Notes Unfortunately, Europe & US game codes are not interchangeable. For example, using the SLUS code for Metal Gear Solid UK/PAL won't work. However, using game id fixes (to fix game freezes) work as long as the original game id & game id fix are the same in S*US or S*ES format. So if you original game id is SLUS...., and the game id fix is SCUS then that is ok. [edit edit]]
Legend
Name: The name of the game.
PSX ID: The identification number used by Sony. Typically this is on the Playstation CD
in a file named with the region code plus the unique number for each disk. For example, SLUS-00972 tells you it was shipped to the United States.
TV Type: This is the type of TV this g ame was made for. For example, Europe tends to
use the PAL standard while the US and Japan uses NTSC.
Manual (Y/N): NEW FIELD Is a manual available to download
from PSXPSPManuals.com PSXPSPManuals.com? ? If yes, then the link is provided. If no, a nd you have the manual scanned, please visit PSXPSPManuals.com to either share your manual or send it to Azumandias who will post it for you with full credit back to you.
Notes: Any particular information that can help out. Please mention what pops version
you tested the game on. [edit edit]]
Numbers Manual Notes (Y/N)
Name
PSX ID TV TV Type
007 Racing
SLUS01300
NTS NTSCC-U U No
007 Tommorow never dies
SLUS00975
NTSC-U Yes
3Xtreme
SCUS94231
NTS NTSCC-U U No
popsloader @ 3.71:boots and plays fine - by killergp123
40 Winks
SLUS00874
NTS NTSCC-U U No
Works fine on 3.71 and 3.90 Pops tested by Raymondgt08
[edit edit]]
A Name
PSX ID TV TV Type
Manual Notes (Y/N)
A-Train
SLUS00003
NTSC-U No
3.90 by 2PS.
Abalaburn
SLPS01280
NTSC-J No
Works perfectly on 3.90m33-3 tested by Raymondgt08
Ace Combat 2
SLUS00404
NTSC-U Yes
5.00 M33-6: The NTSC-U version of the game doesn't work. There's a black screen once you run it. The PlayStation PlayStation logo doesn't show up and you are not allowed to choose a Pops. I've tried it with two US versions. I'll soon verify whether the PAL version works or not and post an update.
Ace Combat 3: Electrosphere
SLUS00972
NTSC-U Yes
JEETY: Use 4.01 pops. Played using psp2000 5.00m33-6.
Aces of the air
SLUS01470
NTSC-U No
3.80 by 2PS.
Addie no Okurimono
SCPS10126
NTSC-J No
4.01 by 2PS.
Adventure of Little Ralph, The
SLPS01853
NTSC-J No
3.90 by 2PS.
Adventures of Lomax, The
SCUS NTS NTSCC-U U No 94906
Agent Armstrong
SLPS01073
NTSC-J No
AirGrave
SLPS00559
NTSC-J No
3.80 by 2PS - Sound issues
Air Combat
SLUS00001
NTS NTSCC-U U No
5.00m33-6 game works perfectly sheriff.
Air Hockey
SLUS01467
NTSC-U No
5.00 M33-4 - works fine.
Akuji The Heartless
SLUS00715
NTS NTSCC-U U No
3.90: Music issues if the image is not good try PAL version. By 2PS
Akumajō Dracula X: Gekka no Yasōkyoku
SLPM86023
NTSC-J No
Get the English translation patch here (this patch is a recent 'retranslation' of Castlevania: Symphony of the Night), on 4.01 it works great but 5.00 crashes at the beginning when Richter gets to Dracula Vlad Tepes, tested with patched version on my 5.00m33-6 slim, EBOOT made with Simple Popstation GUI 3.00 - DebugJunky
Alfred Chicken
SCES03817
PAL-E
No
Working great on 3.90 with Zoom Mode, some sound glitches in menu
Alien Trilogy
SLES00101
PAL-E
No
Graphical Glitches
Alien Trilogy
SLUS00007
NTSC-U Yes
3.90 - Plays fine. -cephirobr
NTSC-U No
Tested by MAN-biker
Alone in the Dark - One Eyed SLUSJack's Revenge 00239
Hey MAN-biker, please share your results...
A-Train
SLUS00003
NTSC-U No
3.90 by 2PS.
Abalaburn
SLPS01280
NTSC-J No
Works perfectly on 3.90m33-3 tested by Raymondgt08
Ace Combat 2
SLUS00404
NTSC-U Yes
5.00 M33-6: The NTSC-U version of the game doesn't work. There's a black screen once you run it. The PlayStation PlayStation logo doesn't show up and you are not allowed to choose a Pops. I've tried it with two US versions. I'll soon verify whether the PAL version works or not and post an update.
Ace Combat 3: Electrosphere
SLUS00972
NTSC-U Yes
JEETY: Use 4.01 pops. Played using psp2000 5.00m33-6.
Aces of the air
SLUS01470
NTSC-U No
3.80 by 2PS.
Addie no Okurimono
SCPS10126
NTSC-J No
4.01 by 2PS.
Adventure of Little Ralph, The
SLPS01853
NTSC-J No
3.90 by 2PS.
Adventures of Lomax, The
SCUS NTS NTSCC-U U No 94906
Agent Armstrong
SLPS01073
NTSC-J No
AirGrave
SLPS00559
NTSC-J No
3.80 by 2PS - Sound issues
Air Combat
SLUS00001
NTS NTSCC-U U No
5.00m33-6 game works perfectly sheriff.
Air Hockey
SLUS01467
NTSC-U No
5.00 M33-4 - works fine.
Akuji The Heartless
SLUS00715
NTS NTSCC-U U No
3.90: Music issues if the image is not good try PAL version. By 2PS
Akumajō Dracula X: Gekka no Yasōkyoku
SLPM86023
NTSC-J No
Get the English translation patch here (this patch is a recent 'retranslation' of Castlevania: Symphony of the Night), on 4.01 it works great but 5.00 crashes at the beginning when Richter gets to Dracula Vlad Tepes, tested with patched version on my 5.00m33-6 slim, EBOOT made with Simple Popstation GUI 3.00 - DebugJunky
Alfred Chicken
SCES03817
PAL-E
No
Working great on 3.90 with Zoom Mode, some sound glitches in menu
Alien Trilogy
SLES00101
PAL-E
No
Graphical Glitches
Alien Trilogy
SLUS00007
NTSC-U Yes
3.90 - Plays fine. -cephirobr
NTSC-U No
Tested by MAN-biker
Alone in the Dark - One Eyed SLUSJack's Revenge 00239
Hey MAN-biker, please share your results...
Tested on 5.00, gameplay seems real choppy... -DebugJunky Works perfectly fine. Tested on 3.90 M33 -Cheska 3.80: Crashed after character is chosen at a blank screen if left too long. Solution: After chosen character, the screen will go black, immediately press the X button and the game will run normally. By 2PS Alone in the Dark: The New Nightmare
SLUS01201
NTS NTSCC-U U No
4.01M33-2: (tested on a PSP 'Fat') Played the first 15 minutes, everything works fine. By,Caustic Paradox. 5.50 GEN-D3: Seems to work fine if you have your 'Disc-Load Speed' set to 'Normal'. On 'Fast', it'll crash sometime during the first in-game conversation. - TabsMH
Alone in the Dark: The New Nightmare
SLES02805
PALITA
No
Works flawlessly on cf 5.00M33-3 by Druids1974 On 3.71 works perfect fine by dopi
Works fine on 5.0 M33-3; dumps occasionally and potential to freeze Alundra
SLUS00553
NTSC-U Yes
(Tanthalus). works perfectly using original from flash pops on 5.00 m33-6 as well as gen d-2 and gen d-3 (whitetiger2695)
Alundra 2
SLUS01017
NTSC-U Yes
Works perfectly on my 5.00M33-3 by Druids1974 Works fine on 5.00 m33-6 5.50GENd-2 and GENd-3 whitetiger2695 whitetiger2695
Amerzone
SLES02347
PAL
Works flawlessly on 5.50 GEN-D3 using 3.90 pops by Nekroido
Ape Escape
SCUS NTS NTSCC-U U No 94423
This game Not working on all pops because required Dual Shock controller - marek2fgc
Apocalypse
SLUS00373
NTS NTSCC-U U No
Works perfectly on 3.90 testec by Raymondgt08
Apocalypse
SLES00460
PAL-E
No
No
Aqua GT
SLES03390
PAL-E
No Update from SaintPizzy: Runs perfect on 3.71 and above.
Arc the Lad
SLUS01224
NTSC-U No
Update from Druids1974: Works flawlessly
on 5.00m33-3. By XsilentX: Runs flawlessly on 5.00 M33-4 Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.
Arc the Lad 2
SLUS01252
NTSC-U No
By XsilentX: Works fine in 5.00 M33-
6. Update from Druids1974: New update works flawlessly under 5.00m33-3 firmware. Update from SaintPizzy: Works under 3.52 firmware. Use the popsloader plugin to select your PSX on PSP version.
Arc the Lad 3
SLUS01253
NTSC-U No
Update from Druids1974: New update -
works flawlessly under 5.00m33-3 firmware. Update from XsilentX: Works under 5.00 M33-6. Works only for CFW under 3.40 OE (Such as 3.10 OE) 5.00m33-6 works fine -D3dGrlsDnyD4yN0
Area 51
SLUS00164
NTSC-U No
Arkanoid R 2000
SLPM86262
NTSC-J No
Armored Core
SLUS01323
NTSC-U Yes
Armored Core (SCEA release)
SCUS94182
NTSC-U No
Armored Core Master of Arena
SLUS01030
NTSC-U No
Armored Core Project Phantasma
SLUS00670
NTSC-U No
3.71 works. ~mechagodzilla
Army Men 3D
SLUS00491
NTSC-U Yes
No flaws. 3.71 m33-4 ~Beaniehat~
Army Men: Sarge's Heroes
?
NTSC-U No
Slight sound pops at main menu, nothing major. 5.00 m33-4 ~Larry D.~
Assault Rigs
SCUS NTSC-U No 94405
Slight sound pops at main menu and no music ~Savior X~
ATV: Quad Power Racing
?
NTSC-U No
No flaws. 5.00 m33-4 ~Larry D.~
Azure Dreams
SLUS00614
NTSC-U Yes
5.00 M33-4, Works Perfectly! -arNieL-
5.00-4 Works fine.
Mine also works perfetly but the screen has a a black border at the top, if anyone ould help I'd appreciate it. EBOOT was made with Simple Popstation GUI v3.00 - DebugJunky 5.00 M33-6 Works fine using 4.01 pops Azure Fang
[edit]
B bbbb TV Type
Manual Notes (Y/N)
Name
PSX ID
Baroque
(Unknown) NTSC-J No
Works perfectly on 5.00 m33-6 so far (not yet finished).
Batman Beyond: The return of the Joker
SLUS01207
NTSCNo U
3.80 - by 2PS.
Batman Forever: The Arcade SLUSGame 00387
NTSCNo U
3.90: Tested by 2PS.
Battle Arena Nitoshinden
SLPS00485
NTSC-J No
3.80 by 2PS.
Battle Arena Toshinden
SCUS94200
NTSC No U
Battle Arena Toshinden 4
SLES02493
PAL-E No
Works perfectly on 3.71m33-3 with Popsloader 3.71 (Tested by Raito)
Battle Tanx: Global Assault
SLUS01044
NTSCNo U
3.80 by 2PS.
Beatmania
SLPM86126
NTSC-J No
Beast Wars Transformers
SLUS00508
NTSC No U
5.00m33-6 seems to be the best for this game other will produce graphics errors-by Sicsuicide
Beavis & Butthead (Virtual Aho Shoukougun)
SLPS01219
NTSC-J No
3.11 only - by 2PS.
Bedlam
SLES00334
PAL-E No
3.30 only.
BioHazard
SLPS00222
NTSC-J No
BioHazard Demo
SLPM80027
NTSC-J No
BioHazard Director's Cut
SLPS00998
NTSC-J Yes
BioHazard 2
SLPS01222
NTSC-J No
BioHazard 2 [Beta 2]
SLPS00222
NTSC-J No
SLPS-00222: Freezes when man in gun shop speaks (funnily enough, straight after he says
freeze!). Tested on 3.40-3.52-3.71-3.80 pops.
SLPS-01222: Freezes once entered police
station, same way it does with american version if game id isnt changed. Tested on 3.52-3.80 pops. NOTE: Debug menu when pressing select works to change location, including police station.
BioHazard 2 Demo
SLPS00999
NTSC-J No
BioHazard Gun Survivor
SLPS02553
NTSC-J No
Bishoujo Senshi Sailor Moon SLPSSuper S - Shin Shuyaku 00262 Soudatsusen
NTSC-J No
Testinsomegames: 5.00 the music will not work. 4.01 works perfectly fine.
Black Dawn
SLUS00321
NTSC No U
Tested on 3.52 M33-4 by GamerbyDesign
Blade
SLES03213
PAL
Unknown
Yes
Firmware 3.40 OE-A required, and SLPS01222 MUST be set as the Game ID.
3.80 by 2PS. Blast Chamber
SLUS00219
NTSC No U
3.71 works perfectly. 3.80 does not load levels. -soupy 3.02: Seems to be working great.
Blaster Master: Blasting Again
SLUS01031
NTSC No U
3.71 M33-4: Crashes in on-foot dungeons.
Tested by Joseph Collins. Blazing Dragons
SLUS00100
NTSC No U
Tested on 3.71 M33-2 by Dusteater1983. It works perfect!
Blasto
SCUS94412
NTSC No U
Seems to run perfectly, with no problems.
Block Buster
SLES04067
PAL-E No
3.80 by 2PS.
Blockids
SLUS01496
NTSCNo U
3.80 by 2PS.
SLPS00526
NTSC-J No
Bloody Bride
Crashes at 'Dec 25' right after the Christmas Party, too bad, it's a great RPG/Dating Sim.
Please elaborate which pops you tried, GUI you used to create the EBOOT etc - Debug
Junky 5.00 works fine, intro animation has no audio though, game plays fine after with no graphical/audio problems at all (half an hour to an hour of testing with disc speed set to fast), disc image used had the fanpatched applied, EBOOT was made with Popstation GUI 3.00 DebugJunky
Blood Omen: Legacy of Kain
SLUS00027
NTSCYes U
Savegame function does not work correctly; savegames are seen as corrupt when read. Saving seems to be fixed on 3.71 M33-3. Tested by MonkeyJamboree Works fine on 5.00 M33-3 According to "John":"Works flawlessly and stretches perfectly in 3.9" Also works perfectly on 5.00 M33-3 with 5.01
Bloody Roar
SCUS94199
NTSC No U
patches. Hangs for a minute after PS logo, and when you beat arcade mode, it freezes, but the gameplay is terrific Also no BG music. Stretch looks like widescreen. By Roxas6662 5.00 works perfectly - DebugJunky
Bloody Roar 2
SCUS94424
NTSC No U
According to "John":"Works flawlessly and stretches perfectly in 3.9". I 2nd that motion. Flawlessly in 3.71, 3.80, and 4.01 M33. One of my FavS. Tested by MasterTurkey.
5.00 works perfectly - DebugJunky
Bomberman Fantasy Race
SLUS00823
NTSCNo U
3.80 by 2PS
Bomberman Party Edition
SLUS01189
NTSCNo U
3.90 by SleepyMan
Bomberman Wars
SLPS01347
NTSC-J No
3.90 by SleepyMan
Bombing Islands, The
SLUS01292
NTSCNo U
3.90 by 2PS.
Brain Dead 13
SLUS00083
NTSCNo U
3.90 by 2PS
SLUS00726
NTSC- Yes U
Brave Fencer Musashi
If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below. When you do use one of these gameIDs you'll sometimes notice a little slowdown or some
stuttering in voices, but at least the game works. 3.52 and below: Use GameID SLPS01156, SLPS-01724, or SLPS-01222. 3.71 and 3.72: GameID SLPS-01156 and
SLPS-01724 will work. 3.90: Only GameID SLPS-01156 will work.
Also the slowdown and stuttering in voices is slightly better. EBOOT needs to be made with CDDA Popstation 1.24 (don't forget, you'll need keys.bin). Many GUIs make bad eboots... 3.90 Works perfect for me with SLPS-01156,
eboot made with Simple Popstation GUI 3.00 and 01156 ID was patched onto the eboot after - DebugJunky 4.01: If you use GameID SLPS-01490 then
gameplay and voices are MUCH better. However if you try to watch the opening cinematic after starting a new game it will freeze at a black screen after it zooms in on the castle. So press Start as soon as you can to skip it. 5.00: GameID SLPS-01490 and SLPS-01156
doesn't work, game gets stuck on black screen and doesn't even show the PS logo. If you use the default SLUS-00726 GameID the game will boot, but it will freeze after zooming in on the castle and after the "Chapter 1" screen. 5.00m33-6: Works perfectly (no slowdown,
stutter, or freezes that I have seen so far up through chapter 2), looks, and sounds the best on 3.03 when using GameID SLPS-01156. -Sincerely, X. UPDATE:Only seems to work
if the EBOOT is created with Popstation GUI 300 BETA. Made mine with SLPS-01156 with PSX2PSP 1.3 and it works flawlessly so far (completed chapter 1) -Vyse Breakout
SLUS01170
NTSC No U
Breath of Fire 3/III
SLUS00422
NTSCYes U
4.01: Working fine so far. Works perfectly on 5.00 M33-6
SLUS01324
NTSC- Yes U
3.00 - 3.41: Works, but earlier versions have poorer sound quality. Noticable frame skipping & slowdown (video only) in the more detailed 3D environments, like towns. Battles run perfectly, although later spells may change this (unable to test this myself).
Breath Of Fire 4/IV
3.42 & 3.51: Same as above, but the sound is
perfect. 3.52 - 3.72: Unplayable! After the Capcom
logo you will get a blank white screen. The opening FMV can be heard playing, but the white screen remains and the game doesn't respond to button input. After the FMV you'll be stuck on the main menu until you quit. 4.01: Works again, but no noticable
improvements over 3.42 & 3.51. NOTE: Upon first trying this pops the game started fine, but I had a black screen when I loaded my save file to the world map. I restarted and tried a new game instead, which worked fine. Ever since then my save file has worked. The black screen may have been a one-off glitch. Tested by Milkymoocowmoo using NTSC-U version, 4.01 M33-2
NTSC-U version (working on PC emulators) hangs at the Playstation logo. Using popsloader plugin, it fully works on 3.30 and
3.40 firmware. Edit: Retrying with a new EBOOT - made from the same image using the same program with the same settings successfully worked. Saving/loading also worked. People on forums also mention both; sometimes it works and sometimes not. But when it works, it keeps on working.~Haisook (NTSC-U version, tested on 4.01 M33-2) 5.00 M33-6:Works perfectly. No problems
seen so far with this version (half-way through Chapter 3.) I can also confirm 5.00 works great DebugJunky 5.50 GEN-B2: runs perfectly. Game image
was made using CloneCD from NTSC version; EBOOT created with Icetea. Tested on pops 4.01. -KuraudoBrigandine: The Legend of Forsena
SLUS00687
NTSC No U
works perfect. tested with 3.80 & 4.01 3.90: Tested on PAL version (SCES-00346) by 2PS. By XsilentX: Works fine in 5.00 M33-6.
Broken Sword: The Shadow Of Templars
SLUS00484
NTSCYes U
Broken Sword II: The Smoking Mirror
SCES00798
PAL-E No
Bubble Bobble 2
SLUS-
PAL
No
andwan0 - SLUS-00484, freezes in Act 3, Paris hospital, CFW 3.10, 3.40, 3.72. Well actually, when I tried CFW 3.40 again, it appears that scene just runs very very slow. I left it running and it does still run.. after like 510 minutes. I just quickly try to get past that screen/stage and into the hospital room to speak to the guy to carry on with the storyline. I manage to get past that bit and never needed to return. Also, in Egypt or Ciaro there's some graphic background clitches. Again, this doesn't stop the game from playing. The only WORST part is trying to pick up the soap in the bathroom. Apparently this is a pixel hunt... and using the PS directional pad is a pain since it has a constant sensitivitiy...
5.00 M33-6: Works PERFECT for me without
00838
pops. By Sk8eR_PR
Bugs Bunny: Lost in Time
SLES00458
NTSC No U
Tested on POPs 3.01 to 5.00 M33-6, none working. 3.40: Changing ID seems to work, I used SLPS-01222 (others may work tough) and popsloader. Anyway, there are some serious performance issues; game doesn't run at full speed.
Bugs Bunny & Taz - Time Busters
SLES02896
PAL-E No
5.00 M33-3 Works fine.
Builder's Block
SLUS01086
NTSCNo U
3.80 by 2PS.
Bushido Blade
SCUS94180
NTSC No U
3.52: Playable. ~NXMT 3.71: Playable. ~NXMT 3.52: Playable. ~NXMT
Bushido Blade 2
SLUS00663
NTSCYes U
3.71: Playable. ~NXMT 3.90: Freezes just before intro movie. ~NXMT
Bust-A-Move'99
SLUS00725
NTSCNo U
3.90 by 2PS.
Bust-A-Move 2: Arcade Edition
SCUS94243
NTSCNo U
Works fine on 5.00 M33-3
Bust-A-Move 3dx
SLES00991
PAL
Works fine on my 5.00 M33-3 by Druids1974 - Just no soundtracks but there are sounds FX
No
3.90: Experiencing a little delay when playing Hamm's stage.
Bust A Move / Groove
SCUS94263
NTSCYes U
5.00 m33-6:: on 4.01POPS no problem no
delays. by JRM 3.90: Tested on US version 'SLUS-01159' - by 2PS.
Tested with Popsloader 3.71. Bust A Move / Groove 2 Dance Tengoku Mix
SLPM86219
NTSC-J No
4.01: A bit laggy. But R2/Dodge can be
remapped to the L button. Yay. =]. 5.00 M33: Music cuts off during gameplay
Buster Bros. Collection
SLUS00208
NTSCNo U
3.90 by SleepyMan
crash bandicoot (complition) work perfect whith GEN-D full & GEN_D3 Just change GAME ID to SCES 00344 AND main game id to SCES 00344 in psx2psp v.1.4.2 [edit]
D
Name
PSX ID
TV Type
Manual Notes (Y/N)
3.90: Doesn't boot - by 2PS.. Created Eboot using PSX2PSP v1.4.2. Used the game ID SLUS00128 and played through on CFW 5.00 M336 using POP's 3.72 and switched all three discs without any problems whatsoever - by Logeyboy.
SLUS00128
NTSC No U
Dance Dance SLPMRevolution 5th Mix 86897
NTSC No J
Dance Dance SLUSRevolution Disney 01281 Mix
NTSC No U
Dance Dance Revolution Konamix
SLUS01446
NTSC No U
Dancing Stage Euromix
Unknown
NTSC No J
Update from Mr. Mallon: works fine (double arrows are difficult)
Dancing Stage Featuring Dreams Come True
SLPM86505
NTSCNo J
Graphical glitches
Dancing Stage:Party
Unknown
NTSC No J
Update from Mr. Mallon: working up to trying to get to level 2 then fails
Danger Girl
SLUS00881
NTSCNo U
Darkstalkers 3
SLES-01719 PAL
Darkstone-Evil Reigns
SLUS01182
D
No
NTSCNo U
3.80 by 2PS 5.00M33-3: Runs perfectly. Tested by Tickolas. 3.90 no problems by LordJovanius
Dark Hunter: Shita NTSCSLPS-00789 No Youma No Mori J
3.80 by 2PS
Dave Mirra Bmx Maximum Remix
works great on 5.50 GEN-D3 using 4.01pops, no freezes or lag, Enjoy By h34dc4s3
SLUS01347
NTSC No U
Davis Cup Tennis, SLES-00096 PAL-E No Complete
3.80 by 2PS
Dead or Alive
SLUS00606
NTSCYes U
Runs smooth, no problems
Deathtrap Dungeon
SLUS00566
NTSCYes U
4.01: No issues
Death Wing
SLPS-00489
NTSCNo J
3.80 by 2PS
Deception III Dark Delusion
SLUS01067
NTSC No U
Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign. Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission.
Deep Freeze (SuperLite 1500 series)
SLPM86497
NTSCNo J
3.80 by 2PS.
Demolition Racer
SLUS00969
NTSC No U
4.01: Works fine
SCUS94302
NTSC No U
5.00 M33-6: Works PERFECT for me without pops. By Sk8eR_PR
Destruction Derby SCUS2 94350
NTSCNo U
Works on 3.01 or 3.02 POPS
Destruction Derby
Destruction Derby SCES-02060 PAL-E No 3 (A.K.A. RAW)
Major lag issues. Sound skips. Tested on 3.71 M33 by GamerbyDesign.
Devil Dice
SLUS00672
NTSC No U
5.00 m33-6: appears to work fine -theydidntnamemetd>
Dezaemon Plus
SLPS-00335
NTSCNo J
4.01 by 2PS Sometimes freezes on 3.52. Use 3.40 for perfect gameplay. Freezes after Blizzard logo during intro if disc-load speed
Diablo
SLUS00619
NTSCYes U
is set to fast. Runs fine on 3.72 with disc speed on normal. Town portals don't work i've found. 5.00m33-6 works fine runs great 5.00 M33-6 Runs perfect no freezes only slow loads. Roxas6662
works on 3.71 m33 custom firmware Works on 5.03GEN-A(Full) With no music .
Die Hard Trilogy
SLUS00119
NTSC No U
Die Hard Trilogy 2
SLUS01015
NTSC No U
Digimon - Digital Card Battle
SLUS01328
NTSCNo U
3.90 by SleepyMan
Digimon Rumble Arena
SLUS01404
NTSCNo U
3.90 by SleepyMan
Digimon World
SLUS01032
NTSC No U
3.52 pops Works with cfw 5.50gen d3 original from flash
Digimon World 2
SLUS01193
NTSCNo U
3.9
Digimon World 2003
Digimon World 3
SLES-03936 PAL-E No
SLUS01328
NTSC- No U
3.80. Created eboot using IceTea and changed the PAL Game I.D. to SLPS01724. I'm almost 6 hours into the game and so far no freezes or crashes. I'm running the game on CFW 5.00 M33-6 using POP's 3.52 the game has some slight lag for me but that's it. Another user that has tried this method says that the game plays faster on their POP's 3.52 but again no freezes or crashes - by Logeyboy. Another functional ID is SLPS01222. Tested on 5.50 GEN-D2 by Largeroliker 3.71: Make sure you use GameID SLPS01724 5.00 M33-6: Use GameID SLPS01724 and 3.71 pops.
There will be some minor slowdowns during load fades, but otherwise works perfectly fine - Azure Fang
Inside the circuit boards, there are chances that the game will hang when you proceed to the next segment of the board. So in order to fix this, move around and engage in a digimon battle before proceeding. Also, SAVE FREQUENTLY - Y2Jacky
Dino Crisis
SLUS00922
NTSCYes U
Voices do not work under 3.52 M33. Update by GamerbyDesign: Everything works perfectly, including the voices. Tested on 3.71 M33. Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2. Update by JarvyBirdman: On the PSP Slim 4.01 Pops fixes the freezing problem with the shotgun tested on American version Everything is working perfectly so far, including voices. Update by Mavincenzi: (PSP-Slim 5.00 M33-6) To
avoid the shotgun freezing bug, just change your eboot GAMEID to SLPS-02180 (Japanese Version), you will lose your gamesave, but the game works perfectly.
Dino Crisis
NTSCSLPS-02180 No J
Update by Slippy: Shotgun freezing is fixed on the PSP Slim using 4.01 M33-2. Japanese version of game was used. Everything runs perfectly so far, including voices.
Dino Crisis
SLES-02207 PAL
5.03 GEN-C Works on 4.01 POPS - Syth
No
Dino Crisis 2
SLUS01279
NTSCYes U
Played the first 30 mins using a PSP FAT with 4.01 M33. No problems with weapons or items. MenuS fine. Sound and graphics are good. Added WORKING game manual link.Tested by MasterTurkey 5.00 m33-6: The game runs great overall. The only issues I had were with the last 3-4 FMVs where the PSP would freeze and shut off. You can circumvent this by pressing SELECT to skip the movie. Tested by FunkDAT25Z
Discworld
SCUS94600
NTSC No U
Game runs, but graphics are messed up (in pops 3.40). Graphics are perfect in 5.00.
Discworld
SCES-00012 PAL
Discworld II
SLES-00793 PAL-E No
3.90 by 2PS.
Discworld Noir
SLES-0154 PAL-E No
3.52 only - by 2PS.
Disney's Donald Duck - Goin' Quackers
SLUS01242
Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select 3.00, 3.01, 3.02, 3.03 or 3.10 pops ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5
Disney's Hercules
SCES-00891 PAL-E No
No
NTSC No U
runs fine on 3.90 - by 2PS
Disney's Tarzan
SCES-01516 P AL-E No
3.11 only - by 2PS.
Disney World Quest - Magical Racing Tour
SLUS01106
NTSC No U
Game works and is playable, but has messed up speed on many occasions (sometimes lag, sometimes too fast). Tested on 3.90-5.00 M33-6.
Disruptor
SLUS00224
NTSCNo U
3.80 by 2PS
DoDonPachi
SLPS-00548
NTSC No J
Tested and works on 3.40 POPS, 0 compression tested by BootsMegamix
DonPachi
SLPS-01364
NTSC No J
Works on 3.40 POPS tested by BootsMegamix Freezes at first loading screen on ANY firmware (3.003.73).
Doom
SLUS00077
NTSC No U
update* 3.80 pops works! same as PAL, intro is
fuzzy; no speed issue. ~Beaniehat~
Doom
SLUS00132
PAL-E No
Intro is messed up, but works! Gameplay is a little fast, such as faster reloading.*graphics are unviewable 3.003.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~
Double Dragon
SLPS-00191
NTSCNo J
3.90 by 2PS.
Dr Slump
SLPS-01934
NTSC No J
Dracula: The Resurrection
SLUS01440
NTSC No U
Dracula 2: The Last SLUSSanctuary 01440
NTSCNo U
3.80 by 2PS.
Dragon Ball GT Final Bout
SLUS00493
NTSCNo U
Perfect with 3.51 and 3.71 POPS
Dragon Ball Z Legends
NTSCSLPS-00355 No J
Dragon Quest IV
Dragon Valor
SLPM86916
NTSC No J
SLUS01092
NTSC- No U
3.52: Sometimes freezes. Use 3.40 for perfect gameplay. 3.72: Doesn't seem to freeze like it did before.
Mr. Creehan reports: Seems to work pretty good in Pops 4.01 and 5.00 M33-6 3.72: Doesn't seem to freeze like it did before. 3.00-3.03: Strangely the Purple Plant does not drop Fire Magic, instead it drops a random item. If you want to unlock all the magic you'll probably have to use CWcheat codes. 3.10-3.72: For some reason the Purple Plant drops an
invisible item. If you attempt to collect it the game will freeze. You cannot continue without collecting it, so use popsloader and run the game on 3.03.
4.01: Same problem, freezes after trying to collect the
invisible item from the Purple Plant. 5.00 m33-6 PSP slim - POPS 3.00 - 3.03 did not work for
me, but there is another way: Using CW cheat, you can import a .mcr save to load from the game, put the .mcr in the seplugins/cwcheat/mcr folder, then run the cwcheat in game by holding select, choose manage memory cards, and load memory card 1 from memory stick with the slus of the game once that is done press O twice to exit the cwcheat and then load the game from the title screen. Chapter 1 - Tutorial Level crash Workaround http://www.mediafire.com/?2z5zc09pxiwDragon Valor- .mcr save after the purple plant is killed so you can progress. (4.01 still contains the "random item" crashes, but fortunately the items that get corrupted are more likely to be VAL coins, the tomes pickup fine. Be on the lookout for static/ discolored items, or invisible ones throughout the game, pickup will cause the game to crash.)
Update 4/28/09*
Chapter 5 - Demon Fortress crash Workaround -Crash found at Demon Fortress gate (Door will not open until item is picked up) in this case the item was discolored and pickup caused the crash. -Crash found in Chapter 5 at the Demon Fortress (fighting crystal warriors). Fortunately, these segments were minimal and no crucial part of the storyline is missed. The .mcr will allow you to proceed past this one level with the crash.http://www.mediafire.com/?jgjt0wxssmd Follow the directions in the text file.
by:StriderH2/MEGAXSTU
5.50GEN-B2: Created a multidisk EBOOT on PSX2PSP
v1.4.2. Changed Disk 1 and Main Game ID to SLPS02190 and game works on pops 4.01, finished game twice without any crashing on any level (Purple Plant drops fire tome and game doesn't crash). by: Tuga98 5.50GEN-C: *Sigh*, I had high hopes of the newer
firmware solving the issues.. Repeated the above, and it failed.(Purple Plant drops invisible object and game still crashes). by:robert Locks up at Deathpal boss UPDATE: Stopped locking up on Deathpal boss using
3.10 OE-A and up. Dragon Warrior 7/VII
SLUS01206
NTSCYes U
Locks up on 3.80. Use 3.40 via popsloader 4.01:works perfect- ƒR()§†H@X 5.00: Text windows do not display. --
SargeSmash UPDATE 5.00m33-3: Make multi-disk EBOOT (ImpalerPSX), use POPS 3.71. Slow down issues. Update by hugotinini: Works fine on 5.00 M33-6, using 3.90 pops. Able to restart missions. Update by GamerbyDesign: Tested on 3.52 M33-4
game works perfectly except that you can't restart missions because it freezes. From Driver
SLUS00842
NTSCYes U
TheFilipinoChannel: The restart problem is gone when
played from 'original from flash' in 5.00 M33-4. Although the slow down issue still remains. Played on PSP fat in version 5.00 M33-4. Dec/17/2008. 'Try again' crashes on my 5.00 M33-6 from flash and older pops. No slowdown though. 3.51 and below have sound issues too. StormPooper Driver 2
SLUS01161
NTSC- Yes U
PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker
The link above is dead, ive reuploaded the file OPALAO Link fixed - Largeroliker PSP can´t switch to CD2. Use this patch in CD2 to play full game. Patch & Testing by largeroliker You can use this GameShark instead patching: _S SLES_12997 _G Driver 2 CD2 ESP _C1 CD2 bypass fix Driver 2
SLES-02997 PAL-E No
_L 300108C2 00000031 _L 300108C3 00000032 _L 300108C4 00000039 _L 300108C5 0000002E _L 300108C6 00000039 _L 300108C7 00000037 GameShark trick by largeroliker Use 4.01 pops for this game , CD1 is playable but CD2 can't boot > Swap Disc doesn't work on PSP (with Simple or Multidisc EBOOT) Apply this Fix for by-pass this problem :
- Fix Disc 2 > (Fix NoSwap for CD2) enable the game menu on disc 2 Driver 2
SLES-02994
- Fix Disc 1 > (Use for Multidisc eboot only) add besides
PAL No FR
the "fix disc 2" for create a Multidisc EBOOT with AutoSwap Disc Fix for Driver 2 PAL-FR by Lyan53 : >> Link << - >> Mirror << With this Fix , the game is 100% playable Enjoy ... ~ ¤ Tested by Lyan53 ¤ ~
Duke Nukem: Land SLUSof the Babes 01002
Game not working (3.52 M33-4)- Tested by J30H30 Works perfectly (3.03)- Tested by J30H30 3.71 and 4.01 pops:3.71 seems to run the cutscenes a bit better 4.01 runs flawless except for some cutscenes- frosth@x
NTSC No U
Duke Nukem Time SLES-01515 PAL-E Yes to Kill Duke Nukem Time SLUSto Kill 00583
NTSCYes U
Duke Nukem Total SLUSMeltdown 00355
NTSC No U
Works perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662.
[edit]
E Name
PSX ID TV Type
Manual Notes (Y/N)
Earthworm Jim 2
SLES-
No
PAL-E
5.00M33-3: No music, otherwise it runs fine.
Tested by Tickolas. 4.01: Music works, runs fine.
00343 Echo Night
SLES00820
PAL-E
Eggs Of Steel
SLUS00751
NTSC-U No
Ehrgeiz
SLUS00809
No
NTSC-U Yes
3.90 by 2PS. Screen appears black on all firmware from 3.00 to 3.90. By 2PS. 3.71 and lower: Use popsloader and 3.03 or the game will take FOREVER to load. 4.01: Runs great, doesn't take forever to load.
Einhander
SCUS94243
NTSC-U Yes
Emperor's New Groove, The
SCUS94571
NTSC-U No
Equestrian Showcase
SLUS01462
NTSC-U Yes
Eretzvaju / Evil Zone
SLPS01790
NTSC-J No
Eternal Eyes
SLUS01034
NTSC-U Yes
Evil Dead Hail to The King
SLUS01072
NTSC-U No
Excalibur 2555 A.D.
SLUS00541
NTSC-U Yes
Exhumed
SLES00097
PAL-E
Extreme 500
SLES02220
PAL-E
Played through first two bosses, worked 100%. 3.52, 3.90-3. -Meursault Works fine on 5.00 M33-3
works flawlessly in 3.71 pops 4.01 M33-2 PHAT
No
3.80 by 2PS
No
3.90: Doesn't boot - by 2PS. 3.11: Crashed when attempting to quit in-game - by 2PS.
[edit]
F Manual Notes (Y/N)
Name
PSX ID TV Type
Fade to Black
SLUS00236
NTSC-U Yes
Fatal Fury Wild Ambition
SLUS01001
NTSC-U No
Best on 3.72 with Fast Load Speed
Fear Effect
SLUS00920
NTSC-U Yes
Disc swapping not possible via PSP in all pops as "wrong disc" is always displayed. To work around this issue use cwcheat to save and then transfer to PC, use emulator to get to next disc and save at first opportunity. Convert save back to PSP and continue on next disc (make sure save is correct game code for the disc). Assassin2k
Fear Effect
SLES-
PAL
5.00m33-3 - It works flawlessly with ISO made
No
with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974
02166
Fear Effect 2: Retro Helix
SLUS01266
NTSC-U No
Fear Effect 2: Retro Helix
SLES03386
PAL
Felony 11-79
SLUS00533
NTSC-U No
No
5.00m33-3 - It works flawlessly with ISO made with UltraISO 8.6.2.2011 and a single multi disc eboot made with PSX2PSP 1.4.2. - by Druids1974
3.80 by 2PS Works perfectly. Tested on 3.71-M33-2. 5.50 GEN-D3
FIFA '99
SLUS00782
US NTSC
No
Problems with music. Game freezes after goal or corner kick etc. PSX2PSP 1.4.2. - Lukay
FIFA '05
SLUS01585
NTSC-U NO
Tested and working on 3.03, 3.40, 4.01, and 5.00-M33/Popsloader. No lag or bugs.
Fighters' Impact
SLPS00822
NTSC-J NO
3.80 by 2PS
Fighting Force
SLUS00433
NTSC-U No
3.80/3.90/4.01/5.00 M33-6: Playable, but some music and sound fx are missing. - LiquidSnakE
Final Doom
SLUS00331
NTSC-U Yes
Final Fantasy IV/4
Final Fantasy V/5
SLUS01360
SLUS00879
NTSC-U Yes
NTSC-U Yes
A minor sound glitch occurs, an example of this is a song stalling while the game continues playing. This occurs on most versions emulated by 3.80 M33 Popsloader. No gameplay issues have been seen while using 3.80 M33 to emulate 3.40, but the sound glitch still occurs at one point, but it does not affect gameplay. [3.51] Works perfectly so far. The sound glitch from 3.40 has disappeared. I am only beginning the game, so I don't know if it has problems in the later stages. - Fuzone Going to the save game screen sometimes draws garbage. Hitting cancel to back out of all menus and then going back to it (sometimes it takes a few tries) will eventually cause it to draw properly. Testinsomegames: 5.00 M33-6, I'm two hours into it, and I've experienced this same problem. From my observations, it occurs only on the world map, and when the just enter it and try to save. You have to move at least one square for the graphic error to not occur. Like when you just leave a town, or just make dock, or just leave a battle, just move a square or two and you should be able to see your save screen. From Mr. Creehan: The final fantasy V[From Final Fantasy Anthology] bug seems to be
neither caused by the pops nor the conversion form. The same bug is present in the PS2: [1] .
Final Fantasy VI/6
Final Fantasy VII/7
SLUS00900
SCUS94163
NTSC-U Yes
NTSC-U Yes
If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use popsloader to run the game on 3.03. Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game. 5.00 m33-6:There's no corrupt save file problem. Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle. 3.03: Certain enemy moves can cause the the
whole screen to turn green or red while still hearing battle sounds and music, the game time will literally slow down to where one attack can take ten minutes to complete. If you do manage to make it to the field screen, save then reset to restore the glitched graphics. Known moves to cause this so far: Hell Bubbles, Sleepel, Ultrasound, and Limit Break: Seal Evil (basically any attack that can cause sleep or silence). 3.11: No battle swirl, but sleep and silence
attacks don't cause game to glitch. 3.40: Battle swirl works fine, but sleep and
silence attacks DO cause the game to glitch. Game glitches in battle after Yuffie steals your materia. 3.52: Battle swirl works fine, also sleep and
silence attacks no longer cause glitches. 3.71: The Music tempo is slightly too quick but
other than that it works great didn't crash or glitch at all. -anthall1991
Right after you beat Demon Gate, you wake up in Gonagaga, Go down to the south of Gonagaga, BUT there will be no Tiny Bronco there. The game freezes at certain points in Cosmo Canyon. Switch to a different version of Pops to get past this issue. Jar in which Yuffie hides in during the Wutai sidequest doesn't shake. Switch to a different version of Pops to get past this issue. The game froze when trying to enter the 3rd area of the Ancient forest. Everything else worked fine. 3.80: Unplayable. The battle swirl causes the
game to glitch. Use the new popsloader to run the game under a version that works. 3.90: Same problem 3.80 has. Use
the popsloader designed for 3.80 m33 and boot up in 3.71 pops. 3.90M33-3: Use the popsloader designed for
3.80 m33 to boot up in 3.71 pops. -anthall1991 4.01: Some attacks sound odd but other than
that it runs flawlessly. -anthall1991 The first Rocket cinema upon meeting Cid and/or the Gold Saucer date scene may freeze the game. Other FMVs might freeze as well. I'm getting the freezes consistently, anthall1991 is not, and we are both running 4.01 M33-2. If you get this freeze, switch down to 3.71 to get past the cinema. -Tzepish 4.01 M33-2: Some scenes cause pixelation like
unreadable text and wrong colors.-blindreaper
5.00: Starting a New Game causes the game to
hang endlessly. -Tzepish 5.00 M33-3 Have started a new game it no
longer hangs at the opening FMV and I'm playing through it. No errors at all so far will update this if I come across anything. -Mick1155 5.00 M33-3 Whether your New Game and
FMVs crash/hang seems to depend on which programs were used to create your EBOOT. For best results, use ImgBurn to extract the disc images (in BIN/CUE format), and PSX2PSP to convert them to a multidisc EBOOT. -Tzepish
5.00 M33-3 I extracted the CDs using CloneCD
and popstation_md version 1.24 to create a multi-disc eboot and it has been running perfectly. I am currently 3 hours in to Disc 1. I will edit this as I get further in to the game. -NoahBody 5.00 M33-3 UPDATE After many hours of
perfect gameplay, it finally froze in Rocket Town while the FMV was playing. Also hangs on 4.01 & 3.90. FMV plays fine on 3.71, 3.72 & 3.80. I will remake the eboot with PSX2PSP as suggested above and see if it will then work. NOTE: I ripped the images from original black, unscratched discs. -NoahBody 5.00 M33-3 UPDATE 1 I remade the multi-
disc eboot with PSX2PSP v1.4.2 and the FMV in Rocket Town played fine! I also started a new game and played up to the first battle and all was well. I guess there are different bugs in the the different eboot makers! Will update
again later in the game. -NoahBody 5.00 M33-4 Cd extracted using Latest version
of image burn... Multidisk eboot created using PSX2PSP v1.4.2... Main Game ID using the original... each cd game id i use the original from the cd(PSX2PSP v1.4.2 automatically load it when u choose eboot) I Finish the game already... 100% playable... No Lockup... -phantomrenegade5.00 M33-4 Extracted from a scratchy NTSC-U
disc with latest imgburn, and created a multidisc eboot(3 discs) with PSX2PSP 1.4.2. Seems like the game sometimes get totally messed up when exiting battle if the disc speed is set on fast. (the whole screen gets white/red/blue, but you can still play.) Works perfect if set on normal through. And minor slowdown when exiting battle, but nothing that a average player would notice. Finished the game without problems. - Pojkflickan 5.00 M33-6 works flawlessly, no lags or
freezes. enjoy!- jquad_666 5.50 GEN-B 3.80 POPS causes draw error /
locks in battles. 3.90+ POPS cannot run FMV. 3.71/3.72 POPS works great except for minor sound glitches... Otherwise 3.71/3.72 POPS is perfect through whole game. -Mikey5.00 works 100% perfect on my 5.00 m33-6
slim, I also patched each disc with Gemini's Spirit Bug Fix (available here) so that the SPR stat actually does something now and the EBOOT works perfect. EBOOT made with PSX2PSP 1.4.2 - DebugJunky
5.50 GEN-D works fine on disc 1, i'm already
at disc 2 and still no freezing,hold or lag. I used original pops from the 5.50 GEN-D. can someone post how to use the Gemini's Spirit Bug Fix - VEnDeTtA_bOy UPDATE: I'm now at disc 3 and still no error except for 1 when you get the Imperial Guard item, when i equip it to someone on my team, suddenly a green or something like when you use the CHICHEN. opening the file on photo like that happened to me.
Final Fantasy VII/7
SLUS00700
SCESFinal Fantasy VII/7 (Platinum) 00867
Final Fantasy VII/7
Final Fantasy VIII/8
SCES00869 SLUS00892
NTSC-J
5.50 GEN-B 3.72 pops seems to work fine. FMV: check. Battle Swirl: check. Magic: check. Img Burn to Rip, Ice Tea to create single disk EBOOT. - AeroSigma 1 October 2009 19:46 (MST)
PAL-Ita No
Works flawlessly on 5.00m33-3 with a multi disc single eboot made with PSX2PSP 1.4.2 by Druids1974
PAL-E
In 3.03OE-C, the screen is moved to the bottom. Playing in "original" size works, but stretching it in any way crops the screen at the bottom.
No
NTSC-U Yes
Set camera movement to 0% in the game's configuration. Try using an alternate GameID (SCUS-94640, SLPS-02180, SLPS-01222, or SLPS-01156). There's also this tool to switch between two popular IDs. Things that may cause the game to freeze (especially on the default GameID): Zell's Duel Burning Rave Some of Quistis' limits. Scanning and casting magic in battle. Drawing for an extended period of time.
Many special attacks monsters and bosses can do. Fighting Elvoret in the Comm Tower. Fighting Granaldo in Training Area (3.71 M334) Wendigos in the Dollet forest can cause the game to randomly freeze. When fighting Griever if he draws from you, the game may freeze. *** WARNING!: SMALL SPOILER ***
During the battle on the train, with the captured 'President' Deling, Using SCAN is likely to cause a crash, along with a few other spells and actions(mixed, just luck I guess). This is using ORIGINAL ID(SLUS-00892). I managed to get through the battle and to the next save point by just using IFRIT(Squall), SHIVA(Selphie), and Blizzard(Zell) - There were a few slight glitchy bits where I thought it was going to freeze, but it worked ok first try without using SCAN. If you want to just use the original Game ID, then be weary of certain magic and moves. [Pops From Flash On CFW 5.00_M33-6] Anarchy4_20
For specific information on making this game more compatible, go to the Final Fantasy VIII page. 4.01: Default GameID on default settings works
great. It drops a frame or two when entering a battle, but that's about it. 4.01: Still problems with Scan magic :( freezing
before or just after scan on 90%. Upd: Works fine when popsloader is disabled. If you encounter the Lunar Cry Crash when Squall is unable to move after the previous FMV, you will need to use popsloader 3.71 and then mash buttons at the end of the FMV in order for the game to hopefully trigger the next scene. (This will only be necessary if you are using a Multiboot, as Single boot users can use lower versions on popsloader.) - Aekom 4.01:Working with no problems encountered
using game id SLPS02180, and in single-disc eboot, even popsloader is enabled in 4.01M33-2 (set in original from flash) - krystabegnalie 3.90 Use PSX2PSP v.1.4.2. Create Eboot with
at least 2 (I did all 4) Discs. Use SLPS_02180 for every Disc. Using this method I NEVER had any freezing and only (in 40+ hrs of play) 3 - 5 slowdowns. Used ISO Producer 1.1 (from autopopstation 4). 75UR15 4.01M33:For some people it may freeze on the
first disc during the dance when rinoa looks at squall after bumping into another couple this problem is caused by a bad torrent download if it happens to you i reccomend downloading it from an alternate location 4.01M33:disc 2 is a bit laggy in battle useing
game id slps02180 disc 1 runs flawlessly except for some fmvs will update when i get to disc 3 -deadlyangel91792 4.01:Freeze the last battle against ultimecia
(CD4)using game id SLPS02180 - Alucard
5.00-3 Game does not load either disk -Jimbo 5.00 m33-3 I used psx2psp to convert the game.
Im already on disk 3. It didnt froze on Diablos fight or any boss fight so far. Not freezing when using scan. Using default game ID and original from flash pops - breakfastboi im trying to do the Angelo Search trick but it doesnt seem to work on 5.00 m33-3. But so far, using the orig game ID works for me, im juts finishing the sidequests before going to disc 4 breakfastboi 5.00 m33-6 FF8 is working fine except the part
where the lunar cry fmv is, Squall will not move. tried pops 3.80 and it worked fine and went back to 5.00-pipax21 3.80 M33 Used CloneCD to rip and
popstation_md version 1.24 with the games own GameID. I've been playing over an hour with no problems at all. Will update as I get further into the game. - NoahBody 5.00 M33-6 Most of the game works fine.
Using certain spells such as Full Life, and Bio, freeze the game. All FMV's work. Made EBOOT with Popstation GUI 3.00. Tested by Roxas6662. 5.50 GEN-B Followed instruction found under
"Another Note" in FF VIII page. Compiled multi disc eboot using RS-GUI and used GameID SLPS-02180 to remove the problems of cast/draw locking. YOU MUST USE 3.80/3.72/3.71 POPS to get though the FMVs in the game. You can use 3.71/3.72/3.80 through entire game but there is major slowdown in
some battles and when junctioning GFs and Magic along with sound problems in battles. Use 3.90 POPS to run game at full speed and just switch to 3.80/3.72/3.71 when you need to get though an FMV. - Mikey 5.50 gen-d need 3.71 popsloader to get past opening and used 3.90 afterwards seems to play flawlessly even with ifrit battle,drawing,casting, limit breaks, fmvs etc will update when i get further in the game. -shiro <>5.50 gen-d Multidisk eboot. Game freeze
after Lunar Tear FMV while you'r inside the space station [CD3]. I tryed ALL pops and none of it seems to work. Any ideas? - Xandro 5.50 GEN-D3: Created multidisc eboot using
SLPS-02180 and RS-GUI PopStationMD v3.00. Use 3.90 POPS to play the game, but use 3.71 POPS to get past FMVs that don't work on 3.90 POPS. For those who have trouble with the Lunar Tear FMV, run on 3.71 POPS and set the "Disc-Load Speed" to FAST. - Tacoguy PAL versions of FFVIII are copy-protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by PerfectCircle) Final Fantasy VIII/8
SLES02080
PAL-E
Yes
Edit: to patch the PAL version of FFVIII (and FFVII for that matter) search for an app called PatchIt (DCEmu has some of the files necessary) and Zapper / Zapper2000 (not sure on this one though it may just fix the screen position between PAL and NTSC). - Keikura
Final Fantasy IX/9
SLUS01251
NTSC-U Yes
3.71:Minor frame dropping during scenes with many characters, nothing to affect playability. Minor sound glitches during some model-based battle scenes on 3.71 M33-3 by MonkeyJamboree.
3.80 M33-5:Plays perfectly except for minor
graphic problems in 2 FMV's (When queen Brahne summons Bahamut (Disc 2?), and Zidane in the lifa tree (Disc 4)). Eboots created with Alcohol 120% and popstation GUI V 3 beta by ZiNgA BuRgA
3.90:Opening FMV played for me, however
there was no sound. I copied the game with Alcohol 52%, then made the eboot with PSX2PSP v1.3.
3.90 m33-3 Slim: The second FMV that plays
after Pinnacle Rock (With Zidane and Dagger running through the field towards Lindblum) is like the opening FMV, as it has no sound. G_S
Confirmation: 3.90 M33-3 Plays the intro
FMV with no sound irrespective of programs used to copy/convert to eboot. Additionally the FMV at the start of the festival can bug out and make a loud buzzing sound. Other than that works perfect. -Vanit
4.01 M33-2: Opening FMV played from the
first disk (and probably single disk eboots) has no sound, however you can get the sound to play by switching to one of the later disks and selecting New Game. It'll ask you to put in the first disc. After switching disks it'll start the FMV with all of the sound. This probably won't help any for the later FMV, though. -Ganoran 5.00 M33-3 With a multi-disc Eboot when you
start a new game, the screen goes black and locks up. With a single disc Eboot, the opening movie has no sound but the game plays fine so far. 4.01 With a multi-disc Eboot when you start a
new game, the screen goes black and locks up. With a single disc Eboot, the opening movie has no sound but the game plays fine so far. 5.00 M33-4 Well, i ripped from my NTSC-U
black discs in perfect condition with latest imageburn, and the game played fine as a single-disc eboot. Just like the orginal, the intro played fine. With sound. And all other FMVs too. Worked perfect. Converted with PSX2PSP v1.4.2. //Pojkflickan
4.01 M33-2:used poploader 3.72 and have
sound on the intro!--Chaosbladeuk 14 January 2009 12:29 (MST) 5.00 M33-4 As a single disc eboot load in 3.80
pops and game runs perfectly so far. I'm in Gizamaluke's Grotto with no problems with the gameplay. There is barely noticeable lag in
music during the entering a battle sequence and putting your PSP into suspend mode while the game is running and turning it back on freezes your PSP. Eboot made with POPstation GUI 3.00 Beta By RagnaBlade47
5.00 M33-4:Using single disc eboots in the
default Popsloader (from flash so 5.00), it's very much playable. The opening sequence had no sound but everything else was fine. There are some minor sound and lag issues during opening/closing menus but its barely noticeable. Also, the scene when Alexandria is attacked by Bahamut, the sound got stuck but the video played fine. I found battle lags more in forest areas for some reason especially magic casting. Other than that, I've had no other problems and I'm on Disc 4 but I'll update if it changes. //Lufie101 Update:At the end of Disc 4, the game froze
right after walking in space. I was in a battle with the crystallized of the elemental bosses and cast Quake and it froze. I switched the Popsloader to 4.01 and it worked fine to the end of the game (FMVs and all). 5.00 M33-6 Using popstation to load 3.80
emulation, settings Normal, Normal, +2, Fast, everything seems to be all right on all discs, movies play with sound. If you have problems in game, swap out Fast for Normal.
5.00 M33-6 Played through all 4 discs on
multidisk eboot made with First Multi-Disc
Popstation GUI by akadewboy. Works 100% (including through all side quests), without a single crash. Used Fast for disc load speed. -Tikaszar
5.00 M33-6 Using a multidisk EBOOT, if you
reset the game and load a disc other than disc 1, and try to start a new game, it will ask you to change discs. After you change discs to disc 1 the opening FMV will have sound. -SlimJimGuyMan
Using 3.90 pops on my 5.00 m33-6 PSP with disc load speed set to fast, my EBOOT worked fine and had sound on the intro FMV, I used PSX2PSP 1.4.2 to convert mint .img disc images, used compression level 4, I have no idea why me EBOOT works fine and has sound on the intro and others' don't... - DebugJunky
GEN 5.50-D3 Using Debug Junkies method of
making the multidisc EBOOT seems to work flawlessly. Using PSX2PSP make sure your compression level is set to 4 and hit convert. When starting the game use popsloader 3.90 and have your disc load speed set to FAST. Just finished the game with no mentioned lack of sound or other glitches noted above. -Sithious Final Fantasy IX/9
SLES02965
PAL-E
Yes
PAL versions of FFIX are copy-protected; in order to play them, it's necessary to fix the images with the appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the
emulator skipping regional checks and forcing the game to run at 60 HZ while it was retooled to run at 50. (3.80 M33'5 by PerfectCircle) Update from Vildar: Final Fantasy 9 PAL:
Works fine in the 5.00 M33-2 firmware with the iso patch. You can find the patch here: Final Fantasy IX Patch, and you will have to patch itWith this ISO patcher tool.
Final Fantasy IX/9
SLES02967
PAL-G
Final Fantasy Origins
SLUS01541
NTSC-U Yes
No
patch the images to remove the protection. multidisc eboot made using PSX2PSP 1.4.2, works perfectly with 3.72 pops, all pops versions above 3.72 have the problem of not playing sound during the intro. - EasySan Works perfectly on 5.00 M33-3 with 5.01 patches. Tested by Roxas6662. Works perfectly on 5.00 M33-3. Tested by Chrisguy. 3.30 created by autopopstation 4, original game
Final Fantasy Tactics
SCUS94221
NTSC-U Yes
id, iso producer 1.1 for disc rip. no slowdown/freeze/problems of any kind. Tested all the way through main story and some side quests. 75UR15
Final Round
SLUS00064
NTSC-U No
3.90 by 2PS
Firo & Klawd
SLES00094
PAL-E
3.52 only - by 2PS
Fisherman's Bait
SLUS00802
NTSC-U No
5.00 M33-4 - works
Fluid
SCES00985
PAL-E
No
3.80 by 2PS
Flying Squadron
SLES04156
PAL-E
No
3.80/3.52 - Sound issues - by 2PS
Forsaken
SLUS00458
NTSC-U No
Tested only briefly, but seems to work perfectly on 5.00 M33-6
Fox Hunt
SLUS00101
NTSC-U No
3.80 by 2PS
FOX NHL Championship 2000
SLUS00925
NTSC-U No
Hangs
Frogger
SLUS00506
NTSC-U Yes
Using CFW 5.00M33-6 Running on original from flash all working perfectly Tested by GrimeHavoc on 6/28/2009
No
Frogger 2: Swampy's Revenge Front Mission 3
SLUS01172 SLUS01011
NTSC-U No
use 3.40/3.51 pops (best sound)
NTSC-U Yes
From Mallard: Due to a bug, the game crashes (freezes) through the battles, when the HP of the Wanzer legs is 0 (player or enemy). It happens with a chance of 98% during the battle-animations ... :( So it would be wise to make a battle save with every turn and to avoid direct attacks to an opponent with Leg HP = 0. Missle attacks and attacks with Flamethrowers will work much better. Aside of that, there are no other problems (i played the game 25 hours up to now). From Reifnir: Possibly resolved leg audio
issue by setting EBOOT compression to none. (Setup: PSX2PSP 1.2, Slim 3.71 M33-2, not using popsloader) Played several hours into the game and have only crashed once. Everything looks pretty good. From Ryouru: No bugs verified when playing
from flash on 5.00 m33-3. Game crashs and my PSP shuts down when, after the Ba Kui Dam battle, you choose the Xinzhu path, rather than the Yingko path(15~20 hours of gameplay). Even with compression level at none the issue remains. From TheFilipinoChannel: After the Yingko
path battle, the game stops loading (unlike what Ryouru mentioned, the PSP remains OK) when you reach the Rural Village in Taiwan. The Xinzhu path is still broken. Played on 'original from flash' in firmware 5.00 M33-4 on PSP fat. Even the lower POPS (versions which i couldn't
remember) do the same thing. Dec/17/2008 From Druids1974: Don't start at all on
5.00m33-3 From GamerbyDesign: I've been playing on
the Fat PSP with firmware 5.00 M33-6 for about 11 hours now. The game boots fine and I have not experienced the 0 HP Leg bug. However I did find an issue in the mission choice after the Ba Kui Dam. If you choose Xinzhu the PSP will show the loading screen but then stay black. From Jeety: No leg issues, no problems on both
Yingko and Xinzhu paths, All Working perfectly so far(5.00M33-6 original from flash, PSP Slim). I must be pretty lucky. From realitor: Playing on a PSP-3000 with
5.03 GEN-C loaded, using original from flash. Game runs flawlessly. No 0 hp leg bug. Eboot created using PSX2PSP 1.2 (uncompressed). Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and you destroy the wanzer all parts or the body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura
Front Mission 3
SLES02423
PAL-E
Front Mission Alternative
SLPS00953
NTSC-J No
3.71 works. ~mechagodzilla 5.00m33 does not start. ~mechagodzilla
Future Cop L.A.P.D.
SLUS00739
NTSC-U No
Tested on 3.71 M33-3 by MonkeyJamboree Tested on 3.51 M33 by Finstern PS. Works great over AD-HOC through IRShell
No
[edit]
G 4.01:works
flawless.freezes on 3.71 pops,regardless of what the person above me says
3.71 pops:major sound glitches on some levels,when some levels are left it takes a very long time to load:tested by REfan190
-Frosth@x
TV Type
Manual Notes (Y/N)
Name
PSX ID
G-Darius
SLES-01314 PAL-E No
G-Darius
SLUS-00690
NTSC No U
G-Police
SLUS-00544
NTSCNo U
3.90 by 2PS.
4.01: Working perfectly
Gaiaseed: Project Seed Trap SLPS-00624 NTSC-J No
3.80 by 2PS
Galaxian^3
SCES-00269 PAL-E No
3.80 by 2PS
Galaxy Fight
SLES-00197 PAL-E No
4.01 by 2PS
Galerians
SLUS-00986
NTSCYes U Yes
5.00m33-3 - works flawlessly with a single eboot made with PSX2PSP 1.4.2 by Druids1974
Galerians
SLES-02328 PAL
Gallop Racer
NTSCSLUS-00942 Yes U
PSP 3k 5.03 GEN C : work flawlessly, eboot made with PSX2PSP 1.4.2 by Haruhi91
Gamera 2000
SLPS-00833 NTSC-J No
3.80 by 2PS 5.00m33-6 works perfectly, finished several times - UltrasevenX
Gatchaman: The Shooting (Simple Characters 2000 Series Vol.08)
SLPS-03444 NTSC-J No
3.80 by 2PS
Gaunlet Legends
SLUS-00624
Gear Fighter Dendoh
SLPS-03189 NTSC-J No
NTSC No U
5.00 M33-6 Perfectly working tested by Roxas6662 =] 3.51 only - by 2PS 3.11 only - by 2PS 5.00 M33-6: Plays with no music, loading
Gekido - Urban Fighters
SLUS-00970
NTSC No U
screen only has loading bar. Everything else seems OK.StormPooper 4.01 on 5.00 M33-6: seems fine, slight pauses in music occasionally (for split second).StormPooper
Gekioh Shooting King(Shinryu)
SLUS-01498
NTSCNo U
Gekitotsu Toma L'Arc L'Arc-En-Ciel vs. Tomarunner
SCPS-10134 NTSC-J No
Geom Cube
SLUS-00024
NTSCNo U
3.90 by 2PS.
Gex 3
SLUS-00806
NTSCYes U
popsloader @ 3.71:boots and plays fine - by killergp123
Gex
SLUS-00042 NTSC- No
3.80 by 2PS
popsloader @ 3.71:boots and plays fine - by
Gex: Enter The Gecko
SLUS-00598
U
killergp123 Popsloader @ 5.00 M33-6 works along with intro (3.71 boots up without intro) Update: 5.00m33-6 have audio glitches during gameplay. Best select 4.01 pops
NTSC No U
popsloader @ 3.71:boots and plays fine - by killergp123 Hangs when firing gun Update: May work when using the SLPS01222 game ID
Ghost in the Shell
SCPS-10043 NTSC-J No
Ghost in the Shell
SLUS-00552
Ghost in the Shell
SCES-01050 PAL-E No
5.00 M33-6: Runs fine. ChapmeisterFlash
Goo! Goo! Soundy
SLPM-86250 NTSC-J No
4.01 by 2PS
NTSC No U
Use the SLPS-01222 ID .
Tested on 3.71 M33-2 Gran Turismo
Gran Turismo
SCUS-94194
NTSCYes U
SCESp00984 PAL-E No
Tested running 5.00m33-6, no changes needed in id number works 100% Tested on Firmware 3.40 OE-A< Saiashi_Ryu: Tested on 5.00 M336: WORKS PERFECT SO FAR. Made eboot with PSX2PSPv1.4.2, ran under "Original From Flash"/td> Tested on 3.71 M33-2 On 3.90 M33, it seems to work until you begin to race (Excluding license drives) where it freezes. Tested on 4.01 M33-2 work flawlessly now :D
Gran Turismo 2
SCUS-94455
NTSCYes U
Jeety:freezes when you exit a race(simulation
mode), even the demo race in the main menu. Running 5.00 m33-6 original from flash. (UPDATE)Problem solved after switching to
3.71 pops. Gran Turismo 2
SCES-12380 PAL-E Yes
NTSCYes U
Grand Theft Auto
SLUS-00106
Grand Theft Auto
SLES-00032 PAL
Grand Theft Auto 2
NTSCSLUS-00789 Yes U
Yes
Tested on 3.90 M33-3, Seems to work fine. Unknown - was there actually a PAL release made? No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference) Unknown. No Errors on 3.71 M33-3. Tested by MonkeyJamboree 5.50 GEN-B2: Works perfectly. LiquidSnakE
Grand Theft Auto: London
SLUS-00846
NTSCYes U
No Swapping Needed. No Errors on 3.71 M33-3. Tested by MonkeyJamboree 4.01: Works great 4.01 & 5.0 M33-3 The game itself works on
both but locks up on a black screen at the
Grandia
NTSCSCUS-94457 Yes U
beginning if you let it go past the "Skywalker Sound" screen (multi-disc eboot) BUT works perfect on 3.71. 5.00: Plays flawlessly til the end of disx one, where it freezes on the animation at the end of twin towers. - (got past it with 3.71 pops) Verdeni
NTSC No U
5.00: Locks up when you go to teleport at the basement at the beginning of the game. -XsilentX 5.00 M33-6: Seems to work fine when using 4.01 via popsloader (no problem with teleport to first dungeon, battles work).
Granstream Saga, The
SLUS-00597
Groove Adventure Rave: Plue no Daibouken
SLPM-87121 NTSC-J No
3.90: Works perfectly 4.01: Works perfectly
Groove Adventure Rave: Yuukyuu No Kizuna
SLPM-87011 NTSC-J No
PSP 3k 5.03 GEN C : Work fine, rare slowdown in the game - By Haruhi91
Ripped from my own disc using CloneCD, then used PSX2PSP V1.2 to make the EBOOT. Tested in 5.00 POPS. There are some attacks that monsters use, and the last two final battles with Xizan, that cause some slowdown. Just to make sure I tried every attack in the game, watched every FMV, and did every sidequest. Game NEVER crashed, and besides the above issues, it runs perfect!!!
Guardian's Crusade
SLUS-00811
NTSC No U
Guilty Gear
SLUS-00772
NTSC No U
Guitar Freaks 2
SLPM-86446
NTSC No U
Gundam Battle Assault
SLUS-01226
NTSC No U
Gundam Battle Assault 2
SLUS-01418
NTSC No U
Works on 3.40 while running 5.00m33-3. Locks up on other pops at random spots.
Gunship
SLUS-00313
NTSC No U
3.52 works with barely noticeable sound glitches 4.01 M33-2
4.01: works flawless ƒR()§†H@X
[edit]
H Name
PSX ID TV Type
Manual Notes (Y/N)
Hard Boiled
SLES00033
PAL-E
No
3.80 by 2PS
Hard Edge
SLES01539
PAL-E
No
Works flawlessly on 5.00M33-3 by Druids1974
Harmful Park
SLPS04998
NTSC-J No
Runs perfectly, tested on 3.71M33-4. Perfectly playable despite being in Japanese.
Harry Potter and the Sorcerers SLUSStone 01415
NTSC-U No
Started playing, no apparent issues on 5.50 GEN-D2
Harvest Moon: Back To Nature
SLUS01115
NTSC-U Yes
3.90: Music stutters on switching from one area to another. 4.01: Music no longer stutters. 5.00m33-3: Works perfectly so far.
HBO Boxing
SLUS1027
NTSC-U No
3.90 by 2PS Works flawlessly just like the Pal version. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks. Tested on 3.90 M33 -Cheska 3.72 M33-4 Works perfect. I finished it without
any problem. I have both discs in one eboot (I Heart of Darkness
SLUS00696
NTSC-U No
made it with Impaler PSX (Game ID for both disk: SLUS-00696) - JND 5.00 freezes with a graphical mess on the
start/load screen. 4.01 works perfectly fine though. EBOOT made with PSX2PSP 1.4.2 DebugJunky 4.01 M33 Works fine so far.
Heart of Darkness
SLES00461
PAL-E
No
Works flawlessly. No save between disc 1 and 2, still have to try a multidisc POPS with it. (3.71 M33'3 by PerfectCircle) 5.50 GEN D-3:Starts with a graphical mess on the start/load screen, after waiting about 30 seconds, the demo starts to play. From this on you can return to the start menu (still with graphical mess) and chose the different options. Game runs flawlessly, but save option doesn't work perfectly, often i had to begin a level from begin on, after rebooting the PSP. Unfortunately at the last level the game crashes and the PSP reboots so I couldn't finish the game....
Hell Night: Dark Messiah
SLES01562
PAL-E
No
3.80 by 2PS.
Herc's Adventures
SLUS00298
NTSC-U No
3.71, 3.80 by 2PS.
Hermie Hopperhead
SCPS-
NTSC-J No
3.80 by 2PS.
10012
Hogs of War
SLUS01195
PAL-E
Yes
Screen position is not valide. 3.80 by 2PS. 5.00 M33-6 Works flawlessly by Zauberer. 5.50 GEN-D3 "Final" Works perfectly by Toxcity.
Hokuto no Ken - Seikimatsu Kyûseishu Densetsu
SLPS02993
NTSC-J No
tested on 3.40 3.72 and 4.01 M33 crash at the end of the first chapter when the game try to save 5.00 M33-6: Crashes on story mode opening cutscene, as Ken first appears in top-down view and someone shouts. Does the same on pops 4.01. Works using 3.52 pops. Blank screen after seeing a grave in a cutscene (assuming it's the end of the chapter). Can quit using Home.StormPooper .
Hoshigami Running Blue Earth
SLUS01375
NTSC-U No
Tested on 3.71 M33-2 by GamerbyDesign Works perfectly on 5.00M33-3 by Druids1974
Hot Shots Golf 2
SCUS94476
NTSC-U Yes
3.80 by 2PS
Hot Wheels: Turbo Racing
SCUS NTSC-U No 00946?
Every POPS Version: Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound. This is the one PSX game that cannot be emulated on any platform. Tested by SephirothX
Hyakujuu Sentai Gaoranger
SLPS03353
3.51 only - by 2PS.
NTSC-J No
No sound on older pops. Hydro Thunder
SLUS00847
NTSC-U No
3.90 M33-3:Works Perfectly, No Errors! Tested
by linksword01
[edit]
I Manual Notes (Y/N)
Name
PSX ID TV Type
Ichigeki: Hagane No Hito
SLPS02199
NTSC-J No
3.80 by 2PS
Image Fight & X-Multiply (Arcade Gears)
SLPS01267
NTSC-J No
3.80 by 2PS 3.80 by 2PS. 3.90: PAL/US title hangs at the start of the first
Incredible Crisis
SLUS01225
mission, try other FW (3.80) - by 2PS. NTSC-U No
Sometimes choppy but not enough to affect gameplay 4.01: Working flawlessly, no noticable slowdowns.
Incredible Hulk - The Pantheon Saga, The
SLUS00150
Intelligent Qube
SCUS94181
NTSC-U Yes
Intellivision Classics
SLUS00906
NTSC-U Yes
International Karate+
SLES04040
PAL-E
No
3.90 by 2PS.
International Track & Field
SLES00333
PAL-E
No
3.90 by 2PS.
Invasion From Beyond - BMovie
SLUS00709
NTSC-U No
Technically it does run however your better off looking at a slide show. Its faster then the FPS you get on this game. Tested on 3.71 M33-4 by GamerbyDesign
Irem Arcade Classics
SLPS00341
NTSC-J No
3.80: Press START to load Kung-Fu Master, if you press X, the game will crash! By 2PS
NTSC-U Yes 3.80 by 2PS. 5.00m33-3 Works flawlessly - by Druids1974
Ironman & X-O Manowar in Heavy Metal
SLUS00235
NTSC-U No
5.00 M33-4: I used CloneCD to rip the image of the disk, then tried multiple PSX to PSP converters, as well as their respective versions. The game played properly in all EBOOTS I tried, but the game music wouldn't play, no matter what I tried. I tried lots of different CDDA converters too, and no go. By padawon1234
Irritating Stick
SLUS00775
NTSC-U No
3.80 by 2PS
IS: Internal Section
SLPS01868
NTSC-J No
3.90 by 2PS
ISS Pro Evolution Soccer
SLES02095
PAL-E
No
Works flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94
ISS Pro Evolution Soccer 2
SLES03321
PAL-E
No
Works flawlessly under 3.03 - requires full screen fix with pal4u which also fixes missing audio tracks. by Bebeto94
Italian Job, The
SLES03489
PAL-E
No
3.90: Title hangs at the loading screen - by 2PS 5.00 M33-6: Aparently plays fine with Original from flash - by largeroliker
Italian Job, The
SLUS01457
NTSC-U No
Tested on 3.71-5.00 all worked fine. MJC
Iznogoud
SLES00480
PAL-E
3.11 only - by 2PS
No
[edit]
J Name
PSX ID TV Type
Jackie Chan's Stunt Master
SLUS-
Manual Notes (Y/N)
NTSC-U No
Game hangs after the initial Midway credit
Jackie Chan's Stunt Master
00684
screen. Confirmed by j1ggy using 4.01 M33. Same thing with 5.00 M33-6
SCES01444
Game crashes before the Midway logo can be reached, ran pops 3.01-4.01, even replacing the .STR movies with blanks (PSXLDR) does not resolve this issue. By StriderH2 using 5.00M33-6.
PAL-E
No
Game starts and runs, but a fatal crash in the second forest stops all progress in the game.
UPDATE Try 3.52 pops to get past forest. If it
doesnt let u save like the old bug, then try 3.80 pops Jade Cocoon: Story of the Tamamayu
SCUS00854
NTSC-U No
also Try the new 4.01 pops maybe that will work to get past 2nd forest. I have tried 3.03, 3.40, 3.52, 3.71, 3.72, 4.01 and 5.00 (from flash) and none have got me past the area that the game freezes in the second forest (Dragonfly Forest) (3.03 didn't even recognize my savedata). Tried converting the EBOOT with the Japanese version's gameID didn't work. Basically unless someone comes up with a fix it looks like this game can't be fully played on PSP - DebugJunky 5.00 M33-6 Change GAME ID to SLPS-01222 and use 4.01 pops
Or in 3.71 pops, the game freeze in the second forest ("Dragonfly Forest" or "Forêt de la Jade Cocoon: La Légende de Tamamayu
SLES02202
PAL-FR No
libellule" in french) . To get past 2nd forest or others freezes , use 3.30 pops . This game can be fully played on PSP. (Maybe that will work on others PAL/NTSC versions , Good Luck !) ;) ~ ¤ Tested by Lyan53 ¤ ~
Jersey Devil
SCUS94907
NTSC-U No
3.90 by SleepyMan
Jet Moto
SCUS94309
NTSC-U No
Tested on 3.52 M33-4 by GamerbyDesign
Jet Moto 2
SCUS94167
NTSC-U No
4.01:works flawless ƒR()§†H@X
Jet Moto 3
SCUS94555
NTSC-U No
Tested on 3.71 M33-2 by GamerbyDesign
Jigsaw Madness
SLUS01509
NTSC-U No
3.80 by 2PS.
Johnny Bazookatone
SLUS00194
NTSC-U No
Jojo's Bizarre Adventure
SLUS01060
NTSC-U Yes
Juggernaut
SLUS00894
NTSC-U No
3.80 by 2PS
Jumping Flash
SCUS94103
NTSC-U No
Works well 3.03 & 3.90. Power pill & timestop cause temporary slowdowns. Tested by SephirothX
Jumping Flash 2
SCUS94108
NTSC-U No
Works well 3.03, 3.40 & 3.90. Timestop causes temporary slowdown. Tested by SephirothX
Jupiter Strike
SLUS00177
NTSC-U No
3.80 by 2PS.
3.80 by 2PS.
[edit]
K Manual Notes (Y/N)
Name
PSX ID TV Type
Kagero - Deception II
SLUS00677
Kaikan Phrase
SLPMNTSC-J No 86438
4.01 by 2PS
Kartia - The Word of Fate
SLUS00631
NTSC-U No
Tested on 3.71 M33-4 by GamerbyDesign
Kickboxing
SLUS01412
NTSC-U No
3.90 by 2PS
Killing Zone
SLUS00369
NTSC-U No
3.80 by 2PS
King of Fighters'98: Dream Match Never Ends, The
SLPMNTSC-J No 86201
3.80 by 2PS
NTSC-U No
Tested on 3.71 M33-2 by GamerbyDesign
Doesn't seem to work properly on any version, severe speed issues ingame (tested on pops versions 3.52 to 5.00 M33-4) King's Field
SLUS00158
(Update by OMOIKANE)The same speed NTSC-U No
issues occurs even on the PSX hardware. Runs perfect. 3.90 M33-3. Tried it myself and you're right, seems to be a badly programmed game...
King's Field 2
SLUS00255
NTSC-U No
Intro is played slightly too fast, gameplay seems perfect otherwise (5.00 M33-4)
Kingsley's Adventure
SCES01659
PAL-E
3.90 by 2PS.
Kiss Pinball
SLUS01366
NTSC-U No
4.01: Works and loads fine - by 2PS 3.80: Slow loading times - by 2PS
Klaymen Klaymen (The Neverhood)
SLPS01365
NTSC-J No
No Errors on 3.71 M33-3. Tested by MonkeyJamboree
No
1st area boss does not appear, crashes when boss fight begins; occurs with POPS 3.02 and 3.03 firmware. In 3.80 M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points. 3.90 m33-3: Game runs great. When you finish Vision 2-1 and try to load the next level the game hangs. Just save at the end of vision 2-1 and when it freezes, quit game then restart it and load your save. Should load Vision 2-2 Klonoa Door To Phantomile
SCUS00585
NTSC-U No
fine. Did for me. I've almost completed the game so I'll update when I do. 3.71-runs almost flawless.freezes sometimes once or twice after a save.just reset game,and run the save and you may continue.will try other pops to see if maybe the ones not mentioned work flawless or not - frosth@x 5.00 m33-3 Works flawless for me so far, I'm
halfway through the game. - Xyle 5.50-MHU-Runs flawlessly without pops. Konami Arcade Classics Koudelka
SLUS00945 SLUS01051
NTSC-U No
3.90 by 2PS.
NTSC-U
4.01: Freezes a few seconds after talking to couple at beginning of game. Multi-disc image, ripped from original discs using CloneCD and converted using PSX2PSP 1.3, maximum compression. Have not tried single-disc images. -- SargeSmash UPDATE: I got past the previous contributor's
freeze by using 3.40 UPDATE 13/02/2009 - Bad Mr Frosty
This is a bit of a pain to get working. As mentioned above, the game tends to freeze after playing ingame engine generated cutscenes (prerendered CGI cutscenes do not cause the game to freeze) Here is what I did:
1. Create single disc eboots AND a multi disk
eboot. 2. Start the game from the single disc eboot for disc one using POPS 3.52 (I could not even get the game to boot using 3.40 mentioned above) 3. Play until the end of disc 1. There is a save point just before the disc switch, save here. 4. Quit the game and start up the multi disk eboot using POPS 3.72 5. Load up your save (the multi eboot and the single eboot for disc 1 have the same ID`s so the saves are shared) and continue playing, switching disks to disc 2 when promted. 5. I was able to play the game from the multi disc eboot using firmware 3.72 for the entire second disk without it freezing. 6. When you reach disc 3, save the game and quit (Otherwise the game will freeze right after the cutscene where Koudelka finds Edward and James behind the big metal door) 7. Boot up the single disc eboot for disc 3 in POPS 5.00. Go to the memory card management section from the HOME menu and import your save from the multi disk eboot. 8. Quit and reload disk 3 in POPS 3.52 and play until the end of the 3rd disc 9. Quit and reload the multidisk eboot in POPS 5.00, import the save from disc 3. Play until after the disc switch, save and quit 10. Boot up the single disc eboot for disc 4 in POPS 5.00. Go to the memory card management section from the HOME menu and import your save from the multi disk eboot. 11. Quit and reload disk 4 in POPS 3.52 and play until the end of the game
UPDATE ~ 18/7/2009 - Verdeni Give it the
GameID SCUS94640 (Syphon Filter 3) The Whole game plays without freezing, multidisk eboot AND single. Tested on 3.52 pops.
Update: Tested on both 5.00 M33-6 and 5.50
GEN-D2... IMPOSSIBLE to play a multipledisc eboot without freezes and glitches, regardless of pops. I don't know what the above guy is smoking but 3.52 doesn't support multiple-disc games. The only pops that can run this game without issues is 3.30. Play a singledisc eboot and if you like it buy the game, or find out how to switch discs on PSP. Krazy Ivan
SLES00128
PAL-E
Kula World
SCUS94303
NTSC-U No
No
3.80: Graphical issues during the demo - by 2PS. 3.80: Would play fine, but would glitch and die every time I tried to load a game. Switched to 3.71 POPS and it worked. -Creepy Tested on Firmware 3.40 OE-A by dvdchas. Note: Background music is CD-Audio, so was Kula World
SCES01000
PAL-E
No
absent during my tests. UPDATE: Tested in 3.71 pops, converted
using Popstation_toc_tinnus. Working with background music. 3.90-m33 Runs flawlessly! -anthall1991 4.01-m33 Runs flawlessly! -anthall1991 5.00m33 Runs flawlessly! - Druids1974 5.03 CFE
works perfectly with flash pops - marek2fgc Kyuin
SLPS00214
NTSC-J No
4.01 by 2PS
[edit]
L Name
PSX ID TV Type
Last Report, The
SLUS00889
Legacy of Kain: Soul Reaver
SLUS00708
SLESLegacy of Kain: Soul Reaver 01301
Legend Legend of Dragoon
SLES00730 SCUS94491
Manual Notes (Y/N)
NTSC-U No
3.80 by 2PS.
NTSC-U Yes
Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that gameplay has no errors on 3.71m33 and higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects. Tested by dish: works with 3.72POPS, but with 3.90M33-2 opening CG movie won't start (black screen). 3.72 has some lags especially on "Drowned Abbey" level. Finished the game. Works fine on 5.00 M33-3, no lockups.
PAL-E
No
After Main Menu, game freezes to black screen. unplayable. tested on 3.90m33 2. 5.50 GEND3 : Perfect !.
No
4.01: Works great. Recommended that you change shoulder buttons to R1 and R2 so you can do special combos and magic more easily.
PAL-E
NTSC-U Yes
Minor sound deterioration during battles; resolved by saving and restarting on 3.71 m333, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots. While playing on 3.71 you'll get a blackscreen after Lenus fight. Update to 3.80 and it will run fine. Also use popsloader to emulate other firmwares, so you can change back, because there will be more blackscreens and you'll need to change firmware back to 3.71. (At least, that worked for me). Works perfectly on my 3.90 m33-2!! People have found that if you don't turn into a Dragoon during the Lenus fight then it wont freeze. (yes she's hard, but you don't want to risk it freezing, so don't change into your Dragoons.) -Above poster is definately correct but also on
single-disc eboot you can go to 3.03 pops to get through that fight then save and switch pops back after - DebugJunky works on 3.52 pops krayziefox tested on 5.00 m33-3 CFW... Work 99% perfect... only lagging in battle scene when to many enemy join the battle,like the last fight with melbu frahma on disk 4... and the ending FMV has been skipped automatically... eboot created using SIMPLE popstation GUI 2... i try later with the PSX2PSP v1.4.2 and inform how the progress Later - phantomrenegade New Update 5.00m33-4 with latest pops... multidisk eboot created myself using Latest version of ImgBurn and PSX2PSP v1.4.2.. Game 100% playable... eboot run nice and smooth... no lagging and all... Ending run perfectly... -phantomrenegade-
Tested on 5.00 M33-6 . . . works flawlessly with all 4 disks in one eboot made by PSX2PSP 1.4.2 ^_^ -Saiashi_Ryu
5.50 GEN-D3 Works perfect. All 4 discs in one
eboot made with RS PopStation MD by Red Squirrel. No lag or freezes. - Roxas6662
Legend of Dragoon
Legend of Kartia
Legend of Legaia
SCES03045
SLES01710 SCUS94254
PAL (G) No
5.00M33-4: Sometimes after using DragoonMagic the fight will not continue. Using other Firmwares does not fix the problem...
PAL-E
Actual gameplay works fine on 3.71m33-4, only glitch i've seen is in dialogue sometimes the "press x button" is corrupted, but its barely noticeable - khajiit
No
NTSC-U Yes
Graphics glitches, Using items freeze the game for most people. UPDATE: seems to work fine on 5.00 M33-3, i
didnt change the GameID. Tested by LowsNameBrand • Change GameID to SCPS10059 Game doesn't appear to start when made with Ice tea, works fine with PSX2PSP v.1.4.2. Not sure why • Graphics glitches when using some artifacts • Minor sound glitches(sound is almost perfect with 3.52 M33+). • Some Artifacts lock game when placed. Golden Seed locks game on 3.4 OE and 3.52 M33. Golden Seed does not lock game on 3.71 M33 • Using heavy attacks with the bow and the flail causes severe artifacting, all other weapons work fine (3.40 OE)
All issues are cleared up in POPs 3.72 NO sound glitches no artifact glitches everything 100% on 3.72 POPs [Solace] Legend of Mana
SLUS01013
NTSC-U Yes
5.00m33-3Game freezes when you talk to Gaia
(the big mountain) so some quests are unfinished IE lil cactus adventure or anything that requires you to talk to him, this is an issue on ALL pops 5.00m33-6 Seems to work perfectly, no
problem talking to Gaeus. The above issue may be due to a disc image format problem, not pops (had a similar issue where that was the case with Tomb Raider 1). I extracted the disc to bin/cue format using IsoBuster. PSP-3K with 5.03 GEN-A via ChickHEN Played 15-odd hours with pops disabled (or rather I forgot to enable it ;) ) - No audio/visual glitching, no locks, game doesn't crash at Gaia. Converted with Alcohol 52% and PSX2PSP1.4 - Gojiratron
Little Big Adventure (AKA: Relentless: Twinsen's
SLES00698
PAL-M6 No
First of all - this game was only released in Europe and Japan, so most likely you'll be
using the PAL release. On 5.00 m33-6 it won't even boot. On 3.30 POPS the game is barely playable - HORRIBLY long loading times and a whole lot of graphic glitches. Use 3.72 POPS to play it - the game works perfectly fine finished the first part of the game (Citadel Island) with no problems. Also - if you encounter the "purple mountains" glitch (the whole screen looks like purple mountains), be sure to change the game ID to SLPS-01222 + apply NTSC graphics fix in POPStation. CrS_pl Adventure)
PSP Slim 2000 with 5.50 GEN-D3 PAL
version working with POPs 4.01 with no sign of graphical glitches after a good hour's worth of play. Use 'Controller settings' version 5 (Press the PS home button) to re-map the buttons and assign Twinsen's 'moods' to the square, circle, X and triangle, right trigger as the action button and left trigger as 'X' to make life easier when playing - PFC Hudson Loaded
SLUS00076
NTSC-U Yes
Works great, no problems in 1st level. 3.80 m33-5 ~Beaniehat~
Lode Runner - The Legend Returns
SLPS00182
NTSC-J No
Tested by MAN-biker 3.80 (SLUS-00557) by 2PS.
Lone Soldier
SLES00131
PAL-E
3.90 by 2PS.
Lost World: Jurassic Park
SLUS00515
NTSC-U No
No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Lunar Silver Star Story Complete
SLUS00628
NTSC-U No
Use CWcheat to switch discs.
No
if using 5.00 m33-6 with pops 3.72, no need to use CWcheat 3.90: works fine on this firmware with single
eboot. by LordJovanius 3.90: multidisc, completed the game, works
perfect. by dish 4.01: works fine on this firmware with
multidisc eboot. by Jonregulo 5.00m33-6: Multidisk, I had some trouble with
the second disk, but I used 3.72 pops and it
worked and the game also looked better. Sincerely, -X. 5.00m33-6: Multidisk, confirmed with 3.72 pops, all other versions hang at disc 2 load fluke84
Lunar 2:Eternal Blue
SLUS01071
NTS NTSCC-U U No 3.71 & 3.72:Game Hangs on the end of FMV
where u exit the Blue Sphere Tower just on the first disc 3.71: Multidisk. With 3.90 game hangs on
"Blue Sphere Tower Exit Movie" (black screen), after change to 3.71 works fine - it did hang two or three times ("home"-menu was still working). Completed the game (epilogue included). by dish 3.80 M33-5: Game no longer hangs on any
FMV sequence; I have had no freezes in the game at all. There was no need to use CWCheat to bypass any glitches or problems besides changing discs which is inevitable. Some people say you need to run the game in Normal screen size but I was able to run it in Full Screen the entire game. My specs are CFW 3.80 M33-5 with Popsloader 3.71, (This EBOOT is a Multidisc EBOOT!), im not sure
if the game works on ANY other version because i've only checked it on 3.80 M33-5. Gekkôstate// 3.90: This one doesn't even load the FMV, so
for those wanting to play the game don't use popstation_md popstation_md.. Just make single disc EBOOTs and play the game on an earlier popsloader popsloader 3.90: Ok i am testign this one out now and you
can make a single eboot of multidisc for this
game and so far it works perfectly, escept you can't change the screen setup. it hung on me in the blue spire garden on full screen, i changed it to original and it works great so far. by LordJovanius 4.01 M33-2: I had the same hang on the "Blue
Sphere Tower Exit Movie" with 3.80 M33-3 and PSX2PSP 1.3 and a multi-disk EBOOT. If I used the same thing but with a single disk EBOOT I was able to get past that point. However, upgrading to 4.01 M33-2 and PSX2PSP 1.4.2 and recompiled the multi-disk EBOOT, and that works now too, without any special popsloader. (by Squirrelly) Squirrelly) 5.00 M33-3: Used UltraISO 8.6.2.2011 and then with PSX2PSP 1.4.2 I made the multi-disk EBOOT, and everything works flawlessly - by Druids1974
[edit edit]]
M Name
Machine Hunter
PSX ID TV TV Type
SLES00831
PAL
Manual Notes (Y/N)
No
5.00M33-3: First time I tried it, froze at Playstation Playstation screen. On the second try, runs fine. Possibly some minor slowdown, but if so it's barely noticable. Tested by Tickolas. 5.00M33-6: Original from flash. Works flawlessly (music, videos, sound and gameplay) until you reach the Phase 10, there's no music, also on the final stage's intro video the game freezes when Lin Minmay takes a letter, to avoid this, press start before she do this. Made from the two discs of the game (SLPS-02005 and SLPS-02006), I extracted the CDs using Magic ISO maker 5.3 and PSX2PSP v.1.4.2 to create a single multi-disc eboot. Tested by Prangalf 3.72 Pops Works fine, one minor pixelation on the Last Phase introduction video, nothing that affects gameplay, also the problem with the sound of Phase 10 mentioned above is solved.Tested solved.Tested by Prangalf
Macross: Do you remember love?
SLPS02005
NTSC-J No
Magic Carpet
SLUS-
NTSC-U No No
00029 Magic Carpet
SLES00211
PAL-E
Magic the Gathering: Battlemage
SLUS00247
NTSC-U Yes
Magical Drop III
SLPM86051
NTSC-J No
3.03 only - Graphical issues in other firmwares. by 2PS.
Magical Drop III (Special Edition)
SLES02964
PAL
3.80: Runs fine! by 2PS.
Magical Hoppers (Pandemonium)
SLPS00737
NTSC-J No
testinsomegames: Works perfect in 5.00M333.
Magical Tetris Challenge
SCES02175
PAL-G
3.90: Tested by 2PS.
Manpuku
SLPS03381
NTSC-J No
Marble Master
SLUS01471
NTSC-U No
3.90 by 2PS.
Marvel Super Heroes
SLUS00257
NTSC-J Yes
4.01:By CrZyKD
Marvel Super Heroes VS Street Fighter
SLUS00793
NTSC-J Yes
Marvel Vs. Capcom
SLUS01059
NTSC-U Yes
3.90 by 2PS.
Mass Destruction
SLUS00462
NT NTSC-U No
Teste sted on 3.71 .71 M33M33-4 4 by by Gamer merbyD byDesig esign n
Master's Fighter, The
SLPS00722
NTSC-J No
4.01 by 2PS
MDK
SLUS00426
NTSC-U No
3.90 by 2PS.
Mechwarrior 2
SLUS00401
NTSC-U Yes
Works on 3.80 M33 via Popsloader. Not working on 5.00 m33-6
Medal of Honor
SLUS00974
NTSC-U Yes
5.00 M33-6: Playable. - LiquidSnakE
Medal of Honor: Underground
SLUS01270
NTS NTSCC-U U No
Medievil
SCES00311
PAL-E
Medievil
SCUS94227
NTS NTSCC-U U No
No Errors any more! Works fine on 5.50 M33-3
Medievil 2/II
SCUS94564
NTSC-U Yes
No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Medievil 2/II
SCES02544
PAL-E
Works fl flawlessly on on 5. 5.00M33-3 by by Dr Druids1974
Megaman 8
SLUS00453
NTS NTSCC-U U No
Works Perfect on 3.90 M33-3. Tested by Vanit Works in 5.00 M33-3
Megaman Battle & Chase
SLES00766
PAL-E
No problems I can find as as of of 3.90 M33
No
No
No
5.00 M33-6: Runs fine. ChapmeisterFlash ChapmeisterFlash
No
NO
No
Working on 3.90 Tested on psp phat, firmware 5.00 M33-4 by Manko - Once you get to south ruins gate (cardon) and try to get out of the ruins after you go in, you might get a black screen of death -saying "exeption RI" and lots of more white Megaman Legends 1
SLUS00603
NTSC-U Yes
text rubbish. What I did was load 3.40 pops and got by that point with no problem. Id try playing the whole game just on 3.40 - seems to run better =) P.S: save frequently! 5.00 works great (tested not completed) -
DebugJunky 5.50 GEN-D3 graphical errors on all POPS and original flash memory.
Megaman Legends 2
SLUS01140
NTSC-U Yes
Tested on 3.71 M33-4 by GamerbyDesign. I´m using a PSP-Slim with 3.90 M33 and it freezes on the Flutter if you go down the second ladder and try to go up again, the game even turn off my console, I tried the saulcomcor´s EBOOT and making my own with IceTea 1.3 even used Popsloader 3.80 (Full) with the FW on 3.71, but nothing, you can´t go up the ladder and you need to do so a little further in the game by VoltKaizer. Experienced ladder glitch using 5.00m336, 3.71, and 4.01 via Popsloader. Eboot made
with PSX2PSP v1.4.2. -Blocken PSP Slim 5.00 m33-3 eboot created using PSX2PSP v1.4.2. everything seems 2 be fine and well tested... -phantomrenegade5.00 works great (tested not completed) -
DebugJunky 5.00 Ladder crash glitch seems to happen to
ALL ladders, including the Flutter ladder to leave Pokte Village (first key island)
-Dragunhart 3.52 Fixes pokte ladder crash, recommended
pops version to bypass glitch. -Dragunhart All verions 3.40-5.00 tested Crash at second
flutter ladder. (Any version 3.30 and below cannot load saved data 3.30+, and game freezes when you use the second flutter ladder to go up) -Dragunhart
Megaman Legends 2
SLES03556
Voiceovers during cutscenes are not in synch and if the video finishes first it cuts out the remaining dialog. Gameplay seems perfect otherwise. Tested on OE-B PAL-E
No
Ladder glitch is around even in the PAL version. Tested on 5.00m33-6, eboot made with PSX2PSP v1.4.2. - Blocken
Megaman X3
SLES00503
PAL-E
No
Locks up after 'Capcom' video when displaying Now Loading screen as of 3.90 M33. Works Perfect on 3.52 M33 firmware tested by shadowfire36 If for some reason game freezes during WARNING for Boss, Use SLPS-01222
Megaman X4
SLUS00561
NTSC-U Yes
Note: Now works perfectly under 3.9!
Also works in 4.01 M33-2 (Trasgo7) Works in 5.00 M33-3
Megaman X5
SLUS01334
NTSC-U Yes
Works fine on 3.90 M33 Works in 5.00 M33-3
Megaman X6
SLUS01395
NTSC-U No
Works perfectly in 3.9 (tested in 3.90M33 by Trasgo7) Works in 5.00 M33-3
Meta-Ph-List Gamma X 2097
SLPS00680
NTSC-J No
3.80 by 2PS.
NTSC-U Yes
If you are having problems with stuttering voices in 'codec' conversations, then use GameIDSLPM-86114.
Metal Gear Solid
SLUS00594
You can use popstation_md to combine both discs into one eboot. (only works on 3.71-4 m33 and above) If you don't want to make a Multi-disc eboot,
then you can switch discs using CWcheat codes, read psychospacefish's post. Hint: During the Psycho Mantis fight go to your Home menu and change controller ports (only works on 3.30 and above). 3.72 POPS: Freezes during the Hind D boss
fight. Multidisc EBOOT using SLPM-86114. ~NXMT 3.72 (Pops) Used a multidisc eboot (made by
PSX2PSP 1.4.2) and SLPM-86114 as Game-ID - and I just finished the game on normal difficulty. To make sure the game won't crash or freeze during certain conversations or cutscenes I watched them all - they played flawlessly. No lock-ups during Hind-D battle. There's just one minor glitch I noticed: in rare cases the sound of the game gets interrupted by a short "beep". Nothing that's affecting gameplay though. - LiquidSnakE 3.80 Seems to work fine but haven't gone all the
way through the game! 3.80 (Pops) Finished the game. Playble, but has
some graphic glitches during several cutscenes (after the Psycho Mantis boss fight and during the ending sequence - I finished with the good ending). 3.72 still works better. Used a multidisc eboot made by PSX2PSP 1.4.2 and SLPM-86114 as Game-ID. - LiquidSnakE 4.01: Freezes after boot screen. ~NXMT 4.01: the entire game is beatable using cheskas
version. i used 5.00m33-6 with 4.01 pops and got through it ALL from start to finish
5.00 M33-3 Freezes after boots screen.
Interesting thing: If you boot disc 2 (multiboot disc) and it you use the HOME menu to switch discs, it freezes after the "Now Checking..." message comes up, everything works fine by booting disc 2 until you have to swap discs.... strange! 5.00 M33-3 Game works perfectly so far.
Unlike the post above, the game does not freeze on the boot. Used PSX2PSP 1.4.2 to make a single disc eboot. -EternalLight 5.00 M33-4 I had the freeze problem listed
above, and I switched to 3.72 using popsloader and it worked perfectly. 5.00 M33-4 Using POPS 3.72 with Disc-Load
Speed set to Fast and switching the in-game audio to monaural in Option > Sound fixed 99% of the codec stuttering. Multi-disc eboot made with PSX2PSP 1.4.2. Main Game-ID and Game-ID for Disc 1 - SLPM-86114, SLPM86115 - Disc 2. - BKvaluemenu 5.00 M33-6 Game (multidisc eboot made by
PSX2PSP 1.4.2) boots up and works perfectly without using POPS so far, unfortunately codec coinversations stutter heavily. REAL heavily, that is. I didn't hear one flawless conversation in about an hour of playing. Didn't change the Game-ID to SLPM-86114 tough. LiquidSnakE 5.00 M33-6 Used the same multidisc eboot and
SLPM-86114 as Game-ID - playable, but has the same stuttering issue. - LiquidSnakE 5.00 M33-6 (POPS 3.90) Fixes the stutter issue
in all breifing videos, codec also seams perfectly stable, no glitches so far, Multiboot with SLMP86114, made with psx2psp converter, may update after more gameplay if any issue appears - KK1N5@N3 SLPM86115 works for fixing the audio glitches as well, I used this instead as I used the SLPM86114 ID on Metal Gear Solid: Integral to fix the audio glitches, using different IDs for these two means their savedata won't be saved to the same folder and won't merge when you view them on your mem stick on PSP. DebugJunky
SCPS45412 / NTSC-J No SLPM86247-9
3.71, 3.72 and 3.80 work fine (I reccomend 3.80), but using the original game IDs (SLPM86247-9) incurred the same codec audio glitches that the NTSC-U release has with it's original game IDs, I tried using SLPM861114 (which helped sort the MGS audio glitching) and it seems to have sorted this problem for me, I used it as the main game ID and the ID of all 3 discs. Using pops 4.01 or 5.00 the EBOOT will crash. Tested with multi-disc EBOOTs made with popstation_md - DebugJunky
Metal Gear Solid VR Missions
SLPM NTSC-U No 86247
5.00 is working perfectly for me atm DebugJunky Also, this game works perfectly as part of a multi disc EBOOT with both discs of Metal Gear Solid under pops 3.72 (used SLPM86114 as the main game ID and each discs game ID) - DebugJunky
Metal Slug X
SLUS01212
NTSC-U No
Mickey's Wild Adventure
SCES00163
PAL-E
Micro Machines v3
SLUS00559
NTSC-U No
Mini Moni Dice de Pyon
SLPM87015
NTSC-J No
Mini Moni Shakka to Tamborin Da Pyon!
SLPM87079
NTSC-J No
Miracle Jumpers (Pandemonium 2)
SLPS01224
NTSC-J No
Metal Gear Solid Integral
No
5.00 M33-3 Works great. Update: 5.00 have no BG audio, best select 3.71 or 3.72
testinsomegames: Works perfect in 5.00M333.
Crashes after Tiesel gets kidnapped just before you start the actual game. 3.72: Best played on this firmware 3.80-4.01: Use the 3.80 Popsloader to
load 3.72 Tested by shortboy Misadventures of Tron Bonne, SLUSThe 00896
3.90 Working, but may freeze when acquiring
NTSC-U No
certain items on Digging missions. 3.80-5.03: Works but there are problems with
the sound when there is a conversation, like missing words. The rest plays fine until the battle with Glyde; 3.72 doesn't have the sound problems. Mobil 1 Rally Championship
SLUS01103
NTSC-U No
3.80 by 2PS.
Mobile Light Force (aka Gunbird)
SLUS01525
NTSC-U No
3.90 by 2PS.
Monkey Magic
SLUS00930
NTSC-U No
3.80 by 2PS.
Monopoly
SLUS00507
NTSC-U No
No music
NTSC-U No
Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. However there's CWcheat codes that will help you get what you want. Go to theMonster Rancher page for more info. Works great on 3.71
Monster Rancher
SLUS00568
If you copy this save into your SAVEDATA folder you'll be able to slate a whole bunch of new monsters at the shrine. Monster Rancher 2
SLUS00917
NTSC-U No
Otherwise you are going to need to use CWcheat codes. Go to the Monster Rancher 2 page for more info. Tested on 3.71 M33-4 by GamerbyDesign
Monster Rancher Battle Card Episode II
SLUS01178
NTSC-U No
Works perfectly on 5.00 M33-4
Monsterseed
SLUS00743
NTSC-U No
Works fine on 5.00 M33-4
Moorhuhn 2
SLES03278
PAL-G
No
3.80 by 2PS
Mort The Chicken
SLUS01021
NTSC-U No
3.90 by 2PS
Mortal Kombat II
SLPS00444
NTSC-J No
Mortal Kombat 3
SCUS94201
NTSC-U No
Mortal Kombat 4
SLUS00605
NTSC-U Yes
tested on 3.90 m33-2 using 3.72 pops. No problems so far. -Xzbit No music, no sound - see the PSX on PSP Multi-Track Disk Handling manual for fixes. Update by GamerbyDesign: It has music and
sound. Runs perfectly. Tested on 3.71 M33-4 Update by jjennings089: Runs on 3.72. 4.01
Mortal Kombat Trilogy
SLUS00330
NTSC-U Yes
does not run well; game sticks after loading stage. Running CFW 5.00M33-6: Created PSX Image with CloneCD then created eboot.pbp with Popstation GUI 3.00 beta. Ran the game on CFW 3.72 popsloader pack seplugins. Game works perfectly, music & sound work too. Tested by GrimeHavoc on 6/24/2009.
3.80 (SLES-01020): Press START/X button at the text screens that follow after boot-up, otherwise the game will hang - by 2PS. Tested on 3.71 M33-4 by GamerbyDesign
Mortal Kombat Mythologies - SLUSSub Zero 00476
NTSC-U No
Moto Racer
SLUS00498
NTSC-U No
Moto Racer 2
SLUS00738
NTSC-U No
Moto Racer World Tour
SCES03037
PAL-E
No
Motor Mash
SLES00310
PAL-E
No
Motor Toon Grand Prix
SCUS94355
NTSC-U No
4.01: Works flawlessly! Tested by Milkymoocowmoo, 4.01 M33-2
Mr. Driller
SLUS01111
NTSC-U Yes
Tested on both 3.90 and 4.01 and worked flawlessly -pitchblack3
Ms. Pac-Man - Maze Madness
SLUS01018
NTSC-U No
Tested by MAN-biker
MTV's Celebrity Deathmatch
SLUS01453
NTSC-U No
3.90 by 2PS.
Mummy, The
SLUS01187
NTSC-U No
3.90 by 2PS.
Muppet RaceMania
SCES02008
PAL-E
Tested on 3.90 M33-2 and 4.01 M33-2 by Louington, No initial problems found.
Muscle Ranking Kinniku SLPMBanzuke: Vol.2 86457 Aratanarugenkai Enochousen!
No
NTSC-J No
Tested on 3.71 M33-4 by GamerbyDesign
3.80 by 2PS.
3.80 by 2PS.
Muscle Ranking Kinniku Banzuke : Road to Sasuke
SLPM86490
NTSC-J No
3.80 by 2PS.
Myst
SCUS94602
NTSC-U No
Loaded on 3.80 and lower, did not load on 3.90 or higher. MJC
[edit]
N Manual Notes (Y/N)
Name
PSX ID TV Type
N2O Nitrous Oxide
SLUS00637
NTSC-U No
3.90 by 2PS.
N-Gen Racing
SLUS01155
NTSC-U No
5.00 M33-5 Turns off PSP after PSX bios.
Namco Museum Encore
SLPS01050
NTSC-J No
3.80 by 2PS
Namco Museum Vol. 1
SLUS00215
NTSC-U No
5.00 M33-3 Works great!
Namco Museum Vol. 2
SLUS00216
NTSC-U No
5.00 M33-3 Works great!
Namco Museum Vol. 3
SLUS00398
NTSC-U No
5.00 M33-3 Works great!
Namco Museum Vol. 4
SLUS00416
NTSC-U No
5.00 M33-3 Works great!
Namco Museum Vol. 5
SLUS00417
NTSC-U No
5.00 M33-3 Works great!
Nanotek Warrior
SLUS00325
NTSC-U No
3.90 by 2PS.
Naruto: Shinobi no Sato no Jintori Kassen
SLPS03553
NTSC-J No
3.90 by 2PS.
NASCAR Rumble
SLUS01068
NTSC-U No
This game worked fine using 4.01 pops on my 5.50 GEN-D3 CFW PSP. I didn't try it with any other, I just chose that option first.
NBA Jam T.E
SLUS00002
NTSC-U No
4.01 POPS: Works great including CDDA (by temper999)
PAL-E
3.80 by 2PS
Necronomicon: The Dawning SLESof Darkness 13493
No
Nectaris Military Madness
SLUS00764
NTSC-U Yes
No issues - runs fine
Need For Speed
SLUS00204
NTSC-U Yes
Works great on 3.90 by smithy1185
Need For Speed 2
SLUS00276
NTSC-U No
Need For Speed 3: Hot Pursuit
SLUS00620
NTSC-U No
Need For Speed 4 - High Stakes
SLUS00826
Yes
4.01 Everything fine except music by acidrain Runs fantastic, no problems UPDATE on 3.80
Need For Speed - Porsche Unleashed
SLUS01104
NTSC-U No
Runs great on 5.00 by acidrain
Nekketsu Oyako
SLPS00006
NTSC-J No
3.80 by 2PS.
Next Tetris (Deluxe), The
SLPS02507
NTSC-J No
3.90 by 2PS.
NFL Blitz 2000
SLUS00861
NTSC-U No
Works epic on 4.01 - Project
NFL Gameday 2005
SCUS94695
NTSC-U No
Sound stops when starting game
NHL 2000
SLUS00965
NTSC-U No
Nightmare Creatures
SLUS00582
NTSC-U Yes
Works on 5.03 GEN-A(Full) with no music but flawless gameplay and graphics.
Nightmare Creatures 2
SLUS00582
NTSC-U [No]
Tested under 5.50 GEN-D3 and its working good:)PSX2PSP 1.4.2. - Lukay
Ninja: Shadow of Darkness
SLUS00435
NTSC-U Yes
Tested under 3.03 and its working just fine. by Darkace Tested under 3.90: psp is turning off after the loading screen. by rakker
No Fear Downhill Mountain Biking
psp turns off after ps1 intro screen
No one can stop Mr. Domino!
SLUS00804
NTSC-U
3.90 by 2PS.
Nuclear Strike
SLUS00518
NTSC-U
3.90 by 2PS.
[edit]
O Name
PSX ID TV Type
Manual Notes (Y/N)
Tested on 3.71 M33-3 by MonkeyJamboree. If you have some issues with sound use 3.40/3.51 pops. Works perfectly on 5.00 M33-3 with 5.01 Oddworld Abe's Exoddus
SLUS00710
NTSC-U Yes
patches. Videos work perfectly, stretch is perfect, and no hangtimes or anything, runs great. Tested by Roxas6662. 5.00 works perfect for me, multi-disc EBOOT
made with PSX2PSP 1.4.2 - DebugJunky Oddworld Abe's Oddysee
SLUS00190
NTSC-U Yes 3.10 Works perfectly for use with 2 player ad-
hoc mode under IRShell. Tested by Finstern 3.52 M33 Sound hangs on the title screen,
clears up during the "Now Loading" screen. 3.71 M33-3 Tested with no errors by
MonkeyJamboree 5.00 M33-3 Works perfectly with 5.01 patches.
Everthing is perfect. Tested by Roxas6662. 5.00 M33-6 Works Fine. 5.00 M33-6 Works perfectly for me, about half
an hour of testing - DebugJunky
Ogre Battle
Omega Boost
Limited screen problem - no report on the NTSC versions
SLUS00467
PAL-E
SCUS94449
NTSC-U No
Tested on 3.71 M33-3 by MonkeyJamboree
Yes
5.00 M33-4 Works perfectly. By XsilentX
One
SLUS00469
NTSC-U No
3.90: Hangs at boot - by 2PS. popsloader @ 3.71:boots and plays fine - by killergp123 5.00 M33-3 Works great!
One Piece Grand Battle 2
SLPS03408
NTSC-J No
3.80 by 2PS.
One Piece Mansion
SLUS01406
NTSC-U No
3.90 by 2PS.
Overblood
SLUS00464
NTSC-U Yes
4.01 Pops works perfectly! No lag, no crashes. Played it all the way through.
SLES00865
PAL-E
5.00m33-6 use 3.10 or 3.11 pops otherwise it will hang at the ps screen.only problem is the screen has a black border around it.completed first level with no problems will update when played a bit more. sheriff
Name
PSX ID
TV Type
Pac-Man World: 20th Anniversary
PAL-E NTSC optional SCES-00934 No from in game menu
Works on 3.90m33.Tested by Geoninja Hangs on load with 5.00M33-3.
SLUS00232
Works perfect on 3.90m33.Tested by Knutsky UPDATE: Works perfect in 5.00M33-3. 5.00 M33-3 Completed game with no problems and disc speed set on Fast. -NoahBody
Overboard
No
[edit]
P
Pandemonium!
Manual Notes (Y/N)
NTSC-U No
Works perfect on 3.90m33. Tested by Knutsky Pandemonium 2
SLUS00578
NTSC-U No
Works perfect on 3.71 pops:Tested by REfan190 UPDATE: Works perfect in 5.00M33-3.
Panzer Bandit
SLPS-00899 NTSC-J No
Works on 3.52 through 4.01 by Edric777
Panzer Front
SLES-03339 PAL-E
No
3.80 by 2PS.
ParanoiaScape
SLPS-01375 NTSC-J No
3.80 by 2PS
Parappa The Rapper
SCUS94183
Freezes on 4.01
Parasite Eve
SLUS00662 NTSC-U Yes
NTSC-U No
3.52 M33 and below Use psychospacefish's patch to combine both discs into one.
Note: If your ISO has been patched, it will only run on 3.52 or lower. Anything above freezes after PS logo. StormPooper 3.71 M33-4 Runs perfectly as a multi-disc
eboot.* 3.72 M33 From beginning to the end work
perfectly. by chloe560 4.01 M33-2 Runs perfectly.* 5.00 M33-3 Used UltraISO to create 2 iso's or
2 bin's then merged into one eboot (either psx2psp 1.4 or RS-GUI PopStationMD v3.00 will be ok) but it needs Popsloader 5.00 installed in your mem stick and needs to be run under 4.01 pop - by Druids1974 5.00 M33 1-6 Works fine. Hangs on startup,
enter the Controller Settings menu by pressing "Home" then exit, and the game will load normally, runs perfectly to completion with a multidisc eboot. Any other hangs are fixed the same way. 5.00 m33-6 If it continues to lag after exiting
the controller settings, try switching the discload speed to fast in the other settings menu from the home button menu. <3 Banana_kun
(*)Aya does not dispose of keys until she reaches the hospital. Not game-breaking, but takes up some item slots in your inventory. (**) The keys can be placed in storage in the basement of the police department. <3 Banana_kun 5.00 M33-6 Works fine as single eboot with
no GameID change or patch. Make eboot using PSX2PSP v1.4.2 with no compression, use 4.01 pops and set disc load speed to fast. Will seem to hang at black screen after PS logo when loading from Disc 1, but will load just fine if left alone for about one minute. Disc change and save recognition work fine Azure Fang Parasite Eve 2
SLUS01042
NTSC-U Yes
SLPS-00025 must be used (on both discs) to get this to boot at all. Room 5 and the Loft may be unlocked for a short while before you should be able to enter them (before obtaining the Master Key). Entering Room 5 without the Master Key leads to some kind of rendering test room with no textures (may be worth a look, but don't save after entering). Entering either room will cause Room 6 to be locked later on, which makes it impossible to continue the game if the huge ANMC in Dryfield smashes the walkway. To proceed to Disc 2, save game immediately after defeating Number 9 in Dryfield, save game in Douglas's trailer or Motel Room 6 and reload using Disc 2. Reloading in Motel Lobby freezes at loading screen. 3.10 Pops Works perfectly as single disc
eboot. No FMV glitches. 3.11 Pops Works perfectly as single disc
eboot. No FMV glitches. 3.30 Pops Opening the map with the select
button sometimes causes corrupt graphics requiring a reset to fix. 3.40 Pops Playable, but the FMV's are
glitchy. 3.52 M33-4 Freezes at the publisher screen. 3.71 M33-2 Freezes at the publisher screen. 4.01: Use GameID SLPS02480 4.01 M33 I used the games own GameID and
it seems to work fine so far (2 hours). 5.00 M33-3 Doesn't work. 5.00 M33-6: Works just fine on single disc
eboot. Currently on disc 2 so I have to test a multi-disc eboot with psx2psp using game ID SLPS-02480 and pops 4.01. Have fun!! :P 5.00 M33-6 Will not boot using pops from
flash but works fine with pops 4.01, fast discload, as multi-disc eboot as mentioned above. Small graphical error with Kyle floating in the air during dialogue after SDI system fires on the bunker, but I think that was on disc as well. -Azure Fang PSP-3K with 5.03 GEN-A via ChickHEN SLPS-00025 would only work as
a single disc eboot with pops 3.10/3.11. No FMV glitches, but I was caught out by the Motel Room 6 glitch mentioned above (even though I didn't enter room 5 or the loft prior to
that). Froze once when using Combustion and occasionally wouldn't recognise memory card as well. Experimented for a while and found that SLPS-02480 worked as a multi-disc eboot on pops 4.01 IF compression (converted with PSX2PSP 1.4) was low. At level 9, froze at Square EA screen (level 1 still compressed to 23% anyway, the same as level 9). If disc speed is on high, this can cause the publisher screen freeze (and possibly hang when loading rooms as well). Played through first disc so far and swapped to disc 2 without any problems. Will update when (if) game is completed. With regards to the Motel Room 6 glitch, I recommend saving in the MIST garage before you leave for Dryfield. Upon arrival, go up to Motel Room 6. If it lets you enter, your game's borked as you won't get the cut-scene with Douglas in the garage and won't receive the key to the room. After the fight with the huge ANMC you'll be trapped upstairs. Reload from the MIST garage and try again. Gojiratron Note for home rips: Some US copies of disc 2 (SLUS-01055) use intentional bad sector copy protection which will abort some tools like Alcohol 120% with an unexpected/unrecoverable unexpected/unrecoverable read error. If you run into this issue use CloneCD to create the .img for conversion. Completed raw playthrough, full + Pierce scenario, no problems. Will update if anything arises
during future/secondary mode playthroughs Azure Fang ISO/BIN/IMG files *must* be patched with a PPF patch to circumvent the copy protection. 3.40 POPS: Playable. Use SLPS-00025 to avoid publisher screen freeze. Movies are watchable but has slight distortion. Certain cutscenes lag and not in sync with the audio on max compression. Saving may fail on rare occasions but all you need to do is retry. Parasite Eve 2
SLES-02558 PAL-E
No
~NXMT 3.90: Freezes at publisher screen. ~NXMT 4.01m33-2 - SLPS-00025 is not effective. Game still freezes at publisher screen, but this could be due to the game being a multi-disc eboot. And if it is, then Parasite Eve 2 [PAL] can not be played in multi-disc eboot format, period, since older pops, namely 3.40 pops, can't run multi-disc eboots and it's the only version of pops that currently runs Parasite Eve 2 [PAL].
Patriotic Pinball
SLUS01539
Penny Racers
SCES-00391 PAL-E
NTSC-U No
4.01: Runs fine - by 2PS 3.80: Slow loading times - by 2PS
No
Pepsiman
SLPS-01762 NTSC-J No
3.90 by 2PS. From TheFilipinoChannel: Game is OK when played with 4.01 POPS and lower. DO NOT play it with 'original from flash' in 5.00 M33-4 because when you play the game, you will only hear the SFX and no music. Played with PSP fat in firmware version 5.00 M33-4. Dec/17/2008
Persona
SLUS00339
Freezes on the first loading screen with 4.01 and 5.01m33-3. Works fine on 5.01m33-6. 3.71 seems to be working fine.
Persona 2:Eternal Punishment SLUS01158
NTSC-U Yes
NTSC-U No
Use 4.01 with GameID SLPS-02100 and you shouldn't have many problems. Rarely the game may freeze, so be sure to save often. 5.00m33-3 with GameID SLPS-02100 Creat
ISO with UltraISO and eboot.pbp with RSGUI Popstation MD 3.00. Then run game with
Popsloader 5.00 and with 3.71pop and everything will be OK. 4.01 pops works great for both the game and
bonus disc using ID SLPS02100 for both. I also made a multi-disc eboot containing v1.0a fan patched Persona 2: Innocent Sin, Persona: Eternal Punishment and Persona 2: Eternal Punishment bonus disc using SLPS02100 as the main ID and as each discs ID - the game ran great for all 3 discs on 4.01 pops on my 5.00m33-6 phat. Eboot was made with PSX2PSP v1.4.2 - DebugJunky
Persona 2:Innocent Sin
SLPS-02100 NTSC-J No
An English patch is availible for this game. Get it here. Completed (with translation patch) on 5.00 m33-6 using popsloader 4.01, very rarely there may be a little slowdown in battle and also there may be a graphical glitch after saving, getting into a battle gets rid of this though. NOTE: to play this game past the first battle the eboot must be made with simple Popstation GUI 3.00 - DebugJunky Tested on 4.01 m33-2 maybe slowdown a bit for some time, but still work. no bug, no freeze so far.
PGA Tour'98
SLUS00517
Philosoma
SCES-00059 PAL-E
No
3.90 by 2PS.
Pikinya! EX
SLPS-01345 NTSC-J No
3.80 by 2PS
Pinobee
SLUS01494
NTSC-U No
3.80 by 2PS
Pipe Dreams 3D
SLUS01409
NTSC-U No
3.80 by 2PS
Pitball
SLUS00146
NTSC-U No
3.80 by 2PS
Pitfall 3D: Beyond the Jungle
SLUS00254
NTSC-U No
Works fine on 5.00 M33-3
PO'ed
SLUS00097
NTSC-U No
3.80 by 2PS
NTSC-U Yes
Update from Mr. Zhang - "Sometimes during the light blue “Pocket Fighters” loading screen between rounds while playing “Arcade
Pocket Fighter
SLUS00653
NTSC-U No
3.80 by 2PS
Mode,” the game freezes. I’m using 3.90 M33-3. As far as I could tell it is random." If anyone has any tips, feel free to let us know. UPDATE: Does not get past loading screens in 4.01 or 5.00. 3.90 is the most recent that it work in, but it, and 3.72, 3.71, and 3.80 all still freeze randomly. UPDATE: You should try having the disk speed on fast...i managed to get past the loading errors by doing this also running 4.01 m33-2.-Mr.Mario
Pocket Fighter
SLES-01378 PAL
No
Point Blank
SCES-00886 PAL-E
No
Point Blank 3
SLUS01354
NTSC-U No
Polaris Snowcross
SLUS01033
NTSC-U No
5.00-M33-3: Runs much like the US version did before 5.00. Crashes randomly during loading in all game modes. Also always seems to crash when about to fight Felicia in Arcade mode. Runs fine until then though. Minor graphical glitch on the level with the wagon, one of the pigs appears as a mass of discolored pixels until victory. Tested by Tickolas.
5.00 M33-6 Tested by Roxas6662
Policenauts
SLPS-00215 - SLPS NTSC-J No 00216
5.00m33-6: Works perfectly (English patched). Note: For disc 2 eboot (disc 2of3); Make sure the GAME ID is set to SLPS00215 (same ID as disc 1 eboot), otherwise the saved file cannot be seen or be continued - By 2PS 4.01 loads up ok (will test further and update soon), multi-disc eboot made with popstation_md - DebugJunky 5.03 GEN-C: Same as 5.00 :D
Populous: The Beginning
SLUS00277
Tested on 3.40 OE-A, works great.
NTSC-U No
Populous: The Beginning
SLES-01760 [E]
Porsche Challenge
SCUS94187
NTSC-U No
Power Move Pro Wrestling
SLUS00408
NTSC-U No
Use pops 3.51 or less if you have sound problems. 5.00-4 - no music.
Power Rangers Zeo - Full Tilt SLUSBattle Pinball 00256
NTSC-U No
testingsomegames: So far, works perfect on 5.00
SLUS00105
NTSC-U No
3.80 by 2PS.
Power Serve Tennis 3D
X
5.00 M33-6 [LOADED POPS FROM FLASH] - Works PERFECTLY. Played right through first and second levels FLAWLESSLY. Movie and Audio sequences are fine. Recommend this one, a Genuine Classic!! - Anarchy4_20
Power Shovel
SLUS01343
NTSC-U No
Poy Poy
SLUS00486
NTSC-U No
Poy Poy 2
SLUS00486
NTSC-J No
Primal Rage
SLUS00126
NTSC-U No
Prismland Story
SLES-03284 PAL-E
Pro Pinball - The Web
SLUS00371
NTSC-U No
3.01-4.01: Hangs on Interplay logo screen - by 2PS.
Pro Pinball - Timeshock!
SLUS00639
NTSC-U No
3.01-4.01: Hangs on Interplay logo screen - by 2PS.
Professional Underground League of Pain
SCUS94551
NTSC-U No
Main Menu music seems to not play, no problems otherwise; tested on 3.71 M33-3 by Don Roberto
Project Overkill
SLUS00045
NTSC-U No
No
3.80 by 2PS
Game works fine. Played through several matches with dif characters. Tested with 4.01 M33 by MasterTurkey. 3.80 by 2PS.
Title does NOT work in ANY firmware/emulator as it requires the game to be run from CD only. There is a copy protection message at the start. By 2PS
Psychic Detective
SLUS00165
Pukunpa: Joshikouki no Houkago
SLPS-00409 NTSC-J No
3.80 by 2PS.
Puyo Puyo: Tsuu Ketteiban
SLPS-00530 NTSC-J No
4.01 by 2PS
Puzzle Arena Toshinden
SLPS-00879 NTSC-J No
3.90 by 2PS
Puzzle Star Sweep
SLUS01307
3.80 by 2PS
NTSC-U No
NTSC-U No
[edit]
Q Name
PSX ID TV Type
Qix Neo
SLUS01561
Quake 2
SLUS00757
Manual Notes (Y/N)
NTSC-U No
3.80 by 2PS.
NTSC-U No
Graphics and sound are GOOD! After remapping some buttons, this game played fine through the first few levels. Tested on 4.01 M33 by MasterTurkey.
[edit]
R TV Type
Manual Notes (Y/N)
Name
PSX ID
Racing Lagoon
SLPS-02038 NTSC-J No
3.72 Pops - works perfectly - EasySan
Raiden DX
SCPS-45019 NTSC-J No
3.90: SLPS-00728 by 2PS
Raiden Project (Anniversary SCUSEdition) 94402
NTSC No U
SLUS01473
NTSC No U
Rainbow Six: Lone Wolf
3.90: Also works on PAL (SLES-00051) - by 2PS.
Rakugaki Showtime
SLPM86272
NTSC-J No
3.80 by 2PS. 4.01 M33 -- using IceTea and maximum compression, the game works OK except for an around 10 pixel of a cut-off area at the top of the screen. by Haisook.
Rally Cross
SCUS94308
NTSC No U
Tested on 3.52 M33-4 by GamerbyDesign
Rally De Europe
SLPS-02679 NTSC-J No
Rampage Through Time
SLUS01065
Ranma 1/2 Renaissance
SLPS-00522 NTSC-J No
Rapid Reload
SCES-0004 PAL-E No
Ray Tracers
SLUS00534
NTSC No U
RayCrisis: Series Termination
SLUS01217
NTSCYes U
3.90 by 2PS
Rayman
SLUS00005
NTSCYes U
working fine on 4.01m33-2 w/ pops original flash -Xzbit
Rayman
NTSC No U
SLES-00049 PAL-E No
3.90: Runs fine - 2PS 3.80: Freezes once in-game/demo - 2PS 3.90 by 2PS
Just be sure to use a converter that supports CDDA audio, like Simple Popstation GUI 3.00, or PSX2PSP. Alternatively, follow jawB.C.'s guide.
Rayman 2
SLUS01235
NTSC No U
Working only on 3.90 pops, make sure DiscLoad Speed is set to Normal (because of graphics glitches) Tested on 3.93. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes.
Raystorm
SLUS00482
NTSC No U
3.90: J (SLPS-00678) by 2PS. 5.00 works perfectly, tested it for about half an hour - DebugJunky
RC Helicopter
SLUS01376
NTSCNo U
3.90 by 2PS
RC Revenge
SLUS01168
NTSC No U
Ready 2 Rumble Boxing
SLUS00857
NTSC No U
Ready 2 Rumble Boxing: Round 2
SLUS01147
NTSCNo U
3.90 by 2PS
Real Bout Garou Densetsu (Fatal Fury) Special: Dominated Mind
SLPM86085
NTSC-J No
3.80 by 2PS
Red Asphalt (Rock 'n Roll Racing II)
SLUS00282
NTSC- No U
3.71: Flawless. Use this version and the whole game should run smoothly. - CaptainEmbro
3.80: Unable to get pass options/selection
screen - by 2PS. 5.00: Froze when attempting to save. Don't use this firmware. - CaptainEmbro
Resident Evil
Resident Evil
SLUS00170
NTSC No U
SLES-00200 PAL-E No
Works well 3.71. Some sound glitches. Tested by SephirothX 5.00 M33-3 Works fine so far (3 hours) 5.00 M33-6 Works OK but can have problems when characters talk. Sound can get stuck in a loop. ChapmeisterFlash
Works perfectly 3.40. Tested by SephirothX. 3.52: Playable. ~NXMT 3.71: Playable. ~NXMT Resident Evil: Director's Cut
SLUS00551
NTSCYes U
5.00 M33-6: Playable. - LiquidSnakE 5.00 M33-6 using default game id plus 4.01
pops game plays flawlessly from beginning to end with no issues. sheriff Resident Evil: Director's Cut SLES-00969 PAL-E Yes Resident Evil 2
SLUS00421
NTSC- Yes U
3.40/3.52: SLPS-01222 MUST be set as the Game ID. 3.71: Disc 1 reported to work if you use the
GameID SLPS-01510, however disc 2 freezes at police station. 3.80: Both disk 1 and 2 work perfectly using
SLPS-01222 again. Tested by Cheska. During the train boss battle with Birkin on Claire Scenario B the game will freeze if you stay too close to the train door-solution: go to the opposite side of the train and fight him there, once the battle is over there is no danger of freezing(Note: this is on a two eboot none multi disc version it may be different on multi disc.) Tested by REfan190 3.90: Both disk 1 and 2 freeze at Violence
Warning screen on SLPS-01222. Leon/Claire A Scenarios (Disk 1) works perfectly using SLPS-01510, but B Scenarios freeze at random points when going up stairs or ladders in the police station. 5.50GEND-2 pops 4.01 using psx2psp to create single eboot changed game id and main game ID to SLPS-01222 and works without a flaw woot!! cw cheat works with it as well in the cheatpops db file change game id to whatever cwcheat shows for the game. -->> upgraded to 5.50GENd-3 and still working flawlessly Whitetiger2695 5.00 M33-6/5.50 GEN-B2: Before getting
crazy trying to make this game to work correctly (like me! :P), just look my observation about it at the 'Resident Evil 2: Dual Shock Edition NTSC-U' bellow. I'm sure it will be very usefull! ;) - joe1310 CFW Enabler 3.51: joe1310's way works!
Resident Evil 2
SLES-00972 PAL-E Yes
Resident Evil 2: Dual Shock SLUSEdition 00748
NTSC- No U
The PAL version does work. POPS v3.40 required (Download all POPS versions using POPLoader - activate plugins in Recovery Menu). Tested on SLIM 3.71 M33-3. 3.52: Works perfectly - Use SLPS-01222 - by 2PS 3.72: Freezes at violence warning screen (used multidisc eboot and SLPS-01222). LiquidSnakE 3.80/.90: Crashes at violence warning screen even when using SLPS-01222 - use other fw (3.52) - by 2PS 3.80: Freezes at violence warning screen (used multidisc eboot and SLPS-01222). -
LiquidSnakE 3.80: My multidisc eboot (with SLPS01222 as
the main ID and both discs IDs) gets past the violence warning screen on both discs and works awesome, I made mine with popstation_md and disc images of the dual shock edition - DebugJunky 3.90: Freezes after PlayStation logo (used multidisc eboot and SLPS-01222). LiquidSnakE 4.01: Freezes after PlayStation logo (used multidisc eboot and SLPS-01222). LiquidSnakE 4.01M33-2: (tested on PSP 'Fat') Freezes after entering the Police Station. Use Game ID: SLPS-01222 and Popsloader to emulate 3.25 and everything will work fine. By, Caustic Paradox
5.00 M33-6: Works Fine (used multidisc eboot that I created myself using PSX2PSP v1.4.2 and SLPS-01222 and pops 3.9). - xFrostx 5.00 M33-6/5.50 GEN-B2: Works very fine,
exactly as xFrostx said, BUT there is a VERY IMPORTANT MISSING DETAIL that it
cost me a lot of time! Here it is: To prevent the game to freeze at violence warning screen, when creating the EBOOT.PBP file DO NOT FORGET to change each one of the disks IDs TOGETHER WITH the Main Game ID! To make it easier, just follow this: before
clicking the 'Convert' button at the 'whatever program-you-are-using' interface, make sure you have changed the Main Game ID
to SLPS-01222, the Disk #1 (Leon) ID to SLPS-01222 and finally, the Disk #2 (Claire) ID to SLPS-01223. My advice: use PSX2PSP v1.4.2 to do this, as far I know, no other program allows you to adjust the IDs like this one. If you bypass this step or change only the Main Game ID, the game will freeze at the violence warning screen for sure! I'm using firmware 5.00 M33-6, with POPsloader 3.90 and the game is running flawless now! By the way, this same information is also valid to the RE2 without Dual Shock support. Enjoy the game! ;) - Updated Info: I've updated my PSP to 5.50 GEN-B2 and still works very fine. Don't worry, be happy! :D - joe1310 Works great on 5.50 Gen-D3, running pops 3.90 as said above, got past the police station aswel, i named the leon disc and tagged it with main game id 01222, and the same for the game id changing it to 01222, not too sure about clares disc havent got that far, if im reading the details above right you have to name the main game id 01222 and the game id 01223 for her disc, ive made the eboot but waiting to finish disc 1 then ill report back if disc 2 sticks or freezes anywhere, also alot of people were having problems gettin the cwcheat to work with dual shock version, i too had problems, it took me 2 full days to figure it out the game saved in the database already isnt working with nstc versions of this game so you think change the game id to SLPS_01222 will help, it doesnt,what i done was downloaded the latest cwcheat database from their site and edited it with cwcheat editor
deleting all resident evil 2 entrys and create my own new entry with the same details that came up when the cheats didnt work,its a little complicated talking about it here, if any of you want the new database, email me, if anyone needs help on it then contact me by my email,
[email protected], ENJOY!!! h34dc4s3 (UPDATE) Clare disc works also and have gotten cheats to work aswel, i only added a few cheats for clares disc, its not that hard to add the cheats using the cheat databae editor,as ive said above if you need the cheat database just email me. ENJOY!!! 5.50 GEN-D: still freezes at police station when using SLPS-01222 and 3.90 pops VEnDeTtA bOy 5.03 MHU (CFWEn 3.51): Game freezes at warning screen with popsloader 3.72 using SLPS-01222. Any other popsloader will either freeze the PSP or cause the game to not start. rtyu12 5.50 GEN-D, pops 3.70 & 3.90. Game doesn't load at all. I tryed what joe1310 says above(about changing the ID for both disk) and also tryed with a miltidisk eboot, but nothing seems to work. Bring us a little light here anyone. Xandro. 5.00 m33-6:slim psp game
play's perfectly through both leon and claires discs using pops 3.40 plus game id SLPS01222 also setting disc speed to fast. (the only
problem was a bit of slowdown when using the machine gun with claire playing the
arranged game).sheriff . Resident Evil 3: Nemesis
SLUS00923
Yes
5.00 M33-6 WORKS PERFECTLY!!(Up to 1st Save Point, at least. This way you could in theory - save it and then use any of the compiled EBOOTs that normally crash after the loading screen.) Compiled EBOOT.PBP file using Zinga's Simple Popstation GUI 3 BETA - It goes to the black screen after the introduction video, and after testing different theories I found a few ways to get it to work, this was the most efficient (No guarantee this will work for you, best chances to get these to work are to compile your EBOOT using Zinga's Simple Popstation GUI v3 beta): The way I do it is by pressing MENU, then selecting More Options/Other Options and changing DISK LOAD SPEED to FAST. I find that tapping MENU to pop the MENU up and down, improves the success rate of this(my friend's PSP only loads it when I change disk load speed AND tap MENU)Then Go back and it should load up the GAME MENU. My suggestion is to get to a save point and svae it ASAP. Beats the black screen on new game, which could come in handy. Keep a copy and you won't have to worry about that problem next time. Important! Use SLPS-01222 (BioHazard 2
Game ID) to avoid Clock Tower game freeze. To avoid game freeze after getting the firehose, instead of going directly to the alley, go back to the parking lot to deposit the hose in the chest. Now go directly to the alley (without the fire hose) and then there you withdraw the hose skipping the door where the game freezes. 4.01m33-2: freezes when open chest use
SLPS-01222 (BioHazard 2 Game ID) - by gameoke.3.90 Works fine so far (1 hour) 4.01m33-2 with Popsloader 3.40 works fine, but freezes after Clock Tower - by ZosKiaCvltvs1992
on 5.00m33-6 using 3.52 pops with game id SLPS-01222, i experienced random freezes while playing the "NEXT GAME" - by johnyboy727 Works flawless!Game-id SLPS-01222,
firmware 5.00 M33-3, and pops 3.40. Got a complete game and well though a second Arkuni // Important note: It works, just finished the game (POPS 3.40 on Firmware 5.50 GEN-B2), BUT it works only if GameID AND Save-ID is SLPS-01222! If you use PSX2PSP 1.4 to alter the Save-ID so you can have RE 2 and 3 (both need the Biohazard 2ID to work) together on the same Memory Stick without one screwing up the other's Saves, RE 3 will be broken in the process and lock up at the church! - LiquidSnakE 5.00 M33-6: Black screen after intro. Happens
if you use SLPS-02300 (japanese Game-ID of Biohazard 3: Last Escape) as well. Tried out some POPS, 3.40 worked good, but freezes after the hospital when you're entering the church with Carlos. - LiquidSnakE 5.00 M33-6: use id SLUS-00923 and Zinga's
Simple Popstation GUI 3 beta,Once you encounter black screen after intro, press "Home" button then press again to return to game, Main menu screen will appear - jmtstan 5.00 M33-6 GAME-ID: SLUS-00923 [POPS 3.90] ... NO BLACK SCREEN ON BOOT!!.
GAME STARTS PERFECTLY. EBOOT Compiled Using PSX2PSP v1.4.2 - Freezes up at the beginning text, after video sequences when she is saying "this is my last
chance...blah blah". If you want to get this to work, use the technique described at the top of this row. - Anarchy4_20 3.40 pops on a 5.00 m33-6 psp is working
great so far (half an hour of testing only) using SLPS 01223 - I used 01223 (the Claire disc ID) instead of 01222 so that my save files would come up seperate to those of resi 2 (I used the SLPS 01222 ID on resi 2) and so that the the savedata wouldn't use the default gameID name, which happens when multiple games share the same ID - DebugJunky PSP3000 with 5.03 GEN-B via ChickHEN It
seems to work with the Biohazard 2 SLPS01222 ID and POPS 3.90, works fine so far(12hours aprox).-Chukymaster
Resident Evil 3: Nemesis
SLES-02529 PAL-E Yes
Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Use an .IMG file. Then run on 3.40, with popsloader. Tested by SephirothX
Resident Evil: Survivor
SLUS01087
NTSC No U
Works perfectly 3.40, 3.71 & 3.90. Tested by SephirothX 5.00 M33-3 Seems to work fine.
Resident Evil: Survivor
SLES-02732 PAL-E No
3.90: Apart from minor screen clipping at the bottom, game is fully playable. ~NXMT
Re-Volt
SLES-01973 PAL-E No
Return Fire
SLUS00184
NTSCNo U
3.80 by 2PS
Rhapsody: A Musical Adventure
SLUS01073
NTSC No U
Works fine using 5.00 m33-6 using 4.01 Popsloader. Doesn't work with 3.72 Popsloader.
Ridge Racer (Greatest Hits)
SLUS00540
NTSCNo U
Tested on 3.71 M33-2
Ridge Racer
SCES-00001 PAL-E No
Screen clipping at bottom
Ridge Racer 2 (A.K.A. Revolution)
SLUS00214
NTSCNo U
Tested on 3.71 M33-2
Ridge Racer 3 (A.K.A. Rage SLUSRacer) 00403
NTSCNo U
Tested on 3.71 M33-2
Ridge Racer 4 (A.K.A. R4: Ridge Racer Type 4)
NTSC- No U
SLUS00797
Tested on 3.71 M33-2
4.01: Playable. - LiquidSnakE 5.00 M33-6: Playable. - LiquidSnakE Ridge Racer High Definition SLUSEdition (RR Type 4 Bonus 90049 Disc)
NTSC No U
Tested on 3.71 M33-2; hangs at the Namco logo 5.00 M33-6 Works great, Made with PSX2PSP 1.4.2
Rival Schools: United by Fate SLUS(Arcade Disc) 00681
NTSCYes U
5.00 hangs at the PS logo for disc 1 (arcade)
but works fine for disc 2 (evolution disc), 3.71works perfectly for both discs. Used immaculate disc images and converted with PSX2PSP 1.4.2 - DebugJunky
Rival Schools: United by Fate SLUS(Evolution Disc) 00771
NTSCYes U
5.00 M33-6 Works Flawlessly, was made with PSX2PSP 1.4.2
note:' 2.5 Gigabyte game (5 discs). Don't use DATA.PSP when converting. It may result in a black screen when launching the game. 4.01 M33-2 Working, but it may crash in a
VERY few select points if you try skipping a Riven: The Sequel to MYST
SLUS00535
NTSC No U
cutscene. There's a LOT of video in this. The cutscenes are also very short so there's USUALLY no problem in letting them play, but if the game freezes, try not skipping that cutscene next time. 5.00 M33-4 Working here, too
Road Rash Road Rash 3D
SLUS00035
NTSC No U
3.72 POPS: Playable. ~NXMT 5.00 M33-6 by Roxas6662
SLUS00524
NTSC- Yes U
3.52 POPS: Certain songs will freeze the game. ~NXMT 3.71 pops: got past loading screen and played a race. so far so good. -theydidntnameme 3.72 POPS: Locks up at the initial loading screen (The progress bar will loop endlessly). ~NXMT 4.01: Locks up at the initial loading screen
(The progress bar will loop endlessly). ~NXMT 5.00 M33-6: Loaded once, worked fine. Endless loading loop on retrying race, now get endless loop on initial loading screen. Also got it to get to the main menu before freezing. StormPooper .
Road Rash Jailbreak
SLUS01053
NTSCNo U
5.00 m33-6 Works -Piratesmack
Robo-Pit
SLUS00316
NTSC No U
5.00 m33-6: runs fine -theydidntnameme
Robo-Pit 2
SLUS01563
NTSC No U
5.00 m33-6: runs fine -theydidntnameme
Rock'em Sock'em Robots Arena
SLUS01124
NTSCNo U
3.80 by 2PS
Rockman X3
SLPS-00283 NTSC-J No
Work fine with popsloader to pops 3.52 and use Fast Disc speed
Rockman X4
SLPS-00902 NTSC-J No
3.90 by SleepyMan
Rockman X5
SLPM86666
NTSC-J No
Roll Away/Kula World
SLUS00724
NTSC No U
Works fine on 3.71 M33-2, 4.01 M33, 4.01 M33-2. Tested by j1ggy
Rollcage
SLUS00800
NTSC No U
3.90: PAL (SLES-00539) by 2PS. 3.90 pops SLUS-00800 works with music. by Killy
Rollcage - Stage II
SLUS00867
NTSC No U
Does not boot at all. (3.90 M33) 5.00 M33-4 and every pops: infinite loop on PS logo. by Killy
Romance of the Three Kingdoms IV: Wall of Fire
SLUS00195
NTSCNo U
3.90: Playable. ~NXMT
NTSC No U
3.71: FMV's have no sound. Everything else works fine. ~NXMT 3.90: FMV's have no sound. Everything else works fine. ~NXMT 4.01 : FMV's have sound. everything works perfect. - By Haruhi91 PSP 3k 5.03 GEN C : everything works perfect. - By Haruhi91
Romance of the Three SLUSKingdoms VI: Awakening of 00918 the Dragon
Rox
SLES-04069 PAL-E No
3.80 by 2PS.
RPG Maker
SLUS00640
NTSC No U
3.90 by SleepyMan Also on 5.00 M33-6 by Roxas6662
R-Types
SLUS00753
NTSC No U
Works on 3.10OE-A' No Errors on 3.71 M33-3. Tested by MonkeyJamboree
R-Type Delta
SLUS00877
NTSC No U
No Errors on 3.71 M33-3. Tested by MonkeyJamboree
R-Type Delta
SLPS-01688 NTSC-J No
Running Wild
SCUS-
NTSC- No
5.00 M33-3 Works fine.
94272
U
PSX ID
TV Type
[edit]
S Name
Saga Frontier
SCUS94230
Manual Notes (Y/N)
NTSCYes U
May encounter flickering backgrounds on lower firmware/Popstation versions. Use 3.10 Popstation with Popsloader if using 3.03 OE-C or lower, or use firmware 3.30 OE-A. 5.00m33-3 Works flawlessly - by Druids1974
Saga Frontier 2
SLUS00933
NTSC No U
Does not load Duel fights, causing the game to be unplayable on 3.71 M33-2. My first Duel loaded just fine on 4.01 M33-2 5.00m33-3 Works flawlessly - by Druids1974
Saiyuki: Journey West
SLUS01381
NTSC No U
Samurai Deeper Kyo
SLPS-03506 NTSC-J No
3.71 pops works fine -Xzbit 5.00m33-3 Works flawlessly - by Druids1974
3.80 by 2PS
Samurai Shodown: Warriors SLPMRage 86345
NTSC-J No
Also known as Samurai Spirits Shinshou kenkaku Ibunroku Yomigaerishi Soukou no Yaiba
Samurai Shodown: Warriors SLUSRage 01039
NTSCNo U
3.80 by 2PS
SD Gundam G Generation F SLPS-02900 NTSC-J No Sentient
SCUS94110
NTSC No U
Sentinel Returns
SLUS00604
NTSCNo U
Sexy Parodius
SLPM86009
NTSC-J No
SLUS00468
NTSC- No U
Shadow Madness
3.90 by SleepyMan
3.80 by 2PS
5.00 M33-6 As multi-disc eboot, won't boot at all on pops 3.71-3.80, hangs at black screen on FMV transitions on pops 3.90 and 4.01. Images made with Alcohol 120% and eboot made with PSX2PSP 1.4.2 with 0 compression.
Single disc eboots suffer the same problems as multi on pops higher than 3.11, function fine with pops 3.11 and under, but anything under 3.11 causes some sound problems. Issue with single disc eboots is that this game
requires constant disc changes rather than a permanent swap after progressing far enough in the game and doesn't allow save at disc change screens. Unless a fix for multi-disc can be found, PSP play of this game is not feasible - Azure Fang Shadow Man
SLUS00895
NTSCYes U
Shaolin
SLES-01658 PAL-E Yes
3.80 Runs ok but crashes when coming out of options menu - by 2PS
Sheep Dog and Wolf
SLES-02895 PAL-E No
Voice acting can be off, on 5.00M33-6 has severe slowdown when a new animation/scene is playing, which causes it to become unplayable in some areas.
Shipwreckers!
SLUS00558
Shura No Mon
SLPS-01202 NTSC-J No
4.01 by 2PS
Silhouette Mirage
SLUS00728
NTSCNo U
3.90 by 2PS.
Silent Bomber
SLUS00902
NTSC No U
3.90: Severe slowdown issues whenever explosions occur at the tutorial, after that everything runs fine! - by 2PS
NTSCNo U
Working, but slow (like on PSX)
3.71: flawless -theydidntnameme
No Errors on 3.71 M33-3. Tested by MonkeyJamboree Works fine on 3.90 M33-3. ~NXMT Works Flawless on 5.00 M33-4.Completed game. Tested by Corpse. Perfect on 5.00 M33-6 Tested by Roxas6662 Confirmed to be perfect on 5.00 M33-6, Silent Hill
SLUS00707
NTSCYes U
although there will be some occasional minor slowdown unless the disc speed is set to "Fast." 5.50 MHU Work fine. -Shazam
5.50 GEN-D3 Occasional lag spikes, unless
disc speed set to fast. Also freezes quite often. -Chase
Silent Hill
SLES-01514 PAL-E Yes
Tested on Firmware 3.40 OE-A by dvdchas
Silverload
SLUS00050
NTSCNo U
3.80 by 2PS 5.00m33-6 it is playable, but it lags a little D3dGrlsDntS4yN0 Does not work on CFW 5.50 Prometheus for PSP-1000-2000. - GamerbyDesign
Sim City 2000
SLUS00113
NTSC No U
Simpsons Wrestling
SLUS01227
NTSCYes U
Skeleton Warriors
SLUS00209
NTSC No U
Skullmonkeys
SLES-01090 PAL-E No
5.00 M33-4: Crashes after Playstation splash screen, PSP needs a hard reboot afterwards. Tested by Tickolas.
SLUS00601
4.01/5.00: Same issue applies as with 3.71 M33-3. 3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS Will not work on PSP at all as of 3.71 M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree
Skullmonkeys
NTSC No U
3.80 by 2PS No Errors on 3.71 M33-3. Tested by MonkeyJamboree
Slap Happy Rhythm Busters SLPS-02789 NTSC-J No
3.90 by 2PS.
Slayers Royal
SLPS-01363 NTSC-J No
5.00 M33-4: Starts up fine. Have not tested battles as yet. Tested by Tickolas
Slayers Wonderful
SLPS-01599 NTSC-J No
5.00 M33-4: Runs fine. Long load times after FMVs. Tested by Tickolas
NTSC No U
3.52, 3.71, 3.72, 3.80, 3.90, 4.01 music works but makes it lag. 3.51 is the most recent pops version that seems to work fine. 5.0 Runs extremely slow Compared to 3.51 and has no music. Use 3.51 for this game.
Sled Storm
SLPS-00955
Smash Court 3
SLPS-03001 NTSC-J No
3.90 by 2PS.
Smurfs, The
SLES-01749 PAL-E No
5.00 M33-6: Runs great. - by bosshunter
Sniper, The (Simple 1500 Series Vol.056)
SLPM86762
4.01 by 2PS
Snobow Kids Plus
SLPS-01823 NTSC-J No
5.00 M33-6: Playable, but with occasional slowdowns if there's too much going on onscreen. - LiquidSnakE
Spec Ops - Ranger Elite
SLUS01299
NTSCYes U
Unknown
NTSC No U
Saiashi_Ryu: Tested on 5.00 M33-6 with "Original From Flash" POPS- plays, but opening video has graphic glitches. Also, gameplay has MAJOR slowdowns, and will crash PSP on initial boot. No further boots caused crashes so far. Will post updates as I try different POPS versions.
NTSC-J No
Speedball 2100
SLUS01218
Sonic Wings Special
SLPS-00307 NTSC-J No
3.80 by 2PS
Soukyuu Gurentai Oubushutsugeki AKA Terra Diver
SLPS-01172 NTSC-J No
3.10: works perfect 3.71: black screen with sound after character selection 3.90: black screen with sound after character selection
Not at fullspeed, Crashes at 2nd stage (3.51 update: Now runs at fullspeed, 2ndstage bug fixed. Edge Master mode freezes at 'Mission 1' screen. SLPS-01222 increases compatibility, but re-introduces slowdown.)
UPDATE: Running at full speed, no crashes
Soul Blade
SLUS00240
NTSCYes U
in 3.71 pops. Converted using Icetea using id SLUS00240 Finally figured out what causes the crashes in Edge Master mode. One occurs when you press "start" to fight while reading the book, so to avoid it, you cancel out (x), then choose "battle" from the map menu. Another occurs if you press start from the weapon choice menu, and one more if you skip the animation after beating Cervantes (just the first time, but in subsequent times you need at least a bit of the animation to play). Tried with 3.71. Menagerie Screen Offset due to PAL, but not severe, Fullspeed (3.51 update: Screen centering fixed, Edge Master mode freezes at 'Mission 1' screen.
Soul Blade
SCES-00577 PAL-E No
SLPS-01222 introduces the same compatibility and slowdown issues as the NTSC version.) 5.00 M33-6: Runs fine. ChapmeisterFlash
Soul Edge
Soul Of The Samurai
SLPS-00555 NTSC-J Yes
Fullspeed (Running 3.80 with popstation: Popped in 3.71 and it ran fine. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707.
SLUS00822
3.90: No problems, dojo-crash bypassed! - by 2PS 3.80 M33-5: Crash occurs when attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS
NTSC No U
South Park
SLES-02158 PAL-E No
South Park Rally
SLUS00984
NTSC No U
4.01: works flawlessly. No music in 5.00 M33-6, use 4.01 instead
Soviet Strike
SLUS00061
NTSC No U
3.90 by 2PS. Tested on 3.52 M33 by GamerbyDesign
Speed Freaks
SCES-01763 PAL-E No
Speed Racer
SLUS00613
NTSCNo U
3.90 by 2PS.
Spider - The Video Game
SLUS00230
NTSCNo U
3.80 by 2PS
Spider-Man
SLUS00875
NTSCYes U
Spiderman 2 - Enter Electro
SLUS01378
NTSC No U
Sound and video seem fine, tested in 3.71 M33-3 by Don Roberto
Spin Jam
SLUS01250
NTSCNo U
3.80 by 2PS.
Spongebob Squarepants Supersponge
SLUS01352
NTSC No U
3.71 & above: constantly lags; 3.03 works flawlessly
NTSCYes U
cutscene sound out of sync, screen offset slightly UPDATE: Everything seems working ok in 3.71 M33-3. Tested by MonkeyJamboree
PALM5
Seems to work ok with 5.00 M33-3 AND popsloader 4.01, with raw 5.00 M33-3 doesn't even start.
Spyro The Dragon
SCUS94228
Spyro 2: Gateway to Glimmer SCES-02104
Spyro 2: Ripto's Rage
SCUS94425
Yes
NTSCYes U
The voiceovers sometimes drop out
NTSCYes U
Works poorly 3.71 & 3.40. Can crash randomly while entering worlds. Tested by SephirothX.Update from Mr. Mallon: working up to trying to get to level 2 then fails. Update from NuVanDibe: Able to reach lv 2 on 4.01 m33-2. Also, it is unknown at this point if the pops will be subject to the copy protection included in this game. I am, however, using an intro'd release. 5.50 GEN D-3 works fine on 3.71 and original from flash also a few others but the others have minor malfuctions.
Spyro 3: Year of the Dragon
SCUS94467
Stahlfeder
SLPS-00162 NTSC-J No
3.90 by 2PS
Star Gladiator
SLPS-00539 NTSC-J No
3.80 (SLUS-00372) by 2PS
Star Ocean: The Second Story SCUS94421
NTSC- Yes U
Possible freeze when you first enter Fienal Tower and watch FMV with fast disc loading setting. Change to normal to fix this. Update from neoxavien - "seems to freeze randomly during battles the farther I got into the game. tested on popsloader 3.72 and 3.90 with cfw 3.90 m33-3". If you have more information to pass along or fixes, pass them on!
5.50 GEN D-3 using psx2psp for single eboot changed nothing but made the boot icons etc. works perfectly disc 1&2 no problems no flaws.
Star Sweep
SLPS-01040 NTSC-J No
3.80 by 2PS
Star Wars: Dark Forces
SLUS00297
NTSC No U
Seems to play fine but the weapon graphics and enemy sprites are "junked" and blend with the wall texture.
Star Wars - Demolition
SLUS01183
NTSC No U
5.00 m33-3 - works perfectly with 5.00 popsloader, EBOOT created by PSX2PSP 1.42. By tomsho
Without any fix and with original ID, it freezes after PlayStation logo screen. Changing ID to SLPS01222 it arrives to Game Menu, you can start a new game but it hangs without showing any loading screen. Fixing the ISO (riping zanzibar.000 with a Star Wars Episodio 1: La Amenaza Fantasma
SLES-02038
PALESP
No
empty file) and with original ID shows loading screen but freezes with a black screen when it ends. Fixing it and changing the ID to SLPS01222 shows very graphical issues and a hang when finished loading. All tests with Pops 3.52 on 5.00 M33-6 - by largeroliker
Star Wars Episode 1: The Phantom Menace
SLUS00884
NTSC No U
Does not work on 5.00M33. Freezes right after Playstation logo screen. Tested byWatsonator117
Star Wars: Masters of Teras Kasi
SCUS00562
NTSC No U
Extreme graphical problems 3.02. Tested by SephirothX 5.00 m33-3 - works perfectly with 5.00 popsloader, eboot created by PSX2PSP 1.42. By tomsho.
Star Wars - Rebel Assault II
SLUS00381
NTSC No U
5.00 m33-3 - works perfectly with 5.00 popsloader. Multidisc EBOOT created by PSX2PSP 1.42 By tomsho
Starblade Alpha
SLUS00057
NTSC No U
3.80 Works fine on NTSC-J (SLPS-00022) by 2PS. Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level.
Starfighter
SLUS00241
NTSCNo U
3.80 by 2PS
Starfighter Sanvein
SLUS01302
NTSCNo U
3.80 by 2PS
Street Fighter Alpha Warriors' Dreams
SLUS00197
NTSC- No U
testinsomegames: 5.00 suffers the music glitch, meaning there isn't any. 4.01 everything
seems to work perfect.
Street Fighter Alpha 3
SLUS00821
Street Fighter Collection Disc SLUS1 (Super SFII & Super SFII 00423 Turbo)
Street Fighter Collection Disc SLUS2 (Street Fighter Alpha 2 00584 Gold)
NTSCYes U
3.52 by krayziefox
NTSC No U
testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect on 4.01, sound works fine. 5.01M33-3 has NO music. CDDA audio does not seem to work in 5.00. Play it on 4.01 using Pops, or that version firmware. Has black bars on top and bottom no matter what way to convert it or what region it is. Probably the way it was made, and more than likely won't be fixed.
NTSC No U
testinsomegames: Tested on 4.01 and 5.00M33-3. Works perfect in both, music and everything. I recommend it on 5.00, so that way you can enjoy it on your TV as well as your PSP ;) Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.
Street Fighter Collection 2 (SFII, SFII Champion Edition, SFII Turbo)
SLUS00746
NTSC No U
testinsomegames: Tested on 5.00M33-3. Works perfect, all bgm included. Suffers same black bars on top and bottom as first Street Fighter Collection. It's normal, and probably won't be fixed.
Street Fighter EX Plus Alpha
SLUS00548
NTSC No U
3.90 by 2PS. UPDATE: Works perfect in 5.00M33-3, including music.
Street Fighter EX 2 Plus
SLUS01105
NTSC No U
testinsomegames: Everything seems to work fine in 5.00M33-3. Including bgm.
Street Fighter - The Movie
SLUS00041
NTSC No U
3.90 by 2PS. Update: 5.00 has no music. 4.01 does, and works perfect.
Street Racer
SLUS00099
NTSCNo U
3.90 by 2PS.
Street Sk8er
SLUS00818
NTSC No U
popsloader @ 3.71:boots and plays fine - by killergp123
Strider 1
Strider 2
Strider 2
SLPS-02620 NTSC-J No
4.01 M33-3 Works great even with fast disc speed set. 5.00 M33-3 Doesn't work. Black screen even before PS logo.
SLPS-02621 NTSC-J No
popsloader @ 3.30 with fast disc load speed while using 4.01 M33-2, no freezing occurs and rarely lags if at all, fully played through as Hiryu and Hien - by Serph 5.00 M33-3 Works fine.
SLUS01163
popsloader @ 3.11 seems to allow 100% compatibility, the prior pops versions will not allow level 2 to proceed past segment 1 StriderH2 5.00 M33-6
NTSC No U
Strike Point
SLUS00139
NTSCNo U
3.80 by 2PS.
Striker Pro 2000
SLUS01078
NTSCNo U
3.80 by 2PS.
Strikers 1945
SLUS01337
NTSC No U
Strikers 1945 II
SLES-03510 PAL-E No
3.80 by 2PS. Plays flawlessly on 5.00 M33-6
Submarine C ommander
SLES-02728 PAL-E No
5.00m33-6, original from flash - works fine so far. -
JEETY
3.72: Runs fine, no problems - by 2PS 3.80: Glitchy/corrupted graphics in-game - by
Suiko Enbu: Outlaws of the lost dynasty
SLPS-00137 NTSC-J No
2PS 3.52 M33-4: On the VS screen and the victory screen, the overall picture is discolored. Other than that, it runs smoothly
Suikoden
SLUS00292
NTSCYes U
3.90 Freezes when you entered then exit Neclord's Castle in Neclord Sidequest. Just Set the Disc-Load Speed to normal - tested by kryst abegnalie
Freezes on Mist monster in 3.40 and below. WORKS 100% on new 3.51 M33 Firmware Suikoden 2
SLUS00958
NTSCYes U
see Installing PSP 3.51 M33 Firmware. 3.90 Works perfectly - tested by kryst
abegnalie 5.00 M33-6 Works perfectly - Azure Fang
Super Bubble Pop
SLUS01528
NTSCNo U
3.80 by 2PS
Super Puzzle Fighter II Turbo SLES-00605 PAL-E No Super Puzzle Fighter II Turbo
SLUS00418
NTSC No U
Super Robot Wars Alpha Gaiden
SLPS-03147 NTSC-J No
cfw 5.00 m33-6: Popsloader set to 3.80, otherwise the game will not load.
Super Robot Wars Alpha (part. Eng. trans.)
SLPS02636?
cfw 5.00 m33-6: Popsloader set to 3.71, loads with minor image layer errors if left unattended. No crashes as of yet.
Super Robot Wars F
SLPS-01727 NTSC-J No
Super Shot Soccer
SLUS01464
NTSCNo U
3.90 by 2PS.
Syndicate Wars
SLUS-
NTSC- Yes
Works fine on 3.90 M33 tested by Knutsky
NTSC-J No
CFW 4.01 M33-2:Works perfectly with updated Popsloader 3.80 -DatNukkaInfamy
00262 Syphon Filter
SCUS94240
U NTSCYes U
3.90: Playable. ~NXMT 3.80: cfw 5.50 GEN D-3 perfect audio video and gameplay -whitetiger2695 Doesn't go past beginning FMV on 3.90 M33_2. Loaded fine with popsloader using 3.71 official.* 3.90: Tested using a personal rip and the game is fully playable. Bin/Cue converted using Popstation GUI 3.0 with the default ID. ~NXMT
Syphon Filter 2
SCUS94451
NTSC No U
3.90: Works only with the 2 cds version (Fully playable, without crashes), the multidisk version doesnt work. - OPALAO 3.71 & 3.72: Works fine with the multidisk version at the beggining , random freezes at the flamethrower part and it freezes at the train mission - OPALAO
Syphon Filter 3
SCUS94640
NTSCNo U
3.90: Playable. ~NXMT
[edit]
T Name
PSX ID TV Type
T'ai Fu: Wrath of the tiger
SLUS00787
Manual Notes (Y/N)
NTSC-U No
5.00m33-6 -
Acquired the original psx game, used Ultra ISO to make .Bin and .Cue, loaded the Cue into Popstation Gui 3 to convert into eboot (to have audio tracks in-game). Ran the game with 4.01 pops. Runs well, no crashes seen beyond level 1.
Update 4-17-09*
Loading game: Two instability crashes. One involves not switching the memory card before
choosing a save, the other involves save 1. Before choosing Save 2, you must first press the Circle button to switch from memory card 1 to 2, and then back to 1. There are 3 save sections per memory card. Save 1 causes the game to crash on load. (DO NOT USE) Save 2 allows the game to load (USE) - by MEGAXSTU/StriderH2
T'ai Fu: Wrath of the tiger
SLES01460
PAL
Tactics Ogre: Let Us Cling Together
SLUS00560
NTSC-U No
Tail Concerto
SLUS00660
NTSC-U No
Tail of the Sun
SCUS94607
NTSC-U No
Tales of Destiny
SLUS00626
No
5.00m33-3 - Used UltraISO 8.6.2.2011 to make the .BIN and PSX2PSP 1.4.2 to make the eboot and the game starts but works only for the first introductive level and then freezes both if trying to save or if trying to go to next level. - by Druids1974
Works great on 3.71 and above - big thanks to Mr. SaintPizzy for the update.
Works perfectly on 3.71 M33 3.90 by 2PS.
NTSC-U Yes 3.03 OE-C: When using spells with
animations(spells that make every unit on the screen stop their movement until the attack finishes), the game may freeze. Spells that don't have animation may freeze but with extremely low chance(only encountered once out of 20+ hours). 3.52:works flawless - krayziefox 3.71: When I was playing on 3.71 sometimes
after a battle it would get stuck at a black screen, this was really rare though. Other than that the game works great just be sure to save often. 3.72: Using popsloader to run 3.72 it seemed to
freeze less than other versions, but I haven't tested it thoroughly, I only used it the last half of the game. 5.00m33-3:works flawlessly - by Druids1974 5.00 M33-6 Works perfectly - Azure Fang
Tales of Destiny II
SLUS01355
NTSC-U No
3.71,3.72,and 4.01:works fine on these pops versions.4.01 works fine if disc load speed is on fast - ƒR()§†H@X
Tales of Phantasia
SLPS01770
NTSC-J No
Get the English translation patch for this game here. The English translation patched and original Japanese versions work perfect on pops 3.71 on my 5.00 m33-6 (eboot made with simple popstation gui 3.00). Also Lourde Incarnadine on GameFAQs had some freeze issues in the Morlia Mines, we fixed this by reducing the compression level to a max of 4 DebugJunky 3.90-m33 Works just fine without pops-loader, compression level lower then 4 required (too high compression produces freezes when Arche casting spells or even hangs on FMVs).
Tall Infinity (The tower of wisdom)
SLUS01547
NTSC-U No
3.90 by 2PS
TAMA - Adventurous Ball in SLPSGiddy Labyrinth 00003
NTSC-J No
4.01 by 2PS
SLUS00869
NTSC-U No
Freezes on loading screen on 3.71 m33 - 2 & 4 Game seems to work properly, but since it's been released only in the PAL format, the screen is not centered. Tried using the PAL to NTSC fix from Popstation GUI 3, but this only resulted in a total mess. Then I tried the PAL4U2k tool, which gave better results, but still there's a black bar on top of the screen. Tested on 5.00 M33-6.
Team Buddies
TechnoMage: Return of Eternity
SLES03241
PAL-E
Tecmo Stackers
SLUS00560
NTSC-U No
Tecmo's Deception: Invitation SLUSTo Darkness 00340
No
3.90 by 2PS
NTSC-U No
Tecmo World Golf
SLUS00299
NTSC-U No
Tekken
SLUS00006
NTSC-U Yes
Tekken 2
SLUS00213
NTSC-U Yes
5.00 M33-6: Playable. - LiquidSnakE
NTSC-U Yes
3.40 pops- runs, but not at full speed.Credits doesn't show up.-Xzbit
Tekken 3
SLUS00402
3.80 by 2PS
3.71 pops- works smoothly except for the credits.-Xzbit Tekken 3 Golden Lion Edition
SLUS00402
NTSC-J No
3.80 by 2PS
Tempest X3
SLUS00283
NTSC-U No
3.90 by 2PS.
Tenchu Stealth Assassins
SLUS00706
NTSC-U Yes
5.00 M33-6: Playable. - LiquidSnakE
Lots of skipping during cutscenes, music, and dialogue. UPDATE: 3.90, 4.01 and 5.00 stall and go black when trying to read from Memory Card. 3.72 and 3.80 are the most recent versions of POPs that I got everything to work perfectly fine on it. No skipping of cutscenes or music and such. ;)
Tenchu 2
SLUS00939
NTSC-U Yes
Test Drive 5
SLUS00610
NTSC-U No
Test Drive Offroad
SLUS00396
NTSC-U No
Tetris Plus
SLUS00338
NTSC-U No
Tetris, The (SuperLite 1500 series)
SLPMNTSC-J No 86581
3.90 by 2PS
Tetris X
SLPS00321
NTSC-J No
3.80 by 2PS
Theme Hospital
SLUS00275
NTSC-U No
Runs great on 3.71. And 3.80
Theme Park
SLES02688
PAL-E
3.90 by 2PS.
No
Thousand Arms
SLUS00845
NTSC-U No
Thrasher Skate and Destroy
SLUS-
NTSC-U No
3.52 only - by 2PS.
Hangs during opening sequence on 3.52 M33. One hour in and works fine with minor audio glitches on 4.01. 5.00 loads and plays great for multi-disc EBOOT, tested briefly, will update when I find time to play - DebugJunky Froze up when boarding Mountain Hand in Chapter 7 on 5.00 on 5.00 M33 6 switched to 4.01 on popsloader and problem was alleviated. Seems advisable just to use 4.01. -Formatt Encountered some trouble later on using 4.01. One section (can't recall now) got hung up for a time but sorted itself out after a time and later when obtaining Flareniel after in Rockbit encountered a freeze at the sacred flame. Switching to 5.00 solved the latter problem. So far no problems that were catastrophic as all problems encountered occurred with a save point nearby and could be solved by switching pops versions. -Formatt
00935 Thrasher Skate and Destroy
SLES02340
Threads of Fate
SLUS01019
NTSC-U No
3.40OE: completed the game for both characters. Tested by dish. Haven't had any problems on 3.71.
Three Stooges, The
SLUS01486
NTSC-U No
3.80 by 2PS.
PAL-E
No
Freezes on exit load 3.80 M33 (Tested by J30H30) Tested on 3.52 M33 by GamerbyDesign Thrill Kill
SLUS00752
NTSC-U No
Works fine on 5.00 M33-6 by DiRtY-StEvE Works perfectly on 3.00 pops:Tested by REfan190 Works on 5.00 M33-6 By Roxas6662
Thunder Force V: Perfect System
SLUS00727
NTSC-U No
3.90 by 2PS.
Time Bokan Series: Bokan to SLPSIppatsu! Doronbo 00609
NTSC-J No
3.80 by 2PS. 3.80 by 2PS.
Time Bokan: Yattaman
SLES03651
PAL-I
Time Crisis
SLUS00405
NTSC-U No
Time Crisis - Project Titan
SLUS00405
NTSC-U No
No
No Music 3.71 M33-4 ~Beaniehat~
SLPS00383 Time Gal & Ninja Hayate
SLPS-
NTSC-J No
3.80/5.00m33-6 by 2PS
00384 Tiny Tank
SCUS94427
NTSC-U No
3.80 by 2PS.
Tiny Toons Adventures: The Great Beanstalk
SLUS00638
NTSC-U No
5.00 M33-3 Works fine.
Tom & Jerry In: House Trap
SLUS00638
NTSC-U No
3.90 by 2PS. PSP 3k 5.03 GEN C : work fine, sometimes freeze when loading (rare) - BY Haruhi91
Tom Clancy's Rainbow Six Lone Wolf
SLUS01473
NTSC-U No
5.00M33-4 - works fine.
Tomb Raider
SLUS00152
NTSC-U Yes
Level doesn't load (3.52 M33-4/3.03)- J30H30 5.00 M33-3 Seems to work fine. 5.50 GEN D-3 Works fine, but with some random freezes in certain places while going to
invertory or pausing the game. Tomb Raider
SLES00024
PAL-E
Yes
Tested on Firmware 3.40 OE-A by dvdchas It loads up but freezes after 5 seconds after loading the trianning level. Tested on 3.52 M33-4 by GamerbyDesign Tested on slim psp 3.90 m33 3.03 pops. Works perfectly(as far as I can tell) doesn't freeze at
Tomb Raider II
SLUS00437
NTSC-U Yes
training level. Used alcohol 52% to rip .ccd,.sub,.img from disc then PSX2PSP v.1.2 to make the eboot. by Mornaug 5.00 M33-3 Seems to work fine. Ripped with
CloneCD. Ebooted with popstation v1.24. NoahBody Works with the new CDDA enabled version of Popstation - we'll post a link once we have one! Tomb Raider II
SLES00718
PAL-E
No
Doesn't work with Firmware 3.40 OE-A by dvdchas 5.00 M33-6: Intro runs. Crashes when you start game. ChapmeisterFlash
NTSC-U No
5.00 M33-3 Seems to work fine. Ripped with CloneCD. Ebooted with popstation v1.24. NoahBody
Tomb Raider IV (A.K.A. The SLUSLast Revelation) 00885
NTSC-U Yes
Works with 3.03 OE-C ripped with CloneCD and processed with Zinga Burga PopstationGUI 3.00
Tomb Raider V (A.K.A. Chronicles)
NTSC-U Yes
5.00 m33-3 works fine with 5.00 popsloader. EBOOT created by PSX2PSP v.1.42.
Tomb Raider III
SLUS00691
SLUS01311
Works on 3.52 through 4.01 by Edric777
Tomba!
SCUS94236
Nearly completed on 3.71 and works flawlessly NTSC-U Yes
- DebugJunky 5.00 m33-6: - works like a charm - completed
the game without even a single crash. - CrS_pl Tomba! 2
SCUS94454
NTSC-U No
5.00m33-6 didn't work for me, 3.71 is working perfectly so far though - DebugJunky
Tony Hawk Pro Skater
SLUS00860
NTSC-U Yes
Works great on 3.90 by smithy1185
NTSC-U Yes
works on 3.72. failed at main screen on 3.90
Tony Hawk Pro Skater 2
SLUS01066
UPDATE: 5.00M33-3 Works perfectly fine.
Played it on my TV. UPDATE: 5.00 M33-3 Gameplay works perfectly fine. Video openning crash in the ending, but the game continues. (mavincenzi)
5.50 GEN-D3 Works 100% perfect. Used
Simple Popstation GUI 3 Beta to make the EBOOT. Kept Original game ID. No pops needed. -Roxas6662 Tony Hawk Pro Skater 3
SLUS01419
NTSC-U No
Tony Hawk Pro Skater 4
SLUS00967
NTSC-U No
works fine using 5.00 m33-6
Total Drivin'
SLES00307
PAL-E
3.11 only - other firmwares will crash. by 2PS
Total Eclipse Turbo
SLUS00021
NTSC-U No
3.90 by 2PS
Trap Gunner
SLPS01076
NTSC-J No
3.90: US version doesn't work either try Trap Runner - By 2PS.
Trap Gunner-US version
SLUS00679
NTSC-U No
3.80: It loads to the main menu without any issues, but I didn't test it past that. - Schwaka
PAL-E
3.90: Runs great! by 2PS.
Trap Runner (PAL version of SLESTrap Gunner) 01628
No
No
Treasures of the Deep
SLUS00430
NTSC-U No
Triple Play '99
SLUS00618
NTSC-U No
TRL: The Rail Loaders
SLPS02626
NTSC-J No
3.80 by 2PS.
True Pinball
SLES00052
PAL-E
5.00 M33-6: Game runs OK. Slight audio corruption on "Law & Justice" table. ChapmeisterFlash
Turnabout
SLUS01499
NTSC-U No
3.80 by 2PS
Tunnel B1
SLUS00188
NTSC-U No
5.50 GEN-D3 Working great for the moment. Used Popstation GUI 3 Beta for EBOOT. Kept game ID. No pops needed.
Twisted Metal
SCUS94304
NTSC-U No
Works fine. ~Beaniehat~
Twisted Metal 2
SCUS94306
NTSC-U Yes
No
3.90 by 2PS
Twisted Metal 3
Twisted Metal 4
SCUS94249 SCUS94560
NTSC-U No
Odd audio glitch when approached by enemy vehicle
NTSC-U No
5.00 M33-4: Works perfectly, but will require CDDA patch and 4.01 POPS for background music to work (same with other Twisted Metals). ~Zevlar~
[edit]
U Name
PSX ID TV Type
Manual Notes (Y/N)
Ultimate Fighting Championship (UFC)
SLES02903
No
PAL-E
3.90 by 2PS. 3.90 Sound issues - by 2PS.
Um Jammer Lammy
Umihara Kawase Shun: Second Edition
Unholy War
SCUS94448
NTSC-U No
SLPS02549
NTSC-J No
SLUS00676
Sound is messed up 5.00 M33-6: NTSC-J version works perfectly. StormPooper .
NTSC-U Yes
3.80 by 2PS 3.03: Freezes on Pause screen after starting a new game. 3.10-3.72: Works fine
[edit]
V TV Type
Manual Notes (Y/N)
Name
PSX ID
V-Rally '97
SLES-00250 PAL-E No
V-Rally 2 Championship Edition
SLES-01907 PAL-E No
5.00m33-6 game runs great using 4.01 pops sheriff
V-Tennis
SLES-00285 PAL
3.80 by 2PS
No
Vagrant Story
SLUS01040
NTSCYes U
Valkyrie Profile
SLUS01156
NTSC- Yes U
4.01: Playable but with some slowdown at cut scenes with heavy 3D 3.40: From what I can see, it works fine. No slowdown opening cut scene, was able to make a new game okay. That's about as much as I tested. (by Lybi) 5.50: Tested played a bit and it works good so far.
3.03 OE-C: Dialog voices are glitchy. Freezes after talking with Odin.This isn't working for me can someone edit this with a pops that works?> 3.71m33 Everything loads fine. A bit stutter in
sound but it is very very minor. Might try 3.72
also to see how it goes - by Agentghost 3.71m33 You cannot check the equipment of a of a character without the game locking up. Same with 3.72 and 5.00 Schlittk 5.00m33-3 Stop loading (black screen) during the Intro when Lenneth, after reminding marriage, starts walking towards Odin palace- by Druids1974 3.80, 3.90, 4.01 and 5.00 freeze at the game
intro (after the line "How nostalgic"), however 3.71gets past this, but it freezes when you go to the status screen, 3.80, 3.90 and 4.01 will let you access the status menu - so in summation: Load and play through the intro using 3.71 then when you get to the first dungen save and reboot in 3.80, 3.90 or 4.01. EBOOT made with
PSX2PSP 1.4.2, tested on my 5.00 m33-6 slim - DebugJunky Vampire Hunter D
SLUS01138
NTSC No U
Tested, working perfectly on 5.00m33-6 DebugJunky
Vanark - Astro Trooper
SLUS01035
NTSC No U
3.90: No probs - by 2PS 3.80: Hangs at boot - by 2PS
Vandal Hearts
SLUS00447
NTSC No U
4.01: Worked perfectly - Hitcher
Worked perfectly in 5.00 M33-4 - XsilentX
Vandal Hearts II
SLUS00940
NTSC No U
4.01: Working perfectly so far. Will update when completed - Hitcher. Works perfectly on 5.00 M33-6 PSP 3k 5.03 GEN C : works flawlessly by Haruhi91
Vanguard Bandits
SLUS01071
NTSC No U
Flawless with 3.03 OEA 3.90: works flawlessly on my 3.90 firmware by LordJovanius
Vib Ribbon
SCES-02873 PAL-E No
3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game itself (once in-game the level is just straight (Flatlined). By 2PS 3.90: Crashes after the initial menus are
bypassed (graphical crash). By 2PS 4.01 m33-2 Works perfectly. Tracks play.
Now for the next challenge of getting custom tracks to play. Victory Boxing Challenger
Viewpoint
SLES-02727 PAL-E No
3.90 by 2PS
SLES-00123 PAL-E No
3.52: Runs fine - by 2PS 3.80/90: Loops to PS logo when game is started (After the 'Prepare to Engage' screen) by 2PS Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems
Vigilante 8
SLUS00510
NTSC No U
Update from dopi:On POP's 3.40 - sound
works only sfx no music. Every level works no freezes, completed "quest mode" with no prob.
NTSC No U
Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, occasional crash--edit 3.03 oe-A has sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine.
Vigilante 8: Second Offense
SLUS00868
Virtual Hiyru No Ken
SLPS-00338 NTSC-J No
3.90 by 2PS
Virtual Pro-Wrestling
SLPS-00449 NTSC-J No
3.80 by 2PS
VIRUS: It is aware
SLES-01317 PAL-E No
3.90 by 2PS
Volfoss
SLPS-03140 NTSC-J No
works perfekt with 3.90m33-2.Tested by Knutsky
VR Powerboat Racing
SLUS00625
NTSC No U
Vs.
SLUS00513
NTSCNo U
Name
PSX ID
TV Type
Wanted
SLES-04158 PAL-E No
3.80 by 2PS.
War Games
SLUS00599
NTSC No U
3.40 OE-A and 5.00 M33-3 by Roxas6662 (may take awhile to load)
War Gods
SLUS00328
NTSC No U
5.00m33-6 with 3.72pops works without any problems by D3dGrlsDntS4yN0
Warcraft II: The Dark Saga
SLUS00480
NTSC- Yes U
3.72 M33 Works fine
3.90 by 2PS.
[edit]
W Manual Notes (Y/N)
3.80 M33 Works fine 3.90 M33 Not Working. Freezes on Loading
screen.B 4.01 M33 Not Working. Freezes on Loading
screen. 5.00 M33-3 Not Working. Freezes on Loading
screen. 5.00 M33-6 Works fine
Warhammer: Shadows of the SLUSHorned Rat 00117
PAL-E No
Warhawk
SCUS94305
NTSC No U
Plays fine on 3.72. Minor strangeness during some FMV's. By RandomManA.
Warzone2100
SLUS00819
NTSC No U
Runs Perfect (so far) on 3.71 and 4.01 By Deathhall@gmail.
WCW Backstage Assault
SLUS01274
NTSC No U
Works fine on 5.50 (5.50 GEN-a, from flash)
WCW vs. NWO: Thunder
SLUS00779
NTSCYes U
Weakest Link, The
SLUS01413
NTSCNo U
3.80 by 2PS.
Welcome House 2: Keaton and his uncle
SLPS-00633 NTSC-J No
4.01 by 2PS.
Wild Arms
SCUS94608
testinsomegames: Everything seems to work fine in 5.00M33-3. PSP 3k 5.03 GEN C work perfect (so far) by Haruhi91
Wild Arms
SCES-00321 PAL-E Yes
5.00 M33-4: Runs just fine. Tested by Tickolas
SCUS94484
NTSC No U
Load screen does not come up on 3.40 using 3.80 M33 Popsloader to emulate the prior version. 3.90 M33-3 seems to work after a few hours of play 5.00 m33-3 - Works perfectly with 5.00 popsloader, multidisc EBOOT created by PSX2PSP 1.42. By tomsho
SLUS00425
NTSC- No U
Wild Arms 2
Wild 9
NTSCYes U
3.90 by 2PS Music works just fine on 3.71 M33-3 if using a GOOD disc image. most out there seem to be without the audio track info in the .cue file. Tested by MonkeyJamboree 5.00 M33-3 Works BUT I checked several
versions and if you let the game sit without starting a new game the screen will go black and you will hear music but the game will be locked up. Tested on 3.52 M33-4 by GamerbyDesign WipeOut
SCUS94301
NTSC No U
5.00 M33-4 no music. by Killy 3.90 pops Works fine with music. by Killy
WipeOut
SCES-00010 PAL-E No
Tested on 3.80m33-5 5.00 M33-6: Game runs OK. No music. ChapmeisterFlash Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas
WipeOut 2097
SLES-00327 PAL-E No
UPDATE: Working fine in 3.80 M33-5. 5.00 M33-6: Hangs after intro. ChapmeisterFlash
Tested on 3.52 M33 by GamerbyDesign WipeOut XL
SCUS94351
NTSCYes U
5.00 M33-4 no music. by Killy 3.90 pops Works fine with music. by Killy
Wip3Out (WipeOut 3)
SLUS00865
NTSC No U
5.00 M33-4 no music. by Killy 3.90 pops Works fine with music. by Killy
Wip3Out (WipeOut 3)
SCES-01909 PAL-E No
Crashes 2-5 secs after starting race on all courses/teams. Tested on 3.71 M33-2 + 3.80 M33-5 5.00 M33-6: Game runs OK. No music. Can hang during demo. ChapmeisterFlash
Wip3Out (WipeOut 3) (special edition)
SCES-02845 PAL-E No
3.71 pops: Works fine, music plays. 3.80 pops: Works fine, music plays.
4.01 m33-2: Works fine, music doesn't play.
5.00 M33-6 [Pops 3.80]
EBOOT.PBP compiled using PSX2PSP v1.4.2
Everything works perfect.
Sound is playing fine
Extensive testing(5+ hours)
A Hacker's Favourite is Reborn!! -
Anarchy4_20
5.00 M33-6: Works fine, music doesn't play.
World's Scariest Police Chases
SLES-03425 PAL
Worms
SLUS00336
Worms Armageddon
SLUS00888
No
5.00m33-3: works flawlessly - by Druids1974
NTSC No U
NTSCx U
5.00 m33-6 - EBOOT.PBP Compiled Using PSX2PSP v1.4.2. >> Crashes after the first loading animation(white arrow spinning in the top-left of the screen) when selecting "Original From Flash" . Have only just started testing this game, so will update this info just as soon as I have done some more extensive testing. (Here's hoping I can find a way to make it work) - Anarchy4_20 3.01-4.01 (Several issues):
1. After the PS logo is shown, the game hangs Worms Pinball
SLES-00483 PAL
No
2. Once in-game, there is corrupt graphics of the ball (ball trails) - by 2PS
WTC World Touring Championship
SLPS-02852 NTSC-J No
Wu-Tang Shaolin Style
SLUS00929
NTSC No U
WWF Attitude
SLUS00831
NTSC No U
WWF Smackdown
SLUS-0927
NTSCYes U
WWF Smackdown 2: Know SLUSYour Role 01234
NTSC- No U
3.71: Playable. ~NXMT 4.01 M33-2: Entrances or loading screens do
not load, otherwise the game plays fine. 5.01 M33-3: Loading screens still don't work, but
entrances seem to work perfectly fine, and the rest of the game runs pretty smooth. WWF Smackdown 2: Know SLES-03251 PAL-E No Your Role WWF Warzone
WWF Wrestlemania: The Arcade Game
SLUS00495
SLUS00013
NTSCYes U
NTSC No U
testinsomegames: 3.90, 3.80, 4.01 and 5.00 all suffer major glitches, including controller problems and general crashing. 3.72 is the most recent POPs version that everything seems to work fine.
[edit]
X Name
PSX ID TV Type
Manual Notes (Y/N)
X-Com: Terror from the Deep
SLES00077
Yes
X-Com UFO Defence
SLUS00141
PAL-E
Bad Mr Frosty Played this for hours and hours
NTSC-U No
and hours using 4.01. No probs. Also works fine in 5.00 but no CD Music.
X-Files
SLUS00915
NTSC-U No
X-Men Vs Street Fighter
SLUS00627
NTSC-U No
testinsomegames: Seems to work fine in 5.00 5.00 works perfectly - DebugJunky
X2: No Relief
SLES00455
PAL-E
No
3.80 by 2PS
X2: No Relief
SLPS00766
NTSC-J No
3.80 by 2PS
NTSC-U Yes
First form Deus has an attack that locks game. (beat him quickly)
Xenogears
SLUS00664
3.52 m33: May freeze during the "Old Movie
Countdown" scene. Use 3.40 if this happens. There's no need to beat Deus quickly, you only must wait his attack wich drops his energy and yours at 50%, but do not fear, that attack do not kill anybody, then wait until his energy (and maybe yours) is below of 1000 HPs then use System ID with Fei and attack with X button, that attack should kill Deus, is important that
you don't attack Deus before, if you do, then Deus will counterattack with the attack that freeze the game. By JuanMan. 3.71 M33: Seems to work without problems,
except a small sound hitch upon leaving the Save menu. May be in the original game? On 5.00 m33-6 using POPS 3.71 it seems to work perfect for me, I had no sound glitch like the above poster. BIN/CUE made with Toast 8 and EBOOT made with Prometeus on Mac DebugJunky On 5.50gen-d3 using POPS 3.72, same as above. 3.90 M33: Freezes after the "shatter" effect
during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support. 4.01 M33: Freezes after the "shatter" effect
during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support. 4.01 M33: No problems observed with freezing
as seen by author above after roughly three hours of gameplay (up to falling into the caverns beneath the desert). Game was ripped using CloneCD from original discs, and converted to a multi-disc EBOOT via PSX2PSP 1.4.2, with maximum compression enabled. --SargeSmash 5.00m33-3: Everything seems to be working. 5.00m33-6: Freezes after the "shatter" effect
during the first battle of the intro, with a sound