VS
WIN!
TURNOVERS 150+ YDS RUSHING COMPLETION % (60% (60% ) 8 YDS PER PASS ATTEMPT 1 SACK OR LESS 3RD DOWN CONV. (45% (45%)) SHORT YDG (75%) ENDING PENALTIES 5 BIG PLAYS (20+ YDS) RED ZONE (100%) PIRATE YARDS (100+)
OFFENSIVE OFFENSIVE PENALITI PENALITIES ES SACKS TURNOVER TURNOVERS-FU S-FUMBLES MBLES TURNOVER TURNOVERS-IN S-INT'S T'S DROP DROP BALLS TOTAL PLAYS PLAYS %TOTAL WIN/LOSE WIN/LOSE
2
1
0
1
2
80
8% WIN
5
3
2
2
4
80
20% LOSE
*21L = Lightning (2 TB's) DISPLACED 21 FORMATIONS*All Formations can be 21 or 21L
Y Z
Z
FB
FB
RB
RB
Bandit Lt
Bandit Rt
Y Z
Y
X
X
X
Y
X
FB
Z RB
RB
Trips Left
Trey Rt
Y
X
TB
Z RB
Wide Lt Over
X
FB
Z
Twins Lt Ace
Y
Z
Wide Rt Over
TB
RB
Y
X
TB RB
Y
TB
Twins Rt Ace
RB
Z
X
12 PERSONNEL FORMATIONS Y
A
Z
A
X
Z
RB Tech Lt
X
RB
Tech Rt
Y
Y
X
A
A
Y
Z
Z RB
RB
Tech Twins Lt
Tech Twins Rt
Y
Y
X
X
A
A
Z
Tech Wing Rt
Tech Wing Lt
Y
Y
X
X
A
RB Tech Wing Rt Over
Tech Wing Lt Over
Y
A
Z
A
X
Y X
RB Trouble Lt
Y
X A
Y
X A
RB Bandit Rt
Bandit Lt
Y
X
A
Z RB
Y
X
A RB Trips Rt
Trips Lt
Z
Y
X
Y Z
Trey Rt
Z
RB
X
RB Trey Lt
Z RB
Trouble Rt
Z
A
Z
Z RB
A
Z
RB
RB
Z
X
RB
A
DAY THREE RUNS
19/18 BOLO
S
M L
N
W
SS E
T
S
M N
L
E
T
19 BOLO
M S
E
W
S
T
E
18 BOLO
Y Playside Tackle
# 3 Unless Weak Then # 4 On
Playside On/Inside Guard Center
On/Over/WLB
Backside Big vs. Red/WLB Guard Backside # 2 Unless Weak Then # 3 Tackle QB
Toss Ball to TB (Down Hill) and Boot Out Opposite.
FB
Lead Step With Near Foot. Look To Block WILL LB'er.
RB
Timer Step Stretch Ball With Speed.
X
Push Crack
Z
Push Crack
W
M
P N
19 BOLO
N
T
L
18 BOLO
18/19 BOLO (17/16) S
M
W L
N
T
W E
S
M N
L
T
E
18 BOLO
M S
E
M
P N
18 BOLO
W
S
T
E
W N
19 BOLO
Y
On
Playside Tackle
On/Inside
Playside Guard
On/Inside
Center
On/WLB
Backside Guard
Big vs. Red/WLB
Backside Tackle
Big vs. Red/On
QB
Toss Ball to TB (Down Hill) and Boot Out Opposite.
FB
Lead Step With With Near Foot. Look to Block Block 1st LB In Box
RB
Timer Step: Stretch Ball With Speed
X
Push Crack
Z
Push Crack
T
L
19 BOLO
16/17 BULLDOG (Tech Wing Motion)
S
M
W L
N
T
W
SS E
S
M N
L
T
E
A
A 36 BULLDOG
M S
E
N
M
W
P
36 BULLDOG
S
T
E
W N
T
L
A
A 37 BULLDOG
Y
Zone # 3
Playside Tackle
Zone # 2
Playside Guard
Zone # 1
Center
Zone 0 Auto Front Call Unless Middle
Backside Guard
Big vs. Red/Inside
Backside Tackle
Big vs. Red/On
QB
Open Playside @ 4/8 O'Clock O'Clock Angle. Setup For Pass After Handoff.
A
Block Will
RB
35/34 Footwork & Read
X
Push Crack
Z
Push Crack
37 BULLDOG
34/35 BELLY
S
M
W L
N
W
SS E
T
S
M N
L
T
E
34 BELLY
M S
E
M
P N
34 BELLY
W
S
T
E
W N
T
L
35 BELLY
Y
35 BELLY
# 3 Zone
Playside Tackle
# 2 Zone
Playside Guard
# 1 Zone
Center
0 Zone
Backside Guard
# 1 Zone
Backside Tackle
# 2 Zone
QB
Open Play Side Side @ 4/8 O'CLock Angle. Setup For Pass After Handoff.
FB
Lead Step and Roll at Tail of Tackle - Read Block On 1st DL On or Outside Tackle
RB
Fake toss opposite of call.
X
Push Crack For Safety
Z
Push Crack For Safey
6/7 SHOVEL
S
M
W L
N
T
TB
W
SS E
N
L
FB
S
M T
E
FB
TB
6 SHOVEL
6 SHOVEL
M S
E
M
P N
FB
W
S
T
TB
C Gap/ARC # 4
Playside Tackle
Inside Unless Hard Then On
Playside Guard
Inside Unless Hard Then On
Center
Backside/On
Backside Guard
Pull P.S. LB'er
Backside Tackle
Jab & Cut
QB
3 Steps, Pitch or Keep
FB
Block Force Defender
RB
Up Step Get Into Relationship With Pulling Guard
X
Push Crack
Z
Push Crack
N
FB
7 SHOVEL
Y
E
W T
L
TB
7 SHOVEL
7/6 SHOVEL (OPTION)
M L
S N
T
TB
W
SS E
N
L
FB
S
M T
FB
TB
7 SHOVEL OPTION
S
E
7 SHOVEL OPTION
M
P
M N
FB
S
T
E
TB
C Gap
Playside Tackle
Inside Unless Hard Then On
Playside Guard
Inside Unless Hard Then On
Center
Backside/On
Backside Guard
Pull P.S. LB'er
Backside Tackle
Jab & Cut
QB
3 Steps Pitch or Keep
FB
Up Step Get Into Relationship With Pulling Guard
RB
Block Force Defender
X
Push Crack
Z
Push Crack
W N
FB
6 SHOVEL OPTION
Y
E
T
L
TB
6 SHOVEL OPTION
DAY ONE PROTECTIONS
72/73 (5-Man Scat Protection)
M
W L
S
N
T
W
SS E
M T
N
L
S
E
72
T
N
M
W
M
P
W
72
E
L
S
T
N
72 Y
Run Route Called
Playside Tackle
Big vs. Red / On; Auto Alert
Playside Guard
Big vs. Red / Inside; Auto Alert
Center
Middle to B. S. LB'er; Auto Alert Playside
Backside Guard
Big vs. Red / Inside
Backside Tackle
Big vs Red / On
QB
5 or 7 Step Scat Protection. Protection. Hot Off 2 Strong and 1 Weak
FB/B
Free Release (5 Man Pro)
RB
Free Release (5 Man Pro)
X
Run Route Called
Z
Run Route Called
E
S
73
372/373 (5-Man Scat/3 Step Drop)
M
W
W
S
M
S
SS
L
N
T
E
N
L
T
E
372
372
P
W T
N
E
L
S
T
372 TE
M
W
M
Route Called
Playside Tackle
Aggressive Big vs. Red / On; Auto Alert
Playside Guard
Aggressive Big vs. Red / Inside; Auto Alert
Center
Aggressive Middle to B.S. LB'er; Auto Alert Playside
Backside Guard
Aggressive Big vs. Red / Inside
Backside Tackle
Aggressive Big vs. Red / On
QB
3 Step Scat Scat Protection. Hot Off 2 Strong and 1 Weak
FB
Free Release (5 Man Pro)
RB
Free Release (5 Man Pro)
X
Run Route Called
Z
Run Route Called
N
E
S
373
VS
WIN!
TURNOVERS 150+ YDS RUSHING COMPLETION % (60% (60% ) 8 YDS PER PASS ATTEMPT 1 SACK OR LESS 3RD DOWN CONV. (45% (45%)) SHORT YDG (75%) ENDING PENALTIES 5 BIG PLAYS (20+ YDS) RED ZONE (100%) PIRATE YARDS (100+)
OFFENSIVE OFFENSIVE PENALITI PENALITIES ES SACKS TURNOVER TURNOVERS-FU S-FUMBLES MBLES TURNOVER TURNOVERS-IN S-INT'S T'S DROP DROP BALLS TOTAL PLAYS PLAYS %TOTAL WIN/LOSE WIN/LOSE
2
1
0
1
2
80
8% WIN
5
3
2
2
4
80
20% LOSE
11 PERSONNEL FORMATIONS Y
X
Z
B
Y
X
Z
B
RB
RB Bandit Rt
Bandit Lt
Y
X
Y
X
B
Z
B RB
RB
Trips Lt
Trips Rt
Y B
Z
X
Y
X
Z
Z RB
B
RB
Trey Lt
Trey Rt
Y
X
Z
X
Y
B
B
Z
RB
RB
Bandit Lt Near
Bandit Rt Near
Y
X
Z
X
B
Z RB
RB
Bandit Rt Far
Bandit Lt Far
Y
X B
Y
X Z
Z
B RB
RB B-Over Lt
B-Over Rt
Z
Y
X
X B
B RB
Posse Lt
Y
B
TB Posse Rt
Y
Z
21 PERSONNEL FORMATIONS Y
X
X
Z
Y Z
FB TB
Left Close
(X and Z, 4 yd split)
Y
FB TB
Right Close
X
X
Z TB
Y Z
(X and Z, 1 yd split) Over Right Tight
X
FB
FB TB
TB Posse Rt
(X and Z, 1 yd split)
Y FB Z
X
TB Posse Lt
Y Z
FB Over Left Tight
(X and Z, 4 yd split)
* Y is a Wide Receiver
Z
20 PERSONNEL FORMATIONS (SLOT) X
Y FB
X
TB Posse Lt
Posse Rt
Y FB Z TB
10 PERSONNEL FORMATIONS (QUADS) Y
X B
Z
Z
B RB
RB
Bandit Lt
Bandit Rt
X
Y Z
Y
X
X
Y
B
B RB
Trips Lt
RB
Trips Rt
Y
X
B
Y
X
Z
Z RB
B
RB
Trey Lt
Trey Rt
Y Z
Z
X
B
Y
RB
B
RB
Empty Lt
Empty Rt
Y
X Z
B
Bandit Lt Over (B-Lt Over)
RB
Z
Y
X Z
B
Bandit Rt Over (B-Lt Over)
X
Y
Posse Lt
X
RB
X B
B RB
RB Posse Rt
Y Z
Z
DAY TWO RUNS
19/18 TRAIN
Z
N
L
X
S
M
W
W
SS
T
E
N
L Z
S
M T
E
X
19 TRAIN
19 TRAIN
M S
E
M
P N
W
S
T X
E
W N
T
X Z
18 TRAIN
Y
L
Zone P.S. Gap
Playside Tackle
Pull Block Alley Unless Hard Then On
Playside Guard
Zone P.S. Gap
Center
Zone P.S. Gap
Backside Guard
Zone P.S. Gap
Backside Tackle
Zone P.S. Gap
QB
Toss Ball to RB, Boot Out Opposite.
FB
Block Support
RB
Run 19/18 Footwork. Show Wide. Try to Circle the Defense.
X
Block First Defender Off The Ball Inside
Z
Block First Defender On The End Of Line
Z
18 TRAIN
18/19 TRUCK
S
M
W L
N
W
SS
T
E
S T
N
L
Y Z FB
M E
Y Z FB
18 TRUCK
M
S E
P N
W T
W
M
S E
N
T
FB 19 TRUCK
Y
To: Pin EMOL Away: Zone P.S. Gap
Playside Tackle
Pull Block Alley Unless Hard Then On
Playside Guard
Zone P.S. Gap
Center
Zone P.S. Gap
Backside Guard
Zone P.S. Gap
Backside Tackle
Zone P.S. Gap
QB
L
Y Z FB
Y
Z
18 TRUCK
Toss to RB and Boot Out Opposite.
FB/B/A
Block Alley
RB
Run 18/19 Footwork. Show Wide. Try to Circle the Defense.
X
Backside Cut Off
Z
Block First Defender Off the Ball Inside
19 TRUCK
34/35 BASE
S
M
W L
N
T
W
SS E
S
M N
L
T
E
34
M S
E
M
P N
34
W
S
T
E
W N
T
L
35
Y
Zone # 3
Playside Tackle
Zone # 2
Playside Guard
Zone # 1
Center
Zone 0
Backside Guard
Zone # 1
Backside Tackle
Zone # 2
QB
Open Playside @ 4/8 O'Clock Angle. Boot Opposite After After Handoff.
FB/B
Block OLB TO Your Side.
RB
35
Lead Step and Roll at the Tail of the Tackle. Tackle. Read Block On 1st DL On or Outside Tackle
X
Push Crack
Z
Push Crack
35/34 BASE STAY (BUBBLE/AUBURN)
M L
S N
T
W
SS E
S
M N
L
T
E
35
M S
E
M
P N
35
W
S
T
E
W N
T
L
34
Y Playside Tackle
Cut Inside Leg Zone # 2
Playside Zone # 1 Guard Center
Zone 0 Auto Front Call Unless Middle Front to Y
Backside Zone # 1 Guard Backside Zone # 2 Tackle QB
Open Playside and Handoff. If Throwing Bubble or Auburn, Fake Quick and Get Rid Of It.
FB/B
Block OLB To Your Side
RB
34/35 Footwork & Read
X
Push Crack Unless Auburn is Called
34
35/34 BASE STAY (BUBBLE/AUBURN)
M L
S N
T
W
SS E
S
M N
L
T
E
35
M S
E
M
P N
35
W
S
T
E
W N
T
L
34
Y
Cut Inside Leg
Playside Tackle
Zone # 2
Playside Guard
Zone # 1
Center
Zone 0 Auto Front Call Unless Middle Front to Y
Backside Guard
Zone # 1
Backside Tackle
Zone # 2
QB
Open Playside and Handoff. If Throwing Bubble or Auburn, Fake Fake Quick and Get Rid Of It.
FB/B
Block OLB To Your Side
RB
34/35 Footwork & Read
X
Push Crack Unless Auburn is Called
Z
Push Crack Unless Auburn is Called
34
36/37 0
S
M
W L
N
T
W E
S
M N
L
T
E
36 "O"
M S
E
M
P N
36 "O"
W
S
T
E
W N
T
37 "O" Y Playside Tackle
L
37 "O"
C Gap/On Inside Unless Hard Then On
Playside Inside Unless Hard Then On Guard Center
Backside/On
Backside Pull For Sam Guard Backside Jab & Cut Tackle QB
Reverse Out, Hand to RB Straight Back and Setup For Pass
FB/B
Block OLB To Your Side
RB
Jab Step Away Away Give Guard Time For Block. Mesh With QB Read Block of Guard
X
Push Crack
Z
Push Crack
PANTHER 32/33
S
M
W L
N
T
W
SS E
S
M N
L
T
E
PANTHER 32
M S
E
M
P N
W
S
T
PANTHER 33
Y
PANTHER 32
E
W N
T
L
PANTHER 33
Sam
Playside Tackle
Big vs. Red/On
Playside Guard
Big vs. Red/Inside
Center
On/Over/WLB Alert B.S.T.
Backside Guard
Big vs. Red/Inside
Backside Tackle
Big vs. Red/On Red/On Sift to Alert Alert
QB
Show Pass For 1st and 2nd Steps, Hand to RB and Setup For Pass.
FB/B
Block OLB To Your Side.
RB
Slide Step to Call Then Attack L.O.S.
X
Push Crack
Z
Push Crack
37/36 'T'
S
M N
L
T
W
SS E
S
M T
N
L
E
37 "T"
T
W
M
P
W
37 "T"
N
E
L
S
T
M N
E
S
36 "T"
36 "T"
Y
To: On Unless Weak Then # 4
Playside Tackle
Big vs. Red/On Possible: Tulsa
Playside Guard
Big vs. Red/Inside
Center
On/WLB No TE Add Over
Backside Guard
Big vs. Red/WLB
Backside Tackle
Pull For P.S. LB'er
Away: C Gap/On
QB
Open Opposite Play Side, Handoff Underneath to RB and Setup For Pass.
FB/B
Block OLB To Your Side
RB
Shuffle Step Away Give Tackle Time For Block. Mesh With QB. Read Tackle Block
X
Push Crack
Z
Push Crack
16/17 WHAM O PITCH @ 9/8
S
M
W L
N
T
W
SS E
S
M N
L
T
16 WHAM 0 PITCH @ 9
M S
E
N
W T
17 WHAM O PITCH @ 8
Y
16 WHAM 0 PITCH @ 9
M
P
E
S
E
W N
T
L
17 WHAM O PITCH @
C Gap/On
Playside Tackle
Inside Unless Hard Then On
Playside Guard
Inside Unless Hard Then On
Center
Backside/On
Backside Guard
Pull P.S. LB'er Unless Middle
Backside Tackle
Zone and Pin LB'er
QB
Open Like Wham-O Strong, Take 1st 2 Steps and Pitch Opposite to TB.
FB
Block Like 16/17 Wham O
RB
Jab Step Step To Call. Catch Pitch Away. Look To Circle Defense
X
Push Crack
Z
Push Crack
DAY TWO PROTECTIONS
60 PROTECTION (1 Back Max Protection)
L
N
T
T
SS E
W
N
M N
L
E
S
L
T
S T
W
M
P
W
Y
S
M
W
E
M N
E
S
# 3 Unless He Drops, Then Checkdown @ 4-5 Yards
Playside Tackle
#2
Playside Guard
#1
Center
Mike
Backside Guard
Big vs. Red / Inside
Backside Tackle
Big vs Red / On
QB
5 or 7 Step Drop Based On Route Called. Alert Secondary Pressure.
FB/B
Free Release Run Route Called
RB
Block Will LB'er to Scan # 4 Strong (Search Light). No Pressure Run Checkdown (7 Man Pro).
X
Run Route Called
Z
Run Route Called
34/35 CHILI PASS
L
N
T
T
SS E
#2
Playside Guard
#1
N
E
Mike
Backside Guard
Big vs. Red / Inside
Backside Tackle
Big vs. Red / On
RB
N
L
S
L
T
S T
E
M
W
Center
FB/B/A
M
N
E
S
#3
Playside Tackle
QB
W
M
P
W
Y
S
M
W
Open Play-Side, Fake To RB and Roll Back Behind Center. Like 60 Protection As Far As Blocking Assignments Run Route Called Good 34/35 Fake - Block Will LB'er to Scan. No Pressure Run Route
X
Run Route Called
Z
Run Route Called
2/3 JET
M
W L
S
N
W
SS
T
E
S
M N
L
T
E
2-JET
2-JET
P
M S
E
M
N
W
S
T
E
W N
T
L
3-JET TE
Run Route Called
Playside Tackle
Big vs. Red / On
Playside Guard
Big vs. Red / Inside
Center
WOLB to $
Backside Guard
Big vs. Red / Inside
Backside Tackle
Big vs Red / On
QB
5 or 7 Step Drop Based On Route Called. Alert Strong/Weak Dog and Secondary Pressure.
FB/B
Run Route Called
RB
Double Read: Inside LB'er Out (OLB / SS) - (6 Man Pro)
X
Run Route Called
Z
Run Route Called
3-JET
2/3 JET CHECK (7-Man Max Pro)
N
L
T
SS E
T
N
M
W N
L
E
S
L
T
S T
E
M
W
M
P
W
Y
S
M
W
N
E
# 3, If He Drops Run Checkdown @ 4-5 Yards
Playside Tackle
#2
Playside Guard
Big vs. Red/Inside
Center
WOLB to $
Backside Guard
Big vs. Red / Inside
Backside Tackle
Big vs Red / On
QB
5 or 7 Step Drop Based On Route Called. 7-Man Protection Alert Secondary Pressure.
FB/B
Run Route Called
RB
Mike to Scan # 4 Strong
X
Run Route Called
Z
Run Route Called
S
200/300 JET M
W L
S N
W
SS
T
E
S
M N
L
T
E
200 JET
200 JET
M S
E
M
P N
W
S
T
300 JET Y
Run Route Called
Playside Tackle
Aggressive Big vs. Red / On
Playside Guard
Aggressive Big vs. Red / Inside
Center
Aggressive WOLB to $
Backside Guard
Aggressive Big vs. Red / Inside
Backside Tackle
Aggressive Big vs. Red / On
QB
3-Step Drop. 3-Step 2/3 Jet Protection. Protection.
FB/B
Run Route Called
RB
Agressive Insert Call Side
X
Run Route Called
Z
Run Route Called
E
W N
T
L
300 JET
2/3 MIKE (6-Man Mike Protection) M
W L
T
N
P
W T
Y
S E
Big vs. Red / On
Playside Guard
Big vs. Red / Inside
Center
Mike to WLB
Backside Guard
Big vs. Red / Inside
Backside Tackle
Big vs Red / On
FB/B RB
L
T
N
Run Route Called
Playside Tackle
QB
S
5 or 7 Step Drop. Alert Saw Dog and Seconday Seconday Pressure. Run Route Called Double Read: Sam To Will - (6 Man Pro)
X
Run Route Called
Z
Run Route Called
E
M
W E
S T
N
L
M N
M
W
SS
E
S
200/300 JET CHECK (7-Man Max Pro)
N
L
T
SS E
T
N
M
W N
L
E
S
L
T
S T
E
M
W
M
P
W
Y
S
M
W
N
E
S
Agressive. # 3, If He Drops Run Checkdown @ 4-5 Yards
Playside Tackle
Agressive. # 2
Playside Guard
Agressive. Big vs. Red/Inside
Center
Agressive. WOLB to $
Backside Guard
Agressive. Big vs. Red / Inside
Backside Tackle
Agressive. Big vs Red / On
QB
3 Step Drop Based On Route Called. 7-Man Protection Alert Secondary Pressure.
FB/B
Run Route Called
RB
Mike to Scan # 4 Strong
X
Run Route Called
Z
Run Route Called
F-16/17 BOOT LT/RT
S
M
W L
N
T
Y
E
T
W
N
N
T
W E
S
L
S
M
L
M
P
W
SS
T
E
M N
E
S
Run Route Called
Playside Tackle
# 2 Zone
Playside Guard
# 1 Zone
Center
0 Zone
Backside Guard
# 1 Zone
Backside Tackle
# 2 Zone
QB
Good F-16/17 Fake. Plant, Get Around and Boot Outside Pocket
FB
Cut Off Outside Tackle
RB
Lead Step and Roll at Tail of Takle - Read Block On 1st DL On or Outside Tackle
X
Push Crack For Safety
Z
Push Crack For Safey
TEXAS LT/RT
M L
S N
T
E
T
N
Y
Set Set Cut
Playside Tackle
Set Set Cut
Playside Set Set Cut/You Me Guard Center
T
N
W E
Set Set Cut/You Me
L
S
Flat/Alley
T
N
P.S.G Flat/Alley No Count
Backside Set Set Cut Guard Backside Set Set Cut Tackle QB
5-Step With Eyes Downfield, Throw Swing Screen To RB
FB/B
Show Wide- Look To Block Support Crack 1st LB Inside Box
RB
Wide Route. Free Release. Look Quick Crack The Defender Over Top Of The # 2 WR
Z
Crack First LB Inside Box
E
M
No Count
X
S
M
L
M
P
W
W
SS
E
S
RADAR/LASER
M L
T
Playside Tackle
N
SS E
T
W
N
To: Flat Alley
T
N
W E
S
L
S
M
L
M
P
W
Y
S
T
M N
Away: Middle To B.S. LB'er
Set Set Cut
Playside Punch Alley/P.S. LB'er Guard Center
Punch P.S. LB'er
Backside Punch To Peel Guard Backside Set Set Cut Tackle QB
Throw Quick Screen ASAP TO Widest Receiver To Playside.
FB/B
Block Most Dangerous, Corner To Nickel
RB
Flare Away From Call
X
2 Steps Up 2 Back Catch the Ball Look For Green Grass
Z
Block The Guy Over The WR, Running The Screen
E
E
S
DAY TWO ROUTES
QB- set on safety play steamer off safety or play 2 on 1 to checkdown vs cover 2
- 4 VERTICALS, WILL ALWAYS NOTIFY WHO HAS THE BREAK - 5 STEP DROP
"STEAMERS" 21
11
X
Y
B
Y
Z
X
Z FB TB
RB
Lt Over Liz 2- Jet Steamers- Y
Bandit Rt 3- Jet Steamers- B 11
11
Y
Z
B
X
5
X
RB
RB
Trey Lt X- Close Rip 73 Steamers- X Y-Spot
12
A
Y
Z
Y
B
X
RB
Tech Twins Rt Liz 72 Steamers- A Y- Spot
Bandit Rt 3- Jet Steamers- Y
Z
"WAHOO STEAMERS"
QB- play inside seams to checkdowns unless cover 1
21
- VERTICALS W/ #3 WORKING TO OPPOSITE SEAM -WILL DECLARE BENDER
11
Y
X
Z
Y
X
FB
RB
B
Z
RB
Trips Rt 3- Mike Wahoo Steamers- B
Trey Rt 3- Jet Wahoo Steamers- Z 11
10
Y
X
Z
Z
FB
B
Y
X RB
TB
Rt Z-Close Rip 3- Jet Wahoo Steamers- Z
21
Trips Lt 2- Jet Wahoo Steamers- B
12
FB
Z
Y
X RB
Trey Lt X- Close Rip 73 Wahoo Steamers- Z X- Spot
A
Y
Z
X
RB
Tech Twins Rt 3-Mike Wahoo Steamers-
"HOKIE" (7-Semi) 21
QB- play away from Mike
X
FB
Y
5
Z
- Hitch by # 2, short settle post by - QB play off mike
10
QB- play away from Mike
Y
Z
5
TB
B
X
RB
Bandit Rt Flex 2-Mike Hokie
Bandit Lt 3- Jet Hokie
11
Y
X
Z
5
B
X
TB
Y 5
FB
Z
RB
Trey Rt 3- Jet Hokie X- Utah
11
X
B
Y 5
Z
RB
Bandit Rt Flex 3- Mike Hokie
Empty Right 72 Hokie Y- Spot
- "TRIANGLE" READ FOR QB. PLAY DRIVE TO 6 ROUTE TO CHECKDOW
"DRIVE" 11
11
X
Y
B
X
Z
RB * Drive runner will sit down or continue based on coverage
Y
B
Z
RB * Drive runner will sit down or continue based on covera
Bandit Rt Close 3- Jet X- Drive
Bandit Rt Zip 2- Jet Z- Drive 11
21
Z
Y
X
FB TB * Drive runner will sit down or continue based on coverage
X
B
Z
RB * Drive runner will sit down or continue based on cover
Split Lt Zip 3- Jet Z- Drive (HB Corner)
12
Y
Trips Rt 2- Jet B- Drive Z- Mills
21
Y A
Z
X
RB * Drive runner will sit down or continue based on coverage
Tech Wing Lt Over 3- Jet A- Drive
Y FB
Z
X
TB * Drive runner will sit down or continue based on covera
Devil Lt Over Close Liz 2-Jet X- Drive
"X- INDIVIDUALS WITH SPACING" 21
QB- Play X to Y to Z to Flat
11
5
5
5 3
Y
X
FB
5
3
X
Y Z B
Z
RB
TB
Posse Posse Rt 200 Je Jett X- Sl Slant ant W/ Spac Spacing ing 21
Posse Posse Lt 300 300 Jet X- Housto Houston n W/ Spacin Spacin 21
5
5 3
Y
X
Z
FB TB
10
5
Y
FB
Z
TB
Zip to Posse Rt 200 Jet X- Omaha W/ Spacing
3
Y
X
5
X
B
Z RB
Zoom to Posse Lt 300 Jet X Sluggo W/ Spacing
Duke Rt Zip 200 Jet X- Slant W/ Spacin
- OUTSIDE RECEIVER SLANTS WITH HITCHES INSIDE - USUALLY OUT OF TRIPS/TREY - # 3 RECEIVER RUNS SPOT OVER BA
"DETROIT" 10
QB- play X to Y unless pressed over # 2 receiver strong. If pressed # 2 play Z to Y
11
X
Y
B
Y
X
Z
Z
FB
TB
RB
Trips Rt Lucky Detroit (Y- Spot)
Bandit Rt 200 Jet Detroit 11
12
B
Z
X
Y RB
Trey Lt Lucky Detroit (Y- Spot)
Y
A
Z
X
RB
Tech Twins Rt Ricky Detroit (Y- Spot)
-SHALLOW CROSS RUNNER MUST SIT DOWN @ GHOST TIGHT END AREA OR CONTINUE ON WITH CHIN ON SHOUL -SHALLOW CROSS RUNNER SHOULD BE IN CLOSE POSITIO -CAN RUN ANY ROUTE COMBO ON OTHER SIDE
"SHALLOW CROSS"
20
21
Y
X FB
Y
X
Z
Z
FB
TB
TB
Devil Rt 3- Jet Mills X- Shallow Cross (FB- Corner)
Devil (Slot) Rt 15 Pass Fork X- Shallow Cross
11
11
X
Y
Z
B
RB
Trey Rt X- Close Liz 72 Wahoo Steamers Z (X- Shallow Cross)
X
Y
B
Z
RB
Bandit Rt Zip 2- Jet Righty Z- Shallow Cross
"SLUGGO SEAM" QB- Pump slant, throw sluggo if he wins, 11 otherwise reset and throw seam to checkdown
Y
X
B
- SLANT & GO BY SINGLE RECEIVER - SEAM BY # 2 RECEIVER STRONG, CA CONVERT TO COVER 2 POST VS 2 DEEP
21
Z
FB
Z
Y
RB
X TB
Trips Rt 2- Jet Check X-Sluggo B- Seam 21
Trey Lt 3- Jet Check X- Sluggo Z- Seam 12
Y
TB
Z
X
FB
21
FB
A
Z
RB
Twins Rt Ace 2- Jet Check HB Sluggo ZSeam
Z
Y
X
Y
X TB
Trips Lt 3- Jet Check X- Sluggo FB- Seam
Tech Trips Rt 2- Jet Check X- Sluggo ASeam
QB- Play strong vs 2 deep. Best side "COWBOY based on rotation vs single high.
21
SEMI"
- HOKIE STRONG, GATOR WEAK WIT # 3 RUNNING THRU THE MIDDLE
21
X
5
Y
Z
FB
Z
FB
Y
5
TB
X
TB
Trips Rt Far 73 Cowboy Semi 11
Empty Lt 72 Cowboy Semi 10
X
5
Y
B
Z
Z
B
Y
RB
X
RB
Trey Rt Far 73 Cowboy Semi
12
X 5
Y
A
Z
RB
Tech Trips Rt Far 73 Cowboy Semi
Empty Lt Gun 72 Cowboy Semi
"RAIDER SEMI"
QB- Play weak vs 2 deep. Play strong vs single high.
21
- OPPOSITE OF COWBOY - TRIPS SIDE RUNS GATOR, WEAK SID RUNS HOKIE WITH # 3 STILL CLEARIN THRU
11
X
Y
TB
Z
FB
Z
Y
5
B
X
RB
Empty Rt Gun 73 Raider Semi 11
Z
B
Y
5
RB
Empty Lt 72 Raider Semi
X
Bandit Lt 73 Raider Semi
"GATOR" (5- SEMI)
- OUTSIDE RECEIVER 12 YD CURL - INSSIDE RECEIVER 6 YD FLAT - QB 5- STEP DROP
QB play away from safety 11 rotation to checkdown. Alert checkdown if 2 high
21
X FB
Y
5
X
Z
B
5
Y
Z
RB
TB
Bandit Rt 3- Jet Gator
Devil Rt 2- Jet Gator 20
12
X
5 FB
TB
Y
Z
B
Y 5
5
Tech Rt 3- Jet Gator
QB- 5 step, pump, reset and throw
X
Y
A RB
Split Rt 2- Jet Gator
11
X
Z
RB
Bandit Rt 3- Jet Gator (Facemask)
Z
CTR PASS LT/RT (7-Man Protection) S
M
W L
T
N
W
SS E
S
M N
L
T
CTR-LT PASS
M S
E
N
W T
CTR-RT PASS Y
CTR-LT PASS
M
P
E
S
E
W N
T
L
CTR-RT PASS
#3
Playside Tackle
Inside Unless Hard/On
Playside Guard
Inside Unless Hard/On
Center
Backside/On
Backside Guard
Pull Block EMOL
Backside Tackle
#2
QB
Ctr-Lt Pass--Open Rt and Fake Underneath To RB-Setup Behind Guard. Ctr-Rt Pass--Open Lt and Fake Underneath To RB-Setup Behind Guard.
FB/B
Run Route Called
RB
Counter Step Step to Call. Good Fake. Block 1st Linebacker After Fake
X
Run Route Called
Z
Run Route Called
CTR FB PASS LT/RT (8-Man Protection)
S
M
W L
N
T
E
#4
E
N
W T
#4
Y
N
S
E
N
#3 Inside Unless Hard/On
Playside Guard
Inside Unless Hard/On
Center
Backside/On
Backside Guard
Pull Block EMOLS
Backside Tackle
#2
QB
Same As Ctr Pass But Out Of A 2-Back Set. TB Has # 4.
FB
Block Will LB'er
RB
Block # 4 Weak - No Pressure Run Route
X
Run Route Called
Z
Run Route Called
E
CTR-FB LT PASS
W
CTR FB RT PASS
Playside Tackle
T
#4
M
P
S
M
L
CTR FB LT PASS
M S
W
SS
T
#4
L
CTR-FB RT PASS
50 BRONCO M
W L
S N
T
SS E
W
M T
N
L
#4
T
N
S
#4
Y
M
W E
E #4
M
P
W
S
L
T
N
E
S
#4
Run Route Called
Playside Big vs. Red / On Tackle Playside Big vs. Red / Inside Guard Center
SOLB
Backside Big vs. Red / Inside Guard Backside Big vs Red / On Tackle QB FB RB
5 or 7 Step Drop. Strong Side Secondary Issues are Covered. Hot Off 2 Strong. Double Read : Strong Safety to Corner - Center Will Block Sam (Bump Strong From 50 Pro) Double Read : Inside LB'er Out (ILB/WS)
X
Run Route Called
Z
Run Route Called
50 COLT
M
W L
S N
T
SS E
W
S T
N
L
#4
E
#4
T
N
M
W
M
P
W
M
E
S
#4
Y
Run Route Called
Playside Tackle
Big vs. Red / On
Playside Guard
Big vs. Red / Inside
Center
WOLB
Backside Guard
Big vs. Red / Inside
Backside Tackle
Big vs Red / On
L
T
N
E
S
#4
QB
5 or 7 Step Drop. Weak Side Secondary Issues are Covered. Hot Off 2 Strong.
FB
Double Read : Inside LB'er Out (OLB/SS)
RB
Double Read : Weak Safety to Corner - Center Will Block Will (Bump Weak From 50 Pro)
X
Run Route Called
Z
Run Route Called
VS
WIN!
TURNOVERS 150+ YDS RUSHING COMPLETION % (60% (60% ) 8 YDS PER PASS ATTEMPT 1 SACK OR LESS 3RD DOWN CONV. (45% (45%)) SHORT YDG (75%) ENDING PENALTIES 5 BIG PLAYS (20+ YDS) RED ZONE (100%) PIRATE YARDS (100+)
ECU OFFENSIVE PHILOSOPHY
“Free Wheeling”: Attack style style mentality mentality drives this offense. offense. It is a mentality mentality that applies constant pressure to break down do wn the defensive team’s resistance. We must, first, first, prepare properly for our attack and, second, limit the ability of the defensive team to recognize and/or anticipate our intentions. We will create the illusion of doing many things while we are, in fact, being simple simple and basic. I believe you throw to score and run to win.
. Diversified Attack e must create the illusion of many things while we are in fact being be ing simple and basic.
. Illusion – Disguise with constant change. 1. Formations a. Alignments b. Movement c. Shifting
2. Multiple Personnel Groups
Many players with specific roles.
3. Multiple Plays Volume of plays derived from a few basic concepts centered around well.) specific skills and techniques . (Do lots of things well.)
.
How we Operate (Think Touchdowns) . Down the field passing game with high % completion as its foundation. (Multiple pass protection = basic techniques).
. Run game primarily from passing formations. (Core of run concepts with basic techniques).
. A balance of Pass Pass (60%) and Run (40%). (Normal down and distance).
.
Big Play Production a. Feature our skill and showcase our talent.
D. Fox
M. Townes
A. Brown
b. Use deception in play development.
C. Dempsey
. Free Wheeling Attitude in Our Attack a. We must attack = no waiting = no hesitancy. hesita ncy.
1. Full speed – fast break attitude and action. Speed and quickness to attack must be our edge.
2. We must be first – cadence vital . Get off and being the attack; beat everyone to the punch.
3. Must have excellence in our execution.
4. We must be our best in the 4th quarter with the game on the line.
5. Minimum Errors Errors – Poise
The confident athlete: a. No Fumbles b. No Interceptions c. Few Sacks
VERYBODY HAS TALENT
IFFERENCE MAKERS 1. Play up to full potential.
2. Play at your best each week.
3. Distractions individually to a minimum.
4. We – utilization of each player’s
A.Gifts B. Talents C. Showcase our playmakers!
5. Right strategy – tactic at right time. (Play – calling)
. 7. Chemistry of the squad – people in this room will: A. Commit
B. Trust in each other
C. Be successful due to people in room
D. Not allow us to fail
E. WE ALL TOUCH EACH OTHERS SUCCESS
-FOOTBALL IS THE ULTIMATE TEAM SPORT!
OOTS OF THE OFFENSIVE SYSTEM . Designed to make QB successful – because the QB drives the engine. (QB must be an extension of Coach Brindise).
. Run game to be GREAT – Commitment.
. Throw early to run later. (If you have some great plays in your game plan – DON’T BE AFRAID TO CALL THEM!)
. Don’t be afraid to call trick plays anytime, anywhere!
OBJECTIVE: (How do we make it happen?)
A. MENTAL DEVELOPMENT (ATTITUDE)
Knowledge We
is Power!! (Players AND Coaches)
attack with an attitude (mind set)
B. SKILL DEVELOPMENT
Strength
and Conditioning – Coach Grieco is the best in the
nation! Athletic
ability ability – What are YOUR best skills?
Position
Fundamentals
C. COMPETITIVE COMPETITIVE – TEMPO
I. THE SYSTEM: he key to every successful system is the ability of the players to execute the system! system! PLAYERS WIN GAMES GAMES – NOT SYSTEMS!! SYSTEMS!! We will give the players a great chance to be successful with our system.
uild the foundation of our offensive system!
. Multiple Personnel Groups
21
12
11
10 – Spread em out!
22
20
23 – Beat them up!
. Huddle and Dispatch Command Conduct & Attitude
. Run Game
Two Back Formations, 1 Back Formations
“7” Man “Core” Blocking Schemes
. Protections
Drop Back 1. Mike Declaration Schemes 2. Slide Declaration Schemes
Play Action 1. Slide Declaration Schemes 2. Mike Declaration Schemes
. Pass Game
Drop Back 1. Down the Field/Checkdown 2. High Complete %
II. THEMES OF OUR OFFENSE Consistency, Efficiency & Performance
A. Consistency:
Confirming to the same “principles” or “course of action”. Everyone on the same page!
B. Efficiency:
Producing the “desired response”.
*Frustrate defenses with our mix.
C. Performance:
V. FORMULA:
Create an environment that everyone can do their job successfully!
Equals => Off-Season Program!! – Did a great job!
hree Key Elements:
A. Details-Details-Details The Be
backbone of our success!
an expert: 1) Players –know your assignments 2) Coaches – know ALL players assignments assignments inside &
out.
B. Communication The
brid e to buildin “trustin relationshi ” alwa s
. OFFENSIVE STYLE (What we must have!)
A. The ability to push the ball downfield to create explosive (big) plays! Control the flow of the game. “Controlled Chaos”. B. Aggressive pass pass protection protection unit! unit! Ability to change change the launching point of the QB. Movements, screens, nakeds to help the line! C. Physical downhill run game. g ame. D. Fundamentally Fundamentally sound football teams consistently win!!!
It starts with:
The
Huddle
Breaking Cadence
the Huddle
I . JOB RESPONSIBILITIES (Coaches and players)
lways bring consistent “effort and energy” to the workplace!!
. Coaches – Coach, Coach, and Coach some more! Teach Demand Perfection B. Players
*Teach fundamentals, fundamentals, technique, and schematics schematics through successful communication!!
Preparation
This is your job!
Performance
Consistent in their preparation efforts to be able to perform at heir “highest level”.
FINAL QUESTION TO OUR OFFENSIVE COACHES & PLAYERS:
WHY NOT BE GREAT? *If you’re going to do something, do it the best it has ever been done!
Winners & Losers •A Winner makes commitments, a Loser makes promises. •A LOSER blames “politics” or “favorites” for his failure. A WINNER would rather blame himself than others, but he doesn’t waste much time on any kind of blame. •A WINNER, in the end, gives more than he takes. •A LOSER dies clinging to the illusion that winning means taking more than you give.
Which one do you want to be, A winner or a loser?