, cross, uppercut, cross, Rt or Lt o’ou tek. 3. #3 Parry inside with right hand shove, cross, hook, cross, Rt or Lt o’ou tek. 4. #4 Parry inside gunting, neck hack with left hand trip, cross, uppercut, cross, Rt or Lt o’ou tek.
Jun Fan Trapping Progression 1966 1. Pak sao da to Jik chung choy 2. Pak sao da – Bong sao – Lop sao da with gua choy or Sut sao (Fak sao) – Gum sao da 3. Pak sao da – Loy Pak sao da Parry/Reposte or double pak sao
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a. Parry reposte – lop sao – hubud #1-#2 - don chi with Switches, moving from one drill to the other. b. Mix Jun Fan trapping AFM 8/17 Gunting – Lock flow (This is our method: 8 Guntings and 17 Locks)
LESSON: April 1 - 4, 2014 Panantukan Jab-Cross Series #1 Feeder jabs, you parry or catch with your rear hand, feeder crosses you: Shown from a right lead stance. 1. #5 Parry outside gunting, biu gee, swing arm to shove, cross, hook, cross, Rt or Lt tek. 2. #6 Parry outside gunting, biu gee, swing arm to neck hack with left hand trip, uppercut, cross, hook, Rt or Lt tek. 3. #7 Parry outside, biu gee, to right elbow to his elbow or tricept, to shove, cross, hook, cross, Rt or Lt tek. 4. #8 Parry outside, biu gee, to left elbow to his bicept, to neck hack trip, uppercut, cross, uppercut, Rt or Lt tek. Silat takedown Outside entry Jab – Cross attack. #1 Catch --- to a parry salute eye wipe --- to elbow gunting on the forearm or near elbow --- elbow to bicep or face --- wrap head to left knee --- step left to step back to inside throw or takedown --- goose neck lock. #2 Catch --- to a parry salute eye wipe --- to elbow gunting on the forearm or near elbow --- elbow to bicep or face --- use your shoulder to spring elbow --- down to an armbar --- to a forearm lock take down.
Parry/Reposte or double pak sao a. Parry reposte – lop sao – hubud #1-#2 - don chi with Switches, moving from one drill to the other. b. Add Locks: 1. Arm bar 2. [4] arm lock Don Chi 1. Square stance 2. Left and right stance include Switches - - - - - - - - - - - with foot work 1. Tan 2. Jut Opposite hand switch. Inserting Lop Sao to Don Chi Mantis Drill Double hands fook to tan sao
Last Update: 12/06/2014 * A Private (Not-For-Profit) Exclusive Club. Founded by Punong Guro/Sifu Michael Kinsey 1989-2014 © Applied Fighting Methods™ trademarked since 1996.
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