By LawfulNice An official unofficial optional book for the homebrew system that can be used to do almost anything, as long as itÊs awesome.
VIDEO 3
T a b l e o f C o n t e nt Ta nts n ts
Thri-Kreen Kenku Kobold Dryad
6 8 10 12
Wraith Dragon Blooded
16 18
Racial Feats Exalt Assets
66 70
Abjuration Conjuration Divination Enchantment Evocation Healing Illusion Necromancy Transmutation
74 75 76 77 78 79 80 81 82
Clay Pigeon Crisis Zone Elemental Gearbolt Point Blank Silent Scope Tin Star
85 86 87 88 89 90
Building a Vehicle
97
Building a Ship Ship Combat Warp Travel
116 128 136
Chaos Undivided Blessed Order Unaligned
140 147 154
Weapon Creation Drugs Bionics
162 164 171
VIDEO 2
Marcel took off his helmet as he and Chuck walked into the wrecked spelljammer. Dust settled around them as the grime from the eternal sandstorm outside fell away from their void suits. Chuck shook out his thick dwarven beard, silt raining from it. The inside of the spelljammer was a wreck, all rubble and hastily patched-together parts. Even so, it didn't look completely abandoned. "What the hell happened? If they crashed, why isn' t there a distress beacon?" Marcel asked, looking around. A gameboard made of spare parts. A terrarium with something swimming below a layer of sand. Chuck searched the garbage and scraps pensively, quiet. He looked at a row of scrolls and books, brushing aside scraps of an old uniform to get a better look. The Dwarf stopped, looking at words embroidered on the uniform. "Cape Hawk..." He muttered to himself. His eyes went wide. "Cape Hawk. Oh no." He turned white running over to Marcel. "We've got to get out of here, now." He looked up and around at the ruined ship. "Damn. We need to hurry." "What about the salvage?" Marcel asked. Chuck pulled at his arm. "Never mind that! Hurry!" Marcel was now worried. Chuck never talked about just leaving money. "Hurry!" He ran for the airlock with the Dwarf, who started putting his helmet back on as soon as he could get his hands on it, barely waiting for the other man to seal his suit before opening the airlock doors. The two ran out into the storm. Around them were dozens of figures in concealing black cloaks. No escape.
I
This book represents a lot of work, almost as much as went into Dungeons the Dragoning in the first place. There have always been a few things that people wanted to see in Dungeons the Dragoning. The most common request by far was for some rules on Spelljammers. I've tried to come up with a system that more-or-less feels like Star Trek or something else in that genre. Every character is important on a ship, and everyone can contribute in some way if they want. Another request was for vehicles. So I developed a vehicle system that should work for everything from motorcycles to helicopters to giant robots. It's probably best for racing, dogfighting, or things like that. I've got a bit of work done on a small section with simplified vehicle rules that should be suitable for games where they're mostly just background noise, but ultimately if vehicles aren't that important to a game you can probably just make them fluff anyway. The new equipment section has the promised weapon creation system, which went through several iterations before I decided to just keep it simple. It should allow people to make basically any gun they want. Equipment also now includes Drugs, for anyone who wants to make their needle rifle more interesting, who wants to dose up on com-
Introduction
bat drugs, or who just needs a little something extra to relax with. We've also got Gun Kata, for people who want more variety, power, and excitement in their ranged combat. New spells, for a few extra options for casters, new races and exaltations, new classes and feats! And last but not least, new Alignments. This book should have something for everyone. Even if you don't use all the rules presented here, if some things are too complicated or just don't fit your game, I hope that everyone who reads this book can be inspired by it. This special beta release is still incomplete - there are some additions (example ships and vehicles, short fiction, and so forth) that I'll make later. As always, have fun. I know I have, and knowing people enjoy my work is the only reward I need. Except bitches. Get me more bitches!