corporia:
lagomorphed kickstarter BONUS CRYPTID
Mark Plemmons
This special PDF item for the Corporia tabletop role-playing game features a Knightwatch report on the Lagomorphed cryptid—a ‘reach goal’ inspired by Monty Python and the Holy Grail Grail,, and provided free for backers of the successful Kickstarter campaign that funded the Corporia RPG core rulebook. Because cryptids are intended for the Director’s eyes only, this reach goal is provided separately from the other reach goals (which also appear in the New Hires expansion). So, if you’re a player you can stop reading here—otherwise you might spoil a surprise that your Director has in store for you.
Mark Plemmons Pixattitude Copyright © 2014 Brabblemark Press All righ rights ts reser reserved ved.. First Digital Printing, March 2014 This is a work of fiction. Names, characters, places, logos, businesses, institutions, organizations, corporations, corporations, products, incidents, and locales either are coincidental products of the author’s imagination or are used fictitiously. Pop culture references are included to help readers capture the look and feel of Corporia. No violation of copyright or trademark ownership is intended. No part of this publication may be b e reproduced, distributed, or transmitted in any form or by any a ny means, including photo-copying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher, except in the case of brief quotations embodied in critical reviews and certain other non-commercial uses permitted by copyright law.
www.brabblemark.com
Phylogenetic analysis of DNA sequences from humans strongly suggests that these cryptids are the result of a rare Flux manifestation that targets persons with transplanted organ tissues engineered from rabbit cells. Research with current specimens is ongoing. Though they retain a humanoid form, Lagomorphed individuals sport newly elongated ears, lightly furred skin, and large, powerful legs. The head and cranium may be slightly or severely altered to resemble a true lagomorph (i.e., a hare, rabbit, or pika). Like true lagomorphs, Flux-altered females often have a proportional increase in height and weight, making them larger than an average male. Also like true lagomorphs, their incisors grow continuously. However, Lagomorphed lack the instinctual knowledge of how to keep these shortened (gnawing on hard vegetation) and may resort to more desperate measures including metal grinders and other various forms of self-dentistry. Many Lagomorphed persons suffer from headache, paranoia, and self-hatred that leads to depression. When cornered or frustrated, they can become extremely aggressive. Lagomorphed have improved vision that allows them to notice sudden movements easily. However, they also suffer from reduced depth perception and cannot see well close-up. They have a keen sense of smell and avoid areas with irritating chemicals and dust. Their large ears detect acoustics so well that they can navigate their surroundings even when blinded. Mildly-affected persons can speak in a high-pitched, whining voice, though in severe cases the ability to speak may be restricted to strange hissing noises and teeth gnashing. The lack of ability to communicate effectively is clearly frustrating, and has been seen to push affected individuals from mild aggression into a violent rage. Despite the physical change in appearance, the Lagomorphed are not restricted to a diet of plant matter. In fact, roughly 10% of Lagomorphed actually suffer new cravings for animal matter. The Lagomorphed would thrive in isolated cabins in woodlands or flat grassy areas, but these are obviously lacking inside the urban environment. Those who are wealthy enough to remain in seclusion may attempt to leave The City for such a new home, but poorer Lagomorphed forfeit their jobs (unless they are teleworkers) and usually end up as homeless hooded vagrants lurking in underground tunnels near The City’s parks. An individual typically has Lady Luck, Prudent, and two or more purchases of Traceur as general assets. Horror 7 or 8 is typical, and they usually have at least two cryptid assets from the following list: Alertness, Bite, DFT bonus, Infravision, Nightvision, Speed Boost, and Wit Bonus. Lagomorphs sleep with their eyes open, allowing them to remain on the alert for sudden movements. Having gained no natural offensive capabilities, the Lagomorphed prefer flight over fight, though their keen eyesight makes them particularly dangerous when equipped with firearms. If forced into melee and unable to flee from a fight, a Lagomorphed strikes out with its fists or biting incisors (a successful Fisticuffs check for either). Standard classification is Knightwatch Threat Level 2 (Incident). 2 | C ORPORIA REACH GOAL: LAGOMORPH CRYPTID (FOR DIRECTORS ONLY )
“Don’t call me Bugs.”
INIT +10 (14 surprise); Move 240’; ATK +5 unarmed [2 STR + 1d3 bite], +4 melee [2 + 1D8 improvised], +7 ranged [1d6–3d6 shotgun]; DEF +10 dodge; DR 0/0/0; WD 4 STR 2, Fisticuffs 3, Getting Medieval 2; DFT 4, Athletics 6 (8 for Move distance), Firearms 3; MTL 2, Valor n/a; KNO 2, Business 2, Crime 2; WIT 4 (8 for surprise), Influence 2, Instinct 6; MGK 4 Lady Luck, Prudent, Traceur 4; Alertness, Bite, Horror 8, Speed Boost 2x none (lost EyeOS devices) Aggressive, Easily Frustrated, Paranoid; Self-Hatred/Depression