Descripción: Print-ready PDF of Dungeon Bash, a random generation system for playing D&D-style dungeon crawl adventures.
Grab some beer and pretzels and take your friends on a monster bashing dungeon raid or lead them on a long and exciting campaign across the Free Lands. The Dungeonslayers rpg contains everyt…Full description
Tiny DungeonFull description
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Tiny DungeonDescripción completa
Geomorphs for dungeons
A ruleset for dungeon adventuring.
Descripción: dungeon
Tiny Dungeon
Grab some beer and pretzels and take your friends on a monster bashing dungeon raid or lead them on a long and exciting campaign across the Free Lands. The Dungeonslayers rpg contains everyt…Descrição completa
Grab some beer and pretzels and take your friends on a monster bashing dungeon raid or lead them on a long and exciting campaign across the Free Lands. The Dungeonslayers rpg contains everyt…Full description
Full description
puzzle dungeonFull description
Compilation of One-page Dungeon competition best resultsFull description
Advice and help for the dm who needs to be more extreme!Descripción completa
Mazmorreo
An adventure for FAL (Far Away Lands)
A table of 100 dungeon room descriptions for when you find yourself unprepared and thinking things up on the spot.
Dungeon War PnP Components
Map Tiles: Dungeon Grab Bag #1 By T. Jordan Peacock
This document contains “map tiles” composited from photographs of scenery made with Hirst Arts (http://www.hirstarts.com) molds, miscellaneous texture samples, and a bit of touch-up work with Photoshop. This is a “grab bag” that includes a few basic dungeon rooms, the classic “Orc and Pie” room, and a simple tavern room. There’s probably not enough here to do more than to make the most simple of dungeons, but it’s a start (and there are various other sources of freely downloadable “dungeon tiles” online that this could be used to supplement). You’re welcome to print these sheets onto cardstock and cut them out and rearrange the pieces to make simple “dungeon tiles.” For greater durability, you might want to try gluing them down to foam core illustration board or thin cardboard. Walls, of course, are impassable, and block line of sight. Small puddles and streams of goo don’t impede movement, but the large “sludge pits” are meant as an obstacle best avoided. Green Sludge (suggested Savage Worlds rules): Swim checks to get out of sludge are at -2, and anyone who is completely submerged – such as by botching on a Swim check – must pass a Vigor test or take one level of Fatigue due to illness. This effect wears off after a full night’s rest, or after being treated by miraculous healing.