Dimgeoneer’s S h op p i n g Guid Guid e by R obert A. Nelson
Price lists Alchemical supplies Alembic Balance &, weights Beaker Bellows Brazier Cauldron Crucible Funnel Furnace Hourglass Lens, concave or convex Mortar &, pestle Tbngs TUbe, glass (con taine r o r p iping ) TWeez ers Water clock
4 gP 10 gp 3 gP 1 gP 15 gp 6 gP 7 sp 4 sp 35 gp 4 gP 5 gP 2 gP 4 sp -3 sp sp 5 sp 3 gP
A r m o r e d g a u n t l e ts ts ( p e r p a i r ) Gauntlets, Gauntlets, Gauntlets, Gauntlets,
lea th er (AC 8) chain link (AC 5) plate on chain (AC 3) plate (AC 2)
1 ep ep 4 gp 3 gP 2 gP
Clothing and furniture Cape Cloth, cotton Cloth, linen Cloth, satin Cloth, silk Cloth, velvet Cloth, wool Dress Gloves, cloth Gloves, leather Needle, sewing Scissors Shirt/blouse Thr ead , 1 spool Tt'ousers/s Tt'ousers/skirt kirt 22
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3 sp 1 sp/s sp/sq. q. yd. 5 cp/sq. yd. 4 gp/sq. y d . 3 gp/sq. y d . 4 gp/sq. yd. 8 cp/sq. yd. 9 sp + 1-2 sp 5-10 gp 1-2 ep 5 sp 4 sp + 5-10 cp 3 sp +
How manv times has a player asked for an item not found in the Players Handbook? For book? For any player worth his salt, the answ er is most most likely "often." "often." The Players list everythin g adven Handbook does not list turers may want or need; in some cases, such as musical instruments, the book lists nothing at all. Sure, a DM can always estimate a price on the spot — but is it reasonable, and will he remem ber it? Th e pr ice lists com pile d in this a rticle should solve these problems. problems. T hey include items for dungeoneers, everyday items such as furnishings and toiletries, and even torture devices for the evil ones in Furnishings Armcha ir, padded Armchair, woo den Bed, doubl e Bed, single Bench, padded Bench, wo od en Bookca se, 4' x 5' x 1' Bowl, pe wte r Bowl, pottery Bowl, silver Buff et Cab inet Ca rpet, rp et, 1 sq. yd. yd . Chair, Chair, padde d Chair Chair,, woo den Chandelier Chandelier Chest Chest of draw ers Cup, Cup, pew ter Cup, pot tery Cup, silver Curtains/dr Curtai ns/drapes, apes, 1 sq. yd. Cushion Cus hion Cu tlery *, cop per Cutlery* , pew ter Cutler y*, silver Decanter, crystal Decanter, pott ery Decanter, silver Desk Goblet, crystal Goblet, Goblet, pew ter Goblet, silver Ha mp er Kettle, iron, various sizes Loo m Mat Ma t
3 gp 1 gp 8 gp 5 gp 4 gp 2 gp 5 gp 2 sp 5 cp 2 gp 7 gp 3-8 3-8 gp 1-10 1-10 sp 2 gp 1 ep 10gp + 5-7 5-7 gp 2 sp 4 cp 2 gp 1-4 1-4 sp 1-3 1-3 sp 1 sp/piec sp/piece e 2 sp/p sp/pie iece ce 1 ep/pie ep/piece ce 10 gp 6 cp 4 gp 15 gp 4 gp 4 sp 2 gp 7-15 7-15 sp 2-12 2-12 gp 3-7 3-7 gp 15 sp
the campaign. While these lists are not as complete as they could be, they should satisfy most needs. Note that all items are assumed to be of the most mundane sort. If greater quality and craftsmanship are desired, increase the price accordingly. It should also be noted that additional items of various sorts are listed in the DM G on page 27. Thanks go to m y hapless playe rs, wh o inspired me to write this and suggested a fe w items listed herein, and special thanks to Roger E. Moore for his help and suggestions.
Mattress, feather, double Mattress, feather, single Mattress, Mattress, straw, double Mattress, straw, single Mirror, 1 sq. sq. foot Pillow, feather Plate, p e w t e r Plate, Plate, pott ery Plate, silver Rug Sconce, wall Sofa o r couch Stool Ti bl e Tlib Wardrobe, plain Wardrobe, with mirror(s)
4gP 2 gP 3 ep 1 ep 10-15 gp 1-2 sp 2 sp 3 cp 2 gP 1-2 gp 5 cp 30 gp 3 ep 1 sp + 2 sp/s sp/sq q 2-5 gp 15 gP 25 gp +
* Includes ladles, serving spoons, etc.
Musical instruments Bandore Horn Chime Lute Drum Lyre Fife M a nd o li n Flute Pipes Gong Rebec &, b ow Harp Recorder
15 gp 6 gP 2 gP + 25 gp gP 27 gp 5 gP 28 gp 16 gp 2 gP 5 gP 30 gp 50 gp 6 gP
*
Torture devices
Provisions Beer, heavv, pint Brandy, pint Bread, loa f Flour, 10 lb. sack Grog, pint Rum, pint
Branding iron Cage Chair with straps Clamp Iron boots Iron maiden Stocks
1 sp 1 ep 5-7 cp 3-5 sp 3 sp 5 sp
Miscellaneous items Bag Barrel Bell Bird cage Blanket Book, blank, 100 pages, papyrus Book (as above), parchm ent Book (as above ), vellu m Bottle or flask Bracers, leat her Bracers, metal Bucket Candle snu ffer Cask Chain, iron, 1', h ea vy Chain (as abov e), medium Chain (as abo ve), light Chain (as abov e), fine, small Charcoal, 10 lb. bag Coal, 10 lb. hag Cologne/perfume, 1 oz. Comb Cro wb ar Dice/knucklebones, 1 pair Dice/knucklebones, 1 pair, loaded Earspoon Glue, 2 oz. pot Grapnel Grindsto ne Hacksaw Hairbrush Ink*, 2 oz. pot Jar Jug
7-15 cp 1 gp 1-5 gp + 2-5 gp 5-8 sp 160 gp 220 gp 400 gp 3 sp 8 sp 1-6 ep 3-8 sp 1 sp 5 sp 1 gp 18 sp 15 sp 2 gp 1-2 gp 10 gp 1 gp + 1 sp 1-2 gp 1-2 ep 4 gp 2 sp 2 gp 7 gp 5 gp 2 gp 7 sp 1 gp 5 sp 1 ep
Encumbrance values 1have listed the encumbrance values for only those items which reasonably would be carried often o r possibly found as treasure in some dungeon. Listings can also be found in the DMG, on page 225. Items previously listed in the DM G encum brance tables are not listed again. All encumbrance values are in gold pieces (gp). It is assumed that items o f armor and clothing are not w orn when factoring encumbrance.
2 gp 15-20 gp
Thu mb screw U-rack Vice
3 6P 1-3 gp
Transport
5 gP 50-70 gp 3-5 gp
Buckboard Coach, royal
Keg Ladder, 12' Lamp, oil Manacles, pair, <&, key Metal file Nails, iron, 100 Padlock &. key Padlock w'ith poison reservoir & kev Pail Paint, 1 gallon Paint brush, fine Paint brush, medium Paint brush, large Pa py ru s", 1 sheet Parc hm ent* *, 1 sheet Pen, fi ne, w o od o r metal Pen, quill Pick axe, mining Pipe, smoking Pipeweed/tobacco, 8 oz. pouch Pliers Quilt Razor Repair &, cleaning kit (weapons/ armor)* * * Scabbard, sword, bastard Scabbard, broad Scabbard, long Scabbard, short Sheath, dagger or knife Soap, 8 oz. bar Spade/shovel String, 50' Vellum**, 1 sheet Vial, ceramic
15 sp 3 sp 2 gP 5 gP 2 gp 1 ep
“ 5 gp 200 gp +
1-4 gp 2-4 gp 1 gP 1 gP
6gP 10 gp 7-10 sp 1-2 gp 1 gP 2 sp 5 sp 2 gP 4 gP 3 sp 2 cp 3-6 gp 1 cp + 1 gp + 1 gP 1-2 ep 1 gP 5-10 gp 2 gP 1 gP 1 gP 15 sp 7-10 sp 1-2 sp 2-4 gp 1 sp ® gP 1 gP
* A 2 oz. pot of ink lasts for 52-70 hand written pages or 182-200 maps, written on paper o f less than 1 square foot per sheet. * * Page size is less than 1 square foot p er sheet. Note that this is scroll-quality paper. Lesser quality paper is less expensive. * * * At the D M’s discretion, the effects of wear and tear on armor may be deter mined as follows: For each month of use during which a suit of armor is not cleaned and cared for, it loses one AC value. Once it has dropped one or more AC values, only an armorer can restore it to prime condition. When a suit of armor has its AC fall to 10, it falls apart. For each drop in AC value, the armor suffers a penalty o f - 1 on all saving throw's. Arm or suffers no penalties from sitting in stor age, unless it has not been cleaned. Anv weapon that has not been cleaned and cared for after one month's use suf fer s a penalty o f - 1 on its saving throw s and "to hit" scores. After tw'o months, the save and attack scor es ar e at - 2 , etc. M agical arm or o r weapons lose none o f their pluses when they have not been cared for. A s w o r d + I remains magical even after years of poor care. Q
M isce llan eo u s item s
Gauntlets, Gauntlets, Gauntlets, Gauntlets,
Bag Bell Birdcage Blanket Bracers, leather Bracers, metal Chain Crowbar Hacksaw Manacles, pair Mapping gear* Metal file Pick axe, mining Repair &, cleaning kit (weapons/armor) Spade shov el Whetstone
20 25 35 25
Furnishings Bowl Cup Cutlery Decanter Goblet Plate
~ gP
Vial crystal Vial, metal Whetstone Whistle
A r m ore d gau n tlets (p e r p a ir) leather chain link plate on chain plate
1 KP 25 gp
8 5 5/piece 60 10 7
5-15 5+ 50-100 50 15 30 20/1' 60 20 35 10 10 175 110 180 10
* Xot inclu ding the map case. 24
Ja n ua r
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1986