i sanac r on ym f or" ug eo fEx t r aor di nar ySk i l l orTal ent " .AGEST Roll i smade GEST Roll Ga whenev eraHer oi sat t empt i nganex c ept i onal ac tore xt r aor di nar yf eat . Wh enat t e mp mp t i n gaGE GEST ,aPl a y err ol l s percentile dice ( 2d10,onedi es etast he" t ens "and dice onedi es etast he" ones " ;ar es ul tof" 00"equal l i ng100)andc ompar est her es ul tt ot he c o r r e sp on di n gr o wo nt h eARG! ( t i onRes ol ut i onGr a p h ) . Ac Th eARG!p r o v i d eso n eo f5PHASE RESULTS,eac hdi l eanat edb yac ol our ,whi c hde t er mi ne i fa ndho w we l l ac ha r a c t e rs u cc e ed sa tt h ea t t e mp mp t e dGEST .A Green, Phas e Green,Blue, Blue,orRed Red Res ul ti ndi c at essuc c es s ,whi l eaYellow orPurple Phas er es ul ti ndi c at esf ai l ur e. Purple A GEST roll may be modifed by the DIFFICULTY o the action attempted, designated by an Echelon set by the GM. I the Diclty o a GEST is belo! the Echelon sed or the GEST, a Green Phase result is all that is needed to scceed. To scceed at a GEST !here the Diclty is e"al to the Echelon sed, the player mst roll a Blue Phase Result to scceed. I the Diclty is abo#e the $ero%s rele#ant Echelon, the player !old need a Red Phase Result to scceed. To continue with our previous scenario, Robin Hood is trapped beneath an overturned tree trunk weighing roughly !!lbs, so the G" sets the #i$culty o% Robin&s GEST as E'ceptional( )s this is one Echelon higher than Robin&s "ight Echelon, he would need a Red Phase result on his GEST to succeed(
Oc c as i o nal l yt h eGM ma yc al l f o raREACTION ROLL,wh i c hf ol l o wst h es a me mep r o ce du r ea sa GEST .Reac t i onRol l sdet er mi neac har ac t er ' sr es pons et oout s i des t umul i ,r at hert han i nt ent i onal ac t i onsont hepar toft hec har ac t er . An OPPOSED ROLL occrs !hen a $ero is attempting a GEST and another character is acti#ely attempting to resist or other!ise pre#ent them rom scceeding. &or an 'pposed (oll, the Diclty o the GEST is determined by the rele#ant Attribte o the opponent Robin Hood, *anaging to escape %ro* underneath the %allen tree, *ust now race to "aid "arian&s location be%ore the Sheri+ arrives( n%ortunately, to reach "arian, Robin *ust *ake his way past a group o% -ing&s Guards*en posted on the *ain road( .anting to avoid a /ght 0so he can save his energy %or the inevitable clash with the Sheri+1, Robin decides to try and trick the Guards into letting hi* pass( Taking a *o*ent to disguise hi*sel% beneath a peasant&s cloak, Robin atte*pts to convince the Guards*an that he is *erely a villager passing through on his way ho*e( The G" decides this will re2uire a .its GEST, with the guards& 3ntelligence setting the #i$culty( 3n this case, the guards are all o% 4or*al 3ntelligence, *eaning that Robin only needs a Green Phase result to succeed(
AGESTr o l l ma ya l s obeaff e c t e db yaHe r o ' sTRAITS,c har ac t er i s t i c st hatdefi neaHer o' s uni ques ki l l s ,a pt i t udes ,a ndqui r k s.T r ai t smodi f yGEST (olls in t!o !ays) PHASE SHIFTS *PS+ and ECHELON SHIFTS *ES+. A Phase Shi%t is applied a%ter the GEST is rolled, and alters the hase (eslt. (eslt. *&or e-ample, a character !ho scored a Green hase (eslt on a GEST that recie#ed a /S !old read it as a 0le hase (eslt + An Echelon Shi%t, on Shi%t, on the other hand, is applied be%ore a be%ore a roll, and alters the Echelon o the Attribte sed or the GEST . *&or e-ample, a character !ith Typical */+ Typical */+ Agility
!ho recei#es a /ES !old compare the reslts o their roll to the Good *1+ Echelon ro! o the A(G2+ Wh et h eraT r a i tp r o v i d esanEc h el o nSh i f to rPh as eSh i f tmo di fi e rt oaGESTd ep en dson whe t hert he yar eappl i edactively or passively .