CHARACTER WORKBOOK: ORACLE
Written by Berin Kinsman — Published by Asparagus Jumpsuit Character Workbook: Oracle Copyright 2013, 2014 Berin Kinsman. Released under Open Game License Version 1.0a Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Inc. See http://paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Inc. does not guarantee compatibility, and does not endorse this product.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
INTRODUCTION The great strength of the Pathfinder Roleplaying Game is that you can create nearly any sort of
Easy Reference Baked Right In
character, and no two characters will ever be quite the
To help you find all of the options available to
same. The variety of Classes and Races and the ever-
your character, and to read more about what they do
growing
present
and exactly how they work, the Character Workbook
opportunities to be leveraged. Every player can and
includes two forms of reference. The first tells you
should be able to craft a character that is uniquely
which book the options are from, and what section of
their own.
that book they’re located in (because this can change
array
of
Feats
and
Spells
Yet navigating all of the options available in the
from printing to printing, and to allow for changes in
Pathfinder Roleplaying Game can sometimes be
possible future editions of the sourcebooks, specific
confusing, and even a bit overwhelming. This is
page numbers are not used).
especially true for new players and casual gamers who
The second reference is in the form of hyperlinks
aren’t intimately familiar with all of the rules, and
to the Pathfinder Roleplaying Game Reference
who just want to sit down with their friends and play.
Document (PRD) online embedded in this PDF. Click
The Core Rulebook alone is over 600 pages; add
on the link, and it will take you to a wealth of
in other official sourcebooks, plus all of the licensed
information about that topic. This allows you to go
third party material and it’s an awful lot to sift
directly to the information you need without flipping
through and process. For folks who have school,
through multiple sourcebooks.
careers, family, and other activities, the seemingly simple task of creating a character and periodically leveling up can feel like a serious commitment rather
Caveat: You Still Need a Character Sheet The Character Workbook is not a character sheet. You still need one of those. The official Pathfinder
than a fun pastime. You’re not a dummy, or a complete idiot, but you
Character Sheet in the back of the Core Rulebook is
could use a guide. The Character Workbook series was
recommended, and as of this writing is also available
created with the time-crunched player in mind. It is
as a free PDF download directly from Paizo Inc. There
intended to help those unfamiliar with the system, yet
are other third party sheets available as well; which
want to make a character that is perfect for them,
you use is really just a matter of preference.
filter out the things that may not apply and zero in on
Throughout the Character Workbook, reference
only the abilities that are relevant to their character
will be made to where on the official character sheet
Class.
different types of information should be recorded. If
It also serves as a level-by-level aid to character advancement. Even experienced players who know the rules inside-out sometimes have trouble remembering all of the things that need to be tweaked and added
using a third party sheet the location may be different, so you’ll have to look over the sheet carefully.
Keep a Character Journal
when leveling up (I created the first version as a
In addition to a character sheet, it’s recommended
reference for my own game group, and I even use it myself when I get to be a player). If you find yourself
that you keep some form of a character journal. This
struggling to remember whether you get a new Feat
3-ring binder, an actual bound journal, a bunch of
or an Ability Score increase at a certain level, or how
loose papers you keep notes on, or an electronic word
Skill ranks you get to add (or, like me, you forget to add your Skill ranks until two or three sessions after you’ve leveled up), the Character
processing document. In addition to being a handy
Workbook was designed for you.
defeated, and treasure you’ve acquired, it’s good for
many
can be a composition book (my personal preference), a
tool for keeping track of in-game information such non-player characters you met, monsters you’ve keeping track of changes to your character. Jot down when you got a new ability, and when, and why, and
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE you’ll never have to struggle to figure out how such-
Class level. If the character is a 3rd-level Fighter and a
and-such thing ended up on your character sheet.
2nd-level Oracle, she’s a 5 -level character. A character th
It’s also recommended that you make a copy or
that’s a 5 -level Rogue is also a 5 -level character.
scan the character sheet after you’ve finished creating
They’re assumed to be more-or-less equivalent in
your character, and before and after you’ve leveled up.
terms of powers and abilities.
th
th
Gamemasters will sometimes want to copy of your
If you play a multiclassed character you’ll need a
character to aid them in planning adventures and
Character Workbook for each Class. Using the above
encounters suitable to your character’s abilities. It’s a
example, if a character started out as a Fighter and
good way to go back and check whether you’ve added
later took levels in the Oracle Class, you would begin
everything your character should have gained from
with the Fighter Character Workbook and follow the
level to level, if you think you’ve forgotten something.
steps for character creation, Level 2, and Level 3.
It’s also jut fun, after you’ve gained a few levels, to
When adding Oracle levels, you would use the steps
look at how much your character has advanced, and to
for Multiclass Level 1, then the normal Level 2.
wonder how he or she managed to survive at lower levels.
The most important steps to keep track of when leveling up are the Favored Class bonuses. Most characters only have one Favored Class, which is the
About Multiclassing
Class they began with during character creation. If
The Pathfinder Roleplaying Game makes the idea
your Oracle stays an Oracle at every level and doesn’t
of multiclassing (a character having more than one
multiclass, you get some small benefits. These will be
character Class) easy to track and maintain. Unlike
discussed later in the sections on character creation
older editions of the game that the Pathfinder
and leveling up.
Roleplaying Game was inspired by, there aren’t a lot
There are exceptions; races such as Half-Elves
of special rules or hoops to jump through. There are
can have two Favored Classes, and some Feats and
only a couple of things that you need to bear in mind.
Traits allow a character to have more than one
Multiclassing is the only time it will be important to make a distinction between character level and
Favored Class. In those cases, the character gains the Favored Class benefits for both classes.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 1: CREATING AN ORACLE Determine Ability Scores
Determine Hit Points
There are multiple methods of determining Ability
Scores.
You
should
consult
with your
gamemaster to determine which method you group is using. As an Oracle, consider putting your best scores into Charisma. Ability Scores and Ability Modifiers are recorded in the upper left section on page 1 of the official
Pathfinder Roleplaying Game Character Sheet, just below the Pathfinder logo. Additional information on Abilities Scores can be found in the Getting Started section of the Pathfinder
Roleplaying Game Core Rulebook.
Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. The total is your character’s current Hit Points. If you are using the Character Creation rules for Organized Play and the character is single-classed, the character begins with 8 Hit Points at level 1, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see Multiclassing, below. This information is recorded in the upper right section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier.
Determine Initiative Modifier The character’s Initiative modifier is equal to his
Additional information on Hit Points can be
or her Dexterity modifier. It can be modified further
found in the Combat/Injury and Death section of the
by certain Feats, such as Improved Initiative.
Pathfinder Roleplaying Game Core Rulebook.
Initiative is recorded on page 1 of the official
Pathfinder
Roleplaying
Game
Character
Sheet,
directly underneath Hit Points. Additional information on Initiative can be found in the Combat section of the Pathfinder Roleplaying
Game Core Rulebook.
At this level Base Attack Bonus is +0. Remember to recalculate Combat Maneuver Bonus (CMB), Combat Maneuver Defense (CMD), and Base Attack Bonus for Weapons. This information is all recorded in the center left section
Pick Your Race Core races include Dwarves, Elves, Half-Elves, Half-Orcs, Halflings, and Humans. Each has its own unique Ability Score modifiers, Racial Traits, and Languages. Race is recorded in the upper section of page 1 of official Pathfinder Roleplaying Game Character Sheet, near the character’s name.
Calculate Attack Values
Racial Traits can be
recorded under Special Abilities, in the center of page
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save begins at +0. Add the Base Save to the character’s Constitution modifier, plus and bonuses from Feats such Great
2. Additional information on Races can be found in the Race section of the Pathfinder Roleplaying Game
Core Rulebook, as well as in the Advanced Race Guide.
Determine Oracle-Based Abilities Now add the things specific to being an Oracle.
Fortitude, to determine the total Fortitude score. Reflex Base Save begins at +0. Add the Base Save to the character’s Dexterity modifier, plus and bonuses from Feats such Lightning Reflexes to determine the total Reflex score. Will Base Save begins at +2. Add the Base Save to the character’s Wisdom modifier, plus and bonuses from Feats such Iron Will to determine the total Will score.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Remember that the first time you add at least 1 This information is recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, just below Armor Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Character Sheet. Additional information on Skills can be found in
Core Rulebook.
At this level an Oracle gains the following Special Abilities: a mystery, an oracle's curse, orisons, and a revelation. Class Abilities can be recorded in the Special Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet. Additional information on Oracle Class Abilities can be found in the Classes/Oracle section of the
Advanced Player’s Guide.
Select Feats If the character has a single Class (Oracle) you may select a new Feat. If the character has more than one Class, see Multiclassing, below. Feats are recorded in the Feats section on page 2 of the official Pathfinder Roleplaying Game Character
Sheet, located in the center of the page toward the top. Additional information on Feats can be found in the Feats section of the Pathfinder Roleplaying Game
Select Domains
Core Rulebook.
Select two domains, based on the character’s deity and alignment. Each domain gives the character a granted power and a domain spell. One domain spell can be used per day without counting against the total spells per day (below).
Suggested Feats If you find the selection of Feats to be overwhelming,
consider
something
from
this
simplified list: Combat Casting, Eschew Materials, Extra Revelation, Great Fortitude, Improved Initiative,
Select Spells
Iron Will, Lightning Reflexes, Run, Skill Focus, Spell
At this level the character has the following:
Focus, Spell Penetration, Toughness, Weapon Focus.
Spells per Day
Remember Your Favored Class Option
1st-level Spells
If the character has a high Charisma score,
If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional
additional spells may be gained.
Skill Rank.
Spells Known
Other sourcebooks offer additional Favored Class
0-level Spells
2
Skills are recorded in the right hand column on
the Skills section of the Pathfinder Roleplaying Game
Add Special Abilities
4
Skill. page 1 of the official Pathfinder Roleplaying Game
Class and right above Base Attack Bonus.
3
Skill Rank to a Class Skill, you gain a +3 bonus to that
benefits; consult with your gamemaster to see if these
1st-level Spells
Spells known are recorded in the far right column on page 2 of the official Pathfinder
are available to you. Additional information on Favored Class can be found in the Classes section of the Pathfinder
Roleplaying Game Character Sheet.
Roleplaying Game Core Rulebook.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy
Address Multiclassing
(Int),
Ability Score: If the character is multiclassed and
Knowledge (planes) (Int), Knowledge (religion) (Int),
the Character Level (total of all Class Levels) is a
Profession (Wis), Sense Motive (Wis), and Spellcraft
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
(Int). The Oracle receives additional class skills based
Score of one Attribute of your choice by 1. Remember
upon their mystery.
to adjust the Ability Modifier if necessary, as well as
(Cha),
You
Heal
get
(Wis),
4
Knowledge
additional
Intelligence modifier.
Skill
(history)
Ranks,
plus
any other abilities such as Attack Values and Skills that are tied to that Ability Modifier.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character
can have an impact on their back story, their personality, and their goals.
Creation rules for Organize Play and the character is
Alignment: Once you know a little bit about the
single-classed, the character gains 5 Hit Points, plus
character’s history and personality, you can determine
Constitution modifier and any additional point gained
their
from Feats.
restrictions as to what alignments are available to
Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice at this level.
alignment.
Your
gamemaster
may
have
player characters. Deity: The god or gods your character follows. More about the religion, your character’s faith, and their relationship to other worshippers and any official
Handle Finishing Details
church bodies can be recorded in the journal.
Name: You’ll need to think of a name for your
All of the above information can be recorded in
character. There are suggested names within the entry
the top section on page 1 of the official Pathfinder
for each Race in the Races section. Your gamemaster
Roleplaying Game Character Sheet.
may also have other resources specific to the setting
More information on the above Finishing Details
of your group’s campaign. More information on the
can be found in the Additional Rules section of the
name, such as its origin and meaning, can be recorded
Pathfinder Roleplaying Game.
in your character journal.
Money: Roll 3d6 and multiply by 10 to determine
Gender: This is where you can record the
the number of gold pieces the character begins with.
character’s gender identity, as simple as “male” or
Average money for a 1st level Oracle player character
“female”, or using other terms related to biology,
is 105 gp. Average money for a 1st level NPC is the
identity, and orientation. This can be expended upon
same. This will vary based on your specific campaign,
in the character journal.
but is provided for those using the Oracle Character
Age: How old the character is. Notes on how this relates
to
the
character’s
race
and
Workbook to create pregenerated PCs and NPCs.
longevity,
Make a Copy: Copy or scan the character sheet
information about their generation and events of their
once it’s been filled out, so that you have a backup just
birth and growing up can be expanded upon in the
in case. Your gamemaster might also request a copy,
character workbook.
in order to better tailor encounters and adventures to
Appearance: The characters height and weight,
the character’s abilities.
eye color and hair color have a spot on the character
Update Your Character Journal: Make note of the
sheet. Other descriptors can be extrapolated from
changes made to the character, the abilities you have
their Ability Scores, in terms of musculature and
selected, and any roleplaying notes on how these
attractiveness. A more detailed description, along with
abilities affect the character’s backstory and goals
drawings of photos, can be added to the character
moving forward.
journal.
Look Forward: Start thinking about what abilities
Homeland: Where the character is from. Consult
the character would like to gain at the next level, and
with you gamemaster for possibilities based on the
discuss with your game master the types of
setting your campaign is based in. The cultural, social,
adventures that might be undertaken in order to gain
and political situations in the character’s homeland
those abilities.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 2 Congratulations on surviving to Level 2!
Will Base Save increases to +3. Add the Base Save to the character’s Wisdom
Ability Scores
modifier, plus and bonuses from Feats such Iron Will
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
to determine the total Will score. This information is recorded in the center left on page 1 of the official Pathfinder Roleplaying Game Character Sheet, just below Armor section
Class and right above Base Attack Bonus.
Determine Oracle-Based Abilities
Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a mystery spell. Class Abilities can be recorded in the Special
If you are using the Character Creation rules for Organized Play and the character is single-classed, the
Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
character gains a flat 5 Hit Points, plus Constitution
Additional information on Oracle Class Abilities
modifier and any additional point gained from Feats.
can be found in the Classes/Oracle section of the
If the character has more than one Class, see
Advanced Player’s Guide.
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Select Spells At this level the character has the following: Spells per Day
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be
4
If the character has a high Charisma score, additional spells may be gained. Spells Known
found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values Remember to recalculate Combat Maneuver Bonus (CMB), Combat Maneuver Defense (CMD), and Base Attack Bonus for Weapons. This information is all recorded in the center left on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws
5
0-level Spells
2
1st-level Spells
Spells known are recorded in the far right
At this level Base Attack Bonus is +1.
section
1st-level Spells
column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Intelligence modifier.
Fortitude Base Save remains +0. Reflex Base Save remains +0.
ASPARAGUS JUMPSUIT GAMES
Skill
Ranks,
plus
CHARACTER WORKBOOK: ORACLE Remember that the first time you add at least 1
Hit Points: If you are rolling Hit Points, follow
Skill Rank to a Class Skill, you gain a +3 bonus to that
the procedure above. If you are using the Character
Skill.
Creation rules for Organize Play and the character is
Skills are recorded in the right hand column on
single-classed, the character gains 5 Hit Points, plus
page 1 of the official Pathfinder Roleplaying Game
Constitution modifier and any additional point gained
Character Sheet.
from Feats.
Additional information on Skills can be found in
Feats: If the Character Level is an odd number (3,
the Skills section of the Pathfinder Roleplaying Game
5, 7, etc.), the character gains one Feat of your choice
Core Rulebook.
at this level.
Feats
Handle Finishing Details
If the character has a single Class (Oracle) you do
Money: Average money for a 2nd level Oracle
not gain a new Feat at this level. If the character has
player character is 1,000 gp. Average money for a 2nd
more than one Class, see Multiclassing, below.
level NPC is 390 gp. This will vary based on your
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank.
specific campaign, but is provided for those using the
Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just
Other sourcebooks offer additional Favored Class
in case. Your gamemaster might also request a copy,
benefits; consult with your gamemaster to see if these
in order to better tailor encounters and adventures to
are available to you.
the character’s abilities.
Additional information on Favored Class can be
Update Your Character Journal: Make note of the
found in the Classes section of the Pathfinder
changes made to the character, the abilities you have
Roleplaying Game Core Rulebook.
selected, and any roleplaying notes on how these abilities affect the character’s backstory and goals
Address Multiclassing
moving forward.
Ability Score: If the character is multiclassed and
Look Forward: Start thinking about what abilities
the Character Level (total of all Class Levels) is a
the character would like to gain at the next level, and
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
discuss with your game master the types of
Score of one Attribute of your choice by 1. Remember
adventures that might be undertaken in order to gain
to adjust the Ability Modifier if necessary, as well as
those abilities.
any other abilities such as Attack Values and Skills that are tied to that Ability Modifier.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 3 Congratulations on surviving to Level 3!
Add the Base Save to the character’s Constitution modifier, plus and bonuses from Feats such Great
Ability Scores
Fortitude, to determine the total Fortitude score.
If the character has a single Class (Oracle), there
Reflex Base Save increases to +1.
is no Ability Score increase at this level. If the
Add the Base Save to the character’s Dexterity
character has more than one Class, see Multiclassing,
modifier, plus and bonuses from Feats such Lightning
below.
Reflexes to determine the total Reflex score. Will Base Save remains to +3.
Determine Oracle-Based Abilities
This information is recorded in the center left on page 1 of the official Pathfinder Roleplaying Game Character Sheet, just below Armor section
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution
Class and right above Base Attack Bonus. Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a revelation.
modifier and any additional point gained from Feats.
Class Abilities can be recorded in the Special
If the character has more than one Class, see
Abilities section on page 2 of the official Pathfinder
Multiclassing, below.
Roleplaying Game Character Sheet.
Hit Point information is recorded in the upper
Additional information on Oracle Class Abilities
right section on page 1 of the official Pathfinder
can be found in the Classes/Oracle section of the
Roleplaying Game Character Sheet, to the immediate
Advanced Player’s Guide.
right of the character’s Strength ability score and modifier. Additional information on Hit Points can be
Select Spells At this level the character has the following: Spells per Day
found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values
5
1st-level Spells
If the character has a high Charisma score, additional spells may be gained.
At this level Base Attack Bonus is +2.
Spells Known
Remember to recalculate Combat Maneuver
5
0-level Spells
Bonus (CMB), Combat Maneuver Defense (CMD), and
3
1st-level Spells
Base Attack Bonus for Weapons. This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save increases to +1.
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet. Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a multiple of 4 (4, 8, 12, 16, 20), increase the Ability Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character Creation rules for Organize Play and the character is
Select a Feat
single-classed, the character gains 5 Hit Points, plus
If the character has a single Class (Oracle) you may select a new Feat. If the character has more than one Class, see Multiclassing, below. Feats are recorded in the Feats section on page 2 of the official Pathfinder Roleplaying Game Character
Sheet, located in the center of the page toward the top. Additional information on Feats can be found in the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
Constitution modifier and any additional point gained from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice at this level.
Handle Finishing Details Money: Average money for a 3rd level Oracle player character is 3,000 gp. Average money for a 3rd level NPC is 780 gp. This will vary based on your
Suggested Feats
specific campaign, but is provided for those using the
If you find the selection of Feats to be overwhelming,
Address Multiclassing
consider
something
from
this
Oracle Character Workbook to create pregenerated PCs and NPCs.
simplified list: Combat Casting, Eschew Materials,
Make a Copy: Copy or scan the character sheet
Extra Revelation, Great Fortitude, Improved Initiative,
once it’s been filled out, so that you have a backup just
Iron Will, Lightning Reflexes, Run, Skill Focus, Spell
in case. Your gamemaster might also request a copy,
Focus, Spell Penetration, Toughness, Weapon Focus.
in order to better tailor encounters and adventures to
Remember Your Favored Class Option
the character’s abilities. Update Your Character Journal: Make note of the
If Oracle is the character’s Favored Class, you
changes made to the character, the abilities you have
may select either 1 additional Hit Point or 1 additional
selected, and any roleplaying notes on how these
Skill Rank.
abilities affect the character’s backstory and goals
Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these are available to you.
moving forward. Look Forward: Start thinking about what abilities the character would like to gain at the next level, and
Additional information on Favored Class can be
discuss with your game master the types of
found in the Classes section of the Pathfinder
adventures that might be undertaken in order to gain
Roleplaying Game Core Rulebook.
those abilities.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 4 Congratulations on surviving to Level 4!
Reflex Base Save remains +1. Will Base Save increases to +4.
Increase an Ability Score
Add the Base Save to the character’s Wisdom
If the character has a single Class (Oracle), the character gets an Ability Score increase at this level. Increase the Ability of your choice by 1. Remember to
modifier, plus and bonuses from Feats such Iron Will to determine the total Will score. This information is recorded in the center left
Pathfinder
also adjust the Ability modifier and any abilities
section
affected by that modifier if necessary.
Roleplaying Game Character Sheet, just below Armor
Determine Oracle-Based Abilities
on
page
1
of
the
official
Class and right above Base Attack Bonus. Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a mystery spell. Class Abilities can be recorded in the Special
If you are using the Character Creation rules for Organized Play and the character is single-classed, the
Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
character gains a flat 5 Hit Points, plus Constitution
Additional information on Oracle Class Abilities
modifier and any additional point gained from Feats.
can be found in the Classes/Oracle section of the
If the character has more than one Class, see
Advanced Player’s Guide.
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Select Spells At this level the character has the following: Spells per Day
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Spells Known
At this level Base Attack Bonus is +3.
Base Attack Bonus for Weapons. This information is all recorded in the center left
2nd-level Spells
If the character has a high Charisma score,
Calculate Attack Values
Bonus (CMB), Combat Maneuver Defense (CMD), and
1st-level Spells
3
additional spells may be gained.
Pathfinder Roleplaying Game Core Rulebook.
Remember to recalculate Combat Maneuver
6
6
0-level Spells
3
1st-level Spells
1
2nd-level Spells
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
section
on page 1 of the official Pathfinder Roleplaying Game Character Sheet, located below
Assign Skill Ranks
Saving Throws and just above Weapons
(Cha),
Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws
The Oracle Class Skills are Craft (Int), Diplomacy Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery.
Fortitude Base Save remains +1.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier.
any other abilities such as Attack Values and Skills that are tied to that Ability Modifier.
Remember that the first time you add at least 1
Hit Points: If you are rolling Hit Points, follow
Skill Rank to a Class Skill, you gain a +3 bonus to that
the procedure above. If you are using the Character
Skill.
Creation rules for Organize Play and the character is
Skills are recorded in the right hand column on
single-classed, the character gains 5 Hit Points, plus
page 1 of the official Pathfinder Roleplaying Game
Constitution modifier and any additional point gained
Character Sheet.
from Feats.
Additional information on Skills can be found in
Feats: If the Character Level is an odd number (3,
the Skills section of the Pathfinder Roleplaying Game
5, 7, etc.), the character gains one Feat of your choice
Core Rulebook.
at this level.
Feats
Handle Finishing Details
If the character has a single Class (Oracle) you do
Money: Average money for a 4th level Oracle
not gain a new Feat at this level. If the character has
player character is 6,000 gp. Average money for a 4th
more than one Class, see Multiclassing, below.
level NPC is 1,650 gp. This will vary based on your
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank.
specific campaign, but is provided for those using the
Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just
Other sourcebooks offer additional Favored Class
in case. Your gamemaster might also request a copy,
benefits; consult with your gamemaster to see if these
in order to better tailor encounters and adventures to
are available to you.
the character’s abilities.
Additional information on Favored Class can be
Update Your Character Journal: Make note of the
found in the Classes section of the Pathfinder
changes made to the character, the abilities you have
Roleplaying Game Core Rulebook.
selected, and any roleplaying notes on how these abilities affect the character’s backstory and goals
Address Multiclassing
moving forward.
Ability Score: If the character is multiclassed and
Look Forward: Start thinking about what abilities
the Character Level (total of all Class Levels) is a
the character would like to gain at the next level, and
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
discuss with your game master the types of
Score of one Attribute of your choice by 1. Remember
adventures that might be undertaken in order to gain
to adjust the Ability Modifier if necessary, as well as
those abilities.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 5 Congratulations on surviving to Level 5!
Will Base Save remains +4. Additional information on Saving Throws can be
Ability Scores
found in the Combat section of the Pathfinder
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains no additional Special Abilities.
Determine Oracle-Based Abilities
Class Abilities can be recorded in the Special Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Determine Hit Points Roll 1d8 and add the character’s Constitution
Additional information on Oracle Class Abilities
ability modifier. Also add in any additional bonuses
can be found in the Classes/Oracle section of the
from Feats such as Toughness. Add this to your
Advanced Player’s Guide.
existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for
Select Spells At this level the character has the following: Spells per Day
Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below.
Additional information on Hit Points can be
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values Remember to recalculate Combat Maneuver Bonus (CMB), Combat Maneuver Defense (CMD), and Base Attack Bonus for Weapons. This information is all recorded in the center left on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save remains +1.
6
0-level Spells
4
1st-level Spells
2
2nd-level Spells
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy
At this level Base Attack Bonus is +3.
section
2nd-level Spells
Spells Known
Roleplaying Game Character Sheet, to the immediate
found in the Combat/Injury and Death section of the
4
If the character has a high Charisma score,
right section on page 1 of the official Pathfinder
modifier.
1st-level Spells
additional spells may be gained.
Hit Point information is recorded in the upper
right of the character’s Strength ability score and
6
(Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet.
Reflex Base Save remains +1.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Additional information on Skills can be found in
Score of one Attribute of your choice by 1. Remember
the Skills section of the Pathfinder Roleplaying Game
to adjust the Ability Modifier if necessary, as well as
Core Rulebook.
any other abilities such as Attack Values and Skills that are tied to that Ability Modifier.
Select a Feat
Hit Points: If you are rolling Hit Points, follow
If the character has a single Class (Oracle) you
the procedure above. If you are using the Character
may select a new Feat. If the character has more than
Creation rules for Organize Play and the character is
one Class, see Multiclassing, below.
single-classed, the character gains 5 Hit Points, plus
Feats are recorded in the Feats section on page 2 of the official Pathfinder Roleplaying Game Character
Constitution modifier and any additional point gained from Feats.
Sheet, located in the center of the page toward the top.
Feats: If the Character Level is an odd number (3,
Additional information on Feats can be found in
5, 7, etc.), the character gains one Feat of your choice
the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
Handle Finishing Details
Suggested Feats If you find the selection of Feats to be overwhelming,
consider
at this level.
something
from
this
simplified list: Combat Casting, Eschew Materials, Extra Revelation, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Run, Skill Focus, Spell Focus, Spell Penetration, Toughness, Weapon Focus.
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank. Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these are available to you. Additional information on Favored Class can be found in the Classes section of the Pathfinder
Roleplaying Game Core Rulebook.
Money: Average money for a 5th level Oracle player character is 10,500 gp. Average money for a 5th level NPC is 2,400 gp. This will vary based on your specific campaign, but is provided for those using the
Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just in case. Your gamemaster might also request a copy, in order to better tailor encounters and adventures to the character’s abilities. Update Your Character Journal: Make note of the changes made to the character, the abilities you have selected, and any roleplaying notes on how these abilities affect the character’s backstory and goals moving forward. Look Forward: Start thinking about what abilities the character would like to gain at the next level, and
Address Multiclassing
discuss with your game master the types of
Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a
adventures that might be undertaken in order to gain those abilities.
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 6 Congratulations on surviving to Level 6!
Add the Base Save to the character’s Constitution modifier, plus and bonuses from Feats such Great
Ability Scores
Fortitude, to determine the total Fortitude score.
If the character has a single Class (Oracle), there
Reflex Base Save increases to +2.
is no Ability Score increase at this level. If the
Add the Base Save to the character’s Dexterity
character has more than one Class, see Multiclassing,
modifier, plus and bonuses from Feats such Lightning
below.
Reflexes to determine the total Reflex score. Will Base Save increases to +5.
Determine Oracle-Based Abilities
Add the Base Save to the character’s Wisdom modifier, plus and bonuses from Feats such Iron Will
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below.
to determine the total Will score. This information is recorded in the center left on page 1 of the official Pathfinder Roleplaying Game Character Sheet, just below Armor section
Class and right above Base Attack Bonus. Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a mystery spell.
Hit Point information is recorded in the upper
Class Abilities can be recorded in the Special
right section on page 1 of the official Pathfinder
Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate
Roleplaying Game Character Sheet.
right of the character’s Strength ability score and modifier.
Additional information on Oracle Class Abilities can be found in the Classes/Oracle section of the
Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Advanced Player’s Guide.
Select Spells At this level the character has the following:
Calculate Attack Values
Spells per Day
At this level Base Attack Bonus is +4.
6
1st-level Spells
Remember to recalculate Combat Maneuver
5
2nd-level Spells
Bonus (CMB), Combat Maneuver Defense (CMD), and
3
3rd-level Spells
Base Attack Bonus for Weapons.
If the character has a high Charisma score,
This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
additional spells may be gained. Spells Known
Roleplaying Game Character Sheet, located below
7
0-level Spells
Saving Throws and just above Weapons
4
1st-level Spells
2
2nd-level Spells
1
3rd-level Spells
Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save increases to +2.
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE multiple of 4 (4, 8, 12, 16, 20), increase the Ability
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet. Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character Creation rules for Organize Play and the character is single-classed, the character gains 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice at this level.
Handle Finishing Details Money: Average money for a 6th level Oracle player character is 16,000. Average money for a 6th level NPC is 3,450 gp. This will vary based on your specific campaign, but is provided for those using the
Feats If the character has a single Class (Oracle) you do not gain a new Feat at this level. If the character has more than one Class, see Multiclassing, below.
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank. Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these are available to you. Additional information on Favored Class can be found in the Classes section of the Pathfinder
Roleplaying Game Core Rulebook.
Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just in case. Your gamemaster might also request a copy, in order to better tailor encounters and adventures to the character’s abilities. Update Your Character Journal: Make note of the changes made to the character, the abilities you have selected, and any roleplaying notes on how these abilities affect the character’s backstory and goals moving forward. Look Forward: Start thinking about what abilities the character would like to gain at the next level, and discuss with your game master the types of
Address Multiclassing
adventures that might be undertaken in order to gain
Ability Score: If the character is multiclassed and
those abilities.
the Character Level (total of all Class Levels) is a
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 7 Congratulations on surviving to Level 7!
Will Base Save remains +5. Additional information on Saving Throws can be
Ability Scores
found in the Combat section of the Pathfinder
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a revelation.
Determine Oracle-Based Abilities
Class Abilities can be recorded in the Special Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Determine Hit Points Roll 1d8 and add the character’s Constitution
Additional information on Oracle Class Abilities
ability modifier. Also add in any additional bonuses
can be found in the Classes/Oracle section of the
from Feats such as Toughness. Add this to your
Advanced Player’s Guide.
existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for
Select Spells At this level the character has the following: Spells per Day
Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below. Hit Point information is recorded in the upper
modifier.
Calculate Attack Values At this level Base Attack Bonus is +5. Remember to recalculate Combat Maneuver Bonus (CMB), Combat Maneuver Defense (CMD), and Base Attack Bonus for Weapons. This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
2nd-level Spells
4
3rd-level Spells
Spells Known
right of the character’s Strength ability score and
Pathfinder Roleplaying Game Core Rulebook.
6
additional spells may be gained.
Roleplaying Game Character Sheet, to the immediate
found in the Combat/Injury and Death section of the
1st-level Spells
If the character has a high Charisma score,
right section on page 1 of the official Pathfinder
Additional information on Hit Points can be
6
7
0-level Spells
5
1st-level Spells
3
2nd-level Spells
2
3rd-level Spells
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1
Roleplaying Game Core Rulebook.
Skill Rank to a Class Skill, you gain a +3 bonus to that
Calculate Saving Throws
Skill.
Fortitude Base Save remains +2. Reflex Base Save remains +2.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Skills are recorded in the right hand column on
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
page 1 of the official Pathfinder Roleplaying Game
Score of one Attribute of your choice by 1. Remember
Character Sheet.
to adjust the Ability Modifier if necessary, as well as
Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character
Select a Feat
Creation rules for Organize Play and the character is
If the character has a single Class (Oracle) you
single-classed, the character gains 5 Hit Points, plus
may select a new Feat. If the character has more than
Constitution modifier and any additional point gained
one Class, see Multiclassing, below.
from Feats.
Feats are recorded in the Feats section on page 2
Feats: If the Character Level is an odd number (3,
of the official Pathfinder Roleplaying Game Character
5, 7, etc.), the character gains one Feat of your choice
Sheet, located in the center of the page toward the top.
at this level.
Additional information on Feats can be found in the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
Money: Average money for a 7th level Oracle player character is 23,500 gp. Average money for a
Suggested Feats If you find the selection of Feats to be overwhelming,
Handle Finishing Details
consider
something
from
this
simplified list: Combat Casting, Eschew Materials, Extra Revelation, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Run, Skill Focus, Spell Focus, Spell Penetration, Toughness, Weapon Focus.
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank. Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these are available to you. Additional information on Favored Class can be found in the Classes section of the Pathfinder
Roleplaying Game Core Rulebook.
7th level NPC is 4,650 gp. This will vary based on your specific campaign, but is provided for those using the
Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just in case. Your gamemaster might also request a copy, in order to better tailor encounters and adventures to the character’s abilities. Update Your Character Journal: Make note of the changes made to the character, the abilities you have selected, and any roleplaying notes on how these abilities affect the character’s backstory and goals moving forward. Look Forward: Start thinking about what abilities the character would like to gain at the next level, and discuss with your game master the types of adventures that might be undertaken in order to gain
Address Multiclassing
those abilities.
Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 8 Congratulations on surviving to Level 8!
Reflex Base Save remains +2. Will Base Save increases to +6.
Increase an Ability Score
Add the Base Save to the character’s Wisdom
If the character has a single Class (Oracle), the character gets an Ability Score increase at this level. Increase the Ability of your choice by 1. Remember to
modifier, plus and bonuses from Feats such Iron Will to determine the total Will score. This information is recorded in the center left
Pathfinder
also adjust the Ability modifier and any abilities
section
affected by that modifier if necessary.
Roleplaying Game Character Sheet, just below Armor
on
page
1
of
the
official
Class and right above Base Attack Bonus.
Determine Oracle-Based Abilities
Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a mystery spell. Class Abilities can be recorded in the Special
If you are using the Character Creation rules for Organized Play and the character is single-classed, the
Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
character gains a flat 5 Hit Points, plus Constitution
Additional information on Oracle Class Abilities
modifier and any additional point gained from Feats.
can be found in the Classes/Oracle section of the
If the character has more than one Class, see
Advanced Player’s Guide.
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Select Spells At this level the character has the following: Spells per Day
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
6
1st-level Spells
6
2nd-level Spells
5
3rd-level Spells
3
4th-level Spells
If the character has a high Charisma score, additional spells may be gained.
Calculate Attack Values
Spells Known
At this level Base Attack Bonus is +6/+1.
8
0-level Spells
Remember to recalculate Combat Maneuver
5
1st-level Spells
Bonus (CMB), Combat Maneuver Defense (CMD), and
3
2nd-level Spells
Base Attack Bonus for Weapons.
2
3rd-level Spells
1
4th-level Spells
This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save remains +2.
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int),
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Profession (Wis), Sense Motive (Wis), and Spellcraft
to adjust the Ability Modifier if necessary, as well as
(Int). The Oracle receives additional class skills based
any other abilities such as Attack Values and Skills
upon their mystery.
that are tied to that Ability Modifier.
You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier.
Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character
Remember that the first time you add at least 1
Creation rules for Organize Play and the character is
Skill Rank to a Class Skill, you gain a +3 bonus to that
single-classed, the character gains 5 Hit Points, plus
Skill.
Constitution modifier and any additional point gained
Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet.
from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice
Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
at this level.
Handle Finishing Details Money: Average money for an 8th level Oracle
Feats
player character is 33,000 gp. Average money for an
If the character has a single Class (Oracle) you do
8th level NPC is 6,000 gp. This will vary based on your
not gain a new Feat at this level. If the character has
specific campaign, but is provided for those using the
more than one Class, see Multiclassing, below.
Oracle Character Workbook to create pregenerated
Remember Your Favored Class Option
PCs and NPCs. Make a Copy: Copy or scan the character sheet
If Oracle is the character’s Favored Class, you
once it’s been filled out, so that you have a backup just
may select either 1 additional Hit Point or 1 additional
in case. Your gamemaster might also request a copy,
Skill Rank.
in order to better tailor encounters and adventures to
Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these are available to you.
the character’s abilities. Update Your Character Journal: Make note of the changes made to the character, the abilities you have
Additional information on Favored Class can be
selected, and any roleplaying notes on how these
found in the Classes section of the Pathfinder
abilities affect the character’s backstory and goals
Roleplaying Game Core Rulebook.
moving forward.
Address Multiclassing
the character would like to gain at the next level, and
Look Forward: Start thinking about what abilities
Ability Score: If the character is multiclassed and
discuss with your game master the types of
the Character Level (total of all Class Levels) is a
adventures that might be undertaken in order to gain
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
those abilities.
Score of one Attribute of your choice by 1. Remember
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 9 Congratulations on surviving to Level 9!
Add the Base Save to the character’s Constitution modifier, plus and bonuses from Feats such Great
Ability Scores
Fortitude, to determine the total Fortitude score.
If the character has a single Class (Oracle), there
Reflex Base Save increases to +3.
is no Ability Score increase at this level. If the
Add the Base Save to the character’s Dexterity
character has more than one Class, see Multiclassing,
modifier, plus and bonuses from Feats such Lightning
below.
Reflexes to determine the total Reflex score. Will Base Save remains +6.
Determine Oracle-Based Abilities
This information is recorded in the center left on page 1 of the official Pathfinder Roleplaying Game Character Sheet, just below Armor section
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution
Class and right above Base Attack Bonus. Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains no additional Special Abilities.
modifier and any additional point gained from Feats.
Class Abilities can be recorded in the Special
If the character has more than one Class, see
Abilities section on page 2 of the official Pathfinder
Multiclassing, below.
Roleplaying Game Character Sheet.
Hit Point information is recorded in the upper
Additional information on Oracle Class Abilities
right section on page 1 of the official Pathfinder
can be found in the Classes/Oracle section of the
Roleplaying Game Character Sheet, to the immediate
Advanced Player’s Guide.
right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values At this level Base Attack Bonus is +6/+1. Remember to recalculate Combat Maneuver Bonus (CMB), Combat Maneuver Defense (CMD), and
Select Spells At this level the character has the following: Spells per Day 6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
4
4th-level Spells
If the character has a high Charisma score, additional spells may be gained.
Base Attack Bonus for Weapons.
Spells Known
This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
8
0-level Spells
5
1st-level Spells
4
2nd-level Spells
3
3rd-level Spells
2
4th-level Spells
Spells known are recorded in the far right
Roleplaying Game Core Rulebook.
column on page 2 of the official Pathfinder
Calculate Saving Throws
Roleplaying Game Character Sheet.
Fortitude Base Save increases to +3.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Additional information on Favored Class can be
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet. Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Roleplaying Game Core Rulebook.
Address Multiclassing Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a multiple of 4 (4, 8, 12, 16, 20), increase the Ability Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character Creation rules for Organize Play and the character is single-classed, the character gains 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice
Select a Feat If the character has a single Class (Oracle) you may select a new Feat. If the character has more than one Class, see Multiclassing, below. Feats are recorded in the Feats section on page 2 of the official Pathfinder Roleplaying Game Character
Sheet, located in the center of the page toward the top. Additional information on Feats can be found in the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
at this level.
Handle Finishing Details Money: Average money for a 9th level Oracle player character is 46,000 gp. Average money for a 9th level NPC is 7,800 gp. This will vary based on your specific campaign, but is provided for those using the
Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just
Suggested Feats If you find the selection of Feats to be overwhelming,
found in the Classes section of the Pathfinder
consider
something
from
this
simplified list: Combat Casting, Eschew Materials,
in case. Your gamemaster might also request a copy, in order to better tailor encounters and adventures to the character’s abilities.
Extra Revelation, Great Fortitude, Improved Initiative,
Update Your Character Journal: Make note of the
Iron Will, Lightning Reflexes, Run, Skill Focus, Spell
changes made to the character, the abilities you have
Focus, Spell Penetration, Toughness, Weapon Focus.
selected, and any roleplaying notes on how these
Remember Your Favored Class Option
abilities affect the character’s backstory and goals moving forward.
If Oracle is the character’s Favored Class, you
Look Forward: Start thinking about what abilities
may select either 1 additional Hit Point or 1 additional
the character would like to gain at the next level, and
Skill Rank.
discuss with your game master the types of
Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these
adventures that might be undertaken in order to gain those abilities.
are available to you.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 10 Congratulations on surviving to Level 10!
Will Base Save increases to +7. Add the Base Save to the character’s Wisdom
Ability Scores
modifier, plus and bonuses from Feats such Iron Will
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
to determine the total Will score. This information is recorded in the center left on page 1 of the official Pathfinder Roleplaying Game Character Sheet, just below Armor section
Class and right above Base Attack Bonus.
Determine Oracle-Based Abilities
Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a mystery spell. Class Abilities can be recorded in the Special
If you are using the Character Creation rules for Organized Play and the character is single-classed, the
Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
character gains a flat 5 Hit Points, plus Constitution
Additional information on Oracle Class Abilities
modifier and any additional point gained from Feats.
can be found in the Classes/Oracle section of the
If the character has more than one Class, see
Advanced Player’s Guide.
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Select Spells At this level the character has the following: Spells per Day
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values
6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
5
4th-level Spells
3
5th-level Spells
If the character has a high Charisma score, additional spells may be gained.
At this level Base Attack Bonus is +7/+2.
Spells Known
Remember to recalculate Combat Maneuver
9
0-level Spells
Bonus (CMB), Combat Maneuver Defense (CMD), and
5
1st-level Spells
Base Attack Bonus for Weapons.
4
2nd-level Spells
3
3rd-level Spells
2
4th-level Spells
1
5th-level Spells
This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save remains +3. Reflex Base Save remains +3.
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
ASPARAGUS JUMPSUIT GAMES
(Wis),
Knowledge
(history)
(Int),
CHARACTER WORKBOOK: ORACLE Knowledge (planes) (Int), Knowledge (religion) (Int),
Score of one Attribute of your choice by 1. Remember
Profession (Wis), Sense Motive (Wis), and Spellcraft
to adjust the Ability Modifier if necessary, as well as
(Int). The Oracle receives additional class skills based
any other abilities such as Attack Values and Skills
upon their mystery.
that are tied to that Ability Modifier.
You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier.
Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character
Remember that the first time you add at least 1
Creation rules for Organize Play and the character is
Skill Rank to a Class Skill, you gain a +3 bonus to that
single-classed, the character gains 5 Hit Points, plus
Skill.
Constitution modifier and any additional point gained
Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet.
from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice
Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
at this level.
Core Rulebook.
Handle Finishing Details
Feats
player character is 62,000 gp. Average money for a
Money: Average money for a 10th level Oracle
If the character has a single Class (Oracle) you do
10th level NPC is 10,050 gp. This will vary based on
not gain a new Feat at this level. If the character has
your specific campaign, but is provided for those
more than one Class, see Multiclassing, below.
using the Oracle Character Workbook to create
Remember Your Favored Class Option
pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet
If Oracle is the character’s Favored Class, you
once it’s been filled out, so that you have a backup just
may select either 1 additional Hit Point or 1 additional
in case. Your gamemaster might also request a copy,
Skill Rank.
in order to better tailor encounters and adventures to
Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these are available to you.
the character’s abilities. Update Your Character Journal: Make note of the changes made to the character, the abilities you have
Additional information on Favored Class can be
selected, and any roleplaying notes on how these
found in the Classes section of the Pathfinder
abilities affect the character’s backstory and goals
Roleplaying Game Core Rulebook.
moving forward. Look Forward: Start thinking about what abilities
Address Multiclassing
the character would like to gain at the next level, and
Ability Score: If the character is multiclassed and
discuss with your game master the types of
the Character Level (total of all Class Levels) is a
adventures that might be undertaken in order to gain
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
those abilities.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 11 Congratulations on surviving to Level 11!
Will Base Save remains +7. Additional information on Saving Throws can be
Ability Scores
found in the Combat section of the Pathfinder
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a revelation.
Determine Oracle-Based Abilities
Class Abilities can be recorded in the Special Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Determine Hit Points Roll 1d8 and add the character’s Constitution
Additional information on Oracle Class Abilities
ability modifier. Also add in any additional bonuses
can be found in the Classes/Oracle section of the
from Feats such as Toughness. Add this to your
Advanced Player’s Guide.
existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for
Select Spells At this level the character has the following: Spells per Day
Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate
found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values
Base Attack Bonus for Weapons. This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save remains +3.
2nd-level Spells
6
3rd-level Spells
6
4th-level Spells
4
5th-level Spells
Spells Known
Additional information on Hit Points can be
Bonus (CMB), Combat Maneuver Defense (CMD), and
6
If the character has a high Charisma score,
modifier.
Remember to recalculate Combat Maneuver
1st-level Spells
additional spells may be gained.
right of the character’s Strength ability score and
At this level Base Attack Bonus is +8/+3.
6
9
0-level Spells
5
1st-level Spells
5
2nd-level Spells
4
3rd-level Spells
3
4th-level Spells
2
5th-level Spells
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Intelligence modifier.
Reflex Base Save remains +3.
ASPARAGUS JUMPSUIT GAMES
Skill
Ranks,
plus
CHARACTER WORKBOOK: ORACLE Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet. Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a multiple of 4 (4, 8, 12, 16, 20), increase the Ability Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow
Select a Feat
the procedure above. If you are using the Character
If the character has a single Class (Oracle) you may select a new Feat. If the character has more than one Class, see Multiclassing, below. Feats are recorded in the Feats section on page 2 of the official Pathfinder Roleplaying Game Character
Sheet, located in the center of the page toward the top. Additional information on Feats can be found in the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
Creation rules for Organize Play and the character is single-classed, the character gains 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice at this level.
Handle Finishing Details Money: Average money for an 11th level Oracle
Suggested Feats
player character is 82,000 gp. Average money for an
If you find the selection of Feats to be overwhelming,
Address Multiclassing
consider
something
from
11th level NPC is 12,750 gp. This will vary based on
this
your specific campaign, but is provided for those
simplified list: Combat Casting, Eschew Materials,
using the Oracle Character Workbook to create
Extra Revelation, Great Fortitude, Improved Initiative,
pregenerated PCs and NPCs.
Iron Will, Lightning Reflexes, Run, Skill Focus, Spell Focus, Spell Penetration, Toughness, Weapon Focus.
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank.
Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just in case. Your gamemaster might also request a copy, in order to better tailor encounters and adventures to the character’s abilities. Update Your Character Journal: Make note of the changes made to the character, the abilities you have
Other sourcebooks offer additional Favored Class
selected, and any roleplaying notes on how these
benefits; consult with your gamemaster to see if these
abilities affect the character’s backstory and goals
are available to you.
moving forward.
Additional information on Favored Class can be
Look Forward: Start thinking about what abilities
found in the Classes section of the Pathfinder
the character would like to gain at the next level, and
Roleplaying Game Core Rulebook.
discuss with your game master the types of adventures that might be undertaken in order to gain those abilities.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 12 Congratulations on surviving to Level 12!
Add the Base Save to the character’s Dexterity modifier, plus and bonuses from Feats such Lightning
Increase an Ability Score
Reflexes to determine the total Reflex score.
If the character has a single Class (Oracle), the
Will Base Save increases to +8.
character gets an Ability Score increase at this level.
Add the Base Save to the character’s Wisdom
Increase the Ability of your choice by 1. Remember to
modifier, plus and bonuses from Feats such Iron Will
also adjust the Ability modifier and any abilities
to determine the total Will score.
affected by that modifier if necessary.
This information is recorded in the center left section
Determine Oracle-Based Abilities
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, just below Armor Class and right above Base Attack Bonus.
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special
If you are using the Character Creation rules for
Ability: a mystery spell.
Organized Play and the character is single-classed, the
Class Abilities can be recorded in the Special
character gains a flat 5 Hit Points, plus Constitution
Abilities section on page 2 of the official Pathfinder
modifier and any additional point gained from Feats.
Roleplaying Game Character Sheet.
If the character has more than one Class, see
Multiclassing, below.
Additional information on Oracle Class Abilities can be found in the Classes/Oracle section of the
Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Advanced Player’s Guide.
Select Spells At this level the character has the following:
Calculate Attack Values
Spells per Day
At this level Base Attack Bonus is +9/+4.
6
1st-level Spells
Remember to recalculate Combat Maneuver
6
2nd-level Spells
Bonus (CMB), Combat Maneuver Defense (CMD), and
6
3rd-level Spells
Base Attack Bonus for Weapons.
6
4th-level Spells
5
5th-level Spells
3
6th-level Spells
This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons
If the character has a high Charisma score, additional spells may be gained.
Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save increases to +4. Add the Base Save to the character’s Constitution modifier, plus and bonuses from Feats such Great Fortitude, to determine the total Fortitude score.
Spells Known 9
0-level Spells
5
1st-level Spells
5
2nd-level Spells
4
3rd-level Spells
3
4th-level Spells
2
5th-level Spells
1
6th-level Spells
Reflex Base Save increases to +4.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Spells known are recorded in the far right
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
column on page 2 of the official Pathfinder
Score of one Attribute of your choice by 1. Remember
Roleplaying Game Character Sheet.
to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills
Assign Skill Ranks
that are tied to that Ability Modifier.
The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
the procedure above. If you are using the Character
Knowledge (planes) (Int), Knowledge (religion) (Int),
Creation rules for Organize Play and the character is
Profession (Wis), Sense Motive (Wis), and Spellcraft
single-classed, the character gains 5 Hit Points, plus
(Int). The Oracle receives additional class skills based
Constitution modifier and any additional point gained
upon their mystery.
from Feats.
get
4
Knowledge
additional
Skill
(history)
Hit Points: If you are rolling Hit Points, follow
(Int),
You
(Wis),
Ranks,
plus
Intelligence modifier.
Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice
Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill.
at this level.
Handle Finishing Details
Skills are recorded in the right hand column on
Money: Average money for a 12th level Oracle
page 1 of the official Pathfinder Roleplaying Game
player character is 108,000 gp. Average money for a
Character Sheet.
12th level NPC is 16,350 gp. This will vary based on
Additional information on Skills can be found in
your specific campaign, but is provided for those
the Skills section of the Pathfinder Roleplaying Game
using the Oracle Character Workbook to create
Core Rulebook.
pregenerated PCs and NPCs.
Feats
once it’s been filled out, so that you have a backup just
Make a Copy: Copy or scan the character sheet
If the character has a single Class (Oracle) you do
in case. Your gamemaster might also request a copy,
not gain a new Feat at this level. If the character has
in order to better tailor encounters and adventures to
more than one Class, see Multiclassing, below.
the character’s abilities.
Remember Your Favored Class Option
changes made to the character, the abilities you have
Update Your Character Journal: Make note of the
If Oracle is the character’s Favored Class, you
selected, and any roleplaying notes on how these
may select either 1 additional Hit Point or 1 additional
abilities affect the character’s backstory and goals
Skill Rank.
moving forward.
Other sourcebooks offer additional Favored Class
Look Forward: Start thinking about what abilities
benefits; consult with your gamemaster to see if these
the character would like to gain at the next level, and
are available to you.
discuss with your game master the types of
Additional information on Favored Class can be found in the Classes section of the Pathfinder
adventures that might be undertaken in order to gain those abilities.
Roleplaying Game Core Rulebook.
Address Multiclassing Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 13 Congratulations on surviving to Level 13!
Will Base Save remains +8. Additional information on Saving Throws can be
Ability Scores
found in the Combat section of the Pathfinder
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains no additional Special Abilities.
Determine Oracle-Based Abilities
Class Abilities can be recorded in the Special Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Determine Hit Points Roll 1d8 and add the character’s Constitution
Additional information on Oracle Class Abilities
ability modifier. Also add in any additional bonuses
can be found in the Classes/Oracle section of the
from Feats such as Toughness. Add this to your
Advanced Player’s Guide.
existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for
Select Spells At this level the character has the following: Spells per Day
Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and
6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
6
4th-level Spells
6
5th-level Spells
4
6th-level Spells
If the character has a high Charisma score, additional spells may be gained. Spells Known
modifier.
9
0-level Spells
5
1st-level Spells
5
2nd-level Spells
4
3rd-level Spells
4
4th-level Spells
At this level Base Attack Bonus is +9/+4.
3
5th-level Spells
Remember to recalculate Combat Maneuver
2
6th-level Spells
Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values
Bonus (CMB), Combat Maneuver Defense (CMD), and Base Attack Bonus for Weapons. This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save remains +4.
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery.
Reflex Base Save remains +4.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet. Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a multiple of 4 (4, 8, 12, 16, 20), increase the Ability Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character Creation rules for Organize Play and the character is
Select a Feat
single-classed, the character gains 5 Hit Points, plus
If the character has a single Class (Oracle) you may select a new Feat. If the character has more than one Class, see Multiclassing, below. Feats are recorded in the Feats section on page 2 of the official Pathfinder Roleplaying Game Character
Sheet, located in the center of the page toward the top. Additional information on Feats can be found in the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
Constitution modifier and any additional point gained from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice at this level.
Handle Finishing Details Money: Average money for a 13th level Oracle player character is 140,000 gp. Average money for a 13th level NPC is 21,000 gp. This will vary based on
Suggested Feats
your specific campaign, but is provided for those
If you find the selection of Feats to be overwhelming,
Address Multiclassing
consider
something
from
this
using the Oracle Character Workbook to create pregenerated PCs and NPCs.
simplified list: Combat Casting, Eschew Materials,
Make a Copy: Copy or scan the character sheet
Extra Revelation, Great Fortitude, Improved Initiative,
once it’s been filled out, so that you have a backup just
Iron Will, Lightning Reflexes, Run, Skill Focus, Spell
in case. Your gamemaster might also request a copy,
Focus, Spell Penetration, Toughness, Weapon Focus.
in order to better tailor encounters and adventures to
Remember Your Favored Class Option
the character’s abilities. Update Your Character Journal: Make note of the
If Oracle is the character’s Favored Class, you
changes made to the character, the abilities you have
may select either 1 additional Hit Point or 1 additional
selected, and any roleplaying notes on how these
Skill Rank.
abilities affect the character’s backstory and goals
Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these are available to you.
moving forward. Look Forward: Start thinking about what abilities the character would like to gain at the next level, and
Additional information on Favored Class can be
discuss with your game master the types of
found in the Classes section of the Pathfinder
adventures that might be undertaken in order to gain
Roleplaying Game Core Rulebook.
those abilities.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 14 Congratulations on surviving to Level 14!
Will Base Save increases to +9. Add the Base Save to the character’s Wisdom
Ability Scores
modifier, plus and bonuses from Feats such Iron Will
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
to determine the total Will score. This information is recorded in the center left on page 1 of the official Pathfinder Roleplaying Game Character Sheet, just below Armor section
Class and right above Base Attack Bonus.
Determine Oracle-Based Abilities
Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a mystery spell. Class Abilities can be recorded in the Special
If you are using the Character Creation rules for Organized Play and the character is single-classed, the
Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
character gains a flat 5 Hit Points, plus Constitution
Additional information on Oracle Class Abilities
modifier and any additional point gained from Feats.
can be found in the Classes/Oracle section of the
If the character has more than one Class, see
Advanced Player’s Guide.
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values At this level Base Attack Bonus is +10/+5. Remember to recalculate Combat Maneuver
Select Spells At this level the character has the following: Spells per Day 6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
6
4th-level Spells
6
5th-level Spells
5
6th-level Spells
3
7th-level Spells
If the character has a high Charisma score, additional spells may be gained.
Bonus (CMB), Combat Maneuver Defense (CMD), and Base Attack Bonus for Weapons. This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save remains +4. Reflex Base Save remains +4.
Spells Known 9
0-level Spells
5
1st-level Spells
5
2nd-level Spells
4
3rd-level Spells
4
4th-level Spells
3
5th-level Spells
2
6th-level Spells
1
7th-level Spells
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE multiple of 4 (4, 8, 12, 16, 20), increase the Ability
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet. Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character Creation rules for Organize Play and the character is single-classed, the character gains 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice at this level.
Handle Finishing Details Money: Average money for a 14th level Oracle player character is 185,000 gp. Average money for a 14th level NPC is 27,000 gp. This will vary based on your specific campaign, but is provided for those
Feats If the character has a single Class (Oracle) you do not gain a new Feat at this level. If the character has more than one Class, see Multiclassing, below.
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank. Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these are available to you. Additional information on Favored Class can be found in the Classes section of the Pathfinder
Roleplaying Game Core Rulebook.
using the Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just in case. Your gamemaster might also request a copy, in order to better tailor encounters and adventures to the character’s abilities. Update Your Character Journal: Make note of the changes made to the character, the abilities you have selected, and any roleplaying notes on how these abilities affect the character’s backstory and goals moving forward. Look Forward: Start thinking about what abilities the character would like to gain at the next level, and discuss with your game master the types of
Address Multiclassing
adventures that might be undertaken in order to gain
Ability Score: If the character is multiclassed and
those abilities.
the Character Level (total of all Class Levels) is a
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 15 Congratulations on surviving to Level 15!
Add the Base Save to the character’s Constitution modifier, plus and bonuses from Feats such Great
Ability Scores
Fortitude, to determine the total Fortitude score.
If the character has a single Class (Oracle), there
Reflex Base Save increases to +5.
is no Ability Score increase at this level. If the
Add the Base Save to the character’s Dexterity
character has more than one Class, see Multiclassing,
modifier, plus and bonuses from Feats such Lightning
below.
Reflexes to determine the total Reflex score. Will Base Save remains +9.
Determine Oracle-Based Abilities
This information is recorded in the center left on page 1 of the official Pathfinder Roleplaying Game Character Sheet, just below Armor section
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Class and right above Base Attack Bonus.
Add Special Abilities At this level an Oracle gains the following Special Ability: a revelation.
If you are using the Character Creation rules for
Class Abilities can be recorded in the Special
Organized Play and the character is single-classed, the
Abilities section on page 2 of the official Pathfinder
character gains a flat 5 Hit Points, plus Constitution
Roleplaying Game Character Sheet.
modifier and any additional point gained from Feats.
Additional information on Oracle Class Abilities
If the character has more than one Class, see
can be found in the Classes/Oracle section of the
Multiclassing, below.
Advanced Player’s Guide.
Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values At this level Base Attack Bonus is +11/+6/+1. Remember to recalculate Combat Maneuver Bonus (CMB), Combat Maneuver Defense (CMD), and
Select Spells At this level the character has the following: Spells per Day 6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
6
4th-level Spells
6
5th-level Spells
6
6th-level Spells
4
7th-level Spells
If the character has a high Charisma score, additional spells may be gained.
Base Attack Bonus for Weapons.
Spells Known
This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons. Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws
9
0-level Spells
5
1st-level Spells
5
2nd-level Spells
4
3rd-level Spells
4
4th-level Spells
4
5th-level Spells
3
6th-level Spells
2
7th-level Spells
Fortitude Base Save increase to +5.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Spells known are recorded in the far right
Other sourcebooks offer additional Favored Class
column on page 2 of the official Pathfinder
benefits; consult with your gamemaster to see if these
Roleplaying Game Character Sheet.
are available to you.
Assign Skill Ranks
found in the Classes section of the Pathfinder
Additional information on Favored Class can be
The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int),
Roleplaying Game Core Rulebook.
Address Multiclassing
Profession (Wis), Sense Motive (Wis), and Spellcraft
Ability Score: If the character is multiclassed and
(Int). The Oracle receives additional class skills based
the Character Level (total of all Class Levels) is a
upon their mystery.
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier.
Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as
Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill.
any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow
Skills are recorded in the right hand column on
the procedure above. If you are using the Character
page 1 of the official Pathfinder Roleplaying Game
Creation rules for Organize Play and the character is
Character Sheet.
single-classed, the character gains 5 Hit Points, plus
Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Constitution modifier and any additional point gained from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice
Select a Feat
at this level.
If the character has a single Class (Oracle) you may select a new Feat. If the character has more than one Class, see Multiclassing, below.
Handle Finishing Details Money: Average money for a 15th level Oracle
Feats are recorded in the Feats section on page 2
player character is 240,000 gp. Average money for a
of the official Pathfinder Roleplaying Game Character
15th level NPC is 34,800 gp. This will vary based on
Sheet, located in the center of the page toward the top.
your specific campaign, but is provided for those
Additional information on Feats can be found in
using the Oracle Character Workbook to create
the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just
Suggested Feats If you find the selection of Feats to be overwhelming,
consider
something
from
this
simplified list: Combat Casting, Eschew Materials, Extra Revelation, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Run, Skill Focus, Spell Focus, Spell Penetration, Toughness, Weapon Focus.
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank.
pregenerated PCs and NPCs.
in case. Your gamemaster might also request a copy, in order to better tailor encounters and adventures to the character’s abilities. Update Your Character Journal: Make note of the changes made to the character, the abilities you have selected, and any roleplaying notes on how these abilities affect the character’s backstory and goals moving forward. Look Forward: Start thinking about what abilities the character would like to gain at the next level, and discuss with your game master the types of adventures that might be undertaken in order to gain those abilities.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 16 Congratulations on surviving to Level 16!
Reflex Base Save remains +5. Will Base Save increases to +10.
Increase an Ability Score
Add the Base Save to the character’s Wisdom
If the character has a single Class (Oracle), the character gets an Ability Score increase at this level. Increase the Ability of your choice by 1. Remember to
modifier, plus and bonuses from Feats such Iron Will to determine the total Will score. This information is recorded in the center left
Pathfinder
also adjust the Ability modifier and any abilities
section
affected by that modifier if necessary.
Roleplaying Game Character Sheet, just below Armor
on
page
1
of
the
official
Class and right above Base Attack Bonus.
Determine Oracle-Based Abilities
Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a mystery spell. Class Abilities can be recorded in the Special
If you are using the Character Creation rules for Organized Play and the character is single-classed, the
Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
character gains a flat 5 Hit Points, plus Constitution
Additional information on Oracle Class Abilities
modifier and any additional point gained from Feats.
can be found in the Classes/Oracle section of the
If the character has more than one Class, see
Advanced Player’s Guide.
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values At this level Base Attack Bonus is +12/+7/+2. Remember to recalculate Combat Maneuver Bonus (CMB), Combat Maneuver Defense (CMD), and
Select Spells At this level the character has the following: Spells per Day 6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
6
4th-level Spells
6
5th-level Spells
6
6th-level Spells
5
7th-level Spells
3
8th-level Spells
If the character has a high Charisma score, additional spells may be gained.
Base Attack Bonus for Weapons.
Spells Known
This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws Fortitude Base Save remains +5.
9
0-level Spells
5
1st-level Spells
5
2nd-level Spells
4
3rd-level Spells
4
4th-level Spells
4
5th-level Spells
3
6th-level Spells
2
7th-level Spells
1
8th-level Spells
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Spells known are recorded in the far right
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
column on page 2 of the official Pathfinder
Score of one Attribute of your choice by 1. Remember
Roleplaying Game Character Sheet.
to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills
Assign Skill Ranks
that are tied to that Ability Modifier.
The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
the procedure above. If you are using the Character
Knowledge (planes) (Int), Knowledge (religion) (Int),
Creation rules for Organize Play and the character is
Profession (Wis), Sense Motive (Wis), and Spellcraft
single-classed, the character gains 5 Hit Points, plus
(Int). The Oracle receives additional class skills based
Constitution modifier and any additional point gained
upon their mystery.
from Feats.
get
4
Knowledge
additional
Skill
(history)
Hit Points: If you are rolling Hit Points, follow
(Int),
You
(Wis),
Ranks,
plus
Intelligence modifier.
Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice
Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill.
at this level.
Handle Finishing Details
Skills are recorded in the right hand column on
Money: Average money for a 16th level Oracle
page 1 of the official Pathfinder Roleplaying Game
player character is 315,000 gp. Average money for a
Character Sheet.
16th level NPC is 45,000 gp. This will vary based on
Additional information on Skills can be found in
your specific campaign, but is provided for those
the Skills section of the Pathfinder Roleplaying Game
using the Oracle Character Workbook to create
Core Rulebook.
pregenerated PCs and NPCs.
Feats
once it’s been filled out, so that you have a backup just
Make a Copy: Copy or scan the character sheet
If the character has a single Class (Oracle) you do
in case. Your gamemaster might also request a copy,
not gain a new Feat at this level. If the character has
in order to better tailor encounters and adventures to
more than one Class, see Multiclassing, below.
the character’s abilities.
Remember Your Favored Class Option
changes made to the character, the abilities you have
Update Your Character Journal: Make note of the
If Oracle is the character’s Favored Class, you
selected, and any roleplaying notes on how these
may select either 1 additional Hit Point or 1 additional
abilities affect the character’s backstory and goals
Skill Rank.
moving forward.
Other sourcebooks offer additional Favored Class
Look Forward: Start thinking about what abilities
benefits; consult with your gamemaster to see if these
the character would like to gain at the next level, and
are available to you.
discuss with your game master the types of
Additional information on Favored Class can be found in the Classes section of the Pathfinder
adventures that might be undertaken in order to gain those abilities.
Roleplaying Game Core Rulebook.
Address Multiclassing Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 17 Congratulations on surviving to Level 17!
Will Base Save remains +10. Additional information on Saving Throws can be
Ability Scores
found in the Combat section of the Pathfinder
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains no additional Special Abilities.
Determine Oracle-Based Abilities
Class Abilities can be recorded in the Special Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Determine Hit Points Roll 1d8 and add the character’s Constitution
Additional information on Oracle Class Abilities
ability modifier. Also add in any additional bonuses
can be found in the Classes/Oracle section of the
from Feats such as Toughness. Add this to your
Advanced Player’s Guide.
existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for
Select Spells At this level the character has the following: Spells per Day
Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be
6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
6
4th-level Spells
6
5th-level Spells
6
6th-level Spells
6
7th-level Spells
4
8th-level Spells
If the character has a high Charisma score, additional spells may be gained. Spells Known
found in the Combat/Injury and Death section of the
9
0-level Spells
5
1st-level Spells
5
2nd-level Spells
At this level Base Attack Bonus is +12/+7/+2.
4
3rd-level Spells
Remember to recalculate Combat Maneuver
4
4th-level Spells
Bonus (CMB), Combat Maneuver Defense (CMD), and
4
5th-level Spells
Base Attack Bonus for Weapons.
3
6th-level Spells
3
7th-level Spells
2
8th-level Spells
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values
This information is all recorded in the center left section
on
page
1
of
the
official
Pathfinder
Roleplaying Game Character Sheet, located below Saving Throws and just above Weapons Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy
Fortitude Base Save remains +5.
(Cha),
Reflex Base Save remains +5.
Knowledge (planes) (Int), Knowledge (religion) (Int),
Heal
ASPARAGUS JUMPSUIT GAMES
(Wis),
Knowledge
(history)
(Int),
CHARACTER WORKBOOK: ORACLE Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet. Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a multiple of 4 (4, 8, 12, 16, 20), increase the Ability Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character Creation rules for Organize Play and the character is single-classed, the character gains 5 Hit Points, plus Constitution modifier and any additional point gained from Feats.
Select a Feat
Feats: If the Character Level is an odd number (3,
If the character has a single Class (Oracle) you may select a new Feat. If the character has more than one Class, see Multiclassing, below. Feats are recorded in the Feats section on page 2 of the official Pathfinder Roleplaying Game Character
Sheet, located in the center of the page toward the top. Additional information on Feats can be found in the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
5, 7, etc.), the character gains one Feat of your choice at this level.
Handle Finishing Details Money: Average money for a 17th level Oracle player character is 410,000 gp. Average money for a 17th level NPC is 58,500 gp. This will vary based on your specific campaign, but is provided for those using the Oracle Character Workbook to create pregenerated PCs and NPCs.
Suggested Feats
Make a Copy: Copy or scan the character sheet
If you find the selection of Feats to be overwhelming,
Address Multiclassing
consider
something
from
once it’s been filled out, so that you have a backup just
this
in case. Your gamemaster might also request a copy,
simplified list: Combat Casting, Eschew Materials,
in order to better tailor encounters and adventures to
Extra Revelation, Great Fortitude, Improved Initiative,
the character’s abilities.
Iron Will, Lightning Reflexes, Run, Skill Focus, Spell Focus, Spell Penetration, Toughness, Weapon Focus.
Remember Your Favored Class Option If Oracle is the character’s Favored Class, you may select either 1 additional Hit Point or 1 additional Skill Rank.
Update Your Character Journal: Make note of the changes made to the character, the abilities you have selected, and any roleplaying notes on how these abilities affect the character’s backstory and goals moving forward. Look Forward: Start thinking about what abilities the character would like to gain at the next level, and
Other sourcebooks offer additional Favored Class
discuss with your game master the types of
benefits; consult with your gamemaster to see if these
adventures that might be undertaken in order to gain
are available to you.
those abilities.
Additional information on Favored Class can be found in the Classes section of the Pathfinder
Roleplaying Game Core Rulebook.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 18 Congratulations on surviving to Level 18!
Add the Base Save to the character’s Constitution modifier, plus and bonuses from Feats such Great
Ability Scores
Fortitude, to determine the total Fortitude score.
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing.
Determine Oracle-Based Abilities
Reflex Base Save increases to +6. Add the Base Save to the character’s Dexterity modifier, plus and bonuses from Feats such Lightning Reflexes to determine the total Reflex score. Will Base Save increases to +11. Add the Base Save to the character’s Wisdom
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below.
modifier, plus and bonuses from Feats such Iron Will to determine the total Will score. This information is recorded in the center left on page 1 of the official Pathfinder Roleplaying Game Character Sheet, just below Armor section
Class and right above Base Attack Bonus. Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special
Hit Point information is recorded in the upper
Ability: a mystery spell.
right section on page 1 of the official Pathfinder
Class Abilities can be recorded in the Special
Roleplaying Game Character Sheet, to the immediate
Abilities section on page 2 of the official Pathfinder
right of the character’s Strength ability score and
Roleplaying Game Character Sheet.
modifier.
Additional information on Oracle Class Abilities
Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values
can be found in the Classes/Oracle section of the
Advanced Player’s Guide.
Select Spells At this level the character has the following:
At this level Base Attack Bonus is +13/+8/+3.
Spells per Day
Remember to recalculate Combat Maneuver
6
1st-level Spells
Bonus (CMB), Combat Maneuver Defense (CMD), and
6
2nd-level Spells
Base Attack Bonus for Weapons.
6
3rd-level Spells
This information is all recorded in the center left
6
4th-level Spells
on page 1 of the official Pathfinder Roleplaying Game Character Sheet, located below
6
5th-level Spells
6
6th-level Spells
Saving Throws and just above Weapons
6
7th-level Spells
5
8th-level Spells
3
9th-level Spells
section
Additional information on Base Attack Bonus can be found in the Combat section of the Pathfinder
Roleplaying Game Core Rulebook.
Calculate Saving Throws
If the character has a high Charisma score, additional spells may be gained.
Fortitude Base Save increases to +6.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Spells Known
Additional information on Favored Class can be
9
0-level Spells
found in the Classes section of the Pathfinder
5
1st-level Spells
Roleplaying Game Core Rulebook.
5
2nd-level Spells
4
3rd-level Spells
4
4th-level Spells
Ability Score: If the character is multiclassed and
4
5th-level Spells
the Character Level (total of all Class Levels) is a
3
6th-level Spells
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
3
7th-level Spells
Score of one Attribute of your choice by 1. Remember
2
8th-level Spells
to adjust the Ability Modifier if necessary, as well as
1
9th-level Spells
any other abilities such as Attack Values and Skills
Address Multiclassing
Spells known are recorded in the far right column on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Creation rules for Organize Play and the character is single-classed, the character gains 5 Hit Points, plus
The Oracle Class Skills are Craft (Int), Diplomacy Heal
(Wis),
Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character
Assign Skill Ranks (Cha),
that are tied to that Ability Modifier.
Knowledge
(history)
(Int),
Constitution modifier and any additional point gained from Feats.
Knowledge (planes) (Int), Knowledge (religion) (Int),
Feats: If the Character Level is an odd number (3,
Profession (Wis), Sense Motive (Wis), and Spellcraft
5, 7, etc.), the character gains one Feat of your choice
(Int). The Oracle receives additional class skills based
at this level.
upon their mystery. You
get
4
additional
Skill
Ranks,
plus
Handle Finishing Details Money: Average money for an 18th level Oracle
Intelligence modifier. Remember that the first time you add at least 1
player character is 530,000 gp. Average money for an
Skill Rank to a Class Skill, you gain a +3 bonus to that
18th level NPC is 75,000 gp. This will vary based on
Skill.
your specific campaign, but is provided for those
Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet.
using the Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet
Additional information on Skills can be found in
once it’s been filled out, so that you have a backup just
the Skills section of the Pathfinder Roleplaying Game
in case. Your gamemaster might also request a copy,
Core Rulebook.
in order to better tailor encounters and adventures to the character’s abilities.
Feats
Update Your Character Journal: Make note of the
If the character has a single Class (Oracle) you do
changes made to the character, the abilities you have
not gain a new Feat at this level. If the character has
selected, and any roleplaying notes on how these
more than one Class, see Multiclassing, below.
abilities affect the character’s backstory and goals
Remember Your Favored Class Option
moving forward. Look Forward: Start thinking about what abilities
If Oracle is the character’s Favored Class, you
the character would like to gain at the next level, and
may select either 1 additional Hit Point or 1 additional
discuss with your game master the types of
Skill Rank.
adventures that might be undertaken in order to gain
Other sourcebooks offer additional Favored Class
those abilities.
benefits; consult with your gamemaster to see if these are available to you.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 19 Congratulations on surviving to Level 19!
Will Base Save remains +11. Additional information on Saving Throws can be
Ability Scores
found in the Combat section of the Pathfinder
If the character has a single Class (Oracle), there is no Ability Score increase at this level. If the character has more than one Class, see Multiclassing, below.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: a revelation.
Determine Oracle-Based Abilities
Class Abilities can be recorded in the Special Abilities section on page 2 of the official Pathfinder
Roleplaying Game Character Sheet.
Determine Hit Points Roll 1d8 and add the character’s Constitution
Additional information on Oracle Class Abilities
ability modifier. Also add in any additional bonuses
can be found in the Classes/Oracle section of the
from Feats such as Toughness. Add this to your
Advanced Player’s Guide.
existing Hit Points to determine the character’s new Hit Point total. If you are using the Character Creation rules for Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values
Select Spells At this level the character has the following: Spells per Day 6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
6
4th-level Spells
6
5th-level Spells
6
6th-level Spells
6
7th-level Spells
6
8th-level Spells
4
9th-level Spells
If the character has a high Charisma score, additional spells may be gained. Spells Known 9
0-level Spells
5
1st-level Spells
At this level Base Attack Bonus is +14/+9/+4.
5
2nd-level Spells
Remember to recalculate Combat Maneuver
4
3rd-level Spells
Bonus (CMB), Combat Maneuver Defense (CMD), and
4
4th-level Spells
Base Attack Bonus for Weapons.
4
5th-level Spells
This information is all recorded in the center left
3
6th-level Spells
Pathfinder
3
7th-level Spells
Roleplaying Game Character Sheet, located below
3
8th-level Spells
Saving Throws and just above Weapons
2
9th-level Spells
section
on
page
1
of
the
official
Additional information on Base Attack Bonus can
Spells known are recorded in the far right
be found in the Combat section of the Pathfinder
column on page 2 of the official Pathfinder
Roleplaying Game Core Rulebook.
Roleplaying Game Character Sheet.
Calculate Saving Throws Fortitude Base Save remains+6. Reflex Base Save remains +6.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Additional information on Favored Class can be
Assign Skill Ranks The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
(Wis),
Knowledge
(history)
(Int),
Knowledge (planes) (Int), Knowledge (religion) (Int), Profession (Wis), Sense Motive (Wis), and Spellcraft (Int). The Oracle receives additional class skills based upon their mystery. You
get
4
additional
Skill
Ranks,
plus
Intelligence modifier. Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill. Skills are recorded in the right hand column on page 1 of the official Pathfinder Roleplaying Game
Character Sheet. Additional information on Skills can be found in the Skills section of the Pathfinder Roleplaying Game
Core Rulebook.
Roleplaying Game Core Rulebook.
Address Multiclassing Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a multiple of 4 (4, 8, 12, 16, 20), increase the Ability Score of one Attribute of your choice by 1. Remember to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills that are tied to that Ability Modifier. Hit Points: If you are rolling Hit Points, follow the procedure above. If you are using the Character Creation rules for Organize Play and the character is single-classed, the character gains 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice
Select a Feat If the character has a single Class (Oracle) you may select a new Feat. If the character has more than one Class, see Multiclassing, below. Feats are recorded in the Feats section on page 2 of the official Pathfinder Roleplaying Game Character
Sheet, located in the center of the page toward the top. Additional information on Feats can be found in the Feats section of the Pathfinder Roleplaying Game
Core Rulebook.
at this level.
Handle Finishing Details Money: Average money for a 19th level Oracle player character is 685,000 gp. Average money for a 19th level NPC is 96,000 gp. This will vary based on your specific campaign, but is provided for those using the Oracle Character Workbook to create pregenerated PCs and NPCs. Make a Copy: Copy or scan the character sheet once it’s been filled out, so that you have a backup just
Suggested Feats If you find the selection of Feats to be overwhelming,
found in the Classes section of the Pathfinder
consider
something
from
this
simplified list: Combat Casting, Eschew Materials,
in case. Your gamemaster might also request a copy, in order to better tailor encounters and adventures to the character’s abilities.
Extra Revelation, Great Fortitude, Improved Initiative,
Update Your Character Journal: Make note of the
Iron Will, Lightning Reflexes, Run, Skill Focus, Spell
changes made to the character, the abilities you have
Focus, Spell Penetration, Toughness, Weapon Focus.
selected, and any roleplaying notes on how these
Remember Your Favored Class Option
abilities affect the character’s backstory and goals moving forward.
If Oracle is the character’s Favored Class, you
Look Forward: Start thinking about what abilities
may select either 1 additional Hit Point or 1 additional
the character would like to gain at the next level, and
Skill Rank.
discuss with your game master the types of
Other sourcebooks offer additional Favored Class benefits; consult with your gamemaster to see if these
adventures that might be undertaken in order to gain those abilities.
are available to you.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
LEVEL 20 Congratulations on surviving to Level 20!
Reflex Base Save remains +6. Will Base Save increases to +12.
Increase an Ability Score
Add the Base Save to the character’s Wisdom
If the character has a single Class (Oracle), the character gets an Ability Score increase at this level. Increase the Ability of your choice by 1. Remember to
modifier, plus and bonuses from Feats such Iron Will to determine the total Will score. This information is recorded in the center left
Pathfinder
also adjust the Ability modifier and any abilities
section
affected by that modifier if necessary.
Roleplaying Game Character Sheet, just below Armor
Determine Oracle-Based Abilities
on
page
1
of
the
Class and right above Base Attack Bonus. Additional information on Saving Throws can be found in the Combat section of the Pathfinder
Determine Hit Points Roll 1d8 and add the character’s Constitution ability modifier. Also add in any additional bonuses from Feats such as Toughness. Add this to your existing Hit Points to determine the character’s new Hit Point total.
Roleplaying Game Core Rulebook.
Add Special Abilities At this level an Oracle gains the following Special Ability: final revelation. Additional information on Oracle Class Abilities
If you are using the Character Creation rules for Organized Play and the character is single-classed, the character gains a flat 5 Hit Points, plus Constitution modifier and any additional point gained from Feats. If the character has more than one Class, see
Multiclassing, below. Hit Point information is recorded in the upper right section on page 1 of the official Pathfinder
Roleplaying Game Character Sheet, to the immediate right of the character’s Strength ability score and modifier. Additional information on Hit Points can be found in the Combat/Injury and Death section of the
Pathfinder Roleplaying Game Core Rulebook.
Calculate Attack Values
can be found in the Classes/Oracle section of the
Advanced Player’s Guide.
Select Spells At this level the character has the following: Spells per Day 6
1st-level Spells
6
2nd-level Spells
6
3rd-level Spells
6
4th-level Spells
6
5th-level Spells
6
6th-level Spells
6
7th-level Spells
6
8th-level Spells
6
9th-level Spells
If the character has a high Charisma score,
At this level Base Attack Bonus is +15/+9/+5.
additional spells may be gained.
Remember to recalculate Combat Maneuver
Spells Known
Bonus (CMB), Combat Maneuver Defense (CMD), and
9
0-level Spells
Base Attack Bonus for Weapons.
5
1st-level Spells
This information is all recorded in the center left
5
2nd-level Spells
on page 1 of the official Pathfinder Roleplaying Game Character Sheet, located below
4
3rd-level Spells
4
4th-level Spells
Saving Throws and just above Weapons
section
4
5th-level Spells
Additional information on Base Attack Bonus can
3
6th-level Spells
be found in the Combat section of the Pathfinder
3
7th-level Spells
Roleplaying Game Core Rulebook.
3
8th-level Spells
3
9th-level Spells
Calculate Saving Throws
official
Fortitude Base Save remains +6.
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE Spells known are recorded in the far right
multiple of 4 (4, 8, 12, 16, 20), increase the Ability
column on page 2 of the official Pathfinder
Score of one Attribute of your choice by 1. Remember
Roleplaying Game Character Sheet.
to adjust the Ability Modifier if necessary, as well as any other abilities such as Attack Values and Skills
Assign Skill Ranks
that are tied to that Ability Modifier.
The Oracle Class Skills are Craft (Int), Diplomacy (Cha),
Heal
the procedure above. If you are using the Character
Knowledge (planes) (Int), Knowledge (religion) (Int),
Creation rules for Organize Play and the character is
Profession (Wis), Sense Motive (Wis), and Spellcraft
single-classed, the character gains 5 Hit Points, plus
(Int). The Oracle receives additional class skills based
Constitution modifier and any additional point gained
upon their mystery.
from Feats.
get
4
Knowledge
additional
Skill
(history)
Hit Points: If you are rolling Hit Points, follow
(Int),
You
(Wis),
Ranks,
plus
Intelligence modifier.
Feats: If the Character Level is an odd number (3, 5, 7, etc.), the character gains one Feat of your choice
Remember that the first time you add at least 1 Skill Rank to a Class Skill, you gain a +3 bonus to that Skill.
at this level.
Handle Finishing Details
Skills are recorded in the right hand column on
Money: Average money for a 20th level Oracle
page 1 of the official Pathfinder Roleplaying Game
player character is 880,000 gp. Average money for a
Character Sheet.
20th level NPC is 123,000 gp. This will vary based on
Additional information on Skills can be found in
your specific campaign, but is provided for those
the Skills section of the Pathfinder Roleplaying Game
using the Oracle Character Workbook to create
Core Rulebook.
pregenerated PCs and NPCs.
Feats
once it’s been filled out, so that you have a backup just
Make a Copy: Copy or scan the character sheet
If the character has a single Class (Oracle) you do
in case. Your gamemaster might also request a copy,
not gain a new Feat at this level. If the character has
in order to better tailor encounters and adventures to
more than one Class, see Multiclassing, below.
the character’s abilities.
Remember Your Favored Class Option
changes made to the character, the abilities you have
Update Your Character Journal: Make note of the
If Oracle is the character’s Favored Class, you
selected, and any roleplaying notes on how these
may select either 1 additional Hit Point or 1 additional
abilities affect the character’s backstory and goals
Skill Rank.
moving forward.
Other sourcebooks offer additional Favored Class
Look Forward: Start thinking about what abilities
benefits; consult with your gamemaster to see if these
the character would like to gain at the next level, and
are available to you.
discuss with your game master the types of
Additional information on Favored Class can be found in the Classes section of the Pathfinder
adventures that might be undertaken in order to gain those abilities.
Roleplaying Game Core Rulebook.
Address Multiclassing Ability Score: If the character is multiclassed and the Character Level (total of all Class Levels) is a
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
RECOMMENDED REFERENCES Below are some suggested resources to help you round out your character. Many of them refer to the
Background and Lifestyle
Middle Age and medieval times. While not all settings
A fantasy setting has a lot that varies from the
used with the Pathfinder Roleplaying Game are
historical Middle Ages – magic, monsters, and deities,
medieval in nature, it does tend to be the default state
for a start. Yet customs and cultures in most campaign
for fantasy roleplaying games.
worlds are informed by real world history. Knowing a little history can help you inject some authenticity
Oracle Resources
and complexity into your character’s back story and
Oracles, Curses, and Risk Among the Ancient Greeks by Esther Eidinow The Sibylline Oracles: Translated From The Greek Into English Blank Verse by Milton Terry The Greek Myths (Penguin Classics Deluxe Edition) by
Robert
Graves
and
Ross
MacDonald
(Illustrator)
personality. Manners And Customs in the Middle Ages by Marsha Groves Life in a Medieval Castle Paperback by Joseph and Frances Gies Life in a Medieval Village by Joseph and Frances Gies Life in a Medieval City by Joseph and Frances Gies Medieval Heraldry by Terence Wise (author) and
Naming Resources There are a lot of baby name books in print, and most of them are the same. The ones listed below have some extra dimensions that make them more suitable for fantasy characters than the average name book.
Richard Hook (illustrator)
Clothing, Arms and Armor Just about any Osprey book is going to be a good investment. There are dozens of books, including volumes about specific historical cultures. If your
The Name Book: Over 10,000 Names, Their Meanings,
character is from a nation that parallels a particular
Origins, and Spiritual Significance by Dorothy
period in feudal Japan, the heyday of the Vikings, or
Astoria
even the fictional times of King Arthur or Robin
The Writer's Digest Character Naming Sourcebook by Sherrilyn Kenyon
information and visual references. Clothing in the Middle Ages by Lynne Elliott
Personality Traits A few adjectives and archetypes can help you determine what your character is like, what their motivations are, and how you can effectively roleplay them.
Medieval Arms and Armor: A Pictorial Archive by J. H. von Hefner-Alteneck Arms
and
Armor:
A
Pictorial
Archive
from
Nineteenth-Century Sources by Carol Belanger Grafton (editor)
45 Master Characters by Victoria Schmidt Writer's Guide to Character Traits by Dr. Linda Edelstein
Hood, you can find books filled with useful
A Glossary of the Construction, Decoration and Use of Arms and Armor: in All Countries and in All Times by George Cameron Stone Medieval European Armies 1300-1500 by Terence Wise (author) and Gerry Embleton (illustrator)
ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
ASPARAGUS JUMPSUIT GAMES Character Workbooks You’re neither a dummy nor a complete idiot, but sometimes it’s handy to have a guide to help you navigate through all of the choices available at character creation and when leveling up. Each Character Workbook addresses a specific Class, including all 11 Core Classes, plus Base and Alternative Classes.
twists? Looking for unusual foes but don’t have time to create new villains from scratch? The Monster Hide series takes a familiar creature and presents five ready-to-run variants of assorted challenge ratings. Bugbear Hide: Fuzzy Goblins Reskinned
Character Workbook: Antipaladin
Orc Hide: Chaos Beasts Reskinned
Character Workbook: Barbarian
Goblin Hide: Toothy Tricksters Reskinned
Character Workbook: Bard
Hobgoblin Hide: Alternate Orcs Reskinned
Character Workbook: Cavalier
Kobold Hide: Small Reptilians Reskinned
Character Workbook: Cleric
Ogre Hide: Giants Reskinned
Character Workbook: Druid
Troll Hide: Regenerating Giants Reskinned
Character Workbook: Fighter
Gnoll Hide: Hyenamen Reskinned
Character Workbook: Gunslinger
Ratfolk Hide: Humanoid Vermin Reskinned
Character Workbook: Inquisitor
Serpentfolk Hide: Snakemen Reskinned
Character Workbook: Magus
Lizardfolk Hide: Reptilians Reskinned
Character Workbook: Monk
Rules Hacks
Character Workbook: Ninja Character Workbook: Oracle
The Rules Hacks series offers up optional rules
Character Workbook: Paladin
and variants that can make your game run smoother,
Character Workbook: Ranger
create interesting twists, and allow you to tweak the
Character Workbook: Rogue
rules to better fit your specific game world.
Character Workbook: Samurai
Calling All Spearheads!
Character Workbook: Sorcerer Character Workbook: Summoner
The weekly Asparagus Jumpsuit newsletter is
Character Workbook: Witch
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news on sales, coupon codes for discounts, playtesting opportunities, and exclusive free stuff! Subscribe now!
Instant Characters fully
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Character Workbook: Alchemist
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Monster Hide: Classic Creatures Reskinned
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characters from levels 1 through 20, and you don’t even have to add water! Whether you’re a gamemaster or a player, these pre-generated characters save you time and allow you to just right into the action!
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ASPARAGUS JUMPSUIT GAMES
CHARACTER WORKBOOK: ORACLE
OPEN GAMING LICENSE Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artworks, and trade dress. (Elements that have previously been designated as Open Game Content are not included in this declaration.) Open Content: Except for material designated as Product Identity (see above), the game mechanics of this Paizo Publishing game product are Open Game Content, as defined in the Open Game License version 1.0a Section 1(d). No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. OPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc. ("Wizards"). All Rights Reserved. 1. 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(h) "You" or "Your" means the licensee in terms of this agreement. 2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. 3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. 4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. 5. 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Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You distribute. 11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. 12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. 13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. 14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. 15. COPYRIGHT NOTICE Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. System Reference Document. Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. Pathfinder Roleplaying Game Reference Document. © 2011, Paizo, Inc.; Author: Paizo, Inc. Pathfinder Roleplaying Game Core Rulebook. © 2009, Paizo, Inc.; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. Pathfinder Roleplaying Game GameMastery Guide. © 2010, Paizo, Inc.; Author: Cam Banks, Wolfgang Baur, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle, Joshua J. Frost, James Jacobs, Kenneth Hite, Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Maclean, Colin McComb, Jason Nelson, David Noonan, Richard Pett, Rich Redman, Sean K Reynolds, F. Wesley Schneider, Amber Scorr, Doug Seacat, Mike Selinker, Lisa Stevens, James L. Sutter, Russ Taylor, Penny Williams, Skip Williams, Teeuwynn Woodruff. Pathfinder Roleplaying Game Advanced Player's Guide. © 2010, Paizo, Inc.; Author: Jason Bulmahn Pathfinder Roleplaying Game Advanced Race Guide. © 2012, Paizo, Inc.; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor. Pathfinder Roleplaying Game Ultimate Magic. © 2011, Paizo, Inc.; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor. Pathfinder Roleplaying Game Ultimate Campaign. © 2013, Paizo, Inc.; Authors: Jesse Benner, Benjamin Bruck, Jason Bulmahn, Ryan Costello, Adam Daigle, Matt Goetz, Tim Hitchcock, James Jacobs, Ryan Macklin, Colin McComb, Jason Nelson, Richard Pett, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, F. Wesley Schneider, James L. Sutter, Russ Taylor, and Stephen Townshend. Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo, Inc.; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Brian J. Cortijo, Jim Groves, Tim Hitchcock, Richard A. Hunt, Colin McComb, Jason Nelson, Tom Phillips, Patrick Renie, Sean K Reynolds, and Russ Taylor. Pathfinder Roleplaying Game Ultimate Equipment. © 2012 Paizo, Inc.; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Ross Byers, Brian J. Cortijo, Ryan Costello, Mike Ferguson, Matt Goetz, Jim Groves, Tracy Hurley, Matt James, Jonathan H. Keith, Michael Kenway, Hal MacLean, Jason Nelson, Tork Shaw, Owen KC Stephens, and Russ Taylor. Guide to Pathfinder Society Organized Play, Version 4.0 © 2011, Paizo, Inc.; Authors: Erik Mona and Mark Moreland. Character Workbook: Oracle © 2013, 2014 Berin Kinsman. Author: Berin Kinsman.
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