Written by David Gray and Ed Teixeira
RALLY ROUND THE KING – 3000 BC TO 1500 AD
INTRODUCTION
LOCAL CAMPAIGNING
In Rally Round the King we saw mighty armies engaged in a struggle for dominance in the mystic land of Talomir, the world of Warrior Heroes – Armies and Adventures. But if we go farther back in time, real time, we can see that Talomir has its roots in the past of our own world, Earth.
In RRtK we gave you a National Campaign system (RRtK, page, 59) where each battle affected whether the country continued to fight. This works great for the big picture. In Local Campaigning we let you fight a smaller, more localized campaign. Is it better? That’s for you to decide as just another toll for you to use. So let’s get started.
Now we bring the armies from Earth’s past into the fray. Now you can recreate actual historical battles or even see how a Roman legion will fair in a face off with a Goblin horde. Recreate a battle of five armies from fantasy? Why not, as we see Teutonic Knights, Elves and Dwarves face off against Saracens and Orcs on the lonely windswept slopes of an ancient mountain.
SETTING UP THE CAMPAIGN Follow this procedure when starting the campaign and note that this is extremely solo and same side friendly. Decide which armies will fight. Build each list to the agreed upon points total. Divide your forces into 4 to 6 army groups of at least three units. These army groups are never reorganized. Be sure to track the current composition of each army group as losses occur. As long as you have at least one unit left the army group still exists. Get a regular deck of playing cards or perhaps you have something else that can be used for marking these army groups. For simplicity’s sake we will assume that you are using cards. Designate one side as red and the other black. Give the black side one Spade for each army group that it has. Count the number of Spades he has then divide this number by two and round down. Give the black side that many Clubs. The Spades are actual units while the Clubs are phony army groups or decoys. Do the same with the red player counting Diamonds as army groups and Hearts as decoys. Once all of the units in the army group have been destroyed the corresponding card is removed from play.
One hundred forty five historical armies for Rally Round the King (RRtK) are contained in this release. Thirty nine suggested historical campaign settings are also provided. The RRtK army build system is still in use so you can tweak the historical armies to fit any given set of circumstances or your personal interpretation.
RULES ADJUSTMENTS The only change in the rules for these historical armies is the expansion of the armor classes to include AC3 and AC5. These new classes can easily retrofit onto Rally Round the King using the movement charts below.
FOOT MOVEMENT RATES NORMAL MOVE FIGS
AC 2
AC 3
AC 4
AC 5
AC 6
2 3 4
8" (3") 8" (3") 6" (2")
8” (3") 8” (3") 6” (2”)
8" (3") 8" (3") 6" (2")
7” (2”) 7” (2”) 5” (1”)
6" (2") 6" (2") 4" (1")
MOUNTED MOVEMENT RATES NORMAL MOVE FIGS
AC 2
AC 3
AC 4
AC 5
AC 6
2 3 4
16" (6") 12" (6") 10" (4")
15” (6") 12" (6") 9” (4”)
14" (6") 12" (6") 8" (4")
12” (5”) 10” (4”) 7” (3”)
10" (4") 8" (3") 6" (3")
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 1
RALLY ROUND THE KING – 3000 BC TO 1500 AD THE CAMPAIGN MAP
THEATER OF WAR Across the three columns of the Campaign map you see the words Left, Center, and Right. This names each column and gives a reference to the part of the map that army groups may occupy.
The Campaign Map can be as simple or detailed as you like. Regardless of your decision it all starts with the Ladder. Here’s a picture of the Campaign Ladder.
When combined with the Time Line each army group will have its location during each moment of the campaign pinpointed.
DETAILING THE MAP To add character and flavor to the Campaign Map we recommend doing the following: Make some boxes on the map more valuable in the campaign by placing a +1 in the box. The Campaign is decided by the number of Victory Points (page, 5) each player accumulates during the campaign. The +1 represents an additional Victory Point that can be gained by occupying this box during the campaign. The -1 represents a useless area of the map. Instead of using Left, Center, and Right giver each column a geographical name. In the following Campaign Map we have modeled it after the Levant during the Crusades so named them the Coast, Inland and the Desert.
Let’s go over the map in detail.
TIME LINE The numbered rows along the side of the Campaign Map represent the total number of turns in the campaign and are used to track time. At its simplest form it is numbered 1 to 8. This could have been 1 to 6 or 1 to 10; the choice is yours. If desired, months or days can be substituted for the numbers. It doesn’t matter as all we’re doing is tracking time and limiting the turns that the campaign takes place.
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 2
RALLY ROUND THE KING – 3000 BC TO 1500 AD
places it face down on the table and declares in what Theater (column on the map) it is located. This can be Left, Center, or Right as he so desires. Both players alternate until all of their cards have been placed. This may result in cards in all or some of the Theaters. This ends the Opening Stages of the Campaign.
(1) If using markers these could actually be placed on the Campaign Map. If using cards it is important to remember in what column the card is in and what row as the game plays out.
TURN SEQUENCE The Campaign has a limited number of turns and each turn has a strict turn sequence. Here’s how we do it: At the start of each turn only the cards that are in a box in the current turn are used. If the card is in a box at a later turn it is not used this turn. Example – It is turn 4 of the campaign. Looking at the following picture we see red and black cards on the map. Only the cards in the turn four boxes will be used this turn. The cards in the turn five boxes do not come into play until turn 5.
Crusader Campaign Map If you desire you can pre-roll the actual battlefields for all of the boxes on the map. Just be sure that the boxes you use are in proportion to the table size you wish to play your games on. The sample map is set for square tables. Superimpose the map grid over an actual map of the area. This adds a bit more flavor to the campaign as you can say that you are fighting outside Damascus or other important area of the map.
OPENING STAGES OF THE CAMPAIGN Once you have divided your units into army groups and laid out the Campaign Map the Campaign can begin. Each player rolls 1d6 with the higher score choosing to go first or defer. All cards are placed in the Turn One row. The first player now chooses one of his cards, either an army group or decoy, and (1) places it face down on the table and declares in what Theater (column on the map) it is located. This can be Left, Center, or Right as he so desires. The second player now chooses one of his cards, either an army group or decoy, and
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 3
Starting with the boxes that are occupied by red or black cards, but not both, we hand out Victory Points (page, 5). After that has been done any box with red and black cards must be resolved. Both sides now choose to Fight (page,4) or Flight (page,4) and any resulting Victory Points (page, 5) are handed out. Once this is resolved the turn is over and we proceed to the next turn in the Campaign.
RALLY ROUND THE KING – 3000 BC TO 1500 AD
FIGHT OR FLIGHT When a campaign box is occupied by both red and black cards each player must choose to fight a battle (Fight) or leave the box to the enemy (Flight). Both players must write down their decisions and reveal them at the same time.
Move down two boxes (turns) and shift to an adjacent column.
Example – Continuing from the previous picture we see the red card in box Desert 4 has chosen Flight. The player chooses to move the card down two boxes and over one column into box Inland 6. The card is not active until the th 6 turn.
DECOYS ONLY Forces consisting only of decoys must choose Flight.
FIGHT When both sides have chosen to Fight, a battle is fought using Rally Round the King. The first player to have occupied the box is the defender. If both started in the box, as in the first turn, then players can dice at random to see who defends. Note that if after a player has exercised his Right of Refusal (RRtK, page, 30) and he has not accepted the terrain his Fight result has now become a Flight result. Note that cards are never revealed to be army groups nor decoys. When a battle results simply gather the units involved.
FLIGHT
When a player has chosen to leave the box to the enemy (Flight) their army must move down the Campaign Map. Here’s how we do it: Army groups and decoys forced to Flight have two options. Move down one box (turn) staying in the same column.
Players may choose to Flight some cards and Fight with others. When both sides choose Flight they will roll 1d6 with the higher score moving first. You can always Flight into an empty, friendly or enemy occupied box.
AFTER THE BATTLE After the battle is over each sides recovers casualties normally (RRtK, page, 43).
LOSING THE BATTLE OR GAINING A DRAW
Example – Continuing from the previous picture we see the red card in box Desert 4 has chosen Flight. The player chooses to move the card down to box Desert 5 staying in th the same column. The card will be active in the 5 turn and has reinforced the red card already in the box.
If a player has lost the battle, left the field, or if the battle was a draw (both sides remained on the field at the end of the battle) he has two options and must do one or the other. All army groups involved in the battle are dropped one to three boxes down the map staying in the same column. All army groups involved in the battle are dropped two to four boxes down the map and shifted to an adjacent column. Any army groups that fall off the map are out of the campaign.
WINNING THE BATTLE If a player has won the battle, driven the enemy from the field, he has two options and must do one or the other. © 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 4
RALLY ROUND THE KING – 3000 BC TO 1500 AD
All army groups involved in the battle are dropped one box down the map staying in the same column. All army groups involved in the battle are dropped two boxes down the map and shifted to an adjacent column.
HOW MANY VICTORY POINTS NEEDED TO WIN? Here’s how to determine how many Victory Points are needed to win: Count how many boxes there are on the Campaign Map. Add to this total all the Bonus Points on the map. Divide this new total by two, rounding down. The number of Victory Points needed to win is this final total plus one.
RECOVERY OF LOSSES After each battle there may be some units that were destroyed and removed from the campaign. Here’s how they may be recovered: For each box down the surviving army moves it is allowed to recover 33% of their destroyed units, rounded to the nearest whole number. Only units lost the previous battle may be recovered.
Example – Using the Crusader Campaign Map (page, 3) we see there are twenty four boxes. To this number we add the three Bonus Points for a total of twenty seven. Diving this by two we have thirteen. Adding one gives the number of total VP total needed to win to be fourteen. The first player to reach this has won the campaign.
Example – The Norman player lost the battle and has lost eight units. They drop down two boxes so will recover 66% of his losses or five units. The Norman player is allowed to choose which units he will recover. The Viking player won the battle and lost two units. He has chosen to drop down only one box so will recover 33% of his losses or one unit.
How big of a win? If you have more VP then you won a clear victory. If you have twice the number of VP you delivered a sound beating If you have tripled his number of VP you have crushed him.
WINNING THE CAMPAIGN To win the Campaign you must accumulate more Victory Points than your opponent. The first player to do so has won. This can happen while there are still turns left in the Campaign! What are Victory Points and how do you get them?
CUSTOMIZING YOUR CAMPAIGN After you have played the campaign we have included and gotten the hang of it, try some of the following ideas. First, you can change the gaming periods, even naval and space battles. Add more boxes to the Campaign Map. Start one side with a 20% larger point total than the other but only allow them to use 60% of their force at the start. The rest may not come into play until later turns rolled randomly.
VICTORY POINTS Victory Points are a measure of how successful you are during the Campaign. At the end of each turn Victory Points are handed out for the following results:
X
VICTORY POINTS CIRCUMSTANCE
If both sides had Flight orders. If your side had Fight orders while the other side had Flight orders. If the tabletop battle ended in a draw. If you won the tabletop battle.
VP AWARDED 0 1 1 each 2
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 5
RALLY ROUND THE KING – 3000 BC TO 1500 AD
POSSIBLE CAMPAIGNS 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20.
Hyksos vs. Middle Kingdom Egyptian Hittites vs. New Kingdom Egyptian Neo-Assyrian vs. Neo-Hittite Philistines vs. Late Hebrews Median vs. Neo-Assyrian Neo-Babylonian vs. Neo-Assyrian Spartan vs. Athenian Alexandrian Macedonian vs. Late Achaemenid Persian Alexandrian Macedonian vs. Classical Indian Late Carthaginian vs. Mid-Republican Rome Parthians vs. Mid-Republican Rome Pyrrhic Greeks vs. Mid-Republican Rome Spartacus vs. Late Republican Rome Gallic vs. Late Republican Rome Jewish Revolt vs. Principate Rome Ancient British vs. Principate Rome Early Ostrogoths vs. Dominate Rome Ostrogoths vs. Foederate Rome Huns vs. Foederate Rome Huns vs. Late Visigoths
21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39.
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 6
Maurikian Byzantine vs. Arab Expansion Vikings vs. Early Scots Vikings vs. Anglo-Saxons Umayyad Arabs vs. Mid-Franks Magyars vs. Late Franks Bulgarians vs. Komnenan Byzantines Normans vs. Anglo-Saxons Early Crusaders vs. Fatimid Egyptians Early Crusaders vs. Seljuk Turks Nikephorian Byzantines vs. Seljuk Turks Late Crusaders vs. Ayyubid Egyptians Late Crusaders vs. Mamluk Egyptians Late Crusaders vs. Syrians Late Byzantines vs. Early Ottoman Turks Ilkhanid Mongols vs. Late Russians Mongols vs. Feudal Polish Middle Plantagenet English vs. Feudal Scots 100 Years War English vs. Medieval French Wars of the Roses Lancaster vs. Wars of the Roses York
RALLY ROUND THE KING – 3000 BC TO 1500 AD
RALLY ROUND THE KING -- HISTORICAL 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50. 51. 52. 53. 54. 55. 56. 57. 58. 59.
Army Nubian Late Sumerian Old/Middle Kingdom Egyptian Hyksos New Kingdom Egyptian Hittites Middle Assyrian Sea Peoples Trojan Philistines Neo-Hittite Late Hebrew Median Neo-Assyrian Athenian Late Dynastic Egyptian Neo-Babylonian Spartan Classical Indian Early Achaemenid Persian Early Carthaginian Skythian Late Achaemenid Persian Syracusan Alexandrian Macedonian Early Successor Gallic Late Greek Late Macedonian Late Seleucid Later Carthaginian Mid-Republican Rome Numidian Parthian Pyrrhic Early German Late Jewish Late Ptolemaic Late Republican Rome Ancient British Early Scots Irish Principate Roman Spartacus Jewish Revolt Dominate Roman Early Anglo-Saxon Early Franks Early Ostrogoths Early Picts Early Vandals Sassanid Huns Late Moors Early Byzantine Foederate Roman Late Scots Irish Late Vandals Late Visigoths Mid-Franks
From 30th Century BC 28th Century BC
To 15th Century BC 18th Century BC
27th Century BC
16th Century BC
17th Century BC 16th Century BC 14th Century BC 14th Century BC 13th Century BC 13th Century BC 12th Century BC 11th Century BC 10th Century BC 9th Century BC 8th Century BC 7th Century BC 7th Century BC 7th Century BC 7th Century BC 6th Century BC
16th Century BC 11th Century BC 12th Century BC 8th Century BC 12th Century BC 12th Century BC 8th Century BC 7th Century BC 6th Century BC 6th Century BC 7th Century BC 3rd Century BC 4th Century BC 6th Century BC 3rd Century BC 5th Century AD
6th Century BC
5th Century BC
6th Century BC 6th Century BC
3rd Century BC 1st Century BC
5th Century BC
4th Century BC
5th Century BC
3rd Century BC
4th Century BC
4th Century BC
4th Century BC 4th Century BC 3rd Century BC 3rd Century BC 3rd Century BC 3rd Century BC 3rd Century BC 3rd Century BC 3rd Century BC 3rd Century BC 2nd Century BC 2nd Century BC 2nd Century BC 2nd Century BC 1st Century BC 1st Century BC 1st Century BC 1st Century BC 1st Century AD 3rd Century AD 3rd Century AD 3rd Century AD 3rd Century AD 3rd Century AD 3rd Century AD 3rd Century AD 4th Century AD 4th Century AD 5th Century AD 5th Century AD 5th Century AD 5th Century AD 5th Century AD 5th Century AD
3rd Century BC 1st Century BC 2nd Century BC 2nd Century BC 1st Century BC 2nd Century BC 2nd Century BC 1st Century AD 3rd Century AD 3rd Century BC 3rd Century AD 1st Century BC 1st Century BC 1st Century BC 1st Century AD 5th Century AD 3rd Century AD 1st Century BC 2nd Century AD 5th Century AD 6th Century AD 6th Century AD 5th Century AD 5th Century AD 5th Century AD 7th Century AD 6th Century AD 7th Century AD 6th Century AD 5th Century AD 9th Century AD 6th Century AD 8th Century AD 8th Century AD
60. 61. 62. 63. 64. 65. 66. 67. 68. 69. 70. 71. 72. 73. 74. 75. 76. 77. 78. 79. 80. 81. 82. 83. 84. 85. 86. 87. 88. 89. 90. 91. 92. 93. 94. 95. 96. 97. 98. 99. 100. 101. 102. 103. 104. 105. 106. 107. 108. 109. 110. 111. 112. 113. 114. 115. 116. 117. 118.
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 7
Army Ostrogoths Late Picts Lombards Maurikian Byzantine Anglo-Saxons Arab Expansion Thematic Byzantine Umayyad Arabs Abbasid Arab Andalusian Early Navarre Late Franks Vikings Early Medieval French Early Medieval Germans Early Scots Magyar Norse Irish Rus Early Aragon Early Polish Fatimid Egyptian Nikephorian Byzantine Normans Almohad Anglo-Danish Anglo-Norman Early Crusaders Early Highland/Hebrides Scots Early Hungarian Early Russians Feudal Aragon Feudal Castille Feudal French Feudal Polish Feudal Scots Imperial German Italo-Norman Komnenan Byzantine Seljuk Turk Syrians Ayyubid Egyptian Bulgarian Early Anglo-Irish Early Lithuanian Early Medieval Irish Early Plantagenet English Late Crusaders Late Welsh Serbian Early Teutonic Ilkhanid Mongols Late Byzantine Late Russian Late Serbian Mamluk Egyptian Middle Plantagenet English Mongols Post Latin Conquest Byantine
From 5th Century AD 6th Century AD 6th Century AD 6th Century AD 7th Century AD 7th Century AD 7th Century AD 7th Century AD 8th Century AD 8th Century AD 8th Century AD 8th Century AD 8th Century AD 9th Century AD 9th Century AD 9th Century AD 9th Century AD 9th Century AD 9th Century AD 10th Century AD 10th Century AD 10th Century AD 10th Century AD 10th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD
To 6th Century AD 9th Century AD 11th Century AD 7th Century AD 11th Century AD 7th Century AD 10th Century AD 8th Century AD 10th Century AD 11th Century AD 11th Century AD 9th Century AD 12th Century AD 11th Century AD 11th Century AD 11th Century AD 10th Century AD 12th Century AD 11th Century AD 14th Century AD 11th Century AD 12th Century AD 11th Century AD 11th Century AD 14th Century AD 11th Century AD 12th Century AD 12th Century AD
11th Century AD
13th Century AD
11th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD 11th Century AD 12th Century AD 12th Century AD 12th Century AD 12th Century AD 12th Century AD
14th Century AD 13th Century AD 12th Century AD 14th Century AD 13th Century AD 13th Century AD 13th Century AD 14th Century AD 12th Century AD 13th Century AD 14th Century AD 13th Century AD 13th Century AD 13th Century AD 14th Century AD 13th Century AD 13th Century AD
12th Century AD
13th Century AD
12th Century AD 12th Century AD 12th Century AD 13th Century AD 13th Century AD 13th Century AD 13th Century AD 13th Century AD 13th Century AD
13th Century AD 13th Century AD 13th Century AD 13th Century AD 14th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD
13th Century AD
14th Century AD
13th Century AD
13th Century AD
13th Century AD
13th Century AD
RALLY ROUND THE KING – 3000 BC TO 1500 AD 119. 120. 121. 122. 123. 124. 125. 126.
127. 128. 129. 130. 131. 132. 133. 134. 135. 136. 137. 138. 139. 140. 141. 142. 143. 144. 145.
Army Swiss Tatars 100 Years War English Condotta Italian Early Ottoman Turks Late Anglo-Irish Late Grenada Late Highlanders/Hebrides Scots Late Lithuanian Late Medieval Danish Late Medieval German Late Medieval Scots Late Ottoman Turks Late Polish Late Teutonic Knights Medieval Aragon Medieval Burgundy Medieval French Medieval Irish Mid-Hungarian Hussite Late Hungarian Medieval Welsh Ordonnance Burgundy Ordonnance French Wars of the Roses Yorkist Wars of the Roses Lancastrians
From 13th Century AD 13th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD
To 15th Century AD 15th Century AD 15th Century AD 15th Century AD 14th Century AD 15th Century AD 15th Century AD
14th Century AD
15th Century AD
14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 14th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD
15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD 15th Century AD
15th Century AD
15th Century AD
15th Century AD
15th Century AD
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 8
RALLY ROUND THE KING – 3000 BC TO 1500 AD Nubian # 3 10 2 15
Unit Type Infantry - UD Archers - UD Javelinmen
Late Sumerian # 1 3 4 2 1 0 11
Unit Type Chariots - UD Spearmen Militia Archers Slingers Javelinmen
Old/Middle Kingdom Egypt # 2 2 2 3 1 1 0 11
Unit Type Elite Infantry Infantry Conscripts - UD Archers Nubian Archers Bedouin Slingers Libyan Javelinmen
Hyksos # 2 7 2 2 1 14
Unit Type Chariots - Elite Infantry Javelinmen Archers - UD Slingers
Motivation Loot Class Foot Melee Foot Missile Foot Skirmish
Morale 2 Figs Rep 3 5 3 4 2 4
Motivation Colonize Class Mounted Missile Foot Melee Foot Melee Foot Missile Foot Skirmish Foot Skirmish
Tactics C AC SP 3 -1 2 -2 2 -2
War Rating -1 Cost 21 12 8
Recruiting Rolls 15 Recruiting Rolls 5-6 7-11 2-4, 12
Morale 3 Figs Rep 1 4 3 5 4 3 2 4 2 4 2 4
Tactics A AC SP 2 -1 3 3 2 -1 2 -2 2 -2
War Rating 0 Cost 5 24 24 10 8 8
Recruiting Rolls 13 Recruiting Rolls 5 7 6, 8 2-4 9 10-12
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Conquest Class Foot Melee Foot Melee Foot Melee Foot Missile Foot Missile Foot Skirmish Foot Skirmish
3
A
0 Cost 32 21 15 15 10 8 8
12 Recruiting Rolls 2, 12 4, 7 5-6 8-9 3 11 10
1 Total 63 120 16 199
2 Total 5 72 96 20 8 0 201
3
Motivation Conquest Class Mounted Missile Foot Melee Foot Skirmish Foot Missile Foot Skirmish
Figs 4 3 3 3 2 2 2
Rep 5 4 3 4 4 4 4
Morale 3 Figs Rep 1 5 3 4 2 4 2 4 2 4
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 9
AC 3 3 3 2 2 2 2
SP 0 0 -1 -1 -1 -2 -2
Tactics A AC SP 2 1 3 2 -2 2 -2 2 -2
War Rating 0 Cost 8 21 8 8 8
Recruiting Rolls 14 Recruiting Rolls 4-5 6-8 9, 11 3-4 2, 12
Total 64 42 30 45 10 8 0 199
4 Total 16 147 16 16 8 203
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest Class Mounted Missile Mounted Missile Foot Melee Foot Missile Foot Skirmish
New Kingdom Egyptian # 6 2 3 3 3 17
Unit Type Egyptian Chariots - Elite Canaanite Chariots - UD Infantry Archers Nubian Archers
Hittites # 7 2 5 1 2 1 18
Unit Type Hittite Chariots Anatolian Chariots - UD Hittite Spearmen Anatolian Javelinmen Anatolian Archers Anatolian Slingers
Motivation Conquest Class Mounted Missile Mounted Missile Foot Melee Foot Skirmish Foot Missile Foot Skirmish
Morale 3 Figs Rep 1 5 1 5 3 4 3 4 2 4
Morale 4 Figs Rep 1 5 1 5 3 4 2 4 2 4 2 4
Motivation Conquest
Middle Assyrian
Tactics B AC SP 3 1 2 -1 3 0 2 -1 2 -2
Tactics B AC SP 2 0 2 -1 3 0 2 -2 2 -1 2 -2
Morale 3
War Rating 0 Cost 9 6 21 15 8
War Rating 1 Cost 7 6 21 8 10 8
Tactics B
Recruiting Rolls 16 Recruiting Rolls 6, 8 2, 4-5 3, 7 9-11 12
Recruiting Rolls 18 Recruiting Rolls 4-6 2-3, 12 7, 9 8 11 10
5 Total 54 12 63 45 24 198
6 Total 49 12 105 8 20 8 202
War Rating 1
Recruiting Rolls 16
7
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
3 5 1 3 1 2 1 1 17
Heavy Chariots - Shock Terror Dual Light Chariots Cavalry - Dual Asharittu - Dual Hupshu - UD Dual Tribal Archers - UD Tribal Slingers Tribal Javelinmen
Mounted Melee Mounted Missile Mounted Melee Foot Melee Foot Melee Foot Missile Foot Skirmish Foot Skirmish
1 1 2 3 3 2 2 2
5 5 4 4 4 3 3 3
3 2 3 3 3 2 2 2
4 0 2 1 0 -2 -2 -2
12 7 18 24 21 6 6 6
3-4 6, 8 2, 12 7 5 9 10 11
36 35 18 72 21 12 6 6 206
Sea Peoples # 2 2 6 3 13
Unit Type Chariots Elite Swordsmen - UD Elite Swordsmen - UD Javelinmen
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 12
8
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Missile Foot Melee Foot Melee Foot Skirmish
1 3 3 2
5 5 4 4
2 4 3 2
0 0 -1 -2
7 27 18 8
2-3, 12 4-5 6-9 10-11
14 54 108 24 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 10
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Colonize
Trojan #
Unit Type
5 3 3 1 1 1 14
Chariots - Shock Terror CW Spearmen - UD Light Spearmen - UD Javelinmen Archers - UD Slingers
#
Unit Type
4 1 6 1 1 1 14
Chariots Elite Spearmen Spearmen - UD Javelinmen Archers Slingers
Tactics A
War Rating 0
Recruiting Rolls 14
9
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Melee Foot Skirmish Foot Missile Foot Skirmish
1 3 3 2 2 2
5 4 4 4 4 4
2 4 3 2 2 2
4 -1 -1 -2 -2 -2
11 21 18 8 8 8
5-7 8-9 3-4, 10 11 2 12
55 63 54 8 8 8 196
Motivation Loot
Philistines
Morale 3
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 14
10
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Missile Foot Melee Foot Melee Foot Skirmish Foot Missile Foot Skirmish
1 4 3 2 2 2
5 5 4 4 4 4
2 4 3 2 2 2
0 0 -1 -2 -1 -2
7 36 18 8 10 8
5, 9 2, 12 6-8 4 3, 11 10
28 36 108 8 10 8 198
Motivation Conquest
Neo-Hittites
Morale 3
Tactics B
War Rating 1
Recruiting Rolls 15
11
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 4 1 2 3 1 2 15
Heavy Chariots - Shock Terror Dual Light Chariot Guard Spearmen Spearmen Aramaean Spearmen - UD Archers - UD Slingers
Mounted Melee Mounted Missile Foot Melee Foot Melee Foot Melee Foot Missile Foot Skirmish
1 1 4 3 3 2 2
5 5 5 4 4 4 4
3 2 3 3 3 2 2
4 0 0 0 -1 -2 -2
12 7 32 21 18 8 8
3-4 5-6 2 10-11 7, 9 12 8
24 28 32 42 54 8 16 204
Late Hebrews # 4 1 4 2 2 1 14
Unit Type Chariots Gibborim - CW Spearmen - UD Mercenaries - UD Archers Slingers
Motivation Loot
Morale 2
Tactics A
War Rating 0
Recruiting Rolls 12
12
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Missile Foot Melee Foot Melee Foot Melee Foot Missile Foot Skirmish
1 3 3 3 2 2
5 5 4 4 4 4
2 4 3 3 2 2
0 1 -1 0 -1 -2
7 30 18 21 10 8
4-5 2, 9 6-7, 11 8, 12 10 3
28 30 72 42 20 8 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 11
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Median # 2 2 6 10
Unit Type Cavalry - UD Light Horse Spearmen - UD Dual
4 1 1 3 1 1 11
Unit Type
4 1 1 2 2 0 10
Hoplites Elite Hoplites Cavalry Peltasts Javelinmen Slingers
3 1 2 2 2 1 0 11
13
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee
3 2 3
5 4 4
4 2 3
0 -1 0
27 10 21
3, 5-6 8-9, 11 2, 4, 7, 10, 12
54 20 126 200
War Rating 1
Recruiting Rolls 9
14
Motivation Conquest
Morale 4
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
1 3 4 3 2 2
5 5 4 4 3 3
4 4 3 3 2 2
4 2 1 1 -2 -2
13 33 32 24 6 6
5-6 4, 10 8-9 3, 7 11 2, 12
52 33 32 72 6 6 201
Motivation Colonize
Morale 4
Tactics A
War Rating 0
Recruiting Rolls 10
15
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Mounted Melee Foot Skirmish Foot Skirmish Foot Skirmish
4 4 3 2 2 2
4 5 4 4 3 4
3 3 4 2 2 2
0 0 1 -2 -2 -2
28 32 27 8 6 8
6-8 2, 12 5 4 3, 9 10-11
112 32 27 16 12 0 199
Late Dynastic Egyptian #
Recruiting Rolls 10
Rep
Chariots- Shock Terror Dual Cavalry - Dual Heavy Spearmen- Dual Medium Spearmen - Dual Tribal Archers Tribal Slingers
#
War Rating 0
Figs
Unit Type
Athenian
Tactics A
Class
Neo-Assyrian #
Morale 3
Unit Type Chariots - Shock Dual Terror Cavalry Mercenary Hoplites Spearmen Archers Nubian Archers Javelinmen
Motivation Conquest
Morale 2
Tactics A
War Rating 0
Recruiting Rolls 9
16
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Missile Foot Skirmish Foot Skirmish
1 2 4 4 3 2 2
5 4 4 4 4 5 4
3 2 4 3 2 2 2
4 -1 0 0 -1 -2 -2
12 10 32 28 15 10 8
4-5 4 6, 8 7, 9 3 11 2, 12
36 10 64 56 30 10 0 206
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 12
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Neo-Babylonian # 4 1 1 1 1 3 11
Unit Type Chariots- Shock Terror Dual Cavalry Mercenary Horse Guard Mercenary Hoplites Archers
2 3 1 1 0 0 7
War Rating 0
Recruiting Rolls 11
17
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Missile
1 3 2 4 4 3
5 4 4 5 4 4
3 2 2 4 4 3
4 1 -1 0 0 -1
12 21 10 36 32 18
5, 9 2, 4 7 11-12 4 3, 6, 8
48 21 10 36 32 54 201
War Rating 1
Recruiting Rolls 8
18
Motivation Conquest
Unit Type Citizen Hoplites - Elite Fanatic Perioikoi Hoplites Cavalry Peltasts Slingers Helots - UD
Tactics B
Class
Spartan #
Morale 3
Morale 4
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Mounted Melee Foot Skirmish Foot Skirmish Foot Melee
4 4 3 2 2 3
5 4 4 4 4 3
3 3 4 2 2 2
2 0 1 -2 -2 -1
40 28 27 8 8 12
3, 7 3, 6, 8 5 4, 10 9 2, 12
80 84 27 8 0 0 199
Classical Indian
Motivation Colonize
Morale 3
Tactics C
War Rating 0
Recruiting Rolls 15
19
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
4 1 1 5 3 1 0 15
Elephants - UD Terror Heavy Chariots - Shock Dual Terror Cavalry - UD Archers - UD Javelinmen – UD Dual Infantry - UD Light Chariots
Foot Melee Mounted Melee Mounted Melee Foot Missile Foot Melee Foot Melee Mounted Missile
1 1 3 3 3 3 1
4 5 4 4 4 3 5
4 3 2 2 3 2 2
0 4 0 -2
8 12 18 12 21 12 7
4-5 10 9 3, 6, 8 7 2, 12 3
32 12 18 60 63 12 0 197
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 13
-1 0
RALLY ROUND THE KING – 3000 BC TO 1500 AD Early Achaemenid Persian # 2 1 1 2 1 2 0 9
Unit Type Persian & Median Cavalry - UD Saka Cavalry - UD Immortals - Dual Persian & Median Foot - UD Dual Bactrian & Saka Foot - UD Dual Boiotian Hoplites - UD Chariots - UD
Early Carthaginian # 2 2 1 3 1 1 1 11
Unit Type Chariots - Shock, Dual Terror Numidian Cavalry Sacred Band - Elite African Spearmen - UD Spanish Scutarii - UD Ligurian Infantry - UD Numidian Javelinmen
Skythian # 2 2 3 3 2 0 12
Unit Type Armored Cavalry - UD Shock Cavalry - UD Dual Unarmored Cavalry Archers - UD Spearmen - UD Slingers
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 10
20
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Missile Foot Melee Foot Melee Foot Melee Foot Melee Mounted Missile
3 2 3 3 3 4 1
5 4 5 4 3 4 5
4 2 4 3 2 4 2
0 -1 1 0 0 -1 -1
27 10 30 21 15 28 6
7 9 2, 12 5-6, 8 3, 11 4 10
54 10 30 42 15 56 0 207
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 13
21
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Melee Foot Skirmish
1 2 4 4 3 3 2
5 4 5 4 4 4 4
3 2 4 3 3 3 2
4 -1 1 -1 -1 -1 -2
12 10 40 24 18 18 8
4-5 9 7, 10 6 8 2-3, 11-12
24 20 40 72 18 18 8 200
War Rating 0
Recruiting Rolls 11
22
Motivation Loot
Morale 2
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Missile Foot Melee Foot Skirmish
4 3 2 2 3 2
5 4 4 3 3 3
5 2 2 2 3 2
1 1 -1 -2 -1 -2
44 21 10 6 15 6
3-4, 11 5, 9 6-7 8 4 2, 12
88 42 30 18 30 0 208
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 14
RALLY ROUND THE KING – 3000 BC TO 1500 AD Late Achaemenid Persian # 2 1 2 2 1 1 1 0 0 0 10
Unit Type Bactrian and Saka Cavalry UD Dual Persian and Median Cavalry UD CW Light Horse Mercenary Hoplites Crescent Shield Spearmen UD Archers Slingers Guard Infantry - Elite Scythed Chariots - UD Shock Terror Elephants - UD Terror
Syracusan # 1 2 2 1 1 2 1 10
Unit Type Greek Cavalry - UD CW Hoplites - UD Mercenary Hoplites Mercenary Thurophoroi Spanish Scutarii - UD Slingers Javelinmen
Motivation Conquest
Morale 3
Tactics B
War Rating -1
Recruiting Rolls 11
23
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee
3
5
4
1
30
4
60
Mounted Melee Mounted Skirmish Foot Melee
3 2 4
4 4 4
4 2 3
1 -1 0
27 10 28
5 10 7
27 20 56
Foot Melee Foot Skirmish Foot Skirmish Foot Melee
3 2 2 4
4 4 4 5
3 2 2 3
-1 -2 -2 1
18 8 8 36
8 6 9 2, 12
18 8 8 0
Mounted Melee Foot Melee
1 1
4 4
2 3
2 0
8 7
3 11
0 0 197
Motivation Colonize
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 9
24
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
3 4 4 3 3 2 2
5 4 4 4 4 4 4
4 3 3 3 3 2 2
1 -1 0 0 -1 -2 -2
30 24 28 21 18 8 8
5 6, 9 7 8, 12 3-4 10 2-3
30 48 56 21 18 16 8 197
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 15
RALLY ROUND THE KING – 3000 BC TO 1500 AD Alexandrian Macedonian # 1 0 1 1 3 1 1 0 0 0 8
0 1 1 3 2 1 0 1 0 9
5 1 1 1 8
Tactics
War Rating
Recruiting Rolls
Conquest
4
A
2
9
25
Companion Cavalry - Shock Elite Thessalian Cavalry Thracian Horse Hypaspists Phalanx - Pikes Mercenary Hoplites Javelinmen Rhodian Slingers Cretan Archers Elite Archers
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish Foot Skirmish Foot Skirmish
3 3 2 4 4 3 2 2 2 2
6 5 4 5 4 4 5 4 5 4
4 4 2 3 3 3 2 2 2 2
3 1 -1 0 1 0 -2 -2 -1 -2
39 30 10 32 32 21 10 8 12 8
5 8 4, 10 7, 9 6 2 12 3 11
39 0 10 32 96 21 10 0 0 0 208
Motivation Conquest
Unit Type Xystophoroi - Shock Thracian Heavy Cavalry - UD Thracian Light Horse Phalangites - Pikes Hoplites - UD Thracian Foot - UD Archers - UD Slingers Elephants - UD Terror
Gallic #
Morale
Unit Type
Early Successor #
Motivation
Unit Type Warriors - UD Frenzy Heavy Cavalry - UD Cavalry - UD Javelinmen
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 9
26
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Missile Foot Skirmish Foot Melee
3 3 2 4 4 3 2 2 1
5 5 4 4 4 4 4 4 4
4 4 2 3 3 3 2 2 3
2 0 -1 1 -1 -1 -2 -2 0
33 27 10 32 24 18 8 8 7
6 4 5 7-8 10 9 3 11 2, 12
0 27 10 96 48 18 0 8 0 207
Motivation Loot
Morale 2
Tactics A
War Rating -1
Recruiting Rolls 8
27
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Mounted Melee Mounted Melee Foot Skirmish
4 3 3 2
4 5 5 4
3 4 3 2
0 0 0 -2
28 27 24 8
5-9 10, 12 3-4 2, 11
140 27 24 8 199
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 16
RALLY ROUND THE KING – 3000 BC TO 1500 AD Late Greek # 1 1 3 1 1 2 9
Unit Type Heavy Cavalry - Shock Light Cavalry Pikemen - Pikes Thorakitai Thureophoroi Slingers
Late Macedonian # 1 0 1 2 1 1 1 1 8
Unit Type Macedonian Cavalry Illyrian Cavalry Agema Pikemen - Elite Pike Chalkaspides Pikemen - Pike Thureophoroi Illyrian Foot - UD Javelinmen Cretan Archers Elite
Late Seleucid # 1 1 1 1 2 1 1 1 9
Unit Type Cataphracts - Shock Horse Archers Elephants - UD Terror Argyrasopides - Pike Phalanx - Pike Thureophoroi Archers Slingers
Motivation Colonize
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 8
28
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Skirmish
3 2 4 3 3 2
5 4 4 4 4 4
4 2 3 4 3 2
2 -1 1 0 0 -2
33 10 32 24 21 8
4 10 7-8, 12 6, 11 2-3, 5 9
33 10 96 24 21 16 200
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 8
29
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
3 2 4 4 3 3 2 2
5 4 5 5 4 4 4 5
4 2 3 3 3 3 2 2
1 -1 2 1 0 -1 -2 -1
30 10 40 36 21 18 8 12
9 5 7 6, 8 2-3 11-12 4 10
30 0 40 72 21 18 8 12 201
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 8
30
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Melee Foot Missile Foot Skirmish
4 2 1 4 4 3 2 2
5 4 4 5 4 4 3 3
5 2 3 3 3 3 2 2
2 -1 0 1 1 0 -1 -2
48 10 7 36 32 21 8 6
7 9 3, 11 5 6, 8 4 10 2, 12
48 10 7 36 64 21 8 6 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 17
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Late Carthaginian # 1 1 2 1 2 2 0 1 1 11
Unit Type Gallic Cavalry - UD Spanish Cavalry - UD Numidian Cavalry Elephants - UD Terror African Spearman Gallic Warriors - UD Frenzy Spanish Scutarii - UD Numidian Javelinmen Balearic Slingers
Mid-Republican Roman # 1 1 1 2 2 1 8
Numidian # 0 5 3 4 2 14
Unit Type Gallic Guard - UD Cavalry Javelinmen Legionaries Elephants - UD Terror
Parthians # 3 10 13
Unit Type Cataphracts - UD Shock Horse Archers
Tactics A
War Rating 2
Recruiting Rolls 10
31
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
3 3 2 1 4 4 3 2 2
5 5 4 4 4 4 4 4 5
3 3 2 3 3 3 3 2 2
0 0 -1 0 0 0 -1 -2 -2
24 24 10 7 28 28 18 8 10
4 2 6 5 7, 9 3, 8 11 12 10
24 24 20 7 56 56 0 8 10 205
War Rating 1
Recruiting Rolls 6
32
Motivation Conquest
Unit Type Hastati - CW Principes - CW Triarii - Elite Velites Cavalry -UD Allied Foot
Morale 3
Morale 4
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Foot Melee Foot Skirmish Mounted Melee Foot Melee
4 4 4 2 3 3
5 5 5 4 4 4
4 4 4 2 4 3
1 1 1 -2 0 0
40 40 40 8 24 21
5-6, 12 2, 8-9 3, 7 4 3 10
40 40 40 16 48 21 205
Motivation Loot
Morale 2
Tactics B
War Rating 0
Recruiting Rolls 13
33
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Skirmish Foot Melee Foot Melee
3 2 2 4 1
5 4 4 4 4
3 2 2 3 3
0 -1 -2 0 0
24 10 8 28 7
4 5, 7-8 9-10 3, 6, 11 2, 12
0 50 24 112 14 200
War Rating 1
Recruiting Rolls 12
34
Motivation Conquest
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish
3 2
5 4
5 2
1 -1
33 10
2, 5-6, 12 3-4, 7-11
99 100 199
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 18
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Pyrrhic Greek # 0 1 1 1 3 2 0 1 9
Unit Type Xystophoroi - Shock Heavy Cavalry Tarantine Light Horse Elephants - UD Terror Phalanx - Pikes Tarantine Phalanx - Pikes Samnite Javelinmen - CW Slingers
Tactics A
War Rating 2
Recruiting Rolls 8
35
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Melee Foot Skirmish
3 3 2 1 4 4 3 2
5 4 4 4 4 3 4 4
4 4 2 3 3 3 3 2
2 1 -1 0 1 1 1 -2
33 27 10 7 32 28 24 8
5 4 10 3, 11 6, 8 7 9 2, 12
0 27 10 7 96 56 0 8 204
Motivation Loot
Early German
Morale 2
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 9
36
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 6 4 1 12
Cavalry - UD Warriors - UD Javelinmen Archers
Mounted Melee Foot Melee Foot Skirmish Foot Skirmish
3 4 2 2
5 4 4 4
3 3 2 2
-1 0 -2 -2
21 24 8 8
3-4 5-8 9-11 2, 12
21 144 32 8 205
Motivation Religious
Late Jewish # 1 1 6 1 1 2 12
Unit Type Army Cavalry - Shock Phalanx Cavalry Phalanx Foot Javelinmen Archers Slingers
Morale 4
Tactics A
War Rating 0
Recruiting Rolls 13
37
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish Foot Skirmish Foot Skirmish
3 2 3 2 2 2
5 4 4 4 4 4
4 2 3 2 2 2
2 -1 0 -2 -2 -2
33 10 21 8 8 8
3 5 6-8 9 4, 10-11 2, 12
33 10 126 8 8 16 201
Late Ptolemaic
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 7
38
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1 3 1 2 2 10
Xystophoroi - Shock Light Cavalry Macedonian Phalangites - Pikes Legionaries Elephants - UD Terror Slingers
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Skirmish
3 2 4 4 1 2
4 4 4 4 4 4
4 2 3 4 3 2
2 -1 1 0 0 -2
30 10 32 32 7 8
4-5 11 6-8 9-10 12 2-3
30 10 96 32 14 16 198
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 19
RALLY ROUND THE KING – 3000 BC TO 1500 AD Late Republican Roman # 3 1 2 1 1 0 8
5 2 6 3 16
Legionaries - Elite CW Heavy Cavalry - UD Light Cavalry Illyrian Foot - UD Slingers Spanish Scutarii
Unit Type Chariots - UD CW Cavalry Warriors - UD Frenzy Slingers
Early Scots Irish # 7 7 3 17
Unit Type Chariots - UD CW Warriors - UD Javelinmen
Principate Roman # 3 1 1 0 1 1 0 7
Morale
Tactics
War Rating
Recruiting Rolls
Conquest
4
A
1
7
Unit Type
Ancient British #
Motivation
Unit Type Legionaries - Elite Lanciarii - CW Auxiliary Foot - CW Auxiliary Cavalry Equites Slingers Archers
39
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish Foot Melee
4 3 2 3 2 3
5 5 4 4 4 4
4 4 2 3 2 3
2 0 -1 -1 -2 0
44 27 10 18 8 21
6-8 4-5 9-10 3 11 2, 12
132 27 20 18 8 0 205
Motivation Loot
Morale 2
Tactics B
War Rating -1
Recruiting Rolls 15
40
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish
1 2 3 2
4 4 4 4
2 2 3 2
1 -1 0 -2
7 10 21 8
5-6 9-10 3-4, 7-8 2, 11-12
35 20 126 24 205
Motivation Loot
Morale 2
Tactics B
War Rating -1
Recruiting Rolls 17
41
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Skirmish
1 3 2
4 4 4
2 3 2
1 -1 -2
7 18 8
5-7 4, 8-10 2-3, 11-12
49 126 24 199
War Rating 1
Recruiting Rolls 7
42
Motivation Conquest
Morale 4
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Foot Melee Mounted Melee Mounted Skirmish Foot Skirmish Foot Missile
4 3 3 3 2 2 3
5 5 4 4 4 4 4
4 4 4 4 2 2 2
1 1 1 1 -1 -2 -1
40 30 27 27 10 8 15
5-7 9 4, 8 10 3, 3 2 12
120 30 27 0 10 8 0 195
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 20
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Loot
Spartacus # 0 1 2 2 4 1 1 11
Unit Type Cavalry - UD Gladiators - UD Equipped Slaves - UD Slaves- UD Mob - UD Javelinmen Slingers
5 2 0 1 3 11
Dominate Roman #
Unit Type
3 2 0 1 1 0 1 8
Legionaries - CW Auxiliaries - CW Cataphracts - Shock Equites Light Equites Hun Mercenaries - Dual Slingers
Early Anglo-Saxon # 2 7 2 1 12
Unit Type Nobles - UD Warriors - UD Archers Javelinmen
War Rating 0
Recruiting Rolls 11
43
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
3 4 4 4 3 2 2
4 5 4 4 3 3 3
3 4 4 3 2 2 2
0 -1 -1 -1 -1 -2 -2
21 32 28 24 12 6 6
5 9 8 4, 10 6-7 2-3 11-12
0 32 56 48 48 6 6 196
Unit Type Zealot Warriors - UD Fanatic Zealot Archers - Fanatic Archers Slingers Mob - UD Fanatic
Tactics A
Class
Motivation Religious
Jewish Revolt #
Morale 2
Morale 4
Tactics A
War Rating -1
Recruiting Rolls 14
44
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Skirmish Foot Skirmish Foot Skirmish Foot Melee
3 2 2 2 3
5 5 4 4 3
3 2 2 2 2
0 -1 -2 -2 0
24 12 8 8 15
5-7 9-10 8 12 2-4, 11
120 24 0 8 45 197
45
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Conquest
3
A
0
7
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Mounted Melee Mounted Melee Mounted Skirmish Mounted Melee Foot Skirmish
4 3 3 3 2 2 2
4 5 5 4 4 5 3
4 3 5 4 2 2 2
1 1 2 1 -1 2 -2
36 27 36 27 10 18 6
6-8 4-5 3 9 2, 10 11 12
108 54 0 27 10 0 6 205
Motivation Loot
Morale 2
Tactics A
War Rating 0
Recruiting Rolls 11
46
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Foot Skirmish Foot Skirmish
4 3 2 2
5 4 3 3
3 3 2 2
-1 -1 -2 -2
28 18 6 6
2-4 5-9 11-12 10
56 126 12 6 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 21
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Loot
Early Franks #
Unit Type
1 8 4 0 13
Cavalry - UD Warriors - UD Archers Javelinmen
1 4 8 0 13
3 2 6 1 3 1 16
1 1 8 2 0 12
Recruiting Rolls 12
47
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Skirmish Foot Skirmish
3 3 2 2
5 4 4 4
3 3 2 2
0 -1 -2 -2
24 18 8 8
2-4 6-9 4-5 11-12
24 144 32 0 200
Tactics C
War Rating 0
Recruiting Rolls 12
48
Unit Type Heavy Cavalry - UD Shock Cavalry - UD Shock Archers Javelinmen
Unit Type Chariots - UD CW Cavalry Spearmen - UD Frenzy Warriors - UD Frenzy Archers Javelinmen
Early Vandals #
War Rating 0
Figs
Early Picts #
Tactics A
Class
Early Ostrogoths #
Morale 3
Unit Type Vandal Cavalry - UD Shock Alan Cavalry Warriors - UD Archers Hun Cavalry – Dual
Motivation Loot
Morale 3
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Skirmish Foot Skirmish
3 3 2 2
5 5 4 4
4 3 2 2
1 1 -2 -2
30 27 8 8
2-4 5-6 7-9 10-12
30 108 64 0 202
Motivation Loot
Morale 2
War Rating 0
Recruiting Rolls 13
49
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Skirmish Foot Skirmish
1 2 3 3 2 2
4 4 4 5 4 4
2 2 2 3 2 2
1 -1 0 0 -2 -2
7 10 18 24 8 8
8-9 10 2, 6-7 3-5 11 12
21 20 108 24 24 8 205
War Rating 0
Recruiting Rolls 11
50
Motivation Loot
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish Mounted Melee
3 2 3 2 3
5 4 4 4 5
3 2 3 2 2
1 -1 -1 -2 2
27 10 18 8 27
5, 9 12 6-8 2-4, 11 10
27 10 144 16 0 197
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 22
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Sassanid # 1 3 1 2 1 1 3 12
Unit Type Cataphracts - UD Shock Heavy Cavalry - UD Dual Horse Archers Elephants - UD Terror Archers Slingers Conscript Spearmen - UD
Huns #
Unit Type
1 6 0 7
Nobles - Dual Cavalry - Dual Allied Cavalry - Dual
Late Moors # 8 7 1 1 4 21
Unit Type Cavalry Javelinmen Archers - UD Slingers Tribesmen - UD
Early Byzantines # 2 1 1 1 3 8
Unit Type Bucellarii - Shock Dual Roman Cavalry - Dual Moorish Cavalry Hun Cavalry - Dual Legionaries - Dual
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 10
51
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish Foot Skirmish Foot Melee
3 3 2 1 2 2 3
5 5 4 4 4 4 3
5 4 2 2 2 2 3
1 1 -1 0 -2 -2 -1
33 30 10 6 8 8 15
5 6-7 9 10 12 11 2-4, 8
33 90 10 12 8 8 45 206
Motivation Conquest
Morale 4
Tactics B
War Rating 1
Recruiting Rolls 8
52
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee
3 3 3
5 5 4
4 2 3
2 2 2
33 27 27
2-3, 11-12 5-10 4
33 162 0 195
Motivation Conquest
Morale 3
War Rating 0
Recruiting Rolls 20
53
Recruiting Rolls
Total
Tactics C
Class
Figs
Rep
AC
SP
Cost
Mounted Skirmish Foot Skirmish Foot Missile Foot Skirmish Foot Melee
2 2 2 2 3
4 4 4 4 3
2 2 2 2 2
-1 -2 -2 -2 -1
10 8 8 8 12
Motivation Conquest
Morale 2
Tactics B
80 56 8 8 48 200
War Rating 1
Recruiting Rolls 8
54
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Mounted Melee Foot Melee
3 3 2 2 3
5 4 4 4 4
4 4 2 2 3
3 2 -1 2 1
36 30 10 16 24
4-5 9-10 2-3, 12 8 6-7, 11
72 30 10 16 72 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 23
RALLY ROUND THE KING – 3000 BC TO 1500 AD Foederate Roman # 1 1 0 2 2 2 0 8
Unit Type Equites - Dual Light Equites Hun Mercenaries - UD Dual Infantry - UD Legionaries - CW Auxiliaries - CW Slingers
Late Scots Irish # 8 2 0 2 12
Unit Type Warriors - UD Frenzy Javelinmen Diberga - UD Frenzy Slingers
Late Vandals # 6 2 0 0 8
# 1 1 1 5 2 0 10
Unit Type
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 8
55
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Mounted Melee Foot Melee Foot Melee Foot Melee Foot Skirmish
3 2 2 4 4 3 2
5 4 4 4 4 4 3
4 2 2 3 3 3 2
2 -1 1 -1 1 1 -2
33 10 14 24 32 24 6
5, 11 4 10 6, 8 7 9, 12 2-3
33 10 0 48 64 48 0 203
Motivation Conquest
Morale 3
Tactics A
War Rating -1
Recruiting Rolls 11
56
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Skirmish Foot Melee Foot Skirmish
3 2 3 2
4 4 5 4
3 2 2 2
0 -2 0 -2
21 8 21 8
5-9 3, 11 4, 10 2, 12
168 16 0 16 200
Motivation Loot
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 8
57
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Vandal Cavalry - UD Shock Moorish Cavalry - UD Dual Moorish Slingers Moorish Tribesmen - UD
Mounted Melee Mounted Melee Foot Skirmish Foot Melee
3 2 2 3
5 4 4 3
4 2 2 2
1 1 -2 -1
30 14 8 12
3-8 11-12 10 2, 9
180 28 0 0 208
Late Visigoths
Motivation Loot
Morale 3
War Rating 0
Recruiting Rolls 10
58
Unit Type Bucellarii - UD Shock Gardingi - UD Basque Cavalry Spearmen - UD Archers Slingers
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish Foot Skirmish
3 3 2 4 2 2
5 5 4 4 4 4
4 3 2 3 2 2
1 0 -1 -1 -2 -2
30 24 10 24 8 8
6 8 5 7, 9, 10 2-4 11-12
30 24 10 120 16 0 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 24
RALLY ROUND THE KING – 3000 BC TO 1500 AD Mid-Franks # 1 2 3 3 0 1 10
Unit Type Heavy Cavalry - UD Medium Cavalry - UD Warriors - UD Gallic Spearmen - UD Archers - UD Javelinmen
Ostrogoths # 3 1 3 2 1 10
Unit Type Cavalry - UD Shock Hun Cavalry - UD Dual Spearmen - UD Archers Conscripts - UD
Late Picts # 0 1 2 7 1 1 12
Unit Type Cavalry - UD Light Cavalry Spearmen - UD Frenzy Light Spearmen - UD Frenzy Archers Javelinmen
Lombards # 2 2 2 5 11
Unit Type Heavy Cavalry - UD Shock Light Cavalry - UD Shock Archers - UD Militia - UD
Motivation Colonize
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 10
59
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Melee Foot Melee Foot Missile Foot Skirmish
3 3 4 3 2 2
5 5 4 4 4 4
4 3 3 3 2 2
0 0 -1 -1 -2 -2
27 24 24 18 8 8
4-5 9 6, 8 7, 10 2-3 11-12
27 48 72 54 0 8 209
War Rating 0
Recruiting Rolls 11
60
Motivation Loot
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Melee Foot Skirmish Foot Melee
3 2 4 2 3
5 4 4 4 3
4 2 3 2 2
1 1 -1 -2 -1
30 14 24 8 12
3-5 8 2, 7 6, 9 10-12
90 14 72 16 12 204
Motivation Loot
Morale 2
Tactics A
War Rating 0
Recruiting Rolls 12
61
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Skirmish Foot Skirmish
3 2 3 3 2 2
4 4 4 4 4 4
3 2 3 2 2 2
0 -1 0 0 -2 -2
21 10 21 18 8 8
2 3 7, 9, 11-12 5-6, 8 4 10
0 10 42 126 8 8 196
Motivation Loot
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 9
62
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Missile Foot Melee
3 3 3 3
5 4 4 3
4 2 2 3
1 1 -2 -1
30 21 12 15
4-6 8-10 3, 11 2, 7, 12
60 42 24 75 201
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 25
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Maurikian Byzantine #
Unit Type
1 1 1 3 1 7
Heavy Cavalry - Shock Dual Elite Medium Cavalry - Dual Koursores - Dual Skoutatoi - Dual Archers
Anglo-Saxons # 2 2 2 1 1 1 9
Hirdsmen - UD Frenzy Quality Fyrd - UD Frenzy Weak Fyrd - UD Frenzy Slingers Javelinmen Archers
Tactics A
War Rating 0
Recruiting Rolls 6
63
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Missile
3 3 3 4 2
5 4 5 4 4
4 4 4 3 2
4 2 2 1 -1
39 30 33 32 10
4, 6 8, 10 3, 11 5, 7, 9 2, 12
39 30 33 96 10 208
Motivation Loot
Unit Type
Morale 3
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 8
64
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish Foot Missile
4 4 4 2 2 2
5 4 3 4 4 4
4 3 3 2 2 2
0 0 0 -2 -2 -1
36 28 24 8 8 10
4-5 6-7, 9 8, 10, 12 3 11 2
72 56 48 8 8 10 202
Tactics A
War Rating 0
Recruiting Rolls 9
65
Motivation Religious
Arab Expansion
Morale 3
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 1 1 3 2 1 10
Jund Cavalry - UD Shock Frenzy Persian Cavalry - Dual Bedouin Cavalry - UD Shock Frenzy Warriors - UD Frenzy Archers Slingers
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Skirmish Foot Skirmish
3 3 2 3 2 2
4 5 4 5 5 5
3 4 2 3 2 2
2 2 2 0 -2 -2
27 33 16 24 10 10
5 9 2-3 6-8 10-12 4
54 33 16 72 20 10 205
War Rating 0
Recruiting Rolls 8
66
Thematic Byzantine # 2 1 1 3 1 1 9
Unit Type Thematic Cavalry - Shock Dual Koursores - Dual Mercenaries Skoutatoi - Dual Archers Slingers
Motivation Conquest
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Missile Foot Skirmish
3 3 2 4 2 2
4 4 4 3 4 3
4 3 2 3 2 2
3 2 -1 1 -1 -2
33 27 10 28 10 6
5-6 9, 11 2-4 7-8 10 12
66 27 10 84 10 6 203
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 26
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Umayyad Arabs
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 8
67
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 1 0 4 1 8
Jund Cavalry - Shock Bedouin Cavalry - UD Shock Frenzy Khurasanian Horse Spearmen- Dual Frenzy Archers
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Missile
3 2 2 3 2
5 4 4 4 4
4 2 2 3 2
2 2 -1 2 -1
33 16 10 27 10
4, 6, 10 2-3 5, 11 7-9 12
66 16 0 108 10 200
War Rating 0
Recruiting Rolls 7
68
Motivation Conquest
Abbasid Arabs
Morale 3
Tactics A
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 1 4 1 0 0 8
Turkish Ghilman - Dual Frenzy Bedouin Cavalry - UD Shock Frenzy Slave Infantry - Dual Frenzy Archers - UD Dailami - Frenzy Militia - UD
Mounted Melee Mounted Melee Foot Melee Foot Missile Foot Melee Foot Melee
3 2 3 2 3 3
5 4 4 4 5 3
4 2 3 2 3 2
3 2 2 -2 1 -1
36 16 27 8 27 12
2, 5-6 10, 12 7-9 3 4 11
72 16 108 8 0 0 204
Andalusian # 1 3 1 0 3 2 1 11
Unit Type Jund Cavalry - Shock Andalusian Cavalry Black Guard Silent Ones Spearmen Archers Slingers
Early Navarre # 4 3 2 5 0 14
Unit Type Nobles - UD Shock Basques Archers Javelinmen Spearmen - UD
Motivation Colonize
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 9
69
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
3 2 4 4 4 2 2
5 4 5 5 4 4 3
4 2 3 3 3 2 2
2 -1 0 0 0 -2 -2
33 10 32 32 28 8 6
4-5 2-3, 6 12 11 7-8 9 10
33 30 32 0 84 16 6 201
War Rating 0
Recruiting Rolls 13
70
Motivation Religious
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Skirmish Foot Skirmish Foot Melee
3 2 2 2 4
5 4 4 4 4
4 2 2 2 3
1 -1 -2 -2 -1
30 10 8 8 24
9-10 3, 6 8 2, 7, 11-12 4-5
120 30 16 40 0 206
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 27
RALLY ROUND THE KING – 3000 BC TO 1500 AD Late Franks
Motivation Conquest
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 8
71
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1 2 1 3 1 9
Imperial Cavalry - Shock West Frankish Cavalry - UD Shock East Frankish Cavalry - UD Gascon Cavalry Spearmen - UD Archers
Mounted Melee Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish
3 3 3 2 4 2
5 5 5 4 4 4
4 4 3 2 3 2
2 1 0 -1 -1 -2
33 30 24 10 24 8
7, 12 5 6, 11 9 4, 8, 10 2-3
33 30 48 10 72 8 201
Vikings # 2 3 1 1 1 8
Unit Type Huscarls - UD Fanatic Frenzy Freemen - UD Frenzy Irish - UD Frenzy Archers Thralls - UD
Early Medieval French
Motivation Loot
Morale 4
Tactics A
War Rating 0
Recruiting Rolls 7
72
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Melee
4 4 3 2 3
5 4 4 4 3
4 3 2 2 2
1
40 28 18 8 12
6, 8, 11 7, 9-10, 12 5 4 2-3
80 84 18 8 12 202
Motivation Conquest
Morale 3
-2 -1
Tactics A
War Rating 0
Recruiting Rolls 8
73
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
3 3 2 1 9
Frankish Cavalry - UD Shock Frenzy Spearmen - UD Archers Crossbowmen
Mounted Melee Foot Melee Foot Skirmish Foot Skirmish
3 4 2 2
5 4 4 4
4 3 2 2
2 -1 -2 -2
33 24 8 8
5-7 8-10 2-4 11-12
99 72 16 8 195
War Rating 0
Recruiting Rolls 9
74
Early Medieval Germans # 2 1 4 1 1 9
Unit Type Cavalry- UD Shock Thuringian Cavalry - UD Spearmen - UD Archers Peasants - UD
Motivation Conquest
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Melee Foot Skirmish Foot Melee
3 3 4 2 3
5 4 4 4 3
4 4 3 2 2
1 0 -1 -2 -1
30 24 24 8 12
8, 10 5, 11 4, 6-7 9 2-3, 12
60 24 96 8 12 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 28
RALLY ROUND THE KING – 3000 BC TO 1500 AD Early Scots # 1 1 1 7 1 11
Unit Type Medium Cavalry - UD Light Cavalry Thanes - UD Frenzy Spearmen - UD Archers
Magyar # 3 7 2 0 12
Heavy Cavalry - UD Dual Light Cavalry - UD Dual Slav Conscript Archers Slav Conscript Infantry - UD
2 7 4 0 13
Unit Type Nobles - UD Warriors - UD Frenzy Javelinmen Conscripts - UD
Rus # 1 6 2 1 0 10
Unit Type Druzhina - UD Spearmen - UD Frenzy Archers Mercenary Horse - UD Druzhina Foot - UD
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 9
75
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Skirmish
3 2 4 3 2
4 4 5 4 3
4 2 4 3 2
0 -1 0 -1 -2
24 10 36 18 6
3 11 5-6 4, 7-10 2, 12
24 10 36 126 6 202
War Rating 0
Recruiting Rolls 11
76
Motivation Loot
Unit Type
Norse-Irish #
Motivation Loot
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Skirmish Foot Melee
3 2 2 3
5 4 3 3
4 2 2 3
1 1 -2 -1
30 14 6 15
4-6 7-9 2-3, 12 10-11
90 98 12 0 200
Motivation Loot
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 12
77
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Foot Skirmish Foot Melee
4 3 2 3
5 4 4 3
2 2 2 2
-1 0 -2 -1
24 18 8 12
4-5 7-9, 11 2-3, 6, 12 10
48 126 32 0 206
War Rating 0
Recruiting Rolls 9
78
Motivation Conquest
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Skirmish Mounted Melee Foot Melee
4 4 2 2 4
4 3 4 4 5
4 3 2 2 4
0 0 -2 1 -1
32 24 8 14 32
2-3 4, 6-8, 10 5 9 11-12
32 144 16 14 0 206
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 29
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Early Aragon # 1 1 2 2 2 2 10
# 2 3 3 1 2 11
Unit Type
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 8
79
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Knights - UD Shock Frenzy Cavalry - UD Shock Jinetes Spearmen - UD Crossbowmen - UD Almughavars - UD
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Missile Foot Melee
4 3 2 4 2 3
5 4 4 4 4 5
5 4 2 3 2 3
2 1 -1 -1 -2 -1
48 27 10 24 8 21
4-5 6 2, 12 8, 10 3, 7 9, 11
48 27 20 48 16 42 201
Early Polish
Motivation Conquest
Unit Type Nobles - UD Spearmen - UD Peasant Archers - UD Peasant Slingers Peasants - UD
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 10
80
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Missile Foot Skirmish Foot Melee
3 4 3 2 3
5 4 4 4 3
4 3 3 2 2
0 -1 -2 -2 -1
27 24 15 8 12
3-5 6-7 8-10 11 2, 12
54 72 45 8 24 203
Tactics B
War Rating 0
Recruiting Rolls 8
81
Fatimid Egypt
Motivation Conquest
Morale 3
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 2 1 3 1 0 8
Arab Lancers - Shock Mamluks - Dual Bedouin Cavalry - UD Shock Frenzy Sudanese Slaves - Dual Armenian Archers Sariraya
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Missile Foot Melee
3 3 2 3 3 4
4 5 4 4 4 4
4 4 2 3 3 3
2 2 2 1 -1 0
30 33 16 24 18 28
3, 6 4, 10 3, 8 5, 7 2, 9 12
30 66 16 72 18 0 202
War Rating 0
Recruiting Rolls 7
82
Nikephorian Byzantine # 1 1 1 3 0 0 6
Unit Type Cavalry - Shock Dual Kataphraktoi - Shock Dual Elite Medium Cavalry - Dual Spearmen - Dual Rus Mercenaries - UD Frenzy Archers
Motivation Colonize
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Melee Foot Skirmish
3 3 3 4 4 2
5 5 4 4 4 3
4 5 3 3 3 2
3 4 2 1 0 -2
36 42 27 32 28 6
4-5 2-3 8 6-7, 10 9 11-12
36 42 27 96 0 0 201
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 30
RALLY ROUND THE KING – 3000 BC TO 1500 AD Normans #
Unit Type
2 1 3 3 1 10
Milites - UD Shock Foot Milites - UD Spearmen - UD Archers Crossbowmen
Almohad #
Berber Cavalry Arab Cavalry - UD Shock Camelry - UD Shock Lamtuna Berber Spearmen - UD Berber Javelinmen Berber Archers
Anglo-Danish 1 2 4 1 1 9
Unit Type Huscarls - UD Elite Fyrd - UD Fyrd - UD Frenzy Slingers Javelinmen
Anglo-Norman # 2 0 4 2 0 8
Unit Type Knights - UD Shock Frenzy Sergeants - UD Shock Foot Sergeants - UD Archers - UD Welsh Foot - UD
Morale 3
Tactics A
War Rating 1
Recruiting Rolls 9
83
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
3 4 4 2 2
5 5 4 4 4
4 4 3 2 2
1 -1 -1 -2 -2
30 32 24 8 8
4-5 9, 11 6-7 8, 10, 12 2-3
60 32 72 24 8 196
Motivation Conquest
Unit Type
3 1 1 1 4 1 1 12
#
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 11
84
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Skirmish Mounted Melee Mounted Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
2 3 3 4 3 2 2
4 4 4 5 4 4 4
2 4 3 3 3 2 2
-1 1 1 0 -1 -2 -2
10 27 24 32 18 8 8
4-5 9 2-3 6 7-8, 12 10 11
30 27 24 32 72 8 8 201
Motivation Loot
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 8
85
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Foot Melee Foot Skirmish Foot Skirmish
4 4 4 2 2
5 4 3 4 4
4 4 3 2 2
-1 -1 0 -2 -2
32 28 24 8 8
4, 6 8, 10 5, 7, 9 2-3 11-12
32 56 96 8 8 200
Tactics A
War Rating 0
Recruiting Rolls 8
86
Motivation Conquest
Morale 3
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Melee Foot Missile Foot Melee
4 3 4 2 3
5 4 4 4 4
4 3 3 2 2
2 1 -1 -2 -1
44 24 24 8 15
9-10 2, 12 6-8 3, 11 4
88 0 96 16 0 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 31
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Religious
Early Crusader # 2 3 2 1 0 0 8
# 5 3 0 8
Unit Type
Morale 4
Tactics A
War Rating 0
Recruiting Rolls 8
87
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Knights - UD Shock Frenzy Spearmen - UD Crossbowmen - UD Pilgrims - UD Archers Turcopoles - UD Dual
Mounted Melee Foot Melee Foot Missile Foot Melee Foot Skirmish Mounted Melee
4 4 3 3 2 2
5 4 4 3 4 4
4 3 3 2 2 2
2 -1 -2 -1 -2 1
44 24 15 12 8 14
4-5 6-8 9-10 2, 12 3 11
88 72 30 12 0 0 202
Early Highland & Hebrides Scots
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Loot
2
A
0
9
Unit Type Islemen - UD Frenzy Highlanders - UD Frenzy Scouts
Early Hungarian
88 Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Foot Melee Foot Melee Foot Skirmish
4 3 2
4 4 4
3 3 2
0 0 -2
28 21 8
3-7 2, 8-9 10-12
Motivation Loot
Morale 3
Tactics B
Tota l 140 63 0 203
War Rating 0
Recruiting Rolls 9
89
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 2 1 4 1 9
Noble Knights - UD Shock Frenzy Nobles - UD Dual German Knights - UD Shock Frenzy Horse Archers Archers
Mounted Melee Mounted Melee Mounted Melee Mounted Skirmish Foot Skirmish
4 3 4 2 2
5 5 5 4 3
5 4 5 2 2
2 1 2 -1 -2
48 30 48 10 6
2, 12 4-6 10 7-9 3, 11
48 60 48 40 6 202
War Rating 0
Recruiting Rolls 10
90
Early Russian # 2 3 4 1 10
Unit Type Nobles - UD Turkish Mercenaries - UD Dual Militia - UD Archers
Motivation Conquest
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Melee Foot Skirmish
3 2 4 2
5 4 4 4
4 2 3 2
0 1 -1 -2
27 14 24 8
8-9 2-3, 11-12 4, 7, 10 5-6
54 42 96 8 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 32
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Feudal Aragon # 2 3 2 4 11
Unit Type Knights - UD Shock Frenzy Basque Cavalry Spearmen - UD Javelinmen
0 2 1 1 2 1 1 8
War Rating 0
Recruiting Rolls 8
91
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish
4 2 4 2
5 4 4 4
5 2 3 2
2 -1 -1 -2
48 10 24 8
4-6 2-3, 7 8, 10 2-3, 9
96 30 48 32 206
War Rating 0
Recruiting Rolls 7
92
Motivation Conquest
Unit Type Order Knights - Shock Frenzy Knights - UD Shock Frenzy Caballeros - UD Shock Jinetes Spearmen - UD Crossbowmen - UD Slingers
Tactics A
Class
Feudal Castilian #
Morale 3
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Missile Foot Skirmish
4 4 3 2 4 2 2
5 5 4 4 4 4 4
5 5 4 2 3 2 2
3 2 1 -1 -1 -2 -2
52 48 27 10 24 8 8
2-3 4-5 8 9, 12 6-7 10 11
0 96 27 10 48 8 8 197
War Rating 0
Recruiting Rolls 8
93
Feudal French
Motivation Conquest
Morale 3
Tactics A
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 1 2 2 0 0 7
Knights - UD Shock Frenzy Mounted Crossbowman - UD Dual Spearmen - UD Crossbowmen - UD Archers Breton Javelinmen
Mounted Melee Mounted Melee Foot Melee Foot Missile Foot Skirmish Foot Skirmish
4 3 4 3 2 2
5 4 4 4 4 4
5 4 3 3 2 2
2 1 -1 -2 -2 -2
48 27 24 15 8 8
5-6 2-4 3, 7, 11 8-9 12 10
96 27 48 30 0 0 201
War Rating 0
Recruiting Rolls 9
94
Feudal Polish # 2 1 1 1 3 2 10
Unit Type Nobles- UD Shock Russian Cavalry - UD Dual Lithuanian Cavalry - UD Dual Hungarian Cavalry Spearmen - UD Peasant Archers
Motivation Conquest
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish
3 3 2 2 4 2
5 5 4 4 4 4
4 4 2 2 3 2
1 1 1 -1 -1 -2
30 30 14 10 24 8
2, 8 9 4 11-12 5-7 3-4
60 30 14 10 72 16 202
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 33
RALLY ROUND THE KING – 3000 BC TO 1500 AD Feudal Scots # 1 6 0 1 8
Unit Type
Motivation Loot
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 8
95
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Knights - UD Shock Frenzy Spearmen - UD Archers Ribaulds - UD
Mounted Melee Foot Melee Foot Skirmish Foot Melee
4 4 2 3
5 4 4 3
5 3 2 2
2 -1 -2 -1
48 24 8 12
2-4 5-8 8-10 11-12
48 144 0 12 204
Imperial German
Motivation Loot
War Rating 0
Recruiting Rolls 8
96
Morale 3
Tactics A
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1 1 0 2 1 1 7
Imperial Knights – Elite Shock Knights - Shock Mounted Crossbowmen Brabanzonen Spearmen Crossbowmen Archers
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Melee Foot Missile Foot Missile
4 4 3 4 4 3 2
5 5 4 5 4 4 4
5 5 4 4 3 3 2
3 2 1 -1 -1 -2 -2
52 48 27 32 24 15 8
3 11 10 4-5 7, 9 2, 6 8, 12
52 48 27 0 48 15 8 198
War Rating 1
Recruiting Rolls 10
97
Italian-Norman # 3 5 2 0 1 11
Unit Type Knights - UD Shock Saracen Archers Spearmen - UD Saracen Infantry - UD Greeks - UD
Komnenan Byzantine # 0 1 2 2 2 1 8
Unit Type Varangian Guard- Elite Latinikon - Shock Cavalry - Shock Skythikon - UD Dual Spearmen Archers
Motivation Conquest
Morale 3
Tactics C
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Skirmish Foot Melee Foot Melee Foot Melee
4 2 4 3 3
5 4 4 4 4
4 2 3 4 3
1 -2 -1 -1 -1
40 8 24 21 18
120 7-9 2-3, 12 10-11 4
96 40 48 0 18 202
War Rating 1
Recruiting Rolls 7
98
Motivation Colonize
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Missile
4 4 3 2 4 2
5 5 4 4 4 4
4 4 4 2 3 2
1 2 2 1 0 -1
40 44 30 14 28 10
10 4-5 6, 8 7, 9 2-3, 12 11
0 44 60 28 56 10 198
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 34
RALLY ROUND THE KING – 3000 BC TO 1500 AD Seljuk Turk # 1 3 3 3 1 11
Motivation Conquest
Unit Type Nobles - UD Dual Ghilman - Dual Turcomans - UD Dual Archers Javelinmen
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 10
99
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Foot Skirmish Foot Skirmish
3 3 2 2 2
5 5 4 4 3
4 4 2 2 2
1 2 1 -2 -2
30 33 14 8 6
2, 4 3, 5-6 8-9, 11 7 10, 12
30 99 42 24 6 201
Motivation Conquest
Syrians
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 10
100
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 2 3 2 2 10
Ghilman - Dual Lancers - UD Shock Turkoman - UD Dual Bedouin Cavalry - UD Shock Frenzy Militia - UD Dual
Mounted Melee Mounted Melee Mounted Melee Mounted Melee Foot Melee
3 3 2 2 3
5 4 4 4 3
4 4 2 2 3
2 1 1 2 0
33 27 14 16 18
7 4-5 6, 8 9-10 2-3, 11-12
33 54 42 32 36 197
War Rating 1
Recruiting Rolls 9
101
Motivation Religious
Ayyubid Egyptian
Morale 3
Tactics B
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
3 1 1 1 3 2 11
Mamluks - Dual Lancers - UD Shock Turcoman Cavalry - UD Dual Bedouin Cavalry - UD Shock Frenzy Archers Militia - UD
Mounted Melee Mounted Melee Mounted Melee Mounted Melee Foot Skirmish Foot Melee
3 3 2 2 2 3
5 4 4 4 3 3
4 4 2 2 2 2
2 1 1 2 -2 -1
33 27 14 16 6 12
5-6 8-9 7 4, 10 2-3 11-12
99 27 14 16 18 24 198
Bulgarian # 2 5 2 4 13
Unit Type Nobles - UD Shock Horse Archers - UD Dual Spearmen - UD Archers - UD
Motivation Loot
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 11
102
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Melee Foot Missile
3 2 4 3
5 4 3 3
4 2 3 2
1 1 -1 -2
30 14 20 9
4-5 6-8 9-10 2-3, 11-12
60 70 40 36 206
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 35
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Early Anglo-Irish # 1 1 2 2 3 2 11
Unit Type Knights - UD Shock Frenzy Foot Sergeants - UD Welsh Archers - UD Elite English Archers - UD Elite Irish Warriors - UD Irish Javelinmen
2 5 3 2 12
Unit Type Heavy Cavalry Light Cavalry Spearmen - UD Archers
1 1 2 5 1 3 13
War Rating 0
Recruiting Rolls 10
103
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Missile Foot Missile Foot Melee Foot Skirmish
4 4 3 3 3 2
5 4 4 4 4 3
5 3 3 3 2 2
2 -1 -1 -1 -1 -2
48 24 18 18 15 6
8 3, 5 2, 4 10, 12 6-7, 11 9
48 24 36 36 45 12 201
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 12
104
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Melee Foot Missile
3 2 3 2
5 4 4 4
4 2 3 2
1 1 -1 -2
30 14 18 8
5-6 7-8, 12 3, 10-11 2, 4, 9
60 70 54 16 200
Early Medieval Irish #
Tactics C
Class
Motivation Conquest
Early Lithuanian #
Morale 3
Unit Type Nobles - UD Cavalry Galloglaigh - UD Frenzy Warriors - UD Javelinmen Levies
Early Plantagenet English
Motivation Loot
Morale 3
Tactics A
War Rating -1
Recruiting Rolls 13
105
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Skirmish Foot Skirmish
3 2 4 3 2 2
5 4 5 4 4 3
4 2 3 2 2 2
0 -1 0 -1 -2 -2
27 10 32 15 8 6
2 6 4-5 7-9 11-12 3, 10
27 10 64 75 8 18 202
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Conquest
3
A
0
8
106
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1
Knights - UD Shock Frenzy Mounted Crossbowmen UD Dual Welsh Equites English Freemen - UD Crossbowmen - UD Welsh Infantry - UD Welsh Archers - UD Elite
Mounted Melee
4
5
5
2
48
7
48
Mounted Melee Mounted Skirmish Foot Melee Foot Missile Foot Melee Foot Missile
3 2 4 3 3 3
4 4 4 4 4 4
4 2 3 3 2 2
1 -1 -1 -2 -1 -1
27 10 24 15 15 15
3-4 2, 11-12 9-10 6 8 5
27 10 72 15 15 15 202
1 1 3 1 1 1 9
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 36
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Religious
Late Crusader
Morale 4
Tactics A
War Rating 0
Recruiting Rolls 6
107
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1 1 0 2 0 1 6
Order Knights - Shock Frenzy Elite Knights - UD Shock Frenzy Turcopoles - UD Dual Order Spearmen Spearmen -UD Order Crossbowmen Crossbowmen - UD
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Melee Foot Missile Foot Missile
4 4 3 4 4 3 3
5 5 4 4 4 4 4
5 5 3 4 4 3 3
4 2 1 0 -1 -1 -2
56 48 24 32 28 18 15
2 4-5 10 9 6-8 3, 11 12
56 48 24 0 56 0 15 199
War Rating 0
Recruiting Rolls 11
108
Motivation Loot
Later Welsh # 0 1 1 7 4 13
Unit Type Heavy Cavalry - UD Shock Medium Cavalry - UD Shock Light Cavalry Spearmen - UD Archers - UD Elite
3 2 5 1 1 12
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Missile
3 3 2 3 3
5 5 4 4 4
4 3 2 2 2
1 1 -1 -1 -1
30 27 10 15 15
2, 5 4 11-12 6-8 3, 9-10
0 27 10 105 60 202
War Rating -1
Recruiting Rolls 13
109
Unit Type Nobles - UD Shock Spearmen - UD Archers - UD Mercenaries - UD Dual Conscripts - UD
Tactics A
Class
Motivation Loot
Serbian #
Morale 3
Morale 4
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Missile Mounted Melee Foot Melee
3 4 3 2 3
5 3 3 4 3
4 3 2 2 2
1 -1 -2 1 -1
30 20 9 14 12
4-5 9-10 6-8 2-3 11-12
90 40 45 14 12 201
War Rating 0
Recruiting Rolls 7
110
Early Teutonic Knights
Motivation Religious
Morale 3
Tactics A
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 0 4 1 1 0 0 8
Order Knights - Shock Elite Fanatic Knights - UD Shock Turcopoles – UD Dual Order Spearmen Order Crossbowmen Subject Infantry - UD Subject Archers
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Missile Foot Melee Foot Skirmish
4 4 2 4 3 3 2
5 5 4 4 4 3 3
5 5 2 4 3 3 2
4 2 1 0 -1 -1 -2
56 48 10 32 18 15 6
2-4 6, 11 5, 7 8 9 10 12
112 0 40 32 18 0 0 202
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 37
RALLY ROUND THE KING – 3000 BC TO 1500 AD Ilkhanid Mongols
Motivation Conquest
Morale 4
Tactics B
War Rating 1
Recruiting Rolls 8
111
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
3 1 4 8
Heavy Cavalry - Dual Medium Cavalry - Dual Light Cavalry - Dual
Mounted Melee Mounted Melee Mounted Melee
3 3 2
5 5 5
4 3 2
2 2 2
33 30 18
2-4 2, 5, 9-10 6-8, 11
99 30 72 201
Motivation Colonize
Late Byzantine # 1 1 1 1 2 4 10
Unit Type Vardariot Guards - Dual Catalan Guards - Elite Kavallarioi - Shock Cavalry - Shock Irregular Cavalry - Dual Archers
1 3 1 2 2 1
Tactics B
War Rating 0
Recruiting Rolls 10
112
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Mounted Melee Mounted Melee Mounted Melee Foot Missile
3 3 4 3 2 2
5 5 5 4 4 4
2 3 5 4 2 2
2 1 2 2 2 -1
27 27 48 30 16 10
2 12 10-11 8 3-5 6-7, 9
27 27 48 30 32 40 204
War Rating 0
Recruiting Rolls 11
113
Late Russian #
Morale 3
Unit Type Boyars - UD Dual Lesser nobility - UD Dual Cossacks - UD Dual Spearmen - UD Cossack Archers Handgunners - UD Firearms
Motivation Conquest
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Skirmish Foot Missile
3 3 2 4 2 2
5 4 4 4 4 4
4 4 2 3 2 2
1 1 1 -1 -2 -1
30 27 14 24 8 10 0
2, 12 4, 10 7 5-6 8-9 3, 11
30 81 14 48 16 10 0 199
War Rating 0
Recruiting Rolls 11
114
10
Late Serbian
Motivation Conquest
Morale 3
Tactics A
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1 2 2 3 1 10
Nobles - UD Shock Frenzy Lesser Nobles - UD Shock Frenzy Light Horse - UD Shock Voynuks - UD Archers Handgunners - Firearms
Mounted Melee Mounted Melee Mounted Melee Foot Melee Foot Skirmish Foot Skirmish
4 4 2 4 2 2
5 5 4 4 4 4
5 4 2 3 2 2
2 2 1 -1 -2 -1
48 44 14 24 8 10
12 2-3 8-9 7, 11 4-6 10
48 44 28 48 24 10 202
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 38
RALLY ROUND THE KING – 3000 BC TO 1500 AD Mamluk Egyptian #
Unit Type
Motivation Conquest
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 9
115
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Sultan's Mamluks - Dual Elite Mamluks - Dual Turcoman Cavalry - Dual Bedouin Cavalry - UD Shock Archers - UD Javelinmen
Mounted Melee Mounted Melee Mounted Melee Mounted Melee Foot Missile Foot Skirmish
3 3 2 2 3 3
5 5 4 4 4 4
4 4 2 2 2 3
3 2 2 1 -2 -2
36 33 16 14 12 15
2 7-9 9, 11-12 3, 6 4 10
36 99 32 28 12 0 207
Middle Plantagenet English
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Conquest
3
C
0
7
1 3 2 2 1 0 9
# 0 1 3 3 2 0 9
Unit Type Royal Knights - Shock Frenzy Knights - UD Shock Frenzy Welsh Archers - UD Elite English Archers - UD Elite Spearmen - UD Sergeants - UD Shock
Mongols
116 Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Foot Missile Foot Missile Foot Melee Mounted Melee
4 4 3 3 4 3
5 5 4 4 4 4
5 5 3 3 3 4
3 2 -1 -1 -1 1
52 48 18 18 24 27
6 5 4, 7 8, 10 2-3, 11-12 9
0 48 54 54 48 0 204
Recruiting Rolls 9
117
Motivation Conquest
Morale 3
Tactics B
War Rating 1
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1 2 4 8
Guard Cavalry - Dual Fanatic Heavy Cavalry - Dual Medium Cavalry - Dual Light Cavalry - Dual
Mounted Melee Mounted Melee Mounted Melee Mounted Melee
3 3 3 2
6 5 5 4
4 4 3 2
3 2 2 2
39 33 30 16
2-4 5-6 7-12
39 33 60 64 196
Post Latin Conquest Byzantium # 1 1 1 4 2 3 12
Unit Type Spearmen Cavalry Frankish Knights – Shock Frenzy Horse Archers Archers Conscript Archers
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Colonize
2
C
0
11
118
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Mounted Melee
4 3
4 4
3 3
0 2
28 27
5 9
28 27
Mounted Melee Mounted Skirmish Foot Missile Foot Missile
4 2 3 2
5 4 4 3
5 2 3 2
3 -1 -1 -2
52 10 18 6
4 8, 10 2-3, 11-12 6-7
52 30 36 18 201
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 39
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Loot
Swiss # 4 2 2 0 8
Unit Type Pikemen- Elite Pikes Handgunners - Firearms Crossbowmen Mounted Crossbowmen
2 4 1 7
War Rating 0
Recruiting Rolls 8
119
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Missile Foot Skirmish Mounted Missile
4 2 2 2
5 4 4 4
3 2 2 2
2 0 -2 0
40 12 8 12
6-8, 10 9 4-5 2-3, 11-12
160 24 16 0 200
Unit Type Elite Cavalry - Dual Cavalry - Dual Light Cavalry - Dual
Tactics A
Class
Motivation Loot
Tatars #
Morale 4
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 7
120
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee
3 3 2
5 5 4
4 3 2
2 2 2
33 30 16
9-11 6-8 2-5, 12
66 120 16 202
100 Years War English
Motivation Conquest
Morale 4
Tactics C
War Rating 0
Recruiting Rolls 7
121
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 3 2 7
Dismounted Knights English Archers - Elite Stakes Welsh Archers - Elite Stakes
Foot Melee Foot Missile Foot Missile
4 3 3
5 4 4
4 3 3
0 1 1
36 24 24
2-4 5-9 10-12
72 72 48 192
Condotta Italian # 2 1 2 0 2 7
Unit Type Mercenary Knights - Shock Mounted Crossbowmen Pikemen - Pikes Billmen Handgunners - Firearms
Early Ottoman Turks # 2 2 3 5 12
Unit Type Timariots - UD Dual Ghazis - UD Dual Light Ghazis - UD Dual Azabs - UD
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 8
122
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Missile Foot Melee Foot Melee Foot Missile
4 2 4 4 2
4 4 4 4 4
6 2 3 3 2
2 0 1 0 0
48 12 32 28 12
2-4 5, 12 7, 11 6, 10 8-9
96 12 64 0 24 196
War Rating 0
Recruiting Rolls 11
123
Motivation Conquest
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Foot Missile
3 3 2 2
5 5 5 4
4 3 2 2
1 1 1 -2
30 27 16 8
4-5 9-10 6-7, 12 2-3, 8, 11
60 54 48 40 202
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 40
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Late Anglo-Irish
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 10
124
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1 1 1 2 1 2 9
Men-At-Arms - Shock Frenzy Longbowmen - Elite Irish Spears - UD Irish Horse Galloglaigh - UD Frenzy Colonist Longbowmen - UD Elite Irish Kerns
Mounted Melee Foot Missile Foot Melee Mounted Skirmish Foot Melee Foot Missile Foot Skirmish
4 3 3 2 4 3 2
4 4 5 4 5 4 3
5 3 4 2 3 3 2
3 0 -1 -1 0 -1 -2
48 21 24 10 32 18 6
11 4 10, 12 2-3 5-6 7 8-9
48 21 24 10 64 18 12 197
Late Grenada #
Unit Type
2
Lancers - Shock
4 2
Light Horse Spearmen
5
Crossbowmen
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Colonize
3
B
0
13
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee
3
5
4
2
33
2-4
66
Mounted Skirmish Foot Melee
2 4
4 4
2 3
-1 0
10 28
5-7 11-12
40 56
Foot Skirmish
2
4
2
-2
8
8-10
40
13
202
Late Highlanders/ Hebrides Scots # 5 3 0 8
Unit Type Islesmen - UD Frenzy Highlanders - UD Frenzy Scouts
Late Lithuanians # 2 5 1 3 11
125
Unit Type Heavy Cavalry - UD Dual Light Cavalry - UD Dual Strzelcy - UD Shock Frenzy Archers
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Loot
2
A
0
9
126 Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Melee Foot Melee Foot Skirmish
4 3 2
4 4 4
3 3 2
0 0 -2
28 21 8
6-8 5, 9-12 2-4
140 63 0 203
Motivation Conquest
Morale 3
Tactics B
War Rating 0
Recruiting Rolls 10
127
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Foot Missile
3 2 4 2
5 4 5 4
4 2 5 2
1 1 2 -2
30 14 48 8
2-4, 12 6, 9-11 5 7-8
60 70 48 24 202
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 41
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Loot
Late Medieval Danish # 1 1 2 2 1 7
Unit Type Knights - UD Shock Frenzy Mounted Crossbowmen - UD Feudal Levy - CW Mercenary Pikemen - Pikes Handgunners - Firearms
Late Medieval German # 1 1 1 2 2 7
Unit Type Knights - UD Shock Frenzy Mounted Crossbowmen Halberdiers Spearmen Crossbowmen
1 6 1 8
Unit Type Men-At-Arms - UD Shock Frenzy Spearmen - UD Archers - Elite
Late Ottoman Turks # 1 1 2 3 4 11
Unit Type Qapu Khalqi - Elite Dual Timariots - UD Dual Akinjis Janissaries - Elite Dual Azabs
Tactics A
War Rating 0
Recruiting Rolls 7
128
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Missile Foot Melee Foot Melee Foot Missile
4 3 3 4 2
5 4 4 4 4
6 4 4 3 2
2 -1 1 1 0
52 21 27 32 12
4 3, 11 8-10 5-7 2, 12
52 21 54 64 12 203
War Rating 0
Recruiting Rolls 7
129
Motivation Loot
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Missile Foot Melee Foot Melee Foot Missile
4 3 4 4 3
5 4 4 4 4
6 4 4 3 3
2 0 0 0 -1
52 24 32 28 18
4, 10 2, 11-12 5-6 7, 9 3, 8
52 24 32 56 36 200
War Rating 0
Recruiting Rolls 10
130
Motivation Loot
Late Medieval Scots #
Morale 3
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Melee Foot Skirmish
4 4 2
4 4 4
5 3 2
2 -1 -1
44 24 10
2, 12 3, 7-11 4-6
44 144 10 198
War Rating 0
Recruiting Rolls 11
131
Motivation Conquest
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Skirmish
3 3 2 3 2
5 5 4 5 3
4 4 2 3 2
3 1 -1 2 -2
36 30 10 30 6
3-4 2, 5, 12 8, 10-11 6-7, 9
36 30 20 90 24 200
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 42
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Late Polish # 2 3 1 1 7
Unit Type Nobles - UD Shock Frenzy Strzelcy - UD Dual Lithuanian Cavalry - UD Dual Cuman Cavalry - UD Dual
1 1 1 1 2 2 0 8
1 1 2 2 2 8
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Melee Mounted Melee
4 3 2 2
5 4 4 4
5 3 2 2
2 1 1 1
48 24 14 14
8-10 4-6 2-3, 11-12 7
96 72 14 14 196
War Rating 0
Recruiting Rolls 7
133
2 2 1 3 1 1 10
Morale 3
Tactics B
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee
4
5
6
4
60
2, 4-5
60
Mounted Melee Mounted Skirmish Mounted Melee Foot Melee Foot Skirmish Foot Skirmish
4 2 3 3 2 2
5 4 4 4 4 4
5 2 3 3 2 3
2 -1 2 -1 -2 -1
48 10 27 18 8 12
11-12 9 10 3, 8 7 6
48 10 27 36 16 0 197
War Rating 0
Recruiting Rolls 7
134
Motivation Conquest
Unit Type
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Missile Foot Melee
4 2 4 3 3
5 4 4 4 5
6 3 3 3 3
2 -1 0 -1 0
52 12 28 18 24
9-10 2-3 5, 7 2-4 6, 8
52 12 56 36 48 204
War Rating 0
Recruiting Rolls 8
135
Medieval Burgundy #
132
AC
Unit Type
Knights - UD Shock Frenzy Jinetes Militia Crossbowmen Almughavars - UD Frenzy
Recruiting Rolls 7
Rep
Medieval Aragon #
War Rating 0
Figs
Motivation Conquest
Crusader Brothers - Shock Frenzy Elite Crusader Knights - UD Shock Frenzy Turcopoles Mounted Crossbowmen - Dual Feudal Spearmen - UD Archers Handgunners - Firearms
Tactics B
Class
Late Teutonic Knights #
Morale 3
Unit Type English Longbowmen - Elite Stakes Picard Longbowmen - Stakes Crossbowmen - UD Spearmen Peasants - UD Peasants - UD
Motivation Conquest
Morale 3
Tactics A
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Foot Missile Foot Missile Foot Missile Foot Melee Foot Melee Foot Melee
3 3 3 3 3 3
4 4 4 3 3 3
3 3 3 3 2 2
1 0 -2 0 -1 -1
24 21 15 18 12 12
7 6, 8 2, 12 3, 11 4-5 4-5
48 42 15 72 12 12 201
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 43
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Medieval French
Morale 4
Tactics A
War Rating -1
Recruiting Rolls 6
136
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 0 2 1 2 7
Men-At-Arms - UD Shock Frenzy Elite Genoese Crossbowmen French Crossbowmen - UD Voulgiers Peasants - UD
Mounted Melee Foot Missile Foot Missile Foot Melee Foot Melee
4 3 3 4 3
5 4 4 4 3
6 3 3 4 2
3 -1 -2 0 -1
56 18 15 32 12
4-6 10 8-9 7 2-3, 11-12
112 0 30 32 24 198
Motivation Loot
Medieval Irish # 1 0 4 2 2 9
Unit Type Cavalry - UD Light Horse Galloglaigh - UD Frenzy Infantry - UD Kerns
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 9
137
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Skirmish Foot Melee Foot Melee Foot Skirmish
3 2 4 3 2
5 4 5 4 4
4 2 3 3 2
0 -1 0 -1 -2
27 10 32 18 8
3 2, 11-12 5-7 4, 8 9-10
27 0 128 36 16 207
War Rating 0
Recruiting Rolls 9
138
Mid-Hungarian
Motivation Conquest
Morale 3
Tactics B
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 2 2 1 2 9
Nobles - UD Shock Frenzy Szeklers - UD Dual Horse Archers Cuman Horse Archers - UD Dual Archers
Mounted Melee Mounted Melee Mounted Skirmish Mounted Melee Foot Skirmish
4 3 2 2 2
5 5 4 4 4
5 3 2 2 2
2 1 -1 1 -2
48 27 10 14 8
2, 7 8, 11-12 3, 6 4-5 9-10
96 54 20 14 16 200
Hussite #
Unit Type
Motivation Religious Class
Morale 3 Figs
Rep
Tactics C AC
SP
War Rating 0
Recruiting Rolls 6
139
Cost
Recruiting Rolls
Total
3 Battle Wagons - UD Dual Foot Melee 4 4 6 1 40 5-7, 11-12 120 1 Cavalry - Shock Fanatic Mounted Melee 3 5 4 3 36 3, 8 36 1 Mounted Crossbowmen Mounted Missile 2 4 2 0 12 2, 4 12 1 Polearmsmen - UD Foot Melee 4 4 4 -1 28 9-10 28 6 196 Note – Hussite Battle Wagons provide occupants with cover versus missile fire and uphill and in fieldworks when in melee. The 1 additional Special Point reflects the Battle Wagon.
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 44
RALLY ROUND THE KING – 3000 BC TO 1500 AD Motivation Conquest
Late Hungarian # 1 1 1 3 1 7
Unit Type Nobles - UD Shock Frenzy Szeklers - UD Dual Horse Archers Armati - Dual Handgunners - Firearms
1 0 5 2 3 1 12
Tactics A
War Rating 0
Recruiting Rolls 7
140
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Mounted Melee Mounted Skirmish Foot Melee Foot Missile
4 3 2 4 2
5 4 4 4 4
6 3 2 3 3
2 1 -1 1 0
52 24 10 32 14
8 9-10 3-4, 11 5-7 2, 12
52 24 10 96 14 196
War Rating 0
Recruiting Rolls 12
141 Total
Medieval Welsh #
Morale 3
Unit Type Followers- UD Shock Raiders - UD Shock Spearmen - UD Elite Longbowmen - UD Elite Longbowmen - UD Elite Longbowmen - UD Elite
Ordonnance Burgundy
Motivation Loot
Morale 3
Tactics C
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Mounted Melee Mounted Melee Foot Melee Foot Missile Foot Missile Foot Missile
3 3 3 3 3 2
5 4 4 4 4 4
4 3 2 3 2 2
1 1 -1 -1 -1 -1
30 24 15 18 15 10
3 4 5-6, 9 2, 8 7, 10, 12 11
Motivation Conquest
Morale 3
Tactics A
30 0 75 36 45 10 196
War Rating 0
Recruiting Rolls
142
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
2 2 1 1 1 0 7
Knights - Shock Frenzy Longbowmen - Stakes Pikemen - Pikes Handgunners - Firearms Crossbowmen Italian Mounted Crossbowmen
Mounted Melee Foot Missile Foot Melee Foot Missile Foot Missile Mounted Missile
4 3 4 2 3 2
4 4 4 4 4 4
5 3 3 2 3 2
3 0 1 0 -1 0
48 21 32 12 18 12
8, 10 5-6 7, 9 2-3 11-12 4
96 42 32 12 18 0 200
Ordonnance French # 2 2 0 1 1 0 0 6
Unit Type Knights - Shock Frenzy Longbowmen - Elite Stakes Swiss Pikemen - Elite Pikes Polearmsmen - UD Archers - UD Handgunners - Firearms Crossbowmen
Motivation Conquest
Morale 3
Tactics A
War Rating 0
Recruiting Rolls 7
143
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
Mounted Melee Foot Missile Foot Melee Foot Melee Foot Missile Foot Missile Foot Missile
4 3 4 4 3 2 3
5 4 5 4 3 4 4
6 3 3 4 2 2 3
3 1 2 -1 -2 0 -1
56 24 40 28 9 12 18
4-5 9-10 7 8 6 2-3 11-12
112 48 0 28 9 0 0 197
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 45
RALLY ROUND THE KING – 3000 BC TO 1500 AD Wars of the Roses Yorkist
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Conquest
3
C
0
8
144
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1
5 4
6 3
0 1
44 24
9 5
44 24
4
5
6
3
56
2
0
0 0
Men-At-Arms - Frenzy Militia Billmen - UD
4 3
4 3
5 3
2 -1
44 15
4 6
0 0
1
Border Horse- UD Shock Mercenary Handgunners Firearms Breton Javelinmen Mercenary Pikemen - Pikes Spearmen - UD English Longbowmen - UD Elite Stakes
Foot Melee Foot Missile Mounted Melee Mounted Melee Foot Melee Mounted Melee
4 3
0
Dismounted Knights Royal Longbowmen - Elite Stakes Royal Men-At-Arms - Shock Frenzy
3
4
3
1
24
-
24
Foot Missile Foot Skirmish Foot Melee Foot Melee
2 2 4 4
4 4 4 4
2 2 3 3
0 -2 1 -1
12 8 32 24
12 3 11 10
0 0 0 24
Foot Missile
3
4
3
0
21
7-8
84 200
Motivation
Morale
Tactics
War Rating
Recruiting Rolls
Conquest
3
C
0
8
0 0 0 1 4 8
War of the Roses Lancastrians
145
#
Unit Type
Class
Figs
Rep
AC
SP
Cost
Recruiting Rolls
Total
1 1
5 4
6 3
0 1
44 24
9 5
44 24
4
5
6
3
56
2
0
0 0
Men-At-Arms - Shock Militia Billmen - UD
4 3
4 3
5 3
2 -1
44 15
4 6
0 0
1
Border Horse - UD Shock Welsh Longbowmen - UD Elite Stakes Irish Kerns Welsh Spearmen - UD Spearmen - UD English Longbowmen - UD Elite Stakes
Foot Melee Foot Missile Mounted Melee Mounted Melee Foot Melee Mounted Melee
4 3
0
Dismounted Knights Royal Longbowmen - Elite Stakes Royal Men-At-Arms - Shock Frenzy
3
4
3
1
24
-
24
Foot Missile Foot Skirmish Foot Melee Foot Melee
3 3 3 4
4 4 4 4
2 3 2 3
0 0 -1 -1
18 21 15 24
10 12 3 11
0 0 0 24
Foot Missile
3
4
3
0
21
7-8
84 200
0 0 0 1 4 8
© 2012 DAVID GRAY –TWO HOUR WARGAMES 7/28/2012 46