Waha
B , t Reason for Existence Waha is the God of the animal nomads of Prax and the Wastelands. His cult provides the basic life style and survival needs for these folk. It carefully explains what each man must do to survive, and determines the social order within the tribe. Waha ave men that reater consciousness consciousness which allowed them to become more than the herd animals. He orders that men treat their animals as sacred beins. !he herds are the life"blood of the tribes. Waha Waha also tauht men the secrets of #eath, teachin them ways to strike warlike blows and send their enemies to the dark hells. Waha is the liberator of women and the protector of the spirits of animals. !hrouh the the spell of Peaceful $ut, $ut, his cult ensures ensures that the soul of any slain animal returns to the mother Goddess and may be reborn. He is the son of %rox the &torm Bull and 'iritha, the mother of herd animals. !hrouh %rox he is nephew to (rlanth and both Gods hold respect for each other)s honour and prowess in battle. Social Position !he Waha Waha cult hierarchy hierarchy de*nes the station of of the men of the tribes. tribes. !he +hans all claim some descent from Waha, Waha, and they are also the priests of the cult. 'ach tribe has its own sacred animal and its own Hih +han, who is the Hih Priest of Waha for their people. Waha)s ceremony day is God #ay. Waha)s hih holy days are God #ay and ree-eday of #eath Week in the #ark &eason Likes and Dislikes Waha is the Protector of the Herds, and he dislikes any who would harm them. Waha considers everyone who does not know Peaceful $ut to be irresponsible. Predators Predators and forein raiders are all potential enemies. Waha hates $haos, and will muster to *ht it uickly when it is found. He remembers remembers friends who aid him aainst the evil, and is their friend afterwards, afterwards,
so lon as they leave his peoples and herds unharmed. unharmed. Waha does not trust the /ihtbriners, but berudinly honours them. Waha distrusts horses, for they are the animals of 0elm, the sun God1 they are not 'iritha)s beasts. Membership Requirements Lay Member %nless chosen for another cult, all male children of the clan 2oin as /ay 3embers as part of their initiation into adulthood between the aes of thirteen and *fteen. !he cult is not open to women. 4ll /ay 3embers of the cult must attend to the needs of the herds, and this takes most most of their time. (n each ea ch holy day they must sacri*ce one point of maic to Waha when called upon by their priest durin the ceremonies. ceremonies. /ay 3embers are assined to family rouped warrior bands. 4s /ay 3embers they must obey the orders of their warrior"leader, warrior"leader, who is an Initiate of the cult. /ay 3embers are not allowed to marry 'iritha priestess) /ay 3embers are provided provided with tribal weapons, clothes and food by the cult. !hey may eat at the Bachelor)s Bachelor)s ire ire if they wish, and and pay to learn skills from from their elders and priests. !he animal barbarians barbarians know a skill called the Peaceful Peaceful $ut. !his is an ability and a prayer which will let the sacri*ced herd beast die peacefully and without fear, and also includes inc ludes butcherin the creature properly, without wastae. !his skill is tauht to all /ay 3embers free upon their acceptance into the cult. Proress Proress in this skill is possible only throuh experience. /ay 3embers may learn &pirit 3aic up to level 5. Special Waha Spirit Spell
1 point
Ritual Ceremony
This is the special ritual which herders perform to ensure that the soul of the slain beast returns to the herd h erd mother, mother, to be reborn properly. properly. It includes a short prayer and ritual of thanksgiving. This spell must be performed in conjunction with the Craft skill of Butchery. Butchery. The user makes a single skill roll, attempting to roll under both his Ceremony skill and his Craft butchery skill
Initiate !ribe !ribe members members are initiated into the the cult of Waha Waha after they have have proved their warrior abilities to the clan elders. !ribal warriors must have 6789 skill in :idin and their tribal weapon. !hey must sacri*ce a point of P(W to Waha. Waha. !hey must also know know at least ; point of #ivine #ivine 3aic from Waha. Initiates must sacri*ce two points of maic to Waha each holy day. !his is dedicated to Waha, and is done at dawn by chantin the &on of :idin Waha. Initiates worship only at their own and associated cult services. !hey may not
leave Waha to 2oin another cult without bein attacked by the &pirit of :eprisal. Initiates must be willin to sacri*ce their lives *htin for the protection of the herd. !hey must follow every command from their chieftains and take responsibility for the lives of the /ay 3embers they lead. 4n Initiate always attempts to kill $haos wherever it is found. If unable, he must do his best to alert the tribe. Initiates have much reater freedom to o alon with their responsibility. !hey are allowed to marry a priestess of 'iritha if they wish. !hey are allowed to oranise war parties and o on raids. !hey receive the third choice of portions from a slauhtered animal and the second choice of weapons from a trader or those taken in a raid. Initiates may purchase &pirit 3aic from the cult elders and priests. !hey may not learn more than ; point of the Heal spell. !hey may sacri*ce sacri*ce P(W to ain #ivine maic maic from Waha. Waha. !his maic will be spent until prayed for aain durin &acred !ime or the cult Hih Holy day. !hey also ain access to #ivine Intervention. Initiates may learn &pirit 3aic up to level <. Rune Lord !he :une :une /ords /ords of the Waha Waha cult are the warrior warrior leaders of the clan. !hey are are the takers of life, for both friends and enemies. !hey are known as Impala" +han, Bison"+han, and so on, dependin on their sacred herd. :une /ords do not have to come from noble blood, but an existin lineae can prove helpful in ainin their clan or tribe)s acceptance. 4ll must be men, initiates who have proven themselves, and not be proven murderers, robbers robbers or cowards. $andidates must provide their own iron armour and weapons. !hey must have =789 in the followin skills> • •
:idin !heir !ribal !ribal Weapon Weapon
and =789 in three of the followin skills1 • • • • • •
Peaceful $ut 4nother Weapon &kill !rack !rack (rate &can 4nimal /ore
:une /ords of Waha are reuired to celebrate Hih Holy #ay with followers of their cult. !hey are not allowed ever to ride any steed but their own herd
beasts. !hey may not marry any woman who is not a priestess of 'iritha or one of 'iritha)s associate Goddesses. !hey may not travel to the sky as a friend, eat old or olden food or build a house. (nce in his lifetime, the :une /ord must make a pilrimae to the #evil)s 3arsh in Prax and kill a thin of $haos. :une /ords may learn &pirit 3aic up to level ?. 4 :une /ord of Waha is allowed to have as many wives or concubines as he can handle, recieves *rst choice of weapons from traders or raids, and shares the second portion of a slauhtered animal with the priests of the cult. :une /ords are allowed to ather Initiates toether and lead them on independent missions away from the herds. 4 :une /ord /ord may ain an 4llied &pirit. Waha will awaken the intellience of their favourite herd beast @A#? I!C and it will act as a normal familiarDallied spirit, able to learn spells. If the animal dies, the ally must be placed in an inanimate ob2ect awaterwards. awaterwards. :une :une /ords may reain their spent #ivine maic spells each week, by castin the Worship Waha spell at an appropriate shrine, temple or holy place on Godday. Magic Spirit Magic • • • • • • •
$ountermaic #etect &pirit Heal Peaceful $ut Protection &low Eiour
Divine Magic • • • • • • • • • • • •
Worship Waha 'xtension #ivination 3indlink Wardin &hield &ummon &pirit of /aw $ommand &pirit of /aw $ommand Gnome ix Intellience :elease :elease Intellience $all ounder F 3ust be Hih +han
'iritha Provides F &peak with Beasts &torm Bull Provides F Impede $haos (akfed Provides F $remate #ead
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