COMPUTER TECHNOLOGY (66) THIRD SEMESTER Sl. No
Subject code
Nae o! t"e #ubject
T
P
C
M$R%S
T"eo&' P&actcal Total Cont. Final Cont. Final assess exam. assess exam. 20 80 25 25 150 50 50 100
1 2
6622 6632
Programming Language-I Computer Application-II
2 0
3 6
3 2
3
681
!igital "lectronics-1
3
3
30
120
25
25
200
5
6832 5$31
In#ustrial "lectronics %at&ematics-III
2 3
3 3
3
20 30
80 120
25 50
25 -
150 200
6 (
5$22 5811
P&'sics-2 )ocial )cience-1 Total
3 2 *
3 0 +
2 ++
30 20
120 80
25 -
25 -
200 100 1100
Sl. No
Subject code
Nae o! t"e #ubject
T
P
C
M$R%S
T"eo&' P&actcal Total Cont. Final Cont. Final assess exam. assess exam. 20 80 50 50 200 50 50 100
1. 2.
662 665
Programming Language-2 CA! an# *rap&ic !esign
2 0
6 6
2
3.
68
!igital "lectronics-2
3
3
30
120
25
25
200
8531
!ata )tructure + Algorit&m
2
3
3
20
80
25
25
150
5.
6(5
"lectrical Circuits + %ac&ines
3
3
30
120
25
25
200
6.
5$2
!iscrete %at&ematics
2
0
2
20
80
-
-
100
(.
5821
)ocial )cience-2
2
0
2
20
80
-
-
100
1
21
21
,otal
,,,
COMPUTER TECHNOLOGY (66) -OURTH SEMESTER
6642
Programming Language-2
T P C 2 6 4
AIMS To develop knowledge and skill in program utilities in C and feature of C++ To develop knowledge of Object Oriented Programming (OOP). To develop knowledge and skill in Java language, it’s syntax, keyword and programming. SHORT DESCRIPTION Review of formatted I/O, Graphics Elements and and program utilities in C. Object Oriented Programming Programming (OOP),Overview of Data Types, Variables, Variables, Arrays, Operators, and Control Statements, Classes, Objects, Methods, and Constructors, Inheritance and Polymorphism, Packages, Interfaces, Multithreaded Programming, Enumerations, Autoboxing, and Annotations (Metadata).
DETAIL DESCRIPTION
Theory: 1. Understand Graphics Elements in C 1.1 State the concept of pixel and resolution 1.2 State the format and use of line( ),rectangle( ),rectangle( ), bar( ), bar3d( ), Circle( ), ellipse( ), fillellipse( ) and sector( ) functions functions with example example 1.3 State the format and use of Arc( ), pieslice( ), drawpol( ) and fillpol( ) outtextx( ) ! settextstle( ), clearde"ice( ), dela( ), sound( ) ! nosound( ), functions with example 1.# $ention the use of modified cprintf( ) and cscanf( ) functions for %&' operation. 1. rite rite program for de"eloping color image using abo"e graphics functions. 1.* State the procedure of sa"ing and loading an image in C.
6.
5$2
!iscrete %at&ematics
2
0
2
20
80
-
-
100
(.
5821
)ocial )cience-2
2
0
2
20
80
-
-
100
1
21
21
,otal
,,,
COMPUTER TECHNOLOGY (66) -OURTH SEMESTER
6642
Programming Language-2
T P C 2 6 4
AIMS To develop knowledge and skill in program utilities in C and feature of C++ To develop knowledge of Object Oriented Programming (OOP). To develop knowledge and skill in Java language, it’s syntax, keyword and programming. SHORT DESCRIPTION Review of formatted I/O, Graphics Elements and and program utilities in C. Object Oriented Programming Programming (OOP),Overview of Data Types, Variables, Variables, Arrays, Operators, and Control Statements, Classes, Objects, Methods, and Constructors, Inheritance and Polymorphism, Packages, Interfaces, Multithreaded Programming, Enumerations, Autoboxing, and Annotations (Metadata).
DETAIL DESCRIPTION
Theory: 1. Understand Graphics Elements in C 1.1 State the concept of pixel and resolution 1.2 State the format and use of line( ),rectangle( ),rectangle( ), bar( ), bar3d( ), Circle( ), ellipse( ), fillellipse( ) and sector( ) functions functions with example example 1.3 State the format and use of Arc( ), pieslice( ), drawpol( ) and fillpol( ) outtextx( ) ! settextstle( ), clearde"ice( ), dela( ), sound( ) ! nosound( ), functions with example 1.# $ention the use of modified cprintf( ) and cscanf( ) functions for %&' operation. 1. rite rite program for de"eloping color image using abo"e graphics functions. 1.* State the procedure of sa"ing and loading an image in C.
1.+ Show the procedure to mo"e text string on the screen. 2. Understand the principles of program Utilities in C 2.1 escribe the principle of detecting a function -e with software interrupt. 2.2 Show the use of sstem timer in C. 2.3 escribe the creation of mouse pointer in C. 2.# State the procedure of showing text and numeric "alues in graphics mode 2. Show the procedure of mo"ing obect in C 2.* Show the procedure of creating 3 obect in C 3 Understand the concept of object oriented programming (OOP) 3.1 escribe the software e"olution. 3.2 $ention the drawbac-s of traditional programming. 3.3 State the terms used in OOP-objects, classes, data abstraction, encapsulation, inheritance, polymorphism, message passing, and dynamic binding. 3.# $ention the name of some the ''/ languages. 3. State the benefits of ''/. 3.* $ention the application of ''/. 4 Understand the overview of 00. #.1 rite the features of C 00 as ''/. #.2 escribe the structure of C 00 program. #.3 State the features of classes in C 00 #.# escribe the function o"erloading. #. escribe the %nput &'utput Stream (%'S) and related classes of C00 #.* escribe constructor, cop constructor, destructor and friend functions in C00. #.+ rite sample %&' program using C00 functions. 5 Understand Understand the features features of Java 5.1 Describe the history of Java. 5.2 Describe Java development environment steps. ++Mention the differences between Java and C 5.3 5.4 Mention the applications of Java. 5.5 Describe programming style and convention of Java. 5.6 Describe white space, identifiers, literals, literals, comments, separators separators and keywords of Java. Write the structure of Java program 5.7 6 Understand the use of Data types, Variables, Arrays, Operators and Control Statements in Java 6.1 State the data types (primitives, non-primitive and literals) of Java programs. 6.2 Describe the declaration and dynamic initialization of variables in java.
6.3 !escrie t&e scope an# lietime o /ariales in a/a. 6. )tate t&e process o accepting input rom a user an# option panes 6.5 Describe the control flow statements in Java. 6.6 Describe the use of arrays in Java. 6.4 Write Java programs using arrays, operators and control statements.
7 Understand Classes, Objects, Methods, and Constructors in Java 7.1 Describe the declaration (syntax) of class and object in Java. 7.2 State for assigning an object reference variables. 7.3 Define Method with syntax. 7.4 State the procedure of adding Method to class. 7.5 Describe the advantages of Method. 7.6 Describe the overloading Method in java. 7.7 Describe the constructor and overloading constructor in java. 7.8 Explain the instance variable hiding, and garbage collection. 7.9 Write java programs relating to class, object, method and constructor. 8 Understand the inheritance and polymorphism 8.1 Define super class and sub class. 8.2 Describe the multilevel hierarchy of inheritance. 8.3 Describe the overridden methods in java. 8.4 Describe dynamic run-time polymorphism in java. 8.5 Describe the abstract and object classes in java. 8.6 Mention the uses of final keyword. 8.7 Write java programs relating to inheritance and p olymorphism. 9. Understand Packages and Interfaces 9.1 Define the packages with syntax 9.2 Describe the function of packages 9.3 Mention the different levels of class member access. 9.4 Define the interfaces with syntax. 9.5 Describe the implementation of interfaces. 9.6 Explain the nested interfaces. 9.7 Describe the variables in interfaces. 9.8 Write java programs that related to package and interface. 10 Understand multithreaded programming 10.1 Define multithreaded programming with syntax. 10.2 Mention the different between processed-based and thread-based multitasking 10.3 Mention the several methods of thread class with state diagram. 10.4 Describe the way to create the several types of thread. 10.5 Describe the minimum, default and maximum thread priorities. 10.6 Describe the synchronization interthread communication method. 10.7 Describe the suspending, resuming and stopping threads. 10.8 Write java programs using multithreaded programming method. 11 Understand Enumerations, Autoboxing, and Annotations (Metadata) 11.1 Define enumeration with syntax. 11.2 Mention the different between values () and value of () methods. 11.3 Describe the type wrappers in java program.
11.4 Describe the different types of Autoboxing/Unboxing. 11.5 Describe the Annotations with example. 11.6 Describe the different types of built-in annotations. 11.7 Mention the restrictions of annotations. 11.8 Write java programs that related to Enumerations, Autoboxing, and Annotations. 12 Understanding I/O Operations 12.1 Describe the Byte stream and Character Stream Classes. 12.2 Describe the Reading Console Input and Writing Console Output. 12.3 Mention the constructors for creating File objects. 12.4 Describe the Reading and Writing files in java. 12.5 Describe flowchart of a complete java streams. 12.6 Describe the Random Access File Streams. 12.7 Write java programs relating I/O operation.
Practical: 01. rite an# execute C program or #e/eloping color images. 02. rite an# execute C program or mo/ing text on t&e screen. 03. rite an# execute C program or #etecting unction e' using sotare interrupt. 0. rite an# execute C program or #e/eloping a s'stem timer. 05. rite an# execute C program or mo/ing oect in C 06 rite an# execute C program or creating 3! oect in C 0(. rite an# execute sample I4 program using C classes 0(. rite an# execute sample I4 program using C unctions 08. Install a 7a/a !e/elopment it 49et eans sotare 0$. rite an# execute a/a program or #ispla'ing text messages. 10. rite an# execute a/a programs using arra's an# control lo statements. 11. rite an# execute a/a programs using class: oect: met&o# an# constructor. 12. rite an# execute a/a programs using in&eritance an# pol'morp&ism. 13. rite an# execute a/a programs using pacage. 1. rite an# execute a/a programs using interace. 15. rite an# execute a/a programs using multit&rea#e# programming met&o#. 16. rite an# execute a/a programs using "numerations: Autooxing: an# Annotations. 1(. rite an# execute a/a programs using I4 operation.
REFERENCE BOOKS AND URL. 1. The Complete Reference of Java- Herbert Schildt 2. JAVA How to Program- P.J. Deitel and H.M. Deitel 3. mvb Rvfv 2 Rvwn` Lvb; wg›Uz jvj mvnv; RqšÍ
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o de"elop the s-ills for drawing ! designing b CA pac-age. o de"elop the abilit to design graphical obects including text, color and images. o de"elop nowledge and s-ill on raphics Animation
*O', $+*'PP,O% Auto CA, Adobe /hotoshop, Adobe %llustrator and 4uar- 5press.
#/to #$ 1.
$rawing 0ines #rcs and ircles 1.1.
%nstall a general6purpose drawing and design software (Auto CA) and dedicated /C7 design ! simulation software.
1.2. 1.3.
Setup the drawing area and paper si8e. %dentif different menus and dialog boxes of CA pac-ages.
1.4.
9se the commands to draw lines, rectangles using polar and rectangular coordinates. Create pline and spline using single and 3 /':; commands. raw circle, arc, donut, ellipse and simple construction lines. 9se the command for freehand s-etches.
1.". 1.!. 1.. 2.
+diting and modifing objects. 2.1. Select and erase the obects using different techni
xplore the obects. 2.. Chamfer and fillet the obects.
3.
$imension laers and hatch pattern. 3.1. 9se commands to set up the dimension "ariables and scale. 3.2. Create and edit linear, angular, diameter, radius and ordinate dimensions. 3.3. imension multiple obects. 3.4. Create leads and annotations. 3.". Create and name the laers. 3.!. $a-e current laer and control laer "isibilit. 3.. ?ree8e, loc- and unloc- laers.
3.. 3.5. 3.1-. 4.
Set laer color ! line tpe. Create and edit line text, paragraph text. %nsert text from outside of CA.
reate a simple schematic diagram and P6 lao/t. 4.1. =un an professional /C7 laout pac-ages. 4.2. :oad the laout drawing (smbols, pads, lines, components, etc.) from the components librar. Conigure t&e s'stem or units an# co-or#inates. 4.3. #.# >dit the /C7 laout and simulate the circuit using appropriate circuit simulation software #. /rint Single laer /C7 laout in a tracing paper b using a /rinter&/lotter
#dobe Photoshop ". 7or8 with mage mage olor and hannels ".1. %nstall Adobe /hotoshop Software ".2. Change image si8e, resolution and can"as si8e. ".3. /ractice with foreground and bac-ground color, opacit and feather. ".4. Change the color with the help of color pi-er. ".". /ractice with @ue, @S7, bitmap and gra color. ".!. /ractice on creating Channel, =7 Channel, C$; Channel and multi Channel ".. /ractice on 9sing "arious /alettes !. 7or8 with Painting and +diting !.1. /ractice on using /ainting, /ainting tools, editing tools. /ractice on using /aint 7uc-et tools and 7rush tools. !.2. !.3. 9se lasso selector tools including freelance and point base lasso selector tools. !.4. /ractice with magic wind tools and pen tools. !.". /ractice with path builder and anchor point. !.!. /ractice with smudge, sharpen, lighten and dar- tools. !.. /ractice with rubber stamp, healing and patch tools. . 7or8 with laer filter and color mapping and adj/sting. .1. /ractice on creating laers, arrange laers ,merge laers and linbetween laers. .2. /ractice on using filter, destructi"e filters, stli8e filters, high pass filter and noise filter. .3. /ractice on using gradient tools, eedropper tools. .4. /ractice on using color mapping and adusting. .". /ractice on using erase and pencil, custom shape tools. .!. /ractice on using be"el emboss, color range and laer lin-ing. . 7or8 with projects .1. esign a Shopping 7ag&Calendar&ift 7ox& 7ill 7oard&Co"er /age etc. .2. /rint an image with color separation. #dobe ll/strator 5. 7or8 with objects laers and path to draw and edit objects. 5.1. %nstall Adobe %llustrator Software. 5.2. /ractice on using rectangles, ellipses. 5.3. /ractice on using polgon tool, star tool and spiral tool 5.4. /ractice on using group selection tools.
5.". 5.!. 5.. 5..
/ractice on creating laers, edit laers, loc- ! hide laers, merge laers, arrange laers, mo"e or cop items between laers. raw paths ('pen and Close /aths) Appl anchor point tool, delete anchor point tool and con"ert direction point tool. >dit path with smooth tool, erase tool, reshape tool, scissor tool and -nife tool.
1-.
7or8 1-.1. 1-.2. 1-.3. 1-.4. 1-.". 1-.!. 1-..
with coloring and transformation of objects emonstrate the usage of brushes palette, fill and stro-e. emonstrate the usage of eedropper and paint buc-et tool. /ractice on using color palette, color models and custom colors. /ractice with transformation tool . /ractice with transform palettes, align palettes and pathfinder palette. /ractice with di"ide&trim&merge&crop&outline tool. /ractice on using @ard and Soft command.
11.
7or8 11.1. 11.2. 11.3.
with te9t tpograph effects chart : graph and filters /ractice with tpe tool, point text, area text and lin- text. pe text on a path and mo"e text along a path. /ractice on different commands of character palette and paragraph palette. /ractice with ab palette and $$ design palette. /ractice with special effect on text&obects. /ractice and using charts and graphs /ractice on creating filter, distort filters and stli8e filters
11.4. 11.". 11.!. 11.. 12.
7or8 with projects 12.1. esign reeting Card&Calendar&/ost Card etc. 12.2. /rint the proect
;/ar8
7or8 with te9t and pict/re bo9es 14.1. /ractice on creating new text box, %nsert, edit and import text in the text box. 14.2. /ractice on :in-ing and 9nlin-ing text boxes.
14.3. Align, rotate, setup colors and shades in the text. 14.4. /ractice on creating picture box, changing the si8e, location and shape of picture box. 14.". %mport and add graphics in a picture box. 14.!. Appl colors and shades of picture box. 1".
7or8 with lao/t feat/res character and paragraph 1".1. /ractice on drawing arrow line, end caps line and frame. 1".2. /ractice on creating new frame stle. 1".3. /ractice on using bullets and lists. 1".4. /ractice on Appling character spacing, trac-ing and -erning. 1".". /ractice on using hori8ontal ! "ertical scaling, hphenation and ustification 1".!. /ractice on using leading.
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#* • o be able to acxplain the operation of cloc-ed S= ?lip ?lop. 1. State the ad"antages of edge triggering in ?lip ?lop. 1.* >xplain the operation of cloc-ed , , B and $aster6sla"e ?lip ?lops. 1.+ escribe the operation of =S ?lip ?lop as a de6bounce switch. 1. escribe the operation of ?lip ?lop as a frexplain the basic principle of operation of serial in 6 serial out shift registers. 2.+ >xplain the operation of parallel in6 parallel out shift registers. 2. escribe the operation of left shift, right shift and uni"ersal shift registers. 2.D escribe the states (both two and three) of registers. 3. Understand the binar co/nter circ/its. 3.1 efine binar counter. 3.2 State the difference between asnchronous and snchronous counter. 3.3 >xplain the operation of asnchronous, snchronous and decade counter. 3.# State the modulus of a counter. 3. escribe the principle of di"ide 6 b6 n counter. 3.* escribe the operation of a binar up 6 down counter. 3.+ State the principle of ring ! Bohnson counter. 3. State the application of different tpes of counters.
3.D escribe the operation of digital cloc-. 4. Understand semicond/ctor memories. #.1 :ist the tpe of memories. #.2 escribe the principle of serial and parallel access memor. #.3 >xplain the internal organi8ation of semiconductor memor. #.# escribe the technixplain the read and write operation of semiconductor memor. #.* >xplain the principle of static and dnamic =A$. #.+ escribe the principle and operation of ='$, /='$, >/='$ and >>/='$. #. :ist the application of some commercial memor %Cs. ". Understand arithmetic logic circ/it. .1 $ention the basic principle of A:9. .2 :ist the application of A:9. .3 %dentif some commercial A:9 chips. .# $ention the principle of digital comparators. . $ention the principle of binar rate multiplier with bloc- diagram. .* :ist the application of digital comparators. .+ %dentif some commercial comparators and binar rate multiplier %CS. !. Understand $A# converter. *.1 $ention the principle of le"el con"ersion. *.2. escribe the principle of &A con"ersion. *.3 $ention the tpes of &A con"erter. *.# >xplain the operation of a binar weighted &A and =62= ladder &A con"erter. *. State the terms E resolution, percentage resolution, and accurac, offset error and settling time as specification of &A con"erter. *.* Sol"e problems on resolution, full scale output current, output "oltage and accurac of &A con"erter. *.+ State the application field of &A con"erter. *. :ist the application of popular &A con"erter %CS. . Understand #A$ converter. +.1 State the general principle of A& con"ersion +.2 :ist the tpe of A& con"erter. +.3 State the wor-ing principle of 36bit parallel A& con"erter. +.# escribe the operation of igital =amp A& con"erter +. >xplain the operation of successi"e approximation, dual slope and ?lash A& con"erter. +.* State the terms E resolution, accurac, and con"ersion time as specification of A& con"erter. +.+ :ist the applications of popular A& con"erter %CS. +. escribe the operation of sample ! hold circuits and its application. . Understand the programmable logic devices. .1 efines /:. .2 State the ad"antages of /:. .3 escribe the principle of /:. .# iscuss simplified logic diagram of /:A, /A: and A:. . escribe the architecture of two input /:A, /A: and A:.
.* .+ . .D
State the basic feature of ?/A. escribe the programming process S/: escribe the complex programmable logic de"ice (C/:). %nterpret standard /A: and A: numbering.
5. Understand the organiBation of a *#P?1 D.1 State the meaning of SA/. D.2 State the function of each stage of SA/61 with bloc- diagram. D.3 State the function of control signals i.e. >nable, :oad, Cloc- and D.# Clear of each register. D. State the instruction for accessing and storing data in =A$ of SA/61. D.* escribe the bus organi8ation of SA/6 1. 1-. Understand the icro and acro nstr/ction of *#P?1 1F.1 escribe the function of controller se* 1. igital principles and application 2. igital Computer >lectronics 3. igital Sstem
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AIMS
o pro"ide understanding and s-ill on AC circuits. o de"elop concept on polphase sstem. o familiari8e with the construction and operating principle of transformer. o de"elop understanding on the principles of C motor. o de"elop -nowledge and s-ill on 36phase and 16phase induction motor. o de"elop understanding on the principle of snchronous motor.
SHORT DESCRIPTION
Complex algebra application to AC circuits =:C series and parallel circuits /olphase sstem Star and delta connection ransformer =otating electrical machines C motor 36phase induction motor 16phase induction motor Snchronous motor and stepper motor.
DETAIL DESCRIPTION
,heor @ 1
$l' t"e P&/cle o! 0ecto& a/d 0ecto& 1ua/tte#.
1.1 1.2 1.3 1.4 1."
2
efine Gector 4uantities. >xplain the Gector representation of alternating "oltage and current. >xplain the Gector in polar and rectangular form. ?ormulate the relation between Gectors >xpressed in rectangular and polar co6ordinate. Sol"e problems related to Gector sum and difference, multiplication and di"ision.
$l' t"e co/cet o! $C #e&e# c&cut co/ta//2 &e##to&3 I/ducto& a/d Caacto&. 2.1 raw the circuit containing resistor: In#uctor an# Capacitor .
2.2 raw the Gector diagram =:C series circuit. 2.3 Compute the results of =:C series circuit in cartesian form and polar form notation. 2.# Sol"e problems of =:C series circuit in rectangular co6ordinate sstem and polar co6ordinate sstem. 2. raw the circuit containing resistor, %nductor and Capacitor %n parallel. 2.* raw the Gector diagram of =:C parallel circuit. 2.+ compute the results of parallel AC circuit in cartesian form and polar form notation.
2. Sol"e problems on parallel Ac circuit in cartesian form and polar form notation. 3
Understand the application of comple9 algebra for power calc/lation. 3.1 Calculate power emploing complex form. 3.2 Calculate GA= emploing complex form. 3.3 escribe the conugate method of calculating real power. 3.4 escribe the conugate method of calculating reacti"e power.
PO0CP#*+ *C*,+ 4 Understand the concept of pol?phase sstem. 4.1 State the term pol6phase sstem. 4.2 :ist the ad"antages of pol6phase sstem o"er single phase sstem. 4.3 State the generation of pol6phase emf. 4.4 S-etch the phase "oltage wa"e diagram. 4." %dentif the phase sexplain the methods of chec-ing phase se
#ppl the concept of polphase for interconnection. ".1 rite down possible was of interconnection of three phase sstem. ".2 raw the circuit diagram of star connected 36phase, 36wire sstem. ".3 :ist the application of 36phase, 36wire, star connected sstem. ".4 S-etch 36phase, #6wire, star connection sstem. "." :ist application of 36phase, #6wire star connection sstem. ".! raw the "ector diagram of 36phase, #6wire, star connection sstem. ". %nterpret the relation between line and phase "oltage and current in a balanced 36phase, 36wire, star connection sstem. ". Simplif the relation between line and phase "oltage and current in a balanced 36phase, #6wire star connection sstem.
!
Understand the f/nction of 3?phase star connection sstem. !.1 !.2 !.3 !.4 !." !.! !.
efine 7alance and 9nbalance Sstem %dentif neutral wire in a 36phase star connection sstem. >"aluate the current in the neutral wire in an unbalanced 36phase, #6wire, star connected sstem. raw the phasor diagram of 36phase, #6wire star connected sstem. iscuss the formula % : H %/ and G: H 3 Gp Calculate "olt6ampere, power and power factor in a balanced 36phase, #6wire star connected sstem. Sol"e problems on star connected (balanced and unbalanced) power sstem.
Understand the feat/res of 3?phase delta connection sstem. .1 raw the circuit diagram of a 36phase delta connected sstem. .2 raw the phasor diagram of delta connected sstem. 3 %/ for connected .3 >xpress the deduction of the formula G : H G/ and % : H sstem. .4 Simplif the relation between line and phase current ! "oltage in a balanced delta connected sstem.
." .! .
Calculate the "olt6ampere, power and power factor in a balanced 36 phase, delta connected sstem. Sol"e problems on delta connected balanced sstem. Compare the ad"antages of star connected sstem with those of delta connected sstem.
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5
1-
Understand the principle of operation of transformer. .1 efine transformer. .2 >xplain the wor-ing principle of transformer. .3 >xplain the emf explain no load operation of transformer. ." >xplain operation of transformer at load condition. .! Sol"e problems related. Understand the constr/ctional feat/res of transformer. 5.1 escribe the constructional features of transformer. 5.2 %dentif different tpes of transformer. 5.3 :ist the uses of transformer. 5.4 >xplain transformation ratio ("oltage, current and turns). 5." Sol"e problems on transformation ratio. Understand the concept of losses efficienc and voltage reg/lation of transformer. 1-.1 >xplain different losses in transformer. 1-.2 >xplain the factors affecting core loss and copper loss. 1-.3 >xplain the explain the open circuit test and short circuit test of a transfoer. 1-." Sol"e problems on efficienc and maximum efficienc. 1-.! >xplain the e
$ O,O' 11 Understand the principle of $ motor. 11.1 >xplain the wor-ing principle of C motor. 11.2 >xplain generator action of motor. 11.3 >xplain the term torxplain the torxplain the function of commutator.
12
Understand the characteristics of $ motor. 12.1 %dentif different tpes of C motor. 12.2 >xplain the performance characteristics of different tpes of C motor. 12.3 escribe starting methods of C motor. 12.4 escribe speed control of C motor.
%I9C%'I $''= 13
Understand the principle of ind/ction motor. 13.1 >xplain the general principle of induction motor.
13.2 13.3 13.4 13."
istinguish between the principles of induction motor and conduction motor. efine sleep and sleep speed. %dentif the tpes of induction motor. :ist the uses of induction motor.
,'++?P#*+ %$U,O% O,O' 14 Understand the wor8ing principle of 3?phase ind/ction motor. 14.1 >xplain the construction of 36phase induction motor. 14.2 >xplain the construction of a 3 phase sxplain the construction of a 3 phase wound rotor induction motor. 14.4 State the production of rotating magnetic field in a 36phase induction motor. 14." escribe the methods of starting 36phase induction motor. 14.! State the principles of speed control of 36phase induction motor.
S%I:>6/@AS> %I9C%'I $''= 1"
Understand the wor8ing principle of 1?phase ind/ction motor. 1".1 >xplain wor-ing principle of 16phase induction motor. 1".2 >xplain the self starting method of single phase motor. 1".3 escribe the principles of operation of standard split phase motor. 1".4 escribe the principles of operation of capacitor motor. 1"." escribe the principles of operation of shaded pole motor and repulsion motor. 1".! %dentif hsteresis motor, uni"ersal motor, reluctance motor and AC series motor. 1". $ention the methods of speed control of single phase induction motor.
*P+#0 O,O'* 1! Understand the wor8ing principle of snchrono/s motor and *tepper motor. 1!.1 >xplain the principle of operation of snchronous motor. 1!.2 escribe the constructional features of snchronous motor. 1!.3 escribe the starting methods of snchronous motor. 1!.4 >xplain the wor-ing principle of stepper motor. 1!." :ist the different tpes of stepper motor. 1!.! escribe construction of different stepper motors.
Practical @ 1
$etermine the val/e of resistance ind/ctance : capacitance and draw vector diagram of '0 series circ/it. 1.1 S-etch the circuit diagram for =:C series circuit. 1.2 Select e
1.! 1. 1.
?ind the "alues of resistance, inductance, capacitance and phase angle from the rele"ant data. Gerif the impressed "oltage is e
2
$etermine the val/es of resistance ind/ctance capacitance and draw the vector diagram of '0 parallel circ/it. 2.1 S-etch the circuit diagram for =:C parallel circuit. 2.2 Select e
3
$emonstrate pol?phase power sstem and identif phase seD/ence. 3.1 S-etch the circuit diagram of a pol6phase power sstem showing phase se
4
eas/re line and phase voltage : c/rrent in a 3?phase star connected ind/ctive load. 4.1 S-etch the circuit diagram for 36phase star connected load. 4.2 Select e
"
eas/re line and phase c/rrent : voltage in 3?phase delta connected ind/ctive load. ".1 S-etch the circuit diagram for 36phase delta connected load. ".2 Select e
!
eas/re c/rrent voltage and power in a balanced 3?phase star connected ind/ctive load and constr/ction of vector diagram.
!.1 !.2 !.3 !.4 !." !.! !. !.
S-etch the circuit diagram for measuring power b 3 watt meters of a 36 phase sstem. Select e
eas/re c/rrent voltage and power in a balanced 3?phase delta connected ind/ctive load and constr/ction of vector diagram. .1 raw the circuit diagram for measuring power b 36watt meter method of 36phase delta connected load. .2 Select e
=ind the transformation ratio of a transformer. .1 e"elop a circuit to perform the experiment. .2 Select re /) and secondar (> S) "oltages. .! Calculate the transformation ratio using the relation HH . Iote down the obser"ations.
5
Perform open circ/it test of a single phase transformer. 5.1 Select the circuit diagram for the experiment. 5.2 Select re
1-
Perform short circ/it test of a single phase transformer. 1-.1 Select the renergi8e the circuit b appling reduced "oltage.
11
12
1-." =ecord copper loss and calculate = e , 5e and J e. 1-.! Iote down the obser"ations. onstr/ct load vers/s speed characteristic c/rve of $ sh/nt motor. 11.1 raw the re
13
Operate a 3?phase ind/ction motor. 13.1 S-etch the circuit diagram. 13.2 Select re
14
*tart a 1?phase capacitor tpe motorAceiling fan with reg/lator. 14.1 Select the e
1"
Operate a snchrono/s motor b changing field e9citation. 1".1 Select re
'+=+'+%+ 6OO>* 1. >lectrical echnolog 2. >lectrical $achine
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D$T$ STRUCTURE $LGORITHM
T P C 5 5 7
$IMS ,o pro/i#e t&e nole#ge + sill on #ata structures. ,o pro/i#e t&e nole#ge + sill on riting simple algorit&ms. SHORT DESCRIPTION !ata t'pes: #ata structure an# algorit&mD Arra's: recor#s: pointers an# line# listsD )tac: Bueue an# recursionD )earc&ing + sorting. DET$IL DESCRIPTION T"eo&' 8 D$T$ TYPES3 D$T$ STRUCTURE $ND $LGORITHM U/deta/d t"e dea o! t"e data #t&uctu&e. 1.1 !eine #ata + inormation. 1.2 )tate #ata t'pes. 1.3 !eine %emor' Location: arra': + list. 1. )tate t&e t'pes o arra': + list. 1.5 !eine )tring. 1.6 !eine #ata structure. 1.( )tate t&e meaning o iel#: recor# an# iles. 1.8 !eine stac + Bueue it& example 1.$ !eine trees : &eaps: &as&ing unction tale + &as&ing tale. + U/deta/d t"e ba#c co/cet o! $l2o&t" 2.1 )tate t&e c&aracteristics o Algorit&m 2.2 !eine t&e pseu#o co#e + algorit&mic notations. 2.3 !escrie t&e structure# programming an# loc&arts. 2. !escrie t&e Complexit' o Algorit&m 2.5 !eine ,ime-space ,ra#e o. $RR$YS3 RECORDS3 POINTERS $ND LIN%ED LISTS. 5 U/deta/d t"e co/cet o! a&&a'#3 &eco&d# a/d o/te. 3.1 !eine l inear arra'. 3.2 rite t&e algorit&m or tra/ersing linear arra's. 3.3 )tate t&e represent o linear arra' in %emor'. 3. rite t&e algorit&m or inserting an# #eleting elements into4rom linear arra's. 3.5 rite t&e algorit&m o matrix multiplication. 3.6 )tate t&e use o pointer arra's : 7agge# arra' an# recor#s. 7 U/deta/d t"e &oe&te# o! t"e l/9ed l#t#. .1 !eine line# lists. .2 !escrie t&e representation o line# lists in memor'. .3 rite t&e algorit&ms to tra/erse a line# list. . rite t&e algorit&ms or searc&ing a line# list. .5 rite t&e algorit&ms or inserting4#eleting no#es into4rom a line# list.
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5.
P&actcal 8 1. rite an# ,est a program or #ata insertion + !eletion in a Linear Arra'. 2. rite an# ,est a program or %ultiplication o to %atrices 3. rite an# ,est a program or inserting4!eleting no#es into4rom a Line# List. . rite an# ,est a program using P<) an# PP peration in )tac. 5. rite an# ,est a program to con/ert an inix expression to postix expression. 6. rite an# ,est a program or !ata insertion an# !eletion rom a Eueue. (. rite an# ,est a program or 9G an# Fionacci numer using ;ecursion. 8. rite an# ,est a program to in# out #ata using linear searc& an# inar' searc&. $. rite an# ,est a program to arrange !ata Ascen#ing an# !escen#ing using ule )ort an# Euic )ort.
RE-ERENCE
1. !ata )tructures @- )e'mour Lipsc&utJ K)c&aums utline )eriesM 2. !ata )tructure an# Algorit&m '- %#. %oter ossain %#. %asu# arim %#. %o'nul oBue
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SHORT DESCRIPTION 7asics of discrete mathematics Gector ! matrices Counting /robabilit theor raphs and 7inar trees.
DETAIL DESCRIPTION 6#** O= $*'+,+ #,+#,* : '+0#,O%* 1
Understand the basics of discrete mathematics. 1.1 escribe the importance of discrete mathematics in digital computer sstem. 1.2 escribe the ideas of logic sets and functions in discrete mathematics. 1.3 efine 'I>6'I> and 'I' functions. 1.# escribe the algorithm ! functions of real life problem. 1. escribe the complexities of algorithm.
2
Understand the f/ndamentals of relations. 2.1 efine relations. 2.2 $ention the properties of relation. 2.3 escribe the -inds of relations. 2.# efine in"erse relation. 2. $ention the representations of relations on finite sets. 2.* escribe the composition of relations. 2.+ escribe the composition of relation and matrices.
E+,O'* : #,'+* 3 Understand the concept of vectors and matrices. 3.1 efine "ectors and matrices. 3.2 efine >chelon matrix . 3.3 escribe the aussian elimination in matrix form. 3.# escribe the algorithm of matrix arithmetic. 3. $atrix solution of a sstem of :inear >
"
#.3 escribe /igeonhole principle. #.# escribe the counting problems and tree diagram. Understand the probabilit theor. .1 efine simple space and e"ents. .2 escribe the finite probabilit spaces. .3 escribe the theorems on finite probabilit spaces. .# efine conditional probabilit. . efine independent e"ents. .* escribe the repeated trials.
&'#P* ! Understand the feat/res of graphs directed graphs and machines. *.1 escribe the graphs and multi graphs. *.2 escribe the degree of a "ertex. *.3 State the meaning of connecti"it. *.# efine finite graphs and tri"ial graphs. *. escribe sub graph, isomorphic and homomorphic graph. 6%#'C ,'++* Understand the feat/res of binar trees. +.1 efine binar trees. +.2 escribe the complete and extended binar trees. +.3 $ention the properties of trees. +.# escribe the method of binar search trees. +. escribe the method of tra"ersing binar trees.
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