Proceso creativo para el diseño de este videojuego.
Witchcraft, occult, Basil Le Croix, Basil CrouchFull description
All programming languages have gotchas: easy-to-make errors or misunderstandings that look OK, but don't work, don't behave as expected, or differ between tools. The canonical example from C is wri...Full description
A book on occult magicFull description
Full description
Witchcraft, occult, Basil Le Croix, Basil CrouchDescripción completa
Artbook of the video game "the evil within"
Proceso creativo para el diseño de este videojuego.
The King’s Forest. Ever since the end of the Goblin War the place has been host to countless orcs, disrupting the flow of trade between Suzail and Arabel. That changed when adventurers claimed an a...Full description
Descripción: Proceso creativo para el diseño de este videojuego.