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D&D 4E Homebrew: World of Warcra� Races
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These are the WoW races I converted to D&D 4E. I didn't put in Human as I felt it unnecessary. Now, these are only meant for fun. Don't take it seriously. They're not meant to replace cor… Full description
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Blood Elf
Once bearers of an incredible arcane power, the blood strive to regain their lost strength. RACIAL TRAITS Average Height : 5’7”-6’3” Average Weight : 125-170 lbs. Ability Scores : +2 Dexterity, +2 Intelligence Size: Medium Speed: 6 squares Vision : Low-Light Languages: Common, Elven Skill Bonuses : +2 Arcana, +2 Stealth
Arcane Body: Because your body was forged by arca forces, you gain a +1 racial bonus to your Fortitude defense. Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied enemies. Fey Origin : Your ancestors are native to the Feywild youare treated as a fey creature for the purpose of effects that relate to creature origin. Magic Resistance : Choose cold, fire, or lightning. Yo resistance to the chosen energy type equal to 5 + on your level. Arcane Torrent: You may use arcane torrent as an encounter power.
Arcane Torrent
Blood Elf Racial Po You unleash arcane energy point of your weapon Sign up to vote onfrom thisthetitle energy seeping into the enemy briefly throws off their sens Once the purveyors of a great well of arcane power, the blood elves were once high elves, but had become addicted to the power they gained. When that power was lost to war,
Useful Encounter ✦ Weapon Standard Action Target: One creature
Not useful
Melee weapon
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D&D 4E Homebrew: World of Warcra� Races
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These are the WoW races I converted to D&D 4E. I didn't put in Human as I felt it unnecessary. Now, these are only meant for fun. Don't take it seriously. They're not meant to replace cor… Full description
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Draenei
Humanoids with ox-like legs, whispered to originate f divine world. RACIAL TRAITS Average Height : 5’10-6’6” Average Weight : 175-250 lbs. Ability Scores : +2 Constitution, +2 Wisdom Size: Medium Speed: 6 squares Vision : Normal Languages: Common, choice of two others Skill Bonuses : +2 Intimidate, +2 Religion
Heroic Prescence : All allies within 10 squares of +1 racial bonus to Intimidate checks. Immortal Origin : You are native to the Astral Sea, are treated as an immortal creature for the purpose effects that relate to creature origin. Radiant Resistance : You gain radiant resistance equ 5 + one-half your level. use gift of the naaru as an Gift of the Naaru : You may use gift encounter power.
Gift of the Naaru
Once called the eredar, a group of eredar escaped from the Astral Sea during a war against the armies of eredar offered untold power. This army was called The Burning Legion. Still trying to adjust to the natural world, those who left, now called the draenei, try to carve out an existence, despite
Draenei Racial P The spirits of nature reveal themselves, smiling upon you granting you healing in a time of need. Encounter ✦ Healing Minor Action Close burst 2 Target : Youup and burst who is bloodied Sign toeach voteally oninthis title Prerequisite: You must be bloodied to use this powe Useful : The Not Effect target regains hit useful points equal to 3 + your Wisdom modifier. Increase to 6 + your Wisdom modifier at 11 th level, an
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D&D 4E Homebrew: World of Warcra� Races
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These are the WoW races I converted to D&D 4E. I didn't put in Human as I felt it unnecessary. Now, these are only meant for fun. Don't take it seriously. They're not meant to replace cor… Full description
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Dwarf
Dwellers within the mountains, the dwarves are ex technicians and hardy warriors. RACIAL TRAITS Average Height : 4’3-4’9” Average Weight : 165-220 lbs. Ability Scores : +2 Strength, +2 Constitution Size: Medium Speed: 5 squares Vision : Low-Light Languages: Common, Dwarven Skill Bonuses : +2 Dungeoneering, +2 Perception
Hailing from the Ironforge Mountains, the dwarves were invaluable to the Alliance during the last war. war. Their expertise with technology and siege weapons gave the Alliance a beneficial edge, one which the Alliance would not give up. Now returned to the mountains, the dwarves continue to work their machines. Play a dwarf if you want… ✦ ✦ ✦
to be an expert with technology. technology. to dwell in the mountains. to be a member of a race that favors the artificer, fighter, or paladin classes.
Cold Resistance : You gain cold resistance equal to 5 half your level. Dwarven Weapon Proficiency : You gain proficiency the warhammer and the battleaxe. Unencumbered Speed : You take no penalty to speed wearing heavy armor or carrying a heavy load. Will of the Mountain : You gain a +1 racial bonus to Will defense. Stoneform: You may use stoneform as an encounter p
Stoneform
Dwarf Racial P Your hardy resolve lends itself to you, giving you incredib strength and health. Encounter Immediate Re Reaction Personal Trigger : You ongoing damage Sign uptake to vote on this titleor become poison Effect: You gain a +5 bonus to saving throws against Not useful Useful damage poison and ongoing until the end of your n turn. You may also make a saving throw against po or ongoing damage.
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D&D 4E Homebrew: World of Warcra� Races
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These are the WoW races I converted to D&D 4E. I didn't put in Human as I felt it unnecessary. Now, these are only meant for fun. Don't take it seriously. They're not meant to replace cor… Full description
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Forsaken
Former servants of the Lich King, the forsaken are un humanoids who seek to eliminate all those who wo stand in their way. RACIAL TRAITS Average Height : 5’3-6’ Average Weight : 115-170 lbs.
Ability Scores : +2 Dexterity or Intelligence, +2 Chari Size: Medium Speed: 6 squares Vision : Normal Languages: Common, choice of one other Skill Bonuses : +2 Bluff, +2 Stealth
Necrotic Resistance : You gain necrotic resistance eq 5 + one-half your level. Will of the Forsaken : Because of innate strength of w you gain a +1 racial bonus to your Will defense. In addition, you gain a +2 racial bonus to saving against fear and charm effects. Cannibalize: You may use cannibalize as an encounte power.
Cannibalize Converted to a state of undeath by the evil Lich King, the forsaken are a group of undead who rebelled against their creator. creator. Though they are now affiliated with multiple races, the forsaken only do so out o f convenience and could betray the agreement at any time. Play a forsaken if you want…
Forsaken Racial P You drain the remaining life from the dead. Encounter ✦ Healing Free Action Personal Trigger : You drop an enemy to 0 hit points or less. your h EffectSign : Youup regain hit points equal to one-half to vote on this title surge value.
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These are the WoW races I converted to D&D 4E. I didn't put in Human as I felt it unnecessary. Now, these are only meant for fun. Don't take it seriously. They're not meant to replace cor… Full description
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Gnome
Eccentric and twitchy, the gnomes are tinkerers, obs with making further advances in technology. RACIAL TRAITS Average Height : 4’-4’5” Average Weight : 65-80 lbs. Ability Scores : +2 Intelligence, +2 Wisdom Size: Small Speed: 5 squares Vision : Darkvision Languages: Common, choice of one other Skill Bonuses : +2 Acrobatics, +2 Arcana
Arcane Specialty : Choose an energy type. You gain a racial bonus to attack rolls when using powers that the chosen energy type as a keyword. Expansive Mind : You a +2 racial bonus to saving thr against illusion and the unconscious condition. Expert Escape : You may use expert escape as an encou power.
Technical experts on par with the dwarves, the gnomes are an eccentric people obsessed with creating new pieces of equipment. Formerly residents of the city of Gnomeregen, the gnomes were slaughtered. A brave brave defense did not allow the gnomes to return home, so today, today, they look to create new technologies and take back their homeland Play a gnome if you want… ✦ ✦ ✦
to be an expert tinkerer and machinist. to be a brilliant, albeit erratic, individual. to be a member of a race that favors the artificer, avenger, or wizard classes.
Expert Escape
Gnome Racial P You slink out of an enemy restraint, just as soon as the en tries grabbing you. Encounter Immediate In Interrupt Personal Trigger: You become immobilized, restrained, or slo You may sh Effect: End one of the above conditions. You square. Sign up to vote on this title
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These are the WoW races I converted to D&D 4E. I didn't put in Human as I felt it unnecessary. Now, these are only meant for fun. Don't take it seriously. They're not meant to replace cor… Full description
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Night Elf
Forest-dwelling folk, believed to possess shadow nocturnal powers, the night elves were once immorta have since lost that power. RACIAL TRAITS Average Height : 6’-6’9” Average Weight : 125-180 lbs. Ability Scores : +2 Dexterity, +2 Wisdom Size: Medium Speed: 7 squares Vision : Low-Light Languages: Common, Elven Skill Bonuses : +2 Perception, +2 Stealth
Elusive Wisp : You gain a +2 racial bonus to AC agai area and ranged attacks. Fey Origin : Your ancestors are native to the Feywild youare treated as a fey creature for the purpose of effects that relate to creature origin. Wild Step: You may ignore difficult terrain when yo shift. Shadowmeld: You may use shadowmeld as an encoun power.
Shadowmeld
For millennia, the night elves lived in the Ashenvale Forest, cut off from the rest of the world. The onset of war destroyed the night elves’ great tree, negating their immortality and forcing them to mingle with the other races of the world. Though they still interact with the other races, many night
Night Elf Racial P You slip into the shadows, hidden from all those who woul to kill you. Encounter ✦ Illusion MoveSign Actio n to vote on this Pertitle sonal up Effect: You become invisible until the end of your ne orUseful Not useful turn until you move.
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These are the WoW races I converted to D&D 4E. I didn't put in Human as I felt it unnecessary. Now, these are only meant for fun. Don't take it seriously. They're not meant to replace cor… Full description
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Orc
A race of powerful warriors, orcs are frightening to b and devastating in combat. RACIAL TRAITS Average Height : 6’-6’9” Average Weight : 210-280 lbs. Ability Scores : +2 Strength, +2 Charisma Size: Medium Speed: 6 squares Vision : Low-Light Languages: Common, Giant Skill Bonuses : +2 Athletics, +2 Intimidate
Once a race of noble warriors, centuries of conflict and corruption rendered the orcs into merciless, savage brutes. Though forever tainted by their corruption, some orcs try to make amends for their old ways, but the orcs are still weary to trust others, realizing the consequences of their previous allegiance only when it was too late. Play an orc if you want… ✦ ✦ ✦
to be savage, merciless, merciless, and cynical. to possess a boundless hardiness. to be a member of a race that favors the cleric, paladin, or warlord classes.
Orc Rage: When you are bloodied, you gain a +1 rac bonus to attack rolls. Orc Weapon Proficiency : You have proficiency with battleaxe and throwing axe. Hardiness: You gain a +5 racial bonus to saving thro against the helpless, stunned, and unconscious conditions. Blood Fury: You may use blood fury as an encounter power.
Orc Racial P Blood Fury A moment of rage, a torrent of blood. Encounter ✦ Weapon Minor Action Personal Prerequisite: You must be bloodied to use this powe weap EffectSign : Until of on your next t urn, your upthe toend vote this title attacks deal an extra 1d8 points of damage.
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These are the WoW races I converted to D&D 4E. I didn't put in Human as I felt it unnecessary. Now, these are only meant for fun. Don't take it seriously. They're not meant to replace cor… Full description
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Tauren
Among one of the strongest races, the tauren are muc the minotaurs, but more peaceful and druidic in nat RACIAL TRAITS Average Height : 6’3”-7’ Average Weight : 250-320 lbs.
Ability Scores : +2 Strength or Constitution, +2 Wisd Size: Medium Speed: 6 squares Vision : Normal Languages: Common, Giant Skill Bonuses : +2 Endurance, +2 Nature
Great Resilience : You gain an extra healing surge. Might of the Natural World: You gain a +1 bonus to defenses against attacks from enemies of the natura origin. Tauren Hardiness : Your healing surge value is equa one-quarter your hit points + your Constitution mo War Stomp: You may use war stomp as an encounter power.
Powerful Powerful and proud, t he tauren are believed to be descended from minotaurs. Though similar, the tauren are far less warlike and feel a stronger connection to nature. Devoted to the earth, the tauren believe in the first hunt, a
War Stomp Tauren Racial P A fierce stomp on the ground sends shockwaves, leaving t enemy off-guard. Encounter ✦ Thunder Minor Action Close burst 1 Target: Each creature in burst +2 vs. R Attack : Strength vs. on Reflex Constitution Sign up to +2 vote thisortitle Increase to +4 bonus at 11th level, and +6 bonus at 21 Useful Not useful level. Hit: 1d6 + Strength modifier thunder damage, and th target is knocked prone.
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Troll
Tribal Tribal warriors and prone to anger, the trolls are dang and difficult to understand. RACIAL TRAITS Average Height : 6’2”-6’10 Average Weight : 180-260 lbs. Ability Scores : +2 Strength, +2 Dexterity Size: Medium Speed: 6 squares Vision : Low-Light Languages: Common, choice of one other Skill Bonuses : +2 Acrobatics, +2 Athletics
Da Voodoo Shuffle : If you are immobilized or slowe you may make a saving throw to end the effect as a immediate reaction. Quick Healing : If you are the target of a healing pow that grants you regeneration, regeneration, increase the regenera value by 2 + one-quarter your level. Throwing Precision : You gain a +1 racial bonus to attack rolls when using weapons with the light thr property. Berserker Rage : You may use berserker rage as a daily power.
Berserker Rage Originally made up of warring tribes, the trolls were prone to infighting and constant battle, but that would change when the orcs would seek shelter in the trolls’ home region. In time, this region would be lost, and the years of moving would enrage the trolls to the point where matters would be taken into their own hands. Enraged, the trolls are tired of
Troll Racial P You look inward, and allow your rage to overcome your se right and wrong for a little while. DailySign up to vote on this title Free Action Personal Useful Nottouseful : You bonus Effect gain a +2 speed and attack rolls the end of your next turn. Special: If you are bloodied, increase the bonus to +4
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