The cast of Farscape, season 1
These are some of the first characters I made up for BESM, so there are plenty of mistakes. Also, since they were designed to be handed straight to players who had neer seen BESM before, there!s a lot of descriptie material that e"perienced e"perienced players don!t need. I tried to get all of them #e"cept $ilot% to work in &' ($, so some of the more powerful characters had to be shortchanged. This is how the iewers knew the character near the end of the first season, so there!s a lot of details #)haan can turn inisible% that aren!t included yet. Also, this has been imported from *ord to te"t, and some of the formatting has been lost. I don!t hae time to make it totally pretty again. Sorry for that. I think it should be readable.
$ilot #+ (haracter $oints% Attributes Body/ Mind/ Soul/
#- (haracter $oints%/ 0 1ealth/ 0' Shock 2alue/ 2alue/ 0 Energy/ 0' 0 (ombat 2alue/ 0 Attack (2/ 0
3efense (2/
Attributes #++ (haracter $oints%/ 4 1ighly Skilled leel - #- ($% 5 Additional -' Skill $oints to spend below. 4 6lunkies leel & #& ($% 5 Though most of the 373s are busy at any gien time, and they will not fight for him, there are usually & or 0 idle units he can order around. 4 8wns a Mecha leel 0 #-9 ($% 5 1e doesn!t technically :own: Moya, but she would certainly obey his orders and follow his suggestions aboe anyone else!s. 4 8wns a Mecha leel # ($% 5 Moya has two transport pods, each worth ' Mecha $oints. 4 1eay Armor leel - #& ($% 5 1is carapace is worth -' points of armor, e"cept on his face and ;oints, which are only +. 4 E"tra Attacks leel & #- ($% 5 Though he rarely sees combat, this represents his ability to do four things at one time... 4 E"tra Arms leel # ($% 5 6our arms. 4 7egeneration leel # ($% 5 1e can recoer - 1ealth per round, een while doing his ;ob. 4 6eatures leel # ($% 5 1e possesses seeral useful traits< the ability to sense small details of Moya!s physical state, a ship5wide communication system, and no need for sleep at all. Skills #&' Skill $oints%/ 4 Biological Sciences #physiology% leel #0 ($% M 4 Electronics #communications% #communications% leel #0 ($% M 4 Mechanics #biomechanoid% #biomechanoid% leel #0 ($% M #sometimes B% 4 Medical #diagnosis% leel #& ($% M #sometimes B% 4 =aigation #astrogation% leel #& ($% M 4 $hysical Sciences #biochemistry, #biochemistry, physics% leel #> ($% M 4 $iloting #leiathan% leel #+ ($% #B?M%@ 3efects # Bonus $oints%/ 4 Attack 7estriction # B$% 5 1e will not only neer offer anyone harm, he puts the well5being of his passengers and ship aboe his own. 4 Awkward Sie #9 B$% 5 1e is not only huge, but permanently bonded to Moya. 1e can!t go anywhere she can!t go. 4 *anted #- B$% 5 1e will be enslaed again if Moya is caught.
Typical 373 Attributes Body/ Mind/ Soul/
#-' (haracter $oints%/ 1ealth/ &' Shock 2alue/ 2alue/ 9 0 Energy/ 0' (ombat 2alue/ Attack (2/
3efense (2/ '
Attributes #+ (haracter $oints%/ 4 Accessories leel # ($% 5 Each 373 has built5in flashlights, flashlights, blaster pistol@cutting torch@glue gun, etc. 4 Special Moement leel - #- ($% 5 They can moe up walls and on ceilings. 4 Cife Support leel # ($% 5 They are, effectiely, all wearing space suits. 4 1ighly Skilled leel # ($% 5 ' Skill $oints to spend below #6lunkies normally hae none%.
Skills #' Skill $oints%/ 4 Artisan #biomechanoid% leel #- ($% #B?S%@ 4 Biological Sciences #physiology% leel #0 ($% M 4 Electronics #spacecraft% leel #0 ($% M 4 Mechanics #biomechanoid% leel # ($% M 4 $hysical Sciences #biochemistry% leel #& ($% M 3efects #+ Bonus $oints%/ 4 Attack 7estriction #- B$% 5 They will only fight to defend Moya. 8therwise, they flee. 4 Easily 3istracted #Moya!s health% #- B$% 5 Their first responsibility is to Moya. 4 Marked # B$% 5 A 373 could neer masDuerade as anything else, e"cept perhaps a space cockroach. 4 8ne Arm #- B$% 5 Though they hae a ariety of manipulators, they are somewhat limited.
Moya, leiathan prison transport #+ Mecha $oints total% Body/ -' 1ealth/ >' Shock 2alue/ -+9 Mind/ 0 Energy/ ' Soul/ 0 (ombat 2alue/ 9 Attack (2/ 9 3efense (2/ 0 big, transport hangers, lots of crew space, transport pods, starburst, medium speedy, sensors, docking web, AI, 4 Mecha Attributes # Mecha $oints%/ 4 Accessories leel # M$% 5 (ommunications system, emergency medical kits, airlocks, secure prisoner cells, maintenance tool kits. 4 Artificial Intelligence leel 9 #- M$% 5 Moya is fully aware 4 E"tra (apacity leel + #+ M$% 5 She can carry hundreds of prisoners and crew, and '' tonnes of cargo. 4 E"tra Endurance leel 0 #0 M$% 5 She can operate for months without needing to... refuelF EatF *hatF 4 6light leel 0 #-9 M$% 5 She can fly in atmosphere at supersonic speeds #up to -'' kph%, hoer, and take off ertically. 4 Cife Support leel # M$% 5 6ull life support for space trael. 4 1eay Armor leel & # M$% 5 Moya has &' points of armor, e"cept for certain ulnerable spots, which only hae -+ points. 4 Mecha 7egeneration leel - #0 M$% 5 She can regenerate +G of her original 1ealth score per hour that she rests. 4 Sensors #analytical% leel 0 #+ M$% 5 7ange/ -'' km, or -,''',''' km in space, for spotting a man5 sied, non5luminous ob;ect. Analytical sensors can be focused on anything spotted by normal sensors, but only at -@-'''th of normal ranges/ +'' meters in atmosphere, or -''' km in space. 4 Special EDuipment leel - # M$% 5 Maintenance bays ad;acent to transport hangars. 4 Special EDuipment leel - # M$% 5 Makeshift medical @ scientific laboratory in one maintenance bay. 4 Special EDuipment leel - # M$% 5 3ocking web that allows non5powered ob;ects at least small ship5 sied to be drawn into the transport hangars. 4 Special EDuipment leel #0 M$% 5 A full complement of 373s #more than -''% allows for repairs and sureillance anywhere inside her. 4 Space 6light leel & #9 M$% 5 :Aerage: interplanetary flight. Earth to moon in hours, to Mars in weeks. These are Moya!s :thrusters:. 4 Star 6light leel 9 # M$% 5 =ormally, Moya traels at :fast: 6TC speeds, but can Starburst great distances in a short period of time. Starburst reDuires seeral minutes of preparation under the best of circumstances, and is impossible when her systems are strained or depleted. 4 Toughness leel & #- M$% 5 9' e"tra 1ealth points. 4 Mecha 3efects # Mecha Bonus $oints%/ 4 Awkward Sie #- MB$% 5 Moya is titanic, but her 1ealth is multiplied by si". 4 (annot Talk #- MB$% 5 Moya con only communicate with $ilot. 4 7estricted Hround Moement #none% # MB$% 4 =o Arms # MB$% 4 *anted #- MB$% 5 Moya is being hunted by (rais, the $eacekeepers, and bounty hunters.
Transport $od #' Mecha $oints total% #=ote/ because the Transport $od does not hae the Enhanced Endurance attribute, it can only go seeral hours between recharges.% 4 Mecha Attributes #&& Mecha $oints%/ 4 Accessories leel # M$% 5 (ommunicator, emergency medical kit, airlock. 4 E"tra (apacity leel & #& M$% 5 It can carry fie people, plus about fie tonnes of cargo. 4 6light leel 0 #-9 M$% 5 It can fly in atmosphere at supersonic speeds #up to -'' kph%, hoer, and take off ertically.
4 Cife Support leel # M$% 5 6ull life support for space trael. 4 1eay Armor leel - #& M$% 5 All damage to the $od is reduced by -', e"cept for the iew ports, which only stop + points. 4 Sensors leel - #- M$% 5 7ange/ -' km, or -''' km in space. Assuming a man5sied, non5luminous ob;ect. 4 Space 6light leel & #9 M$% 5 :Aerage: interplanetary flight. Earth to moon in hours, to Mars in weeks. These are the $od!s :thrusters:. Transport pods hae no hech drie. 4 Mecha 3efects #-& Mecha Bonus $oints%/ 4 Awkward Sie #& MB$% 5 It is the sie of a ery large truck. 4 Mutual 3amage #- MB$% 5 6or eery + points of damage the $od takes, the occupants take -. 4 =oisy # MB$% 5 In atmosphere, the $od is as loud as a ;et fighter. 4 $oor Maneuerability # MB$% 5 The $od gets a ? penalty to comple" maneuers or 3efense rolls, and a 5 penalty to Initiatie rolls. 4 7estricted Hround Moement #none% # MB$% 4 Start5p Time #- MB$% 5 The $od takes seeral minutes to start :cold:. 4 =o Arms # MB
%$3ominar 7ygel J2I #+ (haracter $oints% Attributes Body/ Mind/ Soul/
#-& (haracter $oints%/ 1ealth/ &' Shock 2alue/ 9 > Energy/ 9+ 0 (ombat 2alue/ 0 Attack (2/ 0
3efense (2/
Attributes #-+ (haracter $oints%/ 4 =atural *eapon leel - #- ($% 5 Sharp teeth that do ? damage and allow him to :maintain a biting grip: if a bitten target does not make a 3efense roll to break free. 4 *ater Speed #amphibious% leel - #& ($% 5 1e can swim at up to -+ kph, and breathe both water and air. 4 Special Attack #spittle% leel - #0 ($% 5 1e can spit up to & meters, after spending one round hacking something up, up to three times per hour, and a target hit must make a Body check at a ?> penalty, or suffer a ? penalty to anything they do for as many rounds as they missed the roll by. Anyone with Cife Support is immune. 1e must make a roll to hit, but hits the face or eyes automatically if he hits at all. #Abilities/ irritant. 3isabilities/ limited shots ", melee, no damage, slow, to"ic%. 4 8wns a Mecha leel - # ($% 5 1is ThroneSled, which is worth -' Mecha $oints #below%. 4 1ighly Skilled leel + #+ ($% 5 Additional +' Skill $oints to spend below. Skills #>' Skill $oints%/ 4 Business Management #bargaining% leel #0 S$% M 4 (ultural Arts #history% leel # S$% M 4 Haming #bluffing% leel 0 # S$% M or S 4 Intimidation #business% leel #9 S$% any 4 Cinguistics #ancient 1ynerian% leel #0 S$% M 4 $iloting #ThroneSled% leel #-' S$% #B?M%@ 4 Stealth #concealment% leel & #- S$% B #sometimes M% 4 Swimming #leisurely% leel #- S$% B 4 7anged 3efense #personal% leel #-' S$% 3(2 4 narmed Attack #bite, spittle% leel #+ S$% A(2 4 narmed 3efense #strikes% leel # S$% 3(2 3efects #& Bonus $oints%/ 4 Easily 3istracted #- B$% 5 6ine food, great wealth, or pampering, any of which must be significant compared to his current accommodations to get his attention. 4 $hysically nappealing #- B$% 5 7ygel farts helium, belches, spits at people he doesn!t like, talks down to eeryone, and is generally obno"ious. 4 *anted #- B$% 5 (rais, plus bounty hunters hae been seeing :wanted beacons:... 7ygel!s ThroneSled #-' Mecha $oints total%, takes 0' 1ealth points to disable/ 4 Mecha Attributes #-+ Mecha $oints%/ 4 E"tra Endurance leel # M$% 5 It can operate for seeral days without recharging. 4 6light #antigra% leel - #- M$% 5 It has a ma"imum speed of - kph #-@0 cost and speed%. 4 1eay Armor leel - #0 M$% 5 All damage to the !Sled is reduced by -'. 4 Maneuer Bonus leel 9 #9 M$% 5 7ygel has a ?0 Initiatie and ? 3efense (2 while in the !Sled. 4 Summonable leel - # M$% 5 It will try to get under 7ygel when nearby, unless he willingly gets off of it. 4 Mecha 3efects #+ Mecha Bonus $oints%/ 4 7estricted Hround Moement #none% # MB
%$ 4 E"posed 8ccupants #partially e"posed< top, front, sides, and back of head% #- MB$% 4 =o Arms # MB$% (hiana #+ (haracter $oints% Attributes Body/ Mind/ Soul/
#-+ (haracter $oints%/ + 1ealth/ 0+ Shock 2alue/ 9 Energy/ +' 0 (ombat 2alue/ + Attack (2/ +
3efense (2/ &
Attributes #-- (haracter $oints%/ 4 Appearance leel 0 #0 ($% 5 She is e"tremely attractie< Art of 3istraction leel is increased by one. 4 Art of 3istraction leel ?- # ($% 5 She can distract up to -' people or moe 'G of an audience. 4 1ighly Skilled leel 0 #0 ($% 5 Additional 0' Skill $oints to spend below. Skills #9' Skill $oints%/ 4 Acrobatics #fle"ibility% 4 Burglary #entry% 4 Electronics #security% 4 Haming #games of chance% 4 Interrogation #psychological% 4 Intimidation #street% 4 Seduction #males% 4 Sleight of 1and #pickpocketing% 4 Stealth #concealment% 4 rban Tracking #underworld% 4 Hun (ombat #pistol% 4 Melee Attack #baton@club% 4 Melee 3efense #baton@club% 4 7anged 3efense #personal% 4 narmed Attack #strikes% 4 narmed 3efense #strikes%
leel #& S$% B leel #0 S$% B or M leel #0 S$% M leel # S$% M or S leel # S$% M or S leel #& S$% any leel #9 S$% B or S, 50 bonus for Appearance leel #0 S$% B leel #0 S$% B #sometimes M% leel #& S$% M leel #+ S$% A(2 leel #0 S$% A(2 leel #0 S$% 3(2 leel #+ S$% 3(2 leel #0 S$% A(2 leel #0 S$% 3(2
3efects #- Bonus $oint%/ 4 *anted #- B$% 5 The =ebari will brainwash her if they catch her.
$a!u )otoh )haan #+ (haracter $oints% Attributes Body/ Mind/ Soul/
#-+ (haracter $oints%/ & 1ealth/ +' Shock 2alue/ -' + Energy/ 9' > (ombat 2alue/ + Attack (2/ +
3efense (2/ &
Attributes #-+ (haracter $oints%/ 4 Appearance leel 0 #0 ($% 5 She is e"tremely attractie< Art of 3istraction leel is increased by one. 4 Art of 3istraction leel -?- #- ($% 5 She can distract up to people, or moe -'G of an audience. 4 1ighly Skilled leel # ($% 5 Additional ' Skill $oints to spend below. 4 Mind Shield leel # $$% 5 Adds 0 to her Mind or Soul stat to resist mental attacks. 4 Mind Shield 8ther leel # $$% 5 Adds 0 to another person!s Mind or Soul stat to resist mental attacks. *orks on any person she can see within & meters. 4 $sionic $owers #as Magic% leel - #0 ($% 5 -' $sionic $oints of powers that cost Energy points to use/ 5 4 6eatures leel # $$% 5 She possesses many strange, useful abilities/ 5 5 4 Speedy 1ands 5 (an perform simple manual tasks at +" normal speed. Energy per minute. 5 5 4 Sharing $ain 5 (an ease someone!s pain by contact, by bearing half herself. Energy @ min. 5 5 4 $leasure Kolt 5 *ith a round of facial contact, she can gie someone a Duick thrill. Energy. 5 4 Inisibility #to smell only% leel - # $$% 5 *ith concentration, she can become impossible to smell. This lasts so long as she concentrates, which allows her to moe slowly, or hae a photogasm, but not to perform any ma;or actions. (osts Energy per minute. 5 4 Telepathy #:nity:% leel 0 # $$% 5 8nly works with one person, who must be willing and in forehead5 to5forehead contact for fie rounds. Allows both her and the sub;ect complete access to the other!s thoughts, memories, and the entirety of their being, though much of this understanding fades Duickly minutes after nity is oer. She can initiate psychic combat while in nity. (osts Energy per minute. 5 4 Special Attack #:inflicting pain:% leel - #0 $$% 5 *ith total concentration #no other actions that round, not een defense%, she can inflict incapacitating pain on someone within & meters. She must make a Soul check to initiate the attack, and the ictim can defend by making a check against the aerage of Mind and
Soul, or a check against Soul with a 5 bonus #both can be attempted%. If the attack is successful, the ictim is oercome with pain for seeral minutes, unable to do anything. #Abilities/ soul attack, incapacitating. 3isabilities/ E"tra Energy ", Melee, Static, =o 3amage%. -9 Energy to use. Skills #0' Skill $oints%/ 4 Biological Sciences #physiology% leel #0 S$% M 4 (omputers #programming% leel #0 S$% M 4 (ultural Arts #3elian philosophy% leel + #+ S$% M 4 Interrogation #psychological% leel # S$% M or S 4 Intimidation #street% leel #& S$% any 4 Medical #pharmacy% leel #& S$% M #sometimes B% 4 $hysical Sciences #chemistry% leel #& S$% M 4 Seduction #males% leel #& S$% B or S, 50 bonus from Appearance 4 2isual Arts #spirit painting% leel #- S$% any, or #B?M?S%@& 4 narmed Attack #throws% leel #0 S$% A(2 4 narmed 3efense #strikes% leel # S$% 3(2
#$a!u )otoh )haan, continued% 3efects #+ Bonus $oints%/ 4 Attack 7estriction #- B$% 5 she prefers non5iolent solutions aboe all, but will use them if the situation is dire enough, or her desire is strong enough. 4 Easily 3istracted #- B$% 5 $hotogasms< totally incapacitating, but sunlight bright enough to trigger one is rare. 4 1idden 3ark Side # B$% 5 *heneer she harms or pains another creature, she must make a Soul check with a ? penalty. If she fails, she will find a way to hurt another creature ery soon, after which she must roll again, at an additional ?- penalty for each time she fails... 4 *anted #- B$% 5 (rais, plus bounty hunters hae been seeing :wanted beacons:...
(ommander Kohn (richton #+ (haracter $oints% Attributes Body/ Mind/ Soul/
#-> (haracter $oints%/ + 1ealth/ +' Shock 2alue/ -' > Energy/ 9' + (ombat 2alue/ + Attack (2/ +
3efense (2/ &
Attributes #-& (haracter $oints%/ 4 Appearance leel - #- ($% 5 1e is moderately attractie. 4 Aura of (ommand leel # ($% 5 1e can inspire and lead up to people. 4 1ighly Skilled leel + #+ ($% 5 Additional +' Skill $oints to spend below. 4 $ersonal Hear leel - #- ($% 5 $eacekeeper (ommander uniform #ma;or item%, space suit #minor%, tool kit #minor%, long duration digital tape recorder #minor%, and FFF #minor%. 4 8wns a Mecha leel #9 ($% 5 The 6arscape module is worth &' Mecha $oints #below%. Skills #>' Skill $oints%/ 4 Electronics #aerospace% leel # S$% M 4 Intimidation #street% leel #& S$% any 4 Mechanics #aerospace% leel # S$% M #sometimes B% 4 Medical #Emergency% leel #& S$% M #sometimes B% 4 $hysical Sciences #physics% leel 0 #- S$% M 4 $iloting #6arscape module% leel #+ S$% #M?B%@ 4 Seduction #females% leel #& S$% M or S, 5- bonus for Appearance 4 Sports #football% leel & #& S$% B #sometimes M or S% 4 Stealth #silence% leel #0 S$% B #sometimes M% 4 7anged 3efense #personal% leel #+ S$% 3(2 4 narmed Attack #striking% leel # S$% A(2 4 narmed 3efense #striking% leel # S$% 3(2 3efects #+ Bonus $oints%/ 4 Attack 7estriction #- B$% 5 he will not harm innocents, and will not kill a sentient being, unless all other options hae been e"hausted. 4 EDuipment Incompetence #- B$% 5 *hen using any eDuipment other than his own, or something he has been specifically taught to use, he must make a Mind check, or he will be unable to figure it out. 8n a bad enough failure, the eDuipment may malfunction or break. Especially comple" eDuipment may add a
penalty to the check. 4 =emesis # B$% 5 (rais will kill him if he can, and he has lots of help. 4 Significant 8ther #- B$% 5 he will neer abandon Aeryn Sun.
The 6arscape Module #&' Mecha $oints total%/ 4 Mecha Attributes #0 Mecha $oints%/ 4 Accessories leel # M$% 5 (ommunicator, flight recorder, and e;ection seat. 4 E"tra (apacity leel - #- M$% 5 It can carry two people. 4 E"tra Endurance leel - #- M$% 5 It can operate for a full day before refueling. 4 6light leel 0 #-9 M$% 5 It can fly in atmosphere at supersonic speeds #up to -'' kph%, hoer, and take off ertically #mostly due to aftermarket Moya components%. 4 Cife Support leel # M$% 5 6ull life support for space trael. 4 1eay Armor leel - #& M$% 5 All damage to the Module is reduced by -', e"cept for the canopy, which only stops + #$artial, thin area%. 4 Sensors leel - #- M$% 5 7ange/ -' km, or -''' km in space. Assuming a man5sied, non5luminous ob;ect. 4 Space 6light leel & #9 M$% 5 :Aerage: interplanetary flight. Earth to moon in hours, to Mars in weeks. These are the Module!s :thrusters:. 4 Star 6light leel & # M$% 5 :6ast: faster5than5light flight. The Slingshot Maneuer reDuires + rounds, the atmosphere of a planet, and a successful Mind check, and only lasts a short amount of time after that. The Module does not hae normal hech drie. 4 Toughness leel # M$% 5 It takes ' 1ealth points to disable. 4 Mecha 3efects #- Mecha Bonus $oints%/ 4 Awkward Sie # MB$% 5 It is the sie of a large an. 4 Mutual 3amage #- MB$% 5 6or eery + points of damage the Module takes, the occupants take -. 4 =oisy # MB$% 5 In atmosphere, the Module is as loud as a ;et fighter. 4 $oor Maneuerability # MB$% 5 The Module gets a ? penalty to comple" maneuers or 3efense rolls, and a 5 penalty to Initiatie rolls. 4 7estricted Hround Moement #none% # MB$% 4 Start5p Time #- MB$% 5 The Module takes seeral minutes to start :cold:. 4 =o Arms # MB
%$8fficer Aeryn Sun #&' (haracter $oints% Attributes Body/ Mind/ Soul/
#-+ (haracter $oints%/ + 1ealth/ 0+ Shock 2alue/ + Energy/ 0' + (ombat 2alue/ 9 Attack (2/ 9
3efense (2/ 0
Attributes #- (haracter $oints%/ 4 Appearance leel # ($% 5 She is Duite attractie. 4 (ombat Mastery leel - # ($% 5 1er (ombat 2alue is raised by - oerall. 4 1ighly Skilled leel + #+ ($% 5 Additional +' Skill $oints to spend below. 4 8wns a Mecha leel # ($% 5 1er $rowler is worth 0+ Mecha $oints #below%. 4 $ersonal Hear leel - #- ($% 5 1eay pulse rifle #ma;or%, regular pulse rifle #minor%, pulse pistol #minor%, space suit #minor%. Skills #>' Skill $oints%/ 4 Interrogation #physical% leel # S$% M or S 4 Caw #$eacekeeper% leel # S$% M 4 Military Sciences #tactics% leel #& S$% M 4 =aigation #astrogation% leel #& S$% M 4 $hysical Sciences #biochemistry% leel #& S$% M 4 $iloting #space fighter% leel #-' S$% #B?M%@ 4 Stealth #silence% leel #0 S$% B #sometimes M% 4 *ilderness Surial #forest% leel # S$% M #sometimes B% 4 Hun (ombat #rifle% leel #-' S$% A(2 4 1eay *eapons #gunnery% leel #+ S$% A(2 4 Melee Attack #knife% leel #0 S$% A(2 4 Melee 3efense #knife% leel #0 S$% 3(2 4 7anged 3efense #personal, space ehicle% leel #9 S$% 3(2 4 narmed Attack #strikes% leel # S$% A(2 4 narmed 3efense #strikes% leel #0 S$% A(2
3efects #0 Bonus $oints%/ 4 Sebacean 1eat 3elirium # B$% 5 Any temperature oer ' degrees lowers her attributes - point per -+ minutes per -' degrees oer ' or part thereof, first Body, then Mind, then Soul. These represent loss of coordination #Body%, short5term memory #Mind%, and long5term memory #Soul%. 4 Significant 8ther #- B$% 5 she will neer abandon (richton, een when she doesn!t particularly like him. 4 *anted #- B$% 5 (rais and a lot of peacekeepers want to see her :retire: *eapons/ 3amage Abilities 3isabilities Skill =otes 4 1eay $ulse 7ifle ' 5 Inaccurate #?-% Hun (ombat #rifle% 4 7egular $ulse 7ifle -+ 5 5 Hun (ombat #rifle% 4 $ulse $istol -' (oncealable 5 Hun (ombat #pistol%
shoulder sling
Aeryn!s $rowler #0+ Mecha $oints total%/ 4 Mecha Attributes #+9 Mecha $oints%/ 4 Accessories leel # M$% 5 (ommunicator, flight recorder, and e;ection seat. 4 E"tra (apacity leel - #- M$% 5 It can carry two people. 4 E"tra Endurance leel - #- M$% 5 It can operate for a full day before refueling. 4 6light leel 0 #-9 M$% 5 It can fly in atmosphere at supersonic speeds #up to -'' kph%. 4 Cife Support leel # M$% 5 6ull life support for space trael. 4 1eay Armor leel - #0 M$% 5 All damage to the $rowler is reduced by -'. 4 Sensors leel # M$% 5 7ange/ ' km, or -',''' km in space. Assuming a man5sied, non5luminous ob;ect. 4 Space 6light leel & #9 M$% 5 :Aerage: interplanetary flight. Earth to moon in hours, to Mars in weeks. These are the $rowler!s :thrusters:. 4 Star 6light leel - # M$% 5 :Slow: faster5than5light flight. This is its :hech drie:. 4 Toughness leel # M$% 5 It takes 0' 1ealth points to disable. 4 *eapon Attack leel 0 #- M$% 5 $ulse cannons/ 9' damage, -' km range in space, +'' m in atmosphere, fires forward from the sides of the prowler. #3isabilities/ fi"ed.% 4 Mecha 3efects #-- Mecha Bonus $oints%/ 4 Awkward Sie #- MB$% 5 It is the sie of a fighter plane, but its 1ealth is tripled. 4 1angar Lueen # MB$% 5 It reDuires lots of maintenance after each flight. 4 Mutual 3amage #- MB$% 5 6or eery + points of damage the $rowler takes, the occupants take -. 4 =oisy # MB$% 5 In atmosphere, the $rowler is as loud as a ;et fighter. 4 7estricted Hround Moement #none% # MB$% 4 Start5p Time #- MB$% 5 The $rowler takes seeral minutes to start :cold:. 4 =o Arms # MB
%$a 3!argo #+ (haracter $oints% Attributes Body/ Mind/ Soul/
#-+ (haracter $oints%/ 1ealth/ 9' Shock 2alue/ - & Energy/ &+ 0 (ombat 2alue/ > Attack (2/ >
3efense (2/ +
Attributes #-0 (haracter $oints%/ 4 (ombat Mastery leel #0 ($% 5 1is (ombat 2alue is raised by oerall. 4 1ighly Skilled leel # ($% 5 Additional ' Skill $oints to spend below. 4 Cight Armor leel & #& ($% 5 1is skin is thick and tough enough to stop & points of damage from any attack, but is not obiously armor #1idden option%. 4 Special Attack #tongue stinger% leel - #0 ($% 5 1e can strike at normal melee range, using narmed Attack skill. A target hit must make a Body check with a 5 bonus or fall unconscious for seeral minutes. The stinger does no damage, but penetrates up to -+ points of armor. #Abilities/ incapacitating. 3isabilities/ melee, no damage%. 4 $ersonal Hear leel - #- ($% 5 Lualta blade #ma;or%, combat suit worth - point of armor #minor%, gas@flare mask #minor%, workbench and tools #minor%. Skills #0' Skill $oints%/ 4 3emolitions #artificial structures% 4 Interrogation #physical% 4 Military Sciences #tactics% 4 *ilderness Surial #forest% 4 Hun (ombat #rifle% 4 1eay *eapons #gunnery% 4 Melee Attack #sword% 4 Melee 3efense #sword%
leel # S$% B or M leel # S$% M or S leel #& S$% M leel # S$% M #sometimes B% leel #+ S$% A(2 leel #+ S$% A(2 leel #0 S$% A(2 leel #0 S$% 3(2
4 7anged 3efense #personal% 4 narmed Attack #strikes% 4 narmed 3efense #strikes%
leel leel leel -
#+ S$% #0 S$% #0 S
%$3(2 A(2 A(2
3efects #0 Bonus $oints%/ 4 Cu"an Blood $oisoning # B$% 5 on any wound that draws blood, make a Body check at a ? penalty. If failed, damage is taken as per (ritical In;ury, een if there is no great blood loss. If the wound e"ceeds the Shock 2alue, the Body check is at no penalty< greater blood flow means a greater chance of proper bleeding. If the wound e"ceeds the Shock 2alue, and the Body check is failed, (ritical In;ury damage is added to the Blood $oisoning damage. 4 *arrior!s (ode #- B$% 5 he will not abandon an ally in battle, or lie to an opponent, or any such thing... or so he says. 1e apparently can be talked into it with a successful Mind or Soul check, but won!t do it on his own. 4 *anted #- B$% 5 (rais, plus bounty hunters hae been seeing :wanted beacons:... *eapons/ 3amage Abilities 4 Lualta :Blade: -' or -+ 5 4 Lualta :7ifle: ' 5 5
3isabilities Skill =otes Melee Melee (ombat #sword% takes + rounds Hun (ombat #rifle% to change modes