Roleplaying in the Star Fleet Universe 2nd Printing
updated or GURPs 4th Edition
Compiled by Gary Plana. Additional mateial by Stephen V. Cole, Matthew Fancois, Loren Knight, and Alex Chobot. Edited by Steven P. Petrick and Leanna M. Cole. Cove by Dennis Caleo. Illustations by Alvin Belflower, Dale McKee, Peter Bakija, and Robert Hubby. Computer Graphics by Ted Geibel, Aaon Hendricks, and Stephen V Cole. Deck Pans by Nick Blank .starfleetgames.com/pime GURPS System Design by Steve Jackson. GURPS Une Editor: Sean "Dr Komm Punch SJ Games Playtest Review by Robert Gson m bck l w y c f f f Prime irective by Ty D. O Mk C. ayss: Nick Blank, Ken Burnsde, Aex Chobot, Gah Getgen, Andrew Hardng, Davyd Atwood, C. J. Beting, Jake Bernsten, Eric Braden, Braden, Ku Brown, Br own, Jake Brume Brumey, y, Asan Co as, Andrew Cookson, Sebastan O Couture, Marcus Evenstar, Jamar Fuelen, mothy . Freeby, Thomas Gambe, Fred Greene, J P. Haey, Douglass E Howard, Christopher Kng, Bran Kreuznger, Robn Lamond, Jonathan ang, Dwght brdge, Jm Morgan, Mchae Nichoa, Ro Padia, Kenneth Peters, Crag Pichach, Jonathan Rhee, Steve Schonberger, Bi Schwaz, Rchard Sho, John Sckels, and David Teemann G layss James B., Genn Francis 11, A. Davd Merrit, Jarrett M. Meyer, Dan Thompson. URS and the a-seeng pyramd are regstered trademarks of Steve Jackson Games Incorrat. and the names o al products publshed by Steve Jackson Games ncorrat are registered trademas or trademaks o Steve Jackson Games ncorporated, or are used under cense. URS is copyrght © 2005 by Amarilo Desgn Bureau, nc.; al rghts reseed. Printed in USA URS s pubshed under license rom Steve Jackson Games Incorporated. Some Some eements of ths product are copyrghted by Steve Jackson Games Incorporated and are us wth permssion under that icense. RS s a product of the S F F n Publication Date May 2006 Mnor ixes Apri 05 on page 6 42 45 Mnor ixes May 06 to racial tempate costs. Eements o the Star Fleet Universe are the propey o Paramount Pctures Corporation and are used wth ther permsson.
Roleplaying in the Star Fleet Universe 2nd Printing
updated or GURPs 4th Edition
Compiled by Gary Plana. Additional mateial by Stephen V. Cole, Matthew Fancois, Loren Knight, and Alex Chobot. Edited by Steven P. Petrick and Leanna M. Cole. Cove by Dennis Caleo. Illustations by Alvin Belflower, Dale McKee, Peter Bakija, and Robert Hubby. Computer Graphics by Ted Geibel, Aaon Hendricks, and Stephen V Cole. Deck Pans by Nick Blank .starfleetgames.com/pime GURPS System Design by Steve Jackson. GURPS Une Editor: Sean "Dr Komm Punch SJ Games Playtest Review by Robert Gson m bck l w y c f f f Prime irective by Ty D. O Mk C. ayss: Nick Blank, Ken Burnsde, Aex Chobot, Gah Getgen, Andrew Hardng, Davyd Atwood, C. J. Beting, Jake Bernsten, Eric Braden, Braden, Ku Brown, Br own, Jake Brume Brumey, y, Asan Co as, Andrew Cookson, Sebastan O Couture, Marcus Evenstar, Jamar Fuelen, mothy . Freeby, Thomas Gambe, Fred Greene, J P. Haey, Douglass E Howard, Christopher Kng, Bran Kreuznger, Robn Lamond, Jonathan ang, Dwght brdge, Jm Morgan, Mchae Nichoa, Ro Padia, Kenneth Peters, Crag Pichach, Jonathan Rhee, Steve Schonberger, Bi Schwaz, Rchard Sho, John Sckels, and David Teemann G layss James B., Genn Francis 11, A. Davd Merrit, Jarrett M. Meyer, Dan Thompson. URS and the a-seeng pyramd are regstered trademarks of Steve Jackson Games Incorrat. and the names o al products publshed by Steve Jackson Games ncorrat are registered trademas or trademaks o Steve Jackson Games ncorporated, or are used under cense. URS is copyrght © 2005 by Amarilo Desgn Bureau, nc.; al rghts reseed. Printed in USA URS s pubshed under license rom Steve Jackson Games Incorporated. Some Some eements of ths product are copyrghted by Steve Jackson Games Incorporated and are us wth permssion under that icense. RS s a product of the S F F n Publication Date May 2006 Mnor ixes Apri 05 on page 6 42 45 Mnor ixes May 06 to racial tempate costs. Eements o the Star Fleet Universe are the propey o Paramount Pctures Corporation and are used wth ther permsson.
Other GRPS Books
ore PRIE IRETIVE
Th following ulbooks and manuas pub ishd by Stv Jackson Gams w b found usful by pays of t Thy can povid ad ditional skils uls actons and tactcs. Som wl po vid nonplay chaacts and quipmnt that whl not spcfically atd to th t Ft U, coud b adaptd by GMs (phaps to populat a nw plant fo xploation). Th systm s vast and contnuay xpand xp and ng and you can oftn oftn fnd an an xsting ok that covs th sting you want to to us fo you campaign .
h foowing manuas a (o soon will b) publshd by ADB Inc spcficaly as pa of th t ss and th t Ft U.
S BASIC SET fam ly of Th basic famwok fo th nt olpayng gams . Th 4 C ncuds on l y som of th uls (thos that spcfcaly ap py to th cha act acts s n t his book) If you want to do mo thngs thn th B t s th pac to ook. most-commndd commndd book Essnta fo GMs it is th singl most- Essnta fo plays. Ths us cov vyhng n mo dtail and dpth and povid addtonal nsght nto th gam stuctu. Many of th oth books that would b usfu to play playss wont wok vy w w with out th B t uls. Also avalab s a cam paign manual and a Gammasts Scn. OTER RS ANALS rm SJ Games and nclud v y h in g a ga gam m mast mast could c ould want to snd h s Sta t advntu tam into ay stang nw wolds with ally bza bza nw civlizations Rmmb that that f alin tchno we be ogy is suff cintly advancd o dffnt might as we magi so youd b all st wth ths intsting manuals. TE GURS ANUALS rm SJ Games Th most aglyawaitd G4 books wl suy b and as ths will alow you to buld stashps and fight spac bats. Onc ths books b com availab ADB Inc. w publsh th cosponding data fo th si siss n Also of st st wl b G4 vsons of Tavl Tavl th considabl nt Vokosgan Saga and Tanshuman Spac. Chck hp .sjgams.com/gu pf pfo o contnuall y uatd nfoma .sjgams.com/gu tion on nw lass. RS THIRD EDITI EDITION ON Th thid dtion of ncludd ov books on a wd vaty vaty of subcts subcts fom dinosaus to stam pun k fom obo obots ts to du ngons fom t h wld wst wst to Wold Wa Ky mnts includd sval scincfiction alms Tavl vl Lnsman anshuma n Spac and th ncludng Ta mo gnal p and UtTh manuals. Many of ths manuals can still b found n gam stos stos and on in stos and fom Stv Jackson Gams. Usng con vson data (avalabl on-n) and som ot Gammasts can havst ths manuals fo quipmnt backgounds ba ckgounds stngs plants stashps and oth th ings to popuat and lustat th campaigns. Many of ths wll b uadd to G4 by Stv Jackson Gams. w
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URS LINGONS hn ng g you v wan wantd td to know about th mp Evy h of Stl Stl Gov Govnmnt nmnt how th m p po o s sc sctd td th mi l itay nobty nobty miitay mi itay acadmis acadmi s th th dffnc btwn btwn waios wa ios and and civlians th waio coloni s mi litay anks and pomoton mitay awads and dcoatons th Knights Paladns (th mpos psonal nspctos and auditos) Klingon lgon lgons s th i ntlig ntlignc nc scs that spnd most of th tim spyng on ach oth data on dozns of Kingon ships and much mo. SKU $ Ras Apl GURS ROULANS vythng vyt hng you v wantd to know about thos ds tant cousns of th Vucans . T h oyal fami ly th ol of th pato pato th gat houss and how thy wh l and dal n th back haways of th palac th o of th Intndanc Dpatmnt ntgnc svcs and patoan tams colony pants th pvously-unknown suppssd acs aong th galactc galactc m th dvlopmnt of th cloakng cloakng dvc dvc staships and mu ch mo $ Rlas Ap SKU GURS FEDERATION thng you v wantd to know about th U nitd Evythng Evy daton of Pants. Govnmnt poltical pas th ntllignc agncis Sta t Acadmy suys of a dozn mmb plants Sta lt th Mashas sic copoations copoat ions and th domi nan t o of busnss th Pm Dictv Dict v th Non -Intfnc Doctn and much mo SKU $ Rlas n August INON G UNBOAT DEC ANS Dtaid Dtai d plans n Tavlsca (wth both hxs and squas)) fo th G gunboat (i ncudng its ag command squas systms vaant) showng ngin s cw postions pow systms wapons snsos pa systms and coo cadstock chaacts" chaact s" fo al mmbs of th cw cw.. SKU $ aady avalabl. Additona dck plans wl b mad avaiab duing and byond in a vaty of scals and fomats. Chc k staftgams.com/pms staftgams.com/pms fo t h lats latstt infomation on what ships ships wll b avalab avalab and how to od thm FUTURE RELEASES Dung and w pan to las dtal d tal s of shps sh ps a nd wapons wapo ns ncudng thi Stoan Savs ncluding th Paavian cousns. th Kznts and Lyans. galaxy t h scoug s coug of th galaxy nw acs. Plans a n dvlopmnt fo a magazn" to psnt nw thngs and nw civilizations no on has sn bfo
GURPS PI DV
Gossary
Tabe of Contents
GU s a olpayng gam (RPG) A opaying gam is on n wh ch a f f (th Gam Mast) guids sva plays though an advntu" n which thy play th pas of fctona chaacts. Lk any hobby gaming has its own unqu languag To h lp you un dstand th concpts conc pts and tms usd n ths gam (and oth RPGs) w' sta wth a fw dfntons dventure: Th basc basc unit" of play play in a R PG som tims cad a scnao" A RPG s nv ov untl th plays want to nd it but a sing advntu wll hav a bgnning and an nd. t may last though sval ss sons of pay o b don don n a sng vning. ttrbute: Pat of a chaact's mntal motional o physical phys ical makup (g . stngth intlignc). Campaign: A contn u ng s s o f advntus by a goup. g oup. A campaign wl usually hav a contnung cast of play chaacts and th sam Gam Mast (o tam of GMs). A campagn may mov fom on gam wold to anoth anoth with a logica ason. Th oval goa is fo cha acts to an fom ach advntu so that thy can hand ha nd tough changs in futu advntus. Character: Any bng (pson animal whatv) playd by th GM o a play n an RP G scn"" of an advntu a mting Encounter: On scn btwn th pay chaac chaact tss and on o mo N PCs. Game aster G): Th f who slcts o wts th advntu advntu talks th plays thou gh t a nd judgs th sults H s simultanously th nmy commandng offic off ic and u mpi Game World: A backgound fo play th stting fo fantasy sy caton o a pu blshd an advntu. A GM's own fanta sttng catd spcfcally fo gaming a both xampls Non-layer Character NC): Any chaact playd by th GM. Th GM may conto many chaacts majo and mino. In som campa campagns gns th paty mgh t boow an NPC who s a tchnical xpt ndd fo a mission th GM supvss such us to pvnt pvnt th paty fom msus ing o sacificng th N PC Somtms a gust play thi nk boowd N PC so that ing of joni ng th goup mght us a boowd h dosn't hav to cat a chaact bfo staing arty: A goup of PCs taking pat n th adv ntu layer Character Character C) : Any chaact playd playd by on of th plays plays Typically Typically ach play contos a sngl cha act but som goups pf to to hav ach play conto two o mo o to hav two o mo chaacts and pick on fo ach advntu. Race: Th spcis to which you blong Nonhuman chaacts (lvs dwavs dwavs Kl ingons and Ma ans fo x amp) am p) a co common mmon in RPGs. Roleplayng Game RG): A gam in which th play s tak on th psonatis of imagnay ndivdua ndivduas s o chaacts in a fictonal o histoical gam wod and ty to act as thos chaacts would. Skill: Somthng a chaact knows how to do. Stats Sta ts or stats statstcs: tcs: Numbs ating a chaac chaact's t's ab ts usd to dtmn what ach ach on can and cann ot do. Epanded Gl ossary stafltgams.com/pm stafltgams.com/pm
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PS PIM DITV
Oth GU Poducts Glossay Rescue Res cue R R
[.0] What s GU What is t? ntoducton to th t Ft U U
[2.0] h Advntu Paty omats Chaact Cation Racia Tmpats Acadmy Tmplats
[3.0] A D & Qk Advantags Pks Modifss Modif Dsadvantags Quks
[.0] Sk La ning Sklls Laning Lstt of Sk s Ls
[50] w P Di R oi ng Basics Physica at atss Combat njuy Ilnss and atgu Oth Hazads Jobs
[6.0] m Aw Rputaton Snioty Ponts daton Mdals [] Pomotion
70] h Tchno logy Lvs Ship Equipmnt Psonal Equpmnt Psonal Wans Intspcs Intsp cs Mdcin
[80] h Star Fleet Unverse Gams of th t Ft U Map of th t Ft U Tav Using FB fo Spac Spac Combat Backgound Pm Tad Dck Plans Advntu Sds t Ft U min Pubish's Infomaton
[90] S Sh Sum may of Stashps Shuttlcaft
0.0] A: Rescue on Roon Scnao Rus Index
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Rescue On oon 000 Sw D P Lt m gt you anoth ound" th watss sad whskng away th mpty glasss. Chstoph Plmmons noddd vaguly and tu nd h s attnton to th gl acoss th tabl Sh was swt and ptty and smd gnu nly ntstd n hs pght. I cant blam Fath too much fo bngng m h" Ch stoph sad at ast not snc I mt you." f th sam way" Kalyn pd. I was happy n th county wh I coud wak and d my noth acoss th flds b ut Daddy got a bg pomoton and daggd m h to Roon Cty wh I don't know anyon. Th locas a such snobs. Thy won't hady tak to m snc I am just a county gl ' and don't know anythng about th cty. havn't had a sngl fnd untl l mt you." Lost sous cn gng togth" Chstoph pd tak ng th fld gasss fom th watss. H s fath's cdt cht woud stand a fw mo ounds and fo daggng Chs toph to ths backwat pant that wasn't vn a mm b of th Fdaton yt Fath owd mo than just dnks Chstoph had bn bod ony and angy fo th th months h had bn h but snc mtng Kalyn two nghts ago th ngs had dfntly mpovd. Not that hs fath had notcd Hs convsaton wth Kalyn wandd fom ght to dp fom whch stauant thy mght ty tomoow to what thy aly wantd to do wth th vs Chstoph mntond that h woud b gong to a unvsty n an oth ya and Kayn mn tond that sh had appd fo th off-wold x chang studnt pogam that was pa of th Fdaton's povsonal tad msson Mayb th was hop that somthng sous could com of th chanc mtng? Hav you sn th wnt ghts yt?" Kayn ask d. No what a thy?" Chstoph pd ntgud. I can't bv you don't know" Kayn xclamd. Thy' lk f n th sky k shmms of colo. It's got somthn g to do wth ctons and hgh alttud wat va and . . w t dosn't matt. Thy' . . . just pty and I want to show thm to you" So . do w fnd a m on to? . o go outsd?" No sy you cannot s thm n th cty Al of th g hts h mak thm too had to s W'd hav to dv a fw klo mts out nto th county. I know a plac wth ts and gass qut and omantc " sh t h voc tal off. OK how do w gt th? Is th a oca shuttl?" No slly. ." Kalyn laughd thowng back h ha n a way that msmzd hm hav a gound ca. Lt's go." Now?" Chstoph sputtd as h took anoth dnk Now s always th bst tm" Kayn sad don 't hav to wok tomoow and you sad you fath woud stll b td up n th tad talks. W can watch th wnt
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lghts and thn at watch th dawn" H spakng ys pomsd mo than just a vw of th n ght sky and C hs toph scambld to gab hs ackt and catch u p to h
00 ' O USS Tasmania, Com n Gssom and st down" Ys s" Lutnant Command Gssom pld takng th cha th Captan had ndcatd. You know that w hav just changd cous?" th Captan askd I notcd" Gssom pd watng f o th Captan to xplan th st. t dd not pay to huy on's com mandng offc. You'v ad th f on Roon I tust" th Captan askd ClassM plant nsd Fd spac W'v bn watch ng t fo som tm. Th tchno ogy achd wap capa bty ast ya so th Fdaton snt an nvoy to wl com thm to th gaactc comm unty. By al accounts th populaton took t ath w. Som ndcaton that Oon tads hav bn dong candstn busnss th f o a dcad o mo I do bv th s a Fdaton tad dlgaton on th plant ght now and that w a schd ud to stop by' somtm nxt month and gv th loca bg shots a joyd aound th sola systm R oon?" Th vy on" th Captan pd. S ms that som on kdnappd th son of th dgaton lad and s pssung h m to walk out of th talks" smll Oons" Gssom spondd. Th Captan fownd at th ntupton and sumd hs bfng. Rath than followng nstuctons and kpng t qut nvoy Pmmons told th Fdaton Ambassado and togth thy cald m Th ambassado cad th local govnmnt and askd thm to snd th spcal polc un t to gt th kd back." Snsb nough" Gssom pld Any cvlzd plant has a hostag scu capabty of som k nd. What's n ths fo us?" Appanty a hostag scu job" th Captan pd. Th local c don't want to go n th and tak a chanc on gng th hostag klld Sms that n som cnt mat on wth no ntplantay mpcatons th Roon hostag scu tam blw t and som hostags w xcutd Al th poc wl do s ngotat and th nvoy told thm h would do that hmsf " Plas lt m know how th ngotatons tun out" Gssom pd as th snk ng f ng stld nto th pt of hs stomach Not an opton appanty" th Captan sghd Th kdnapps st a dad n and t h a mbassado has askd us to do th scu tonght ." Th Roon govnmn t sn't gong to lk that" Gssom sad I can s th oca tvdo covag of th Fda ton nvason' of th sacd so Th opposton pay wl hav a fd day" You onl y hop" th Captan spondd No th Roon govnmnt s mo than wlng fo u s to ntvn. Thy
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actually want us to go n and scu th kid. hy just don t want to gt blamd if th scu gos wong o f no scu is td at al" As Hndnbug sad snd th poic to ast thm Com o n Captain w mi litay his s a poic matt. Nobody on this shp is tand fo a hostag scu job h Fdation has poic fo this hy hav thi own patol shps and thy a tand fo jobs k ths on Hll th local polic flagshp pobaby has a Pim am on boad fo thngs ik this" Stangly nough" th Captan xpand th two Fdation poic sh ps in th s scto hav both n cad away du to incasd Oon pat activty n th Dlaam systm Convnint snt it?" OK w al swo th oath to dfnd th Fdation Chat" Gissom sghd. I psum that youl snd Lu tnant Yahnk and hs Mains? What suppot can my wapons dpamnt povid fo thm?" Actuay Comm and you wl b l adng th msson You can pick you tam and you pobably want Liutn ant Yahn k and on o two of his toops ak to h im about who ls you want to tak but kp th tam smal no mo than fv o six n tota If things go wong I will want to gt you out of th n a sing tanspo lft" Why m?" Gssom askd h Captain stpld hs fings. M st Gssom ths mission nds a snio offc who can thnk on hs ft and impovis whn thngs go wong who can dal with things cannot antcpat n my ods Whl Lutnant Yahnk s quit apab hl xpct and w suppy d ction fo him. You a command-quaifd offic of th unstictd ln. Sta Ft dosnt hand out gold tunics fo nothng. And of my command gad offcs you in th bst physcal conditon and you shot Expt wth a phas pistol two months ago" h Captan managd a fant smi l. No good dd gos un punshd Command." h i ntcom chmd Captan soy to intud" cam a voc ov th comm but you askd to b told whn Liutnant Yahnk got to th bidg" Excllnt " th Captan pid. Snd hm in " h doo whooshd opn and th buy Main utnant stppd into th oom and snappd to attnton Fist Lutnant Yahn k potng as odd s" Blay that Lutnant and sit down" h Captain qucky bfd th Main o n th stuaton Nd int" Yahn k fownd. Wh is th hostag? What knd of guads a holding hi m? How many?" Evyhng s i n ths fil" th Captan xpland hand ing both offcs datapads h young M Plmmons was sn aving a nghtcub wth a young lady h had mt cnty. Poic found out that th watss had hlpd st up th kidnapping. Sh gav thm a lad on a local busnssman polc confimd it h young adys a was foun d pakd na on of h s wahouss" And what a wahous it is" G ssom wh istld Non of th locals notcd that its sitng on an outcopping of tithallium o?" hat matal w ould bock tanspots and most snsos making any undgound faciits mpos-
PS PIM DTV
sbl to pob fom outsid Wahous wasnt built unti . . . hm m two local yas ago th standad" Yahnk ottd down a not. Roon dosnt ou advancd sns os th ons that pob though tthallu m not that ths can th so th loals dont az th signifcanc h company pad though th nos fo th popty and loatd th fom tnants nto nw houss kilo mts away." sml Oons" Gissom said h oths noddd hyv pobaby got hm undgound" Yahnk snt data to th oth pads. Iv an notatd th blupints thy fild with th plan ning offc pobably bn chang s snc th was wnt up. Exavation pmit says wahous num b ght s h" H pausd to think t though. H s what w do . anspot to th bas m nt of ths wahous stun a fw guads cack th locks into that lvato sach th und goun d complx dal wth mo guads find th hostag pck up any vdnc and gt back up th lvato shaft to a pont that tanspos can pick us up . Sounds doabl." Sounds snaky" Gssom sad. I would hav x pctd bazi ng phas s and th d gla of ockts." A main foc scu woud b too noisy" Yah nk x paind. hylI kil th kid if thy ha us comng his taks stalth W hav to snak n not bast ou way in." hn want Danc-n" Gissom said Hs an ngining tc hncan w ho spnt two yas woking on a slf-containd colony wold H an fgu out thi va tos and vntlaton shafts And I want Stuak." Hs th ju nio scnc offic . . anda h Captain objctd Hs Vu/ca whch wil l m ak i ntogatons a lot fast f w nd th passcods fo a lockd doo o hav to find out anything ls s a h uy" And Copoa Kilathi" Yahnk said. Nobody is bt t at sl nt tak-downs if w hav to go that out And want Pivat D ik out of th big mmdiatly"
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2300 h Bm Wh #8 x m x P
No chanc !" th Captain snappd. Sh's a thif and won't hav h un ni ng loos on my shp I 'm holdng h u ntil w can nvstigat who accptd h nlstmnt. Sh can swt tak any man out of his mony whi staling his phas at th sam tim." You said t Captan" th Main pid st my cas. ' nd you authoization to gt h out of th bg. f sh hlps us and gvs a full statmnt w ought to nsid a gna dschag and lav h on som pant Cal it an ncntiv" And Captain" Gssom mindd sh did put back vyth ing sh stol bfo w caught h. It's just a gam to h W can't hav that on a stashp of cous but sh's not a c mi nal just a ally good thif" Ppostous! " h sputtd. Ok but I' m hodng you two psonaly sponsb fo h conduct." Dal" Yah nk spondd. I nd som fashbangs." W don't hav any on ad" Gissom advisd. Mak thm" Yahnk odd . . .s." Not tim thy' too complx" th Captan advsd. Yahnk gowd ' nd cago bay th until plantfall with no nt uptons. Command f you'I gath up th Navy haf of ou tam and ask ngnng to snd a cw of pa tchncan s to th cago bay with damag contol kits I wil gt my popl and s you th." What?" Gssom askd. Why?" Sm uatons Th ngins wll bash togth a mock up of th tagt and w'I un hasas al th way to plantfal." That's sx hous" Gissom obctd. Evybody pickd fo th misso n s on th day shft W nd to fd thm and bd thm down." Nic thoy" th Man xpland Don't hav tm f w ht th gound aft ocal dak w'lI b back in an hou and that won't b too much past vybody's bd tim. uck up Mst Gssom you' gong to gt ti d Dd you th nk that vy mssion was gong to b schd uld f o just aft bakfast? You' n th Mans now"
PL
Is th bat stil whn ng?" M lka askd Ys" h sist Anntha spondd f th at's an x ampl of daton manhood stck to th locas." Not m" ssith answd. Lutnant Kahl s go to ng tak m with hm on his nxt un and knock th dust of ths pant off my ft fo th last tm ." You and you Oion lov" M lika snd. You cant ally think h's sous H's pobably got a gilfnd on vy plant. ath told you not to gt involvd with hm. hy' ust businss associats. Thy buy thy sl and thy av" Dd I say anthing about maying hm?" sslith an swd. want spac not a husband a nd h ' gt m to th nast Oon bas wh I can gt a woking pas sag on a shp and sta lan ng how stashps wok y th tm I'm I b th captan of my own ad. " Th Oons an't gong to ik ths kidnappng bus nss" Anntha sad Daws attnton Why do you thnk thy ddn't ty to stop th dation fom giving Roon a tad da? Thy can sm uggl n mo stuff f ga pod ucts a aving as w. Th ony on who pofits fom blockng th tad da is ou fath who wants to kp th off-wold tad lga and und hs xcusiv conto. Onc th Oons fgu out what h dd h's gong to os hs fanchs f not a ot mo" Th Oons won't ca on way o th oth" a mal voic intuptd. Th both Michak had wakd nto th undgound offic as h s sists agud. Su wth opn tad thy can sm uggl n mo but thy won't mak as much pofit on ach shp mnt. Sam coin ith way." How a th ngotatons gong?" Mka askd him. Vy w. ath s wokng though a sis of int mdas but th d ation psntatv is ng vy agab. Sms h ddn't aly want a tad da any way it was just a daton ploy to gt mo concssions out of ou nlightnd govnm nt ov a pod of yas. H's gong to gv th Psdnt a laund y st of conditions fo any tad dal vythng fom cha nging th m inm um wag to stctng th ag o f woks. T h ida sms to b som knd of vl playng fild' that th ds want to stablsh so that pcs wl b fa Ou govnmnt is con cnd about high tch mpots making nt busnss sctos obsolt wh th daton tad p sms tfid of th ida that w might ch ag two cntos ss a ton fo gan than som oth plant s chagng." Sounds pomsng" Mlka said Mayb w didn't hav to kdnap th bat aft al" May not" Michalk admttd Th tad p has askd fo anoth day but at h s stckin g to his dadlin of noon tomoow. H wants th daton Rp to mak mssbl dmands of th gov nm nt and th n wthdaw fo consultation s and go back to whv h cam fom." H'l do it" Mka said Th bat is th kind of kid who got vything h v wantd whch mans that hs daddy is going to b vy wl ng to do anyth ing to gt hm back. Obvously a v cosly knit famly."
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Spaking of family" Mchaik changd th subct wh is Kalyn?" Down th hal havng a paty Bsslith pld. Shs not wth th pison is sh? Michalk askd t was all ust an act?" Hll no" Annitha snd sh bought Dahl down h to kp h company" To kp you company too A nn itha " Bssith tasd Want to plain wh you w an hou ago?" WHAT?" Mch aik oad you bought that dimwt td stab boy down h? Cant you gs kp focus fo on singl night? W nd to b alt. ft Ch ucst guad ing th gat upstais but w cant ly on hm alon On of you nds to gt a pistol and a ado and g t back to th lvato and stand guad" Why?" Annt ha askd. Th polc a hady going to snd in th i hostag un t whn nobody has told thm th s a hostag to scu And th tad p is had ly going to isk his pcous boy o th tad da h dosnt want by snding Fdation toops n h. Th doo s ockd th bat s tid up ths bouza i n th cool and a w hav to do is wat fo fath to cal T hn w thow th bat n th goundca and lav hm td to a t somwh." Cool you dvs both" Bs sth advsd. W ust hav to wait a fw mo hous. But ' go play guad f t plass you"
300 B #3 h USS Tasmania R Ecus m Command" Fist Sgant Boun said allow m to adust ths stap fo you It wi id much asi this way." Thank you top" Gssom pld. Whi Fst Sgant Boun was not gong on th msson h was th snio Man sgant on boad and h nsstd on nspctng vyons ga to mak su t was popy fastnd and ding sculy . and silntly . . . on th back shoul ds and wast. Gssom hadnt had a sgant fussing ov hs ga snc suvva schoo a dcad bfo and found himslf altnatly annoyd and gatful at bing shown that h had won th ga won g th ast fw tms h had gon on a tactcal landng (and had put t back wong aft Boun had coctd t al) Boun movd on patng hs apoogy to Dl lk that sh was not bng issud a phas. Th hasals had stad off pooly a al comdy of os as vybody did vythi ng wong got into ach oths way doppd qupmnt wi thout azng it o took up a poston facing th wong way. F st Sgant Boun without bng tod to had oundd up a fw Mans to stand in as scuty guads and a puffyfacd nsgn to ptnd to b th hostag. Onc thy had th hang of th qupmnt and th ms son th Mains bgan thowng cuv bas Th hos tag wasnt h. Th hostag was aady dad Th hostag was unc onscious Th w two hostags. Th guads w at. Th g uads w aslp Onc a main tnanc tchncian wandd nto th cs without
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anyon knowng t and G ssom was poud that his tam had stunnd th man and bundld hm out to th vacua tion point wthout mssng a bat. Thy wnt a a hos tag scu tam but thy w a lot btt than thy had bn a fw hou s ago. Gssom a you ady?" th Captan askd as h walkd nto th compatmnt. Ys s i" Gissom plid. Good. Th Captan motond fo th tam to bak anks and gath aound. W in a paking obt ov th facity and Iv got th snso cw scannng t. No acton no aams. Thy pot that amost no on s th ts had to gt adin gs against th tthalium backgound but thy can only fn d a fw guads on th gats and n two of th buldngs plus what ooks lk a nght claning cw n th offcs" " want to vw th scans mysf" Liutnant Yahnk ntctd. s ou plann d amdown pont cla? Nothing th that w can s" th Captan plid. Wv scannd vy spctum w can thnk of but th coud b physcal alams motion dtctos hat snsos and th k." Not ikly in that aa" Dllik said Thy hav th out walls wd and th aa aound th lvato but you cant affod to put snsos n eve oom of a wa hous compl that bg. f th buglas gt past th out wals and oom s and nto th ntio its too lat to catch thm Thats why I pckd that oom to land n " I dont know" Gssom said ubbng hs nck if th Oons a nvolvd in this thy know what w can do and thyI hav alams on vy squa mt of th whol budng" f thy do w abot" th Captain said. W wont ac compsh anything by gttng caught o by gttng a bunch of pop kld WI snd down a snso pob fst to s f t tggs a action" Mind f look at th scans Captain?" Dk askd mght s somthng" I hav st up Au ay Contol fo you us " th Cap tan advsd. You can accss and contol th shps sn sos fom th. " Fn. Dllk com wth m" Gssom said Th st of you stand by n Tanspo Room Two" Bggng you padon Command" Liutnant Yahnk sad but w al nd to go to Au Con Evy body nds to know th lay of th land and anybody mght s a soution to a pobl m "
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230 h Ax h USS Tasmania suspctd that much" Dllk sad png nto th snso scop at dancn g ns of lctomagntc n gy. Thy' usng a Bnks-Baxton That's a fay com mon alam systm commcal gad sold all ov th daton But whn w nstall on w us substat chps and cysta tansdods th Oons downgadd ths on to us th local tchnology bascally tansconductos and fb optcs and oth stuf M ust n ot hav wantd to gv thm hgh tch." don't vn want to ask how you know that " th Cap tan muttd. Study study study" Dlk gnnd. All of whch mans ?" Comman d Gssom askd. That w can us a tachyon bu st to fus th s conto nod h" Dllk xpland and th whol systm fas ngatv' and wont pot anyt hng t dtcts" als ngatv?" Yahn k askd t fas and thy don't know t fald" Gssom x pland. Th systm wll pot that vythng s wokng f thy u n a dagnostc" Won't wok" th snso tchncan sad Th bypass oop wll dtct th shot" Thy ddn't nstall on " D k sad. Th snso tch ncan gav h a supsd ook Chck th scan S? Th's wh t should b and t's not th" Lowst bdd" th tchncan smld shakng hs had Th s a lowst bdd on vy pant" That's not you poblm" Dllk sad pontng out somthng lsThy hav old fasho nd camas watch ng th font of th lvato th ns d of th lvato th nsd of th mantnanc shaft and I can't tl but bt watchng t h doo of th low lvato obby Psum ng somon s watchng th scuty m ontos thy'lI s us as w mov n" Soluton?" Gssom askd I v dtctd th sgna lays and hav alady stad copyng th tansmssons fom th camas Gv m fftn m nuts and wI hav nough of th sgnal that can boadcast a codd pctu back nto th sys tm and thy'lI nv know." Won't thy cognz t's a loop?" Gssom askd man an mpty oom s on th ng but ths cama s show-
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ng th guad pacng back and foh n th upp vato lobby Thy'l fgu out thy' watchng a loop" Ony f w' amatus" th snso tchncan chuck ld wnkng at Dlk. W' just un th data stam w cod though th comput and hav t gnat mn o vaatons n a andom pattn. H'l stop h thn th tun aound and go back and so foh Should foo thm fo half an h ou mayb mo." What f thy call h m fo somthng?" That's a chanc w w hav to tak." can't tap nto th montos n th low lvl" th snso tchncan sad. W'l us a tcod to bank thm" Gssom sad and w' ust hav to mov fast." Ths guads concn m" Copoal Klath sad. f thy gt wnd of us thy can bng two dozn amd mn on top of us n a mnut" Just hav th Captan stun thm wth th shp's phass" Dllk shuggd What's th poblm?" You watch too much tvdo" Gssom laughd Shp phass cannot b usd to stun humanods at 200 klomts. Th pow sttngs don't go that ow and a bam that wak couldn't punch though th atmosph anyway" Tacto bam?" D ll k td agan Contols a not that accuat" Gssom notd W can us tacto flds n th shp's cawl spacs caus th dstanc s sho and you do not nd much pow. But fom obt w woud upoot nt buldngs And w don't want to kl a lot of popl f w don't hav to" So whats th pan?" W could just lock onto th guads and tanspo thm a fw mls away" Dan cTn suggstd W don't want to do that f thy havn't notcd us" Yahnk wand and onc thy do notc t would b df fcult Lockng onto a unnng man sn't that asy But w mght kp that da on standby fo any of thm actng slowy no ugh o stayng at th sts" Tanspot spol s?" K lath askd Sta lt p sonnl cad smal l scambls that mad t had but not mpossbl fo an nmy to tanspot thm. Ths wokd btt nsd a daton shp wh th scambls w td to th shps ntgty fld Non n vdnc" th snso tchncan pd Can w tp an aam on pus?" Danc askd. In on of th oth buldngs to gt half of thm unn ng to th wong that?" Th sn so tchncan noddd and b gan pckng snsos to st off wth Dlk H's a thought" Gssom sad W can pck up a cubc mt of wat fom som lak wth a tanst and dop t o n t h m . tans t t a fw mts ov th hads spad out ov a th mt squa Sh ould knock a man down mayb out wthout hutng hm too much and wat dosn't av a daton sgnatu" " hav that st up" th Captan sad W' vn flt th fsh out of th wat By th tm you'v walkd down to Tanspo Roo m Two w'lI hav th nod fusd and th vdo channls spoofd Good luck al of you "
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8 S B F x W #8 Down and saf no action " Gis som said quitly nto hs communicato Hs tam had tanspotd down alady in a couch and aft matialzing had fozn solid fo 30 sconds waitng to s if aams wnt off o guads bust n. Th smal snso pob that had gon bfo thm though th tans was sittin g on top of a cat Danic movd to flip th swtch that would s nd it back to th ship Nothng moving no ctonc spons" cam th voic fom on of th ships snso tchnians Lts mov" Gissom odd Th tam movd to th doo G issom in th ad with Stuak scanning with hs tcod. Danic-Tn and Dllk folowd whil Kilathi and Yahnk scannd th fanks and a Thy w in a oom of aut 30 by 50 mts and anyth ng fom a slp ing guad to a slping dog could b in th oom with thm and mssd against th tithallum backgound. Stulak scann d though th doo with hs ticod. Th guad s psnt H waks a path about fv mts ong fi st facing towad us thn away" How fa?" Kilathi askd At hs closst appoach 562 mts" Stulak an swd. Can you tak him?" Yahnk askd If Klath could not tak out th guad sl ntly thyd hav to us a phas on stun and dischaging an ngy wapon might tigg oth alams thy hadnt bn abl to fool Evn th fi aam would bng mo action than th tam could handl Klathi noddd. Gssom mad to opn th doo but Stulak clampd his hand on th commands wist mo toni ng with hi s ys to th ight wh Dan icTn was busily applying lubicant to th doo hi ngs Whn Danic noddd his OK Gissom lookd back to Stulak who sig nald whn th guad had tund away fom th tam and th doo thy hid hnd Klathi xplodd out of th baly opn doo and was on th guad n a split scond wap ping a stangl cod aoun d his n ck. Th guad stuggd fo a fw sconds hs scams s ilncd by th cod untl h sumpd to th gound. Yahnk an foad past K athi to scan aound th con. Gssom dov foad lvling hs phas down th coss coido. Nothing No alams" Stulak said obsng hs ticod No action " cam th voic of th sn so tchncan in Gssoms a Standad kypad scuty lock on t h vato" Dllk obsvd I can b though th s i n a fl ash " Sh statd to unsng h ticod but G ssom signa d h to stop Passiv ony Pvat" h w and. I dont want to tg g anythng f w dont hav to t was no ugh sk having Stulak us an actv scan thoug h th doo" Gssom m o tond to Stulak who lt hs tcod swng back to hs sd and appoachd th fld guad Dl ik and Danc watchd spbound as Stulak ntatd a mnd mld but th oths kpt th watch n d iffnt dctons fo any on appoachng. A momnt lat Stuak sat up
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.;\ 0 ,
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h hostag s indd bow" h pod along wth sva mmbs of th guads famly. Thy a all th chldn of th own of this stabishmnt a man who has had dalings with th Oons. I hav th cod fo th doo but th s a hdd n tap Th guad must pss his th um b aganst a ctain spot on th mta plat o an alam wl sound." Lts do t" Dlk said but Gissoms glanc mindd h that sh was gttng ahad of th plan. n th many hasas thy had opnd th hatchs into th vntilat ng shaft and snt Danic-Tn down on a op to ob s th low vato lobby fo any guads. Thy didnt want to opn th lvato until Danic had achd th bottom and chckd out th scn With Gssom to hp h m DanicTn quickly pulld th bolts scung th pan Danc notd that most of th bolts w mssn g as thy w in most industial fa it s aoun d th g alaxy Evydy got td of havng to mov and pac that many bolts on a nonpssuzd hatch thy accssd vy fw days and on y mitay ds iplin kpt all of th bolts installd n v hatch on th smania Danc-Tn usd quickst gu to attach a hook to th sh afts i nsd wal ov th hatch htchd hs op to th hook and to th applng hanss h alady wo a nd d oppd as si nty as h could down th shaft. Th dawings on f wth th govnmnt said th shaft was 1 5 mts dp but snsos couldnt pob it du to th tithalu m adaton Gssom and D ik put th plat back wth two bolts to ho ld t Bottom" cam th mumu nto Gssoms apc Sca nn n g . . humanoid ifsgn aut tn mts away fom m not moving. Dosnt sm to hav an lvatd hat at Pobaby sittng in a cha. Nothng btwn th guad and t h l vato doo" Thy had studid si x vaiations of this situaton n th hasas By th tm Danic could gt th low hatch opn von in th basmnt woud b nd up with
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sv ply, but o cam. I h xt scod, sh as sumd that M ichal ik was o his way ad that sh would b haig a doo op, but o soud cam om dow th coido Ad th xt scod, sh alzd that stag s w th opg vato As sh bt dow to tv th pisto that was o th oo at h t, K ilaths phas bust stuck ad h moto cotiud ut il sh was spawld o th oo Yahk ad Gissom, a much pactcd mov, xtd th lvato ad took stato ac ig ach dicto Dlik apt owad to pick up h pistol, but Stu lak dty took t om h had ad pocktd it. Sh shuggd ad movd to olow Gssom , wh l Stulak movd to m d-mld with th al guad hs was, aga, a hasd pa o th pla, ad hs mssio was to gt a compt ist o who was th subtaa compx ad, i possbl, just how big t was
236 h Bm x Wh #8
wapos daw y th tim Da c could phas a hol th hatch cov to stu t h guad, th guad woud hav movd out o th way and soudd th alam. Gssom thought quckly, as thy had st up two choics o ths poblm O was to smpy go dow th vato ad ho to stu th guad bo th aam coud soud th oth was to id dow o th lvato oo ad ty to u th guad ito t ad stu hm om abov. ut Gssom had v lkd that da, as th guad was too kly to adio a aam bo tg th ca. Sigalg hs sctd pla, Gissom motod to Stuak to sta t ig th cod o th lock whl h movd th guad ito positio wh his u coscous thumb could pssd to th mtal pat Th cod was good ad Stuak had th doos op just a w scods th was o aam Th tam si tly id to th ca ad took up th stios thy had pactcd. Gss om ad Yah k w at ith sid o th doo, th phass ady to swp th low obby both dictos . K lathi was o th oo, his ks bt bcaus th was ot oom o hm to i u lgth, his phas at th ady ad hs bows bacd o th loo. Stuak ad Dl lk w at th back cos o th ca, tyg to kp out o th way
235 h Bm x Wh #8 ssith ookd up om th ovl-pad sh had b adig as sh had th lvato Wha was do in coming down unanno? Mchaik would quit agy wh h had ths, which was a pct aso o h to t . Michalik," sh bga as sh pssd th tasmit butto o th small ado, Ch ucst s o h s way dow wth out xpaato" Sh waitd o a py but th was o Sh kw that Mchalik must b uious ad had xpctd a xplo-
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Did you ha that?" Mchaik askd, puig dow th adio. sslith had spok hs am but th th tas mssio stoppd, whch could hav sim pl adio a u, o mo lky sh had ot paid atio to which but to sh was pssg o had thought bt o callg him ut th h had a clat om dow th haway Th ha o th backs o hs hads had spug ct hs sss w uly al. H hadd o th doo. Go wth him, Atha," M ika odd, tu g to chck th scuty scas Not hig was s o th upp os xcpt Chucst pacg back ad oth, but th o o th low lvato obby had go black. Somo s dow h s to th hostag." Sh sammd h palm o a alam buo , gabbd a psto, ad hadd o th doo to th adjoig bdoom as Michalk ad Aitha hadd out th doo
237 h Bm x Wh #8 Mcha lk bust out o th oug ito th coido, ad to th si ghts o Yah ks phas H wt dow wth th stu chag so ast that Aitha, clos o hs hs, as sumd h had tippd. Sh d h psto, sdig ts c amc pojctil scamig ov Yah k's had as h s sc od shot doppd h as w Mchak, oy pataly stud, tid to t hs pstol ito g sitio ad s t aoth bullt scamg past th Ma iutat, but colapsd wh Yahk's th d stu shot hit hm. Ths pa o th msso had hasd, but ow th w too may optos , too may vaabls, ad v thy had hasd thm, obody could so though th optos ast oug h to gasp th ight o Fom ths poit, th tam wt to a dlld outi. Yah k wokd wth Stulak, o p g ach doo i tu , o covig th co do wh th oth scad th just-vald oom. Wok ig th oth way om th vato lobby, Gissom ad Kiathi also wokd as a tam. Dlik dd h assigd job, tyg up th guad at th vato wh waitig o
PS PI DTIV
something that wold need her taents Wthot a phaser, she was a lability in a firefight. She cold hear Danerc Tren, no l onger tryng to be qi et, scrambng hs way back p the ventilation shaft Ths was wrong n rehearsals, he had ct hs way throgh the hatch cover and oned the eam on the search Dan, where ya gong?" s he asked over her com m nicator. He grnted something abot a problem to solve and ignored her second qestion. rssom and Kilrathe had opened one door to find a storeroom, ten meters to the back wal, stacked wth boxes. A qick scan with a trcorder showed nothing sentient Yahnke and Stak plled open a door to find another storage room , th s one q te arge and filled wth stacks of large bags The room had a pngent aroma, and Stlak hostered hs phaser and began adjstng hi s tricorder Anythng ave?" Yahnke asked Negative," St lak reped, bt these bags appear to contain a sbstance . . ." Later," Yah nke ordered. Next door. Once the area s secre, yo can come back and scan that stf" Of corse, forgve me," Stlak reped, shiftng hs tricorder back to hs sde and drawng hs phaser. They moved to the next door and took p positions, Yahnke covering the door and Stlak the corridor and the wo sl mped bodies near th e far door Yahnk e p led th e door open and fet a psto bllet smash nto his body ar mor and a second one roar over his sho lder Stnne d, h e forced hiself to fre hs phaser nto the room, hopng it wold stale hs opponent, bt t was Stlaks shot that ook down K aelyn Yahn ke noted that she was naked, bt this ony made it easer to see she was not conceaing another weapon Forcng his eyes to focs throgh the pain of the psto shot (whch, he now knew, had not pen etrated h is arm or), Yah nke noted a cowerng naked fgre behind the bed. Weve got the hostage," Yahnke reported, retrnng to the elevator." rissom acknowledged the transm sson , and both teams met at the eevator a few seconds later The hostage was shakng wth fear and nable to speak, bt rssom was back to a pa of the plan they had re earsed et a postve ID ," h e snapped at Dellik, wh o had read ied her trcorder when she heard the ca that the hostage ad been fond.
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t ant hi," she snapped before even bringng the tricorder to bear. When rssom gared at her she said I stded hs photo. Rght hegh t, age, and ha r, bt not yong Mster Plemmons" rissom started to arge, bt she ponted to the trcorder readngs. He's native to Roon , not to Mars Hes not Plemmons." rissom swore as Stlak dd a sperfcal mind scan. Confirm," Stlak said, ths man is not or hostage. Hs prpose here is not crm ina , bt recreatona. " Withot even a shrg, Stak gripped the yoths sh old er and se nt hm to the foor n a swoon Back to work," rssom ordered, headng back the way he had come with K ilrathe. Yahn ke, cearly aboring to breathe, waved his phaser for Stlak to follow hm Were gong to skip the next rooms and go to the door those two came ot of," Yahnke said This is not accordng to the plan for ths part of the operaton," Stak pointed ot Were mprovsing. ts takng to long and that mst be some kind of control room That shold gve s ntel." Stlak folowed withot argng as Yahnke moved to the door, scannng what h e cold see. Wit h Stlak cover ng, he sd nto the room, noting the tabes loaded wth food, and a contro consoe with screens s howing the vari os cameras, assorted frn itre, a nd an open door to an other room. A qck scan showed nothng n this room, whch meant that the door to the next room was the key target. Yah nke began movng to the sde, watchin g the door and the room beyond As he had been drled snce boot camp, everywhere Yah nkes eyes ooked, hs phaser was aready ponted, and everywhere hs phaser ponted, his eyes were already focsed. When hs eyes locked on those of Meka, they both fired at the same nstant Hs phaser stn bast was paaly blocked by the cab net she was croched behnd , bt eno gh of t strck her in th e face to pt her down. Yah nke was n ot so lc ky The ble t hit between hi s sk and t he protectve hemet, driv ng a redhot ceramc proectie aong his scalp to expode ot the back of the hemet The pain was ncredbe, a thogh strangely the thoght came to h m that the ceramic blet had probaby caterized the wond that t made Whch was cky, he noted abot the time he hit the floor and passed ot, snce scalp wonds on hm ans tended to beed a ot.
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rissom scanned the storage oom while Kil rathie cov ered his back Somethin g aive is i n he re h e advised the corporal something hmanoid. The oom was a large one fied with storage lockers fi le cabinets with racks of datapads and the drawers that held datachips. Thee were several desks some accompanied by we pho stered chairs. This was a woking office and some one was woking. Moving slowly down th e ais leway scanning from side to side with his eyes bt not his phase issom searched the room. Behind the second ow of fil ing cabinets he fond a man cowering with hi s hands ove his bald head Dont shoot me the man cied not looki ng at his cap tor Please dont shoot me Its on stn rissom apoogized as he fied He moved on to check the rest of the room bt the tricorder confimed what his eyes told h im . No one ese was there. Hostage secre came the c lipped words of Stlak in his earpiece Identification confim ed this is yong Mister Pemmons. Lietenant Yah nke is down. Shot in the head His condition is seios
The area is sece issom anno nced on his com m n icator. o back and do a qick search and gab any thing interesting rissom headed fo the office aea. He checked on the bald man who was breathing normaly and began going th ogh his desk. The compter termin al was stil on ine and rissom was abe to tel that it was acnti ng records bt not mch moe His trcorder wasnt set p to handle tanslations so he codnt tel what he was ooking at Can l assist yo Commander? rissom mped at the sond of the Vlcan who had arived silenty. My task in this phase is to interogate the pisones he expain ed. Th e others are mem s of the owning fam ily They were in voved in the kidnapping and the ir family is indeed involved in ilegal tading with the Oions Most of them however are simpy passengers on the family bsi ness taki ng a share of the pofits bt doin g little wok. One female knew a g eat deal abot the Orion s and I have marked he for possible evacation as a materal witness Thee are also considerabe stocks of ilegal materias in this complex incl ding some narcotics and som e electron ics that are beyond what this panet can make for itsef yo know who this man is? No rissom said maybe so me ki nd of accontant See what yo can find ot. Stak genty resitioned the small man so that he cold condct a min d m eld. The process took a cope of mintes. This man is Ted NKorl. He is by trainin g an attorney specializ ing i n taxes bt he is empoyed by this company to do all of the acconting for thei i legal off-world trade. He is very nhappy in his ob feeing sch trade to immora. He is vially a pisoner in this complex a de vice attached to h is ankle wi ll case hi m geat pain if trig geed by an aarm field which he knows is within the e evato. This is to prevent him from leaving He wold gatefl fo resce and wod be happy to testify against the famiy. get the coa off of his ankle issom said. Yo see if yo can wake him p HeI easie to move if he can do it fo himsef and he can hep s find the right ecords to take with s Vey we Stak answeed I shal se the medica kit provided by Docto Kildaie to evive hi m issom had decided against inclding a docto o medic in his team expecting to complete the mission fast enogh he wod not need one. Yo might want to give him something to keep him cam rissom advised. He was terified when I fond him . We need him fn ctioning Vey we Th e Vcan moved to teat his patient. We got troble Com mande came the voice of Dellik in his eapiece I can hear a ot of nding and some shooting going on pstais. Somebody p thee is tying to ct thei way in here. I bocked the eevato door open bt
Stand by rissom replied. Dan eic go hep Stak he ordered. Dan isnt hee came the wods of Delik. I heard him going back p the sevice shaft May he codnt get the panel on from the inside. dont know o help Stak rissom ordered He left the stnned man on the floor and went back with Kirathie to check the other ooms. At this point enogh had happened that he wold leave no doo n opened. The last rooms in clded an eaboate bt empty droom and storage rooms filed with boxes.
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the warning bzzer s going off and some recording is de manding that the door be cosed" Is Yahnke stll ot?" Yes sir" Where's DanercTren?" My trcorder fond hm halfway p the a ir shaft. He's conscos and workng on something bt he doesn't an swer his rado was workng on getng the pane removed frm the hatch; t's got all the bolts in t Kilrathe is moving some stff that Stlak told hm needs to go with s." Carry on" rssom ordered. wi be right there"
0005 h B h SS Tasmania Sitation?" the Captain demanded ve transpored three gards to other locatons knocked a cople ot with water bombs a nd several have responded to the false alarms trggered" the sen sor tech nician reported. Bt there are at least six at the pper eevator obby sing some pretty serios toos to try to get n ctting torches power saws and frearms." Optons?" can kill the man power to the complex" the techn cian sggested. That wold at east sht dow n the r heavy tools. Shold by a ew mntes before they can get nto the elevator shaft wth the re axes That shold aso let me transpor a few more of them somewhere else." Have yo reestablshed contact wth the team?" Negatve. When that alarm went of twenty mntes ago some kind o field ired p bockng my view down the elevator shaft and some kind o heavy metal plate slammed sht over the ventaton shaft." Transporer Room One ths s the Captan." Sergeant Borne here sir" Stand p the l andin g force. The team s trapped and may have to have yo get them ot of there. " We are ready Captain" the sergeant reported twenty-fo r oaded p and ready to d rop n two ifts " Stand by Borne" the Captan sad and stn only. This is gong to be bad enogh as t s." Aye aye sir" the sergeant resnded we won't eave any o o r people behnd" Techncian" the Captan ordered by rssom as mch tme as yo can bt let me know when the gards have broken n to the elevator shaft" Power s off and I broke the emergency fire hose valves sprayng water a over the pace. And I jst trans poed two more gards ot of there"
0009 h Bm x Wh #8 rissom arrved at the lobby jst as De ll k got the metal pate of o the ventilaton shaft hatch. Yah nke was startng to sit p Plemmons was standng nearby shakng and Klrathie had jst arrived with a crate to pace next to the large bag al ready on the floor Th e naked oca had been p ed ot o the way
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Dan!" Delk caled p the shat. What are yo doing?" Mnte Bsy" was all he repled. Can we go now?" Pl emm ons asked Shortly sr" rssom answered. Krathe do yo know which of the kidnappers Stlak wanted as a prs oner?" Yes sir " the corporal gestred that one the irst one we took ot when we got down h ere." Excelent" the comman der repied What are these?" he gestred at the bag and crate Contraband that Stl ak said we needed as evdence" Klrathie repied. That bag s fll of some knd of weeds and ths box s fl o transstators" rissom whstled. rans-stators cold be sed n any nmber of advanced devces and were abot 50 years ahead of Roon's cr rent technoogy. Jdgng frm the stacks of boxes he had seen rssom knew there mst be thosands of these devices in ths basement. rssom's reection was ended when Danerc-Tren clmbed ot o the air shaft. On the way down saw somethng odd" he said and went back to check s a jamm ng feld generator desgned to block the eevator shaft and ventilaton shaft and prevent anyone from sng a transporter" Dd yo disarm t?" No" Danerc-Tren sad hen was stang to a metal plate slammed down on my head knocking my commn cator of" He hed p the device which was obvosly bro ken. That was jst abot the tme those alarms went of topside. Apparenty s so me backp devce to ock down the ventaton shat I gess the elevator locks itself" xplosives?" Kirathe asked Not going to work" Danerc answered the ed s ave the metal plate and we dont have enogh expo
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plosion erpted ar above them, and pieces o meta and concrete began to pond the roo o the eevator ar n ergize!" rssom ordered. Negatve," the shps techn ician repled I can't get a good ock on yor signa. Too mc h radiation" Kilrathe had to shove Pemmons aside to reach the sti dazed Letenant Yahn ke bt h e thrst h is hands i nto the Lietenants backpack and was obvosly trying to wok somethng Beacon on" Kilrathe annonced ood lock," the shp's techncan said rom the ear pieces energzing." The thd o a grenade landin g on the roo o the elevator car was the last so nd the team heard on Roon.
D m h USS Tasmana
sves to blast throg h the b kheads wthot colapsing the whole shat." So were trapped?" Plemmons wailed. ood ord, what kind o diot resce team are yo people? Yo mean yo didn't eave a whole company o Marines gardng the way ot o this place? What morons!" Sht p," rissom barked We're not done yet" How ar p?" Kilrathie asked DanercTren. Abot ten meters." ve me a boost p throgh the hatch o that eevator ar," Klrathe sad, ping a grenade rom his vest open the door or s " Wth Danerc-Tren's hep K ilrathie got his torso p throgh the hatch. Standng on the engneer's sholders he steaded hmsel and plled the pn on the grenade, diang the ze as he dd so. Placing his et hand on the hatch tse he oted the grenade straght p and, in the same moton, stepped o o the engineer's sholders alowing himsel to al. Hs weight p led the hatch sht jst as the grenade went o. " smania, this is rssom, an yo hear me?" Lod and clear, Commander" the technican an swered. What's yor station?" We're gong to get eveybody nto the elevator car. There wll be the six o s and three others, ps some cargo. Wde ield on the transter." R eady when yo are, Commander" Stand by," rissom advsed Where s Stak?" Here, sr" the Vcan said as he ronded the corner, a waste bn ll o compter dsks in one hand and the collar o NKorl's jacket n the other. The accontant was alternately sobbng and screamng . verybody nto the car no w" rissom ordered This pat had en covered n the rehearsals, bt there were too many optons and havin g three passengers and a load o baggage wasnt one o the m t took some dong to make everthing it, and wth both Plemmons companng and N'Kors walng, t took longer than t shold have An ex
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The ocal poce are qite peased with the evidence yo colected" the am bassador said B y the tme they got into the ndergrond complex, eveything had been de stroyed bt with sam pes o the o rigna l mateia l, an d Fed eraton technology they were able to prove conclsvey what had been there" xceent" the Captan said The entre ami ly is n der arrest I take t?" Most o them, " the Ambassador said. Th e Roo n gov ernment is qte distressed to hear that ther electronics ind stry almost became obsolete overn ght An d they were almost as pset to hear that comm on weeds on ther panet are a powerl narcotc or Rigeians We had been won derng where that new drg came rom. Now we know" And we can stop it," the Captan responded Are yor personne recoverng?" the Ambassador asked, know that dong a mssion wthot asng as ates can mean takng heaver osses. " etenan t Yahnke wil ne, " the Captain explained. veythng ese was jst strans and brses" Then we were lcky" the Ambassador sad They wll be rewarded?" Co mmendatons or everone " the Captain said, a Bronze Star and a wond badge or the Lie tenant a com mand medal or rissom. The comm endations will be wt ten p as a resce not combat, as yo reqested" The Ambassador nodded hs th anks And the trade deal?" the Captain asked Wl proceed in a good tme, " the Ambassador said There are sses to be resolved, a nd d pomacy demands patience. My sta s working throgh the problems By the way one o my sta has asked he cold speak wth Prvate Delik." I don't need to ask which member o yor sta that was do ?" the Captan reped with a strained smie 's better yo don't," the Ambassador said, bt th nk an get her o o yor ship It seems that my Marne detachment can se another gard" I wod be grate," the Captan sad, yor sta member." *** I thn k he wl consder t an even trade"
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WAT IS GURP U stands fo eneic Univesa oleplaying System" the P that these ues ae condensed fom Why is it called that? We . eneic" GU stats with sim pe ules and buids p to as much optional detail as you like. Thi s abidged vesion pesents the coe ules" that most Ms stat with . Univesal" The basic ule system is designed to em fanphasie eaism . Theefoe it can fit any situation tasy o histoica past pesent o futue . oleplaying" This is not just a unand-gun" game. The ules ae witten to make tue oeplaying possible and to encouage it. GU is a game in w hich you take on the pesona of anothe chaacte and peten d fo a little whie to that chaacte. System" Ove 1 60 diffeent books have been pub lished fo GU, in eight diffeent languages (so fa). is one of the ecognized woldwide standads fo olepaying games.
A S PRIME DIRECTIVE? t is a oeplaying game set in the t lt U Availabe fo seveal RP systems it is based on the histoy and backgound seen in the classic boad game t Ft Btt/ fom the same pubishe FB is a sh ip-toship combat boad game based on ele ments of the oigin a Star televi sion se ies
h tar leet Univrse The t Ft U is the histoy and backgound mateia geneated ove the ast 22 yeas fo FB All of the aces empies and othe backgound mateial found in U t ae taken fom th e t Ft
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U It is i mpotant fo science fiction fans to unde stand the diffeences between the t Ft U and the oiginal souce mateial. FB (the oiginal SFU poduct) was done when The Oiginal Seies" was a syn dicated pogam popula on colege campus es an d no new mateial had been done i n yeas. FB quicky ceated hun deds of pages of new ma teial an d gew in its own diec tions Late when Star began to geneate new mate ia they went in thei own diection and the t Ft U continued to gow aong a diffeent path Thus the backgounds ae not 1 00 compatibe and tue Sta Tek fans will fi nd nu meous di feences between the late souce mateial and the S FU See page 183 The SFU being a game uni vese" whee the eades can make thei own histoy has been foced to be consid eably moe consistent (within itself) than the puely ite ay univese of tue Star
PRIME DIRECVE h oleplaying in the t Ft U is not new. Two decades ago w he n t Ft Btt/ was sti in its eaiest editions games wee adapting vaious oleplay ing systems to constuct thei own Ps set in the t Ft U None of these eached oficia status o wee actually pubished but many of them wee played at conventions and at least one based on a Chaosium game engin e was played by seveal goups fo nealy a decade When the fouh set of ownes of Task Foce ames (the pevious pubishe fo t Ft U poducts) took ove in 99 , they indicated a stong desie to po duce a oleplaying game that would exploit this impotant maket segment. While AD B suggested that we shoud sim ply license GU, Task Foce ames fet that it woud bette to ceate thei own unique game engin e that could be used fo othe nonSta Feet poducts. They hied the team of Mak Costeo and Tm Olsen to ceate a new sys tem fo t
TTI
Tm and Mark created an inteestng game engine, pbished as t (now known as PD ) n 1 993 Whi e it had loyal playes and deseved to fnd a ma ket, it did not gain enogh of a foowing to remainn development, and othe factos n the indstry and withn Task Force ames boght the release of new prodcts fo ths game to a halt far too soon Even so, PD1 (a core lebook and fo expan sions of vai os types) emans a mi estone in the t Ft U. ADB Inc plans to pbsh pdate and conversion nfomation fo PD1 prodcts n a fte prodct n ode to hono those who payed (and wrote) these ost chaptes of Star Feet hsto] While t hei game engine d idnt find the sccess t tly deseved, m and Mak were proific and ceative wrtes, adding a h nd red pages of backgon d to th e t Ft U, incldng many tems of eqipment, several hand weapons, and a plethoa of Federaton Associate Races Many of the pages of G reprise ther e arier work, n cd ing the backgronds for many of the m no Federaton aces It shod not be a sprise if Mark and Tm wite new and excitng items for G Mak and Tm also created the concept of P me Teams (mltimisson teams capabe of condctng exporation, mbat, diplomatic, scentific, or even esponage mssi ons), trly the ir greatest contbtion to the t Ft U ADB endorsed ths concept wholeheaedy, even adding Pme Teams to the r board games t t Btt and Ft & Ep as special nts with many niqe modifers and bonses In 200 , ADB Inc even added a Prme Team card to the t Ft Btt F card game Bt Pri me Teams may have been one so ce of the problem with maketing PD 1 ; not everyone wanted to be a commandodipomascientst Plans to expand PD1 nto othe areas neve came to frtion, bt the need to do so remaned a gven fo G
PRIME DIRECTIVE h w When Amarilo Desgn Brea was ncoporated n 1 999 and became the new pblishe of the t Ft U we had a pan Phase 1 (get or exstng prod cts back into pint) went wel, and we moved nto Phase 2 (Ianchng entiely new prodct ines) A maor pa of this was to be a new RP From the fist day, we wanted th s to be GU and fond a receptive ea in o old fiend Steve Jackson It was a maiage made n Texas (which be heaven) as SJ ames wanted to icen se GU and we wanted the best RP system arond We pblished GU t n Jy 2002 to critical accaim, followed by GU K in No vembe of 2003 When GU moved nto its forth editon drng 2004, we faced a maor decision as to what diecton we wod take After mch debate, it was decded to do a new 4th Edton veson of GU t and GU K n orde to seve the needs of the gamers, who had made t cear that they wanted to move forward into the new 4th Edition We are prod to have been invited by Steve Jackson ames to on the trip
TTI
T E STAR FL EET N IV E RSE : AN INTROTION Many players of GU t wl be new to the t t U, and wi come to the game with dfferent expectations of what t s ike based on the diffeent expeiences with Star Trek n any of ts varios foms The t Ft U is somewhat diffeent fom what has been seen on film, de to its being better and more ogically organized and consideraby moe conss tent i ntenally This chapter will help to orient new payes to the shape and histoy of the t Ft U. It is witten from the point of view of the United Fedeaton of Planets, bt, of corse, all m anne r of campagns nvovng othe races ae ssb le Neary al of the adventres set n GU t wl take pace n the Apha Octant (consstng of the Alpha, Beta, and amma sectors) of the Milky Way gaaxy Drng later perods of the SFU, there is an nva sion from the Andromedan alaxy by way of the Lesser Mageanc Clod The fna battles that defeated this n va sion took place n that sand galaxy The map s a sightly abstact tactical one from the sta of the eneral Wa (Y1 68) showing the elative si tions of the varios empires A more detaed map of the Apha Octant is in Chapte ight The gray area of the A pha Octant s that shown on the maps n Chapter 8 Fo qick efeence, the map on the facing page shows the Fedeation (F), Kingon Empre (K), Roman Empre ( R), Kzinti Hegemony (Z), Lyran E mpire (L) , Hydan Kngdom ( H ) , on Confederaton ( ) , a n d the Interstear Concordim (I) The small aea on the rim near the Fed eraton is the Thoa n Ho dfast, the sma l aea at the Lyran KngonHydran bode s the indendent Lyan Demo catic Repbc, whie the sma aea near the Lyran Kngon-Kznti border is the WYN Sta Clster The center of the M lky Way gaaxy s bascaly a hge back hoe srronded by a zone of ntense and deadly radaton (whch i s m passabe) Srondi ng this zone s the Stom Zone" n which starshps and otsts can sr vive ony biefly Thee are few planets thee, none of them habtable Vay al civiizatons and fe exsts n the area between the Stom Zone and the edge of the galaxy, and ths s whee the Fedeaton, the Klingon mpie, the Romlan mpie, and the othe ltical entites of the SFU exst Paradoxcaly, the Mlky Way gaaxy in the t Ft U s both a small and a arge place It is smal in that some starships, traveling at fast speeds thogh a network of bases abe to refel t hem feqent ly, can travel great dstances n farly sho perods of tme A warship goin g at fast dash speeds can cross the entire Federation a dstance of some 9500 parse in at 20 days However, t is a arge pace n that even known space s st sbstantaly nexpoed The ndaes of the maor powers (seen on the map hee and those n Chapter 8) were set by teaty and wa at Y 1 20 and ocked nto
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place by a sees of bases. place bases. The varos empes pshed ther borders as far as they cold and paced ther bases far beyond sta systems syste ms actally expoed, colonzed, and developed Any gven 5 parsec hex on the map n Chapter 8 nc ldes pwads of 5 nhabted colony planets, and thosands of other sy syst stems, ems, ncdng at least a h ndred hab table panets (a few have smal colones or otposts) Prodcng a detaed map of each hex s mpos sble, and game Sgss mastes mast es need on ly Strm Sctr create maps re red by the ad ventes Nor shold a game master worry overy abot conss tent nomenclatre: Federaton Feder aton stelar maps are the compled the records of dozens of races, and, whle genealy accrate, are a mshmash of names, styles, and conventons For example, stars may have proper names (Rgel), or be named for ther pos ton ton n constelatons (Alpha Centa), o may smply have a nmerc desgnaton. Smary, planets may have a proper name (Pacfca, Strongpot), be named for the poston n a soa system (olx X), be named for ther dscover dscoverer er (Shermans Panet), o sm py hav have e a catalog nmbe r (PX 23).
Bf Bf t t f th t Ft Ft U Ths s gven n mch greater greater detal detal n the Tme Tme ne n Chapte Chap te Eght, bt a bref ovev ovevew ew w set a context for the remander of ths ntrodcton. As each race has ts own caendar, Federaton recods arbtrarly begn n Y1 (the Yea One), when hmans of Eath fst reached warp speed and were notced by the Vcans The Kngons, Hmans, and most othe races acheved wap space ca pab pa bty ty drng Y1 -Y1 The Unted Federaton of Planets (UFP o smply the Federaton) was formed n Y4. Sector,, the orns destoyed the Rom lan In the Apha Sector ablty to b ld tactcal wa starshps n Y67, extemnated the Paravans (by accdent) n Y94, were contacted by the Federaton (at Cests ) drng Y1 57, and became became Fed erat er ato onn ales aganst aganst the Rom ans n Y 74 Secto to,, the Federaton expanded steady, n the Beta Sec cont co ntac actng tng the R omlan s n Y4, the Thol an s n Y84, and the Klngons n Y85. The Kznts attacked the Fedeaton
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X
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Sigm Sctr
n Y88 Y88 and agan n Y1 36. The key moment was the Fed eraton border decaraton of Y 2, whch clam ed tertoy tertoy that ha had d been contoed by the Kznts and Kn gons Sev ea was estabshed ths as the foma bode boder r The amma Secto s hoe to the Fo Powes, those beng the Klngons, Kznts, Lyrans, and Hydrans The Klngons and Lyrans met frst (n wa), and th encon teed te ed the Hydrans n Y4 and the Kzn Kznts ts n Y48 Y48 The fene Lyrans Lyr ans and Kznts (despte be ng deadly eneme s of each each other) smtaneosly annhated the canne Canvons n Y . The Klngons and Lyr Lyran anss eventally eventally became aes aganst the Kznts and Hydrans Seveal wars ed to the mao For Powers War mao War n Y58162. The defnng peod of the t Ft U s the enea Wa, whch began as yet anothe Kznt-Lyran conflct n Y168 and eventay nclded a of the majo ace a cess by Y 74. Facng econo mc colapse, the empres empres ended the war n Y 85 when the ntes ntestea tea Concordm Concordm establshed the peacekeeper lne between them Ths peace asted ony two scant years befoe the Andomedan nvason broght the ente t Ft U to the vey edge of annhlaton.
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EM PI RES OF OF THE STAR ST AR FLEE FLEET T UNIV ERSE Th Ut Ft f t The United Federaton of Panets s a mlti racia politcal entity with its headqa rters on the planet Eath Sever Several al races races hold seats on ts r ng conci many other races are affiate mem bers and coonies or stations have been estab ished o n over a thosand other planets Most of ts ships are manned by crews composed of 8090% of one race, with the remainder beng a mitre of al others. The Federaton Federaton s dominated by the Hm ans, ncld parentage who were born on other pan pan ing those of Eah parentage ets. Hmans prov provde de more tha n 70% of Star Fleet person ne and domnate every phase of its operations. Hmans are regarded as the most mitarstic, bt not the most war war lke, of the member races of the Federation The Federation is probably the most deaistc of al attack withot warn the emp res Federation ships ne ver attack Federation tion has foght wars wth al of ts ng , and whle the Federa neghbors, it has never staed one. The Federation has negotiated borders wth a of its neighbors and has not soght to epand them military. Economcally, Ec onomcally, however, the Federaton is the most aggressive ra race ce in its sector of the gaay Federaton merchant shps are fond almost everywhere d ng ace ti me, and the Netra Zones" Zones" between between the Federation and its neig hrs and with with Federati Federation on coonies set p wthn the strct letter of the reevant treates. The Federaton con access ess to the markets and sders peace to ncde free acc rts of all other races. races. Snce the Federat Federation ion has the stron gest economy, t has the most money to by thngs with and the most prodcton prodcton capacity capacity to bd t hi ngs and tends to domi do minate nate the galactic economy. economy. Other O ther emp res may scof, scof, bt n the end the nmbers dont li e The Federaton i s the most economcally effcient system system n loca space, and the Hmans are the ones who rn it. Not even Tellarites can sccess! cess! arge with sc For more informaton, see GU Ft Ths prodct is sched led for Agst 2005 O th O t The Orons are are a greenskinn ed h manoid race. Ther planet s a sem-atonomos member of the U FP n deed, some Orons see as crew on Star Feet ships the member races of the Federaton, the Orons are perhaps the most economicaly aggressve, both withn and ot side Federation terrtoy. Offcially (ac cordng to the Oron government, any way), the famed Orion Pirates are sim ply ndivida prvateers and criminas, many of whom ar are e not even Orions, wth no formal organi organizaton zaton It is believed that the precrsors of the Oron Pirates were mega-corpora tions based on the Oion homeworld. homewo rld. The
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pirates later organized into cartels, pirates cartels, each controll controll ing a l p rate operations in a gven area Many shps are operated by each cael, bt abot 3rds of all pirate shps are n dependent" ships. These lease an operatons area from a cael ca el lord and prchase prchase their needed sppies, weapons, weapons, and maintenance from cael facties. Some Oron prate ships have a arge nm ber of crewmembers crewmembers who are non Orion a few have no e thnc Orion cre crews ws at al The Oron Pirates are eqal-opponity epoiters of all the galactic powers, powers, ecept for the N C ster ster,, whose atonomy they protect in order to se it as a base of op eratons. era tons. See GU O t (schedled for 2006).
Th K Ep The Klngon Empre arose on the rns of a previos empire of whch the Klingons had been a sbject race. The Old Kings" had sed Klngons primariy n their starshp crews, and when the Old Kngs disappeared the Klngons qickly pcked p the peces. Klingons are generally reg regarde arded d as a brtal warror race, bt this char acterizaton is not entirely far or ac crate. cra te. Ki ngons are h manoids very similar to terrestri terrestrial al h mans , bt ony a tiny potion of th er pl anetar anetaryy plations are selected as warriors, so those Klngons typcay encontered by other races are soldiers and have a militay mindset frst and foremost. They are not brtal, bt they wll not spare cvilians to attan a miitary objective The Kngon Empire s a or one, and it can only match the Federaton i n m ili ta wer at the cost cost of a lowerstan lower stan dard of ivng for ts peo ple. Any attempt to to match the Fed eraton standard of ivng wod reqire dsbandng the mlitay forces, eaving the Empre vnerabe to a host of enemies The Klngon Empre is also a mtracial one, wth more than a dozen sbect races. Over 60% of the al Kingonn Em pre starshi Kingo starshi p crews crews are, in fact, from nonKlingon sbect races For more information, see GU K. Th t Ep Romlans are an offshoot of the Vcan race, wth pointed ears and copper-based bood (gvng their skn a slightly greensh tinge). The most mant thing to the average Romlan s hono r," e, their own own rsonal rep taton for dong the correct and hon orab orable le thng. For some some Romlans, however, ambton overcomes honor and re places t with greed, revenge, or perhaps perhaps hbris. The R om lan s are the mo st aggressve aggressve of the severa severa empires. Thei r terrtory terrtory i nclde s even fewer fewer habitable plan etss than the orns an d n o other sentent et races (at least, none are known to the UFP) The Romans seem to honesty believe that they are desti ned to re the aay and are constanty workng to ward wa rd this end . For more nformation, see GU .
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Ct t G Te orns are large sarans wit a ig degree of ntelligence and per sonal bravery. Tey are pyscally as large as (or larger tan) Kzintis, beng taller tan (and wt peraps twce te blk of) Hmans. Te orn Confederaton ( te two versons of te name are intercangeable) consists of tree ntelgent races oined nto a single poltcal nit. Al developed on sepa rate ra te planets bt are so near ly dent ca tat t ey obviosly come from common stock teir templates are identcal and tey can interbreed. T e r area of space incldes rela tively few abtable planets and, apparently, no natve n telligent races races beyond temseve s. Te orns did enconter a sentent race (te birdlike Paravans, aso descended from te orginal orn gene pool) closer to te core of te galaxy i n te perio d after after te end of te Frst ornRomlan War. Te Paravans, be lieving te orns to be demons, attacked tem wit n paralleled pa ralleled savagery. savagery. Te o rns accdental accden tally ly destroyed destroyed ts tramatc git amo ng te entire orn race. ace,, casng tramatc ace srgical srgi cal strikes strikes aganst Roml an researc facl Previos tes ad dened te Romlans Tactical Warp tecnoogy, and an d wile te orns cold ave sed te r sperior sips sips destro troyy or conqer te R om lan s, te y cose not to to do to des so becase of te Paravian Paravian lt. are famos for anytng , t s or te stingi f te orns are ness ne ss of of tei r legslatre, w c avoids provding te mi tay wt sfficient ndng. Te orns wold be a mc greater power n te nverse if ter percentage of ross ational Prodct devoted to te miltary matced tat of Federation tion (let alone te Romlans or Kngo Kngons). ns). te Federa Te orn Confederation as been at war wit te Romlan Empi re snce tey met, bt (after an nta period of tenson) as been frm frends wit te UFP. Te sorcebook GU G s scedled for pb lcaton at a ftre date.
Th L t Ep Te Lyrans are a feline race wose fr coats and featres bear a stro ng resemblance to tat of a Terran ynx, and tei r temperaments temperaments are also sim lar. Federation scientst scientstss ave determined tat Lyrans and descended from commo n Kzints are descended stock, bt f ts detal is mentioned in te presence of a member of eiter race, te dscssion is lkely to become eated (and boody). Te atred of tese two races s so tremendos tat every attempt attempt at ace negotations breaks down nto n to and toand combat. Federation dplomats attending interna tional conferences ave been advised to not stand pysi cally between Kzint and Lyran diplomats, even wen te dscssions are proceedng calm ly. Te Te fact tat Kznti and Lyranss someow coexst peacefl Lyran peacefl ly nside t e WYN Cls ter s an embarrassment to bot empres. Te Lyran Lyranss ave engaged n constant warfare wit te Kzint and Hydrans. Tey also fogt wars wit te became allies, alto g te strong cen Klngons, bt later became tral organzation of te Kingons kept te Lyrans as te nior ni or paner n te alance. Tey ave engaged n at tempts to rentegrate rentegrate te LDR nto te E mpre, and wold love to see te WY Cster destroyed, bt ave been nable to do so de to te sppo te WYN receve from ter enemes. Tere s a good deal of conflict wtn te Lyran Empire, wic as kept te race as a wole from domnatng a mc larger area area of te gaaxy gaaxy For more nformaton, see GU F Ep, sceded for ftre pblcaton.
t g Te Kzints are arge felnes over seven feet tall and eigng over 300 ponds. Tey are carnvoros, and sto ries es of of Kznts eating t eir captves are cea nly tre. Ts distas dis tastefl tefl abt prevented prevente d te Federaton from acceptng tem as alles for many decades. Te Kznt Hegemony Fleet s aggressve and igly profes sional, s ional, bt as spent mc of ts tme n varios civil ars a rs over over te sccession sccession to t e t rone . Te most notable Kzinti Cvl War (Y1 6) res reslted lted n te fg t of te Usrper to te WY Clster. Te Kznts ave engaged i n con stant warfare wt te Lyrans and Klingons. Tey also fogt sever severa a lti ars it te Federaton, bt ately alied wt tem drng te enera ener a War War,, and benefted be nefted from fr om Fed eratio era tionn tecnologcal assstan assstance ce to p grade ter mltary. Tey wold like to see te WY
Th Kg Hydrans are among te few nonbi pedal rac races es i n known space space.. Tey are sma l 4.5 feet tal) bengs, g reen sg ray n color, wit a bar resaped body sppoed by tree stbby egs wt tree eqally spaced ten tacles sproting from te pper torso. Tey ave tree sexes sexes Mae, Femae, and Matria Matriarcal, rcal, te latte latterr of wic s abot as ntegent as a seeog and s rarey seen off planet. evoved ed and ve on ClassS planets; ter atmo Tey evov spere s ric in metane and wold be ncomfortable ncomfortable (or fatal) to most oter speces. Wie tis mgt be togt to alow tem to coexst in te same systems as oxygen ti ng races, tis typcaly does not appen becase of breati brea te competton for resorces sc as asteroid lts, etc. A ftre GU manal, or te 3rd Edton GU M ph wil nclde more nformaton.
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becase se it selter selterss a pretender to te Clster destroyed beca Patriarcy trone, bt ave been nable to do so de to te sppo te WYN receve from oter powers. For more nformaton, see GU F Ep, scedled for ftre pbcation.
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Th Th ft The Tho lan s are are not native to the Milky Way galaxy, but once dominated the M8 galaxy. The Tho lian s were were overthrown overthrown n a galaxy-wide revolt some 200 years ago, led by the Setorans. The Thoians n our galaxy are the descendants of a group that escaped that debacle and managed, by means yet yet un known, to brng th eir planet" which was a provncial capita and a smal Dyson sphere (e, a huge holow structure with a small star nside) wth them. Thoans are crystaine creatures who requre very high temperatures. If they have to nteract in person with other races, they use specia envronmental suts They setted on the edge of our galaxy at the end of the Orion Arm i n what was was then Klingon territory Despte a nature that s alen even by galactic stan dards, the Thoans are exs at playing the Klingons and Fe deration aganst each each other. Extensive Thol ian pa tros prevent Oron pracy n their space Seltorian forces followed them to ou r galaxy galaxy durng the eneral War and and became alled wth the Klngons against the Thoans. Ther e have been rumors that Thol ians have kept Fed eraton and Klingon personnel prsoners and used them as save labor on worlds that were too too cold for Tho ans to ve on For more information, see the future manual GU Th Th tt C The ISC i s an organization organization by of severa races associated treaty, treat y, sm il ar to the Federaton. Al of these races are are native to different planets wthin a rea tvey sm al area at th e center of SC terrtory The varous races discovered each other, fought severa minor wars, and formed the ISC before the era of tactica warpwere warpwered d star starship ship s. There, the resembance to the Federation ends concept of a Prme Drectv The ISC has no concept Drectve, e, and wl ntervene n the development of any race to bring t up to ISC standards. The S C's prme convction convction s that a ace fu, harmonous and we-ordered universe s the duty of collapse whe n that duty al sentient species Civizatons collapse is ig nored, the re refor fore e it must be requred requred of al T he dark un d ersde of the I SC s that they have no respect for ndi vidual or cultu ra rghts that vioate this principe, and wll go to any engths to enforce ther idea of peace, order, do not try to conquer other and good government. They do adopt ISC phiosophies powers, or force th em t o adopt When the SC became aware of the other empires were shocked at the eve of con wthin known space, they were fct they encountered The SC bult a huge fleet and, at the end of the enera War War (Y1 85), i msed themselves themselves as peacekeepers between the warrng factons (Those factions regarded the ISC forces as buyng them tme to bul d new fleets.) Wth ther forces forces scattered as they were, the huge SC fleet (wh ch mght have defended th e sector) became easy prey prey for the nvading Andromeda ns. Th e SC wi be the s ubec ubectt of a future GU manua
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it Ett he R: One of the 21 Lyr Lyran an counties rebelled i n Y145 and became the indepen dent and neutral Lyran Democratc Repub lic The tiny enclave remaned independent mostly because the Lyran For emost Duchy welcom ed the reduction in power of its rival, the Lyran Enemy's Blood part) t) The LDR ater Duchy (of which the LDR had been a par red d some sign ificant Hydran technology as a br to acquire acqui stay neutral n the eneral War. The LDR s an offcially neutral power, but it has fought a mno r war with each of its neighborng powe powers, rs, the Hydrans and the Kngons. It attemptng temptng to expo revoluton to the Lyran Star has been at Empre and has fought at east two mnor wars with it, in addtion addt ion to remanng n constant tensi tensi ons wth it he WYN Star Custer: Located at the pont where the Klingon, Lyran, and Kznt borders meet, . .. the WYN Star Cluster was surrounded by a dense den se coud of hghly radioactive dust, and was ong consdered saturated with deadly radiato radi atonn and thereby thereby un in habtable. Not u n ti Y116, when a Kzint D uke fed to the WYN Cluster after a faled bid to seze the Patrarcha throne was it dscovered that the radioactve shel surroundng the custer could be breached by a fast warp approach. Later, groups of Lyran, Klngon, and Orion refugees also arrved arrve d n th e Custer at various ti mes. Renegades and the dsa d saect ected ed of every race in know n space began to tricke nto the Clust Cluster er C ommon enemes and a common cause forced these groups to set aside past rivaries and form a rare multraca cuture. planetss and asterods with n the cluster are are rch n The planet rare metal metals, s, makin g the WYNs a wealthy group. They would no doubt be destroyed by ther neighrs but for the fact that entry nto the Cus ter causes such damage to outside outside ships that any nvading feet is easy prey for the small WYN navy. Fuhermor Fuhermore, e, none of the Kzint, Kngon, and Lyran governments wants to see any one of their rivas control the vast wealth of the WYN C luster. The WYN attempt to mantan strict neutraty neutra ty,, despite despit e the fact that an entre Orion operatess fro m the Cluster prate cae operate GU F Ep wll have more nformation on both the LDR and WYN The Jndarans have been in space 1 00,000 years years or more, and dozens (perhaps hundreds) of their fleets of hoow asterod ships crss C C cross the gaaxy (gnorng wars, bor ders, aws, and treates) to mne whatever asteroid belts they find valuable They often trade with the conventional starfaring races There is no Ji ndaran government ev ever eryy carava car avan n has its ow n style of operations S ome make (and keep) kee p) contracts contracts wth varo us em pres. From tme to time, a given empre wi fnd one particular cara van to to be so so nurous that t sends a fleet to wpe them out or force them to depart. The Vudar are a Kingon subject race that beca became me sem-i ndependen t late late in the eneral War.
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EIGENT E IN THE AR FLEET UNIVERSE There are several orders of intelligent life n the t lt U. The Unted Federation of Planets class es inteligent races along the folowng rough scale
l These races exst in remote areas wth Tech Leves ove 1 6 effectvely off the scale. These races are usu lly omnipotent and mmo rtal. Founately for the SF U most of these have little nterest in the affars of lesser races. To exceptons are the Masters and the Organians. A memaster can feel free to create others. e asers who kdnap" entire starships and some imes ndviduas or small groups to play in ther games" re seen only as dsemdi ed voices. The Masters arrange ot only starshp duels and hand-to-hand battes but uzzle-solving compettions Every group of adventurrs eserves the chanc e to be kidn apped by the Masters who (for purposes of ther games) can provide any equpment or technoogy. A trp to the Masters realm can provide ad enturers wth th e opportunity to meet races from farflung empres they mght never meet otherwise Th e gamemaster ould easy add any alen species or monster from any ource as the Masters are known to collect game peces" from all over the galaxy and even from the Magelanc louds. The M asters are known to allow those of ther vc tims who show skl bravery cunn ng or cleverness to re tun to ther lves. e Organians live a pastora life on a panet in the ederation-Klngon Neutra Zone (hex 193) or so t eems They are in fact non-corporea beings who take humanoid form to dea with other races. They brokered rther than enforced the Federation-Klngon Treaty When he Organians disappeared in Y 1 7 the treaty colapsed the Kngons nvaded the Federation. Pr These races existed n the t me before the current era. ust how many there were and what time perods they eited and what they dd is not cearly understood. The best known of these are the Old King s " who ruled ederaton and Klingon space unt about two centures eore the eneral War. This race used the Klngons (as e as the Dunkars Hlldarans and other races) as trhip crews. When the Old Kngs" left leaving aban one starshps n orbt over Kinshai the Kngons built hemal-energy rockets to regain access to space The Spirit Kngs" took the Hydrans nto space in much he sme way but when they depaed (at the same t me he Old Kngs") they left the Hydrans n possesson of mitie starshps. The orns refer to the Lizard Kngs" as the race that trnted them to their three homeworlds (and to the oomed planet of Paravia) a t least 3000 years before he enera War
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The Lyrans and Kzntis are known to be genetcally related to each other (and to the Jwarund is and th e dog like Carnvons) and may have been seeded on thei r plan ets by a race known ony as the Leopard Kngs" at some tme perhaps 00000 years before the en eral War. Whether any of these races still exist s a maer of conecture and great nterest to the powers of the SFU
tf These races or emp res i nclude the Federaton (wth its humans Vulcans etc.) the Klingon Empre (nclu dng the r subect races who arguably did not reach space flg ht on ther own) the Romulans Kzints orns Orions Hydrans Lyrans WYN ISC LDR J indarians and Vudar. The birdlke Paravians and wolflike Carn vons became extnct eary n the hi story of the t Ft U, al tho ugh reports of lost colones of both continue to appear. A sub-category of starfaring races nclude the extra galactc races who have apared n th e Apha Octant from varous other locatons. The Thoans arrived as refugees from th er galaxy wth the Seltorans (ther for mer slaves) n hot pursut (only a century b e h n d t h e m ) . T h e Andromedans are i nvaders from the M3 gaaxy and their true nature s un known. (T her robots are comm only seen but only one man a Federaton Marine has ever seen a vng Andromedan and suved and he could never brng himself to speak of what he saw.) The Xorkaeia ns are from the Mlky Way and are masters of a huge empre on the opposte edge. They invaded the Alpha Octant m uch later in hi story. Dozens of races occupy the Ome ga Sector and wl be presented n a future GU manua. Ntf NonStarfarng races are those whch for whatever reason have never et their ho me world. Al most al are of Tech Level 9 or lower wth most beng TL 6 or lower. The many empres have dferent practces when it comes to ther encou nters with Non-Stararing races wh ch range from explotaton (Kl ngons) to enslavemen t (Kzin tis) to patronage (the SC) . The UF P is un usual n that it quaran tnes N on-Starfarng races under the famou s Prme Direc tve to allow the m to deveop on thei r own. tf Ths s a catchal headng for nterstellar life forms not necessarly ntelgent that can travel through the enor mously hostie envronment of space under their own power. Some observed types of astrofauna nclude large clouds known as energy bengs massve protoplasmc bengs that resembe sngle-ceed ife-forms and more complex organsms that have been ncknamed eels" snakes" or dragons." Organisms whch are powerful enough to qualfy as astrofauna are usually powerfu enough to pose a threat even to the ships of stararng cvzatons. A sub-category of astrofauna ncludes non-lving starcrat whch appear from t me to tme. There are many of these (the game master s wecome to borrow them from any sou rce) incl udng the Death Probe and Juggernaut.
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THE ERAS O THE STAR LEET UNIVERSE Athogh the t Ft U covers some two hndredodd years of history, those years are not mono ith c and schoars have dvided hsto ry into seven dstnct eas The defat assmption s that payers of GU t wil be membes of the UF P adventrng drng the Main Era years Most of the maps and eqp ment descriptions ae created with th s phase of hstory n min d Howeve, the SFU s a bg un verse, and campaigns in other eras, o as othe races, ae ceainl y possble
tt E ( Y4 Th L ) The Precontact era s the ealest phase of UFP his tory Most of the planets that wo ld reach the stars dung the next era managed to resolve ther poblems (usally after new energy soces made comtit on for esoces less intense), form wold governments of vaos types, and reach warpcapable sta fli ght The Vulcans had been n space for centres (bt as exploes unnterested n economc development), and the Klingons and Hydrans had been in space as the crews of aen staships Adventres in the Precontact Era are possble, bt wod be limited by the availabe means of tave to the singe starsystem of the adventurers The fst cude powe cells made energy weans pactcal fo the fst tim e dr ing thi s rod Space ships ae slow, mited n range, and rey on spin chambers for aifca gavity NTt Wp E (YY Th L 9) The Non-Tactcal Wap Era represents two trends, n ward and otward I n ths era, the UF P gew from an ali ance nto a govenment The tem nontactical wap re fers to the prmtve fist starshps whch cold move at transight speeds bt coud ony fi ght at sb-light speeds Two very signfcant events mak the Non-Tactca Warp Era the first contact with the Oions (Y2 ) whch brought abot the fst mao ntestea tade agreements, and the contact with the Romuans (Y40) whch esuted n the Federatons first ntestela wa Oon s was needed for the srvva of the Federati on, b t then , the Oons had provoked the war by tyng to colonize panets n space caimed by the Romu lans Adventes (for UFP members) n ths Ea ae best centeed aound contacts wth the Oons and the Romu ans (Usin g other soucebooks, adventes among the For Powers are eqally plasbe) amemasters nterested n a mlitay campagn have the exctng back dop of the First Federaton-Ro mulan Wa, whie those in terested n exploation can have playes nteract wth the Byzantne machnatons of the Orions, who wi dobtess n time have playes sayng, Wth al lies lke these The first primitve starshps can make abot n ne pa ses per day, enough to each hndeds of new worlds, bt can only fght at sblight speeds avty compensa tion alows hgh- maneuvers Wh le mi ltary and govern-
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ment stashps w have cews fom a single wold, the frst of the free taders may have crewmen from many plan ets An advente dung ths peiod woud hang hs beam pisto in a hoste from h s fabrc body amor, have a rathe smple PADD , and cay a comm n icato good for 25 mles
Tt Wp (YY7 Th L ) The Tactca Wap Ea was marked by few potica developments, bt many technologcal ones The chef deveopment was, of cose, the inventon of the Tactica Wap engine, whch allowed combat at warp speeds, thogh only p to Wap 32 Whie the Federaton was the fist to develop ths technoogy, other aces deveoped t on ther own o copied i t q icky, and the Fedeaton (even had t wanted to) could not have conquered anyone else befoe they matched the technoogy This development dove the Federation nto fl l power as a government, since only ships of the Federation fleet (not ndvidual planets) in itiall y had the technoogy Star Fleet assumed the offica dty of defending all member planets, but those planets eventualy bit th e own tactica wap ships for oca de fense and to train recruts for Star Fleet Adventres n t hs Era can cente arond the deveop ments of Tactca Warp dve and Star Fleet A good cam paign could cente aound the crews of the first Star Feet shps, wth tue artficial gravty, tractor beams, low-tech replcators, and the first fncky transporters These shps wll have to contend wth dsunity among mt-acal crews concerned over the eosion of panetay soveegnty An adventue n this perod wold hoster his phaser pisto next to the earlest scanne" (or monocorde) and wold have a mited transato next to his commnicato Th E Y E (Y79 Y9 Th L ) The Ealy Yeas Ea marked the begnnings of the UFPs in teractons wth the wide gaaxy Th s was the era in whch the Federation en contered powes whch could not be absorbed (as had the Orons) or defeated and ig noed (as had the Romans) These ncded the recl sive Tholians, and the mltastic Kngons (who wee in volved n other was and became tacit alies of the Fed eraton, provding advisors to those Sta Fleet ships fight ng the Kzints) Unfonatey, good elations tween the Klingons and the Fedeation did not ast de to compettion over coony wolds between expanding otposts UF P efforts to define a borde n Y 02 succeeded a decade ater at a cost n bood The Romulans nealy nvaded the Federaton n Y1 1 0 but caled off the offensive at the ast mi nute when Empero Ramlus ded wthot an he The Fedeaton did not ean of ths event unti l decades ate Durng ths perod, Oron starships began to dsappear from the en clave and take up pacy as a vocaton The wars with th e Kznts and Kln gons ed to severa mpoant changes wth in the Federaton Star Fleet formed ts own Mane Cops, Prme Teams (a tobleshooting unt of commandoes, scentists, and diplomats), and the National ad (a foma command structre for the neary fogotten vestiges of membe panet miltary forces)
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Advnts in thi s ra cold focs on th frst ntrac tons with th Tholians, Kzintis, and Klingons. Mch cold b mad of a UFPKlngon campagn, with mta coop ation mard by growng comptiton and mst st Hnt ng (or opaying) Oon prats bcoms a favoit actv ty for advntrs D ring t his priod, th hgh tchnology plant Cygns changd fom bng a Kzinti slav world to a Fdraton mmb (d to th bord dclaation) Th advntr i n ths a wl find h s qpmnt ight and mor ffcnt, and his Monocord has bcom a Bcordr ab to colc t and ntprt two diffrnt typs of data at th sam t im . Stas hips ar fy capab of tacti cal wap combat, with mpovd tacto bams and i abl tansports. Th first mat rpcator dsgns a abl to transmt lmnts, rathr than smply rpocss fdstocks Powrfl sbspac tansmitts allow adm ras to ntf n th daily lvs of starship captains, and allow advnts to gathr nws of opponits on dis tant pants
M E (Y Y 79 T L/ ) Th Main Ea is th dfalt stting for GU t, and most qipmnt dsciptons n ths book a st to it. Ths is also th tm that wll b most famliar to plays famlia wth th arlst tlvison srs (Y1 56Y1 59). Th Main E ra s a tim of Fdration xpanson, xploraton, and conflict, and nds dring th gigantc nral Wa (Y1 68-Y 85) that affctd nary vry po litical ntity in known spac. In som sorcs, th piod frm Y 20-Y 1 50 is known as h Midd Yas". Th Main Era was a tm, paradoxicaly, of both trri toial soidifcaton and xpanson for th Fdaton. Lk ts nighbors, t bgan b ldi ng a ntwork of hg starbass and smar bord statons As th UFP had no hosti nighbors in th corward drcton, it bgan a massiv prgam of xploration n that gon n Y 25 Frth mor, althogh most of th mions of stas within th tritoral bods of th UFP had bn syd, only a handfl had rcvd dtaild xp loraton and stdy, and UF P aso bgan mor ntns fforts to map ot ts own ntrna" trtors. nconclsv was wr foght wth th Kznts (Y136-Y142), Romlans (Y54-Y155), and Klngons (Y56). Th war wth th Kngons ndd whn th god lik Organ ans stoppd a mao flt bal nar thi r plant and brokd a taty covrng th nt Ntal Zon. Ths was followd by a Kngon-Romlan allianc, which boght th Rom ans at a strok fom TL9 (whr on commandos h ad lft thm ) to t h TL 2 noyd by th st of th gaaxy. Facd wth thi s staton , th Fdraton fomd allancs wth th ons and th prvos rivals, t Kzntis. Ths intrlockng alancs nsd that th nxt Lyran-Kzint bordr skirmish wold xplod nto th nra War, covrng th nti Alpha Octant Th is war lastd byond th Man Era, ndi ng i n stalmat, xhas ton, and rn in Y1 85. Almost nnotcd ding th nral Wa w two vnts of ftr import, th first scots from th Andromdan nvason , an d th fist fforts by th Intrst la Concordm to bld a flt that cod nforc ntra
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ity and lat pac. Advnt s n th Man Ea can b of any typ imagin abl to anyon famiia with any form of Tk. Thr is oom fo xploration and first contacts, mchant advntr, spionag, and warfa Pm tams com nto th own at ths tim , and a sd n a vaty of fnctons Advn trr s hav accss to any knd of tchnoogy dscbd n ths book (ncldng trcordrs ab to rad and ntrprt m tp spctra at onc) and th ir starshps hav rachd th p nnacl of th tlvson and mov prsntations
T
E (Y T L / ) Mch as ncla wapons wr dvlopd n Earths Scond World Wa bt proply bong to its Thid, ad vancd X-tchnology" appard n th last yars of th na Wa, bt propy bongs to th sbsqnt Andromdan War Wh l thr w ativy fw Xships dri ng ths yas, thy wr always prsnt in th most dcisv battls. Th fin a yas of th nal War wr mo bloody and dstrctiv than vr bfor; vn fll sizd sta shps cold b dstoyd by on volly from th massiv fts dployd n thos yas Th daistc and somwhat id iosyncatic ISC bcam packprs ndr an Oganianbrokd taty Th ISCs highhanddnss and aln standards of stc wold dobtlss hav povokd a sios action aganst thm, had not th Mlky Way galaxy sffrd an nvason fom th mor tchnologically-advancd Andomdans, which bgan in Y 1 88 A of th mprs scrambld for srvival ntl a chanc vnt xposd th scrt of Andromdan tchnoogy, th Rapid Tanspo Ntwok. Andromdan shps wr slowr in statgi spd than alactc shps, bt by sing thr RTN cold mov sva tms as fast, allowing th m to dploy th i la tvly smal forcs to strk targts of opportnity. Onc th RTN was discovd and th mpirs and to d tct t, thy w abl to dstoy th Andromdan bass and with it, th RTN. Th Fdaton, onc mor ntd with th Kngons (and oth acs), bcam an xtagalactic pow dring Opraton Unty, sndng shps to th Lss Magllanic Cod to dstoy th tmns of th Andromdan link to th hom galaxy With that victory (wh ich sht down th Andromdan nvasion ot), th Fdation and oth mp irs bcam awar of (and abl to ach) mch larg aras of th galaxy, ncdng th Omga Sctor, Sgma Scto, Sargasso Scto, Maglla nic Clod s, and th far som Xorkalian Empi Advnts in ths prod can xpor th wrckag of wolds dvastatd by war and no nd of floatng hks that w onc pod shps of th lin Trad inks sm, as dos th nd (and opportn ty) to xplo nw worlds and fi nd nw rsorcs. All of th q pmnt of prio ras has now rachd ts tchnoogcal pak (for xampl, th qadricodr). No nd of lftov nral War gnboats (now convd nto sma ll stashps abl to ca a crw of tn comfoably on ong ornys) a availabl chap to thos who a wllng to find th sorcs dmandd by th hngy makts of th post-war galaxy
TTI
SO YS S O S There are many mysteries f the t Ft U that have been eft ndefined. There are no officia an swers to the foowng qestions, bt enterprsing game masters might want to take a stab at handling them n their own campagns Indeed, solvng one of these mysteres mght be the focs f an entire campaign.
Wh E Fghtg th f there s any cnstant n the t t U, t s that of war. At any given point n th e 200+ years f SFU history, there s saly a border skrmsh or otrght war going on between at east two powers. This may be be case al of the staaring races (nclding hmans) are descended frm predators, bt t s more ikey a contest over cntro of potential resorces (the case of most wars on Ea h). t shol d aso be noted that any gven rder s qiet at least three or fo r times as ften as there is a war in progress, and fore the eneral War there was a om ng ndstry of Federaton torsts vistng Kngon worlds. Wh h /t Of a the member races f the UFP, only the Vlcans display psychc abi tes as a racial trat. Indivd al psychcs are fond among most races with vaying degrees of fre qency Certainy, the nhabitants of the t Ft U regard this as the way t s and do not find it any great mystery at al. Bt perhaps yo do? Is there some force, some entity, some genetc qrk, that s restrctng the latent psychc abil ties f al races? Or did some ong forgotten race given the Vcans a niqe gift? Wh G p Ept The Roman Star Empre occpies an area f space that stretches for tho sands of parsecs to the gaactc rm , and the orns occpy a somewhat smaer area toward the gaactc center. Whl e there are many Class-M panets in that area, there are no known intelligent races there, despte the fact that the neghborng Federaton and ISC are popos powers with many sentient races who be came starfaring races ndependenty. Cold the cams of crackpot of cnspiracy theorsts that the Romans (and orns) engage n systematc genocde have any trth t them? GU has srprsng new nforma ton on ths mystery.) Wh Bt th t K At several tmes n hstory, the empres have encon tered cone-shaped pl anet destroyers and hge starshps known as Jggernats. Who con strcted these monstros tes, and why? Was it the same race, r tw dfferent races? f t was tw races, dd they fght each other, or dd they never even meet? Are the planet kllers advance prbes frm an invason, or helsh leftovers from so me now-ex tn ct race that foght a nw-forgotten war? And why wold any race create sch a destrctve weapon? What threat did they fear that was worse than these weans?
TI
Wh th ppg t G There are n mero s cases of lost colonies . Some ex ampes ncd e Aberdeen (a Federaton coony that ds appeared n Y 1 05), Arra (an entre Federation star sys tem that dsappeared n Y1 30), Stplch 's Ark (a chan of colonies planned by an exporer named St pch , the last of which were never located), the SC mnng cony of PX13, and the Kngon pena colony at Kraknra Where dd they go? Are any other coonies mssin g? Did th e Thoians, the on y race known to have moved a planet, have anythng to do wth it? Fr that matter, the Carnvons are thoght to be ex tinct, bt dd any f ther clonies sve in the far-flng reaches of space? Whie the Paravians were kn wn t have never planted colones and to have becme extnct when ther homeworld was destryed, did any of ther raiders avid the orn blockade and fond new conies in ds tant realms? Some of these answers wll n the ftre s rcebook GU OMEG ECTO gamemasters need nt wat fr those answers and can deveop ther wn Wh' th Tht Ft The t Ft U appears smewhat retro gven c rrent trends n science fiction Where is the arge scae genetc maniplaton? Where are the nanoma chnes? Hw abot the sapient compters and rots? They smply d nt exst to any extent beyond aficial mbs and organs The inhabitants f the t Ft U do not find this to be a mystery, bt jst the way thngs trned t. enetc manip aton was fo nd t case more probems than advantages, nanomachnes never reay wrked ot, and integent compters, cntrary to expectatons, smply ddnt work vey we. Bt s there some force at work? Or s there some distan t panet where these thngs work? Wh Th The Leopard Kngs, Sprit Kings, Old Kngs, and iz ard Kn gs are jst the bestknown of the races that ran the Miky Way before the rise of the Federaton. They a left, to pas nknown, for reasns nknown Where are they now, and are they ke ly to retr n? I s there an y way to cn tact them? Wod anydy realy want to? Wh th Cgt Thg Et Most of the powers of the t Ft U attaned sm lar leves of technological development at roghly the same time. No race made any sgni fcant advance witht other races copying t within a few years This seems ve ry cnvenient to conspracy bffs, alth gh ndstral and in teligence analysts find t nremarkabe. They nte that spies, combat repos, and good odfashoned research can ensre that one race cpes any new technology fore the orgnaydscovering race can deploy enogh of t to gan a decsve advantage i n war r trade Ths cre ates no end of pportnities for adventrers to steal aen technoogy, or dscover the secret consp races hi nd the verall qeston
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Creatng a character s the f irst part of the game, and one of the most mportant. The whole idea of roleplaying is to take the part of anoth er person a character" that yo create. GU lets yo decde exactly what kind of hero yo wll become The sal way to create a character is to design him or her, jst as thogh he was a character n a story yo were writing. Start by decidng what type of person yo want to be Yo can take yor nspration from a fictonal hero or heroi ne or create yor new self" from the grond p Once yo have some idea what sort of person yo want to pay, its tme to bring hm to fe! A character story" is th e hi story of a game character, written by the person who pays that character. This s a great aid to rolepaying. Yo may even want to write the stoy first or at east some of t), and t hen work ot yor characters acta stats A stoy can really help brng yor character to fe Yo don t to do it bt ts recom mended. f yo write th e story down, yo sh od show it to the M, bt not necessary to the other players. After all, yor character probaby has som e secrets, even from hs friends. The folowing sections descrbe things yo can spend yor character nts on Postve trats e.g . great strength, wealth, better tha n average appearance, skls ) cost points n prortio n to th er va e. Negative traits e.g weakness, ad sight, poverty, fear of heights) gve yo extra points that can be sed to by more positve traits In a standard campai gn, each character receves 125 character nts to be spent on desgnng and bd i ther character. Ms may set the tone of the campaign ifferenty by seectin g a different n mber of stang char ater ponts, bt ths shold be approached with caton ormaly, all payer characters n a gven campaign are iven the same n mber of ponts to spend. There cold be eceptions to this n some cases f the M agrees), to reserve ogcal consistency. A starshp captan wol d, roably, have more ponts than most of h s officers Campagn Tone onts adet . ............ 75 reen . ........... 1 00 Standard .......... .. 1 25 Veteran .......... .... 150 lite .................. 175 Heroic .. . . . . ..... ...... 200+
To get nto the ga me q cky, yo cod se the sam pe characters fond on pages 1 961 97 of this ok
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AD PAY OAS Yo have gotten together a grop of payers and are ready to begn adventrng n the t Ft U Yo dream of rescng attractive peope, fghtin g the Kn gons, finding ancent civlzatons, and maybe grabbing some loot or at least a good time) aong the way. st how do yo organize yor team grop, party, or what ever)? Jst who are yo? Wel, in case t hasnt been mentioned, yo can be anyone or anythng yo want to be Here are a few sg gestons feel free to ignore or modify them t shold be noted that n rare cases on e or mo re ch aracters might have more ponts than the baseine for yor campaign. While these are wrtten for Federation characters, they can easiy adapted to any race or empre Ftre books wl i nclde more sggestions for party creation and campaign frames to ft a varety of backgronds and power evels
Th B C O C Yo are the offcers of a starshp, incldng the cap tain, his first officer, the depament heads engineerng, science, medca, marin es, navgaton), and perhaps a vis tng civan expert Yo r m ssons inc de space combat, scentfic exploration, a litte diplomacy and bar hopping, and so forth Fssy reasts will complain that the bridge crew of a starshp jst doesnt do a ot of planetside ad vent rng , bt they are only an gry that are hogging a the fn for yorseves. Yor sh p has a few h ndred peope on board, so yo can saly borrow an NPC expe for any misson , and there are tons of eqipment so yo can load p with whatever todays adventre reqres n ths case, somebody wl need to be the captain perhaps with an extra 25 points of sklls related to space combat and comman d) and the first officer rhaps an extra 5 ints), whie everyone else wll have to by at east some sks reated to their real job e.g., medcal, engneering, etc). Having to pay for these shipboard sklls may make yor characters harder to pay n a planetside adventre, bt then yo have a starship load of help not far away. Yo are a miltary personne, and yo wont have to pay for fel and pkeep for yor shp althogh yor M may imt how mch of eithe r yo can have). A varation of this s that yo are a grop of jnio r off cers or senor petty officers on a starshp whom the cap tai n often cas pon to go r n e rrands or attend to speal missons. And whle on a misson, things mght trn p that yo need or want) to look nto The grop n the story Rescue o Roo fits this category. The payers and M
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might or migh t not agree that one character will get a few extra points and be oe rank higher than the others.
p t f th You are a gr oup of Star Fleet offcers and sen or pety officers on a contn ui ng special assignment dong odd obs" for the Federato n. (O e or more characters mght be Fed eraton Marsh als civ lan law enforcement offcers em powered to nvestgate crmes One or more could be a civian specalist) You have a small ship you mght be the entre crew, o r there mig ht be a small nu mber of NPCs who handle thngs ke cookng and laundry and actually drivng the spaceshp ar ound. Whie you are your own ss, you do keep gettng assgnments from Fleet H Your group coud focus on missions of its lking (science, dipomacy, commando, espoage, etc.) or seek a wider varety of ssbe mssons. A varant of thi s concept is that you are al retred" or resee" mi litary personne who own the shp and make a lvng out of odd obs (transrtation, profit-makng adven tures). You do receve occasional contracts from Star Fleet H or a Federaton planet to do speca obs for them, and they w pay to get the obs done rght and on tme. You need to avoid actually committng a feony on a Federa tion planet o r you r contracts wont be renewed. (At least, dont get caught.) T Th Bt f th Bt You are the elte of Star Fleet, a Prme eam, a smal band of mult-tasking expes who are the best that the Federaton can sed on varous specal mss ons A Prime eam [see page 65] is a combnaton of a commando team, gang of spies, dipomatc negotiatng group, scien tfc exporaton party, hostage rescue squad, an d specal mssios force Members of a Prime eam are 75-point characters wth a wide variety of skls they draw the tough est obs. As you are mlitar personne, you dot pay for transation (and Prim e eams dont have to for h igh speed trave) and you are ssued al of the equip ment you eed. So me Pri me eams are assgned to key starshps (wh ch often leave them on one panet to solve one prob em w hile t he s hip goes to another planet to sove another probem) , others have t her own (smal) ship to carry them from ob to ob, and others htch a rde with whatever starship s gong the genera drection of their next as signment. Some Pri me eams specialze cean areas, but all are expected to be ready for k ind of m issio n. Fht t W fht W t I the t Ft U, the key starshps of a fleet are the carrers, oaded wth specalybut sh uttlecraft that function as fghters. Your group is as rowdy a bunch of fghte r ockeys as you have ever seen, as likey to get into a bar fght as a dogfight, and as kely to sneak off and t to find a itte fun (or a few souvenrs) as they are to fy off and attack a Kln gon dreadnought. You can easly use t Ft B to portray your fighter combat mssons. (See Chapter 8.) As pot characters are stl limted to the stan dard number of ponts for your campagn (eg, 125), the
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ponts spent for plot sklls wo t be avaable for planetside sklls (or ust dont count these ponts). Othese you func tion as a group of offcers o a starshp. Just rememr the three thngs every plot needs when entering a dive m rrored sunglasses, an expes ive watch, and lots of cash
h W T You are cvians, perhaps with a m il itary background but probably not currently mem bers of the mi litary others might have a scentific, crimnal, busess, or other back ground. Your group mght own a sh p or buy passage on other shps You are lookng f or profit, adventure, and high risk work. You m ght be described as m ercenar ies or free booters. he government, the mlitar, or eve the alac tc ntellgence Agency might hre you now and the for something, but mostly you are on your own (he less at tenton you pay to the aw, th e ess ikely you wl l get gov ernment contracts. You can always turn down an offered contract, unless the governme t has somethng on you and can force you to agree.) n ths knd of group, you mig ht want to buy disadvan tages like warrant for your arrest" on some Federation panet. hs would be handled as the disadvatage E emy (U FP aw enforcement, 6 or ess)" woh - 0 nts. A mnor wanted for questioning" type of Enemy mght be woh -5 ints Your past ca the come back to haunt you durng any adveture, perhaps requirng you to spend time i n al whle some distant government decdes whether or not they want to exradte you (probab y not) o r a shorter time in poice custody gving yet aother version of the statement you have gven on two or three other planets Your frends mg ht even have to break, bri, or bail you out of the hoosegow, or perhaps the governme nt wl offer you a dangerous cotract that wil cear your record. One or more characters could have been cashiered (i.e, thrown out of the mta for some offense). hs s handed as Reputatio -2 (D isho noraby discharged only to the mlitary, 1 0 or less) 2]." A cvilian scentist might have a simar dsadvantage, h avig once had his tenure revoked, or havg bee fired from a ob, for faking re search data, making other scentsts less kely to lsten when you discover somethng new hs type of grou p coud focus o expl oraton , larceny, mssionary or hum anitaran work, archaeoogy, nvestga tve ournalsm, smugglng, or an ythg ese that suts your facy. And of course, that mght be ust a cover stor for your real msso (wh ch even th e M mght not know). Oth he above is obvous ly ot a com plete lst A campaign ca be anythng that keeps the players nterested. If you think of something not on ths ist, tell us and, if we ike the idea, we w prnt t n a future product. he t Ft U incudes a meine (page 74) You are free to set your campaign at ay pont n the melne (or to gnore the meli ne ent irely and wrte your own histo to sut your campagn) his book assumes the perod ust before the eeral War for most cases
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CHARACTR C RATION SC RIBES For n mbers called attribtes defne yor basic abl ties Strength (ST) Dexterty (DX) nteligence () and Health (HT) . A score of 0 in any attrbte s fre and rep resents the h man average.
tgth (T)
SECONDRY CH RCERSCS Secondary cha racteristcs" are qanti ties that depend directy on yor attribtes. Yo can rase or ower these scores by adjstng yo r attrbtes. Yo can modiy some o them directy start with the va e calclated rom yor attrbtes and spend the reqired ponts to adjst t away from that base leve. This does not affect the reated at tribte scores
0 pointslevel Dexterty measres a combination of agli ty coordi na tion and fn e motor ability. It controls yor basic abilty at most athetic fightng and vehcleoperation sks and at craft sks that call fo r a delicate toch. DX aso he lps de termne Ba sic Speed and Basc Move.
g (g) Yor ST determnes how m ch damage yo do n n armed combat or wth a melee weapon . Two types of dam age derve from ST damage (abbrevated th rst or th r) is yor basc damage with a pnc h kck or bite or an attack with a thrsting weapon sch as a spear or a rapier. damage (abbreviated swing or sw) is yor basc damage with a swn g weapon sch as an axe clb or sword anyth ing that acts as a lever to mltpy yor ST Conslt the Damage for yor basc damage. Note that specific attack forms and weapons can modfy this Damage s often abbrevated Dmg" On yor character sheet ist thrst followed by swng separated by a slash e.g . if yo had ST 3 yo wold list Dmg d2d-
ntg )
g T
±0 pointslevel Strength measres physica wer and bl k. Hgh ST lets yo dsh ot and absorb more damage in handto hand combat. Any adventrer wl fnd ST sefl for liftng and throwng things movng qickly with a load etc ST irectly determines Basic Lift Basic Damage and Ht Points and affects yor character's Bild
xtt (X)
0 pontsleve Inteigence broady measres branpower ncldng creativity inttion memory rception reason santy and illwer. t res yor basic abiity with al menta sks scences socal nteraction etc. Any scientist needs a hih frst of al. The secondary charaterstis of W Perception are based on .
T
tht d-6
g d-5
3
d-5
d-4
5
d-4
d-3
7
d-3
d-2
9
d2
d
d-
13
d
2d-
5 6 7
d+ d+ d+2
2d+ 2d+2 3d
19
2d-
3d+
th (T) ±0 pontsleve Health measres energy and vitality t represents tamna resstance (to poson dsease radiaton et) basi grt. HT determnes Fatige Poi nts an d helps etermne Basic Speed and Basc Move.
eeation Battcuis S PIM DTIV
T HT
B Lft (BL) Basc Lift s the maxi m m weight yo can lft over yo r head wth h and i n seco nd. It s ea to (ST x ST) 5 Ibs If B is 1 0 Ibs o r more, rond to the nearest whole nmber. Dobing the tme lets yo t 2 x B overhead in one hand. adrpl ng the time, and sing hands, yo can ft 8 x B overhead The amont of e ipmen t yo can carry armor, back packs, weapons, etc s derved from BL For more on ths, as we as a ST-toB tabe, see Encumbrance and Move Basc t and Enc umbrance abe Encumbrance leves
BL
N
Lht
M
X
W ponts per ± W Wil l measres yo r ablity to withstand psychologica stress (branwashng, fear, hypnotism, nterrogation, se dction, tore, etc) and yor resistance to psionic at tacks By defalt, Wl is ea to . Yo cannot raise Wil past 20, or lower it by more than 4, withot M permisson. pt () points per ± er Perception represents yor genera al eness T he M makes a Sense ro" against yor Per to determ ne whether yo notice somethin g By defat, Per eals Yo can not rase Per past 20, or lower it by more than 4, withot M permission.
#
Ft t (F) 2
08
08
.6
2.4
4
32
32
64
96
6
72
8
13
13
26
39
78
30
10
20
20
40
60
120
200
12
29
29
58
87
1 74
290
4
39
39
78
117
234
390
51
102
153
4.8
8
9.2
32 72
21.6
510
18
65
65
1 30
195
390
650
20
80
80
60
240
480
800
t t () ponts per ± H Ht Points represent yor bodys abiity to sstain in ry. By defalt, yo have HP eal to yor ST. Yo can temporarly lose H P to physical attacks, energy attacks, dsease, poison, hazards, and anythng ese that can n jre or kl Yo can aso brn" HP to power certain abl tes If yo lose enogh HP, yo will eventaly fa nco n scios if yo ose too many H P, yo wll die ost HP do redce ST, despte beng based o n ST In ry is often compared to a m ltpe of yor HP ; e.g , 2 x HP" or HP2." Where this s the case, se yor basI H P score n the forml a, not yor curren total Those with non hman physologies may, wth the Ms permssion, by additiona H P wth the folowng imi taton Size rge creatres may prhase H P more cheaply - 1 0% x Size Modifer, to a max mm mitation of -80% (for Sze Modifer +8 or hig her)
TI HT
± ponts per ± F Fatige Points represent yor bodys energy sppy." By defalt, yo have FP e al to yo r H T Yo brn FP gradally drng strenos actvity Ds ease, heat, hnger, missed sleep, and the like can aso sap FP Yo can deberately spend" FP to f el extra efo and psonic powers. As wel, some attacks case F P dam age nstead of or n addtion to HP damage. If yo lose enogh FP, yo wll slow down or fall nconscios and f yo lose too many, yo rsk death from overexeon ost FP do redce HT, despite b eng based on HT Fatige is often compared to some mltple of yor FP; e.g, 2 x FP" or FP2." Where this is the case, se yor basic FP score n the forma, not yor current FP tota.
B p ponts per .25 Speed Yor Basc Speed is a measre of yor reflexes and general physical ckness t helps determin e yor rn n ng speed (see BaI Move below), yor ch ance of dodg ing an attack, and the order n whic h yo act n combat (a hig h Basic Speed w let yo otreac" yor foes) To cacate Basc Speed, add yor HT and DX to gether, and t hen dvde the total by 4. not roundI� A 525 s better than a 5! Yor Dodge defense eals Basc Speed +3, drop png all fractons For nstance, if yor Basic Speed is 525, yor Dodge s 8 Encmbrance redces Dodge; see En cumbrance and Move Yo mst r ol n der yor Dodge on 3d to dck or sidestep an attack. B M ponts per ± yardsecond Yor Basic Move s yor grond speed n yards per second. Ths s how fast yo can rn or ro, sl ther, etc. w�houtencumbrance yo can go a little faster if yo sprnt" in a straght line). Basc Move stats ot eal to Basc Speed, less any fracton s; e g., Basic Speed 575
GRPS PIM DV
gives Basic Move 5 An average person has Basc Move 5 theefoe, he can run about 5 yards per second f un encumbered. You r Move scoe n combat i s your Basc Move modi fied for your En cumbrance Level
NCMRNCE ND MOVE Encumbrance s a measue of the tota weight you are carryng, relative to your S The effects of encum brance are divded into fve encumbrance evels All but the lowest level wil educe your actua Move to a fracton you Basc Move and give a penaty to Dodge as fol los o Encumbrance Weght up to Basic Lift. Move asic Move. Fu Dodge Lht Encumbrance Weght up to 2 x BL. Move asic Move x 08 Dodge 1 MediumEncumbrance Weght u p to 3 x BL. Move = asic Move x 0.6. Dodge -2 HeavyEncumbrance Weig ht u p to 6 x B Move asic Move x 0. Dodge -3. ExtraHeaEncumbrance Weight up to 0 x B ove Basic Move x 02 Dodge -4 Drop al factions. Encumbrance can neve reduce ove or Dodge below 1 . Note that these evels are num bered from 0 to 4 . When a rue tes you to add or su btract yo encumbrance level from a die roll , this s the nu mber to use. For instance, encumbrance gves a naty to Clmb g, Stealth, and Swimmi ng sklls.
LD You are fee to seect any heght and weght the M dees reasonabe fo a member of you ace. These choces occasional y matte i n pay for n stance, when you attempt to impersonate an enemy, wear someone eses amo , coss a ickety bidg e, each a high ledge, o hde behn d cove. f you ae lghte or heavier than usua fo your ST, you may quaify for a buld-related dsadvan tage. The followng table gives the thesholds for these disadvantages fo normal humans.
B T Build S Height Skinny vg OverW Fat 80-1 60 44-52 4080 601 20 90-180 1 -6
8
VFat 120240
41058 60-1 00 90-1 50 120-195 135225 1 80-300
1 0 53-61 80-1 20 115175 150-230 175-265 230350 1 2 58-66 951 50 1 40-220 1 85-290 21 0-330 280-440 1 4+ 62-7
1 1 5- 1 80 1 70-270 225355 255-405 340-540
Buld-eated disadvantages are descibed below In some settings, the M may equre you to take reacton modifiers if you select these traits, but thi s is not automatc.
o Gt ravity is measured i n s. The gavity of you r hoe orld is specifed n th e Racial Template fo r al races All weights ae multpled by loca gravity so to func tion like someone wth a given BL on Eah, multpy the desed BL by your hoe gavity and buy the ST coe ding to the adusted B. Fo nstance, to operate n 1 as if you were a ST 1 0 person n , start with BL fo 1 0, which is 20 bs., and multipy by 1 .2 fo gavty to get a L of 2 Ibs Ths BL coresponds to ST 1 , so you'd eed ST 1 1 in 1 .2 to functon as we as a ST 0 person ov Oth Move is nomally Basc Move5, ounded down. o can incease water Move drectly for 5 ponts pe yad econd, or educe t for -5 ponts per yardsecond. Mem bes of land-dwelng races must have Swmmng skill to icrease water Move, and can not bu y more th an 2 yards ecod. If you'e Amphibious, both water and gr ound Move eal Basic Move, and changes to Basic Move adust scoes f youre Aquatc, water move equals Basic Move ad ground Move s Move is 0 wthout special advantages f you have igt, ai ove equas Basic Speed x 2 ( not Basc Move x ) o can incease ar Move dectly for 2 po ints pe yad secod, or educe t for -2 ponts pe yadsecond.
S IM DITIV
5 points You have approximately 23 the average weight fo you ST This gves you 2 to ST when you resst knockback You get 2 to Disguse or to Shadowng, if you ae tyng to folow someone i n a crowd You HT may not be above 1.
Oh point You have approxi matey 1 30% the average weight for you S You get 1 to Dsgus e o to Shadowng, if you are tying to folow someone n a cowd. However, your exta fat gves you to Swm mn g ols, and 1 to ST when you esst knockback.
Ft * - points You have approximately 50% the aveage weight fo you S You get 2 to Disguse o to Shadowng, f you ae tying to follow someone n a cowd However, your exta fat gves you 3 to Swmmng rolls, and 2 to ST when you resst knockback. Your HT may not be above 15
V F * -5 points You have appoxmately e the average weight fo you S You get -3 to D isguse o to Shadowing, if you
C C
ae tyng to folow someone in a cowd Howeve the ex ta fat fat gives yo +5 to Swim mi ng oll s, an d +3 to ST when yo esist knockback. Yo Yo H T may not be above above 1 3.
SIZE MODIFIER (SM) Size Modifie ates a peson o object's most signifi cant dimenso n ength, width, o heght. It is a modifie to os to hit yo n combat and to Vision os made to spot yo. Ths, it s a bons fo lage ceates, a penaty fo tagets, a smal ones . Athog h lage ceates ae ease tagets, positive SM qaifes them to by ST and HP moe cheaply itation ion Most hmans and h man by taking the Size" lim itat ods, ob obots ots etc. that can pas passs fo hma n hav have e SM 0 , and can ignoe ths le. Nonhmans se the SM on the acal template.
z Mf T L z 005 yad yad ( 1 8 8)) 007 d 0. 1 5 yad yad (5") (5")
Mf 0 9 -7
6 05 yad yad ( 8 8))
-4 -3
1 .5 ya yads ds (4. 5) 2
-1
5 yya ads ds (1 5') 7 ds 1
+2 +3
5 yads yads (45') 20
+5 +6
50 ya yads ds (1 50) 70 0
+8 +9
50 yads (450)
+1
SRING GE Yo ae fee fee to pck any age age withn th e sa fespa fespann fo yo ac ace. e. H mans saly fal somewhee betw between een 8 to 70, bt fiction fiction s f ll of heoic yoths and shap 90yea 90yea old veteans. Fo no nh mans, adj adjst st the age cate categoies goies i n popo ton to the ace's ace's ate of development development . If yo stat at an advanced age, yo have no specia disadvantages Not eveyone ages ag es wel, bt heoes ae exceptiona, and yo ae fee to make edely chaactes as ft and as capabe as yo wsh
Federation Battlecruiser
TI T
PHYSCL PHYS CL PPERNCE Thee is moe to appeaance than good (o not-so good) looks. Yo may take any combnation of the folow ng taits in con nc ton wit h appeaance leve. leve . Apa efect ct yo may choose choose any ance is mostly a speca efe physca phys ca appea appeaance ance yo k e. At min im m , note the coo of yo skn, hai, and eyes (o othe feates feates appopiate to yo ace scales feathes, pant ob, etc). Howeve, cean tats cont as advantages o dsadvantages.
pp L V Appeaance s ated in evels. Most people have Av eage appeaance, fo 0 ponts. Reaction modifes de to apaance only aff affec ectt me m bess of yo be yo own ace, a ve si mil a ace, o a dissima ace a ce that find s yo ac ace e attactve (fo whateve eason) wod is fina l hmans ae ve n all case cases, s, the M's wod vey y sim i la to AphaCentaans, bt Kl ingon s ae n kely to ca cae e abot a hmans appeaa appeaance. nce. Horic * Yo ae ndescibably monstos o n speakably fo, and cannot nteact with nomal moas. -24 This gves -6 on eaction eaction ols. -24 Mo n ns strous s* * Yo ae hdeos andcleay nnata Most peope eact to yo as a monste athe than a sapi ent being This gves -5 on eaction ols. 2ints. Hideous * Yo have a ny sot of dsgs tng looks yo can come p with a sevee skin dsease, waleye pef pef eaby seveal thngs at once. This gives -4 on eacton poin ints ts ols - 16 po Ug/ As above, bt not so bad maybe ony stingy ha and snagge teeth teeth Thi s gves -2 on ea eaction ction olls Unaractive Yo look vagely nappealing, bt it's anyone ne can can p ptt a finge on This gves 1 on eac nothng anyo tion ols - 4 ints AverageYappea appeaance ance gives yo no ea eaction ction mod cowd. ints. fes ethe way yo can blend easily nto a cowd. ractive Yo don't ente beat contests, bt ae Aractive A defnitey goodookng. This gives + 1 on eacton olls 4 points Handsome (or (or Beautifu Y Y cou/ cou/d dente aty con tests. This gives +4 on eaction ols made by those at tacted to membes of yo sex, +2 fom eveone else. 12points Ve Han Hand dso some me (or Ve Beautifu u Yo cold win beaty bea ty contest contestss e egaly galy Th s gves + 6 on eaction os made by those attacted to mem bes of yo sex, +2 fom othes. Exception Membes of the same sex with eason to diske yo (moe than -4 n eacton penalties, egad less of bonses) resent good ooks, and eact at -2 nstead. As wel talent scots, fiend ly d nks, slave tad tad es, and othe nsances ae iable to become a poblem fo yo. 16 16points points anscendentY ae an idea specimen specimen . This gves +8 (!) on eacton olls made by those attacted to mem bes of yo sex, +2 fom othes, and all the tobesome effects cts of Vey Vey Handso me . 2 points sde effe
GURPS PIM DITV
HER PHYCL FERE h 5 ponts Yo r oo k s always one step ahead of the crowd Yo ave the ability to create a fashon statement ot o the cheapest and most nondescript mateias This gves + to eaction eaction ols n social statons whe n yo have a chance to plan yo r atte n advance Yo Yo can also gve someone else a + eacton bons when yo p t togethe the otfit
d t * -5, -0, o r 5 po ponts nts Yo say or always behave in a fashon repgnant to others. An Odios Persona Habit (OPH) s worth 5 points or evey - to eaction rolls made by people who otce yo poblem. Specfy the behavo when yo ce ate yo chaacte, and work ot the pont vale with the
Examples Body odo, constant scratchng, or tne eactions, tions, and are worth worth -5 less h mm ng wold give - 1 to eac points apece. Constant bad pns or spitting on the floo old give 2 to reac reactions tions , worth 0 points a piece. We leav le ave e - 5-pont habi habits ts (-3 to reactons) to the imagnation of those depraved enogh to want them The eacton penaty penaty for an OPH appl ies on ly to mem es e s o o yor race It s p to the M to handle t he rea reactions ctions of othe races. races. A constant doo wl l r ritate othe h mans, t a Kzinti mght not even even notce and a Vergaran might thnk it was cte ace e behave in a mann e e e cose, an entre rac pg p g nant to most othe races. These os Racial Hab its ae priced identcaly to OPHs
iti 5 ponts Somethi ng abot yo yo makes people pty yo and want o take care of yo Yo get +3 on all eacton rolls from tose who consider yo to be in a postion o hepless ess, weakness, o need (whch ncldes those wth te Callos disadvantage). Taken in conjncton wth aveaverage ooks,
t Ft * - pontleve are speficialy normal" bt have one or more Yo istrbng cosmetc feates. feates. To To qa fy fo r ponts , these st be nnata for your race. Ponted ears and eyes lie ot coas wold nnatal or a hma n, bt not or a specy cy the orgn of yo Un nata Fea Fea yan Yo must spe yan tres. Each leve, to a maxmm o fve levels, gves gves -1 to yo Disgise and Shadowng sks and + to othes at tep te pts ts to to identy ident y o follow foll ow yo ((nc nc l ldi ding ng Obsea tio o and and Shadowng rolls), nless al most eveyone else in te crowd happens to shae yo featres.
add Decide whether yo are right-handed o let-handed. eeve yo try try to do anything sign icant wth the othe
PIM DITIV
hand, yo are at 4 to ski . Ths does not apply to thngs no ormal with yo off off hand, ke sing a sheld. yo n decide GU assmes yo ae ight-han ded n less yo decide otherwse other wse o by Am bidexteity bidexteity f yo choose to be let handed, any com bat est that wod damage yo right hand affects yo et i nstead, and vice vesa. Let-hand edness s a eatre woh 0 po ints.
OCL BCKGROND The next ew secton secton s dscss yor socetys leve of technologica deveopment, cltes, and langages. t is an advantage to technoogically advanced, ctrally literate, o lingstcay taented taented naduacy n these ar eas can be a crpplng disadvantage ECHNOOGY EVE L) L) echnoogy leve" (or ech evel") is a nmber tha Technoogy T thatt ates technological development. The moe advanced the and d Stai Staing ng socety, the hghe ts TL see ech L e vel an Wealth The M wi ll tel yo the TL of yo homewold. Be sre to to note this , as t affects yor access to ceain traits notaby skls and eqpment Charactes also have a TL, eqal to that of the technology wth whch they ae most amiiar. Uness yo are especialy pimitve or ad vanced, yo shod recod the TL of yor game wold as yor peso pesonal nal TL and move on.
L* -5 ponts below campagn Yo persona T L is below that o the campaign word. Yo start with no knowledge (o defat ski ) relatng to eqpment above yo pesona TL Yo wil be abe to (pertainng tainng to vehces, DX-based sed t echnoogica sks (per ean DX-ba weap we apons, ons, etc.) in pay pay,, if yo can find a teacher, bt fnd a menta differences n thnking pevent yo om leanng IQ-based technoogca sk ils. To ovecome ovecome ths lim ita itation tion , yo mst by of ths tait, inceasing yo personal TL. e-edcaton. ton. Ths say eqies a en gthy peod of e-edca
h 5 ponts above campag n Yo persona TL s above that of the campaign world. Yo may enter pay with sklls reatng to eqipment p to yo pe peso sona na TL. This s most sefl if yo aso have ac cess to high-TL eqpment, bt the knowedge of a high tech doctor or scentist can be very sef n a owtech setting, se tting, even wtho t specaized eqpme nt! CUURE Yo are atomaticall y faml ia with the soca peciai peciai tes of one major clt re o y or choce. Yo sf sfer er no skl penaltes when nteactng with people om that ctre The M wi l povide a list of ct es to choose from (o let yo invent yo r own man y Ms appeciat appeciate e players players con tribtions to the game world!). When dealing with with an unfa miarcltre, yo have -3 to se any sk with a sgnifcant cltral component To get id of ths penalty, by the fo lowing advantage:
T HT
Ct Ft or 2 pointcuture Yo ae fama wth cltes othe than yo own, and do not sfe the 3 penalty fo nfamaty. Ths costs 1 pont pe clte of the same (o vey sm a) ace, o 2 ponts pe ae n clte To To pevent pont-cost nflat on, the M sho ld se boad boad defntons o clte. LNGUGE The est of ths secton s ony mpotant f yo can mmncate n moe than one langage (an advantage) commncate co o have dffcty wth yo natve tonge (a dsadvantage)
GU W t p Sentiience Sent ence sef-awa sef-awaeness. eness. Any beng wt h a GU of at least 1 s sentent o p pose posess o ths le. Sapience defned as the ablty to se tools and lan gage. n GU ths eqes at least 6. Those wth 5 o less cannot ean technoogcal sklls o possess Langages not even the ntal Langage that most cha actes get fo fee They can stll commncate pmtve concepts (sch as hnge o dange) th ogh geste o vocalzaton, and may be taned to espond to a few com mands See page page 67 fo spec speccc FU defntons. The Language les ae o sapient chaactes. Yo mst have at east 6 to eceve a natve tonge f o fee and be abe to ean new angages. Sapence does not gaantee the phys physcal cal capac capacty ty o speech speech , thogh yo mght need to ely on sgn langage Those wth 5 o nott get a nat native ive tongue tongue or or ee and cannot lea less do no la n ng guages. They can ony commncate basc concepts They can be taght a few commands, howeve. GU assmes that most chaactes can ead and wte the natve angage. Ths abty costs no ponts, bt yo sho ld note yo natve langage on yo chaacte sheet. All Fedeaton chaactes have both the planetay an gage and Fedeato Fedeatonn Standad fo fee. Cph L addtona langage dends dends The pont p ont cost to ean an addtona a on yo compehenson leve mease of how we yo fncton n that angage angage oveal. oveal. Thee ae fo evels Yo Yo ae complete&ncapable of fnctonng n the angage f yo do not spend ponts on a nonnatve angage, ths compehenson compehenson leve s assmed the thee e s eve e angage yo don't know! no need to note t fo ev
Y Yo can ec ecogn ogn ze mpot mpotant ant wods a nd n destand s mple sentences f they ae spoken sowy sowy Yo Yo have 3 when sng sklls that depend on langage. Ths dobles to -6 fo atstc skls that ey o n the beaty o the langage (Poety (Poety,, Sn gng, et etc.) c.) . n ste stessfl ssfl statons combat at o eac eacton ton olls yo e.g, encontes nvolvng comb mst o aganst to ndestand o make yosef n destood n the langage. On a fale, yo convey no nomaton, bt yo may ong g ty agan. Ctca fae means yo yo convey the wron on ! Fo h e ed d sech, bad bad phone connectons, etc., omaton omat ths o s at 2 to -8 Natve speakes who aleady dske
H
oegnes (see ntoleranc ea eact ct to yo at an exta exta 1 . 2 pointanguage Accente Acc ented d: Y can commncate clealy, even nde stess H oweve stess oweve,, yo speech and wtng ae dosyncatc, and t s obvos that th s s not yo natv natve e langage. Yo have ha ve when sng sk lls thatdend that dend on langage, dobled to 2 o atstc sk s Yo Yo eceve no eacton penay om natve speakes, bt yo w l l be na ble to pass pass fo a natve spes ). 4 (ths can be a mao pobem o wod-be spes language. ativeY have f mastey o the angage, angage, ncld ng doms. Yo can think n the langage Yo have no penalty to se sks that depend on langage Yo sta wth one angage at ths evel fo fee. f yo by Natve compehenson n a foegn tonge, yo can pass fo a natve speake. 6p
L L To ean a new lang age, se the les fo leann g sks 200 hos o leann g gves yo yo one pont to spend. Note that langage stdy s our times as hard wthot a teache! If yo lve on anothe wod and speak ts lan gage at al tmes, that s the atomatc eqvalent o ho s ho sday o tan n g; thee s no need to allocate specfc stdy tme ness yo want to get m oe than ths dea. Ths, evey 50 days, yo get a ch aacte aacte nt to spend n that angage Note that as a sde-effect o ths le, any chaacte pchased an A cademy emplate s assmed to that has pchased have leaned the pmay langage of that academy pon compe com peton. ton. Fo exampe, a Telate who et hs homewold speakng Tella wold, pon gadaton fom Sta Fleet Academy, be assmed to have eaned Fedeaton Stan vaant o Eng sh) at Natve leve. dad (a vaant
WL Wealth s elatve A mddle-cass Amecan ves n moe xy than a medeval kng, thogh he may have fewe god cons n hs basement t al depends on the Staing ng Wealt Wealth h n most game wold wold see ech L e vel and Stai wolds, the ange o standad statng wealth and ncome s elatvely elatvely geat, and yo s klls detemne yo job and and ncome; see fo moe nfomaton Pesonal Peso nal wealth s ated n weath leves A level of Aveage" costs no ponts, and lets yo sppo an ave age ag e estye o yo game wold
Wth V Aboveaveage Aboveave age Weath s an advantage; t means yo sta wth two o m oe t m es the aveage stang wealth o yo game wold. Beow-aveage Wealth s a dsadvan tage; t means yo stat wth only a acton of aveage statng sta tng weath . Dead Broke: Yo have no job, no soce of ncome, no money, and no popey othe t han the cloth es yo ae -2points. points. weang -2 Yo stang weath s only 15 o the aveage fo yo socety 1points.
GURPS PIM DIV
aver Struggng:Y staing wealth s on ly 2 of the aver Struggng:Y e for yor society. points. omfoab/e: Yor starting wealth is twce the aver e. points. startng rtng wealth s 5 x average. ts. Wea/ We a/thy:Y Y sta e Wea/thy: Yor startng wealth is 20 x the aver e points average thy Rih: Y Y starting wealth is 1 00 x average its m onaire: e: evey 25 ponts yo snd beyon beyond d u/tim u/ti te t e 50 50 points to be be Flthy Fl thy R c ch, h, in crease yor staing weath anotherr factor factor of of 0 points y anothe
Srt Wth Stang S tang wealth covers both mone y and po poper perty. ty. Sta ith the amont of money yor weath level entites yo t. y the possessons yo want to start wth. Any n nt money is yor bank accont. e L L tt tt Wth Tech level determnes startng weath, as technoogi ly adv advanc anced ed soceties tend to be r cher. Below is a com rison of TLs and sggested staing weath $250 $250.. $5 $500 00.. $750. $1 00 000. 0. $2000. $5000. $10000. 5000 00 $1 50 $20000 $30000. $50 $50000. 000. $7 $75 500 000 0 $ 00 00000 000..
REPUIO It s possbe to be so well-known that yor reptaton becomes an advantage or a disadvantage. This affects reaction ros made by NPCs. A reptaton has for ee ments Detai/s Reation ; Peop/e Ae and Frequeny of Deta Det ai/s: T detas of yor reptaton are entirey p bravery, ferocity, ferocity, eatng green to yo ; yo can be known for bravery, snakes, or whatever yo want. However, yo must gve specifics. speci fics. Reptation is, by defintion, s omething notewor there e is n o sch thing as a generc reptaton thy; ther Reation ·S ·Sci cify fy the t he reactionroll modifier that yo get from people who recognze yo Ths determines the base cost of yor reptaton reptaton For every 1 bons to reacton rols (p to 4) the cost s 5 ponts For every 1 penalty (p to -4) the cost is -5 ponts. Peop Pe op/e /eA A e T sze of the grop of people who might have heard of yo modifies the base cost nott those Amost everyone in yor game word (bt no niverses at least, least, not ntl they meet yo) : from other niverses x Almost everyone everyone n yo r game world except large cass (everyone bt the Klingons, everyone except Star ound nd down Fleet) x (rou Large Larg e class of o pe (everyone from a scfic planet, etc) c) x (round (rounddown a mercenaries, a tradesmen, et down Wazoo, al ite Smal class of peope (al priests of Wazoo, itera rate te Vergarans): x (round down f the class of people affected is so smal that, n the aver Ms opinion, yo wod not meet even one n the aver age adventre, adventre, yor repta reptaton ton isn 't worth nts
ble the startng startng wealth for each TL over TL 1 2. For eml e mle, e, TL 4 has a starting starting wealth of $400000 GU ie wealth and prices in "$ for convenence.
e L Eqpt o enter ay wth star starting ting weath approprate to to the an TL. If yo are from a hgher TL, yo may start it access to the eqipment of yor persona/T How ee, the p pe e of an I�em of i is doub/ed for ev ev by whih I� exeeds that of of the ampan ndeet o have a sorce of ncome that does not reqre y to work. Yor monthly ncome is 1 % of yor stang elt r evel of ths trait, to a maximm of 20%. Ths tit ssmes tha thatt yo cannot or w il not nvade yor capi capi t. ndependent ncome most oen means yor occpa tin is something like diettante, retree, or welfare recpi ent not an acta acta ob ob However However,, yo can have I ndepen ent ncome and a ob; jst add the income from both es. es. The cost cost s 1 pont per lev e
PIM DIV
T HT
Fq f t Either yo name or yor face s eno gh to tigger a reptation rol l" to see if the people yo meet have head of yo. Ro once for each peson or sma grop yo meet. Fo a arge grop, the M may rol more than once f he kes The freqency wth which yo are ecognzed modi fes the cost of yo eptaton All the tme x 1 Sometimes (rol of 1 0 or less) x 12(rounddown) Occasonaly (oll of 7 o less) x 13 (round down) Of corse, yo reptation extends only within a certan area If yo trave fa enogh away, the M may re q ire yo to by off the dsadvantage nts yo eceved for a bad reptation (There s no coespondng bons fo osing a good eptaton.) Yo may have more than one eptation, and yo reptations can oveap; fo example, mitay pesonnel wl have both Professiona Reptaton and Heroc Rep taton The M sho ld check each one befoe detemnng how an NPC reacts to yo Yor total reaction modfer from reptations cannot be bette than +4 o worse than -4 n a gven station. A single reptaton can gve dffeent reacton modif es with different grops, provided the gops do not over lap Set the eacton modife fo each grop, modiy the cost for the sze of the gop, and the n add p the est ng costs. Modfy ths total fo feqency of ecognton. The reptation s an advantage f the net po nt cost s pos tive, a dsadvantage if negative The final pont cost may be 0 bt yo shold stll ecord t on yo r characte sheet Fedeaton Fgate
Oon Battlecuse
C C
MPORNCE Yo fomally recogn ized p/ace n society s distnct from yor pesonal fame and fone. To nf ence othes throgh estabshed channels (as opposed to relying on plarty or bbey), yo mst prchase one or more types of social rank, each of whch has niqe benefts and draw backs
tt 5 po ntslevel Stats is a measre of socal standng f yo do not specficay by Stats, yo have Stats Stats costs 5 ponts pe leve Stats also costs money to mantain . Stats is not the same as pesonal poplarity (see Reputatio or the popaty of yor acia or ethnc gop (see Regard Soa/Stigm Stats can some tmes nfence othes eactions, bt its main effect is to spe ot whee yo stand in the socia pecking orde. In shot, Stats represents powe High Status Stats geate than 0 means yo are a member of the rin g class n yor clte. As a reslt, oth es inyourcu/ture defer to yo, givng yo a bons on all eaction ols Note that any highStats person s a lkely taget fo kidna ppes and soca cli mbers, and t hat some cim na types the rlng class" Low Status Stats less than 0 means yo ae a ser o a save, or sm py ver poor. Membe rs of Sbgated o Sbject races often have Low Stats. Th s is not the same thing as Soca Stigma.
5 o 0 pontslevel Specfic sectos of society eg , the civl servce, the mi tar, and certan powerl reigons often have inte nal rankng systems, dstnct fom Stats. If an oganiza tion ke ths has sgnifcant social inflence, o access to sefl esoces, then its members mst pay points for the ank withn the organzaton Rank comes i n evels ach Rank has athorty over those of owe Rank egardless of pesonal abilty In most cases, thee are si x to eight levels of Ran k. The M shold detemne the highest Rank avaable to stating charactes, s ally R ank 3-5 Unke Stats, Rank costs no money to mantain. On the othe hand, almost al forms of R ank come with a Dty. Rank often has strngent peeqisites, too typically one of the traits given n der o a mn m m skll eve. These thngs have the own point costs, not nclded in the cost of the Ran k. Rank may coexst wth Stats If so, then high Rank grants addtonal Stats at no extra cost to Stats at Rank 2-4, +2 to Stats at Rank 5-7, and 3 to Stats at Ran k 8 or high e. Thi s epesents socetys respect fo se nio membes of mant social nstttions. f yo hold mltipe types of Rank, then yo may clam a Stats bo ns fo each of the m Aternatvey, one fom of Rank might replace Stats; fo nstance, Religos Rank in a theocacy n socetes
GRPS P D
ike ts, Status does ot exis Eac eve of Rank gives a its usual benefts plus te effect of an equvalent level of Status (page 3) Rank i s wot 5 points pe eve f t coexists wt Sta tus, or 0 points per eve if t eplaces Status Common vareties of Rank nclude: Admiistrative Rak Poston wtn a governmental bureaucracy. Wen de aln g wt oter admnistratos, df ferences in Rank wok ust ke dffeences n Status. At TL5 and ige, a large bueaucracy migt ave several vaeties of Rank: one pe govenment depatment, and pos sibly exta categores for te senate, udicay, etc ( e fense o awenfocement officias use Miltay or Polce Rank nstead) Note ts on your caracter seet e.g , dmin istrative Rank (udciay) Merchat Rak P o s t io n w t n a n at o n a o transnationa oganization of mecants. Tis could be ayting from te mecantile cultue of te Aztecs (were ercant Rank veged on beng Status) to te mecant arne of a modern o futu ristc society (were Mercant Rank often parales Mil itary Rank du rng wartime) �a Rak Postion wtin a mita organizaton. a oganzation s structured diffeently. n gene a, pe sonne tat are not specifically leades will be Rank 0-2, ile loweve ofcers and senor ensted men wil be Ran k . Rank 5 and ge s nomaly mted to mao com ands and dutes wee te ofce is esponsibe for ex treey vauable o rae resources. Lmitedduty oficers, sialsts, and personne wt ittle actual esponsbiity or ommand aut oty ave a lowe Rank in te ms, despte possibly possessing ttles dentca to tose of a er Rank represent tis wt one o more levels of ourtesy Rank Poe Rak Positon n a polce force Eac agency as its own vaety of Rank. You must buy Lega Enforce et Powes befoe you can buy Police Rank tis s te difference between a patol office (Poce Rank 0 fo 0 points) and an ordinary ctzen o Polce Rank, aso 0 oints) Note tat n a polce state, tere s no diffeence beeen Poce Ran k and Mlitay Rank empora Rak Tose of iger Rank may tempo ncease your Rank fo a pedetermined amount of ie unt te end of a proect, battle, etc. Ti s pocess is alled breveig te case of Ml itay Rank To keep tem rary Rank, you must meet al te usual equrements ad pay te appropate pont cost. ouesy Rak Tose wo ave formey eld Rank ay retain tat Rank as Couesy Rank fo ony pont per level. Tose wo curret a title tat cares litte real autority may aso take Coutesy Ran k. Couesy Ran k is for social stuations only t gives you a fancie title kor Spies cers of inteligence servces oten ossess a specia categoy of Mitay Rank, dstnct fom tat of ine soldies. Empoyees of cvian nteige nce agen ies usually possess some vaiety of Admnstative Rank istead. Fnally, so me counte rinte lligen ce ofcers ae ac tualy police, and old Poice Rank.
PIM DITIV
MI LIRY RNKS, GRD E & SENORIY NO hiss oappes to characters who are i Star eet or some other mIa orgaizatio ( e char acters that have bought oe o theAcademy templates. youaregeeratig a omi�a characte feel ree to sk this sectio! Just as Status (page 3) eflects you poston in soci ety, Miita Rank efects your postion i n a m ta o para mtary oganzation Eac level of Mitay Rank encom passes one or more gades, w ic ae commony eferred to as anks Tey ae caled grades ere to ep avoid confuson wt te Rank advantage Eac gade as au toty over lesse grades, regardess of pesona ablty. All mltary caacters ae assum ed to ave bougt an Academy o ote Tempate wic gves t em t e speci fied statng gade, Mitar Rank, Professona R eputation , and Senoty Ponts Playes may impove te startng gade by buyng te Mitay Rank advantage appropate or te desred gade see Rank n Capte 3 Players sould ceck wt te M to detemne wat gades and correspondn g lev els of Mltary Rank ae suitable fo te campagn f te goup s playng a oug and tumbe squad of Marine grunts, te M may lm t tem to a max grade of E6 and Ml itar Rank weeas f tey ae playng te comman d sta of a sector admia, t en tey soud buy a muc ger grade and Mili tay Ran k. Payers soud aso buy addtiona ev es of Pofessiona Reputation as requred by te Promo tion Table fo te seice at ts time, at te cost of 5 points pe leve. Tey may buy more o ess ta n ts wit te Ms appoval, if dong so fits te caacter's back gound n addtion, tey sta wit a num be of Senoity Ponts as equired fo te r desred grade. (N ote Te ba sic GU ules provide ony eigt mta rak te t Ft U uses more tan 0 grades Te costs ae adusted n G so tat it al comes out te same, but you get to od a promoton pay muc moe oten Example: A player decides to ceate a caacte tat is a Marne st Lieutenant (02. He m ust buy tee eves of Mtary R ank, and wile e as te oppounty during caracte gen eation also buys tee eves of Profes sona Reputation wit te M's appova, epresentn g sevea ncidents of exemplay servce in te caracters young caee (peaps two Commendaton Medals and a Bronze Star o MS M see Capter 6). Te M and playe discuss wat tese were, and te mpact on te c aacter. Ts costs m 22 caracter ponts 5 75, ounded down), not n cudng te cost of te Academy tempate T e c a acte stats wt 0 Senioty Ponts, and some big expec tatons fom s supeos Note tat un ke te oter Fedeation servces, te IA as e nlsted pesonn e IA agents are always ofcers.
T HT
tG T Thi s table s sed for Federaton m l itay sevces and others wth a smlar grade strctre Other empres may have their own Promotion Tabes representng the niqe natre of their servces whch wil be presented n ftre sorcebooks G E
0
t 0
ptt 0
tt 0
E3
0
0
0
0
E5
30
E7
2
50
E9
2
00
2
WO
3
75
2
2
3
0
50
6
6
90
2
2
8
8
30
+3
3
0
8
200
3
Eplanaton o Terms an d Notes Rank The nmber of leves of the Mitay Rank ad vantage needed to advance to ths grade Senority The n mber of Sen orty Ponts needed to advance to this grade Reptaton: The level of the Professonal Reptation advantage needed to advance to th s grade Stats The n mbe r of free levels of Stats ths grade receves WO Warrant Ofcer I n Star Fleet Warrant Ofcers are civiian s who are gven tem porary stats as ofcers for the dration of a specific msso n I n othe r sevices a War rant Ofcer was prevosly Enlsted and de to seniorty and high eves of competence was granted a comms sion Warrant Oficers generally specialze n one skll or area of competence for example warp engine mainte nance commncations or sh tlecrat plot There are ony three s i n the Federation the rand Admi ral of Star Fleet the Marsha of the Star Feet Marnes and the Field enera of the Nationa ard These are normally NPCs makng ths rank nobtanable by payer characters in most campagns The E 0 and 0 ranks are extremey senior and not generay available as payer c haracters Feet Captain and Regmenta Colonel are honoray titles sed n special cases
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G Tt OcerStar Fleet arnes rand Admiral Marsha 0 Feet Admira Coone enera 9 Vce Admral Lietenant enera 8 Rear Admra Major enera 7 Commodore Brigader eneral 7 Fleet Captan Regimental Colone 6 Captain Coonel 5 Commander Lietenant Coonel Lt Commander Major 3 Senior Lietenant Captan 2 Jnor Lietenant st Let enant Ensign 2nd Letenant 0 Midshpman Cadet Enlisted. Star Fleet arnes E 0 Command Master Chief Command Sgt Major E9 Master Chef Petty Ofcer Sergeant Major E8 Senior Chief Petty Ofcer Master Sergeant E7 Chef Petty Ofcer nney Sergeant E6 Pety Ofcer st Class Staf Sergeant E5 Pety Ofcer 2nd Class Team Sergeant E Petty Ofcer 3rd Cass Corporal E3 Crewman Lance Coporal E2 Crewman Apprentce Private Frst Class E Crewman Recrt Private GI tles ocer only) arsha Ttles S 0 Director Chef Marsha S9 Depty Director Depty Chief Marsha S8 Divison Chef Divison Marsha S7 Branch Chief Sector Marsha S6 Section Chief Secton Marsha S5 Agent n Charge Marsha in Charge S Senor Agent Senior Marsha S3 Specal Agent Marsha st rade S2 Agent Marsha 2nd rade S Probatonal Agent Marsha 3rd rade
Hydran ongo War Cruser
GURPS PIM DTV
ABOU HE R CIL EMPLE
Unitd Fdation of Plants
Every playe character (ndeed, every chaacte) i n U t comes from a race (e., s a member of a specific species from a specfc planet, or in ome cases, from a grop of nearby planets where they ere seeded by a precrsor race) Members of a ace have cetain general taits that ap ly to almost all members of that race. Hence, to play a lingon, yo sta ot with a lst of attbte modifes and othe nformatio n n most cases, yo can by off (spend nts to emove) a given trait For eample, most of the argantine ace freeze p i n combat, bt a few wth nat a abiites and a few thosand more who have nder one rgoos training (which few of ther race pass) can fnction nomaly n combat. A given payer chaacte might be gven an n sal ackgrond" with the permi ssion of the M Ths might be a matter of genetic s (e g ., h man dwarves est as a sb et of the hman racial genome), pevios damage o n ry (e.g., oss of mbs), psychologica damage (e. g., fea of combat), nsa pbringng (e.g., a Klingon who was lot on Vcan as an infa nt and aised by a Vlcan family), ecial tran ng (e g , a Sta Feet Marine who went to spe ia forces schoo befoe being d ischarged fo faing a psy hologica evalaton) , o as many other nqe stoies as there are people in the galay
The membe races of the UF P that appear in GU t are Hmans, Vcans, Andorans, Rgeans, Apha Centarans, Cygnans, Tea tes, Becon, Pearans, Mynieni, Deians, A ctians, Orons (page 48), and Skoeans (page 47) There ae many, many more the nm bes ae growing all the time ( and wl be presented n sev ea ftre podcts). The Fedeation mita consists of Sta Fleet (a miltay force answering to the Fedeaton pesdent and conci ; mch of ths force s sed n peacetme for eploration and colon y bld ing) and the Natonal ads (planetary selfdefense forces incl d ng grondbased weapons, fighters, and even some sh ips controled by each panets government ). T he Federaton Mashas Service is a branch of the civilian govenment which investigates cimes that go fom one planet to an other; t aso handes conter-esponage. Th e Fedeation Poce (which has nmeros small stashps) handles tar iffs, cstoms, and most antipiracy work. (W hen the piates in a given area get ot of hand, the police ca Sta Fleet for backp.) The Federation Polce cold be consideed the eqivalent of the US Coast ad The aactic I ntel igence Agency s a civili an agency focsed on spes, co vert operations, and nteligence gathering otsde of the Fedeaton.
aat ht Players can fi nd a downl oadable version of the player eord sheet for GU 4th Et at httpw.sgamescomgpsesoces CharacterSheetpdf
nt Strke Carrer
n SkyHak War Destroyer
PIM DIV
Humans ponts Hmans are the most nmeros race in Federaton space and among the most adaptabe Whle most of the other races dont paicarly go n for Tera"-formng and dont ke to loni ze wolds that ae drasticaly dfferent from their homewolds, H mans are wilng to sette and wok jst abot anywhere n the gaay Ths, and ther strong tr adition of nnovation and coopeation, has broght H mans to the forefront of the cre nt nterstea staton. It s considered fonate by some of Teras neigh bors that H mans ae not oented m ore towards m i itary epansion t wold be a dantng task for even three or for of the loca cltes to hat a determined Hman e panson drve f the formdable ndstria capacity were tooled p an d di rected to that end. Homeod ClassM, avty 1 .00 , Atmospheric pressre .00, mean tempeatre 7�F, Zosk rop I-a.
TI HT
Vulcans
Rgellians
70 oints The Vcans are descended from a mch more prm tve and warke ace; the Romu lans ae a parale but sepa rate spr fom a common ancesty o perhaps a retro gade atavstc spln te from the c rent Vlcan stock The Vlcans ae bascaly a pacfstc people who do not beleve n the asseve se of overwhelmng foce to esove dsptes. The cltral devoton to p re logc at the cost of greaty repessng the emotonal dentty s wel known. A remakable sde effect of ths ogc based atonay s the enomosy hgh nc dence of psonc abty fond n Vlcans. t s n terestng to note that by way of comparson Romans are no more kely to show stve pson c potental than the average rate for the oth e aces whch s abot one n eve 2.5 mon heathy aduts. Whe al Vucans possess pson c tenta onl y at one n every 20000 has the potental to become a tre Pson c Master. A Vcan ch aacte ceated wthout Pson c Power s stl a latent psonc and may by Psonc Powe durng campagns wth no restrcton.
1 1 ponts Rgel ans are lage hmanods often reachn g seven feet o more n heght and are renowned for the r strength and stamna . Due to the nsally hgh UV outpt of ther sn Rgelans ae daky pgmented. The r skn featues a knd of dermal tatoong whch shows p as a network of ble nes coverng the entre body n a andom paern, and ther body har s often a stark whte n colorn g. Rgeans ae stongly bond by the notons of Fam ly and Hono Famly tes ae nsay strong n Rge lan cltre wth thee or more generaton s often lvng and workng together. Rgeans mate fo fe and husbands and wves neve separate nor do they e-mate f the spose des. A Rgella ns word s hs bond and t he whole famly shaes n th e dshono r of any famy me mbers break ng of a pomse o oath. C me and dsho nesy are vu ally nheard of n Rgean clte and famles provde fo the matea and emotonal needs of ther m embers. The Rge lan P rmacy Fa thers and mem bers of the soc ety n geneal wee aghast to dscove the na tres of some of the other nte stellar socetes sch as the Kn gons and the Romulans. They wee horfed to fnd that advanced nterstellar empes wee fonded o n the pncples of conqest and ensave ment pncples abhoent to Rg ean clte. Ths caused so mch of a cultra feo that wth n the frst decades of Rgelan memrshp n the Fedeaton a f 30% of the panetary poplaton appled to jon Star Feet Even to day whle Hmans may repesent the lagest nmercal comnent n the Federaton and Star Fleet the Rgelans have by far the agest propoon of ther poplaton n sece wth the Federaton. Ut the stars are at ace, they say ad all the childre the heaves are togethe the Rgea ns cannot est or fosake the geater dutes.
ttt Mf ST+ 1 0]; IQ+2 40. t Acte Hearng 2]; Extended fespan 2]; ndomtable 15; Lghtnng Calcator 2; Ncttatng Membrane ; Photographc Memory 1 0; Less Seep 2 4]; Regeneaton ( Regla on ly whle n Atotrance -30%) 1 8; Talent 1 (Vcan Ps) 5; Unfazeable 5. Atotance ] t Code of Honor (Logca behavor) -1 0]; Honesty ( 1 2) - 1 0]; I ntoleance (Emotonal o llogcal behavor) -5; N o Sense of Humo -1 0]; Pacfsm (Sef Defense Ony) - 5; Tuthf ness (1 2) -5. T Tt a forms of Ps except those ncded n Talent (Vlcan Ps). Class-K avty . 1 8 Atmospherc pressue 0.83 mean temperatre 92°F Zorsk rop I-a.
tt Mf ST+2 20]. Chtt Mf FP+2 6]. t Combat Refexes 5; Rapd Healng 5]. U ltravolet Tolerance ] . t Fanatcsm (Spread of cvzaton) -15; Honesty ( 1 2) - 0]; Sense of Dty (to Famy) -5]; Tthflness (12) -5 Hmble -1]. Cass-M ravty 05 Atmospherc pressre 04 mean temperate 80°F Zorsk rop I-a.
Federaton War Destroyer
TI HT
PS PI DIV
gnans
lpha-Centaurans
6 ponts Cygnans as a rac smb Hum an albnos with on ajor dffrnc whr a Huma n albino's ys ar pink ish, th Cygnan's ys ar jt black, with no discrnibl hts or pu pls It cannot b confrmd or dsprovd that ygnans dscndd fom Eathhuman stock, but thr ar no fossl ancstors on t h own pant, man ing thy r tanspantd thr wthn th last 50,000 yars Th Cygnan sun, Shrsha, s a K3 oang dwa; its output of ultaviolt missons s much owr than that of th suns of othr Fdration wods As a rsult, th ygnans hav lost th us ua pigmntaton that would s to protct thm fom th sun's harmfu ffcts Whn visit ing othr wolds, Cygnans protct thmslvs at all tims y th us of a spcial longastng chmca sunscrn Th Cygnans hold a firm bif that thy ar th d scndants of an xrmly advancd, stafarng ac Thr rligions ar cntrd on th num rous halfmmbd yths and lgnds aut th lost Sky athrs and thi gifts and tachings h gifts a r brd as ons of scnc and tchnology; th tachings ar r brd as ons nonng thm to plor and shar thos gifts Just as th Sy Faths cam fom t h stas to ght th C ygnans' ay to a mor advancd socty, so too do th Cygnans f th urg to nlghtn lss advancd opls Bcaus of ths (and th Kznt occupaton), Cygnus is th da tion mbr most vocaly opposd to th Pr m Di rctv spit offcia polics, Cygnan adhnts to Th Ways of th Fathrs hav stabishd licit Sranaya Mssons" on or than on pr-staflight world Th a nu m rous systms and componnts now n standard us thr oughout th dration whch a th d rct rsut of Cygnan rsach and tchnoogy Th ygnans ar xtmy adpt at all foms of tchnologcal ndavors, considring thm to b forms of a h Cygnan homwold was n Kzntdomnatd spac fro about Y70 unt th Fdaton took ovr that ara ith th Bordr Dclaraton of Y 02 Cygnan chaacts ung that priod must buy th Disadvantag: Subugatd (inti) wh ch ducs th tmpat cost by 20
50/24 ponts Apha-Cntaurans ar almost dntcal to H umans, and thr s littl doubt that th two acs shar cnt com mon ancstry Gnal moto rspons n Alpha Cntauans s markdly high tha n n Hu mans, howvr; an incrasd rat of actvty n th banstm and cntral nvous systm sms to b th caus Th fmals of th rac dominat Apha Cntauran cutur at al vs, and th form of govrnmnt is dfnty a matrachy A p h a Cntauran mn a not mntay or physcaly infio to th womn, but th socty has vovd aong diffrnt ins than that of arh Mal AlphaCntauans a almost nvr found in th govnmnta, ga, or m l itar stuctus of Alpha Cntauan cultur, and only rarly i n th scintfic, tchni cal or mcanti profssions Mals ar found prmarly n th agaran and unskil ld labofocs o a not mpoyd at a Th hom plant of th Alpha Cntaurans s argly agarian and pastoral Th popu aton is fairy low, and th plant s not a maor cono mc l m nt of th Fdraton
Advantag Talnt (Mathmatica Ability) [ 1 0]; Talnt 4 (hysical Scnc) [20; Vrsatl 5] Disadvantag Grgarious [-0; Waknss (Sunlght; 1 d30 mnu ts; varabl 0%) [-9 oe CassM, Gravty 1 G, Atmosphc prssur 03 , man tmpratu 8°F, Zosk roup -b
Femaes 50 ponts
ttt Mf DX+2 [40 tg Chaisma 1 5]; t [5 ales 24 ponts
ttt Mf ST+ 0]; DX+ 1 [20] Chtt Mf W2 -1 0] tg Ft [5] Humbl [-1] ClassM, Gavity 098G, Atmosphric prs sur 1 05, man tmpatu 76°F, Zorsk Goup Ia
Federaton Battlecruiser
relfaras
Deas
3 pots Prlarans ar Associa Mmrs of h draion rnownd for hir masry of hgh -gra and nu l-grav ch noogy A squa h umanod rac hy ar a ho m in un nls Thir powfu frams and chnoogical nclnai ons ar a dirc rsu of h r prfrnc for high g raviy hab as (som masuring as high as 25 G) Rarly growing o a high of grar han f our f h Prlarians ar highly prizd no onl y for h r chnoogca knowldg bu aso for hr ably o crawl hrough gh condus and crampd accss pors Th Prarans dvlopd h rainng nvironmn on dra ion Prm Cnra whr nw Prms r cv hr Zro-G Ma nuvrng ranng Prarians hav a dply ingraind far of hghs ha s dfficul for hm o ovrcom vn in ow gravy nvronm ns Tchni cians who nss un xcs sv safy hrin g wh n opraing ovr an opn ara or a som hgh ar ofn rfrrd o as acng ik scard Prllarians" Th Prarans hav mpad an amos ri gious signifcanc o ma ny of h mnrals and gms ha ohrs mr ly hink of as valuabl Thr dscovy of sigma sron um for xamp wih is uniqu aracon/rpul sion quaiis ld o h dvlopmn of boh Nu-Grav and High-Grav gnraors Th Prarians hav a dp rvrnc for hs mi nra w hl h rs of h draion who com ino conac wih i smply look a i as usfu
37 pots Th Dians (pronouncd DA-nz) ar an Associa Mmbr Rac closy rad o humans Th Dans had sabshd col onis o n h r plans wihin hr hom sar sysm and wr acvy sking conac wih ohr racs whn a draon Gaacc Sur vy Cruisr h USS (N CC 804) nrd orbi around hir homworld i n 1 50 Thy ca hr homworld KaTyar Srra Nri lar whc h can b oos y ranslad as irs and Tru Hom" is h hrd plan of h sar known as Pakar Th firs rpord conac wih h Dans dwlld havily on hir amazng godlk bauy and h nam Dans nauraly folowd Thy rsmbl humans n many ways ahough hir rac dos no shar h var ancs n pigmnaion found n h uma ns Al Dans hav h sam pa-bu skin coorn g and or no faca har Thir ovrwhlmng bauy boh ma l and fm al is aso hir mos dauning disadvanag as hy f nd i dffcul o convinc ohrs parculary humans o ak hm sri ously Thy hav no problm wih hos racs ha do no apprcia humanod bauy Th Dans rfr o hm slvs as Tru Nla In pubic hy us h raca dsignaons Human Cygnan c bu n pr va rfr o hm n h ordr in wh ich hy wr firs ncounrd Hu mans ar Scond Nril lar Cygna ns ar Thrd Nllar and so on Dians bliv ha a ohr humanoid racs ar rlad o hm i n som way
Mf ST+ 1 0] Ch Mf SM- Improvd GToranc (± 0 G) [ 5]; nuion [5] Prssur Suppo [5 Phobia (Highs) - 0 Cass-E Graviy 98G Amosphric prssur 1 0 man mpraur 82° Zorski Group -b Mye 67 pots Th Mynn (pronouncd my-NNE-) ar a non humanoid draon Assoca Mmbr rac rsmbng upsd-down pars suppod by many srong ropy n drls sprouing rom h boom of hr bodis (in gam rms 24 ffciv mbs) Th Mynn's dy which is mos ofn a purpsh-gray color is au hr f from op o om and abou four f in circumfrnc a is wids poin Two vry pal d in nrpla sizd ys com p h pcur Thy ar incudd hr (along wih h us ncssay o opra hm) as an xamp of som of h srang racs o b found n GU F Condiions on hr homworld Myni hav causd h Mynini o dvop a compy nocurna fsy
Mf Q+ [20 Charisma [5]; Handsom/Bauiful 12] ClassM Graviy 08G Amosphric prssur 1 man mpraur 80° Zorski Group I-a
Th Mynn only vnur abov ground durng h moonlss nigh and as such hav vovd ys amos n nchs n damr wh a rracab shah o conr h siz of h r corna As a rsu h ir sn siviy o igh s a mos 20 ims ha of a Hu man Sarligh is mor ha nough for a Mynin o opra undr normal rus Th Mynins hun drds of cii a l mbs al ow hm rform xrmy sub and prcs man pulaons Ths muip lmbs also gv h Mynni a supror abily ravrs dfficul rran and o mana n h r balanc Th Mynni showd il inrs in h dra u n jus bfor h Gnral War whn far of an nvasi compd hm o ak a mor acv ro Whn nquiris hav bn mad abou h Mynn abrup chang n sanc and bh avor hy wl ony rpl
ren
Arcturas
45 pots e recon are four-armed goldensknned human f average buld wth an average he ght of 7 to 8 feet ey re a unque race wthn the Federaton n that there ll lays be pars of recon assgned to a shp or none t ll te dstant past the renpahk and the Sorel (the rrg factons of the recon race) fnaly ended the etre-og confct that had ravaged ther homeword y g te Jyrahk Accord. Ths agreement stated that t enre tat ther ethnc dfferences never agan cause te to go to war tey woud henceforth have equa stand d representaton n all endeavors as led to a voutary partnershp agreement to re an equal representaton wthn Star Fleet Snce tr leet as suc rgd rereets for entry (tr away many re appcants than re cepted) te re could not de tat an equa r of renpahk be tte for every Sorel tt s accepted n te te recon apply t tr leet par; f eter one f the par l t a admttance te ter deces to on e. ts way te r re ecuraged to fr close terrela t tyn and usually seng togeter fuhe r cement te crosscultura bond that the Brecon have worked t establsh f one of a par s ked or dsabled he l rably be replaced by anothe r Brecon volunteer r oe wose paner was dsqua lf ed
35 pots Wth ther wde eyes and slght features the Arcturans can best be descrbed as beng smlar n appearance to the Elves found n Hu man foklore Arcturans are a smal yet hardy race They rarey exceed 5.5 feet n h eght and they average 1 20 pounds Centures of rely ng on ther wts rather than ther sze has heped them to de veop a profcency wth both weapons and marta arts and Star Fleet has added Sncaht an Arcturan martal arts phloso phy to currculum at Prme Centra All Arcturans n Star Feet are traned n basc Sncaht and are able to aptly de fend te mseves Very very few Arcturans have any ponc ablty; those that do so woud be treated as genet c freaks by ther own peope Arcturans of the Ferkte order are traned from bh as warrors and do not share t e Pac fsm dsadvantage of ther brethren (the r tempate s 50 ponts). Many of these see n th e Star Fleet Marnes and n the Speca Forces; some servce on Prme Teams Sady a few of that order have joned the Oron prates
Secondary Ctt Mf SM+ 1 Advng Extra Arms 2 20]; Extra Attack 25] Homewrld: ClassM ravty 098 Atmospherc rere 1 . 1 0 mean tem perature 79°F Zork roup -b tt e rshers are now known to be returnng We t ll e ready to meet them and o n the r terms." The ye refue to elaborate on th and many n the Fed et Coucl ave ds e ts a beng a etr Tere s no t wever tat the ye teselves are t te nous pro eet to ea and tere evdece tat the ere trtre f Mynen e nergo g drast es Were ths e ll ltatey take
ttt Mf ST- [- 0]; DX+2 [40] Ctt Mf Basc Speed + 1 20]. t Pacfsm (SefDefense Ony) [-1 5]. ClassM ravty 1 Atmospherc pressure 0.90 mean temperature 65°F Zorsk roup . the Mynen or what the exact meanng of ther warnng about he Buishers mght mean s currenty a mystery
tt Mf ST3 [-30]; D X+ [20]; + 20] Ctt Mf SM-1 t Extra Arms 1 0 (Sho No phycal attack) 20] ; xtra Legs 0 (Can not kck) [8]; Flexblty [5]; Hgh Manua Dexterty 4 [20]; Nght Vson 9 [9]; Perpheral Vson [1 5]. t nveebrate [-20] Ft Normal ght leve for Mynen s very ow; Per-8 for hu mans. Myn en eyes take a second to adjust to sudden ght changes . ClassM ravty 0.85 Atmospherc presu re 1 .20 m ean temperature 60°F Zorsk roup V-c
Adoras
ellartes
50 pots Andorans a tal slndr hman oids wth bu skn whit har and obvos annna" pordng rom h top o thi hads. As a ac Andorians ar nownd o th hghtnd prcpv acuy which sms rom h grat numbr o pdaoy cratrs tha popa thr hom world h antnna" ar actually xtnsons o th r s nus cavtis allowng th Andoran a gra snsitivty o mn vaaions in pssr and tm prat hy po vid mprovd harng and an nomosly nh ancd sns o sm. h actal rcptors a siatd wthin h d pssions a th tps o th ant nna" and a protctd by th hard cartiagno s iss tha kps th antnna" rigd hir vsua abiiy s also wl av hu manod standads hr is a common msconcpon abot Andorans tha hy ar h mor lss and asy ritad; hi s s no qi coc. h harsh history o aly Andoran civlza ton has lt a strong so ca taboo against h ap paranc o rivoity o wasd ot h cu rusals otn mak thm sm prdish or unso ciab whl in ac hy simpy don' hav a strong cutra nrst in such actvis. hy ar otn cons idrd a war ror rac" b hs s not nily accrat. Many o thm ar cruitd n th Sta Ft Mains whr th prcpon s a major advantag Andoian clur s prdicatd o n h Cooatv. A Coopratv ths days is a group o 60 to 00 amly groups who hav bandd ogthr o pool thi rsourcs and abi s o provid or h whol o thir nmb. Coopratvs nd o gow around si ng lns o ndavo or a nu cs or co ait and attac ndviduas o amis hat a invovd with his so o ndavor or somthing cosly ratd to hr ar chnca Cooraivs Mrcantil Coopa tvs Enanmn Coopatvs Miltay Coopraivs and vry oth so o coopratv hat yo cold th n k o. I n act mos Andorians consdr Star to b a om o cooprativ; cran ly h ons who jo n Star Flt th nk so!
27 pots llarits a socky hmanoids wh an avrag hght o approximatly v hy a covd wih a sma b ogh lay o woolik mang ovr most o h r dy and thi hands a o stubby ngrs; hi hads and acs a on compad o ha o a ran pg h laits ar a hardy ac owng o th ga abn danc o calcum and oth havy mn as in h r bods (sulting n h lis" roo o hi Fdaton nam). arit n and cart lag srcus ar mu ch mo massiv than hr Hman contrpas r suling i n a mch grat physica strngh and in nat rssanc o bodiy damag. hs aso suts n thir body mass bng .5 tms tha o a norma Human o tha high. h llat rac r gads th plan Hahnohk7 as thr hom world. Alt hough ovragr Fd aton psntaivs conrd h nam ars on thm bor Univsa ransatos w ab to ranslat hr anguag th l arits to hmsl vs smp ly as hos o Hahrnoh k" h s vdnc howvr whch suggss that h l arts as a rac dd no oginat on his plan Archaological digs on th hr man cont nnts on Hahnohk7 hav yldd no vidnc o h llart rac dating back rth r than 5000 yas. his is a myst wh ch ascinats h Fdraion bt wh c th llats thmslvs do n sm too concn d aut Although h ars hav ond vigoousy or Full Mmbrship stats n h past th ir m ian pocis in additon o thr contnud and vrally undnid con tacs with th Orion Pia Cals has not sd th wl n h hals o h Fdraon Hgh Counci his is paticularly ru or h Andorians who hold a signiicant and un wavrng dsik or h l lats. Stl h ats natral adpnss wih mchanca dvcs has put th n hgh dmand n ngi nng abs and shipyads throug ou h Fdatio n and byond .
ttrt Mfr DX+ [20 Chrtrt Mfr Pr+5 [25 t Dscimnao Sm 5]; Subsonic Haring 5]; Ulahaing 5]; Vibraion Sns 0. t Hidund 5; Lonr (2) [5; Low Pain hshold [ 0]; No Sns o Humor . r CassM Gravity .07G Amosphrc prssr 5 man mraur 34°F Zorsk Gop Ib
ttrt Mfr S+ [ 0; H+2 [20. Chrtrt Mfr HP+3 6. t Fassnss 2 [4; Damag Rsisanc (ough Skn 40%) 3; Rsstant o Disas 8 5] r Fur t Buly ( 2) [ ; os Racia Habit (Argmntav) 5; Slsh (2) [5] r Edgy ; Nosy [ Ftr Exra dns body strctu add 00 pounds o wght canno loa r ClassM Graviy .24G Atmosphric prssur 0.9 5 man t mratur 67°F Zoski Grop .
The lingon Empi Th Klingon Empr ncluds a as 1 2 plans wh iv snin racs al of hm subsrvn o h Kn hmsvs Th rm hnc Ki ngon s" is usd whn i s cssary o dffrnia bwn Kingons and lin Empir Forcs." Amos 60% of a Klngon m i rship crwmn ar non-Kl ngon . Th Kngons nvr rlly rus h subc racs wh ich s why al l Kingon shps h curiy saions" and a dachmn from h Em i Scuriy Srvc (an organzaion ha pus h G o sham). Only a fw subc rac prsonn r i fficr commissions. s somhing of a mysry hy lingon warriors woud rahr fil ou hr crws wih liicly unrliabl non- Klin gons han simpy d raf hnic li civians or ha ro. n arly im h Vrgarians (hr subjc rc) rvold and wr bom bd no h g an ampl o ohr subjc racs o bhav Th Klingons hav hr major nms h Kzinis h Hyrns wih who m ma ny wars hav bn fough h Fdraion whch has no ofn bn an aciv y bu whch hrans h Empir wh conomic inion Thr minor powrs h Thoian s (who occupy l Kingon rriory) h LDR (a rngad Lyran ric) and h WYNs ar on h K ngon bordrs Th lis hav alliancs wih h nghborng Lyrans (a rac hy hv ugh in h pas) and h Romulans. Th lis wr alid wih h Fdraion durng h ary r n duri g h An dromdan War i go Warrors 44 pots Atribut Mf ST + 1 [1 0]; DX + 1 [20]; T + 0. Advantag F [5; igh Pain Thrshold [ 0 ] ; ighr Purpos (mprov hroic rpuaon) 5. Perk cohol Tolranc Disadvantag Calous -5, Sho Lfspan 0 Qirks Proud [ 1 ; Said [-1 S U KLNGON for mor informaon.
Kngons ar gnraly rgardd as a brual warrior rac bu his characrzaon s no accura. Thr ar wo primary Kln gon socia cl asss warrors and civians. Virually al K ingon s ncounrd including sarship bas ground crws Marns ground forcs c. wll b of h warror cass Klngon youhs mus ak spcal raining and pass a srs of ss o bcom warriors and whi l hr ar n o forma barrirs o sons of civans bcomng warriors fw who grow up i n a cviian nvronmn show any nrs. s radiona l for sons o f warriors o folow n hir fahrs foosps alhoug h such hriag wll no mak hr passag hrough h ranks any asir Mos Kingons ar born and raisd on hr ho plan whch s known as Knsha A fw bilion lv on major Kngon coony words Four colony words ar run by h mi iay and on by h poic and ar placs whr rird warriors can run farms or busnsss and rais fin chidrn wh o ar srongy ncou ragd o join h mlary Klingons from h hr sourcs (Kinsha warrior colo nis and ohr colon s) som ims rgard ach ohr as diffrn soca classs No ha Kingons n GU t and h t Ft U ar basd on h orignal sourc maral and appar vry m uch lik umans. Som hnc Klngon civiians sv on sarships mosy in chnca or suppo posions (docors scn iss suppy offcrs ngnrs). Klngon warriors ar no sadsc Thy do no hsa o us forc f i is h mos appropra cours f acon bu do no ncssarily hnk of forc as h firs or ony alrnaiv. Kl ngo ns w l no aack cvlan args simpy for h hrl of king dfnslss popl bu nhr wll hy hsia o aack a mary arg us bcaus is surroundd by civilians. Th Klingons hav bn known o dsroy Fdraion cv lan coloni s n h Nural Zon (whn hy can g away wh ) o prvn hos plans from bing clamd as possssions of h Fdraion Th Klngon govrnmn ncluds h Empror hr appond Prncs h Chancllor (a prim m inisr who handls civan and ndusra affars) h Council and a milary hadquars. Th Councl consss of h mos powrfu ladrs n all filds and has approval ovr mos apponmns (nc udin g h Pri ncs) and many dcisions Th Klingon miiary forcs nclud Th Dp Spac Fl ( DSF) whc h is h naval (sar ship) branch of h rgula r mi iary Th Kin gon Army wh a hun drd divisions of ground roops hands pla nary dfns and major invasons Th Klngon Marins providd dachmns on sar ships. Thy sv as boarding pas and raidng forcs Th nrna Scury Forcs (SF) h poic Th Emp ir Scuriy Srvic (ESS) whi ch is h s cr poc o prvn rason and ns urrcion. Th Klng on Galacic Bu rau h forgn nignc svc handls covr opraions i n nmy rriory Th Galacic Rsarch Un h mliary nlignc branch. primarily analyzs snsor daa and nrcpd communcaons and has lil if an y nvovmn n ou rgh sponag
Dukars 19 poits Dukars ar orangsknnd hum anods whos hom world has ong snc bn pa of th Em pr Dunkars ar qut gntl popl who xc n admnstra tion and njoy abov al ls th tln g of a good tal or yarn , Of a l l t h subjct racs controlld by th Klngons th Dunkars ar th most passv and accptng of thr stua ton and hod a status scond ony to th thn c K n g o n s thmslvs Numrous Dunkars hav rsn to postons of rsponsb ity and vn authorty n th mpr du to thr lvlhadd and cam mannr. Som vn sv as offcrs
tt Mf ST [ 0] +2 [40]. t arlssnss 2 [4]. t Soca Stgma (Mnorty group) [1 0] Status 1 [] ClassM Gravty 0.98G Atmosphrc prssur .0 1 man tmpratur ° Zorsk Group . lirdarias -6 poits Srdarans ar a hulkng barap rac whch quals th Gorns and Kznts for physcal sz and powr n a hu manod fform Th Kngons onc trd to conqur th Slrdaran ho plant but wr dfatd aftr two d cads of gurrlla warar Th fghtng btwn th two racs ngndrd a flng of mutua rspct and n th nd th Kl ngons wthdrw xcpt for a handfu of tradng statons whch bcam th focus or rcrutmnt Most Srdarans ar of blowavrag ntll gnc but thr ar many notabl xcptons. Thr ar mor Slrd aran srgants and utnants n th Kngon ground forcs than an y rac othr than th K ngons thmslvs and mor than a fw hav attndd th Acadmy and rachd postons of company or vn battaon com mand . Th on y no nKl ingon to vr rach lag" rank was a Sr daran Brgadr Gnral Razmond Kobol Tsumasoln known to hstory as Kobo/ Roc H hd th ra nk of Maor but took ovr an ntr dvson of ground troops whn th snor Kl ngon offcrs wr kid Hs prsonal lad rshp nsprd th dv son to rsist a twoyar Kznt sg of th plant thy wr dfndng. On ly th bravst (or crazst) n my groun d troops wl accpt hand
tohand combat wth Srdarans ast strong and abl to oprat all but th most hghtch qupmnt Slirdaans ar th frstln shock troops of th Empr.
ttt Mf ST+2 [ 1 8] ( 1 0% for SM+ 1 ) DX+ [20] 2 [40] Chtt Mf SM+ HP+2 [4] t Damag Rsstanc (Tough Skin 40%) [3] Sharp Claws [] Sharp Tth [] Tmpratur Tolranc 2 [2] Vy t [1] ur [ 1 ] t Brsrk [1 0] Bloodlust [1 0] Socal Stgma (Mnorty group) [1 0] Status []. ClassM G ravty 1 .20G Atmosphrc prssur 1 .2 1 man tmpratur 88° Zorsk Group IVc. Hilidarias 41 poits Hdarians ar a rptan rac sm lar n outward ap paranc to th Gorns or Pronh outs atho ugh closr n physcal sz to th lattr and not d rctly rlatd to thr. Hlidarans ar amphbous wth wbbd ft and hands but can functon mor than adquatly on l and Whl thy wak rct whn rqu rd t hy ar mor comortab (and much fastr) whn on al fours. Thy ar capabl of grat bu rsts of spd n ths mod al though on arrval at th dstn aton thy wl hav to stop and draw th r wapons. Hl darans ar a subjct rac mployd mostly n ground forcs although som srv as tchnc ans in starship crws. A fw obtan battlfld commssons and a handful hav attndd acadm s or srvc schoos It s uncommon for Hdarans and Srdarans to n th s am company and unusual for thm to b n th sam platoon caus of a longstandng rvaly or an mosity twn thm Thos slctd for srvc wth spcal tams (ncludng Daggr Tams) ar carfuly pckd to avod prsonaty conflcts with othr racs Physcay qua to Kngons or othr humanods thy ar not narly as powrful as th Srdarans but thy ar mor ntllgn t and clvr
ttt Mf ST+ [0]. t Amphbious [1 0] E nhancd Mov 1 (Ground Tmporary Disadvantag No in Manpu ators 30%) 4] arlssnss [ 0] Damag Rsstanc 2 (Tough Skin 40%) [6] Sharp Tth [1 ] Sngl Mndd [] Strkr (Ta) [] t SmUprght [] Socal Stgma (Mnorty group) [1 0] Status []. ClassM Gravty 1 .04G Atmosphric prssur .0 man t mratur 89° Zorsk Group Vb
margs 34 pots Crmargs umanid dwafs ws bcy skin is a esu f muc radia tin xpsur n tir / m plan ar tragic remnans f a nce prud ce. Wil umans wr drgging tmslvs u p ut f Dark Ages Crmags wer xpri ening wi amic n egy nd elecrnics. ving buil a cn lgical sciey Cr rgs nvr develped ' te drive t g in spac. Tey bgan bicker amng emslves vr piical mattrs. In e nd a terrib tic war ravagd eir wrld d riving t satred rm nnts undergrund. Ty kd u a margin al existenc r undrds f yars until Kingns arrived. As ey d rtaind ig tcnlgy Crmargs sv t Em ie as ecnicians. Many Klingn gunnrs cntring a stsip pasr ave a Crmarg cnician kp aser wrking. Kingn infantry battalin s av Crmargs man rcket launcers and r avy wapns.
Aribut Mf 2 [40] 2 [20]. Se Chtt Mf SM P2 [4] Advtg Rsistant Psinics 3 [ 0] Taent (atmatica Ability) [ 0] Vrsatil [5] X n daptability [20] Disvtg Scial Stigma (Mi nrity grup) [ 0] tatus [5] Suscptibl t Diseas 3 [ 2 Ril Ftu Dying Rac [0]. ol CassM Gravity 0.99G Atmspric ressure 0.99 mean tmpratur 9F Zrski rup . Z es 4 pots lis are an dd umanid race rcruitd by t lingns fr ir unusual nigtim capabiiis. Zlis e tw sts f ys ne r dayligt and ter largr pair r se in ta darknss. (Tese eyes can se it te inrared spc tr nd can gar e mbint lig. ) Te Zlis ar igy prcptiv y Klingn cm nd ams includ lies and sm r sed xcusivy lies bu Zis rely appear ls ere in te Klingn
military. A andfu s as mcanics r tcnicians n sars ips wre y can us ir nigt visin in darkr bws f t s ip. Many K ingn Dggr Teams includ a Zli a prstigius assignmnt.
tg Acut Visin 5 [ 0] nfravisin [ 0] Nig Visin 9 [9]. tg Scial Stigma (Mi nrity grup) [ 0] Sa tus [5]. l CassM Gravity 0.95G Amspric prs sur 0.9 m an mpraur 9F Zrski Grup Ib. Yitlas 23 pots Yitlians ar umanids teir ny utwardlydistin guising rai is sigly yllw skin and dub nstrils. tlia tir mwrld i s sigtly argr tan Ea . Ric b agriculturaly and in minrals te pant as vast d psis f stragic mi nras. e Ytian m plant is nt insid Kli ngn trritry but far away in t utr racs f Lyran Star Em pir w er a ray allws t Klingns xpi nw wrlds. I is praps frtuna tat i was t Kingns rar an t Lyrans w mad first cntac as Yilians av an antipaty t al ings flin e tians ar assciad by treaty wit t Kingn Empir ty ar n cnsidrd a subc rac bu fr al inn and purps migt as w be. (T Lyrans d n ftn allw r spcis i n t ir rriy t ave ir pans Ytian situain is uniqu ) Rcrdd Ylian i sy gs back abut 000 yars. Abu 4000 yars ag Yilians bgan t war wit anr sntin specis ta arse n tir m wrld. Akalanaita (vie ns) wr a spcis f intlign felins dscendd frm prdary cas tat ramd vast plains. r is n evi dnc a Akalanaita wr rlad Lyr ans r Kzinis al ,' ug sm Klingn resarcrs iv ty may av n a resut f a sd ing prgram by t Lpard Kings. T war btwn t spcis asd nary 900 yars nding aut 2000 yars ag wen e tl ians xerminatd t Akalanaita.
tt Mf DX [20]. tg Acute ast Sml l 4 [8] Discrimin atry Sml [ 5] ig Manua Dxrity 2 [0]. tg I mpusivnss [ 0] ntlranc (Flinids) [5 Scial Stigma (Minrity grup) [ 0] Staus [5]. CassM Graviy .09G Atmspric prssur .09 man tmpratur 79F Zrski Grup Ib.
Romulan Sta Empi 33 pots
R o m u l a n s ar a mor warl k offshoot of th Vulcans wth pointd ars and cop pr-basd bood Ovr thousands of yars thy hav com a sparat sis with physca as w as cultura di ffrncs as a study o th Racal Tmplats wil rval. Romuans lack th psonc abiltis of Vucans as w as th rgnrativ powrs. Thy ar howvr not bound by rgd logic far lss pacifstic noy a good jok l to thr nms with out a scond though t and ar ( n som cass) capabl of drn kng too much Rom ulan al. Th Romuan Cod of Honor s dtad n Chaptr 8. Two Romulans could hav honst disagrmnts as to how bst to srv it and som smply don' t subscrib to t Th Romul ans ar th most aggrssiv of th mprs Thr trrtory ncluds vn fwr habtabl pants than th Gorns and no othr sntnt racs Th Ro mulans sm to ho nstly bv that thy ar dstnd to rul th Gal axy and ar constantly working toward ths nd.
Kzinti Hgmony
h Romulan gov rn m nt ncuds th Empror th rator th Snat th M il itary Command and th Cvl Admnstraton Th Grat Houss" (xtndd fam s that functon in som ways as poltcal actons) hav grat inlunc ovr th govrnmnt .
Mf ST+ 1 [ 1 0]; DX+ 1 [20; IQ+ 1 [20]; HT+ 1 [0] g Acut Harng [2]; Extndd Lfspan [2] Ig Cod o Honor ( Romulan) [1 0; Duty (Romuan mp r 1 2 or lss) [- 0]; Intolranc (non Romulans) [-10] Carfu [- ] / Class-M G ravty .05G Atmosphrc prs sur 1 .02 man tmratur 79° Zorsk Group IIIa. S GU / or mor nformaton Maes
Th Kzints ar larg (svn ft ta and ovr 300 pounds) humanoids of clar n ancstry. Th Kznti govrnmnt s a monarchy; th rulng h rdtary sovrgn s known as th atriarch. Thr ar our prncpal di vsons of Kzinti trritory ruld by th Duk (Kngon bordr) th Marqus (dration bordr) th Count (Lyran bordr) and th Baron (nwly xpord trr tory). Cou ntss civil wars coups and assassinatons pay a ro n slcting th succssor to any h rdtary post. Thr hav bn numrous wars wth th Kngons yrans and (i n arr tms) wth dration . Just bfor th Gnra War bgan n Y1 66 th Kzn ts alid wth th draton against th Klngons Not Dspt suprfcal sm larts ths Kznts ar not th Kzn found n anothr scinc iction u nvrs. Th Kzints of th SU hav cat ars and n o tals. Kzntis n th SU w l almost nvr alow thr tru nam s to b known by outsidrs and ach adopts a battlnam " by wh ch h is known to orignrs. S GU F Ep
.
'
35 pots Mf ST+2 [ 8 (- 1 0% for SM+ 1 ) Ch Mf SM+ ; Basic Spd +2 [40]. g Damag Rsstanc 1 (Tough Sk n 40%) [3]; Night Vison 9 [9]; aralic Harng 2 [8; Sharp Caws [5; Sharp Tth [ ur []. g Bad Tmpr [ 0]; mpusvnss [- 1 0]; Incrasd Consumpton 1 [-0; ntolranc (Lyrans Carnvons) [-5]; Odou s Raca Habts (Eat othr sntint bngs) -3 [- 5] / (h & f/) CassM Gravty .25G Atmosphrc prssur . 1 9 man tmra tur 79° Zorski Group IVa. Feales 23 pots Mf ST+ [9] (0% or SM+). Ch Mf SM + g Attractv (Ara Efct 4 yards+ 00%; Accssbility own spcis ony 0%; Emanation 20%; Sns-Basd s ml 20%)[6] and Afflcton (Ara Efct 4 yards + 00%; Dsadvantag Lchr ousnss + 0%; Accssibty own spcis on ly 1 0%; manaton -20%; Sns-Basd smll 20) [ 6] tota [22; Damag Rsstanc 1 (Tough Skn 40%) [3]; mpathy (Snstiv) [5; arlssnss 3 [6; Nght Vson 9 [9]; arac Harng 2 [8; Sha Claws [5; Sharp Tth [1 ur [] g Intolranc (Lyrans Carnvons) [-5 Odous Racia Habts (at othr sntints) 3 [1 5. Chauvnstc [-1
Confdation of t Gon Gorns ar rptilan humanois, tallr than (an th rhaps tc th bulk of) Hu mans h Gorn Confra tion conssts of thr sntnt racs on into a singl olitcal uni t Al vlop on spa rat plants bu t ar so narly ntca that thy must hav com from common stock; thir tmplats ar intica hs ar knon as th Gray Scas (ho ha rach th h ghst tchnologcal lv an but th starshps that runit th racs), th Bron Scals (ho ha rach L8 bfor bng ontact), an th Grn Scals (ho r a L agrarin rac) t took narly a cntury bfor th ori gina socal strotypng as lminat by ntnsv programs to brng th Grn Scas an Bron Scals up to th lvl of th ray Scals. Durng th first cas, Bron Scal busnssmn took passag on Gray Sca shps to th Grn a homor, hr thy st up n ustris using chap rn Sca labor. Pror to Y120, you cou stl fn rsntmnt an pruc in so m aras an ni viuas. h Gorns r not aays th only sntnt rac n thir spac. h Paravians r scn from a spis of Gorns stroy by an astroi mpact, an othr lnts r foun to hav tinct populatons of trnsplant Gorns A unknon prcursor rac, nrally lab Lizar King s, s though t to hav trnsplant th Gorn s to ths ors from som nknon bithplac. h Go rns ar vry nt rst (t not obses sive) about th is . Many adventurers nd scntsts sarch plants for signs of th Lizrd Kngs or othr tinct Gor n ratvs n Go rn as as dration an Romulan trritory. S GU G for r information on th Gorns, Skoans, a n Paravians s 18 onts Atribut Mfi S+3 27 (- 1 0% for SM+ 1 ); DX-1 20] Seo Chtt Mf SM+ 1 ; HP+2 4; Basc Mov-2 [- 1 0 Advtg Damag Rsistanc 2 (ough Skin, 40%) ]; High Pan hrshol [ 1 0]; Sharp th [1 Hor (th h) Class-M, gravity 1 01 09g, atmosphric rssur 1 .081 1 1 , man tmpratur 82-87°F, Zorsk G roup V-b.
koleans 2 ponts Skoans ar a Fraton Associat Mmbr rac. hr homorl Skolos s in Fraton spa, vry cos to th borr ith th Gorns hy rsmbl a rran ch amlon both n apparanc an n spcia ablts. Whi thy rarly c fv ft in hight an ar not patcu larly strong, thr an an iy buil allos thm to ract qucky ith a hgh lvl of y-han coornation. Whn th various gaactic pors bgan vopmnt of fightrs, th Gorns ralz that thy ha a probm themse/ves. A fightr built larg nough to fit a Gorn plot oul lack manuvrabity an sp, factors ssntal to succss Skoan mrcnars ha bn svng ith Gorns for yars, an thr as a strong bon btn th to un rat rptlan racs. t oul hav ma goo sns for th Gorns to sign an bui l thr fightrs aroun a Skolan plot, but th Gorns nt on bttr an simply bult Fration fghtrs unr cns (hy also bought th ntir assmby n for th Fration F-1 2 fghtr aftr th Fraton pick th riva F- 1 8, bul ng thousans as G-1 2s.) Whl thr m ght hav bn lgal problms in volv th Fraton citizns sving n th Gorn ml tay, ths as carful ly gnor by th sis in a fashon rmnscnt of Amrcan pilots srvng n Britans Royal Air Forc uring th arly yars of WW on Earth, or th Gurkhas srving n th Brt s h and I nda n Armes Skolans ar somtms foun sring n Star Ft or othr Fraton jobs, an ar rarly foun sving n th Marns an othr highy physica occupation s hy can b consr avalabl as anothr Fration mmbr rac, alth ough most Skolans ho s off plant o so th th Gorn s, not th Fration Skoan mrcnars srv th Gorns n many capacitis, not just as fightr piots. Som s as nava crman an a f hol commssons o r vn comman ships
-
Mf S-1 -10]; DX+ 1 20; H1 [-10. tg Chamlon 2 1 0; Enhanc racking 5]; Priphral Vsion [ 1 5; Rsstant to Acclration +8 [3] tg Unft -5]; Vuln rabilty (cr 2) [-30] Gravity ClassM, 0.81 G, Atmosphrc prssur 0. 9, man t mpratur 72°F, Zorsk Group Vc
)
olian Holdfast
Oion Piats
0 pots Th Thoans ar crystall n craturs who v n vry hgh tmpraurs. Thy ar not nav o ou r galaxy but onc om na h M8 Gaaxy. A sma group of Thoans sca th Soran Rvouton an brought thr plant" wh ch was a smal Dyson sphr ( a hug hollow sruc ur wh a small afcal sar ns) wh h m arrvng n Y79. Whl th orgna group of Thoans was small an thr only sarshps wr ny poc cutrs hr tchno ogy was so supror tha hy wr abl o conqu r a small pc of Kngon trrtory sroyng (or nslavng) sv ra Klngon coons n h procss Th raton whch was brfy a to h Thol ans n h G nral War nvr as what ha happn o th Kngon colonsts Th Klngons manan a prptua sa of war aganst th Thoans an th Klngon fl on th Tholan borr was us for combat tran ng u o h constant fghtng hr. Durng h Gnral War th orgna Tholans wr on by a f of thr orgna warshps (nown at frst as NoThoans" to Star l ntgnc) Not long afr hat an xpon of Slorans arrv an (wth Kngon hp) s up a bas an bgan aacng h Thoans n a combnaton of a rlgous crusa an a bg gam hunt. Th Tholans ar masrs of playng off on s aganst h ohr no from cowarc but ncssty (hr forcs ar oo small to stan osss). Th frs prncpl aught n h r acamy s 's you an h fgh."
2 pots Th Orons ar a grn-snn rac rsmbng th Humans Although h Orons as a ra c ar m m rs of h Unt raon of Plans (an som s on Sar t shps) th Oron P ras ar frcly n- ! pnnt Offcaly th prats ar sm ply prva rs an crmnas. I s bv howvr ha th orgna Oron P rats wr a clans t n arm of h Oron govrnmnt usng shps prov o hm an mann by rguar offcrs an crwmn of thr own fl. Snc thos ary yars h Oron Prats hav x n thr opraons o covr mos nown aras of h Alpha Octan If h Oron govrnmn vr contro h prats conroll ony a fw of hm by th tm of th Gnral War (Y 8) Th prats ar organz nto cals ach controng a gvn ara s pag 5. Each ca w hav many shps un r ts rct contro atho ugh twothrs of all Oron Prat shps ar nnns. No: Many pop on Oon Pra shps ar not hnc Orons" but ohr racs (Humans Romuans Kngons an vn Vulcans). Som prat shps hav no hnc Orons a al Prats (of ay rac) ar r qur o ta th savanag Socal Sgma (outaw) [- 5 ponts]. S th futur boo GU O t
ttt Mf + 20] HT- 0] ttt Mf Hgh T +2 (Thoan physology an mcn ony -50%) [5] tg Boy of Ston [ 40] h DR 5 s xbl (20%) an Smablatv (20%) [ 0] Dtc (Ectrc an Magnc fls) [20] gh (paramag nc 25% low cng 5 f -25% vsb 20%) 2] Ultraharng [5] tg Incras f Suppot (Exrm Hat) 0] Intolranc (Non -Thoans) 0] No gs (ara) 0] Wanss (OxygnAnarobc pr mn u vry common) [-0] Outs of hr natv nvron mn Tho ans raat hat (an lgh as a sof gow) wh ch mas thm asr to s: + noors + 4 n arnss an + 0 wth Infravson ]. ClassT Gravy 088G Amosphc prssur 085 man mpratur 400 Zors X.
Males or Feales o the " rate caste 2 pots
ttt Mf DX+ 20] tg arlssnss 2] XnoAaptablty 20] tg Gr [ 5] nolranc (gal systms) 5] Extravaganc ]. Feaes o the Courtesa ("lave G rl) caste 3 pots ttt Mf ST [0] DX+ [20] tg ashon Sns 5] arssnss 2] Ptab 5] Vy Bautfu ]. tg Jalousy [- 0] chrousnss [- 5]. ClassM Gravty 0.95G Amosphc prssur .0 ma n mratur 75 Zors Group IIIb. No ha Sav Gr" s a job (for a f an for a tm) no acuay slavry"
Othr Orons us a mpla n GU Ft
an ingdom 0 poits ydrans ar sma ( 4.5 t tal) b ngs , grn sh-gray i clr, with a barrl-shad body, thr stubby lgs, thr eually spacd tntacls, a ecks her methan atmo here wuld b uncomort ale (r ata) t most othr ies. Thy brath mth ae (which prvids most o thir ood) and culd surviv iually any mthan plant Thir homworld s som hat malr than ranus and o owr dnsty. Thy ar hhly ntint. Thr smal statur puts thm at a minor iavanta in ground cmbat, but thir starshps ar a th most rspctd in spac and ar dsignd or lserang cmbat. h ydrans hav nvr gottn along wl wth th lins r yrans. Whi ydrans and Ki ngons (or yr as) annt iv on th sam words, nthr has bn illi t shar systms wth th othr. Th ydran King was cnqurd by th Kingons and yrans n Y8 and h d as a cint stat u n t Y 35 Powrul mrchant guids stab l shd thmsvs n thr c o n y pants (Atrth, Mnxtth, and Kroth) that th Kl ngons and yrans had ovr lookd. Ths wr knwn at th tim as th ost Con is and cam to b kn wn atr th r stablshmnt as th Old Coonis, trms that hav bcom ntr changab ydrans cm n thr sxs Ma, Fma, and atiarchal. As th Matri archas have th ntl lign c o a heepdg, thy ar not otn sn as payr charactrs. he tmplat blow wrks or mals or mas. h ydran govrnmnt is a monarchy, but th bu reauracy hl s th ral powr as dozns o roya prncs spir r th thron h ydran t uss vast num brs o ightr-shuttls, a st thir shps ar hybrid warshi p-carrrs.
ndomdn Invds Th Andromdans arrivd rom th M3 gaaxy about Y and wr littl mor than a nu sanc u nti th nd o th Gnral War, whn thy aunchd a major nvason that vry narly con qurd th Miky Way Gaaxy ntllignc estimats that svra dozn sh ps wr launchd rom Andromda two cnturs prior to Y Analyss ndicats that th Androm dans hav scurd a bas n th ssr Mag lani c Cloud and bgan probs nto th Mky Way Galaxy tsl som tm n at Y 5 Thr wapons ar argy unknown typs and tch noogs that wil b dtad in a utu r book. Nothn is known about th Andromdans as bngs; th only Star Ft Marin wh vr saw on and livd could not spak o t, nr culd mdica scinc hp hm do so. Andromdan boarding pas ar composd n trly o robotic cm bat systms, ladng som to thorz that th Andromdan s ar thmsvs robots or computr soar Othr thoris run th gamut rom pants to an mas to mn rals to vl sprits. Thr ar no Andromdan charactrs n GU Andromdan robots may b approximatd or us as N PCs As thr ar dozns o typs, GM s may us thr i magnation u nt th utur GU 4 pro vids th basis or dsgning thm. On m ght magnthat any robot dosn't nd ar, has comm uncations (rado) to othr robots, s mmun to dsas, and cannot arn" Thr common Andromdan rbots includ Geeral oardg Robot Ths oats on anti-gra systms (sx yards pr turn), has two manipuator arms, has armor qual to Marin Batt Armor, and has our phasr pstols bu lt i n (ach with a 90° arc o ir) all cout roe: This oats on ant-gra systms (tn yards pr turn), has snsors qual to a tricordr, s on ly lghty armord, and has on phasr pistl but i n. Heavy Weapos Robot avy armord, ths walks n lgs (sm hav tracks or whls, a l ar airy noisy) at thr yards pr turn t has v mtal tentacls (3 yards lng) plus a havy wapon (and nough powr to ir t tn tms ). It is ary rar; at most 0% boardng robots n any gvn g roup wl b o ths r sm lar havy typs. cout roe
Aibu Mf ST- [ 0; Q+ [20 Adanag Ambidxtrity [5]; Extra Arms (Extra lexibl+50%, ong (SM+ ) + 00% [25 two diied arms Extra Fxib and ng) [30; Extra es [5] ; I njury Tolran c (no nck) [5. Diadanag: Incrasd Suppor (Nitron ethan atmsphr at cryogn ic tmpraturs) 0; Waknss (Oxygn/Anarobic, d pr mnut, ery cmmn) [-0]. m: ClassS, Gravity 3G, Atmsphrc ressur 3. , man tm pratur 40C Zorski a.
Heavy Weapos
Boardg Robot
Lan ta Empi T yan Sa mp i locad on fa id of Klingon mp fom Fdaon. T yan a Klingon ali oginally of conv nnc and by m of Gn al Wa fim fnd wi muua pc of waio. T mp d vdd no 21 couni (on of wc ld o bcom nual DR). On couny un by Kng-m po wi o dvidd no fou Duci (ac un by a Duk). T yan (lk Kzn and unik Klngon) do no allow nin ac win i mp ino pac. ras
43 p ints T yan (ponouncd a un) a Human -zd calik umanoid w ga pycal ng T fu coa and fau ba a ikng m banc o o of a Tan ynx wi om vaiaon and i mpamn a alo imila. yan av o fu covd a. Mal and F ma a qual. Fd aion cin av dmnd a yan and Kz n a \ dcndd m com mon ock dd by opad Kng cou n ya ago T ad of wo ac i o mndou a v amp a pac ngoiaion bak down no and-o-and comba (Kzin and y an omow cox pacfuly inid WYN Clu o mbaamn of bo mpi.) T a good da of conflc win yan m p wc a kp a c a a wo fom domnaing a muc lag aa of galaxy. T man nmy of yan (o an ac o) Kzini Hgmony bu y alo fg Hydan and ond n Coaiion n vaion of Fdaion in Y 7 .
ttt Mf ST+ 1 0]; DX+ [20]; IQ+ 1 [20] tg Damag Rianc 1 (Toug Skn -40%) 3; Diciminaoy Sm [15]; Nig Vion 9 [9; Sap Claw [5; Sap T []. Fu [1]. tg Calou -5; Cu ou [5; Ggaou -10; Inolanc ( Kzin Canivon and o yan clan) [-5]; ou Racal Hab (a o Snn bing) 3 -1 5] Cauvinic [1 ]. CaM Gavy 1 . G Amopc pu .02 man mpau 70°F Zok Goup IVa.
p (Cq) ladn i a cla-M pan wiin yan o. gav bi o wo ac Ran and ln. Af val wa y acvd a unfd adin Rpubic and ad aci vd T9 wn y w dcovd by yan mp n Y130. T yan quckly ducd m o a ubjc ac Sinc n Ra nl and n a aly fou nd offwold A fw a cuid ino yan vc; a fw wo canno ola yan ul on Oon ia. Rael 0 p its T Ranl a umanod mbing Tan accoon and a a p ci ab of c uoy. T Ranl a mu and al know Ranl ign languag ( naiv languag no co). To Ran wo mu nac w ain pci wa a anlao dvic A a Mu ac al Ranl cv a +3 o Sign anguag l.
ttt Mf DX+ [20. tg Baciao 5]; Cafal 1 0; Damag Rianc 1 (Toug Skn 40%) 3; Flxbiy (Doublond) [ 5]; Sap T 1 Fu [1 . tg Mu -25]; Soca Sigma (ubjugad by yan) -20. Lgg Ran Sign anguag (nav) 0. hele
40 p T l n mbl Tan dopin . A i flp av Bad Gp y bu T8 aifical and (and u i mou fo fin m anipulaion). a Ran made T9 aficia am fo m . Ty can pak in i o ongu o mu Ran.
ttt Mf ST+2 20; HT+2 20. Chtt Mf Wa Mov +2 [0 tg Damag Ranc 2 (Toug Skn -40) [6]; Don' Ba (Oxygn Soag 200x nomal -20%) [ 6; u Sup 2 [ 1 0; Spak nd wa (Inac Coing +50%) 8]; Sk (Ta) 5]. tg Bad Gp 2 -1 0]; Dndncy (mm ion n wa daiy) -1 5]; No g (Aquaic) 0]; So Am [- 0; Soca Sgma (ubugad by yan) [20] Ca-M Gaviy 0.97 G Amopic pu 0.95 man mau 72°F Zok Goup Vc. O ubc ac w b n GU F Ep
he WYN Cl uster
•
•
Th WYN Star Custr stands as a • • g (50-parsc dia mtr) bacon a th rssroads of th galaxy Marng h in whr th Kingon Lyran and Kz it bordrs m h custr itsf was lng considrd uninhabitabl. Surroundd by a dns ld of highy radioacv dus it was assumd hat th etir clusr was saturad wth dadly radation. Th plan ets and astroids wih n h clusr ar rch n rar mtas ad sotops mang th WYNs a wathy rac. Thr is n o racal mpat for th WYN bcaus thr ar no thnic WYN. Al l rsidnts of h WYN Clustr ar igrans from oh r racs and mp irs dscrbd n t his o. Kzint and Lyran charactrs from h WYN Clustr d not hav th mutual ntolranc rang oward ach tr. Thy both hav a 5-p ont i noranc ratng oward all znts and Lyrans from outsid of h WYN Clusr. aracrs from Kingon subct racs" who wr fr r in th custr do no hav th Socia Stigma or Low tas dsadvantags Kli ngons born n h custr do no a th sam attud toward subct racs n Y 1 6, th Kzni Du fald n an ffo o sz h atrarcha hron . Pursud by h vctoous Patriarch, th spr ld h raggd suvors of h s fl o th dg of t WYN Cusr and lgd drcy no i livng it btr o di a b tan prisonr. t t Usurpr sur id. Th radioacv lds wr a ratvly ti shll, bu ony by dg into thm at warp ld vn tha brif esr b olratd. insd, th pop ere saf. Gvn up for dead by hs rac, th sr scrtly bgan s tctng a socty wihin h clusr atr, a arg group of Lyrans (on th losng sid of e f thir cvl wars) aso flw no h clustr o d, and sisngy, mad an allianc wth hr had nms, te zints Lar, Klingon rngads aso ond th mix . e rions (fl ng pursuit) ntrd th clustr (xpc ig t di) thy found th WYNs rady o da. Onc th s wr involvd (an nr Oron carl opras from te lstr) rngads from viually vy snnt sp ies th galaxy o nd h WYNs T WYN posion was pfct for dfns for wo ra ss irst, nt hy rcovrd from h ffcts of h ra dati nvadng shps would suffr contnuous malfunc tis tat drastcally rducd thr ffctvnss in com at, ad t small WYN fl coud asly dfa much larger forcs. Th scond rason for WYN dfnsiv suc ss was that non of th bordring racs coud afford to see t rs gan control of th fabulously walthy ara
e Interstellar Concordium (SC) h Inrstar Concordum (SC) is an organzaon of svral racs associatd by raty, simar o th Fd ration. As is ypca of th astrn rgons of th Alpha Sctor (pag 156) a of ths racs ar nativ o diffrnt pants, bu most of hs sysms ar wih n a ravy small ara a th cntr of ISC trritoy Th various racs dscovrd ach othr, fough svral mnor wars and formd th SC bfor h ra of warp-powrd starshps Th SC bcam awar of h Gorns and Romuans in Y 1 60 whn h nrgy flashs of a batt wr dcd by a far rangng suy misson As h D SC ar sing uarly pacifsc any way (havng found wars vry unprofitab), t hir first ncountr with h two warrng racs lf a scar on h SC psych. Thy h ad assum d tha th dvlopmn of warp-powr would lad a racs o a highr undrstandng basd on h raizaion hat thr wr nough words for vryon Th outworldrs" wr con sdrd o b dangrously violn and no ntry san h ISC trad both nighbors with th sam disdain and considrd both to b dangrous unati who could nvr b rusd. Thr was nvr any hought of alyng wth on agains th othr boh wr considrd (mta phorcay spaing) to b wld anmas ha shoud b pt outsid of h civizd ara of h ISC tslf. h Romu lans and Go rns, howvr, consantly rd to ns th SC on th ir sid Th two ancint nm s nvr had nough com ba powr o spar o ma any srious mov agains th SC (byond rsnding o hr ncursons) Durn g his prod ISC dpo mats mt wih both racs, and ambassadors wr snt o th Fdraion and othr capias. Wha h SC found shocd thm vn mor dpy. Th galaxy had not us two dangrous lun atc ras on th oos bu, n fact, had a las ght, and thy ap parntly bcam mor and mor barbarc th farthr hy wr from th ISC. Th ISC bu ilt a hug fl and at h nd of h Gnral War (Y85), mposd thmsvs as pacprs btwn h warrng factons. (hos fac tons rgardd h SC forcs as buyng thm tim o buld nw flts.) Wh thr forcs scatrd as hy wr h hug SC f (which mght hav dfndd th sctor) bcam asy pry for h nvadng Andromdans
Veltressa 79 pots The Veltressai ae humanoi ds and the cear leaders o the SC Th e polcy o stoppng con icts emanates rom their origina ole n untng many races nto the SC.
ttt Mf ST 1 1 0; Q +2 [40. tg Commo n Sense [ 0; Fearlessness 2 4] ; ntution 5]; Xeno-Adaptabilty 20]. ClassM, Gravty 078G, Atmosphec pres sure 095, mean temperature 77°F, Zorsk Grou p Veltressa uads 36 pots One o every 20 Vetessa brths conssts o dentical quaduplets who are empathetcaly and telepathcay lnked and, whle ou ndvduals, have one personality. Anyhing known o et by one s relayed telepathcaly to the othes (wthin 5 mies maximum) within minutes and is pa o thei r common expeience. A memory bue a lows the our ndivduals to unction wthout dstracton, maintan ripheral contact, and catch up at convenience I sepaated by dstance, un conscous ness, o r a telepathic sheld , each Quad unctions ndependenty but the Tee pathc Addiction penalty starts ate 24 hours As soon as the lone Quad re-establshes contact, t wl merge back nto the goup mnd and exchange memo res quckly. Med catons wth a psychologcal efect wil aect all our when they Mndshae; one HT role is made o al our Quads. one Quad des, the su vors cannot spend character nts or anyhng u nti they buy of a porton o the Advantage: Ally Goup. one player character s a membe o a quad, the GM controls the othe three (o the same pont eve). As above pus
tg Aly Goup ( alies, same nt cost, appearng almost al the tme, x, Sympathy, Med catons wth psychological eects have same effect on othe Quad membes when m ndl nked, -1 0%) 4 1 ] ; Mindli nk (Only to othe members o Quad, Nuisance Eect; dstracted du rng peiodc telepathic contact with other membes, 1 0%) 9; Telesend (B roadcast, +50%, Accessibi ty, Only to othe members o the Quad, 60%) 27 tg Addcton (M nd in kng wth other Quad members, expensve, can ony n k with othe membes o Quad, totaly additive, ega) [- 5]; Chummy [5] Naaba 2 pots The QNaabans oned the SC more out o a sense o cuiosity than anyhng else and are its top hstorans They tend to keep to themseves, gving the i mpession that they are snobs, but n act they simply peer the company o ther own race in the own environmen taly controed, sub-zero, nitogen ammona atmosphere l ivng cabns
ttt Mf Q+2 40; HT+ 10]. tg Extended Liespan 1 2; Hghe Purse (In ormation gatheng) 5; Intuiton 1 5; Racial Memory [5. tg Curous -5; Honesty -1 0]; Inceased Lie Suppo (Ntrogen-ammoni a atmosphee at subero temperatures) 1 0] Weakness (Oxyge Anaeobic, 1 d per mnute, vey common) [60] Class-R, Gravity 0. 88G, Atmospherc pressu re , me an tempeature 200°F, Zosk Group VII-a. rohoultes 43 po ts
The Pronhoultes are land based, bidaly erect, eptian hu manoids, perhaps distantly related to the Gorns (or not). Ponhou ltes are not as powefu as the Gorns, but ae much aster They ae not technoogicaly advanced or nu merous enough to become a maor wer wthn the SC, but they ae aggressve and adapt able and are ver adept at m lta mattes
ttt Mf ST+ 0; DX+ 1 20 Chtt Mf Basic Speed + 1 [20. tg Damage Resistance (Tough Skn, -40%) [] tg Cold Booded [-0. T Tt Tempeature Toerance Class-M, Gavity 1 45G, Atmosphec pressure 25, mean temperature 95°F, Zosk Group Vb Rovlas 8 pots The Roviians ae a psionicay active aquatc race, somethng lke a coss between a tule and a dolphn They have vestiga exo-chit n on th ei backs and heads and s sess aticulated digits on thei prs While ungainly on dy and, the Rovlans are nhu manly graceul and acro batic n the native element. A l Rovans have atent psionc abltes Many (but not all) Rovllans who make t nto space have developed th em to some ex tent, especaly telepathy (to im pove communcation wth the dry" ISC aces) and Psychokne ss (to compensate o the ack o ne m anip uatos). Payers who wish to buy these skll shoud see Chapte 4.
ttt Mf ST+2 20]; HT+2 20 Chtt Mf Water Move +4 [20] tg Doesnt Beathe (Oxygen Stoage, 200x normal, -20%) [ 1 6]; Pressue Supr 2 0];
Tlsnd (Tlpah i - 1 0%) 27] Tkinsis 5 (Psychokinic 0%) [23] Srikr (Tai ) 5] aatag Bad Grip 2 [- 0] Dpndncy (I r sion i n ar daily) [15] No Lgs (Aquaic) [0] Canno Spak ( u) [-25] Shor Ars -1 0] ClassN G raviy 51 G Aosphic pssu 47 an paur 79° Zorski Group V-d ovlar pots
Th orli vilar a a in rac hi high on asurs lss han 6 Th orlivil ar a h undispud ass o spd and racion i and os on srv in ground coba and sp ial os unis
ttrut Mf ST+2 -20] DX+4 80] a Chaatt Mf P+2 0] atag Absolu Dircion 5] Clas (S harp) [5] Coba Rlxs 1 5] Daag Rsisanc 1 ( Tough Skin -40%) 3] Enhancd Mov 1 (Gound) 20] nravision [ 1 0] Vr i 1 5] rk u ] aatag arulnss 2] Ligh Spr [-5] Lon 5] Spy [- 1 6] Class-M Graviy 098G Aosphic prssur 1 05 an praur 75° Zorski Goup V-a
an Dmocatic Rpublic n o h 21 Lyran counis r d in Y1 45 and bca h indpn dn and nura Lyan Docaic R puli Th iny nclav raind ind pndn osy bcaus oros uhy lcod h ducion i n por is ival h Enys Bood Duchy (o hih h LDR had bn a pa) Th LDR la acquid Hydran chnology h Hydans bribing h ay nural in h Gna Wa Ehni Lyans o h LDR ill b idnical o ohr Lyans xcp ha hy ill avag abou a n inh shor in high LDR Lyans il l hav h sa bad racion o zinis as oh Lyrans hy oud hav h sa bad acion o h Canivons i any had bn sill aliv hn h LDR as sablishd So Ranl and Phn ork in h LDR in vaious jobs
Sltoian ibunal Th Soians rsbl ag huanoid inscs Thy rah a high o 5-6 and igh 001 50 pounds a u auriy This ss o b a acial consan xcp o h arg Quns Thr ar o sxs and iv cass Th Slorian ac sids in h original Tholian Ho Gaaxy (M81) Pio o h donal o h Tholians h Sorians (gnicaly-nginrd by h Thoians o loyay) occupid h posiion o os usd subjc ra" ihin ha gaaxy and nord Tholian rul o hi ohr subjc racs Au a dcad bor h Rvouion Slorian si niss subld upon a apon ha ould disrup s Whn h Thoians ralizd ha as going on hy d sroyd h sabas ha had originay invnd h apon Bu hundrds o h coponns (and buprins o bu d or) had a lrady bn disri bud o ohr bass and quickly id o Sori an ships Th nir Sl rian Rvouion lasd only a yas as h Tholans os bas ar bas o going b s Ar h rvo uion as cop h Sorians siply rplacd h Tholians as asrs o a galaxy id pi as knon ha so Thoian orcs had scad h dbac Various aions o h Sloians dbad ha shou d b don ih on g oup aning o l h suiv ing Tholian s go in pac hi ohs and o hun don h had ovrsrs Svra grou ps r knon o hav scapd o (o a as oad) o hr narby galaxis and h ribunal rsolvd o rack h don Hiv Ships o incrdi b si z assbld and sn on long voyags o any di n galaxis includi ng boh h Miky Way and Andoda gaaxis Wih h xcp ion o h Hiv Ship ha rahd h Miky Way galaxy nohing is knon o h ohr xpdiions (ahough i an b iagind ha h Hiv Ship ha n o Androda did no ar ) Scous ro his Hiv Ship oloing h ion rail l by h Thoian 3 1 2h Bal Squadon conacd h lin gons in Y 82 Thy announ d hi psnc and is sion and h ingons on y oo happy o pon ou h locaion o h Tholian Hodas
uee
age
T Sloans askd t Klingons i ty coud s up a bas on any conv nin pan and con duct combat opa ions agans To lans. T Klingons acng a gowng stal mat in Gna Wa w only too appy o accp t of of co-big ncy T Soan Woke Ram oc wic ad a ivd as a oly cusad and functiond as a wa cims tibuna quickly took on t aspc of a big gam unt T ISC Pacificaton Focs avd n at Y1 86 and nssd ta o ans an d Sltoians sop igtng m mdiaty. Wn ty dd not SC assaud t Stoian bas dsoying it Wn as mnants o t scapng Soians fld to t Kin gon sabas n ta scto t Klingons dsoyd m W t Gna Wa ov Ki ngons did no want o nd t fas-bding Sltoans witn t m p A w ndvduas may av suvivd on pia sps o n mot aas. uees -1 pots T ony i l mals a t Quns wo mak up lss tan 1 % o t population and iv mo an a cn tuy. Quns n inu to gow tougou long lifspan and can ac ngs of naly 1 6 f. On mang ss sion can poduc undds o tousands of ggs and Quns usuay ma many ims duing t i span. gg poduction can b contolld by imng dtay intak wc aows t Stoians to im i i popuaion (o to incas i apidy wn ndd) Quns do no possss a pacualy g lvl of nllgnc.
ttt Mf Q-6 -1 0] HT+5 50]. Chtt Mf HP+5 [] SM+3 tg xndd ispan 1 ] Fit Lungs 5] Damag Rssanc (oug Skin -40%) [6]. tg No Lgs (Sssi) 50]. Rams poits
Fi mals cald Rams iv ony unt y ma wt a Qun af w ic ty di n an ou Rum os ta Quns a mats appa o b incoc. Play s sould no play R ams ty mat tn y di (T Obssson dsadvantag s obvous and no n Cap 3.)
ttt Mf ST+ [0] tg Damag Rsistanc (Toug Skn 40%) 6]. tg Incuous (6) -1 0] Obsssion Mat wit Qun (6) [0]
ag es 30 pots Tos Rams wo do not mat win a fw wks of sxual mauiy bcom i nfi an d lv fo wo cntus o mo as Sags (us ty do no av o mak Agng ols untl ty ac 00). T Sags un t govnmnt av igs i nignc povid mos of sasp ocs and industia admnistaos and ak a muc long vw of acial dvopmn Wi would sm a t coc btwn t s o lspan o a l Ram and t long mo ulfing fspan o a Sag woud b a simpl on tis coc is no on gvn to Rams. It s mo a cas of no bing n g pac at t gt tm.
ttt Mf Q+ [40]. tg Damag Rssanc (Toug Skin 40%) 6] xtndd Lispan [4]. tg Incuious (6) [- 1 0] Sf-Dsuc -1 0]. Ft Si 0] Workes 21 pots T intl mals a t Woks wo mak u mo tan 95% o popuaion and liv onl y a w yas on auotatv souc cs a l span o v yas but suggss at w Woks di naual das Woks a asonably ngnt and povid most of t stasi cws a ob fo w c y a tand pactcaly om bi. y a bon wi knowdg ta ty wl not la long vs bu ty wok mostly wiou compaint Ty ac matuiy in ony a w monts .
ttt Mf S+ [0] DX+ 1 [0] Q+ 1 [0] HT+ 0] tg Damag Rsistanc (Toug Skn -40%) 6]. tg ncuious (6) [- 1 0] Sf-Dsuc [1 0] So Lfspan 4 [-40] Wokaoc -5]. Ft St [0] Expes 65 pos Fo un known asons a t ny pcntag of fma Woks av ifspans as ong as mal Sags a du o i yas of xinc bcom xps in i asks Nv aspng to ads p (n ot ta Sags woul olat t anyway) xps conin u ad wok wit out complan
ttt Mf ST+ 0] DX+ 1 0] Q+ 1 [0] HT+ 0] tg Damag Rssanc (Toug Skn -40%) 6] xndd Lifspan 4] tg ncuous (6) - 1 0] Sl-Dstuct [-1 0]; Wokaoic [-5]. Ft Stl 0]. Al etoras Unknown data is om si ps: G aviy 0.98G Amospc pssu 1 .0 1 man ma u 65°F Zosk Goup VI-b.
Jndaian Caavans 141 pots h Jndarians ar an ancnt ac w adatd to living n widlvang gravitatona conditons Of aticular ot is th Jndaran sklton (comosd of an ntricat variablossiorm carag) and an advancd rsiato stm that actvl adats to th oxgn/carbon d oxd atio of th surounding atmosh h Jndarians hav bn n sac fo rhas 100000 as and hav no known homworld (or ndd o nown natonal govrnmnt"). t is not known i th ginatd wthn our sctor of th Gaax o arvd rom eswhr To som xtnt th Jndarans aar to o erat as Gss" stabishng thmc c elvs n a sstm's astrod ild a nd ltr movng on. Th ag Jindaran shis ar ilt rom astrods rddld wth tunels and d wth war ngns and o thr sst. Ths teroid shs ar vrua indistingushabl from othr troids at ast unt th sta movng or fightng. Th Jindaans aar to orat n go uings fd t as caravans" whch can b anwhr fom 3 to 2 o ther astroid shis. Fo rasons that a unknown it ars that an caravan aut to bcom arg than 2 his w suivid nto two o mor caavans ach moving i a diffrnt d ircton. Most Jndaran caravans oat n sstms that ar not nhabtd hnc thi activts go on amost u n n o t c d . Whn th mov nto an inhabtd sstm howvr obms quick sut Whn Jndarans mov into a sstm th tr to driv out an mnrs alrad th rathr than torat ntrfr nc wth thr" cams In an unnhab itd sstm th os tors sm mov on to lss dsutd staks. In an n hitd sstm th fct is gnral u no us to th loca eom as th Jndaran s k most of th uts of thr lrs and what th s s at rcs ust blow what th teria can b imord o. Most Jndaran astrod shs hav onl vr smal nts of gravt (0.1 G or lss) and n man aras this l to as ow as 0.02G. Whil walkng s ossib most idarians mov around insid thir own shs b swm i" through th ai. Th Jndarans us a gavit suit" he forcd to go to anoth sh or a lant This sut s d for at most a fw hours of orations n an nvron et to .5G T h Jndaans hav had this tchnoog thsands o ars but th Galactc Powrs hav nv r thd its qua lt.
ttt Mf DX+3 60]. tg Ambidxtrit [5] Dosnt Brath (Ox gn Stoag 200x norma -20%) 1 6 xtndd Lifsan 1 2] xta Arms 2 (Foot Mani uators 30% No Phsica Aack -50%) 4] Flxbiit 15 Gxinc (A) 10] mmunit (to advrs ffcts o McroGravt) [5] Prha Vson [ 1 5 Rada ton Toranc 20 20] Sald [1 5 3D Satal Sns 1 0 Vacuum Suo 5]. tg Bad Smll 1 0 Dndnc (Mcro gravit common constant mtigator uss gravit sut to ntact with othr racs -60%) -20] Msrli nss 1 0 Accraton Waknss [1 ] Class u nknown Gravit 008G Atmo shrc rssu 0 67 man tm ratur 55°F Zorsk Grou V c.
Vudar Enclav 65 pots
Th Vudar a bida rtan rac iv na th dg o th galax n an ara wh r a waknss n th n g barr known as Th Hol" roducd io niz ng radaton that was hazadous to most scs but on whch th Vudar th ivd. Th Kngons had to oc and coonz th aa but th radaton mad ths dangous fo thm so th rachd an accord of ncssit unq u n th histor of th Kngon m Th alowd th Vudar to buid and orat amd star s h s (u to d strors bfor th Gnral Wa to ight cruiss as th Gnral War daggd on). What th Klin gons dd not raliz was that th rada tion ld mad it im ossib to accuatl tack Vudar shis So long as th Kngons coud not tack mor than th au thoizd num b at an on tm th Vudar could buld as man as th wantd. Th Vudar bu t a rathr ag flt and ths rsultd n Vuda ndndnc n Y 1 78
ttt Mf + 20. tg Acut Vsion 2 [4] Amhbous 1 0 ] Nictitating Mmbran 1 1 Radation Toanc 200 35 Rsistant to Poson +3 [5] tg Sho Lsan -1 0. Class-M Gavit 0.89G Atmoshic rssur .0 man tmratu 75°F Zorsk Grou Vc NO: Pior to Y 77 th Vudar wr a Subct Rac of th Klngon mi charactrs rom ths iod must tak Status -1 -5 and Soca Stigma (M nor Gou) 0
aravian Raidrs 1 7 pots Th aravias wr a bpdal bidlik rac, whos homworld was a systm locatd btw th Gor homworlds ad th Galactic Cor. Thy lost a savag wa with th Gos, ad th rac is xtict th Alpha Sctor. Th Gors ad aravas fst mt Y2, at th vry stat of th spac x plorato priod for both racs, th frst cotact for ach rac ay discssos xposd that both shard a gat mystry thy wr ot ativ to thir hom worlds Th fossi rcord dcatd that both had b traspatd to thr plats by forcs o bgs kow abot 3,00 yars ai. th x ploatios povidd a v gratr srpris th aravas wr dscdd fom a spcis vitaly idtcal o th Gors which had bcom xtct aft a astoid mpact o thi hom world 2,600 yars a lir Th arava rac to to th palotological vidc was a faatical hatrd for th Gors, as th foss Gos of thr ow wold had for ct ris hd th postio of dmos ad dvils. Th aavias achd a campaig of hatrd sch as th kow galaxy had vr s bfo ad has oy arly s sc Th War lastd fo 1 0 yas tl th Gos sccdd i blockadg th aavia homworld Y85 ad th h tg dow al l of th srvvig rads Rathr tha wp ot th aravias (who fsd to gotiat), th Gos imiatd a aravia facilitis rlatd to spac tav A sqadro of waships th kpt th aavas atly trappd o th homworld. Ths p a workd fo a do yars, bt i Y9 a Ssak dov to th aavia star, casig it to go ova. Th Gor garso shps wr abl to v attmpt a rsc, ad th aavias wold ot hav accptd th hlp. Th w occasoa r pos of aavias aftr th ova cidt rhaps ths w th dscdats of rads who had scapd th Gors No of ths rpos wr vr cofrmd. Whil aavias hav wigs, thi abity to fy was imtd. Most cod gd from a hght o rg stat; som athltic divdals cold actay fly fo svral do mtrs. Som o athtic dividas cold ot fly at al.
Mf ST [1 0]; DX+ [20]; HT+ 1 [0] Ch Mf Basic Spd + [20] g light (Glidg, 50%; Wigd, 25%) [ 1 0] g Itolrac (Gors) [5]; Vabty (cr x2) [30] / ght at HT [2] ClassM, Gavity 0.80G, Atmosphric prssr .33, ma tmrat 90°, Zorski Grop Va
Carnivon Hord pots
Th Carivos wr xtrm atd by th Lyras ad Ktis at Y11 This data applis bfo that dat Th Caiv o rac was oft dscrbd as wolfk, bt thy w i fact gti cally rlatd to th Ktis ad Lyas ad a thr appartly dscdd fom som acsta rac. Cosly, th flod acs (dscdd from solitay htrs) wr ab t o crat fairly ifd st ar mprs, wh th Carivos (dscdd from pack hts) w a spcis rath tha a atio. Cavos stood abot ft tall ad massd at 1 20 pods, ad wr covd wit h coars fr that ragd fom black to gray to bow Car ivos walkd rct ad had opposab thmbs, st as thir floid coss do Cavos rachd physcal matrty wth a yar, bt wr rgardd as vils til th hormo s balacd at th r yars old. Cavos w rgardd as too old to fght by thr 25th bihday ad fw svvd ito thr 30s. Thr was o sch thi g as a Cariv o govmt. Thr w, at ay giv ti m, fom a do to two do Hods (ach of ml os of mmbrs) sbdvdd to acks. ach ack was a fdal stat, with its ow shps, coos, ad itr sts. Som w atocatc, som dmocatc, ad oth s had famiial strcts acks (ad v Hords) w kow to di vd o mg, somtms vol ty. Warlords trid to ify th Hords bt o sccdd mgg mo tha a fw, ad o f th mrgrs svvd th warord Th was o sgl hom plat for Caivos . Th oly thg th Lyas ad th Ktis v agr po was thir hatd of th C avo s, who hatd th rt Th floid acs dstoyd al of th Cariv worlds ad ihabitats thy cod fd by Y11 Rmr that Cavos svv rmot aas a cofimd
Mf ST+ 1 [ 0]; DX+ 1 [20]; HT+ [1 0]. g Combat Rflxs [ 1 5]; Damag Rsis tac (Togh Ski, 0%) [3]; Dscrmiatoy Sll [5]; Night Visio 9 [9]; Tth (Shap) [1] r [1] g Ggaios [1 0]; tolrac (Kitis, Lyas, ad othr Hords) [5]; Sho Lifspa 2 [ 20]. Chavistc (othr packs wthi yor Ho rd) [1 ] ClassM, Gravity 1 1 8G, Atmosphc prssr 1 . 5, ma tm prat 75°, Zoski Grop IVa.
ADEMY EMLES A charactr ma bu an Acadm Tmplat but is not rqd to do so. ormall onl on ma b purchasd haractrs who ar nit ia gn ratd as ni std chaac trs and lat attnd officr trainng should onl pa th diffrnc n charact pont cost btwn th n lstd and ffcr tmplats whi ch wr purchasd Al of ths tmplats gv th charactr som lvl of sstant to Disas ths rprsnts th mmunatons and othr pvntatv mdica tratmnt cvd durng tranin g. Th bnft grantd b Rsstant to Dsas (and its cost) is dpndnt upon th Tch Lvl of th soct as a rsult th lvl of Rsstant to Dsas grantd n ths tmpats s at th most basc lvl wh ich s TL 9 s should f fr to incras th vl of Rsistant to isas if thir campaign is st at a hgh r Tch Lv. Th smbo * ndicats itms not aowd fo mltar rsonn t h smbol n dcats itms not allowd fo rchant Main psonnl. n most cass acial tat ds advantags ar not a bar to such svic ot that if th charactr should acqur suc h a dsadvantag dur ng th crs of pla th charactr is no long qualfid to r an n that srvc. Th c haractr must it hr bu off th disadvantag o lav th srvic possib as a mdcal rtr. GMs hav som lattud on ths Th individual iht b kpt on dut bcaus of hs xtraordnar skills r culd b trd thn hrd as a cvilan advsor and in a warrant" rank and alowd to sta wth h s group
Th acadms listd abov ar found w th n th Fd ration. Othr racs and mpis hav th own acad s whch wl b dtald n th r sourcbooks and n thr suppmnts Each pant has ts own slf-dfns ilitar foc wth ts own Acadm ths wl b dtald n F but ar basicall Star Flt Acad packags withou t som tms suc h as x nolog r sarch o dplomac thir scut clarancs a i mtd t th own atonal Guard focs. Sar l 27 points raduats bcom offcrs at Gad 1 (Ensign) pa rs a ncas th starting Gad of thr chaactrs t not bond 5 (Command) uggested Miimums ST 9 DX 9, 1 2 T 9 dvtges Ft [5 Mlita Rank 3 [15] Rsistanc isas) 3 Social Rgard (Rspctd) [ 1 5. isdvtges of onor (Sta Flt) [- 0] Dut tar Flt) ( 5 o ss) [1 5] Sns of Du (Fdation) [1 kis: Admnstraton -1 ] AstronomL 2 [1 ] a WaponsTL (Pistol) DX [ Computr Opraton/ T [ ] Computr Progamm ingTL 2 [] Dpomac 1 ] Elctronics OatonTL (Trans) 2] Ec trncs Opraton/TL (Trcord) [2] Engn/TL chs on) 2 1 EngnrTL (Elc troncs) -2 1] Skil (Xnolog) 2 ] Frst AidTL 1 ] Fr
Fal X- 1 isto ( Rcnt Fdration) -2 [ Judo DX2 [1] Law (Fdation Militar) 2 1 Ladrship - 1 [ ] MathmatcsTL (Appld) -2 ] MchancL (choos on) - ] avgationTL (Spac) [2 Op ations (Spac) 1 2] P hscsL (spcialt optiona) 3 1] PiotngL (Arospac) DX1 [1] RsachL SavorFar (Mlta) 1 ] ShphandlngTL (Starshp) -1 [2] SpacL ] Stratg (Spac) 2 [ Suva (choos on) A P- [1] Tactcs -2 1 Vacc SutTL [1]
F M 52 ponts Graduats bcom offics at G rad 1 (Ensign) pla rs ma ncras th staing Grad of thir charactrs but -not bond 5 (Command). SuggestedMiimums T 1 0 DX 1 0 2 T 2 Advtges Farssnss 3 Militar Rank 3 1 5] Rsstanc (Disas) 3] Social Rgard (Rspctd) 5] Vr Fit [1 5 Disdvtges Cod of onor (Star Flt Marins) [1 0 Dut (Sta Flt Mans) ( 5 o lss) 5] Sns of Dut (Fdration) - 0 Admn straton 1 [ Amo urL (Small Arms) 1 ] am WaponsL(Pstol) DX+2 [4] am Wap onsTL (Rfl) DX+2 [4] Camoufag Climbing DX 2] Comput OprationL 1 ] Elctroncs Opatio/ TL (Communcations) 2] Frst AidTL +1 2] F Fall DX1 1 GunnrL (ams) DX 1 istor (Rcnt Fdraton) 2 [1 Karat DX-2 Knif DX Law (Fdration Mita) 2 ] Ladrship [2] Opra tions (Land) -1 [2 ParachutngL DX Runnng T- [ SavorFar (Militar) [1] SpacTL [1] Stalth X1 1] Statg (Land) - 2 Swmmng T [1 ] Suival (choos two) Pr- [2] Tactcs - 2] Throw ng DX-1 [ ] Tonfa DX-1 Vacc SuiTL - 1 ]
F M B Cp 27 ponts Graduats bcom nlistd prsonnl at Grad E (Privat) plas ma ncras th starting Grad of thir charactrs but not bond E5 (Tam Sgant) Suggested Miimums ST 10 DX 10 1 2 T 1 2 Advtges Falssnss 2 4] Miltar Rank [0] Rsistanc (Dsas) 3 Socal Rgard (Rspctd) 1 5] Vr Ft 1 5] Disdvtges Cod of onor (Star Flt Marn) [1 0 Dut (Star Flt Mans) ( 5 or ss) [- 1 5 Sns of Dut (Fdaton) [- 0 AmourL ( Sm al l Arms) 1 1 am Wap onsL (Pistol) DX+2 4] am WanL (Rfl) DX+2 [4 Camouflag 1 ] Cmbng DX [2 Comput Ora ion/L [1 Elctoncs OrationTL (Commo) 2 Fst Ad/TL [ 1 Fr Fall DX- 1 G unnTL (ams) DX [ 1 ] stor (Rcnt Fdation) -2 1] Karat DX-2 [ 1 Knf DX 1 Law (Fdration Mltar) -2 ] Ladrship -1 [ Parachuting/TL DX 1] Runnng T-1 [1] Savor-Fair (Mitar) [ SpacTL 1] Stalth DX ] Swm ming T [1 Suval (choos two) Pr- 2] Tactcs 2 [ Throwing DX Tonfa DX-1 Va SutTL - ]
Mht M
Mht M B Tg
33 ponts Graduats bcom officrs at Grad (Ensign); play rs may incras t statng Grad of tr caractrs but not byond 5 (Command). SuggestedMiimums: T 8, DX 8, 1 0 , HT 8 Advatages: Mrcant Rank 3 5] Rsstanc (Ds as) 3]. Disadvatages: Cod of Honor (Mrcant Marn) 5]; Duty (Mrcant Marin) ( 12 or lss) -10]; Sns of Duty (Mrcant Main Crw) -5]. Skills: Accontng 2 1]; Admnistation 2]; As tronomy/T 2 1]; Bam Wapons/TL (Pisto) DX 1]; Brawing DX 1 ] ; Computr Opraton 1 ]; Dpomacy 4]; Economcs 2 1]; Elctroncs Opaton/L (coos o n) 2]; Elctroncs Opraton/T (Trcod) 2]; Expt Skill (Xnology) -2 1 ]; Fast-Talk -1 1 ] ; First AidTL ]; Fr Fall DX-1 1] ; Frigt Handlng 1 1]; Law (dration Trad) 4]; adrsip -1 ]; Mat matics/T (Applid) 2 1 ] ; Mcani c/TL (coos on) 1 1]; Mrcant 2]; NavigationT (Spac) 2]; SipandlingL (Starsp) - 2]; SavoiFai (Mr cant Marn) ] ; SpacrL 1 ] ; Vacc SuitT 1 ]
3 ponts Graduats bcom nlistd prsonnl at Grad E1 (Crwman Rcrut); playrs may incas t stating Grad of tir ca ractrs but not byond E5 ( Pty Offcr Class) Suggested Miimums ST 8, DX 8 9, H T 8. Advatages Mcant Rank 0 0]; Rsstanc (Dis as) 3] Disadvatages Cod of Honor (Mrcant Man) -5]; Duty (Mrcant Marin) ( 1 2 o lss) 0]; Sns of Duty (Mrcant Marn Crw) -5] Skills: Admnstration -1 1]; Astronomy/TL -2 ]; Bam WaponsTL (Psto) DX 1 ]; Bawlng DX 1 ] ; Com ptr OprationL ]; Diplomacy 2 1] ; ctronics OpratonTL (coos on) 2]; Exp Skll (Xnoogy) -2 ]; Fast-Talk - 1 ] ; First Ai ] ; Fr Fall DX-1 1] ; Frigt Handlng -1 1 ]; Law (draton Tad) -2 1 ] ; Matmatcs (Appid) -2 1 ]; M cancTL (coos on) -1 ]; Mcant - 1]; Savoir-Fai (Mrcant Ma n) ]; Spacr 1 ] ; Vacc SitTL -1 1].
PROFESSIONL CERIFCOS
Operatios ·C om pt OprationL-1 8; Elc tronics Opration (coos on) - 5; Elctroncs Opration (coos two)- 2 ; Elctronics Rpair (coos on)- 5; Elc troncs Rpair (coos on)- 2 Propulsio Egiee· Elctr cianT-1 5; Eng in /TL (Ectrcal)- 1 2; Mcan icTL (Warp Engi n)-1 5; Mcan TL (mpuls)1 5 Sciece e·Comput OprationTL1 5; lctron cs Oation (Scintific) 8; Elctroni cs Rpar (Scntfc) 1 2; Any on scnc skl (prma discpl n)1 5; Any tw scinc ski l (scondar discip ns, or rlatd)- 1 2 Forces aiig Armoury/T (Sma Arms)-15; Bam WaponsTL (Psto)- 1 5; Bam WansT (Rfl) 5; Camouflag-1 5; C imbng- 1 5; Ectoncs Opration T (Commu nicatons)1 2; Eng n/L (Combat)1 2; E posivs/T (Dmotion ) 1 2; First Aid/ 5; Foard Ob srT1 2; Jumping12; Karat-15; Knf1 5; Navga tion (and)- 2; Oprations- 2; Stalt 5; Stratgy-1 ; Swmming12; Tactcs1 2; Trowing-12; Traps1 2 OperatoEctonics Oraton/T (Sn sors)- 5; lctronics Oatona (Tansr)-1 8; El troncs Rpai/L (Tanspo) 1 6; l ctroncs Rpai (Snsors ) 2 ctica e· Armo TL (Havy W ons)- 2; Armo/T (Sma Ams)1 2; Ectroncs Or ton (Ectonc Wafar)- 1 2; Ectoni cs Opraton (For Slds)- 2; Ectronics Opration (Snsos)- 2; Ectrn cs Rpai (coos two of t abov)1 2; Gunnr (Pick on of: pasr, racal avy wan, acal skng wa) 1 5; Gunnr (Pck maining two of: pasr racial wapon, acal sking wan) 1 2; actics1 2.
Unik t Acadmy Tmplats abov, ts profs siona ctifications lst t m nm m skl vs tat a pr son sol d av for a givn sit ion. No cost can b givn fo tm, as t cost for ts skls a compty dpn dnt on t caractrs' atributs Howv, at last on caractr point must b spnt on t skl n qsti on; sim py avng a ignoug dfalt is not sufficint. Playrs wo wis to av ti r ca ractrs consdd comptnt" in t profsson s ould prcas t sks blow; t s no absolut rqrmnt to do so, but a ca ract wt ow lvls of Navigaton/ (spac) is liky to nd up a cook's assistant, not a Hmsman! Commuicatios Ocer Cyptograpy/L- 1 2; Elc ton ics Opraton/T (Com mun catons)- 1 5; Ectonics Rpa/T (Comm uni cations) 1 5; Matmatics/T (Cptology)12 amage Cotrol Armoury/T (coos on) 2; Ectronics Rpair/TL (coos on) 5; El ctoncs RparTL (coos on)1 2; Mcanc/T (coos on) 15; Spacr/1 5 HelNavatio AstronomyTL 2; El ctronics Op ratonL (Snsors) 5; El ctroncs Rpai/ (Snsos)1 5; NavgatonTL (Spac)- 5; PlotngTL (Arospac) 1 5 Assistat: Diagnoss/T- 2; Elctron cs Op raton (Mdica)-1 2; Ectronics Rpar (Mdcal) 1 2; ist Ad/T- 5; Pyscan/1 2; Pysoogy/ (nativ rac) 12 DagnossL- 5; Ectronics Opra tion (Mdica) 1 2; Ectroncs Rpair (Mdca) 2 ; First Aid/ T- 8; PyscianT-1 8; Pysoogy/L (nativ ac)-1 5; Pysio logy/L (on otr rac, if appicabl to mp)- 1 2; SurgyT-1 5
DVANTAGES dtg" is usful trit tht gis you mtl, physi cl, or socil dg" or somo ls who othrwis hs th m bilitis s you Ech dtg hs cost i chrctr its This is fixd for som dtgs othrs c b bought i ls," t cost pr ll (.g, cut Visio costs 2 poit lvl, so if you wt cut Visio 6 you must py poits). tgs with Vribl cost r mor compictd rd th vtg dscriptio for dtils You c st out with my dtgs s you c fford hough som dtgs r forbidd to ci kids of chr ts You c lso dd dtgs i ply, if th G M prmits or istc, l th bficil soci trits (Sttus, Wlth, tc.) r dtgs, d you could rlisticlly cqir y of ths i th cours of th gm
TE OF VGE S dtgs fll ito srl brod ctgoris, ch of which ffcts who c ssss thos dtgs d how thy ok i ply. eta dtgs origit from your mid. Thy sty th you if your mid ds u p i w body. Most mtl tgs work utomticlly, but fw rquir rol gist rcptio, or Will to us. Mtl dtgs r mrkd • ysa � dtgs r p of your body You los ths trit if your mid mos to w body d if othr mid s or your dy, th body's w owr g is your physicl gs. dtgs proid by bioics d similr implts ly f ito this ctgory Mk HT roll to ctit y physi l dtg tht dos ot work utomticlly. Physic d s r mrk by th strogm syml f Soci dtgs rssitd with your idtity This ory icuds Rk, Sttus, Wlth, d rltd trits. So l dvtgs r mrkd by hdshk symbol xotic t dtgs r trits tht ordi hums cot v (i most css). Nohums wil ot h xotic d s s p of thir rcil tmplts, but this dos ot titl tm to dd othr xotic trits frly. You d th GM's prmis i to dd xotic trits tht do ot ppr o your rci tm t xotic dtgs r mrkd with th i sym t y xotic d dtgs could blo g to mor th o f th ctgoris. This is otd (g , s f_ whr sp lly pproprit. Th GM hs th fi sy Th , f d rs r mt to ssist GM judgmt, ot rplc it
E O PLYERS Th ruls i this chptr (s w s Chptrs 4 d 5) r stright rom GRP 4h Ediion For plyrs of G4e ths ll coit xtrct of stdrd ruls, icludi g oly thos tht woud pply to scicfictio uirs For w ply ths r l of th G4e ruls tht you d. W h st i smllr typsiz to rduc th mout of rptitio
VGES LIS Absolue Direion • f
5 o 1 0 pots
You h xcllt ss of dirctio. This bility coms i two ls: A Dection: You lwys kow wh ich wy is oh, d you c lwys rtrc pth you h followd withi th pst moth, o mttr how fit or cofusig. This bility dos ot work i iromts such s i trstllr spc or th limbo of th str pl, but it does wor udrgroud, udtr, d o othr plts This gis +3 to Body Ss d Nig tio (ir, d, or S). 5 D SatlSense: bo, but works i thr dimsios. This bility is usful i dp spc lthough it dos ot hlp you if you tr cross dimsios. You gt th skil bouss gi or bsolut irctio, plus + 1 to Pilotig d +2 to ro btics, Fr Fl, d Nigtio (Hyprspc or Spc) 1
pints Sna Yo rly o sigls rom igtio
stlit twork (ik Ehs G PS) or similr systm. Your biity dos ot uctio i th bsc of such systm, d it c b jmmd. 20%. Aue enses f
2 pots/eve
You h suprior sss Ech cut Ss is sprt dtg tht gis + 1 pr ll to l Ss rols you mk or th GM mks for you usig tht o ss Acute Heang gis you us to hr somthig, or to otic soud (for i stc, somo tkig th sfty off gu i th drk). 2ve Acute Taste and gis you bous to otic tst or sml (or istc, poiso i your drik). 2pinteve Acute Touch gis you bous to dtt somthig by touch (for istc, cocl wpo wh pttig dow sus pct). 2ve Acute Visiongis you bo us to st thigs isuy, d whr you do isu srch (or istc, ookig for trps or footprits). 2ve With th GMs prmissio, you my so buy cut Ss dtgs for spciizd sss such s Scig Ss d Vibrtio Ss You c ot usul y buy cut Sss i ply ris your ercetion istd Aion f t
10 pots/eve
You h ttck tht cuss bfu, nondaaging f f blidss, prlysis, wkss, tc Siy th dtis wh you buy th dtg. By dfult, fflctio is rg ttck with 1 2 1 0 Mx 1 00 cc 3 RoF 1 Shots N, d Rcoil 1 lthough you c pply modifirs to chg ths sttistics. f you hit, your ictim gts HT+ 1 roll to rsist pply p lty qul to th l of t h ffictio (so fflictio gis umodifid HT roll). Th ictim gts bous ul to his R
th ffcti hs 1 th llwig mdiirs Bld gt, Ctct gt, Fllwp, Mldicti , Rspirtry gt r SsBs. Th ictim gts uhr +3 h s byd 1 / 2 rg. I th ictim mks hs HT rll, h is uctd. h ils, h suffs th cts 1 th fflicti. By dult, h s stud. H my rll s. HT + 1 c pr scd t rr, but c gi t plty qul t th ll f th fflcti (D R hs ffct this rll) If yur fflcti cuss ffct thr th stuig, this s spcil hcmt (s blw). Yu c iflict mr th ffct by gg yur fflcti multipl spil hc mts. Ths ffcts ccur simultusly, xcpt whr td. Succss fflctis tht prduc th sm ffcts r t rmlly cumulti us th sigl ffct s th spcil hcmts blw t crt spciic fflicts. f fflicti prducs tw r mr ffcts du t th sp cil hcmts blw, sm 1 ths ffcts my b Sd ffcts ccur ly f th ctim ls hs H rll by 5 r mr, r rlls criticl ilur. scdy ffct s wh 1 / 5 s much .g., Sdry H ck is +60% rthr th +300% h ictm immditly xprics th ffcts
f spciic physicl r mtl dtg dtgs wth i sttus ffcts ffct th trgt s s s h is ht, f h ls his H rll. dtgs tht c b swtchd d ff (such s Isubsttilty) r utmtclly fr mut pr pt by which th ictim ls his H rll, d r udr th subts ctrl. his is wh + 1 0% pr pit th dtg s wh lf th dtg cms i lls, spcify th ll. h ictim suffrs tribut lss. hs s +5% pr 1 t ST r HT, r + 1 0% pr 1 t D r Fr stc, ttck tht cusd D d 2 wuld b +50% Lwr ll skills bsd rucd trbuts by lik mut. S pltis ls ruc BL d dmg, whil ructs ls pply t Will d Prcpti Sdry chrctristcs r t ths ffctd r istc, HT ruct ds t ffct Bsic Sp r FP. Pltis lst r mut pr pt by whch th ictim fils his H rll h ictim cllpss, prudly ucscius, d will lkly di i dys u lss trtd. +250%. Rpt ttcks cumulti Yu must tk this cjucti with ttribut Plty, r with dtg, Dsdtg, r Nt dtg Ehcmt tht iflicts Ild trit. +400% h ictim tmprrily gs r mr spic physicl r mtl disdtgs (but slmpsd mtl disdtgs). his is wh + 1 % pr pit th tmp r disdtgs r wh g., Pri [-10] s wrth + 1 0% If disdtg cms lls, spcify th ll. h dsd tgs lst r miut pr pit by which th ctm fls hs HT rll. h ictim suffrs cpcittig h t tck, d will di i m uts ulss trtd. +300% � h ictm s icpcttd fr umbr 1 muts qul t th mrgi 1 ilur hs H rll. r tht, h is stud utl h c mk HT rll (rll c pr scd). If yu cmb cpctti with thr ffcts (such s Irrtt), ths ffcts ccur ftr th Icpctti wrs ff thy r plc th stug d lst r th sm lgth tim th c pcitti did. Icpcitti c tk th frm f y f th fl lwg Dz, +50%; Hllucitg, +50%; Rtchig, +50%; gy, +100%; Chkg, +100%; Ecstsy, + 1 00%; Sizur, + 1 0; Prlyss, + 150%; Sp, + 1 50%; r csciusss, +200%
�h ictim suffrs impirig but icpcitt g cdt bg stu. It lsts r umbr f miuts qul t th mrgi 1 lur hs H rll. Th pss bilitis r ipsy + 1 0%; Cughg, +20%; Druk, +20%; Mdr
t Pi, +20%; Euphri, +3; Nust, +30%; Sr P, +40%; r rribl P , +60% Th ctim spcifc dtg r miut pr pit by which h fild hs H rll. Thr is ffct if th ictim lcks tht dtg his hcmt s wh + 1 % pr pt th dtg s wrth. f th dtg cms lls, yu must spcfy th ll gtd. My ly ccmpy dtg, ttrbut P lty, Dsdtg, r Ngtd dtg. f th ictim fils t rsst, h is stud (pr u mdid fflicti) th ffcts th thr hcmt(s). + 1 0% Aes Vaab
My ictil hrs h prs lyl cmrds, fth ul sdkicks, trustd rtirs, r lilg rids wh ccm py thm dturs. Yur lly is usully grbl t yr suggstis, but h is t yur puppt. H disgr with y rm tim t tim. lly my try t dssud yu frm pl tht sms lsh t hm d if h c't tlk yu ut f th pl, h my rfus t cprt. lly my cus prblms fr yu pickig ights, ldig i l, sultg high bl ... curs, th lly will ls t t bl yu ut wh mk mis tks. Th pit cst fr lly dpds hs pwr d fr qucy f pprc. Oly PCs wh tk NPCs s llis py ts fr th pril. lly is spcifclly skill NPC ss cit fr PC. A ys Po: Csult th fl lwig tbl t dtrmi h my pts yu must spd yur lly. Pit tl s th lly's pit ttl xprssd s prctg f th PCs stig ts Cst s th cst 1 th lly If th lly's pit ttl flls btw tw prctgs, us th Po ota 25% 50% 75% 100% 150%
os 1 pt 2 pts
pits 5 pits 1 0 pits
llis built mr th 1 50% f th PC's stg pts r t llw Fry o Appara: Whthr yu py pits fr usful rltship with NPC r cllct pits fr trubl sm , it is u likly tht th N PC wll cstt prsc. Ech rid r hs d wll igr t gi dtur ly if th GM rlls lss th r l t tht umbr d t th st f th dtur. Hw th NC itrcts wth yu f th rll succds dpds th tur 1 th rltiship. Frqucy f pprc multplis th pit cst fr ssitd NPC dtrmiig pwr ll d grup si (s pplicbl), but yu pply y scil mirs Csttly ( rll rurd) h NPC is lwys prst hs ll s rs fr NPCs tht r mplt, wr lik clt g, tc x lmst ll th tm (rll f 1 5 r lss) x uit (rll 1 1 2 r lss) x Frly (rll 1 9 r lss ) x uit rrly (rll f 6 r lss) x . Ay ops
Yu my purchs s my IIis s yu c ffrd. lly is rmlly sprt dtg, but yu c trt gr 1 rltd lls s sigl trit t s spc yur chrct sht Fr grup f with thr w uiqu bilit d chrctr shts dd th csts 1 th idiidul lls t
fi t cs 1 th gru adust the ttal cst fr rquncy 1 aaranc and then aly any secial mdiiers. r a gru 1 mre than ive identil interchangeable allis tat share a single character sheet r instanc an army 1 lgrad thugs r a swarm 1 rbt drnes ind th int st have ne member 1 the gru as an Ay and then mul ily that cst as lws t find the cst 1 the gru:
z of roup
ulipli
x6 610 1120 x8 x10 2150 x12 51100 d x6 t the multil ier er tenfld increase in numbr GM may ruire an Unusual Backgrund if yu wish t a rdes 1 AIIies r even rhibit grus larger than a cer ai si althugh h might ermit an army r thr larg gru as a Ptron rquncy f aearance mutiiers and secia iirs (if any) aly t the f ina cst f the entire gru hse a rquency f aearance f yur Aly aars at t a 1 a advnture he accmanies yu fr the duratin f ta adentur xtri
5 poi
u can fight r therwise act equay we with eiher hand ad r sufr the 4 enalty r using the ff" hand. Nte at tis ds not alw yu t take extra actins in cmbat tats ExtraAttack Shuld sme accident befal ne f yur arms or as assum it is the le ne. ous �
0 po
u ar wlladatd t mvment in the water. Yu d nt sfr ski naltis fr wrking underwater and yu can swim r full Basic Mv. Yu stil rquire air yica featurs in cl smth saike skin and webbd fingers and tes I u can mv on in the water take the Aquatic disad ata instead tr � ,
5 poi
u can travl by swinging n vines tree branches res alrs tc Yu get +2 t Cimbing skilI and can mve at alf ur Basic Mve while brachiating of Sto �
140 poi
ur dy is made f rck his metatrait includes h 1 i advantags: snt Breathe [20; R 5 [25; mmunty t ali aards [30; Inury lerance (Hmgenus N 8 45; Prssure Su 3 [ 1 5; Sealed [ 1 5; Vacuum Su [; and ragile (Brittle) [15. � ,
1 0 poi
subtract iv yards rm a al autmaticaly (treat this as amati Acrbatics success dnt check again r it) In ai a succssfu rl halves damage frm any fal ts bnits yur imbs must be unbund and yur dy Ir t ist as yu all �
5 poil
u can change yur surface attern t bnd int yur sur gs. In any situatin whre being sen is a actr yu gt +2 r vl t Stath ski when erfectly sti r +1 er level if lthing reduces thi s bnus t +1 er eve when yu
are mtinlss with n bnus i yu are mving (unless the clth ing is in the GMs inin camuflaged relativ t yur current nvirnment) Chameen des nt nrmally hel in the dark r against smene relying un senss thr than sight Hwever yu can secify that yur ability is eectiveagainst a aicular visual r scanning sense (eg. nfravisin r Radar) instead nrma vn Yur a bility afects mre than ne visual r scan ning sense Each sense beynd the first is +20% Always Yu cannt turn this abiity f. Strangers react at 1 ; the flickering effect is irritating. -10% Charisma
5 pol
Yu have a natura abiity t imrss and ead thers. Each leve gives + 1 n al reactin rlls mad by saient beings with whm yu actively interact (cnverse cture etc); + 1 t nflu ence rls; and + 1 t une-eling adershi Panhandling and Public Seaking skil s. he GM may rue that yur Charisma des nt afect members f extremly aien races. Clinging
20 poi
Yu can walk r crawl n walls and ceiings Yu can st at any int and stick t the surace withut fear f falling Neither feat requires a r against Cimbing skil rvided th surace is ne yu can cling t. Mve while cinging is haf yur Basic Mve. f yu are faling and t t grab a veica surace t break yur fa the GM must first dde whether there is anything in reach If there is make a rll t tuch the srface and then make a S rll at 1 er 5 yards already fallen. f yu succeed yu st yur fal. Otherwise yu cntinue t fal but yu may subtract 5 yards rm the height f the fal thanks t the slwing effect f the ailed Cing ing attemt Variatins in g ravity afect these distances; e.g. in 05G the S rl wuld be at 1 er 1 yards Claws
arabl
Yu have claws his advantage mdifies all yur hands and feet; there is n discunt fr claws n nly sme f yur limbs here are severa variatins: Blunt Claws Very sh claws ike thse f a dg. Add + 1 er die t the damage yu infict with a unch r kick; eg 2d3 becmes 2d-1 Hard hves like thse f a hrse Add + 1 er die t the damage yu inflict with a kick and give yur feet (nly) + 1 R Sha Claws Sh claws like thse f a cat Change the damage yu infict with a unch r kick frm crushing t cutting 5 lons Lnger claws u t 1 2 lng. Chang e the damage yu infict with a unch r kick frm crushing t yur chice 1 cutting r imaling (chse bere yu rll t hit) 8pints Long lons Huge caws like swrd blades extnding frm yur bdy reat these as alns but damage is + 1 r die 11 pints
Cmba Reees
1 5 poi
Yu have extrardinay reactins and are rarely surris r mre than a mment Yu get + 1 t al active dnse rlls + 1 t astraw ski and +2 t ght Chks Yu never free in a surrise situatin and get +6 n al rlls t wake u r t recver frm surrise r menta stun Yur sle gets + 1 n initi a tive rs t avid a surrise attack +2 i yu are the leader Cmbat Reflexes is incuded in Enhanced me Sense.
Cmmn Sense .
0 pots
Ay time you sta to do somethig the GM feels is SUPI he wll oll agaist you A successful oll meas he must wa you Hadt you bette thi about that?" hs advatage lets a impulsive tae the pa of a thoughtful harate Cuural Adapabiy
10 o 20 pots
You ae familia with a boad sptum of cultues Whe dealg with those cultues, you eve suffe the -3 cultual u familaity" pealty Poit cost depeds o the scope of you fa mliaity CultulAY ae familia with all cultues of you ace 1 ts enoAdatab You ae famlia with all cultues the Sta Fleet Uivese, egadless of ace. 2pints Damage Resisance �
5 p tsee a Damage Resstace scoe Subtact You body itself has this fom the damage doe by ay physical o eegy attac aer the DR of aificial amo (you ca omally wea amo ove atu al DR) but multiplyg t he juy fo damage type Nomal humas caot puchase DR at all Ceatues wth atual amo ca buy DR to hic si o a pelt would be DR ; a hea o scales lie those of a lizad would DR amo plates would be DR 3; alligato scales o elephat hide would be DR 4 ad a gat toose would have DR May spial modifes ae available to chage the basc assumptos of this advatage Absotion You ca absob damage ad use t to ehace you abiltes Each pot of DR stops oe pot of damage ad tus it to oe chaacte pot that you ca use to mpove taits (aythig but sills) temaly You stoe these poits i a bat tey" wth capacity equal to DR ce ths battey is full, each poit of DR wll still stop oe pot of damage, bu wll ot cove t to a chaacte poit You do ot have to use stoed poits mmately, but you caot eallocate poits oce us You lose absob its uus oes fst at the ate of oe poit pe sod You lose ehaced ablites as the ts dai away f you ae missi g H P o FP, you ca heal you self Restoig oe HP dais sto poits e stoig oe FP dais 3 pots Such healig s pemaet ly HP o FP ecess of you usua l scoes da away) You caot absob damage fom you ow S o attac abilities +80% if absob ts ca oly ehace oe tait (detemed whe you ceate you chaacte) ca oly heal; + 00% if you ca aise tat You DR taes the fom of a field pojected a sho distace fom you body his potects you etie body cludg you eyes as wel as aythig you ae caig, ad educes the damage fom attacs amo D Effects that ely o touch oly affect you if caied by a attac that does eough damage to piece you D +0% Each level of Hadeed uces the amo div so of a attac by oe step hese steps ae, ode igoes DR 00 0 3 ad (o divso). +0% pe level Ablative You DR stops damage Each t of DR stops oe poit of basic damage but s destoyed i the pess ost DR heals" at the same ate as lost HP (icludig the effects of Regeeato. 80% Can ' WearYou dy s desiged such a way that you caot o will ot wea body amo o clothig 40% You DR oly potects agast aacs fom oe dectio 0% fo the fot (F); 40% fo the bac (), ght (R), le (), top (), o udeside (U) Humaods may oly tae this lmitatio fo fot ad bac
öYou DR is ot igid his leaves you vuleable to blut tauma 0% You DR apples oly to ceai attac foms o dam age types PaialY DR oly potects a specific hit locatio. hs s woth 0% pe pealty to hit that dy pa Fo stace, a aimal with buttig hos ad a thic sull m ght have Sull oly," fo 70% oso ol y" s 0% ad also potts the ital ogas Whe you tae ths l imtato fo ams, ls, hads, o feet, the DR potts limbs of that type If t oly potts oe lmb, the limitato value doubles (eg , ams ae to ht, so a sigle am would be 40% If you have ams, legs, etc with dffeet peal ties, use the least sevee pealty to calculate l mitatio value SemAblative Whe a attac sties semablative DR, evey 0 poits of basic damage olled emoves oe poitf DR, egadless of whethe the attac peetates D ost DR heals as fo Ablative (ad you caot combie the two) 0% ugh Skin y default, Damage Resistace is had": a mo plate, chti, etc With ths lmitatio, you DR i s meelytough si Ay effect that equies a scatch (e g, poiso) o si co tact (eg, electical shoc o Pessue Poits slI) affects you f the attac cayg it peetates the DR of ay amo you ae weaig eve f it does eactly 0 damage You natural D, beg livg tssue, povides o potecto at all agaist such at tacs hs limitatio icludes all the effts of the Fleible limta tio (see ave); you caot tae th t s mutual ly icompat ible wth Foce Field 40% You may have multple Iayes" of DR wth diffeet comb atos of modifies You must spify the ode of the layes fom outemost to iemost whe you ceate you chaacte You may ot chage ths ode oce set Deec . / � Vaab
You ca detect a spfc substace o coditio, eve whe it is shielded fom the fve huma seses. hs uies oe s od of cocetatio, afte whch the GM will secetly mae Sese oll fo you. he age modifes fom the Size Range ble apply You may buy a specal Acute Sese to im pove the oll, theeby iceasig you efftive age a success, the G M tels you the dito to the eaest sigificat souce of the substace, ad gve you a clue as to th quatty peset a falue, you sese othig Detect also icludes the ability to anaze what you dett his equies a oll; the bete the oll, the moe pecise th details Fo stace, if you had Detect (Meta), you could tell gold fom io o a successful oll, ad might lea details such as whethe the gold is the fom of oe o bas, ad t pecise puty o a citical success he base cost of Detect s as folIows: Rare (dlithum, gold , ada, adio) 5pints asional (pecious metal, eltic felds, magetc field, ada andado): 1pints Common (humas, supeatual pheomea, suatul beigs, metal, eltic magetc fields): 2 pin. Ve Common (al lfe, all supeatual pheomea and gs, all meals, all eegy): Prise a successful Sese oll, you also lea the di tace to whateve you dett + 00% Snal You ca detect a actve tasmissio some so, such as a adio, ada, o lase; see ad m ge 2) You suffe o age pel ties, but must be wthi twice the sigal s ow age ad (if th sgal is dtioal) with i its path +0% You ca oly detect the pesece o absece 1 th taget substace Diectio ad quatity ae eveal oly o ctical success, ad you caot aalyze what you dett hi limitato s mutuall y eclusive wth Pise 0%
rmnto Hrng � ,
1 5 pots
ou ae a superuman ablity to dstingus between unds. ou can /wys identify people by oice, and can recog nize indiidual macines by teir sound signature" ou may eorize a sound by lstenng to for at least one minute and ing a successful roll On a falure, you must wait at least ne ull day beore maing a repeate attempt ou get +4 (in addtion to any Acute Hearng bonuses) on ny tas tat utilizes earing, and receie +4 to Sadowing sill en ollowng a nosy target o simulate te passie sonar by submarines, add a Accessibility lmitation, Only underwater." rmnto Sm � ,
1 5 pots
our sense of smel s far beyond te uman norm, and can iter dstinctie ors for practically eeryting you may en ounter s allows you to recognze people, places, and tings y ent ou may memorize a scent by sniffi ng it or at least one inute and maing a successful roll. On a falure, you must t at least one full day before mang a repeated attempt. u get +4 (in addition to any Acute aste and Sm el bo nues) on any tas tat utilizes te sense of smell, and reie +4 t racing sill. motion Sense: ou can detect a person or anmals emo nl tate by odor s functions as te Empaty adantage, t you must be witn yards of te subject +0% rmnto Tst � ,
10 pots
is talent unctions in most ways lie iscrimnato Smell e), but enances te sense of taste nted, so tracing s not ssible. ou must inet a sall quantity of t e material to be ein; for a ling subject, ts means ily fluids s ges you an roll to r nize te taste, identfy weter a sub tne is safe to eat, etc ou can perform a detil analyss" wit a roll against a sut e sill (emisty, ooing, Parmacy, Poisons, etc) ou get 4 (in ddtion to any Acute aste and Smell bonuses) on any t tat utilizes te sense of taste nt Brth � ,
20 pots
ou do not breate or requre oxygen. ong and strangu tn ttempts cannot arm (or silence) you, and you are m une to inal toxins. is ou can extract oxygen from water, allowing you to ein suerg indefinitely. ou are immune to strangulation d e nds." I you can onsuie underwater, and suffo te in air as qucly as a normal uman would drown underwa ter, esnt Breate (GIIs) s a -point feature; oterwise, 0% yen Absotion: As Glls, but you can absorb oxygen tu te surface of your body our by does not absorb onous gases, but you will suffate if tere i s oxygen aal le ou can use breating uipment in space (your lungs are le of woring normally). ou may not ae te Sealed ad e. % en ombustion: As Oxygen Absorpton, but you n rete undewater or anywere else re cannot burn. 0% en Stoe: ou need to breate, but you can go for eended periods 01 time witout doing so. s dffers rom etoding i n tat you are completely immune to te bends" our oyen hods ou If you can effectiely old ur reat or tmes as long as usual, ts s 0%; 0 times, ; 00 times, 30%; 00 times, 0%; 300 tmes, 0%
Dosnt Sp � ,
20 pots
ou do not ae to sleep at all. ou can ignore all ll effects rom misse nigts 01 rest. Edtc Mmo
5 or 1 0 pots
ou ae an exceptionally go memo. Anyone may at tempt an roll to rall te general sense 01 past eents te better te rol l, te truer te memo, but detals are oten setcy. Wt tis talent, you automatically succe at tese memory rolls, and you oen recall risedetals is trat comes in two leels: eti ou automatically remember te general sense 01 eeryting you concentrate on, and can recall specic details by maing an roll. t is possible to Iearn tis adan tage n play (bards and salds oen acquire it to rall poems and songs). hotrhi Memo: As aboe, but you automatically re call specic detals, too. Any time you, te orget a detail your hrter seen or eard, te G M or oter players must remind you trutfully 1 is trait affects recall, not compeenson, and so does not beneit slls. Howeer, it ges a bonus weneer te GM re quires an roll for learnng: +5 or Eidetic Memo, + 0 for Po tograpic Memo. Empthy
5 o 1 5 pots
ou ae a feeling" or people Wen you irst meet some one or are reunit ater an absence you may as te GM to roll aganst your He wll tell you wat you eel aut tat person. On a aled roll, e will s talent s excellent for spottng impostors, possession, etc, and or determining te true loyaltes 01 NPs. is adantage comes in two leels our ability s not entirely reliable; te roll is at 3 ou get + to your ett ies and ouneelling sill s, and to Psycology rolls to analyze a subject you can conerse wit.
pints Emthy our ability wors at full l, and te bonus to e tect ies, ouneellng, and Psycology is +3 1 is adantage wors only on sapient ( 6+), ntur/
ings. e equialent talents or animals, pl ants, and supernatu ral entties are Animal Empaty, Plant Empaty, and Sprt Em paty, respectiely Enhncd Mov � ,
20 pots/v
Eac leel of Enanced Moe doubes your top spe n one enironment Ar, Ground, Space, or Water. ou may aso tae a alfleel 01 Enanc Moe, eiter alone or wit any woe number 01 leels; ts costs 0 points and multiplies Moe by our multplied Moe is your to Rord it n paren
teses ater your Enanced Moe trait Enanced Moe does affect Basic Speed, Basic Moe, or odge. Its benets apply only wen mong along a relatiely straigt, smoot course. Most orms 01 Enanc Moe ae preruistes Enanc Moe (Water) requres Ampibious or Aquatic. Enanced Moe (Ar) requres lgt Enhncd Trckng � ,
5 ptsv
ou can rac" more tan one target weter wit a bult n sensor array or eyes tat can swiel ndependently, lie tose 01 a cameleon. An Am or Ealuate maneuer normally applies to a single target Eac leel 01 Enanced racing allows your maneuer to apply to one additional target ou can only trac
targets that you can detect, and you cannot Aim at more targets than you have ready weapons to Aim with Extene Lifespan � ,
2 pots/v
An average life cyce is defined as maturity at age 1 8, with aging effects staing at age 50 and accelerating at ag es 70 and 90 Each leve of Extended Lifespan doubes a these values Extra Arms � , Varab
n GRP a limb with which you can manipulate objects is an arm, regardess of where it grows or what t looks ike A nor ma arm can strike a blow that inflicts thrust crushing damage based on S he human norm is two arms for 0 points. Extra arms have a base cost of 1 0 ints apie. You can use extra arms freely for multipe noncombat tasks. For instance, with three arms, you could perform a onehanded task (e.g., use a computer mouse) and a two handed task (e.g, type) simutaneously. You need Enhanc racking to perform tasks that require attention to events in more than one place at a time, however. You can also use all of your arms in con ce for a singe combat maneuver where extra arms would be helpful; e.g , grappling in lose combat. And if you have at least three arms, you can use a shiel d normally with one arm and stil wield a twohandedweapon, ust as a normal human fighter can use a shield and onehand weapon at the same time. N o mat ter how many arms you have, though, you do not get additiona attacks (or other extra maneuvers) in combat uness you buy Exra Attacks (see at right) Extra arms give a huge advantage in lose combat You cannot punch with more than one arm at a time unless you have Extra Attack, but you may grae (use Jud with al of your arms at once. Each extra arm of regular length or longer, over and ave the generic set of two, gives +2 to any attempt to grapple or break free from a grapple. Having more arms than your opnent also gives +3 on any attempt to pin or resist a pin. EraFexibe: Limbs with this enhancement are more flex ible than human arms, like tentacles or an elephant's trunk hese limbs can always reach and work with other imb, regardless of body positioning, general layout, or right" and Ieft." +50%. Long: Your arm is longer in to your than a human arm relative to the human body his increases your ef fective SM for the purse of calcuating reach with that arm (see Se 7 and Reac 11. his affect the reach of melee weapons wielded in that hand. Each + 1 to SM aso adds + 1 per die to swinging damage. + 1 00% per +1 to SM Foot : Your arm" is realy an unusualy dex trous eg You cannot wak while you are manipulating objects with it (although you can sit, float, or fly). his is a emrary Disadvantage limitation, the disadvantage being Lless his kind of arm is usually but not always Sho (see below). 30%. No Physica Aack: he limb can manipulate but cannot punch or wield meee weans, and gives no bonus in cose combat It can sti wied a firearm or similar rang weapon 50%. he arm has reach C" (lose combat only), and lacks the leverage to use any weapon that must be swung Subtract one yard from the reach of any melee wean wielded by that imb. f of your arms are sho, you are at 2 on any attempt to grapple. 50% eak: he arm has ess than your ful body S for lifting, striking, and grappling . 25% if the arm ha s haf your dy S, or 50% if it has 14 your by S (round down in both cases) Beings with one or two arms use the spial modifiers
above. oint cost is equal to 1 1 0 the percentile mifier r af ected arm. hus, enhancements bome advantages and limi tations bome disadvantages For instance, Sho is 50%, so it is woh 5 points per arm. Someone with two sho arms would have a 1 point disadvantage hose with one arm can only apply these modifiers once, but aso get the 20 ints for One Arm For instance, an elephants trunk would be ExraFlexibe (+50%), Long (+ 1 00%), and Wea (50%) hese modifiers tota + 00%, for a 1 point advantage. he 20 points for One Arm would make the net cost 10 ints. Extra Attack �
25 potatta
You can attack more than once r turn. he default as sumption in GRP is that you can make attack per turn, matter how many limb s you have. Each Extra Attack allows on additional attack per turn. You may not have more attacks tha you have imbs (arms, ls, etc), natural weans (Strikers, th, etc.), and attack powers (Aflictions, Bindings, and nnateAacks) with which to attack. he GM's word on what constitutes an at tack" is ina. A norma human can purchase one Exra Aack. his let him attack with both hands at once, and represents unusually good coordination; nonhumans have no such imitation (but must get the GM's permission). Exra Attack is exacty that: an extra Aack maneuver your turn in combat t does not eliminate the 4 penaty or a off hand (see Ambidee) or let you take multiple Aim ma neuvers (see E ckin. You may use some 01 yur attacks or Feint maneuvers, but you many not take mutiple a tions 01 other kinds that requires Alter ime Rate (see Exra Legs � , Vara
I you can walk on a limb but cannot use it to manipulat objts, it is a leg in GRP (or egs that double as arms, se Extra Arms) A norma leg can kick or thruscrushing damage your usua reach (1 yard or a human). he human norm is o legs, which costs 0 points. t costs points to have more than o legs e or our f you ose a leg, you can continue t move at haf Move (round down). Loss of a second eg cause you to fa. 5ts. ve or six Each leg lost reduces Move by 20% util ony three egs are left. At that int, your Move is 40% norma Loss 01 another eg causes you to al. 1ints Seven or more s Each leg lost reduces Move by 1 unti only three s are e. At that point, your Move is 40% r mal Loss of another leg causes you to fall. 15ints You can apply the following mifiers to your legs: Long: Your egs are longer inroion to your tha human legs relative to the human dy his increases your fective SM for the purpose of calcuating reach when kicking a when ambering over obstacles. + 1 00% r + to SM Cannot Kick: You cannot use your egs to kick for dama 50%. he modifiers above be appli to creatures with l two egs Point cost is equal to 0 the rcentile mifier. r instance, a human with Cannot ick (50%) would have a 5 i disadvantage Fearlessness
2 pots
You are difficult to frighten or intimidate! Add your levl 1 Fearlessness to your Will whenever you make a F right Chk must resist the Intimidation ski or a surnatural power that i duces fear. You aso subtract your Fearessness leve o al ntimidation roll s made against you.
Filter us � t
5 pots
our respirato system can filter out ordinary contamnants; ., dust, pollen, smoke, and even tear gas (but not neve gas oot contact agents). You suer no I eects from such thngs is is especialy useful in pIluted cities and on alien worlds ottat if you have Doesn Breathe you do not ne this advan ta! Fit�
5 o 1 5 pots
ou ave better cardiovascular health than your H alone ould indicate. hs comes in o eves: �You get +1 to al H rolls (to stay conscous avoid death, sist disease or poison etc.). his does not mprove your H aiute or Hbased skls You also recover F at ce the nora rate 5ints. Ve � As above, but the bonus to H ros is +2 In addi tion, you lose F at ony half the normal rate 15ints. In both cases, this advantage applies ony to F lost to exer tion, at etc. It has no effect on F spent to power psi Flexibi/i �
5 o 1 5 pots
level means you ony lose 0.5 yardsecond in leve flig ht); specify which when you buy it 50%. You use arge wngs or skn flaps t o fly. Wingspan is at least twice your height In order to take off land, or maneuver, you must have an on area with a radius equal to your wng span n all drections If your wings are bound, or if a wng is crppled (more than 13 of your wings, if you have more than o), you cannot fly reat wings as arms for the purpose of tar getng and crippling If you wsh to strike bows or manpulate obects wth your wngs, you must pay for them as Strikers or Extra Arms n additon to the cost of Fight 25%. G-Ernc •
1 to 1 0 pots
You have experience working in one or more gravitationa fields other than your native one, and your reflexes adapt quickly to the way obects move and fal n those fields. You suffer only half the usua DX penalty for Dierent Gvi n situatons where low gravity would make a task easie you ro at full DX , plus the bonus for low gravity, plus an extra + 1 For instance f a normal person would get +2 to catch a ball in low gravty, you would get +3 his trait costs 1 point per gravity fied wit h wh ich you have experience. For nstance an Eath natve who woks on the mn might have GExperience (0.16G) o enoy the benefits of G Experience n gravity fields, buy GExperience (Al) for 10 ponts.
our body is unusually fexibe. his advantage comes in o vels You get +3 on Cimbing rols; on Escape rols to t fe of ropes, handcuffs, and smlar restraints; on Erotc A and on all atempts to break free n close combat You may nor up to 3 n penaties for workng n cose quaers (incud in any Explosives and Mechanc rols). 5ints. bleJoin As above, but more so You cannot stretch o ueze yourself abnormally, but any pa of your body may nd any way. You get +5 on Climbing Erotic A, and Escape os and on attempts to break free. You may ignore up to 5 n nats for cose quaers. 15ints.
You have remarkaby fne motor skil ls. Each leve (to a max mum of four) gives +1 to DX for tasks that require a deicate touch hs incudes all DXbased rolls against Artist eweler, notyng, Leatherworking, Lockpickng, ickpocket, Sewng, Sleight of Hand, and Surgery, as wel as DXbased rols to do work wth Machni st or Mechanc (e.g. , on clkwork).
FlIght � t
Hih Pan Thrshold �
40 pots
ou can fy. he default" s fulfg, selfpowered flight ot wngs or gliding surfaces. his works at any altitude where is stil signifcant atmosphere but in the upper atmosphere, oul ne a way to survive n very thin, cold ar (e.g., Doesnt ate and emperature olerance). You nnot fly n a trace osphere or vacuum. our fight Move s Basic Speed x 2 (drop all fractions) As ain n Move in ther Environments you can adust this for ± ints per ±1 yardsecond For vey high speeds, take En an Move (Air) Flight includes the abity to hover at Move 0 l. nno Hover:Y must always move at east 1 4 your top r (round up) when fl ying. hs s incompatible with Con tol liding and Glid ing. 1 5% nroedGding Like Gliding n most respects, but you n ain altitude by riding updras or hermals."Atypical ascent at is one yard per second. You can locate thermas, f any are snt, on a successfu Q or Meteorology roll (one attempt per ine) 45%. You cannot ga in atitude. With a running leap, you n launch yourself with an ar Move equal to Basic Move. Each tu ou can change velocity by up to 1 0 yardsecond x local ai in s. o accelerate, you must descend by 1 yard for a 1 adsecond added to veocity; top speed s Basc Move x o delerate, you must fy leve. f you do not descend at la 1 ard, you decelerate by 1 yardsecond that tu en working out turnin g radus your basc air Move s 1 0 x Il ravity n Gs. Each level of Enhanc Move (Ar) e�her us top speed haves deceleration n leve flght (e.g , one
Hih Manal Dr �
5 potv
10 pots
You are as susceptibe to inu as anyone ese, but you dont it as much You suffer a shock penalty when you are nured. n additi on, you get +3 on all H rolls to avoid knk down and stunning and if you are toured physically, you get +3 to resist he GM may let you ro at Will+3 to gnore pain in other situations. Hhr Prpos •
5 pots
You are driven to exceed your normal limts n one scific pursuit You must state ths exactly as i f it were a Code of Honor disadvantage: Defend al women," Slay al znti, " etc. If, in the GMs udgment, you are unfalterng in your pursuit of your Higher urpose, you get +1 to al die rolls that peain dir to the pursut of your cause. If you deviate from your Hgher urpose you ose ths bonus .. and the GM is free to penaize you for bad rolepayng ust as if you had ignored a Code of Honor. A Hgher urpose must be n additio n, a Higher urpose must entail genune risk and inconvenience Improvd GTolranc �
5 to 25 pots
You can functi on under a wide range of gravities. For a nor ma human, the penalties for nonnative gravty accrue in incre ments of 02G; see Gvi A arger increment costs nts: 5 points for 03G 1 0 points for 0.5G, 1 5 ints for 1 G, 20 ints for 5G, and 25 ponts for G. Norma humans are mited to 1 0 ponts in ths trat
You are impossible to influence through ordinary words or actions hose who wish to use I nfluence sklls on you must s ses a suitable advantage f you are a human or smi ar beng Everyone else however convincing fails automati cally.
to have No Neck N o Eyes or both. 7 N You have no neck As a result you have no nk hit location and cannot daptat choked or strangl 5 . You have no vital organs (such as a hea or en gine) that attackers can target or extra damage reat hts to the vitals" or groin" as torso hts. 5
Infra vson � t
Intton .
Inomtable .
1 5 po
o 10 po
You can see into the n frared on o the spectrum al low ing you to detect varyng degrees o heat his lets you ght at no penalty even in absolute darkness your target emts heat It alo gve you +2 on all Vision rolls to spot such targets snce their heat stands out from the background. You can follow a heat trail when tracking: add +3 to rackng rolls if the trai s no more than an hour old. Infravsion does let you distnguish colors and only al lows you to judge the general size and shape of heatemittng obts including livng ngs Roll at 4 to dstnguish between objts of similar size and shape. he GM may aso rure a Vision4 roll to read by reflected heat Sudden flashes of heat (eg. a flare fiery explosion or nfrared laser) can blind you ust as a flash of light can blnd ordina vson. Cost depends on your capablitie You can only see usng Infravision and are subject to its limtations at all times: You can switch freely tween normal vision and Infravision: Inj Tolerance � t Varab
You have fewer physiological weaknesses than ordnary liv beings. he cost of thi advantage depends on the prise ing railties eliminat. Note that some forms of njury olerance n clude others and that Diuse and Homogenous are mutually ncompatble. Diuse: Your body s fluid or paiculate composed of a swarm of smaller enttes or perhaps made of pure energy his makes you immune to crpplng injuries and ruces the damage you uffer from most physical blows. Most foes (GMs decsion) cannot sam o r grapple you! Dffuse includes all the benefits of No Blood No Bran and No Vital Your body has no vulnerable interna organs bones muscle or other mhanisms. As a result you are less susceptible to percing and mpalng attacks Homogenous in cl udes the benefits of No Brain and No Vitals. his trat is in tend for entities such as amoebas trees and sli mes . You do not rely upon a vital bodly luid (Iike blood) or survival You do not bleed are unaffected by bloodborne tox in and are immune to aacks that rely on cutting off blood to pa o your body. 5 Your bran i you have one is distribut through out your body or isn't your true seat o conscousness. Your op ponents cannot target it for extra damage You may have a head but a blow to the skull o r eye s treat no dfferently than a blow to the ace (except that an eye injury can still crpple that eye). 5 You lack eyes or other vulnerable optcs but can somehow see despite this (unless o course you suffer rom Blnd nes). As you have no eyes they cannot be attack. You are also imm une to blindi ng attacks. 5 You have no head at all. his incudes beneits of No Brain. A wel you lack skulI" and ace" hit latons and have no need or head armor You can still see speak hear smell taste etc. unles you take the appropriate disadvantages. Spiy how you do this (thnologcallyvia organs on your torso etc.) t is common but not mandatory or those with No
1 5 pos
You usually guess right When ac with a number of alter natves and no logical way to choose among them you can ask the GM to let you use your ntuti on. he G M makes a secret roll with a bonus equal to the numr of good" choces and a penalty ual to the number of bad" choices. On a success he steers you to a good choce; on a critcal success he tels yo the choice. On a alure he gves you no nformation; on a critical failure he steers you toward a choice he GM ca modiy ths as he sees t or other situations where ntuition might logcally help. Only one roll per question is all ow. Langage Talent .
10 pos
You have a knack or languages. When you lea a languag at a comprehension level above None you automatically unc tion at the nexthighest level; thu you can purchase a languag at Accent level or 2 ponts or at Natve level for 4 points. Legal Enforcement Powers
5, 1 0, o 1 5 pos
You are a law enforcer with the aompanying powers a restrictions he pont cost depends on the kind of laws yo enforce the size of your urisd iction how answerable you are for your actons and the degree of rept you must show for t civil rights of others: You have local ursdiction the ability to arrest suspt crmnals the wer to perform searches wth an appropria warrant and the right to cary a concealed wea. As above but you also have national or international ui dcton are not obligated to resct the c ivil rights of others are free to engage in cove investigaton may kill wth rela tve impunity 1 0 You have three or more of the above abilities. 1 5 int. Legal Enforcement owers almost alway require an a propriate Duty In some cases a Reputation (sitve nativ or mixed) is also approprate All levels of Lal Enforce owers inude olce Rank . o come a seni or law enforc buy more Rank. Less Sleep �
2 po
You need less sleep than most people. A normal huma r qures 8 hours of sleep per night Each level of ths advantag to a maxmum of four level lets you get by with one hour l than thi gvng you a few extra hours each day n which to st or work on other proects. Lghtnng Calclaor .
2 o 5 t
You have the ablity to do math n your head nstantly talent comes in two levels: Cacuator: Y the may use a calclat at any time to fgure anyhng you want even if your s fleeing or his le For imple mat h problems the GM ay j say that your character knows the answer. 2. Intuitive As above but your ablity is ot li ted arthmetic. You can perform astrogation wthout a
r, do any level of engneering design in your head, and solve ierntial equations al most instantaneously You never need a lulator; you yourself are far faster than that, and even faster t any computers. 5oints.
You may use Mnd Probe to ask as many questons as you wish, but each question is a new use of your ability, and requres a sond of concentration and its own Quick Contest. he specal enhancements and limtations gven for Mind Readng (below) are aso avalable for Mind Probe.
Mind ontrol ' ,
pots You can mentally domnate those you can see or touch o
this ability, concentrate for one sond and the n rol a Quick tst your Q vs. your subect's Wll. Range penalties to the subect; - per slave a under your control; +2 if you concentrate for a ful minute, 4 if you concentrate for a full hour. If you wn, your victm will obey your every command untl free him. Your control persists for as long as you take unin trrtd Concentrate maneuvers. Once you stop, your control liers for one minute per pont by which you won the Quick est; to increase this, add Extend Duraton f you are nca itaed (stunned, knock out, etc), or atempt to force the bct to act aganst his princples (e. g , commit suicde or harm l one), roll another Quick Contest f your vctm wns, he rks free. Roll at the moment of truth you can march him to ge of a cliff, but he doesnt roll unti he's about to leap f you lose, you cannot attempt to control that subect agan f 24 ours, and he feels a sense of mental coercion emanating r you. On a crtical faiure, you also lose contro of anyone uder the influence of this ablity Mind Control often has imitations Accessiblity (Only on ose sex), SenseBased (or hypnotc voices, eyes, scents, e), and so on. t may aso have attack modiiers, subect to the rtrictions that apply to attacks with Malediction onioning:Y can ronstruct the subects psyche and int suggestions In effect, you can add or remove mun enta disadvantage. Add Deusions or fase memories, r nesia to wipe memories. Your victim must be under your trol, cooperative, and conscious Rol a second Quick Con t You are at - per full 5 points of disadvantages changed, t u may substitute Brainwashng skil for Q. Duraton in days i ual to your margn of vctory. If you win and rol a critica css, the conditoning is permanent A conditioned subect is no longer under your d irect control imposes no penaty on e of Mind Contro on others. Note that another person wth i bily can use it to undo your wo +50% No Memo: Your victims have no memory of anyhing that cred while under your contro + 0% ondioning ny: You cannot use regular Mnd Control l Conditonng (above). Uncooperative victms must be re tied before you can use your ability 50% PuetYour victms have no initiative whil e under your con trl, ad temporarily acqure Slave Mentaity 40% : Your ability s pa of the elepathy (or Vulcan) i er. 1 0% Mnd robe ' ,
20 pots
You can perform a deep mind probe" n effect, you can f te subect to answer any spific question that he can r wth a brief sentence o atempt a probe, you must frst ir touch your subect or successfully read his mind with Mind dig (below). You must also share a language with him o use Mind Probe, you must concentrate for one sond rll a Quick Contest of your IQ (or nerrogation sk, if higher) s or subects Wil If you win, you rip the answer from his i he answer s what the subect ves to be true if he t know, heI tell you. If you lose, you may ty again, at a lative 2 per repeat attempt to ask the (or very s m r) estion in the past hour Should you crtcally fai, you can t rbe that person agan for 24 hours
Mind Reading ,
30 pts
You can eavesdrop on others surface thoughts You must be able to see or touch the subt to affect hm Concentrate for one second and roll a Quick Contest of IQ vs the s ubts Will. Mody the rol for range penaties to the subect f you wn, you can hear" everything the subect says, subvocalizes, or ativethnks about as a voice in your head Receved thought comes at the speed of speech f you do not understand the language, or if your subect isn't sapient, you only pick up feengs, mages, and genera intent. You can maintan Mind Reading for as long as you wish without fuher concentra tion f you switch to another person, you must stop reading your current subt and roll a Quick Contest with the new subect. o read multiple subects at once, take Compamentaliz Mnd f you ose, you may t again, at a cumulative 2 per re peated attempt on that subect n the past hour. Should you crti cally fal, you cannot read that person again for 24 hours. he SenseBased imation especially ouchBased is common If you take HearngBased, you can only read the thoughts of someone whose words you can hear, but can func tion as a truthreader" or (with U niversal) a unversa transator" Senso: You can also tap nto your subects senses hs lets you experience everythng he experiences f he s tour, knked out, or killed, the GM may require a Wll rol to avoid stunning or perhaps even a Fright Check +20% Universa You automaticaly understand thoughts, even those of nonsapient subects and those wih whom you do not share a language. +50% RaaY ablity ony works on those of your own race or a ve similar race (for instance, humans are smilar to Alpha Centaurans, but not to dogs or trolls) Combine this with the SenseBased limitation (ouch or Scent) to represent a race that can share thoughts through biochemica means 20% Senso nAs for Sensory, but you cant read thoughts at al 20% Your ability only works on those with whom you are presently n contact via elecommuni caton 20% Your abil ity is pa of the elepathy (or Vulcan) ps power. 0% Mind hield ' ,
4 potv
You have a shield" that was you of and defends against menta atacks Add your Mind Shied level to Q or Wil when ever you resst an advantage wth the elepathic limitation Your shield aso resists attempts to locate your mind usng magic or psionics Such ablities must win a Quick Contest against your Wll + Mnd Shield level to find you You may voluntary lower your Mnd Shield f you wsh for instance, to let a friend read your mnd Lowerng or raisng your shield is a free action, but t must take place at the sta of your turn. Mind Shield does protect you while you are asleep or un conscous, unless you fell asleep or were knked out whle your shield was voluntariy lowered Your ablity is pa of the elepathy (or Vulcan) psi power 10% Mindlink Vaab
You have a permanent telepathic rappo with someone often a twin, oved one, hive mem ber, etc. Youautomatically suc
at all attmpts to ontat him with snd s mncato and Mnd Radng, proidd h hooss not to r sist or has Sla Mntality Mindn dos not allow automati ontat aross intrstlar distans mor than 0. 1 light-yar, nor an it rah othr dimnsions, parall words t Mindin osts 5 ponts for a sngl prson, 1 0 points for 29 popl, 20 nts for 1 099 popl, 30 ponts for 00999popl and so on add 0 points pr tnfod inras in th numbr of popl As a rul, th G M should only prmit PCs to buy Mindins with Ais, Contats, and Dpndnts and othr PCs if thir playrs prmit. On pton is marrid and mindbondd Vulan oupls You may g Mndlin th sam modifirs as your Mind Rading or lsnd adantag n most ass th GM should re this Nictitating Membrane �
1 pot/v
You ha a transparnt lns or your ys that you an opn and os li an ylid his lts you s normally undr watr and protts your ys from sand, irrtants, t Eah ll of Nittating Mmbran proids your ys only with DR and adds + to al H rols onrn with y damag Night Vision �
1 pot/v
Your ys adapt rapidy to darnss Eah ll of ths abil ity maimum nin lls allows you to ignor 1 in ombat or ision pnaltis du to darnss, proidd thr s at last som light Rgardss of l, Ni ght Vson only wors in partial dar nss It has no fft on th 1 0 for total darnss for that, gt 51°0 Parabolic Hearing �
4 pots/v
You an zoom in on a paiular sound or ara, and an fltr out baground nois from sounds of intrt to you Eah l of Parai Harng th dstan at whh you an arly har any gin sound Patrons
Vaab A Patron" s an NPC or n an ntir organzaton that
srs as your adisor, mployr, mntor, or prottor An m ployr must b ptonal to qualiy as a Patron, though a Pa tron is muh mor than an ordnary boss! h bas int ost of a Patron dpnds on its powr Us th atgoris blow as a guid, but not that som Patrons wont ft natly into any of thm. h GM's word s fna A powrful indidual usually built on at ast 150% of th PC's staing points or a fairly powrful organzation assts of at last 1 ,000 tims staing wath for th word 1pnts An trmly wrul ndiidual bult on at last tw th PC's stang nts or a powul organzation assts of at ast 1 0,000 tms stang walth. 15pnts. An utra-powrful ndiidua built on as many ponts as th GM wants! or a ry powrful organization assts of at last 100000 tims staing walth 2pnts. An trmly powrfu organzation assts of at last mi lion tims stang walth 25 A natonal gomnt or giant multinatonal organzation nt woh basially nalulabl. pnts. Choos a fruny of aparan, as paind undr q f th GM dtrmins that your Patron appars at th sta of an adntur, h dsign th adn tur to nlud an assignmnt or aid from th Patron H may also hoos to la out your Patron, if its apparan would
ma no sns or disrupt th adntur Howr, f th GM dtrmind that your Patron ha appard, and you try to ontat your Patron during th an tur for hlp, adi, t, thn th ontat s ily to b su ssful and you may ri aid Within rason f your lo in a prison without any mans of ommu niation, you wont ontating You will not now whthr your Patron i aalab" on a gn adntur untl you atmpt to requst aid As a rul, you should only b abl to rah your Patron for hl on pr adntur Rmmbr that a powrfu Patron ould b hlpfu withot atually ntning A Chiago hood who an say, I'm from Big Eddi, or a rimfightr who an flash a laran ard, may arry som ra wght in a tough spot On, sral PCs prhaps th ntir pay shar Patron No mar how many haratrs shar a Patron, th ot is shard; ah haratr must pay ful pri for th Patron On th othr hand, th GM will ma a n apparan rol for a haratr at th sta of ah antur and if th Patron a pars for any thm, thn it i s usually aailabl for of th h GM should sal th quaity and quantty of th aid proid n propoion to th numbr of sussful apparan rolls If your Patron s an army, orporation, fudal lord, t, yo may ow it a Duty, and aso a stringnt of bhaor n rtu for its aid A Patron might also ha wrful fos that ar now y fos ths an gi you an Enmy Suh fators an ut th ff ti ost of a Patron signfiantly, and turn t from a bnfit t onsidrabl i ablty You an apply th following modifirs multiplying fr frquny of apparan: EqmnYour Patron suppli s usful quipmnt that y an us for your own purss, and that you would othrwi ha to buy hs nhanmnt ony appis f th quipmnt i on gin A soldir with a military Patron would not y tra for hs wans, sn whn h gos off duty, h ant ta thm along An adnturr n th mploy of a gnrous no who hands out usful gifts" pay tra +50% f th i mnt is woh no mor than th arag staing wath in t ampaign, o r + 1 00% if it is woh mor than that Your Patron wlds powr out of propoi to its walth or pont au +50% if your Patron has tnsi soa or poltia wr g, th Gornor of Nw Yor or t Pop, or + 00% if your Patron has magial powrs n a n magia world, posssss uipmnt from a L gratr than yor grants you spial powrs, or has unusu al rah n tim or sp g, a supr, spirit, or god Your Patron is lss usfu than its l would suggst. On a sussfu apparan roll, th mas a ration roll for your Patron to dtrmin whthr it tualy proids aid On a Nutral or bttr raton, you ri th aid your Patron thins you whih may or may not what you wan 50%. Peripheral Vision �
15 pots
You ha an unusually wid fild of ision You an 1 80 ar in front of you without turning your had, and ha of prphra ision to ithr sid of tha his gis you a 2 ar of ision" for obsaton and rangd attas. h figr abo shows th ar of ision for a normal haratr whit for somn with Prphral Vision gray plus whit If you ar paying with a battl map, you an ma attas into sid" right" and l hs as w as fron athough a on-handd atta to th opst sid g tang your lft h with your right hand is lumsy and rd a Wld Swng You stl annot atta a fo dirtly i you pt with a Wild Swing