First published in 2014 by Gloucester Publishers Limited, Northburgh House, 10 Northburgh Street, London EC1V 0AT Copyrigh Copyri ghtt © 2014 2 014 Volker ol ker Schlepütz Schle pütz and John Jo hn Emm Emms
The righ ri ghtt of Volker ol ker Schlep Sc hlepütz ütz and John Jo hn Emm Emms to be identifi i dentified ed as a s the author authorss of this wor w ork k has been asserted in accordance with the Copyrights, Designs and Patents Act 1988. All righ r ights ts reserved. rese rved. No part pa rt of this this publica publication tion may may be reproduced, repr oduced, stored in a retrieval system or transmitted in any form or by any means, electronic, electrostatic, magnetic tape, photocopying, recording or otherwise, without prior permission of the publisher. British Library Cataloguing-in-Publication Data A catalogue record for this book is available from the British Library.
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About the Authors Dr Volker Schlepütz is an ambitious amateur chess player and a member of the Sportfreunde Katernberg chess club in Essen, Germany. He owns a school chess licence and has experience in chess coaching. He has a PhD in economics and works as a teacher at several universities, most notably at the Hochschule Fresenius University of Applied Sciences in Cologne, giving lectures in Mathematical Economics and Economics.
Grandmaster John Emms played for the England team in two Chess Olympiads and was captain of the team at the 2002 Olympiad in Bled. He’s an experienced coach who has worked with World Championship finalist Michael Adams and some of England’s top junior players. He’s also a highly respected chess writer, with many outstanding works to his name.
Contents About the Authors Introduction Instructions for the Exercises 1 Games Games of players pl ayers rated ra ted 1100-1300 1100-1300 Elo El o 2 Solutions: Games 1-40 3 Games Games of players rated 1301-1500 Elo 4 Solutions: Games 41-80 5 Games Games of players rated 1501-1700 Elo 6 Solutions: Games 81-120 Glossary of Tactical Themes
Introduction This workbook offers a unique framework for improving tactical skills. To create a realistic environment, many chess coaches advise students to practise chess tactics by solving puzzles independent of tactical themes and difficulty. However, the often-stated drawback of most chess puzzles is that students know that there is definitely a tactic in the position to find. To partially combat this drawback, a few books have incorporated puzzles where nothing can be gained tactically. However, a more realistic training framewor framework k for improving tactical skills s kills is still missing issi ng.. With this workbook, I would like to fill a gap in chess literature by offering a framework to study chess tactics independent of themes, difficulty and, most importantly , even e ven the existence exist ence of a tactic tacti c in a iven position. position. This framework is created by a selection of games between players with Elo ratings ranging between 1100 and 1700 (advanced beginners through to club players), divided into three separate sets. We do not include expert or master games. Armed with this material, students cast themselves in the role of a tactics detective, just as if they they were a chess engine analysing a game after it has been played. Indeed, that is what many chess players do after a game. What they often fail to do is to check for tactical errors and missed opportunities without the the help of a com c omputer puter engine. engine. The role of the tactics detective in this training environment is to set up a chess board and to play through the games move by move. move. After each pair of moves, the student is called upon to detect tactical possibilities possibi lities that that have been allowed allow ed or overlooked, and to evaluate the consequences of these tactical possibilities. possibi lities. This training training is repeated, move move by move, for the the entire entire game. game. The e ntire The tire game game concept This proposed training method resembles an over-the-board situation more realistically than traditional puzzle puzzle books books because each move move of the the gam gamee has to to be analysed analysed with wi th respect respe ct to to tactical tactical possibi pos sibilities. lities. This is in line with the often-proposed way of thinking during a chess game: Does my opponent’s move set up a threat? If not, can I set up a decisive threat myself? This thinking method is suggested by highly regarded coaches such as Gaprindashvili, Heisman and Hertan, to name just a few. This workbook creates a structure structure where exactly this this way of thinking thinking is trained tra ined during duri ng an entire game. Instead of offering only one or two puzzle positions from a single game, as most puzzle books do, our approach is to use an entire game (or, more accurately, the moves from the beginning of the game up to the point where continu continuing ing is no longer longer useful useful for training training purposes). By offering offering the the entire entire game game or a significant section of the game, without any information concerning tactical themes, themes , nothing is given about possible tactical ideas for either side. The student starts each game from the beginning, just like playing playing a real game. ame. On each move, the the student student does not know know whet w hether her there there is i s a possible pos sible tactic tactic or not. In addition, when tactical possibilities do occur, they will often be interlinked with other tactics in the same game. All of these factors add up to create a real-game situation, much more so than with traditional chess puzzles. puzzles. Why do we use games involving low-rated players? Beginners, intermediate players and club players do not possess the same skills at creating sophisticated tactical possibilities that grandmasters do. During their games, tactical possibilities are most likely to arise when an opponent has committed a serious mistake. By focusing on games played between players rated 1100-1700 (rather than experts or titled players), the exercises are far more suited to the needs o
these players, who must solve the task of how a mistake or even a blunder from an opponent can immediately be exploited. Games between low-rated players offer plenty of missed tactical opportunities and overlooked threats, so the material is rich in tactical themes. Why is this workbook Why workbook nee ne e ded? One could argue that this kind of training could easily be done without a workbook. A player could select some random games from a database, go through the games as suggested above, and then check his or her answers with an analysis engine. Indeed, if all chess players could commit themselves to such a discipline, this workbook (and many other books which collect material for training purposes) would be useless. However, people like to have a structured environment, well-written solutions and a scoring system. In this respect, I believe we are all chess kids to some degree. Providing such players with a unique unique method method of o f trainin trai ning g is what gave me the the motivation to write wr ite this book. What this workbook What workbook does doe s and a nd doesn’t does n’t do This workbook focusses only on tactics and improving tactical skills. We do not ask students to find good strategic moves or to evaluate positions strategically. We also do not ask students to suggest possible improvements during the opening phase (there are many good books dealing with strategy and opening play). We’ve presumed that most readers are familiar with basic tactical themes. For those readers who aren’t familiar with them, we’ve provided a brief guide of tactical themes in the glossary at the end of the book, and we recommend recommend reading r eading throug through h this glossary before attem attemptin pting g the exercises. e xercises. We would also advise further reading of material which covers these tactical themes in greater depth. Within the solutions to each game, we’ve given detailed explanations as to why and how the tactics have worked and awarded points for correct answers. We’ve also listed the tactical themes present in the game.
Volker ol ker Schle Sc hlepütz, pütz, Dortmund, December 2014 For developing players, there’s no doubt that chess tactics is the most important part of the game. Improving your tactical skills by solving exercises will lead to increased understanding and knowledge o tactics, and also better resu res ults! I’ve always been a big fan of chess exercises which aim to recreate real-life over-the-board situations as much as possib pos sible. le. When When Volker approached appr oached me with w ith his his idea ide a for this this workbook, wor kbook, I hadn’t hadn’t seen se en anyth anything ing quite like it before. I was immediately attracted to his tactics detective detective concept, and to his idea of the ‘entire game’ exercise where students wouldn’t know if or when tactics existed. I was only too happy to help Volker achieve his goal of producing pro ducing this this workbook. wor kbook. The The vast va st major majority ity of the the games games in this this book were we re initially initial ly selected, sel ected, analysed and a nd annotated annotated by Volker. I added adde d further further analysis and annotations annotations to som so me of these games, selected and analysed some new games, and added the glossary of tactical themes. I hope you enjoy the book. Good luck with the exercises! John Emms, Hildenboroug Hilde nborough, h, Kent December 2014
Instructions for the Exercises For each of the games, please do the following exercises: Exercise Exercise 1: Set up a chess board. You have the White pieces. Run through the game, move by move. After each move by White, White, decide whether whether White’s White’s move misses an opportu opp ortunit nity y for a tactic in his favour, favour, or overlooks a tactic against himself. There are two outcomes:
a) There was no possible tactic, either in White’s favour or against White. In this case, go on to the next pair of moves moves and repeat your your evaluation evaluation.. b) White’s White’s move move misse missess a tactic in his his favour, favour, or allows all ows a favourable tactic for Black, Black, or both. both. In this this case cas e write down the relevant variations and assess the final outcome (for example, a material gain of at least a pawn). If White’s White’s move failed to meet a tactical tactical threat threat by Black, suggest suggest alternative moves for White White which would prevent the tactic. Then go on to the next pair of moves. Exercise Exercise 2: Restart the game and run through it a second time, now from Black’s viewpoint. Do the same as in i n Exercis Exercisee 1. After After each move by move by Black, Black, decide whet w hether her Black’s Black’s move move misse missess a tactic in his his favour or overlooks tactic against himself. This exercise gives you a second chance to spot any tactics you may have overlooked in Exercis Exercisee 1.
When analysing possible variations, do so without moving the pieces on the board - you wouldn’t be able to move pieces while analysing in a real game, so you shouldn’t here! Instead, try to visualize as much as possible. possibl e. Be aware that during long stretches of the game, there may be no tactical possibilities whatsoever. But be alert, al ert, be a tactics detective! There There could c ould be a tactical blow after any move. The only only clue we can ca n give give is that each game contains at least one tactical possibility. In the openings, please ignore gambit play. For example, after 1 e4 e5 2 f4 Black can win a pawn with 2 ... exf4 but this isn’t a tactical opportunity for Black - it’s the King’s Gambit for White! Exercises are terminated before the end of the game when one side already has an overwhelming material advantage or when the rest of the game is unsuitable for the purpose of the exercise. When this occurs, an asterisk is placed at the end of the notation and the student should analyse up to and including the final move before the asterisk. (For completeness, the rest of the game is included in the solutions.) Finally, set a time limit of 90 minutes per game. Of course, the time required for each game will vary significantly, depending on the number of moves and tactical possibilities. Solutions After completing Exercise 2, compare your notes with the solutions given in the book. For each tactical possibility possibi lity,, points points are usually usually awarded awar ded for identify identifying ing the the first key move, for outlining outlining the the critical variations after the first move, and for finding defences to threats that were overlooked in the game. Sometimes an alternative tactical possibility is mentioned which is just as good as the main one, and it should be awarded the same number of points. Occasionally there are a multitude of defences to a certain threat and only the most logical, obvious defences are noted in the solutions. The points system isn’t by any means an exact science, but it will certainly give you a good indication of your progress.
A sample game Before we begin, here’s a concocted game (with solutions) just to illustrate the format of the exercises: 1 e4 c6 2 d4 d5 3 Nc3 dxe4 4 Nxe4 Nd7 5 Bc4 Ngf6 6 Nxf6+ Nxf6 7 c3 Bg4 8 Nf3 b5 9 Bb3 e6 10 h3 Bh5 11 g4 Bg6 12 Ne5 Qc7 13 Bf4 Bd6 14 Nxg6 hxg6 15 Bxd6 Qxd6 16 Qd3 Nd5 17 Bxd5 exd5 18 Qe3+ Qe7 19 Qxe7+ Kxe7 20 Kd2 Kd6 21 Rae1 Rae8 22 Rxe8 Rxe8 23 h4 Re4 24 f3 Rf4 25 Rf1 f5 26 gxf5 Rxf5 ½-½ For White (1) 8 Nf3? White misses the chance to play 8 Qb3! (1 point).
Position after af ter 8 Qb3 (analysis) This queen move wins a pawn because of the double attack on the f7- and b7-pawns. (2) 9 Bb3? White could have played 9 Bxf7+!, a typical combination:
Position after af ter 9 Bxf7+ (analysis) Following 9 ... Kxf7 (9 ... Kd7? is met by 10 Ne5+ winning a piece and a pawn) 10 Ne5+! (2 points) and 11 Nxg4 White wins a pawn and also displaces Black’s king. (3) After 16 16 Qd3? the queen no longer protects the g4-pawn. This allows Black to win the pawn with 16 ... Nxg4! (2 points), exploiting the pin on the h3-pawn: 17 hxg4? loses to 17 ... Rxh1+. (4)
Position after af ter 25 ... f5 26 gxf5? misses a golden opportunity to win the game with 26 Ke3! (2 points). Black’s rook is trapped and can’t be saved. For Black
(5) 7 ... Bg4? is a natural developing move, but here it is a mistake. White can reply with 8 Qb3! ( 1 point) winning a pawn, as shown above. (6) 8 ... b5? fails to defend against White’s threat of 9 of 9 Bxf7+! Kxf7 10 Ne5+ (1 point). The simplest and most logical way to deal with the threat is by blocking the bishop’s path to f7 with 8 ... e6!. A good alternative is 8 ... Qc7 intending to meet 9 Bxf7+? Kxf7 10 Ne5+ with 10 ... Qxe5+ 11 dxe5 Bxd1 when point) Black wins a piece for a pawn. (1 point) (7) 16 ... Nd5? misses the chance to win a pawn with 16 ... Nxg4!, as shown above. (1 point) (8) 25 ... f5? leaves the rook without any safe squares. White can trap it and win it with 26 Ke3!. (1 point)
You have scored ____ out of 12 points. Tactical Themes Double Attack, Attraction, Pin, Trapped Piece
Without further ado, let’s move on to the real exercises. Good luck!
Chapter One Games Games Between Players Players Rated 1100-1300 1100-13 00 Elo Game 1 D.Svensson-M.Marttila Hallstahammar 2001 Colle Opening 1 d4 e6 2 Nf3 d5 3 e3 Nf6 4 Bd3 b6 5 0-0 Ba6 6 c3 g6 7 Re1 Bg7 8 Bc2 0-0 9 Ng5 h6 10 Nf3 c5 11 Nbd Nbd2 c4 12 a4 Nc6 13 e4 e 4 Qb8 14 exd e xd5 5 exd e xd5 5 15 b3 cxb3 cxb3 16 Bxb3 Re Re 8 (*) Solution
Game 2 B.Jurgan-E.Ludwig Bergen 2007 Torre Attack tt ack 1 d4 e6 2 c3 d5 3 Nf3 Nf6 4 Bg5 Be7 5 Bxf6 Bxf6 6 g3 c6 7 Nbd2 Nbd2 0-0 8 Bg2 Nd7 Nd7 9 0-0 Be7 10 Nb3 Nb3 c5 11 dxc5 Nxc5 12 Nxc5 Bxc5 13 e3 Bd7 14 Re1 Qb6 15 Qb3 Qxb3 16 axb3 a5 17 Nd2 b5 18 e4 b4 19 c4 d4 20 e5 Ra7 21 Kh1 Rd8 22 Red1 Bc8 23 h4 (*) Solution
Game 3 Y.Baldi-A.Alessandri Bastia 2009 Four Knights Game 1 e4 e5 2 Nf3 Nc6 3 Nc3 Nf6 4 Bb5 Bb4 5 Ng5 0-0 6 Bxc6 dxc6 7 d3 Be6 8 a3 Bc5 9 Na4 Bd4 10 c3 Bb6 Bb 6 11 d4 d4 exd e xd4 4 12 cxd4 Bxd4 Bxd4 13 f4 f 4 Ng4 14 Rf1 Nxh2 15 Rh1 Rh1 Ng4 16 Rf1 Ne3 Ne 3 17 Bxe3 Bxe 3 Bxe3 Bxe 3 18 Qe 2 Bd4 (*) Solution
Game 4 G.Fenske-T.Oellrich Rotenburg Rotenburg 2007 2 007 Scotch Game 1 e4 e5 2 Nf3 Nc6 3 Nc3 Nf6 4 d4 exd4 5 Nxd4 Be7 6 Bf4 Nxd4 7 Qxd4 d6 8 0-0-0 0-0 9 e5 dxe5 10 Bxe5 Qxd4 11 Rxd4 c6 12 Be2 Be6 13 Kb1 Rfe8 14 Ne4 Nxe4 15 Rxe4 Rad8 16 Bd3 Rd7 17 Rd1 Red8 18 Re3 c5 19 Rc1 g6 20 Rg3 Bd6 21 Bxd6 Rxd6 22 f4 Kf8 23 Rf3 c4 24 Be4 Bd5 25 Bxd5 Rxd5 (*)
Solution
Game 5 F.O.Cochard-J.Lorans St Denis 2010 nglish Opening 1 c4 e5 2 Nc3 Nf6 3 d3 Bb4 4 Bd2 Bxc3 5 Bxc3 Nc6 6 g3 d5 7 cxd5 Qxd5 8 Nf3 Bg4 9 Bg2 Qd6 10 00 0-0 11 Qb3 Rab8 12 h3 Bxf3 13 Bxf3 Qd7 14 Rac1 Qxh3 15 Bg2 Qg4 16 Bf3 Qh3 17 Bg2 Qd7 18 Bxc6 bxc6 19 Qa4 Qe6 20 Qxa7 Rfc8 21 Qc5 ½-½ Solution
Game 6 M.Colombo-J.Grange St Chely d’Aubrac, 2010 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 d3 d6 5 Nc3 Nf6 6 Bg5 0-0 7 0-0 Qe7 8 Nd5 Qd8 9 c3 Bb6 10 Bb5 Nb8 11 d4 c6 (*) Solution
Game 7 D.Dumkova-T.Trenz Brno, 2010 Caro-Kann 1 e4 c6 2 d4 d5 3 exd5 cxd5 4 Nf3 Nc6 5 Be2 Bf5 6 0-0 Nf6 7 Nc3 e6 8 Bg5 Be7 9 Ne5 Nxe5 10 dxe5 Nd7 11 Bxe7 Qxe7 12 Qd4 Qg5 13 f4 Qg6 14 Bd3 (*) Solution
Game 8 J.Risius-D.Helwer Bad Vilbel 2010 Queen’s Gambit Accepted 1 d4 Nf6 2 c4 d5 3 Nc3 dxc4 4 e4 e6 5 Bxc4 Bb4 6 Bg5 h6 7 Bxf6 Qxf6 8 e5 Qg6 9 Qf3 0-0 10 Nge2 f6 11 Nf4 Qf7 12 Qg4 f5 13 Qg6 Qxg6 14 Nxg6 Re8 15 0-0 Bxc3 16 bxc3 Kh7 17 Nf4 g5 ½-½ Solution
Game 9 K.Hanka-S.Keller Bad Vilbel 2010
Queen’s Gambit Declined 1 d4 d5 2 Nf3 Nf6 3 c4 e6 4 Nc3 Be7 5 Bf4 0-0 6 e3 c5 7 Bd3 Nc6 8 0-0 b6 9 cxd5 Nxd5 10 Bg3 cxd4 11 Nxd4 Nxd4 12 exd4 Bb7 13 Be5 Rc8 14 Ne4 Nf6 15 Bxf6 Bxf6 16 Qh5 Bxd4 (*) Solution
Game 10 K.Sperkova-P.Hotar Brno 2009 Vienna Game 1 e4 e5 2 Nc3 Nf6 3 f4 exf4 4 e5 Qe7 5 Qe2 Ng8 6 Nf3 Nc6 7 d4 d6 8 Bxf4 dxe5 9 dxe5 Qb4 10 Bc1 Bg4 11 e6 Bxe6 12 Ng5 Nd4 13 Qe4 0-0-0 (*) Solution
Game 11 E.Gilles-L.Canutti Bastia 2009 Queen’s Pawn Opening 1 d4 e6 2 Nc3 Bb4 3 Bd2 Nc6 4 e3 Nf6 5 Bb5 a6 6 Bxc6 bxc6 7 Nf3 d5 8 0-0 0-0 9 h3 Ne4 10 Nxe4 Bxd2 11 Nfxd2 dxe4 12 Nxe4 Bb7 13 Qd3 a5 (*) Solution
Game 12 E.J.Viveros-J.P.Montenegro Cali 2008 Four Knights Game 1 e4 e5 2 Nf3 Nc6 3 Nc3 Nf6 4 Bc4 Bb4 5 0-0 Bxc3 6 dxc3 d6 7 Bg5 Bg4 8 Qe2 Bxf3 9 Qxf3 0-0 10 Qg3 Qe Q e 7 11 Bh6 Bh6 a5 12 Bb5 Na7 (*) Solution
Game 13 L.Gibbons-J.Daase Winnipeg 2008 Queen’s Pawn Opening 1 d4 Nf6 2 c4 e6 3 a3 Nc6 4 Nc3 g6 5 Bf4 d6 6 e4 Bg7 7 Nf3 0-0 8 e5 Nh5 9 Bg5 Qd7 10 g4 f6 11 gxh5 fxg5 12 exd6 Rxf3 13 Qxf3 Nxd4 14 Qd1 e5 (*) Solution
Game 14 F.Jirousek-V.Filip Ricany 2008 King’s King’s Gambit 1 e4 e5 2 Nc3 Nf6 3 f4 d6 4 Nf3 exf4 5 d4 Be7 6 Bxf4 0-0 7 Qd2 Re8 8 h3 Nc6 9 Bb5 Bd7 10 d5 Nb8 11 Bc4 c6 (*) Solution
Game 15 J.Hansen-K.W.Fahle Dortmund 2006 Sicilian Defence 1 e4 c5 2 Nf3 e6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3 Nc6 6 Bc4 Bc5 7 Be3 d6 8 Nxc6 bxc6 9 Bxc5 dxc5 10 Qxd8+ Kxd8 11 Rd1+ Kc7 12 0-0 Rb8 13 b3 Nd7 14 f4 Nb6 15 Be2 f5 16 e5 h6 17 Rd6 Bd7 18 Rfd1 g5 19 a4 (*) Solution
Game 16 G.Veyrat-G.Soler Loire 2002 Queen’s Queen’s Gambit 1 Nf3 d5 2 d4 e6 3 c4 Nf6 4 e3 dxc4 5 Bxc4 b6 6 Nc3 Bb7 7 0-0 Be7 8 e4 Nxe4 9 Nxe4 Bxe4 10 Qe2 Bb7 11 Ne5 0-0 12 Be3 Nd7 13 Rfd1 Nf6 14 f3 Bd6 15 Bg5 h6 16 Bh4 Qe7 17 Ng4 c5 18 d5 Rfe8 19 Nxf6+ gxf6 Ng5 17 h4 Nh7 (*) Solution
Game 17 G.Banken-M.Mueller Dortmund 2005 French Defence Defence 1 e4 e6 2 d4 d5 3 exd5 exd5 4 Nc3 Nf6 5 Bg5 Be7 6 Nf3 Nbd7 7 Bd3 h6 8 Bf4 c6 9 0-0 0-0 10 Re1 Nh5 Nh5 11 Bd2 Bd2 Bd6 Bd6 12 Ne5 Ne 5 Nhf6 Nhf6 13 Bf4 Re8 14 Qf3 Bxe5 Bxe 5 15 dxe5 Nh7 Nh7 16 Qg3 (*) Solution
Game 18 S.Krueger-S.Hast Dortmund 2005 Scandinavian Defence
1 e4 d5 2 e5 Bf5 3 d4 e6 4 a3 c5 5 c3 cxd4 6 cxd4 Nc6 7 f4 Qh4+ 8 g3 Qg4 9 Nf3 (*) Solution
Game 19 V.Kiewning-C.Baisakow Bad Zwesten 2005 nglish Opening 1 Nf3 c5 2 g3 Nc6 3 c4 g6 4 b3 Bg7 5 Nc3 Nf6 6 Bb2 0-0 7 Rc1 d6 8 Bg2 Bf5 9 d3 Qd7 10 0-0 Bh3 11 Rc2 Bxg2 12 Kxg2 Nd4 13 Nxd4 cxd4 14 Nb1 Qc6+ 15 Kg1 Qd7 16 Nd2 e5 17 Ba3 Rfe8 18 f4 Qh3 19 fxe5 (*) Solution
Game 20 B.Pedersen-O.J.Aas Karasjok 2004 nglish Opening 1 c4 e5 2 Nc3 Nc6 3 g3 Nf6 4 Bg2 Bb4 5 Qb3 Bxc3 6 dxc3 0-0 7 Qc2 d6 8 Bg5 h6 9 h4 Be6 10 b3 Rb8 11 0-0-0 Re8 12 Rh2 Qe7 13 Bxf6 Qxf6 Qxf6 14 f3 Na5 15 g4 (*) Solution
Game 21 S.Von Harder-T.Wendler eumuenster 2001 uy Lopez 1 e4 e5 2 Nf3 Nc6 3 Bb5 d6 4 c3 Nf6 5 d3 Bd7 6 Bg5 Be7 7 Nbd2 0-0 8 0-0 Bg4 9 Re1 a6 10 Ba4 b5 11 Bb3 Re8 12 Nf1 Qd7 13 Ne3 Rad8 14 Bxf6 Bxf6 15 Bd5 Ne7 16 Bb3 c6 17 Nxe5 dxe5 18 Nxg4 Qxd3 (*) Solution
Game 22 D.Bakker-T.Harke German League 2004 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 0-0 Nf6 5 Nc3 0-0 6 d3 h6 7 Re1 d6 8 h3 Be6 9 Bxe6 fxe6 10 b3 Nd4 11 Bb2 Bb2 Nxf3+ 12 Qxf3 Q xf3 d5 13 e xd5 xd5 exd5 e xd5 (*) Solution
Game 23
M.Freitag-E.Winter German League 2004 Torre Attack tt ack 1 d4 d5 2 Nf3 e6 3 Bg5 Be7 4 Bxe7 Nxe7 5 e3 0-0 6 c4 dxc4 7 Nc3 Nd5 8 Rc1 Nc6 9 Bxc4 Nxc3 10 Rxc3 Re8 11 0-0 Qd7 12 a3 Rd8 13 Qc2 e5 (*) Solution
Game 24 B.Brooks-E.Mandell Romulus 2002 nglish Opening 1 c4 c5 2 Nc3 Nc6 3 Nf3 e5 4 d3 g6 5 g3 d6 6 Bg2 Bg7 7 e4 Nf6 8 0-0 h5 9 Nh4 Bh6 10 Bxh6 Rxh6 11 Qd2 Rh7 12 Nf3 Bd7 13 Nb5 Bc8 14 Ng5 Rh8 15 f4 a6 16 Nc3 h4 17 gxh4 Rxh4 18 fxe5 dxe5 19 Qf2 Rg4 20 Nh7 Nh7 Rf4 21 Nxf6+ Qxf6 Qxf 6 (*) Solution
Game 25 U.Schreck-I.Bartsch German League 2003 nglish Opening 1 c4 e5 2 Nc3 Nc6 3 Nf3 Nf6 4 d3 Bc5 5 g3 d5 6 cxd5 Nxd5 7 Bd2 Be6 8 a3 Nd4 9 Nxe5 Qf6 10 Nf3 0-0 11 Bg2 Rfe8 Rfe 8 12 0-0 Rad8 Rad8 13 Rc1 Bg4 (*) Solution
Game 26 S.Broeker-C.Burton German League 2003 London System 1 d4 Nf6 2 Nf3 d5 3 Bf4 Nc6 4 e3 b6 5 Bb5 Bb7 6 Ne5 Qd6 7 Nxf7 Qb4+ 8 c3 (*) Solution
Game 27 G.Banken-S.Krueger Dortmund, 2003 Sicilian Defence 1 e4 e 4 c5 2 Nf3 Nc6 3 Nc3 e6 e 6 4 Bc4 Be7 Be 7 5 d4 cxd4 cxd4 6 Nxd4 Ne Ne 5 7 Bb3 a6 8 Bf4 Bd6 Bd6 9 Nde2 Rb8 Rb8 (*) Solution
Game 28 F.Kleist-G.Gausmann German League 2003 Petroff Defence 1 e4 e5 2 Nf3 Nf6 3 Nc3 d6 4 h3 Nc6 5 d4 exd4 6 Nxd4 Nxd4 7 Qxd4 h6 8 Bb5+ Bd7 9 e5 dxe5 10 Qxe5+ Qe7 11 Qe2 Qxe2+ 12 Bxe2 Bd6 13 0-0 0-0 14 Re1 Rae8 15 a3 Bc6 16 Be3 a6 17 b4 b5 18 Bc5 Bxc5 19 bxc5 Ne4 (*) Solution
Game 29 R.Stricker-E.Winter German League 2003 Philidor Defence 1 e4 e5 2 Nf3 d6 3 h3 Be7 4 Nc3 c6 5 Bc4 b5 6 Bb3 Ba6 7 a3 Nf6 8 d3 0-0 9 0-0 h6 10 Be3 Nbd7 11 d4 c5 12 dxe5 Nxe5 13 Nxe5 dxe5 14 Qxd8 Rfxd8 15 Rfd1 b4 16 axb4 Rxd1+ 17 Rxd1 cxb4 18 Nd5 (*) Solution
Game 30 S.Huette-S.Schroeter Magdeburg Magdeburg 2012 201 2 Veresov Opening 1 d4 d5 2 Nc3 Nf6 3 Bg5 Bf5 4 f3 e6 5 e4 dxe4 6 fxe4 Bg4 7 Be2 Bxe2 8 Ngxe2 Be7 9 Bxf6 Bxf6 10 e5 Be7 11 Qd3 c6 12 a3 c5 13 0-0-0 cxd4 14 Qxd4 Qxd4 15 Rxd4 0-0 16 Rhd1 Nc6 17 Re4 Rad8 18 Nd4 Nd4 Nxd4 19 Rexd4 Rex d4 Rxd4 Rxd4 20 Rxd4 Rxd4 Rd8 (*) Solution
Game 31 I.Gouleas-G.Zikos Athens Athens 2001 2 001 Dutch Defence 1 d4 d5 2 c4 e6 3 Nc3 f5 4 Nf3 Nf6 5 c5 c6 6 Bf4 Nbd7 7 b4 Ne4 8 Nxe4 fxe4 9 Ne5 Qf6 10 e3 g5 11 Bg3 h5 12 Nxd7 Bxd7 13 Be5 (*) Solution
Game 32 M.Homfeldt-H.Hepting urember uremberg g 2001
Colle Opening 1 d4 Nf6 2 Nf3 g6 3 e3 Bg7 4 Be2 0-0 5 0-0 d6 6 Nc3 Nbd7 7 Qd2 e5 8 Nb5 e4 9 Ng5 h6 10 Nh3 d5 11 b3 Nb6 Nb6 12 c4 c6 13 Nc3 Be6 Be 6 14 Ba3 Re8 Re 8 15 Nf4 Bc8 16 f3 g5 17 Nh3 Nh3 Bf5 18 Nf2 Bg6 19 Bc5 ½-½ Solution
Game 33 L.Andreassen-F.Prohl Tromsoe 2008 Caro-Kann Defence 1 e4 c6 2 d4 d5 3 e5 Bf5 4 h3 e6 5 Nf3 Be7 6 Be2 Nd7 7 c3 Qc7 8 Nbd2 f6 9 exf6 Bxf6 10 Nf1 Ne7 11 Ng3 Bg6 12 0-0 e5 13 Re1 0-0-0 14 Ng5 (*) Solution
Game 34 D.Poniatowski-K.Crist Auburn Hills 2003 Vienna Game 1 e4 e5 2 Nc3 Bb4 3 Qg4 g6 4 Nd5 Nc6 5 a3 d6 6 Qe2 Bc5 7 c3 a6 8 Nf3 Nf6 9 Nxf6+ Qxf6 10 h3 Be6 11 d3 0-0-0 (*) Solution
Game 35 M.Liebzeit-L.Gibbons Winnipeg 2003 rregular Defence 1 e4 e5 2 Nf3 Qf6 3 Nc3 c6 4 d4 exd4 5 Nxd4 Bc5 6 Be3 Ne7 7 Be2 0-0 8 0-0 Rd8 9 f4 Qh6 10 Qd2 g6 11 e5 d5 12 f5 f 5 Bxd4 Bxd4 13 Qxd4 Qf8 (*) Solution
Game 36 M.Pollock-K.Stevenson Grang Gra ngemout emouth h 1998 199 8 uy Lopez 1 e4 e5 2 Nf3 Nc6 3 Nc3 Bc5 4 Bb5 d6 5 d3 Bd7 6 0-0 Nf6 7 b3 a6 8 Bxc6 Bxc6 9 Bb2 0-0 10 Qd2 Qe7 11 h3 b5 12 Ne2 Bb7 13 Ng3 Rfd8 14 Nf5 Qd7 15 N3h4 Qe6 16 Qg5 Ne8 17 Kh1 (*) Solution
Game 37 J.Rathousky-L.Filip Ricany 2008 uy Lopez 1 e4 e5 2 Nf3 Nc6 3 Bb5 d6 4 0-0 Bd7 5 Re1 Nf6 6 c3 Be7 7 d4 exd4 8 Nxd4 a6 9 Nxc6 bxc6 10 Bc4 h6 11 Nd2 0-0 12 Nf3 Ng4 13 h3 Ne5 14 Nxe5 dxe5 15 Re3 Bg5 16 Rg3 Bxc1 17 Qxc1 Qf6 18 Qd2 Rad8 Rad8 19 Qe 3 a5 20 Rd1 Qf4 21 Qc5 Q c5 a4 22 Rdd Rdd3 (*) Solution
Game 38 L.Dubbeldam-A.Glotin St Lorrain 2010 French Defence Defence 1 e4 e6 2 d4 d5 3 Nd2 Nf6 4 e5 Nfd7 5 c3 c5 6 Bd3 Be7 7 Ngf3 0-0 8 0-0 a6 9 Qc2 h6 10 b3 Nc6 11 Bb2 cxd4 12 cxd4 Nb4 13 Qc3 Nb6 14 a3 Nc6 15 Bc2 Bd7 16 Qd3 g6 17 h3 Rc8 18 Nh2 Kg7 19 Kh1 Na7 (*) Solution
Game 39 J.Martens-L.Green Winnipeg 2008 Réti Openin Ope ning g 1 Nf3 Nc6 2 b3 e5 3 Bb2 Bb2 d6 4 Nc3 Nf6 5 e3 e 3 Bg4 6 Bb5 Bb5 Be7 7 Bxc6+ bxc6 bxc6 8 Qe 2 Bxf3 9 Qxf3 Q xf3 Qd7 10 0-0-0 0-0 11 d4 exd4 12 Rxd4 c5 13 Ra4 c6 14 Ra6 Rfc8 15 Rd1 Qb7 16 Ne4 Nxe4 17 Qxe4 Qxa6 18 Qxe7 Qe2 19 Rd2 Qe1+ 20 Rd1 Qxf2 21 Rxd6 h6 22 Ba3 Re8 (*) Solution
Game 40 M.Rautenberg-M.Rimm Dortmund 2004 Philidor Defence 1 e4 e5 2 Nf3 d6 3 h3 Be7 4 Nc3 Nf6 5 d4 exd4 6 Nxd4 0-0 7 Bf4 Bd7 8 a4 Nc6 9 Nxc6 Bxc6 10 Bd3 g6 11 g4 d5 12 e5 Bb4 (*) Solution
Chapter Two Solutions: Games Games 1-40 1-4 0 Solutions to Game 1 D.Svensson-M.Marttila Hallstahammar 2001 Colle Opening 1 d4 e6 2 Nf3 d5 3 e3 Nf6 4 Bd3 b6 5 0-0 Ba6 6 c3 g6 7 Re1 Bg7 8 Bc2 0-0 9 Ng5 h6 10 Nf3 c5 11 Nbd Nbd2 c4 12 a4 Nc6 13 e 4 Qb8 14 exd e xd5 5 exd e xd5 5 15 b3 cxb3 16 Bxb3 Bxb3 Re8 (*) 17 c4 dxc4 18 Bxc4 Bxc4 19 19 Nxc4 Ng4 20 h3 Rxe1+ 21 Qxe1 Nxd4 22 hxg4 Nc2 23 Qd1 Nxa1 24 Bxh6 Qf8 25 Bxg7 Qxg7 26 Nce5 f6 27 Qd5+ Kh7 28 Qxa8 fxe5 29 Qe8 Qc7 30 g5 Qc1+ 31 Kh2 Qf4+ 32 Kh1 Qc1+ 33 Ng1 Qxg5 34 Qf7+ Kh6 35 Qxa7 Qh5+ 36 Nh3 Qd1+ ½-½ For White (1)
Position Positi on after 6 ... g6 7 Re1? White missed the chance to carry out a threat set up by his previous move, 6 c3. Here White can play 7 Bxa6! Nxa6 8 Qa4+! Qa4 +! (2 points) winning a piece because of the double attack on the knight and king. (2) 8 Bc2? missed a second chance to win a piece with the same tactic: 8 Bxa6! Nxa6 9 Qa4+! followed by Qxa6. (2 points) For Black
(3) 6 ... g6? overlooked the threat - created by 6 c3 - of Bxa6 followed by Qa4+ (1 point). The simplest way to deal with this threat is by swapping bishops: 6 ... Bxd3 7 Qxd3. (1 point)
You have scored ____ out of 6 points. Tactical Themes Double Attack Solutions to Game 2 B.Jurgan-E.Ludwig Bergen 2007 Torre Attack tt ack 1 d4 e6 2 c3 d5 3 Nf3 Nf6 4 Bg5 Be7 5 Bxf6 Bxf6 6 g3 c6 7 Nbd2 Nbd2 0-0 8 Bg2 Nd7 Nd7 9 0-0 Be7 10 Nb3 Nb3 c5 11 dxc5 Nxc5 12 Nxc5 Bxc5 13 e3 Bd7 14 Re1 Qb6 15 Qb3 Qxb3 16 axb3 a5 17 Nd2 b5 18 e4 b4 19 c4 d4 20 e5 Ra7 21 Kh1 Rd8 22 Red1 Bc8 23 h4 (*) d3 24 Nf3 Bxf2 25 Nd2 Bxg3 26 h5 Bxe5 27 Be4 Bxb2 28 Ra2 Bc3 29 Kg2 f5 30 Bc6 Rd4 31 Re1 Rg4+ 32 Kf3 Rg5 33 Rxe6 Bxe6 34 Nf1 Rxh5 35 Ng3 Rg5 36 Kf4 Rg4+ 37 Kf3 d2 0-1 For White (1)
Position after af ter 18 ... b4 19 c4? White missed the opportunity to win a central pawn, with simply 19 exd5 exd5 20 Bxd5. (1 point) (2) 20 e5! was an excellent move, opening the long diagonal and vacating the e4-square for the knight.
However, 21 Kh1? doesn’t exploit the mistake Black committed earlier with 19 ... d4. In fact, the black pawn on d4 is weak. w eak. Aft After er 21 Ne4! (2 points), the knight attacks the defender of the d-pawn:
Position after af ter 21 Ne4 (analysis) (analysis ) a) If the bishop retreats with 21 ... Be7, one of the rooks can attack the d-pawn with 22 Red1 (or 22 point). Rad1), and Black has no defence to 23 Rxd4 (1 point) b) If Black protect pr otectss the the bishop with w ith 21 ... Rc8, then after after 22 Nxc5 Nxc5 Rxc5 Rxc5 the the defender defender of the d-pawn d-p awn has been captured and White can gain the d-pawn a move later with 23 Rad1. (1 point) For Black (3)
Position Positi on after 18 e4 e4 18 ... b4?
Black does not deal with the threat of losing the d-pawn. Black can save the pawn by playing, for example, example, 18 ... d4 or 18 ... Bc6. (1 point) (4)
Position Positi on after 19 c4 c4 19 ... d4? This allows White a second chance to win the d-pawn, as shown above (1 point). To cope with the threat of losing the d-pawn, Black should exchange pawns with either 19 ... dxe4 or 19 ... dxc4. (1 point)
You have scored ____ out of 8 points. Tactical Themes Counting, Removing the Defender Solutions to Game 3 Y.Baldi-A.Alessandri Bastia 2009 Four Knights Game 1 e4 e5 2 Nf3 Nc6 3 Nc3 Nf6 4 Bb5 Bb4 5 Ng5 0-0 6 Bxc6 dxc6 7 d3 Be6 8 a3 Bc5 9 Na4 Bd4 10 c3 Bb6 Bb 6 11 d4 d4 exd e xd4 4 12 cxd4 Bxd4 Bxd4 13 f4 f 4 Ng4 14 Rf1 Nxh2 15 Rh1 Rh1 Ng4 16 Rf1 Ne3 Ne 3 17 Bxe3 Bxe 3 Bxe3 Bxe 3 18 Qe 2 Bd4 (*) 19 Nf3 Bg4 20 Qc2 Bxf3 21 gxf3 Qh4+ 22 Ke2 Qxf4 23 Kd1 Rad8 24 Ke2 Qe3+ 25 Kd1 Bxb2+ 26 Qd3 Qxd3+ 27 Ke1 Qd2 mate 0-1 For White (1) 9 Na4?
Position Positi on after 9 Na4 White overlooked that Black can now win a pawn by 9 ... Bxf2+! 10 Kxf2 Qd4+, regaining the piece next move in view of the queen’s double attack on the king and knight. (1 point) (2) 12 cxd4? This loses a pawn. To avoid this, White should first capture the bishop on b6 - one of its attackers and only then recapture on d4: 12 Nxb6! (1 point) 12 ... axb6 13 Qxd4. (3)
Position Positi on after 12 ... Bxd4 13 f4? This is a serious mistake because it endangers White’s king, which is now stuck in the middle of the
board, and allows tactical tactical opportu oppor tun nities. 13 ... Nxe4! Nxe4! is especially especia lly strong strong (see below) be low).. point) It was much safer to simply castle kingside: 13 0-0!. (1 point) (4)
Position Positi on after 13 ... Ng4 14 Rf1? It was much better to play 14 Nxe6! (2 points), capturing the defender of the g4-knight and intending 14 ... fxe6? 15 Qxg4. Black must instead give up a piece and go on the attack with 14 ... Qh4+. (5)
Position Positi on after 14 ... Nxh2 15 Rh1? White missed an opportunity to counterattack with the double attack 15 Qh5! (1 point), threatening
both mate on h7 h7 and the the knigh knightt on h2. h2. After After 15 ... Bf5! 16 Qxh2! Qxh2! Black is still on top, top, but Whit White’s e’s chances chances are much better than in the game. For Black (6) 9 ... Bd4? missed the opportunity to win a vital pawn by 9 ... Bxf2+! 10 Kxf2 Qd4+ 11 Be3 Qxa4. (1 point) (7) 13 ... Ng4? is a mistake mistake for for two reasons: r easons: Firstly, Black missed a golden opportunity to exploit White’s insecure king in the middle, with 13 ... xe4! (2 points). 14 Nxe4 is met by 14 ... Re8!. (1 point)
Position Positi on after 14 ... Re8 (analysis) (analysis ) Black will play ... Bf5 (1 point) to utilize the pin, regain the sacrificed knight and gain a two-pawn material advantage. In addition, Black will have a strong, most likely decisive attack. Also, after 13 ... Ng4 the knight becomes vulnerable because White can capture its defender with 14 xe6!, as in i ndicated above. above . (1 point) (8)
Position Positi on after 14 Rf1 14 ... Nxh2? Black overlooks the reply 15 Qh5!, threatening mate and the knight on h2. (1 point) Instead 14 ... Bf2+! 15 Rxf2 Qxd1+ 16 Kxd1 Nxf2+ (2 points) wins a rook for a bishop, while 14 ... Bf5! (1 point) is a good alternative. The bishop cannot be taken because 15 exf5 Re8+! is too strong, e.g. 16 Kd2 Bxb2+!. (1 point) (9)
Position Positi on after 18 Qe2 18 ... Bd4? gives White time to consolidate by castling queenside. Instead, 18 ... Bxf4! 19 Rxf4 Qxg5 (1 point) wins wi ns another another pawn paw n without without giving White White any chance chance to take a breath. bre ath.
You have scored ____ out of 18 points. Tactical Themes Double Attack, Attack, Counting, Counting, Removing Removing the the Defender, Discover Disc overed ed Check Solutions to Game 4 G.Fenske-T.Oellrich Rotenburg Rotenburg 2007 2 007 Scotch Game 1 e4 e5 2 Nf3 Nc6 3 Nc3 Nf6 4 d4 exd4 5 Nxd4 Be7 6 Bf4 Nxd4 7 Qxd4 d6 8 0-0-0 0-0 9 e5 dxe5 10 Bxe5 Qxd4 11 Rxd4 c6 12 Be2 Be6 13 Kb1 Rfe8 14 Ne4 Nxe4 15 Rxe4 Rad8 16 Bd3 Rd7 17 Rd1 Red8 18 Re3 c5 19 Rc1 g6 20 Rg3 Bd6 21 Bxd6 Rxd6 22 f4 Kf8 23 Rf3 c4 24 Be4 Bd5 25 Bxd5 Rxd5 (*) 26 g4 h5 27 gxh5 Rxh5 28 h3 Rhd5 29 a3 ½-½ For White (1) 14 Ne4? loses material, as shown below. 14 Rhd1, doubling rooks on the d-file, and 14 Bf3 are just two examples of safe moves for White. (2 points) (2) 20 Rg3? allows allow s Black to play 20 ... c4!. (2 points)
Position Positi on after 20 ... c4 (analysis) (analysi s) Black’s rook can get to the seventh rank and Black’s pressure will eventually be enough to win a pawn. For example, example, 21 Be2 Rd2! (1 point) skewers the bishop to the f2-pawn, and after 22 Bf3 b6 Black soon wins a pawn (23 Rf1 Bf5!). Alternatively, 21 Be4 f5 22 Bf3 Bh4! (1 point) wins the f2-pawn. A much better option for White is 20 b3 to prevent, or at least discourage ... c4. (1 point)
(3) 24 Be4?
Position Positi on after 24 Be4 White does not realize that the bishop can be trapped and won. After 24 ... f5! 25 Bxb7 Rb8! the bishop has has no safe retreat. (2 points) 24 Be2 or 24 Bf1 would have saved the the bish bis hop. (1 point) For Black (4) 15 ... Rad8? Rad8? Black didn’t exploit an opportunity to gain material. Initially it seems as if the bishop on e5 is safely protected by the the rook. However, Howeve r, Black’s bishops can force the the white rook r ook away aw ay from its defence defence of the bishop and and also clear cle ar the the way for the the e8-rook to to attack attack it. it. The The first move move is 15 ... Bd5!. (2 points)
Position Positi on after 15 ... Bd5 (analysis) (analysis )
Now: a) 16 Re3 is met by 16 ... Bc5! (1 point). If White’s rook moves away from the e-file, the e5-bishop is lost. To avoid this loss, White has to give up the exchange, with 17 Bf4 Bxe3 18 Bxe3. (1 point) b) If Whit White’s e’s rook moves moves along al ong the the fourth fourth rank, rank, Black can win material material by skewer skewering ing the the two bishops. bis hops. For example, 16 Rg4 is met by 16 ... Bf8!. (1 point)
Position Positi on after 16 ... Bf8 (analysis) (analysi s) If White defends the bishop with 17 f4, Black wins material with 17 ... f6! (1 point), while if 17 Rg5 the rook can be deflected by 17 ... h6 18 Rh5 g6. (1 point) (5) 20 ... Bd6? missed the opportunity to play 20 ... c4!, as shown above. (1 point) point) (6) 24 ... Bd5? missed the opportunity to win the e4-bishop with 24 ... f5! 25 Bxb7 Rb8!, as shown above. (1 point)
You have scored ____ out of 19 points. Tactical Themes Removing the Defender, Discovered Attack, Skewer, Trapped Piece Solutions to Game 5 F.O.Cochard-J.Lorans St Denis 2010 nglish Opening 1 c4 e5 2 Nc3 Nf6 3 d3 Bb4 4 Bd2 Bxc3 5 Bxc3 Nc6 6 g3 d5 7 cxd5 Qxd5 8 Nf3 Bg4 9 Bg2 Qd6 10 00 0-0 11 Qb3 Rab8 12 h3 Bxf3 13 Bxf3 Qd7 14 Rac1 Qxh3 15 Bg2 Qg4 16 Bf3 Qh3 17 Bg2 Qd7 18 Bxc6 bxc6 19 Qa4 Qe6 20 Qxa7 Rfc8 21 Qc5 ½-½
For White (1)
Position Positi on after 13 ... Qd7 14 Rac1 This rook move loses the h3-pawn which could have been protected by, for example, 14 Kg2 or 14 Bg2 (1 point). It should be added that, if White follows up 14 Rac1 correctly, his pawn loss is compensated by an attack on the queenside. In view of this, 14 Rac1 isn’t necessarily a tactical mistake. (2) 20 Qxa7? This pawn capture deflects the white queen, and as a direct consequence Black gains an opportunity to unleash a strong kingside attack, as outlined below. 20 b3 was better, safeguarding the a-pawn and crucially keeping the queen on an active square. (1 point) For Black (3) 20 ... Rfc8? Black missed the the oppor op portu tunity nity to begin a strong s trong kingside kingside attack a ttack with 20 ... Qh3! Qh3! (3 points).
Position Positi on after 20 ... Qh3 (analysis) Black threatens a mating attack with ... Ng4. For example, 21 Rfd1 Ng4 22 e4 Rb6! (threatening ... Qh2+ and ... Qxf2#) 23 Rd2 c5! followed by ... Rh6. Therefore White really has to stop ... Ng4 with 21 f3, but then 21 ... Qxg3+ wins a vital pawn and weakens White’s king position considerably (2 points). A possible line demonstrating Black’s advantage is 22 Kh1 Nh5 (threatening ... Nf4 and ... Qg2 mate) 23 Qf2 Qh3+ 24 Kg1 Ng3, threatening both ... Qh1 ( 1 point) point) mate and ... Nxf1. (1 You have scored ____ out of 8 points. Tactical Themes Counting Counting,, Deflection, Deflectio n, Mate Threat Threa t Solutions to Game 6 M.Colombo-J.Grange St Chely d’Aubrac, 2010 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 d3 d6 5 Nc3 Nf6 6 Bg5 0-0 7 0-0 Qe7 8 Nd5 Qd8 9 c3 Bb6 10 Bb5 Nb8 11 d4 c6 (*) 12 Nxf6+ gxf6 13 Bh6 cxb5 14 Nh4 Re8 15 Nf5 Bxf5 16 exf5 Kh8 17 Qh5 Qd7 18 dxe5 dxe5 19 g4 Rg8 20 Kh1 Bxf2 21 Rad1 Qc6+ 0-1 For White (1) 9 c3? ( 1 It was better to take immediate action by 9 Nh4! with very similar lines to 10 Nh4, as outlined below. (1 point) (2) 10 Bb5? doesn’t exploit the potential in White’s position. Instead, 10 Nh4! (or, similarly, 10
d2!) was in order, clearing the way for the queen to join the attack. (3 points)
Position after af ter 10 Nh4 (analysis) The queen can go to f3, to intensify the pressure on the pinned knight; or to h5 after an exchange on f6. After 10 Nh4 White actually wins material by force. For example: a) 10 ... Be6 11 Nxf6+ gxf6 12 Bh6. Black must accept the loss of the exchange, since 12 ... Re8 13 Bxe6 captures the defender of the g4-square and lines up a decisive check with Qg4. (2 points) b) 10 ... Na5 hopes to weaken w eaken White’s White’s att a ttackin acking g resources re sources but fails to deal de al with the main threat: threat: 11 Qf3!, threatening to take the f6-knight. If 11 ... Bg4, then 12 Bxf6! Bxf3 13 Bxd8 Bxg2 14 Kxg2 Rfxd8 leaves White hite a piece pi ece ahead. (2 points) (3)
Position Positi on after 10 ... Nb8
11 d4? White missed the chance to play 11 Nxf6+ gxf6 12 Bh6!, trapping the rook and winning the exchange. (2 points) For Black (4)
Position Positi on after 7 0-0 0- 0 7 ... Qe7? Black’s problems stem from this move, which allows Nd5 with a crucial gain of time. It was much better better to chase chase away aw ay the the bishop bishop with 7 ... h6 h6 or play 7 ... Be6. Be6. (1 point) (5) 9 ... Bb6? doesn’t anticipate the threat of 10 Nh4 (1 point). It was better to eliminate a potential attacker with 9 ... Na5 (1 point), even e ven though though White White keeps the the advantage and attacking chances chances after 10 b4 xc4 11 bxc5 Na5. (6)
Position Positi on after 10 Bb5 10 ... Nb8? This move allows White to win the exchange, as shown above (1 point). Simple development with 10 ... Be6, creating the possibility of ... Bxd5 to eliminate an attacker, would be a good choice. (1 point)
You have scored ____ out of 15 points. Tactical Themes Pin, Removing the Defender, Trapped Piece Solutions to Game 7 D.Dumkova-T.Trenz Brno 2010 Caro-Kann Defence 1 e4 c6 2 d4 d5 3 exd5 cxd5 4 Nf3 Nc6 5 Be2 Bf5 6 0-0 Nf6 7 Nc3 e6 8 Bg5 Be7 9 Ne5 Nxe5 10 dxe5 Nd7 11 Bxe7 Qxe7 12 Qd4 Qg5 13 f4 Qg6 14 Bd3 (*) 0-0 15 Rf3 f6 16 Rg3 fxe5 17 fxe5 Qf7 18 Bxf5 Qxf5 Qxf 5 19 Qb4 Qf2+ 20 Kh1 Qf1+ Qf 1+ 21 Rxf1 Rxf1 mate mate 0-1 For White (1) 14 Bd3? Bd3? White missed an opportunity here: 14 Qb4! (2 points) gives Black a lot to think about.
Position Positi on after 14 Qb4 (analysis) (analysis ) White’s queen attacks the b-pawn and, crucially, prevents Black from castling kingside. White’s attacking ideas include both Nb5 and Bb5. How should Black react? Let’s consider three variations: a) 14 ... Bxc2? is far too risky. 15 Nb5! threatens both Nc7+ and Nd6+, and White is bound to either gain material or win by a direct attack on the king. (2 points) b) 14 ... b6? safeguards safeguards the the b-pawn b-paw n, but again 15 Nb5! th threatens Nc7+, and and White’s White’s attack attack will win at least some some material material.. (2 points) c) 14 ... a6 prevents Nb5 and Bb5, but then 15 Qxb7 wins a pawn. (1 point) For Black (2)
Position after af ter 12 Qd4
12 ... Qg5? exposes the queen to attack and gives White the initiative. Black could grab a pawn with 12 ... Bxc2, although this involves some risk because White jumps into action with 13 Rac1 followed by Nb5. (1 point) The safest and best option for Black is to simply castle kingside with 12 ... 0-0!. (2 points) (3) 13 ... Qg6? doesn’t anticipate the threats after 14 Qb4 as outlined above (1 point). Instead Black should keep his queen in defence and play 13 ... Qd8 or 13 ... Qe7. (1 point)
Position after af ter 13 ... Qd8 (analysis) After 13 After 13 ... Qd8 14 g4! Be4 (14 ... Bxc2 15 Rac1 gives White the initiative) 15 Nxe4 dxe4 16 Qxe4 Black loses a pawn paw n but but his his position remains remains playable. You have scored ____ out of 12 points. Tactical Themes Exposed King, King, Double Attack Attack Solutions to Game 8 J.Risius-D.Helwer Bad Vilbel 2010 Queen’s Gambit Accepted 1 d4 Nf6 2 c4 d5 3 Nc3 dxc4 4 e4 e6 5 Bxc4 Bb4 6 Bg5 h6 7 Bxf6 Qxf6 8 e5 Qg6 9 Qf3 0-0 10 Nge2 f6 11 Nf4 Qf7 12 Qg4 f5 13 Qg6 Qxg6 14 Nxg6 Re8 15 0-0 Bxc3 16 bxc3 Kh7 17 Nf4 g5 ½-½ For White (1) 12 Qg4? White can win material after 12 after 12 d5!. (3 points)
Position after af ter 12 d5 (analysis) (analysi s) The d-pawn threatens to take on e6 with the idea of moving forward to e7 and winning material by a discovered check. If Black blocks this idea with 12 ... Qe7, he loses the exchange to the fork 13 Ng6 (1 point) , while if Black plays 12 ... cxd5?, then 13 Bxd5 pins and wins the queen. (1 point) point) The best defence is to strike back with 12 ... fxe5. After 13 dxe6 Qxf4 (13 ... Qe7 is met by 14 Ng6! winning material) 14 Qxf4 exf4 15 e7+ Kh7 16 exf8Q Bxf8 White still wins an exchange, but this time Black at least gets a pawn for it. (2 points) Another line worth mentioning is 12 ... fxe5 13 dxe6 Qxf4 14 Qxf4 Rxf4 (instead of 14 ... exf4).
Position Positi on after 14 ... Rxf4 (analysis) (analysi s) Here White can win by playing 15 e7+! followed by queening on e8. (2 points) For Black
(2) 11 ... Qf7? puts puts the queen on an unf unfortu ortunat natee squ s quare are on the the sam s amee diagon di agonal al as White’s White’s bishop, and ru r uns into 12 d5!, as shown above (1 point). Instead, 11 ... Qe8! neutralizes White’s threats. (1 point) (3)
Position after af ter 12 Qg4 12 ... f5? doesn’t take advantage of 12 Qg4?. Instead, 12 ... fxe5! (2 points) wins a pawn because o the discovered attack on the knight on f4. White cannot answer with 13 dxe5 because he loses a piece to 13 ... Qxf4.
You have scored ____ out of 13 points. Tactical Themes Fork, Pin, Discovered Check, Promotion, Discovered Attack Solutions to Game 9 K.Hanka-S.Keller Bad Vilbel 2010 Queen’s Gambit Declined 1 d4 d5 2 Nf3 Nf6 3 c4 e6 4 Nc3 Be7 5 Bf4 0-0 6 e3 c5 7 Bd3 Nc6 8 0-0 b6 9 cxd5 Nxd5 10 Bg3 cxd4 11 Nxd Nxd4 4 Nxd4 Nxd4 12 exd4 e xd4 Bb Bb7 13 Be5 Be 5 Rc8 14 Ne4 Ne 4 Nf6 15 Bxf6 Bxf6 16 Qh5 Bxd4 Bxd4 (*) 17 Nf6+ 1-0 For White (1) 14 Ne4? gives Black the opportunity to win material with the very strong move 14 ... f6!. (2 points)
Position Positi on after 14 ... f6 (analysis) (analys is) Black’s idea is to trap and win the bishop on g3 with ... f5 (gaining time attacking the knight) and then ... f4. Despite some counterattacking tries by White, there’s no completely satisfactory defence and White ends up losing some material. Let’s consider the most natural lines: a) Retreating the bishop doesn’t save the piece: 15 Bg3 f5! with a double attack.
Position Positi on after 15 ... f5 (analysis) (analys is) The pawn both attacks the knight and threatens to trap the bishop with 16 ... f4, so White must either give up the bishop or the knight. (2 points) b) 15 Qh5 Qh5 threatens threatens a quick mate mate with 16 Ng5 Ng5 fxg5 fxg5 17 Qxh7+ Qxh7+ Kf7 18 Bg6 Bg6 mate. mate. However, Black Blac k can parry this this threat threat simply simply with w ith 15 ... g6!, g6!, at the same same time time attackin attacking g the the knigh knightt and a nd the queen. Thus, Thus, White White still loses a piece pi ece after 16 Nxf6+ Nxf6+ Nxf6. Nxf6. (2 points) c) 15 Ng5! fxg5 fxg5 16 Qh5 is a tricky tri cky try try,, and White’s best bes t chance.
Position Positi on after 16 Qh5 (analysis) (analysis ) Now, Now, Black must not fall into into the the trap 16 ... g6?? because here 17 Bxg6! Bxg6! hxg6 hxg6 18 Qxg6 Qxg6 is mate. Instead, after 16 ... Rf5! 17 Bxf5 exf5 Black has won two pieces in exchange for a rook. (2 points) White should safeguard the c3-knght in another way, for example with 14 Rc1 or 14 Qg4 g6 15 Rac1. (2 points) (2) 16 Qh5? works in the game but Black could have won a safe pawn with 16 ... Bxe4! 17 Bxe4 g6 followed by taking on d4 (1 point). A better option for White is 16 Nxf6+ Qxf6 17 Qh5 g6 18 Qe5. (1 point) For Black (3) 14 ... Nf6? Instead of this knight retreat, Black can win material with 14 ... f6!, as demonstrated above. (2 points) (4) 16..Bxd4? 16..Bxd4? allowed a mate in two with the discovered attack 17 Nf6+!. Black missed the chance to play 16 ... Bxe4! Bxe4! 17 Bxe4 Bxe4 g6!, g6!, as indicated above. (1 point) You have scored ____ out of 13 points. Tactical Themes Trapped Piece, Double Attack, Discovered Attack Solutions to Game 10 K.Sperkova-P.Hotar Brno 2009 Vienna Game
1 e4 e5 2 Nc3 Nf6 3 f4 exf4 4 e5 Qe7 5 Qe2 Ng8 6 Nf3 Nc6 7 d4 d6 8 Bxf4 dxe5 9 dxe5 Qb4 10 Bc1 Bg4 11 e6 Bxe6 12 Ng5 Nd4 13 Qe4 0-0-0 (*) 14 Nxe6 Nf6 15 Qd3 Nxe6 16 Qc4 Nd4 17 Qd3 Bc5 18 a3 Rhe8+ 19 Be2 Qb6 0-1 For White (1) 8 Bxf4? 8 Nd5!, attack a ttacking ing both the the queen and the the c7-pa c 7-pawn, wn, is a much much stronger choice. choic e. (2 points)
Position Positi on after 8 Nd5 (analysis) (analysis ) Moving the queen and maintaining her defence of the c7-pawn doesn’t help Black at all, because then White can use a deadly tactic involving a discovered check. For example, if 8 ... Qd8? White wins material with 9 Nxc7+!, attracting the queen to c7 and answering 9 ... Qxc7? with 10 exd6+, winning the queen because of the discovered check. Because of this tactic, the queen cannot recapture on c7 so White wins the a8-rook after 9 ... Kd7 10 Nxa8. (2 points) Black’s best defence is counterattacking with 8 ... Nxd4. Even so, after 9 Nxd4 Qh4+ 10 Qf2 (10 g3 is also strong) 10 ... Qxf2+ 11 Kxf2 Kd8 12 Bxf4, White is a piece up for a pawn and enjoys a dominating position. (1 point) (2)
Position Positi on after 10 ... Bg4 11 e6? White gains nothing by giving up this pawn. (1 point) (3) 13 Qe4? offers Black the opportunity to gain more time with 13 ... Nf6! (see below). 12 Qf2 is a better better retreat re treat for for the the queen. queen. (1 point) For Black (4) 7 ... d6? Black hasn’t played the opening very well (for example, 3 ... d5 is much better than 3 ... exf4) and is already in a bit of trouble, but this is the first move which allows White tactical possibilities (with 8 d5! - see above). Better tries for Black are 7 ... d5, sacrificing a pawn in order to make the forthcoming Nd5 less effective, or 7 ... Qb4 to pin pi n the the knight knight for for the the time being bei ng.. (2 points) (5) 13 ... 0-0-0 certainly isn’t bad, but there was something better: 13 ... Nf6!. (2 points)
Position Positi on after 13 ... Nf6 (analysis) (analysis ) This knight move starts a 19-ply, virtually forced variation, which ends up with Black winning a piece. Part 1 of this this variation begins begins with chasing the queen around around to bring Black’s Black’s pieces to better better squares. Then, material can be gained in Part 2. However, precise calculation is needed until the storm is over. Part 1: 14 Qd3 Bf5! (1 point) 15 Qe3+ Kd7! (threatening both 16 ... Nxc2+ and 16 ... Re8, pinning the queen; 15 ... Be7 16 Bd3 Ng4! is also strong) 16 Qd2 Re8+ 17 Be2 Kc8! (1 point) (Black unpins the knight and again threatens ... Nxc2; 17 ... Bd6! is just as good) 18 0-0.
Position Positi on after 18 0-0 0- 0 (analysis) Part 2: 18 ... Nxe2+! 19 Nxe2 Qxd2 20 Bxd2 Rxe2 21 Rxf5 Rxd2 22 Nxf7 Rg8. (3 points) You have scored ____ out of 16 points.
Tactical Themes Attraction, Discovered Check, Fork, Pin Solutions to Game 11 E.Gilles-L.Canutti Bastia 2009 Queen’s Pawn Opening 1 d4 e6 2 Nc3 Bb4 3 Bd2 Nc6 4 e3 Nf6 5 Bb5 a6 6 Bxc6 bxc6 7 Nf3 d5 8 0-0 0-0 9 h3 Ne4 10 Nxe4 Bxd2 11 Nfxd2 dxe4 12 Nxe4 Bb7 13 Qd3 a5 (*) 14 h4 Ba6 15 c4 Qxh4 16 f4 Rab8 17 Ng5 Rfd8 18 g3 Qxg3+ 19 Kh1 Rxb2 20 Qxh7+ Kf8 21 Qh8+ Ke7 22 Qxg7 Qh2 mate 0-1 For White (1)
Position after af ter 10 ... Bxd2 11 Nfxd2? Recapturing with the other knight, 11 Nexd2!, would win a whole piece. (2 points) For Black (2) 9 ... Ne4? either either missed a discovere di scovered d attack or was w as bad countin counting g (see below). bel ow). (1 point) (3)
Position Positi on after 10 Nxe4 10 ... Bxd2? loses a piece piec e sin si nce the kn knight ight on e4 covers cover s the d2-square as well. w ell. (1 point) Less harmful was 10 ... dxe4! 11 Bxb4 exf3 (1 point). Now White has equally good choices: 12 Qxf3 Re8 13 Qxc6 wins two pawns, while 12 Bxf8 fxg2 13 Kxg2 Qxf8 wins the exchange. (2 points)
You have scored ____ out of 7 points. Tactical Themes Discover Disc overed ed Attack, Counting Counting Solutions to Game 12 E.J.Viveros-J.P.Montenegro Cali 2008 Four Knights Game 1 e4 e5 2 Nf3 Nc6 3 Nc3 Nf6 4 Bc4 Bb4 5 0-0 Bxc3 6 dxc3 d6 7 Bg5 Bg4 8 Qe2 Bxf3 9 Qxf3 0-0 10 Qg3 Qe7 11 Bh6 a5 12 Bb5 Na7 (*) 13 Qxg7 mate 1-0 For White (1) 10 Qg3? moves the queen to an unfortunate square which allows Black to win material with the fork/discovered attack 11 ... Nxe4!. (2 points)
Position after af ter 11 ... Nxe4 Nxe4 (analysis) After 11 Bxd8 Nxg3 the material imbalance depends on White’s next move: a) After 12 Bxc7 Nxf1 13 Kxf1 Rac8 14 Bxd6 Rad8 Black has won rook for bishop and pawn. (1 point) b) 12 hxg3 Raxd8 and Black has won a pawn (1 point). (2) By playing 12 Bb5?? White missed, of course, 12 Qxg7 mate. (1 point) For Black (3) 10 ... Qe7? misses a win w in of material material with 10 ... Nxe4!, as outlined above. (1 point). (4) 11 ... a5?? overlooks the mate threat of Qxg7# (1 point). Black could safely prevent the mate by protecting protecting the the g7-pawn with either either 11 ... Ne8 or 11 ... Nh5. Nh5. (1 point) (5) 12 ... Na7?? again doesn’t deal with the mate threat (1 point). Once more, Black could prevent the mate with either 12 ... Ne8 or 12 ... Nh5. (1 point)
You have scored ____ out of 10 points. Tactical Themes Fork, Discovered Attack Attack Solutions to Game 13 L.Gibbons-J.Daase Winnipeg 2008 Queen’s Pawn Opening
1 d4 Nf6 2 c4 e6 3 a3 Nc6 4 Nc3 g6 5 Bf4 d6 6 e4 Bg7 7 Nf3 0-0 8 e5 Nh5 9 Bg5 Qd7 10 g4 f6 11 gxh5 fxg5 12 exd6 Rxf3 13 Qxf3 Nxd4 14 Qd1 e5 (*) 15 hxg6 cxd6 16 gxh7+ Kxh7 17 Bd3+ Kh6 18 h4 Nf3+ 19 Qxf3 Qc6 20 hxg5+ Kxg5 21 Rh5 mate 1-0 For White (1)
Position Positi on after 10 ... f6 11 gxh5? Black has just met White’s 10 g4, threatening the trapped knight, with the counterattack 10 ... f6. Instead of swapping bishop for knight with 11 gxh5 fxg5, White could retreat the bishop after which the knight is still trapped: 11 Be3! (2 points). Although Black can reclaim some material with 11 ... fxe5 12 gxh5 Rxf3! 13 Qxf3 exd4 (1 point) White remains an exchange for a pawn ahead after 14 Bd2 dxc3 15 Bxc3. (2) 12 exd6? allows Black to win material with the strong reply 12 ... Qf7!. (2 points)
Position Positi on after 12 ... Qf7 (analysis) (analysis ) Black not only threatens the knight, he also pins it to the f2-pawn - moving the knight away allows mate in one. one. Here are some some possible poss ible lines: a) 13 dxc7 Nxd4! (this is even stronger than 13 ... Qxf3) 14 Be2 Nxf3+ 15 Bxf3 Qxf3 16 Qxf3 Rxf3 point) and Black is up a piece for a pawn. (1 point) b) If 13 Be2 then then 13 ... g4! g4! (1 point) forces the knight away. After 14 hxg6 hxg6 15 Ne5 Qxf2+ it’s no longer mate, but 16 Kd2 Qxd4+ 17 Nd3 cxd6 leaves Black two pawns ahead and with a dominating position. c) 13 hxg6 hxg6 doesn’t change anything - Black still has the same threats. Going back to move 12, White could have avoided this idea with either 12 Nxg5 or 12 hxg6. (1 point) (3) 14 Qd1? runs into the powerful reply 14 ... Qc6!. (2 points)
Position Positi on after 14 ... Qc6 (analysis)
Black’s queen moves onto an excellent square from which she attacks the h-rook and also supports a knight check on f3. White is in big trouble here: a) If 15 Rg1 the fork 15 ... Nf3+ wins the rook. (1 point) b) 15 f3 is a better defence, but after after 15 ... Nxf3+ Nxf3+ (1 point) 16 Kf2 (16 Ke2 Nd4+!) Black has won a key pawn and White’s king is out in the open. Instead of 14 Qd1?, White should have played 14 Qe4! (1 point) which avoids the whole idea with ... Qc6. For Black (4)
Position Positi on after 9 Bg5 9 ... Qd7? point) This move gave White time to attack the trapped knight with 10 g4. (1 point) 9 ... f6! 10 exf6 Nxf6 (or 10 ... Bxf6) saves the knight. (1 point) (5) 12 ... Rxf3? With best play, this exchange sacrifice only leads at best to rough equality after 13 Qxf3 Nxd4 Nxd4 14 Qe4! (and not not 14 Qd1? - see above). 12 ... Qf7! (1 point) is much stronger, as outlined above. (6) 14 ... e5? misses the chance to play 14 ... Qc6!, as shown above. (1 point)
You have scored ____ out of 17 points. Tactical Themes Trapped Piece, Pin, Fork, Removing the Defender Solutions to Game 14
F.Jirousek-V.Filip Ricany 2008 King’s King’s Gambit 1 e4 e5 2 Nc3 Nf6 3 f4 d6 4 Nf3 exf4 5 d4 Be7 6 Bxf4 0-0 7 Qd2 Re8 8 h3 Nc6 9 Bb5 Bd7 10 d5 Nb8 11 Bc4 c6 (*) 12 dxc6 Nxc6 13 Ng5 Rf8 14 0-0-0 Ne8 15 Qd5 Bxg5 16 Bxg5 Be6 17 Bxd8 Bxd5 18 Rxd5 Rxd5 Nxd8 Nxd8 19 e5 e 5 dxe5 20 Rxe 5 Nf6 ½-½ For White (1) 8 h3?
Position after af ter 8 h3 In this game, Black gets three opportunities three opportunities to win the e4-pawn, and here is the first one. The tactic 8 ... Nxe4! is possible here. After 9 Nxe4 Black can play 9 ... Bh4+! (2 points) unleashing a discovered attack against the e4-knight.
Position Positi on after 9 ... Bh4+ (analysis) Black wins a pawn in all lines, though White gets some compensation after, for example, 10 g3 Rxe4+ 11 Be2 Bf6 Bf6 12 0-0-0 0- 0-0 because be cause he was already alre ady ahead ahead in i n development development.. point) Moves such as 8 0-0-0, 8 Be2 and 8 Bd3 are all better than 8 h3. (1 point) (2) 9 Bb5? gives Black another opportunity with the same tactic in a slightly different position: 9 ... xe4! 10 Nxe4 Bh4+! and ... Rxe4 wins a pawn (2 points). White has less compensation than above, as Black is further further developed. de veloped. White can avoid the tactic with, for example, 9 0-0-0 or 9 Bd3. (1 point) (3) 11 Bc4? offers Black a third chance to win the e-pawn, with 11 ... Nxe4! 12 Nxe4 Bh4+ and ... Rxe4 (2 points) and here White’s compensation is clearly insufficient. 11 Bd3, 11 Be2 and 11 Bxd7 are three possible ways to avoid the tactic. (1 point) For Black (4) 8 ... Nc6? Black could win a pawn with the tactic 8 ... Nxe4!, as shown above. (1 point) (5) 9 ... Bd7? ( 1 point) point) 9 ... Nxe4! again wins a pawn, as shown above. (1 (6) 11 ... c6? point) Black misses a third opportunity to win the e-pawn, with 11 ... Nxe4!. (1 point)
You have scored ____ out of 12 points. Tactical Themes Clearance, Discovered Discover ed Attack, Attack, Pin
Solutions to Game 15 J.Hansen-K.W.Fahle Dortmund 2006 Sicilian Defence 1 e4 c5 2 Nf3 e6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3 Nc6 6 Bc4 Bc5 7 Be3 d6 8 Nxc6 bxc6 9 Bxc5 dxc5 10 Qxd8+ Kxd8 11 Rd1+ Kc7 12 0-0 Rb8 13 b3 Nd7 14 f4 Nb6 15 Be2 f5 16 e5 h6 17 Rd6 Bd7 18 Rfd1 g5 19 a4 (*) ( *) g4 20 a5 Nd5 21 Na4 Nxf4 Nxf4 22 Rxd7+ Rxd7+ 1-0 For White (1) 7 Be3? gives Black the chance to win a pawn with 7 ... Qb6!. (2 points)
Position Positi on after 7 ... Qb6 (analysis) 7 ... Qb6 creates a double attack on the d4-knight, which is pinned to the e3-bishop, and the b2-pawn. Black wins a pawn paw n in all lines. For exam e xample: ple: point) a) 8 Nxc6 Bxe3 9 fxe3 Qxe3+ followed by recapturing on c6. (1 point) b) 8 Ndb5 Bxe3 Bxe3 9 fxe3 fxe3 Qxe3+. Qxe3+. (1 point) c) 8 Nb3 Bxe3 9 fxe3 Qxe3+. (1 point) b) 8 Na4 Qa5+! 9 Nc3 (or 9 c3 Bxd4! Bxd4! 10 Bxd4 Bxd4 Nxd4! Nxd4!)) 10 Nxe4 Nxe4 10 Nb3 Qb4!. Qb4!. (1 point) Instead of 7 Be3?, 7 Nxc6, 7 Nb3 and 7 Ndb5 are all better options for White. (1 point) (2) 19 a4? missed the chance to win a pawn with 19 Na4! (1 point)
Position Positi on after 19 Na4 (analysis) (analysis ) This knight move is a double attack. White threatens to capture the b6-knight which defends the bishop, and the the c5-pawn c5-paw n. Assuming Assuming Black safeguards safeguards the the bishop, for example example with 19 ... Rh7, Rh7, then then 20 point) xc5 wins w ins a pawn paw n. (1 point) For Black (3) 7 ... d6? Black could could have won w on a pawn with 7 ... Qb6!, as sh s hown above. (1 point) (4) 18 ... g5? allows White to play the strong 19 Na4!, as outlined above (1 point). 18 ... Rbd8 point) prevents Whit White’s e’s main main threat. threat. (1 point)
You have scored ____ out of 12 points. Tactical Themes Double Attack, Pin, Removing the Defender Solutions to Game 16 G.Veyrat-G.Soler Loire 2002 Queen’s Queen’s Gambit 1 Nf3 d5 2 d4 e6 3 c4 Nf6 4 e3 dxc4 5 Bxc4 b6 6 Nc3 Bb7 7 0-0 Be7 8 e4 Nxe4 9 Nxe4 Bxe4 10 Qe2 Bb7 11 Ne5 0-0 12 Be3 Nd7 13 Rfd1 Nf6 14 f3 Bd6 15 Bg5 h6 16 Bh4 Qe7 17 Ng4 c5 18 d5 Rfe8 19 Nxf6+ gxf6 (*) 20 Qe3 Qf8 21 dxe6 fxe6 22 Bxe6+ Kh8 23 Rxd6 Re7 24 Rad1 Rae8 25 Qf4 Rxe6 26 Rxe6 Rxe6 27 Rd6 Rxd6 28 g4 Rd4 29 Bxf6+ Kh7 30 Qf5+ Kg8 31 Qg6+ 1-0
For White (1) 8 e4 point), as played in the game, although with the correct follow-up This loses a pawn to 8 ... Nxe4 (1 point) White could obtain some compensation due to his better development. (2) 18 1 8 d5? White misses the chance to increase the pressure enormously with 18 Qd2!. (2 points)
Position Positi on after 18 Qd2 (analysis) (analysis ) The threat is to take on f6 followed by Qxh6. Black has no good defence and must give up material. For example, 18 ... cxd4 19 Bxf6 gxf6 20 Qxh6 threatens to win the queen with 21 Nxf6+, and here 21 ... Be5 is met by 22 f4!, chasing away the bishop. (2 points) (3) 19 Nxf6+? 19 dxe6! (2 point) is much better. White is threatening to play exf7+ so 19 ... fxe6 is forced, but then 19 Qc2! (2 points) is very strong.
Position Positi on after 19 Qc2 (analysis) (analysis ) Attacks on d6 and f6, plus the threat of Qg6, add up to a decisive advantage for White. For example, 20 ... Rad8 21 Bxf6 gxf6 22 Qg6+ Qg7 23 Nxf6+ Kf8 24 Qxg7+ Kxg7 25 Nxe8+ wins a rook, or 20 ... Kh8 21 Nxf6 gxf6 22 Rxd6! (deflection) 22 ... Qxd6 23 Bxf6+ Kg8 24 Qg6+ with mate next move. For Black (4) 17 ... c5? point). Black can deal with the threat This doesn’t deal with the threat of 18 Qd2!, as shown above (1 point) by playing playing 18 ... Bf4 Bf4 or 18 ... h5. h5. (1 point) (5)
Position after af ter 18 d5
18 ... Rfe8? runs into a decisive attack after 19 dxe6, as demonstrated above (1 point). Much better is 18 ... exd5! (2 points) which leads to a position with equal material after 19 Bxf6 Qxe2 20 Bxe2 gxf6 21 xf6+ Kg7 22 Nxd5.
You have scored ____ out of 14 points. Tactical Themes Pin, Fork, For k, Deflection, Rem Re moving the the Defender Solutions to Game 17 G.Banken-M.Mueller Dortmund 2005 French Defence Defence 1 e4 e6 2 d4 d5 3 exd5 exd5 4 Nc3 Nf6 5 Bg5 Be7 6 Nf3 Nbd7 7 Bd3 h6 8 Bf4 c6 9 0-0 0-0 10 Re1 Nh5 11 Bd2 Bd6 12 Ne5 Nhf6 13 Bf4 Re8 14 Qf3 Bxe5 15 dxe5 Nh7 16 Qg3 Ng5 17 h4 Nh7 (*) 18 Bxh6 g6 19 Bxg6 Re6 20 Bxh7+ 1-0 For White (1) 14 Qf3? White missed an opportunity to play 14 Nxf7! (1 point), unleashing a discovered attack on the d6 bishop:
Position Positi on after 14 Nxf7 (analysis) (analys is) White wins a pawn after either 14 ... Kxf7 15 Bxd6 or 14 ... Rxe1+ 15 Qxe1 Kxf7 15 Bxd6. (2 points) For Black
(2) 13 ... Re8? misses is ses White’s White’s threat and a nd loses a pawn, paw n, as demonst demonstrated rated above. (1 point) 13 ... Bc7 or 13 ... Qc7, safeguarding the bishop, are two possible ways to deal with the threat. (1 point) (3)
Position Positi on after 16 Qg3 16 ... Ng5? fails to adequately meet the threat of Bxh6, as the knight can be chased away with 17 h4. (1 point) point) 16 ... Kh8, breaking the pin on the g7-pawn, would be a good defence. (1 point) (4) 17 ... Nh7? Nh7? allows White to crash through Black’s king defences with 18 Bxh6 g6 19 Bxg6!, when point) Black must lose lots of material to avoid mate. (1 point) 17 ... Ne6 is a much better defence, as after 18 Bxh6 the g7-pawn is defended. (1 point)
You have scored ____ out of 9 points. Tactical Themes Discovered Attack, Removing the defender, Pin, Mate Threat Solutions to Game 18 S.Krueger-S.Hast Dortmund 2005 Scandinavian Defence 1 e4 d5 2 e5 Bf5 3 d4 e6 4 a3 c5 5 c3 cxd4 6 cxd4 Nc6 7 f4 Qh4+ 8 g3 Qg4 9 Nf3 (*) Be4 10 Bg2 Nxd4 11 Qxd4 Bxf3 12 Qa4+ Kd8 13 Be3 Bxg2 14 Bxa7 Rxa7 15 Qxa7 Bxh1 16 Nd2 Ne7 17 Rc1 1-0
For White (1) 7 f4? allows Black the chance to play the the very v ery strong str ong move move 7 ... Qb6!. (2 points)
Position after af ter 7 ... Qb6 (analysis) With 7 ... Qb6 Black attacks the d4-pawn and wins a pawn in all lines. Some examples: point) a) 8 Nc3 Qxd4. (1 point) b) 8 Nf3 Bg Bg4! (Black pins pins the the defender defender and will then remove remove it) 9 Nc3 Bxf3 Bxf3 10 Qx Qxf3 Nxd4. Nxd4. (1 point) c) If 8 Ne2 Black can demonstrate another, less obvious threat behind the queen move: 8 ... Bxb1! 9 Rxb1 Bxa3! (2 points).
Position Positi on after 9 ... Bxa3 (analysis) (analysis ) Black wins a pawn because the b2-pawn is pinned to the rook on b1. Instead of 7 f4, White should develop with, for example, 7 Nc3 7 Bb5 or 7 Nf3. (1 point)
For Black (2) 7 ... Qh4+? missed the opportunity to win a pawn with 7 ... Qb6!, as shown above. (1 point)
You have scored ____ out of 8 points. Tactical Themes Pin, Removing the the defender, Attraction Solutions to Game 19 V.Kiewning-C.Baisakow Bad Zwesten 2005 nglish Opening 1 Nf3 c5 2 g3 Nc6 3 c4 g6 4 b3 Bg7 5 Nc3 Nf6 6 Bb2 0-0 7 Rc1 d6 8 Bg2 Bf5 9 d3 Qd7 10 0-0 Bh3 11 Rc2 Bxg2 12 Kxg2 Nd4 13 Nxd4 cxd4 14 Nb1 Qc6+ 15 Kg1 Qd7 16 Nd2 e5 17 Ba3 Rfe8 18 f4 Qh3 19 fxe5 (*) Ng4 20 Nf3 Ne3 Ne3 0-1 0- 1 For White (1) 16 Nd2? Nd2? There was nothing wrong with winning a pawn by 16 Bxd4! (1 point). Perhaps White was concerned by 16 ... e5 17 Bb2 Qh3 Qh3 threaten threatening ing ... Ng4, Ng4, but but 18 f3! f3! defends defends easily easi ly.. (1 point) (2) 18 f4? severely weakens White’s position and runs into 18 ... Ng4!. (2 points)
Position Positi on after 18 ... Ng4 (analysis) Nothin Nothing g can stop the the black bl ack knigh knightt from entering entering e3 and forking forking at least leas t two major pieces. Black wins
at least the exchange . (3)
Position Positi on after 18 ... Qh3 19 fxe5? loses the game after 19 ... Ng4! 20 Nf3 Ng4!, threatening mate with ... Qg2 and the queen on d1. (2 points) White’s position is difficult, but he can at least defend against the threat of ... Ng4 with either 19 Rf3! g4 20 Nf1! or 19 Bc1! Ng4 20 Nf3!. In either case White is able to guard the weak e3-square. (2 points) For Black (4)
Position after af ter 15 Kg1
15 ... Qd7? fails to protect the attacked d4-pawn (1 point). 15 ... Qc5, 15 ... Qb6 or moving the knight (e.g. 15 ... Nd7) all safely protect the the pawn. paw n. (1 point) (5) 18 ... Qh3 This move was successful in the game, but White could have defended more resiliently. Black could have forced a gain of material with 18 ... Ng4!, as shown above. (1 point)
You have scored ____ out of 11 points. Tactical Themes Unprotected Piece, Double Attack Solutions to Game 20 B.Pedersen-O.J.Aas Karasjok 2004 nglish Opening 1 c4 e5 2 Nc3 Nc6 3 g3 Nf6 4 Bg2 Bb4 5 Qb3 Bxc3 6 dxc3 0-0 7 Qc2 d6 8 Bg5 h6 9 h4 Be6 10 b3 Rb8 11 0-0-0 Re8 12 Rh2 Qe7 13 Bxf6 Qxf6 14 f3 Na5 15 g4 (*) Qf4+ 0-1 For White (1)
Position Positi on after 11 ... Re8 12 Rh2? While the rook was on f8, Black was never threatening to take the bishop on g5. After ... hxg5, hxg5 Black wouldn’t be able to move the f6-knight without allowing mate with Qh7#, so White would regain
the piece with gxf6, and gain an open h-file for his attack - not a good deal for Black. After 11 ... Re8, however, Black’s king has an escape square on f8 so the threat to take on g5 becomes real. White should have dealt with this threat, either by retreating the bishop (e.g. 12 Bd2) or by 12 Bxf6. (2 points) (2) 15 g4?
Position after af ter 15 g4 This advance of the g-pawn allows a fork with 15 ... Qf4+! and loses a rook. (1 point) For Black (3) 12 ... Qe7? With the rook on e8, Black can take the bishop without risk: 12 ... hxg5! 13 hxg5 Ng4 14 Qh7+ Kf8 and Whit Whitee is down a piece. pie ce. (2 points)
You have scored ____ out of 5 points. Tactical Themes Clearance, Fork Solutions to Game 21 S.Von Harder-T.Wendler eumuenster 2001 uy Lopez 1 e4 e5 2 Nf3 Nc6 3 Bb5 d6 4 c3 Nf6 5 d3 Bd7 6 Bg5 Be7 7 Nbd2 0-0 8 0-0 Bg4 9 Re1 a6 10 Ba4 b5 11 Bb3 Re8 12 Nf1 Qd7 13 Ne3 Rad8 14 Bxf6 Bxf6 15 Bd5 Ne7 16 Bb3 c6 17 Nxe5 dxe5 18 Nxg4 Qxd3 (*) 19 Nxf6+ gxf6 20 Qg4+ Kh8 21 Rad1 Rg8 22 Rxd3 Rxg4 23 Rxd8+ Kg7 24 f3 Rg5 25 Ra8
Ng6 26 Rd1 Nh4 27 Kh1 Rxg2 28 Rg1 Rxg1+ 29 Kxg1 Nxf3+ 30 Kg2 Nd2 31 Bc2 Kg6 32 Kf2 Nc4 33 b3 Nd6 Nd6 34 Rxa6 f5 35 exf5+ e xf5+ Nxf5 36 Rxc6+ f6 37 c4 Kg5 Kg5 38 Bxf5 Kxf5 39 cxb5 1-0 For White (1)
Position Positi on after 15 ... Ne7 16 Bb3? missed a chance to win a pawn with the combination 16 Bxf7+! Kxf7 17 Nxg4, since 17 ... Qxg4? loses to the discovered attack 18 Nxe5+! and 19 Qxg4. (2 points) (2) 17 Nxe5? This wins w ins a pawn, paw n, but White White could have won more with w ith 17 Nxg4! Nxg4! Qxg4 Qxg4 18 Bxf7+!. Bxf7+!.
Position after af ter 18 Bxf7+ (analysis)
If 18 ... Kxf7 White wins the queen with 19 Nxe5+!, while after 18 ... Kh8 19 Bxe8 Rxe8 White is the exchange exchange and a paw p awn n up. up. (2 points) For Black (3)
15 ... Ne7? defends against the overload threat of Nxg4 followed by Bxc6, but runs into 16 Bxf7+!, as point) shown above. (1 point) Black could have dealt with the threat effectively with any one of 15 ... Bxf3, 15 ... Be6 or 15 ... Bh5. (1 point) point) (4) 16 ... c6? fails to defend against White’s threat of 17 Nxg4 Qxg4 18 Bxf7+! (1 point). Black should play one of 16 ... Be6, 16 ... Bxf3 or 16 ... Ng6 (1 point). In the latter case, 17 Nxg4 Qxg4 18 Bxf7+? Bxf7+? Kxf7 19 Nxe5+? fails fai ls to 19 ... . .. Nxe5 defending de fending the the queen q ueen on g4. g4. (5) 18 ... Qxd3? allows White to trap the black queen in the game after 19 Nxf6+ gxf6 20 Qg4+ Kh8 21 Rad1!. (2 points)
You have scored ____ out of 10 points. Tactical Themes Attraction Attraction,, Discovered Discove red Attack Attack,, Double Attack, Attack, Overloaded Piece, Trapped Piece Solutions to Game 22 D.Bakker-T.Harke German League 2004 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 0-0 Nf6 5 Nc3 0-0 6 d3 h6 7 Re1 d6 8 h3 Be6 9 Bxe6 fxe6 10 b3 Nd4
11 Bb2 Bb2 Nxf3+ 12 Qxf3 Qxf 3 d5 13 exd e xd5 5 exd e xd5 5 (*) 14 Rxe5 Bd Bd4 4 15 Re2 Re 2 Ne4 Ne 4 16 Qg4 Q g4 Bxf2+ 17 Kh2 Kh2 Qd6+ 18 g3 Bxg3+ 19 Kg1 Qc5+ 20 Kh1 Nf2+ 21 Rxf2 Qxf2 22 Nxd5 Qh2 mate 0-1 For White (1) 11 Bb2? allows Black to gain material. 11 ... Nxf3+ 12 Qxf3 (if 12 gxf3 Nh5! followed by ... Qh4 with a decisive decisi ve attack). attack).
Position Positi on after 12 Qxf3 Here Black can simply move the knight from f6, unleashing a discovered attack on the queen while also skewering the queen to the f-pawn. Once the queen moves, Black can play ... Bxf2+ (with a double attack) or ... Rxf2 (threatening discovered check); in either case Black wins material. For example 11 ... Nd5! (2 points) 13 Qe2 Rxf2 (13 ... Bxf2+! is just as good) 14 Qxf2 (otherwise Black will win with a discovered check, e.g. 14 Qd1 Rd2+!) 14 ... Bxf2+ 15 Kxf2. Black has won a queen and a pawn for a rook and a piece. 11 ... Nd7!, 11 ... Ne8! and 11 ... Nh7, followed by ... Bxf2+, are all just as effective as 11 ... Nd5!. White made things difficult for himself by playing the weakening 10 b3 which left the knight on c3 unprotected, but 11 Nh2! or 11 Re3 (instead of 11 Bb2) would have defended against the threats. (2 points) (2) 13 exd5? runs into 13 ... Nxd5!. Nxd5!. (2 points)
Position after af ter 13 ... Nxd5 (analysis) Again the discovered attack on the white queen leads to a material gain for Black. For example, 14 Qg4 (the best chance) 14 ... Bxf2+! (1 point) 15 Kh1 Bxe1 16 Qxe6+ Kh8 17 Nxd5 Bg3 18 Bxe5. Black wins the exchange for a pawn. Instead, 13 Qe2! or 13 Qd1! neutralizes Black’s main threats down the f-file. (1 point) For Black (3) 12 ... d5? Black could have won material with 11 ... Nd5!, 11 ... Nd7!, 11 ... Ne8! or 11 ... Nh7, as shown above. (1 point) (4) 13 ... exd5? looks natural but 13 ... Nxd5! wins material, as shown above. (1 point)
You have scored ____ out of 10 points. Tactical Themes Discovered Attack, Skewer, Double Attack, Discovered Check Solutions to Game 23 M.Freitag-E.Winter German League 2004 Torre Attack tt ack 1 d4 d5 2 Nf3 e6 3 Bg5 Be7 4 Bxe7 Nxe7 5 e3 0-0 6 c4 dxc4 7 Nc3 Nd5 8 Rc1 Nc6 9 Bxc4 Nxc3 10 Rxc3 Re8 11 0-0 Qd7 12 a3 Rd8 13 Qc2 e5 (*) 14 d5 Na5 15 Ba2 Qe7 16 b4 e4 17 Nd2 Rxd5 18 Bxd5 Bxd5 Qg5 19 Rxc7 Bh3 20 g3 Bxf1 21 Rc8+ 1-0 For White
(1) 12 a3? White misses the chance to exploit Black’s mistake on the previous move by playing 12 Bb5!. (2 points)
Position Positi on after 12 Bb5 (analysis) (analysi s) With 12 Bb5, White sets up a powerful pin on the c6-knight. The pressure on the knight can be increased by Ne5 and/or Qa4/Qc2, and the outcome is White wins a pawn. For example: a) 12 ... Qd6 breaks one pin, but the knight is still pinned to the rook: 13 Ne5! Bd7 (13 ... Nxe5 14 Bxe8!) 14 Nxd7 Qxd7 15 Qc2! (or 15 Qa4!, 15 Qf3!). White exchanges on c6 and wins a pawn. (1 point) b) 12 ... f6 avoids Ne5, but but 13 Qc2 Qc2 followed by taking taking on c6 still wins w ins a pawn. (1 point) (2) 13 Qc2? 13 Bb5! is still strong, strong, with wi th very similar similar ideas to those those sh s hown above. (1 point)
Position Positi on after 13 Bb5 (analysis) (analysi s) On this occasion Black can break the pin completely with 13 ... Qd6 but White still wins a pawn by exchanging and then ganging up on the weak pawn: 14 Bxc6! (1 point) 14 ... bxc6 15 Qc2 Bd7 16 Ne5!. (1 point) point) For Black (3) 11 ... Qd7? allows White to set up a powerful pin after 12 Bb5! and loses a pawn, as outlined above. (1 point) point) (4) 12 ... Rd8? loses a pawn to 13 Bb5! (1 point). Black could deal with the threat of Bb5 with, for example, 12 ... a6, 12 ... Qe7 or 12 ... Ne7. (1 point) (5) 13 ... e5? disastrously weakens the d5-square and the a2-g8-diagonal, and allows White decisive possibilities. possibi lities.
Position Positi on after 13 ... e5 The game’s 14 d5 was good enough to win, but 14 Ng5! (2 points) with a double attack on h7 and f7 would have blown away Black’s kingside defences. Black should avoid ... e5 and instead deal with the threat of Bb5 by playing 13 ... Qd6! intending ... Bd7. (1 point) You have scored ____ out of 13 points. Tactical Themes Pin, Double Attack Solutions to Game 24
B.Brooks-E.Mandell Romulus 2002 nglish Opening 1 c4 c5 2 Nc3 Nc6 3 Nf3 e5 4 d3 g6 5 g3 d6 6 Bg2 Bg7 7 e4 Nf6 8 0-0 h5 9 Nh4 Bh6 10 Bxh6 Rxh6 11 Qd2 Rh7 12 Nf3 Bd7 13 Nb5 Bc8 14 Ng5 Rh8 15 f4 a6 16 Nc3 h4 17 gxh4 Rxh4 18 fxe5 dxe5 19 Qf2 Rg4 20 Nh7 Rf4 21 Nxf6+ Qxf6 (*) 22 Nd5 Qd6 23 Qg3 Rxf1+ 24 Rxf1 f5 25 Qh4 Ne7 26 Nf6+ Kd8 27 Qh8+ Ng8 28 Qxg8+ Ke7 29 Nd5+ Kd7 30 Qf7+ Kc6 31 Ne7+ Kb6 32 Nxg6 Be6 33 Qf6 Rc8 34 exf5 Rc6 35 Bxc6 1-0 For White (1) With 19 Qf2? White missed a big opportunity. 19 Nd5! (2 points) is very strong here, exploiting the pressure press ure down the the f-file.
Position after af ter 19 Nd5 (analysis) After 19 ... Nxd5 20 exd5 Nd4 21 Nxf7 (2 points) White wins a key pawn in front of Black’s king, while 20 ... Rf4 21 Rxf4 Qxg5 22 Re1 also wins material. (2) 20 Nh7 isn’t bad, but 20 Nd5! (2 points) is by far the best move. It’s even stronger now than one move earlier, since 20 ... Nxd5 allows mate with 21 Qxf7#. Black’s best try is 20 ... Rxg5 but 21 Nxf6+ puts puts White White in a dominat dominating ing position.
Position after af ter 21 Nxf6+ (analysis) For example: a) 21 ... Kf8 22 Nh7+! and Nxg5. (1 point) b) 21 ... Ke7 22 Qxc5+ Qxc5+ (22 Nd5+ Kd6 23 Qxf7 Qxf7 is also good of course) 22 ... Ke6 (if 22 ... Qd6 23 d5+) (1 point). White has won a pawn but more importantly Black’s king is out in the open and very unlikely to survive. White could play 23 Kh1! threatening Bh3+ and forcing Black to give up more material with 23 ... Rxg2 24 Kxg2. For Black (3) 18 ... dxe5? This This allow a llowss 19 Nd5!, as outlined outlined above. (1 point) 18 ... Nxe5! (2 points) is a much better option for Black. The key advantages of recapturing with the knight on e5 are: 1) After After 19 Nd5 Nxd5 Nxd5 20 2 0 exd5 White’s White’s d5-pa d 5-pawn wn isn’t is n’t attacking attacking the the knight; knight; and 2) The pawn on f7 is sufficiently protected. (4) 19 ... Rg4? does nothing to prevent the decisive 20 Nd5! (1 point). Black’s best option is to block the attack down the f-file with 19 ... Rf4!. (1 point)
You have scored ____ out of 13 points. Tactical Themes Pin, Exposed King, Double Attack, Discovered Attack Solutions to Game 25 U.Schreck-I.Bartsch German League 2003 nglish Opening
1 c4 e5 2 Nc3 Nc6 3 Nf3 Nf6 4 d3 Bc5 5 g3 d5 6 cxd5 Nxd5 7 Bd2 Be6 8 a3 Nd4 9 Nxe5 Qf6 10 Nf3 0-0 11 Bg2 Rfe8 Rfe 8 12 0-0 Rad8 Rad8 13 Rc1 Bg4 (*) 14 Nxd4 Nxd4 Qxd4 ½-½ For White (1) 9 Nxe5? This pawn is poisoned. White fails to deal with Black’s threat which is 9 ... Nxc3! 10 bxc3 (10 Bxc3 Bb3! follow followed ed by ... Nc2+ is similar) 10 ... Bb3!. (2 points)
Position Positi on after 10 ... Bb3 (analysis) (analysis ) White’s queen is attacked, and both queen moves are met by a check on c2 followed by a devastating discovered check: a) 11 Qb1 Nc2+ 12 Kd1 Nxa1+ 13 Ke1 Nc2+ leaves White with a rook down. (1 point) point) b) 11 Qc1 Qc1 is sim si milar: ilar : 11 ... Nc2+ 12 Kd1 Kd1 Nxa1+ Nxa1+ 13 Ke1 Nc2+. Nc2+. (1 point) c) 11 cxd4 Bxd1 12 dxc5 Ba4 is the best White can do after his mistake. Black has won a queen for a bishop, knig knight ht and pawn. pawn. (1 point) Returning Returning to to White’s ninth ninth move, move, the the easi e asiest est way w ay to prevent pr event Black’ Blac k’ss threat is i s with w ith 9 Nxd4. (1 point) For Black (2) 9 ... Qf6? Black missed the chance to win material with 9 ... Nxc3! and 10 ... Bb3!, as demonstrated above (1 point) . Note that after 9 ... Qf6 10 Nf3 Nxc3 11 Bxc3, the idea of 11 ... Bb3 no longer works as White can play 12 Bxd4 Bxd4 attackin attacking g the the black queen. queen. (3)
Position Positi on after 13 Rc1 13 ... Bg4? allows White to win material in more than one way: 14 Ne4 (forking the queen and c5 bishop); 14 Nxd4 Nxd4 Qxd4 Qxd4 15 Nxd5; Nxd5; or even 14 Nxd5 Nxd5 first, inten intending ding 14 ... Rxd5 Rxd5 Nxd4. Nxd4. (2 points) 13 Rc1 threatened the fork/discovered attack with Ne4, and Black can deal with the threat by retreating the bishop (e.g. 13 ... Bb6 or 13 ... Nxf3+ 14 Bxf3 Bb6) or by simply 13 ... Nxc3. (1 point)
You have scored ____ out of 10 points. Tactical Themes Fork, Discovered Check, Check, Discovered Attack Attack Solutions to Game 26 S.Broeker-C.Burton German League 2003 London System 1 d4 Nf6 2 Nf3 d5 3 Bf4 Nc6 4 e3 b6 5 Bb5 Bb7 6 Ne5 Qd6 7 Nxf7 Qb4+ 8 c3 (*) Qxb2 9 Qa4 Kxf7 10 Bxc6 Qxa1 11 0-0 Bxc6 12 Qxc6 Rc8 13 Qb7 Rd8 14 Qxa7 Rd7 15 Qa3 e6 16 Qb3 Ne4 17 f3 ½½ For White (1)
Position Positi on after 6 ... Qd6 7 Nxf7? This discovered attack on the queen is clearly very tempting, but White overlooks or underestimates Black’s resource 7 ... Qb4+! with a double attack. After 8 c3 Qxb5 (instead of the game’s 8 ... Qxb2) 9 xh8 Qxb2 10 Nd2 g6 Black wins the knight in the corner with ... Bg7 and the material balance will be roughly level. (2 points) Instead of 7 Nxf7, White has at least two better options: a) The other main discovered attack 7 Nxc6 (1 point) at first sight seems to win a piece, but Black has the resource 7 ... Qd7! (1 point) pinning the knight to the bishop! After 8 Nxa7! c6! 9 Nxc6 Bxc6 White has ‘only’ a two-pawn advantage. b) In fact, fact, White’s hite’s best option is i s prevent Black’s Black’s threat threat while adding anoth another er one of his own, with w ith 7 c3!. (2 points)
Position Positi on after 7 c3 c 3 (analysis)
7 c3 is a dual-purpose dual-purpose move, which w hich:: 1) Prevents the double attack ... Qb4+; and 2) Allows White to attack the knight on c6 for a third time with Qa4. Black doesn’t have a good defence to the combined threats. For example: a) 7 ... Qe6 escapes the threat of discovered attack, but after 8 Qa4! White simply wins the knight on c6. (1 point) b) 7 ... a6 8 Bxc6+ Bxc6 Bxc6 9 Nxf7 Nxf7 Qe6 10 Nxh8 Nxh8 (1 point). Even if Black wins the knight in the corner for nothing, for example after ... Qg8 and ... Qxh8, White will be up the exchange and a pawn c) If 7 ... g5 then White’s strongest move is 8 Bg3! (1 point) and nothing has changed - all the threats remain. For Black (2)
Position after af ter 5 Bb5 5 ... Bb7? Black made things difficult by weakening his position and leaving his knight unprotected with 4 ... b6. However, it’s only after 5 ... Bb7 that he’s losing material by force after 6 Ne5! which exploits the pin on the c6-knight c6 -knight.. Much Much better was w as 5 ... Bd7!, unpinnin unpinning g the the knight, knight, after which w hich Black no long lo nger er fears Ne5. (2 points)
You have scored ____ out of 11 points. Tactical Themes Pin, Double Attack, Discovered Attack, Trapped Piece Solutions to Game 27
G.Banken-S.Krueger Dortmund, 2003 Sicilian Defence 1 e4 c5 2 Nf3 Nc6 3 Nc3 e6 4 Bc4 Be7 5 d4 cxd4 6 Nxd4 Ne5 7 Bb3 a6 8 Bf4 Bd6 9 Nde2 Rb8 (*) 10 Qxd6 Nc6 11 Nd4 b5 12 Nxc6 Rb6 13 Nxd8 Rxd6 14 Bxd6 Kxd8 15 a4 Bb7 16 axb5 axb5 17 Nxb5 Nf6 18 f3 Ne8 19 0-0 1-0 For White (1) 9 Nde2? White misses the opportunity for a more potent discovered attack: 9 Nf5! (2 points) attacks the bishop and the g7-pawn, and wins material in all lines.
Position after af ter 9 Nf5 (analysis) (analysis ) How should Black defend? Let’s take a look at some options: a) 9 ... exf5? weakens the d5-square which becomes a major problem for Black. After 10 Qxd6 the knight on e5 is attacked, and knight moves are met by Nd5 threatening a devastating check on c7. For example: a1) 10 ... Ng6 11 Nd5! Nxf4 12 Nc7+ Qxc7 13 Qxc7 wins a queen in exchange for two knights. (1 point) a2) 10 ... Nc6 (or 10 ... Ng6) 11 Nd5 Nge7 12 Nc7+ Kf8 13 Nxa8 wins a rook. (1 point) b) 9 ... Nd3+ is a better better defence. defence. After After 10 cxd3 Bxf4 Bxf4 11 Nxg7+ Nxg7+ Kf8 12 Nh5 Nh5 White White has won a key pawn. (1 point) c) 9 ... Bc7 (or 9 ... Bb8) are also better options than 9 ... exf5. Again White wins a pawn with 10 point) xg7+ Kf8 11 Nh5. (1 point) For Black (2) 8 ... Bd6? moves the bishop to an unfortunate square and allows a strong discovered attack with 9
f5, as shown above (1 point). Any one of 8 ... d6, 8 ... Ng6, 8 ... Nc6 or 8 ... Bf6 would have been a point) better better way wa y to safeguard safeguard the the e5-kn e5-knight. ight. (1 point) (3) 9 ... Rb8? simply allows 10 Qxd6 winning a piece (1 point). Black could deal with the threat to the bishop with 9 ... Bc7, 9 ... Bb8 or 9 ... Qc7. (1 point) You have scored ____ out of 10 points. Tactical Themes Discovered Attack, Double Attack Solutions to Game 28 F.Kleist-G.Gausmann German League 2003 Petroff Defence 1 e4 e5 2 Nf3 Nf6 3 Nc3 d6 4 h3 Nc6 5 d4 exd4 6 Nxd4 Nxd4 7 Qxd4 h6 8 Bb5+ Bd7 9 e5 dxe5 10 Qxe5+ Qe7 11 Qe2 Qxe2+ 12 Bxe2 Bd6 13 0-0 0-0 14 Re1 Rae8 15 a3 Bc6 16 Be3 a6 17 b4 b5 18 Bc5 Bxc5 19 bxc5 Ne4 (*) ( *) 20 Na2 Nxc5 21 Nb4 Nb4 Bb7 Bb7 ½-½ For White (1) 17 b4? creates a weakness and loses material. Black can take advantage of White’s last move by playing playing 17 ... Be5! (2 points), attacking and pinning the c3-knight which is now undefended.
Position Positi on after 17 ... Be5 (analysis) (analysis ) White’s only way to protect the knight is 18 Bd2, but then Black increases the attack with 18 ... Ne4! and wins the exchange following 19 Nxe4 Bxa1 20 Rxa1 Bxe4. (1 point) (2) 18 Bc5? allows Black to exploit the pin again, with 18 ... Be5!. (2 points)
Position Positi on after 18 ... Be5 (analysis) (analysis ) Even though on this occasion White’s bishop can take the rook on f8, Black still wins material in all lines: a) 19 Bxf8 Bxc3! (1 points) and Black wins a piece, e.g. 20 Bc5 Bxa1 21 Rxa1 Rxe2. b) After After 19 Bxb5 axb5 20 Rxe5 Rxe5 Rxe5 Rxe5 21 Bxf Bxf8 8 Kxf8 Kxf8 Black has won a piece for a pawn. paw n. (1 point) c) 19 Na2 Bxa1 20 Bxf8 Kxf8! 21 Rxa1 Rxe2 and Black wins a piece. (1 point) 18 Bc5 also allows Black a lesser gain of material after 18 ... Bxc5 19 bxc5. Black can win the loose pawn on c5, either either by 19 ... Nd7! Nd7! or by 19 ... Re5 (1 point). Instead of 18 Bc5, to neutralize Black’s threat White should play 18 Bd4, or 18 Rad1 intending 18 ... Be5 19 Bd4. (1 point) For Black (3) 17 ... b5? Black missed the opportunity here to win the exchange with 17 ... Be5!, as outlined above. (1 point) (4) 18 ... Bxc5 18 ... Be5! wins wi ns more more material, as sh s hown above. (1 point) (5)
Position Positi on after 19 bxc5 bx c5 19 ... Ne4? Black could win the c5-pawn with 19 ... Nd7! or 19 ... Re5, as indicated above (1 point). 19 ... Ne4 allows White to escape material loss with 20 Nxe4 (instead of the game’s 20 Na2).
You have scored ____ out of 13 points. Tactical Themes Pin, Deflection Solutions to Game 29 R.Stricker-E.Winter German League 2003 Philidor Defence 1 e4 e5 2 Nf3 d6 3 h3 Be7 4 Nc3 c6 5 Bc4 b5 6 Bb3 Ba6 7 a3 Nf6 8 d3 0-0 9 0-0 h6 10 Be3 Nbd7 11 d4 c5 12 dxe5 Nxe5 13 Nxe5 dxe5 14 Qxd8 Rfxd8 15 Rfd1 b4 16 axb4 Rxd1+ 17 Rxd1 cxb4 18 Nd5 (*) Rd8 19 Nxe7+ 1-0 For White (1)
Position Positi on after 5 ... b5 6 Bb3? White missed the deflecting tactic 6 Nxb5! which wins a pawn. 6 ... cxb5 fails to 7 Bd5 trapping the rook and winning the exchange overall (2 points), while the tricky defence 6 ... d5 is met by 7 Bb3! (2 points) intending 7 ... cxb5 8 Bxd5 or 7 ... dxe4 8 Nxe5 cxb5 9 Nxf7. (2) 16 axb4 isn’t bad but 16 Nd5! (1 point) point) is much stronger, attacking both the bishop on e7 and the b4-pawn. b4-paw n.
Position after af ter 16 Nd5 (analysis) Should Black retreat the bishop or exchange on d5? Let’s look at both possibilities: a) 16 ... Bf8 17 axb4 (1 point) discovers an attack on the bishop on a6. 17 ... c4 is the best defence, but after after 18 Rxa6 Rxa6 cxb3 19 Nxf6+ Nxf6+ gxf6 gxf6 20 Rxd8 Rxd8 Rxd8 21 cxb3 Bxb4 Bxb4 22 Rxf6 Rxf6 White White is i s two pawns paw ns up. 17 xf6+ gxf6 18 Rxd8 Rxd8 19 axb4 comes to the same thing and also wins two pawns.
b) 16 ... Nxd5? Nxd5? 17 Bxd5 Bxd5 puts puts anoth another er question to Black. Black. Should Should he he move move the the a8-rook? b1) If so, the a-pawn a-paw n is no longer longer protected, and 17 ... Rac8 18 ax a xb4 Bb5 19 Rxa7 wins w ins at least l east two pawns. (1 point) b2) If not, not, th then after after 17 ... bxa3 bxa3 18 Bxa8 Bxa8 Rxa8 Rxa8 19 Rxa3 Rxa3 (1 point) White wins the exchange. For Black (3) 5 ... b5? loses a pawn, as shown above (1 point) . Straightforward development with, for example, 5 ... Nf6 was better. (1 point) (4) 15 1 5 ... b4? runs into a discovered attack along the a-file and loses material, as dem de monstrated onstrated above. (1 point) point). 15 ... c4!, blocking the white bishop, would have been a much better choice, as would any other move that kept the status quo, e.g. 15 ... Kf8. (1 point)
You have scored ____ out of 12 points. Tactical Themes Deflection, Trapped Piece, Discovered Attack, Double Attack Solutions to Game 30 S.Huette-S.Schroeter Magdeburg Magdeburg 2012 201 2 Veresov Opening 1 d4 d5 2 Nc3 Nf6 3 Bg5 Bf5 4 f3 e6 5 e4 dxe4 6 fxe4 Bg4 7 Be2 Bxe2 8 Ngxe2 Be7 9 Bxf6 Bxf6 10 e5 Be7 11 Qd3 c6 12 a3 c5 13 0-0-0 cxd4 14 Qxd4 Qxd4 15 Rxd4 0-0 16 Rhd1 Nc6 17 Re4 Rad8 18 Nd4 Nxd4 19 Rexd4 Rxd4 20 Rxd4 Rd8 (*) 21 Rxd8+ Bxd8 22 Nb5 ½-½ For White (1)
Position Positi on after 6 ... Bg4 7 Be2? misses the chance to win material. Instead of safeguarding the queen, White can remove the bishop’s defender defender with 7 Bxf6! Bxf6!.. Whit Whitee wins a piece in i n all lines: l ines: a) 7 ... Bxd1 8 Bxd8 Bxc2 (or 8 ... Kxd8 9 Rxd1) 9 Bxc7. (2 points) b) 7 ... Qxf6 Qxf6 8 Qxg Qxg4, 4, albeit here Black gets gets a pawn in return return after after 8 ... Qxd4. Qxd4. (2 points) For Black (2) After 4 4 ... e6? the knight on f6 is pinned, and White can exploit the pin to win material with 5 e4!, as played in the the game. game.
Position Positi on after 5 e4 e4 5 e4 attacks the f5-bishop and also prepares to attack the pinned knight with e4-e5. Black cannot
avoid material loss: a) 5 ... Bg6 6 e5! h6 7 Bh4 (2 points) wins a piece for a pawn. Black cannot break the pin with ... g5 as the g6-bishop blocks its path. b) 5 ... dxe4 dxe4 6 fxe4 fxe4 and now: now:
Position Positi on after 6 fxe4 f xe4 b1) 6 ... Bg6 Bg6 7 e5! h6 h6 8 Bh4 Bh4 (2 points) is similar to note note ‘a’. ‘a’ . White White wins a piece pi ece for a pawn. b2) 6 ... Bg4 Bg4 7 Bxf6! Bxf6! (1 point) wins a piece for a pawn, as shown above. You have scored ____ out of 9 points. Tactical Themes Removing the Defender, Counting, Pin Solutions to Game 31 I.Gouleas-G.Zikos Athens Athens 2001 2 001 Dutch Defence 1 d4 d5 2 c4 e6 3 Nc3 f5 4 Nf3 Nf6 5 c5 c6 6 Bf4 Nbd7 7 b4 Ne4 8 Nxe4 fxe4 9 Ne5 Qf6 10 e3 g5 11 Bg3 h5 h5 12 Nxd7 Bxd Bxd7 7 13 Be5 Be 5 (*) Qxf2+ 1-0 1- 0 For White (1)
Position Positi on after 10 ... g5 11 Bg3? White missed the chance to play 11 Qh5+ Kd8 12 Bxg5, pinning and winning the black queen (2 points). White could have also won material with 11 Nxd7 Bxd7 12 Be5 skewering the queen and rook. (1 point) point) For Black (2) 10 ... g5? loses the queen! Almost anything was better, including 10 ... Be7 developing a piece. (1 point) (3) 11 ... h5? allows White to skewer the queen and rook with 12 Nxd7 Bxd7 13 Be5, which wins the exchange after 13 ... Qh6 14 Bxh8 Qxh8. (1 point) Black’s best way to avoid the skewer threat is with 11 ... Qh6! (2 points), which also prevents queen checks on h5.
You have scored ____ out of 7 points. Tactical Themes Double Attack, Pin, Skewer Solutions to Game 32 M.Homfeldt-H.Hepting urember uremberg g 2001 Colle Opening 1 d4 Nf6 2 Nf3 g6 3 e3 Bg7 4 Be2 0-0 5 0-0 d6 6 Nc3 Nbd7 7 Qd2 e5 8 Nb5 e4 9 Ng5 h6 10 Nh3 d5 11 b3 Nb6 Nb6 12 c4 c6 13 Nc3 Be6 Be 6 14 Ba3 Re8 Re 8 15 Nf4 Bc8 16 f3 g5 17 Nh3 Nh3 Bf5 18 Nf2 Bg6 19 Bc5 ½-½
For White (1) 9 Ng5 does not allow a tactic. However, it should be noted that after 9 ... h6 10 Nh3 the knight is vulnerable vulnerabl e to an unfavourabl unfavourablee exch e xchang angee on h3, com c ompromising promising the the pawn p awn shelter s helter aroun aro und d White’s king. king. Black Bla ck spurned this possibility of ... Bxh3 at moves 12 and 13. (2) 16 f3? allows Black to gain material (see below). 16 cxd5 or 16 Rac1 would have been better. (1 point) (3) White is already facing some material loss, but 17 Nh3? makes things things wors w orse. e.
Position Positi on after 17 Nh3 This knight retreat allows Black to gain material with 17 ... exf3! (2 points). A piece is attracted to f3, after which a pawn fork ... g4 wins either a piece or the exchange: a) 18 Rxf3 g4 19 Rxf6 Qxf6 20 Nf4 and Black wins the exchange. (1 point) b) 18 Bxf3 Bxf3 g4 g4 and Black Black wins a piece. (1 point) Instead Instead of 17 Nh3, Nh3, White should play pl ay 17 Nh5! Nxh5 Nxh5 18 fxe4 with w ith a discov di scovere ered d attack on the the h5-knight. h5-knight. White’s strong centre gives compensation for the material loss. (1 point) For Black
You have scored ____ out of 9 points. Tactical Themes Attraction, Fork, Discovered Attack Solutions to Game 33 L.Andreassen-F.Prohl
Tromsoe 2008 Caro-Kann Defence 1 e4 c6 2 d4 d5 3 e5 Bf5 4 h3 e6 5 Nf3 Be7 6 Be2 Nd7 7 c3 Qc7 8 Nbd2 f6 9 exf6 Bxf6 10 Nf1 Ne7 11 Ng3 Bg6 12 0-0 e5 13 Re1 0-0-0 14 Ng5 (*) Bxg5 15 Bxg5 Rde8 16 Bg4 e4 17 Rc1 Rhf8 18 c4 h6 19 Bxe7 Rxe7 20 cxd5 Qf4 21 dxc6 Qxf2+ 22 Kh2 bxc6 23 Rxc6+ Kd8 24 Qc1 1-0 For White (1) 11 Ng3? Ng3? missed the chance to win a piece with 11 g4!.
Position after af ter 11 g4 (analysi (analysis) s) White attacks the f5-bishop and intends to trap the other bishop with g4-g5. After 11 ... Be4 12 g5! White wins a bishop for a pawn. (2 points) For Black (2) 10 ... Ne7? deprives deprive s the f6-bishop of retreat squares and allows White to trap it, as outlined above. (1 point)
You have scored ____ out of 3 points. Tactical Themes Trapped Piece Solutions to Game 34 D.Poniatowski-K.Crist Auburn Hills 2003 Vienna Game
1 e4 e5 2 Nc3 Bb4 3 Qg4 g6 4 Nd5 Nc6 5 a3 d6 6 Qe2 Bc5 7 c3 a6 8 Nf3 Nf6 9 Nxf6+ Qxf6 10 h3 Be6 11 d3 0-0-0 (*) 12 Bg5 Qg7 13 Bxd8 Rxd8 14 g3 f5 15 Bg2 fxe4 16 dxe4 Rf8 17 b4 Ba7 18 0-0 g5 19 b5 Nb8 20 bxa6 Nxa6 21 Rab1 g4 22 hxg4 Qxg4 23 Rb2 Qxg3 24 Rxb7 Bh3 25 Nh4 Kxb7 26 Qb5+ Bb6 27 Qe2 Qxh4 28 Rb1 Rxf2 29 Rxb6+ Kxb6 30 Qxf2+ Qxf2+ 31 Kxf2 Bxg2 32 Kxg2 Nc5 33 Kf3 Ka6 34 Kg4 Kb5 0-1 For White (1) 9 Nxf6+? White missed the chance to play the powerful move 9 d4!.
Position Positi on after 9 d4 (analysis) (analys is) With 9 d4 White threatens the c5-bishop and also a deadly pin on the f6-knight with Bg5. Let’s look at some possible variations: a) 9 ... exd4 10 Bg5! (2 points). Black cannot defend the pinned knight and faces heavy material losses. b) 9 ... Ba7 (or 9 ... Bb6) 10 Bg5! Bg5! (1 point) is the same. c) 9 ... Nxd5 10 exd5 (1 points) leave l eavess White attacking both the the c5-b c 5-bishop ishop and a nd the the c6-knig c 6-knight ht..
Position Positi on after 10 exd5 e xd5 (analysis) Black’s best chance here is to counterattack with 10 ... Na5! 11 dxc5 Nb3 12 Rb1 Bf5!. The rook on b1 is trapped but White White still comes out material ahead after after 13 Qd1! Bxb1 Bxb1 14 Qxb3 Qxb3 (2 points). White can also play 11 Bh6 (instead of 11 dxc5) 11 ... Nb3 12 Rd1 Ba7 13 dxe5 when White is a pawn up and Black’s king is stuck in the centre of the board. (1 point) For Black (2) 8 ... Nf6? allows a potentially decisive pin on the knight with Bg5, and White can exploit this immediately with 9 d4!, as demonstrated above (1 point). (3) 11 ... 0-0-0?
Position after af ter 11 ... 0-0-0
Castling queenside puts the rook on the same h4-d8 diagonal as the queen, thus allowing White to win the the exch e xchang angee with w ith the the skewer s kewer 12 Bg5!. (2 points) You have scored ____ out of 10 points. Tactical Themes Pin, Trapped Trapped Piece, Skewer Skewer Solutions to Game 35 M.Liebzeit-L.Gibbons Winnipeg 2003 rregular Defence 1 e4 e5 2 Nf3 Qf6 3 Nc3 c6 4 d4 exd4 5 Nxd4 Bc5 6 Be3 Ne7 7 Be2 0-0 8 0-0 Rd8 9 f4 Qh6 10 Qd2 g6 11 e5 d5 12 f5 Bxd4 13 Qxd4 Qf8 (*) 14 e6 f6 15 fxg6 f5 16 gxh7+ Kxh7 17 Rf3 Ng6 18 Rh3+ Kg8 19 Bh5 Kh7 20 Bxg6+ Kxg6 21 Rh6+ Qxh6 22 Bxh6 Kxh6 23 Qf6+ Kh7 24 Qxd8 Bxe6 1-0 For White (1) White is still doing well after 11 e5 but but this this move does not take advantage of White’s huge lead in development and the weakness created by Black’s last move. Much stronger is 11 f5!. (2 points)
Position Positi on after 11 f5 (analysis) This discovered attack on the queen seizes the initiative on the kingside and gains material by force. For example: a) 11 ... Qf8 12 f6 traps and wins the knight on e7. (2 points) b) After After 11 ... g5 g5 Whit Whitee has many many promising promising contin continuat uations. ions. For exam example: ple: b1) 12 Bxg Bxg5 Bxd4+ Bxd4+ 13 Kh1! Kh1! Qd6 14 Bxe7 Bxe7 Qxe7 Qxe7 15 Qxd4, Qxd4, when White White has won a key pawn and point) Black’ Blac k’ss king is completely unsafe. unsafe. (1 point)
point) clears the e4-square for the knight. b2) 12 e5 (1 point)
Position Positi on after 12 e5 e 5 (analysis) Notice Notice how nearly all of White’s White’s pieces are ready for the the upcoming pcoming attack attack on the the king, king, whereas Black’s entire queenside is still undeveloped. This must have consequences for Black. One possible continuation is 12 ... Nd5 13 Nxd5 cxd5 14 Bxg5 with a double attack on the queen and rook. Other continuations are even worse for Black due to his undeveloped pieces and the power of White’s attacking forces. For Black (2) 10 ... g6? allows White to begin a decisive kingside attack, as outlined above. It was much better to counterattack in the centre with 10 ... d5. (1 point)
You have scored ____ out of 7 points. Tactical Themes Discovered Attack, Trapped Piece, Double Attack Solutions to Game 36 M.Pollock-K.Stevenson Grang Gra ngemout emouth h 1998 199 8 uy Lopez 1 e4 e5 2 Nf3 Nc6 3 Nc3 Bc5 4 Bb5 d6 5 d3 Bd7 6 0-0 Nf6 7 b3 a6 8 Bxc6 Bxc6 9 Bb2 0-0 10 Qd2 Qe7 Qe 7 11 h3 h3 b5 12 Ne2 Bb7 13 Ng3 Rfd8 Rfd8 14 Nf5 Qd Q d7 15 N3h4 Qe6 16 Qg5 Ne 8 17 Kh1 Kh1 (*) d5 18 f4 f 4 f6 19 Qg4 Qd7 20 fxe5 fxe5 21 Bxe5 Bf8 22 Nh6+ Kh8 23 Rxf8 mate 1-0 For White
(1)
Position Positi on after 14 ... Qd7 15 N3h4? White has the combination 15 Nxg7! (removing the defender of the knight) 15 ... Kxg7 (15 ... Nxe4 is met by 16 Qh6!) 16 Qg5+! Kf8 17 Qxf6. White regains the knight and wins a vital pawn. (2 points) (2) 17 Kh1? Again, 17 Nxg7! is possible: a) 17 ... Qf6 18 Qxf6 Nxf6 19 Ngf5 wins a pawn. (1 point) b) 17 ... Nxg7 Nxg7 is met by 18 Nf5!. Nf5!.
Position after af ter 18 Nf5 (analysis) (analysis )
Black is unable to save the knight, since 18 ... Qg6 allows the knight fork 19 Ne7+ winning the queen (1 point) point). 18 ... Kf8 is relatively best, but after 19 Qxg7+ Ke8 20 Qxh7 White is two pawns up. (1 point) point) For Black (3) 14 ... Qd7? loses a pawn to 15 Nxg7!, for the reasons outlined above (1 point). To prevent this, Black should play 14 ... Qf8. (1 point) (4) 16 ... Ne8? also loses a pawn to 17 Nxg7! (1 point) . 16 ... g6 would have avoided this idea. (1 point)
You have scored ____ out of 9 points. Tactical Themes Removing the Defender, Fork Solutions to Game 37 J.Rathousky-L.Filip Ricany 2008 uy Lopez 1 e4 e5 2 Nf3 Nc6 3 Bb5 d6 4 0-0 Bd7 5 Re1 Nf6 6 c3 Be7 7 d4 exd4 8 Nxd4 a6 9 Nxc6 bxc6 10 Bc4 h6 11 Nd2 0-0 12 Nf3 Ng4 13 h3 Ne5 14 Nxe5 dxe5 15 Re3 Bg5 16 Rg3 Bxc1 17 Qxc1 Qf6 18 Qd2 Rad8 Rad8 19 Qe 3 a5 20 Rd1 Qf4 21 Qc5 Q c5 a4 22 Rdd Rdd3 (*) Be6 23 Rde Rde 3 Bxc4 24 Re1 Re 1 Bb5 Bb5 25 c4 Ba6 1-0 For White (1)
Position Positi on after 15 ... Bg5
16 Rg3? It was possible to win the bishop on d7 after 16 Rd3!. The rook pins, attacks and wins the bishop after 16 ... Bxc1 17 Rxc1 and 18 Rxd7. (2 points) (2) 20 Rd1 White could have won a pawn with the double attack 20 Qa7!. (1 point) (3)
Position after af ter 20 ... Qf4 21 Qc5? White missed another chance to win the bishop, this time by 21 Qxf4 exf4 22 Rgd3. The bishop is again pinned, attacked and cannot be defended. (2 points) (4) 22 Rdd3? White missed a third opportunity to win the bishop by 22 Rgd3. (2 points) For Black (5) 15 ... Bg5? allows 16 Rd3 winning the d7-bishop, as outlined above. Instead, 15 ... Be6 safeguards the bishop. (2 points) (6) 19 ... a5 allows 20 Qa7, as shown above. 19 ... Bc8! protects the a6-pawn and doesn’t lose a pawn. (1 point) (7) 20 ... Qf4? again loses the bishop, as outlined above. Again, 20 ... Be6 makes the bishop safe. (2 points) (8) 21 ... a4?
For the third time, Black gives White the opportunity to pin and win the bishop. Black can save the bishop with 21 ... Bc8. (2 points) You have scored ____ out of 14 points. Tactical Themes Pin, Double Attack Solutions to Game 38 L.Dubbeldam-A.Glotin St Lorrain 2010 French Defence Defence 1 e4 e6 2 d4 d5 3 Nd2 Nf6 4 e5 Nfd7 5 c3 c5 6 Bd3 Be7 7 Ngf3 0-0 8 0-0 a6 9 Qc2 h6 10 b3 Nc6 11 Bb2 cxd4 12 cxd4 Nb4 13 Qc3 Nb6 14 a3 Nc6 15 Bc2 Bd7 16 Qd3 g6 17 h3 Rc8 18 Nh2 Kg7 19 Kh1 Na7 (*) 20 f4 Bb5 21 Nc4 dxc4 22 Qg3 cxb3 23 Bd3 Bxd3 24 Qxd3 Qd5 25 Rac1 Na4 26 Bc3 Bxa3 0-1 For White (1) 18 Nh2? Nh2? allows allow s a knigh knightt sacrifice sacri fice on e5:
Position after af ter 18 Nh2 Black can win material by playing 18 ... Nxe5!, a clearance sacrifice to open the c-file, attack the bishop on c2 and prepare the the skewer ... Bb5. After After 19 dxe5 dxe5 Bb5! (3 points) the white queen can no longer protect the the bishop bis hop on c2. After After 20 Qd4 Black wins material material with either either 20 ... Bxf1 Bxf1 or 20 ... Rxc2 21 Rfc1 Bc5!. White should play 18 Rac1 or 18 Rfc1, both moves defending against the threat by protecting the point) bishop on c2. (1 point)
(2) 19 Kh1? again allows the knight sacrifice on e5: 19 ... Nxe5! 20 dxe5 Bb5! (3 points) 21 Qd4 Bxf1 22 Rc1 Bb5 and Black has won the exchange and a pawn. 19 Ndf3, 19 Rfc1 or 19 Rac1 defend against the threat. (1 point) For Black (3) 18 ... Kg7? Black missed the opportunity to win material by playing 18 ... Nxe5!, as shown above. (1 point) (4) 19 ... Na7? Black missed the same opportunity with 19 ... Nxe5!. (1 point)
You have scored ____ out of 10 points. Tactical Themes Clearance, Discovered Attack, Skewer, Removing the Defender Solutions to Game 39 J.Martens-L.Green Winnipeg 2008 éti Opening 1 Nf3 Nc6 2 b3 e5 3 Bb2 Bb2 d6 4 Nc3 Nf6 5 e3 e 3 Bg4 6 Bb5 Bb5 Be7 7 Bxc6+ bxc6 bxc6 8 Qe 2 Bxf3 9 Qxf3 Q xf3 Qd7 10 0-0-0 0-0 11 d4 exd4 12 Rxd4 c5 13 Ra4 c6 14 Ra6 Rfc8 15 Rd1 Qb7 16 Ne4 Nxe4 17 Qxe4 Qxa6 18 Qxe7 Qe2 19 Rd2 Qe1+ 20 Rd1 Qxf2 21 Rxd6 h6 22 Ba3 Re8 (*) 23 Bxc5 Rxe7 24 Rd2 Qf6 25 Rd6 Qa1+ 26 Kd2 Qxa2 27 Rxc6 Rd7+ 28 Bd4 Rd5 29 Rc5 Rxc5 30 Bxc5 Qa5+ 31 c3 Qxc5 32 b4 Rd8+ 33 Kc2 Qd6 34 Kb3 Qe5 35 Kc4 Qd5# 0-1 For White (1) 8 Qe2?
Position Positi on after 8 Qe2 This allows Black to exploit the pin with 8 ... e4! (2 points). No matter how White responds, Black wins material. The key point is that the counterattack 9 h3 is met by 9 ... exf3! (2 points) attacking the queen and demonstrating the problem with White’s queen move. Note Note that that ... e4 wasn’t a threat threat unt until il White White played Qe2. Qe2. Let’ Let’ss go back to move move six:
Position after af ter 6 Bb5 If Black plays 6 ... e4 White can escape without losing material by playing 7 h3!. For example, 7 ... exf3 8 hxg4 fxg2 9 Rg1 followed by Rxg2, or 7 ... Bh5 8 g4! exf3 9 gxh5 and Qxf3. (2) 16 Ne4? This sacrifice doesn’t work, for the reasons outlined below. White should just safeguard the rook with 16 Ra4. (2 points)
(3)
19 Rd2? White missed a chance to attack the black king. 19 Qg5! (2 points) threatens mate, and Black is forced to give up vital defensive pawns with 19 ... f6 (19 ... g6? 20 Qf6!) 20 Bxf6 Rc7 21 Rxd6. Anoth Another er option for White White was w as 19 Bxg7! (2 points). If Black doesn’t take the bishop, White just wins a key pawn in front of Black’s king, but after 19 ... Kxg7 20 Qg5+ Kf8 21 Rxd6! White’s attack is worth a draw. For example, 21 ... c4 22 Qc5 (threatening a discovered check) 22 ... Kg8 23 Qg5+ Kf8 24 Qc5 etc. (4) 22 Ba3? White missed one last chance: 22 Bxg7!. (2 points)
Position Positi on after 22 Bxe7 (analysis) (analys is) After 22 ... Kxg7 23 Qe5+! (1 point) Black cannot escape perpetual check without endangering his position, for exam e xample ple 23 ... Kg8? Kg8? 24 Rxh6! Rxh6! and and White’s White’s attack is too strong. strong. So 23 ... Kh7 24 Qe4+ Kg7 25 Qe5+ with perpetual check.
Black isn’t forced to take the bishop, and after 22 ... Re8! 23 Qf6 Qxf6 24 Bxf6 Rxe3 25 Rxc6 White wins a pawn but remains an exchange for a pawn down. For Black (5) 8 ... Bxf3? Black could could have won w on material material with 8 ... e4!, as indicated above. (1 point) (6) 16 ... Nxe4 Black could have safely accepted the rook sacrifice: 16 ... Qxa6! (1 point) 17 Nxf6+ gxf6! 18 Bxf6 Bxf6 19 Qxf6 Rd8! (1 point).
Position after af ter 19 ... Rd8 (analysis) It’s true that this looks a little scary for Black, but defensive resources are sufficient to repel White’s attack. For example, 20 Rd3 (planning e4 and Rg3+) 20 ... Qc8! (1 point) 21 e4 Qe6! 22 Rg3+ Kf8 and Black defends; or 20 Qg5+ Kf8 21 Qf6 c4!. (7) 21 ... h6? gave White one final chance to get back in the game with 22 Bxg7, as shown above (1 point) . Stronger options include 21 ... Qxg2, 21 ... Qf1+ and 21 ... Re8 22 Qg5 Qe1+ 23 Rd1 Qxe3+. (1 point)
You have scored ____ out of 19 points. Tactical Themes Pin, Exposed King, Perpetual Check Solutions to Game 40 M.Rautenberg-M.Rimm Dortmund 2004
Philidor Defence 1 e4 e5 2 Nf3 d6 3 h3 Be7 4 Nc3 Nf6 5 d4 exd4 6 Nxd4 0-0 7 Bf4 Bd7 8 a4 Nc6 9 Nxc6 Bxc6 10 Bd3 g6 11 g4 d5 12 e5 Bb4 (*) 13 Bg5 d4 14 Bxf6 Qd5 15 Rg1 dxc3 16 b3 Rfe8 17 f4 Bc5 18 Rg3 Qh1+ 19 Bf1 Qe4+ 20 Qe2 Qxf4 21 Rxc3 Bb4 22 Qc4 Qg3+ 23 Kd1 Bxc3 24 Ra3 Qe1 mate 0-1 For White (1)
Position Positi on after 10 ... g6 11 g4? is premature. The instability in the centre means that White shouldn’t start a wing attack, and the game continuation shows how Black could have punished White for this mistake. Either 11 0-0 or 11 Qf3 intending 0-0-0 was better. (1 point) (2) 12 e5? attacks the knight on f6, but it allows a strong counter-attack: the discovered attack with 12 ... d4!. (2 points)
Position Positi on after 12 ... d4 (analysis) (analysi s) How should should White hite defend? Let’s Let’s consider three three possible possibl e replies r eplies:: a) After 13 Ne2 Bxh1 14 exf6 Bxf6, Black wins an exchange and a pawn. (1 point) b) If 13 0-0 Black has 13 ... dxc3 14 exf6 exf6 and now after after either either 14 ... Qd5!, Qd5!, threatenin threatening g mate, mate, or the the simple 14 ... Bxf6 (1 point), Black will end up at least one pawn ahead with a dominating position. c) 13 exf6 exf6 dxc3 (13 ... Bb4! is also good; 1 point) 14 fxe7 Qxe7+ 15 Qe2 and here Black can play 15 ... Qb4!. (2 points)
Position Positi on after 15 ... Qb4 (analysis) This is a powerful double attack, hitting the bishop on f4 and also threatening a decisive discovered check with ... cxb2. White’s best option is 16 0-0, but after 16 ... cxb2 17 Rab1 Qxf4 Black is two pawns ahead. Returning to White’s 12th move, it was better to play 12 0-0 giving up the e4-pawn. (1 point)
For Black (3) 12 ... Bb4? Bb4? It was possible possibl e to win material material with 12 ... d4!, as shown above. (1 point)
You have scored ____ out of 10 points. Tactical Themes Discovered Attack, Double Attack Score Sheet for Games 1-40 Game
Points available
Game 1 Game 2 Game 3 Game 4 Game 5 Game 6 Game 7 Game 8 Game 9 Game 10 Game 11 Game 12 Game 13 Game 14 Game 15 Game 16 Game 17 Game 18 Game 19 Game 20 Game 21 Game 22 Game 23 Game 24 Game 25 Game 26 Game 27 Game 28
6 8 18 19 8 15 12 13 13 16 7 10 17 12 12 14 9 8 11 5 10 10 13 13 10 11 10 13
Points scored
Game 29 Game 30 Game 31 Game 32 Game 33 Game 34 Game 35 Game 36 Game 37 Game 38 Game 39 Game 40 Total otal poin oints
12 9 7 9 3 10 7 9 14 10 19 10 442 442
If you scored 354 points or above (80% or more), you are a real chess tactics detective!
Chapter Three Games Games Between Between Players Players Rated R ated 1301-150 1301 -1500 0 Elo Game 41 L.Brunelli-D.Ragnini Castelfidardo 2000 Queen’s Pawn Opening 1 d4 Nf6 2 Nf3 e6 3 c4 b5 4 e3 bxc4 5 Bxc4 d5 6 Bd3 Be7 7 Nc3 Ba6 8 Qa4+ Qd7 9 Bb5 Bxb5 10 Qxb5 Nc6 11 Ne5 Nxe5 12 dxe5 Qxb5 13 Nxb5 Bb4+ 14 Ke2 (*) Solution
Game 42 W.Lang-W.Schreiber Voelkl oe lklingen ingen 2001 200 1 Sicilian Defence 1 e4 c5 2 Nf3 Nc6 3 d4 e6 4 d5 exd5 5 exd5 Nce7 6 c4 d6 7 Nc3 a6 8 Bd3 Bf5 9 0-0 Nf6 (*) Solution
Game 43 M.Dolenc-M.Z.Povse Murska Sobota 2007 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Nf6 4 Nc3 Bc5 5 0-0 0-0 6 d3 d6 7 Bg5 h6 8 Bh4 Be6 9 Bb3 Bxb3 10 axb3 Nd4 11 Nxd4 Bxd4 12 Nd5 Bxb2 13 Ra2 Bd4 14 h3 c6 15 Nb4 Qb6 16 Bxf6 gxf6 17 Qg4+ Kh8 18 Ra4 Rg8 19 Qh4 Rg6 (*) Solution
Game 44 D.Djuricic-M.Dolenc Murska Sobota 2007 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 c3 Nf6 5 d3 0-0 6 b4 Bb6 7 Bg5 h6 8 Bh4 d6 9 0-0 Bg4 10 Nbd2 a5 11 b5 Ne7 12 Bxf6 gxf6 13 Qb3 c6 14 a4 d5 15 exd5 cxb5 16 Bxb5 Nxd5 17 c4 Nf4 18 Ra3 Ne2+ 19 Kh1 Bc5 20 Ra2 Bd4 Bd4 21 Nxd4 Nxd Nxd4 4 22 Qc3 Qc 3 f5 23 f3 Ne2 Ne 2 (*) Solution
Game 45 M.Pitz-T.Schmidt Greifswald Greifswald 2007 Semi-Slav Defence 1 d4 d5 2 c4 c6 3 Nf3 Nf6 4 Nc3 e6 5 a3 Nbd7 6 e3 Bd6 7 Bd3 b6 8 0-0 Bb7 9 Re1 0-0 10 e4 dxe4 11 Nxe4 Nxe4 12 Rxe4 c5 13 dxc5 Nxc5 14 Re3 Be4 15 Nd4 Bxh2+ 16 Kxh2 Qxd4 17 Rxe4 Nxe4 18 f3 Nf2 (*) Solution
Game 46 A.Valyi-G.Ilcsik Hungarian League 2009 Pirc Defence 1 d4 Nf6 2 f3 g6 3 e4 Bg7 4 Nc3 0-0 5 Be3 d6 6 Qd2 b6 7 Bc4 e6 8 Nge2 c5 9 0-0-0 Nc6 10 g4 Qc7 11 h4 Ne7 12 h5 a6 13 Bh6 (*) Solution
Game 47 J.Kaschka-G.Zoehrer Schwarzach 2008 Scandinavian Defence 1 e4 d5 2 exd5 Qxd5 3 Nc3 Qa5 4 d4 Nf6 5 Nf3 Bf5 6 Bc4 e6 7 0-0 c6 8 Ne5 Bd6 9 Bf4 Qc7 10 Re1 0-0 11 Qe2 b5 12 Bd3 Bxd3 13 Qxd3 Nbd7 14 Qg3 Nh5 15 Qg4 Ndf6 16 Qh4 h6 17 Ne4 Nxf4 18 Nxf6+ gxf6 19 Qxf4 fxe5 20 dxe5 Bc5 21 Qxh6 Qb6 22 Kh1 Be7 23 Re4 f5 24 exf6 Bxf6 (*) Solution
Game 48 B.Rummer-K.Klosa Willing ill ingen en 2009 20 09 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 c3 Nf6 5 b4 Bb6 6 d3 d6 7 Bg5 Bg4 8 h3 Bh5 9 Nbd2 h6 10 Bh4 g5 11 Bg3 a6 12 Qc2 Bg6 13 Rd1 Nh5 14 Bh2 Ne7 15 g4 Nf6 16 Bb3 Ba7 17 a4 b5 18 a5 Rc8 19 Qa2 c5 20 Rb1 cxb4 21 cxb4 Nc6 22 Bd1 Nd4 23 Nxd4 Bxd4 (*) Solution
Game 49 S.Ambalagi-R.Tralongo Bagnara Bagnara Calabra 2009 Sicilian Defence
1 e4 c5 2 d3 d6 3 g3 e5 4 Bg2 Nf6 5 Nf3 h6 6 b3 Nc6 7 Bb2 Be7 8 0-0 Be6 9 Nc3 a6 10 Qd2 Qd7 11 Rae1 Bh3 12 Nh4 Bxg2 13 Nxg2 Nd4 14 f3 Qh3 15 Ne2 0-0 16 f4 Nd7 17 fxe5 dxe5 18 c3 Bg5 19 Qd1 Nxe2+ 20 Qxe2 Nf6 (*) Solution
Game 50 A.Ruehl-A.Golosnyak Kranenburg Kranenburg 2009 200 9 Petroff Defence 1 e4 e5 2 Nf3 Nf6 3 Nxe5 d6 4 Nf3 Nxe4 5 Nc3 Nf6 6 d4 d5 7 Be2 Bd6 8 Be3 0-0 9 h3 Re8 10 Qd3 a6 11 0-0-0 b5 12 g4 b4 13 Nb1 a5 14 Nh4 a4 15 Qd2 (*) Solution
Game 51 S.Akif-P.Dubos Mont de Marsan 2006 Three Knights Game Game 1 e4 e5 2 Nf3 Nc6 3 Nc3 Bc5 4 d3 Nf6 5 Bg5 d6 6 Nd5 Be6 7 Nxf6+ gxf6 8 Bh6 Qd7 9 Bg7 Rg8 10 Bxf6 d5 11 exd5 Bxd5 12 Bxe5 Nxe5 13 Nxe5 Qe6 14 Qe2 0-0-0 15 Nf3 Qb6 16 Qd2 (*) Solution
Game 52 J.Al Jou J ou Jou-H.Mid Jo u-H.Middendorf dendorf Regensburg Regensburg 2004 200 4 Scotch Game 1 e4 e 4 e5 e 5 2 Nf3 Nc6 3 d4 exd4 4 Nxd4 Nxd4 Nxd4 Nxd4 5 Qxd Q xd4 4 c5 6 Qd1 b6 b6 7 Nc3 d6 8 Bc4 Nf6 9 0-0 0- 0 Be7 Be 7 10 Bf4 a6 11 a4 0-0 12 h3 Bb7 13 Qd3 (*) Solution
Game 53 G.Albert-R.Camblan Bastia 2008 Sicilian Defence 1 e4 c5 2 Nf3 Nc6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3 a6 6 Bg5 e5 7 Nf5 Bb4 8 Qf3 0-0 9 Qg3 Be7 (*) Solution
Game 54
M.Bukowska-P.Renkowski Augustow 2004 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 c3 Na5 5 Be2 Nf6 6 d4 exd4 7 cxd4 Bb4+ 8 Nc3 Bxc3+ 9 bxc3 Nxe4 10 Bd3 Qe7 11 0-0 0-0 12 Re1 Nxc3 (*) Solution
Game 55 R.Dopychai-E.A.Rulfs Bad Zwischenahn 2004 French Defence Defence 1 e4 e6 2 Nf3 c5 3 d4 d5 4 exd5 exd5 5 c4 Nf6 6 Nc3 Be7 7 dxc5 Be6 8 Ng5 Bxc5 9 Nxe6 fxe6 10 cxd5 exd5 11 Bb5+ Nc6 12 0-0 0-0 13 Bg5 a6 14 Bd3 Qd6 15 Qb3 Ne7 16 Rad1 Kh8 17 Be2 Rad8 18 Bxf6 Rxf6 (*) Solution
Game 56 C.Winkler-W.Aurin Bad Schwalbach, 2009 imzowitsch-Larsen Attack 1 g3 Nf6 2 Bg2 d5 3 d4 c5 4 e3 Nc6 5 Ne2 h6 6 Nbc3 Bg4 7 Qd2 Qd7 8 b3 Bh3 9 Bxh3 Qxh3 10 Nf4 Qf5 11 Bb2 e5 12 Nfxd5 0-0-0 13 Nxf6 Qxf6 14 d5 Qf3 15 0-0 ½-½ Solution
Game 57 S.Pallas-L.Schwarz Wismar 2009 Queen’s Gambit Declined 1 d4 d5 d5 2 c4 e 6 3 Nc3 Nf6 4 Bg5 Be7 5 Nf3 Nbd Nbd7 6 e3 e 3 0-0 7 Bd3 Bd3 dxc4 8 Bxc4 c5 9 00-0 0 b6 10 Qe2 Qe 2 Bb7 Bb7 11 Rfd1 cxd4 12 Nxd4 Re8 13 Rac1 (*) Solution
Game 58 E.Grange-C.Grimaud St Chely d’Aubrac 2009 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Nf6 4 d3 Bc5 5 Bg5 d6 6 Nc3 h6 7 Bh4 Bg4 8 h3 Bh5 9 g4 Bg6 10 Nd5 Bh7 11 Qd2 Nd4 12 Nxd4 Bxd4 13 Qa5 (*)
Solution
Game 59 L.Unuk-J.Kolsek Konjice Konjice 2009 King’s King’s Indian Defence Defenc e 1 d4 g6 2 c4 Bg7 3 Nc3 Nf6 4 Bf4 b6 5 e3 Bb7 6 Nf3 0-0 7 Be2 Ne4 8 Nxe4 Bxe4 9 Bd3 Bxd3 10 Qxd3 Nc6 11 0-0 d6 12 Qe4 Qd7 13 Rad1 e6 14 b3 Nb4 15 a3 f5 16 Qb7 Nc6 17 c5 bxc5 18 dxc5 d5 19 b4 (*) Solution
Game 60 C.Nord-P.Ollier Pau 2008 French Defence Defence 1 e4 e6 2 d4 d5 3 e5 c5 4 dxc5 Bxc5 5 Nf3 Qb6 6 Qd2 Nc6 7 Nc3 Nge7 8 Na4 Qb4 9 Qxb4 Bxb4+ 10 Nc3 Ng6 11 Bb5 Bd7 12 Bxc6 Bxc3+ 13 bxc3 Bxc6 (*) Solution
Game 61 L.Giudicelli-D.Royer Bastia 2009 Vienna Game 1 e4 e 4 e5 e 5 2 Nc3 c6 3 Nf3 f6 4 Bc4 (*) Solution
Game 62 M.Chinellato-M.Tonolo Mestre Mestre 2001 French Defence Defence 1 e4 e6 2 d3 d5 3 Nd2 c5 4 Ngf3 Nc6 5 g3 Nge7 6 Bg2 g6 7 0-0 Bg7 8 c3 0-0 9 Re1 b5 10 e5 Qc7 11 Qe2 Bb7 12 h4 Rad8 13 Nf1 b4 14 Bf4 Ba6 15 N1h2 d4 16 c4 Bc8 17 Ng5 Nf5 18 Ng4 Nce7 19 Ne4 Kh8 20 Ngf6 (*) Solution
Game 63 L.Buoncristiani-G.Sirci Foligno 2008
Scandinavian Defence 1 e4 e 4 d5 2 exd5 e xd5 Qxd5 Qxd5 3 Nc3 Qa5 Qa 5 4 d4 Be6 5 Nf3 c6 6 Bd3 Bd3 Nf6 7 0-0 0- 0 Nbd Nbd7 8 Ng5 Bg4 9 f3 f 3 Bh5 Bh5 10 Re1 Re 1 e6 11 Bf4 Bb4 12 Qe2 0-0 13 Bd2 Rfe8 14 Qf2 e5 15 a3 Bd6 16 Nce4 Qd5 17 Nxd6 Qxd6 18 Bb4 c5 19 dxc5 Qc6 (*) Solution
Game 64 K.Govatsmark-A.Tari Oslo 2008 Sicilian Defence 1 e4 c5 2 Nf3 d6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3 a6 6 Bg5 e6 7 f4 Be7 8 Qf3 Qc7 9 0-0-0 Nbd7 10 Kb1 b5 11 Bxf6 Nxf6 12 Bd3 Bb7 13 Rhe1 d5 14 exd5 Nxd5 15 Nxd5 Bxd5 16 Be4 Rd8 ½-½ Solution
Game 65 M.Mueller-K.Wiesner Leipzig 2008 Owen’s Owen’s Defence Def ence 1 e4 e 4 e6 e 6 2 d4 b6 b6 3 c4 Bb7 4 Bd3 Bd3 f5 5 d5 fxe4 6 Bxe4 Bxe 4 Nf6 7 Bg5 h6 8 Bg6+ Ke Ke 7 9 Bh4 (*) Solution
Game 66 G.Mela-V.Zini Imperia 2007 King’s King’s Indian Defence Defenc e 1 d4 Nf6 2 Nf3 g6 3 g3 Bg7 4 Bg2 0-0 5 0-0 Re8 6 Bf4 d6 7 Re1 Nd5 8 Qc1 Nxf4 9 Qxf4 e5 10 Qd2 exd4 (*) Solution
Game 67 V.Zini-R.Vocaturo Imperia 2007 éti Opening 1 Nf3 d5 2 c4 e 6 3 g3 Nf6 4 Bg2 c5 5 0-0 0- 0 Be7 Be 7 6 b3 Nc6 7 Bb2 Bb2 0-0 8 e 3 d4 9 d3 d3 Re8 10 Nbd Nbd2 ½-½ Solution
Game 68
N.Nischik-S.Mittag German League 2007 Slav Defence 1 c4 c6 2 Nc3 d5 3 cxd5 cxd5 4 d4 Bf5 5 Nf3 Nf6 6 Bg5 Nbd7 7 Qa4 e6 8 Rc1 a6 9 Bxf6 Qxf6 10 Ne5 Qd8 11 Nxd7 Qxd7 12 Qxd7+ Kxd7 13 e3 Bd6 14 Kd2 Rac8 15 Bd3 Bxd3 16 Kxd3 b5 17 h3 h5 18 f3 g6 19 Rc2 Rc7 20 Rhc1 Rhc8 21 e4 Bf4 22 Nxd5 Rxc2 23 Nb6+ Kd6 (*) Solution
Game 69 M.Roettgen-K.Stieg Bergisch Gladbach 2001 uy Lopez 1 e4 e5 2 Nf3 Nc6 3 Bb5 a6 4 Bxc6 dxc6 5 d4 Bg4 6 Be3 exd4 7 Qxd4 Qxd4 8 Nxd4 0-0-0 9 f3 Bd7 10 Nc3 Ne7 11 0-0-0 c5 12 Nb3 b6 13 Nd2 Nc6 14 a3 f5 15 Nc4 fxe4 16 Nxe4 h6 17 Bf4 g5 18 Be5 Nxe5 19 Nxe5 Be6 20 h4 gxh4 21 Rxh4 Rxd1+ 22 Kxd1 Bg7 23 Ng6 Rd8+ 24 Kc1 Bc4 25 Nxc5 Be2 26 Nd3 Bxd3 27 cxd3 Rxd3 28 Kc2 Re3 29 Re4 Rxe4 30 fxe4 Kd7 31 b3 Ke6 32 Kd3 Be5 33 Nh4 b5 34 a4 c6 35 g4 c5 36 Nf5 Bf4 37 Nh4 Bg5 ½-½ Solution
Game 70 A.Renaudin-V.Peron Luhrs Ile et Vilaine 2002 Philidor Defence 1 e4 e 4 e5 e 5 2 Nf3 d6 3 d4 exd e xd4 4 4 Nxd4 Nf6 Nf6 5 Nc3 Nbd7 Nbd7 6 Bc4 Ne5 7 Bb Bb3 3 Be7 Be 7 8 Bf4 0-0 9 Qd2 Ng6 10 00-0 Nh5 11 Be3 c6 12 Rde1 a6 13 h3 Bd7 14 Nf5 d5 15 Nh6+ gxh6 16 Bxh6 Be6 17 Qd4 Bf6 18 e5 Bg5+ 19 Bxg5 Qxg5+ 20 Kb1 (*) Solution
Game 71 B.Gentile-A.Salone Udine 2007 20 07 Pirc Defence 1 e4 e 4 d6 2 d4 d4 Nf6 3 Nc3 g6 4 Bc4 Bg7 5 Nf3 0-0 6 0-0 a6 7 Re1 Nbd Nbd7 8 Bg5 b5 9 Bb3 Bb3 c5 (*) ( *) Solution
Game 72 L.Vitiello-M.Caldonazzo Rivarolo Mantovano 2007 ogo-India Defence
1 Nf3 Nf6 2 d4 e6 3 c4 Bb4+ 4 Bd2 Bxd2+ 5 Qxd2 0-0 6 Nc3 d5 7 e3 c6 8 Bd3 dxc4 9 Bxc4 Nbd7 10 0-0 c5 11 Rad1 cxd4 12 Qxd4 a6 13 a4 Qc7 14 Ba2 b6 15 Rd2 Bb7 16 Ng5 h6 17 Nxe6 Qc6 18 Nf4 (*) Solution
Game 73 A.H.Dang-M.Schulze Schalksmueh Schalksmuehle le 2007 French Defence Defence 1 e4 e6 2 d4 d5 3 exd5 exd5 4 c4 c6 5 Nc3 Nf6 6 Nf3 Bf5 7 Bd3 Bg6 8 0-0 Be7 9 Re1 0-0 10 Qe2 Re8 11 Bxg6 fxg6 12 Bg5 (*) Solution
Game 74 R.Klein-J.Renet Aix-les-Bains 2007 Vienna Game 1 e4 e5 2 Nc3 Nf6 3 f4 d5 4 exd5 Nxd5 5 fxe5 Nxc3 6 bxc3 Qh4+ 0-1 Solution
Game 75 B.Decrop-G.Hilven Brasschaat 2007 French Defence Defence 1 e4 e6 2 d4 d5 3 Nd2 dxe4 4 Nxe4 Nf6 5 Bg5 Nbd7 6 Nf3 h6 7 Bxf6 Nxf6 8 Bd3 b6 9 Bb5+ Nd7 10 Ne5 Bd6 11 Qg4 Bxe5 12 dxe5 (*) Solution
Game 76 M.Saucey-A.Militon Aix-les-Bains 2007 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 d3 d6 5 h3 h6 6 c3 Qf6 7 Nbd2 a6 8 Bb3 Be6 9 0-0 Nge7 10 Re1 0-0 11 Nf1 Bb6 12 Be3 d5 13 Bxb6 cxb6 14 Ng3 Rfd8 15 Qc2 Rac8 16 Qb1 Bxh3 17 Nxe5 Nxe5 18 d4 N5g6 19 gxh3 Qh4 Qh4 20 exd e xd5 5 Qxh3 21 Qc1 (*) ( *) Solution
Game 77 L.Azzinaro-L.Rossini Bresso 2007 Sicilian Defence 1 e4 c5 2 c3 Nc6 3 d4 d6 4 Nf3 Bg4 5 d5 Ne5 6 Be2 g6 7 0-0 Bg7 8 h3 Bxf3 9 Bxf3 Nf6 10 Bf4 0-0 11 Bxe5 dxe5 xe 5 12 Qb3 b6 13 Nd2 Nd2 e6 e 6 (*) Solution
Game 78 M.D’Apa-G.Taglione Bresso 2007 King’s King’s Gambit 1 e4 e5 2 f4 d6 3 Nf3 Bg4 4 Bc4 Nf6 5 Nc3 c5 6 0-0 Be7 7 fxe5 dxe5 8 d3 Nc6 9 Be3 0-0 10 Qe1 Bxf3 11 Rxf3 b6 12 Rf1 Nd4 13 Bxd4 cxd4 14 Nd5 Qd7 15 Nxf6+ Bxf6 16 Qg3 Rac8 (*) Solution
Game 79 F.Calomeni-B.Levato San Fili 2007 Sicilian Defence 1 e4 c5 2 Nc3 Nc6 3 Nf3 e6 4 Bb5 Qc7 5 0-0 Nf6 6 d4 cxd4 7 Nxd4 Nxd4 8 Qxd4 Bd6 9 Kh1 0-0 10 Bg5 Ng4 11 Rad1 (*) Solution
Game 80 S.Stasieluk-M.Ocytko Bialystok 2010 Petroff Defence 1 e4 e 4 e5 e 5 2 Nf3 Nf6 3 Nc3 d6 d6 4 Bc4 Be6 Be 6 5 Bb3 Qd7 Qd7 6 d3 Be7 7 Bg5 Bxb3 8 axb3 axb3 0-0 9 0-0 Ne8 Ne 8 10 Qd2 a6 11 Nd5 Bxg5 12 Qxg5 Qe6 13 Nh4 f6 14 Qg3 Nc6 15 Nf5 Nd4 16 Nxd4 exd4 17 f4 c6 18 f5 Qf7 19 Nf4 Nc7 20 h4 Kh8 21 Qf3 Rae8 22 g4 h6 (*) Solution
Chapter Four Solutions: Games Games 41-80 41 -80 Solutions to Game 41 L.Brunelli-D.Ragnini Castelfidardo 2000 Queen’s Pawn Opening 1 d4 Nf6 2 Nf3 e6 3 c4 b5 4 e3 bxc4 5 Bxc4 d5 6 Bd3 Be7 7 Nc3 Ba6 8 Qa4+ Qd7 9 Bb5 Bxb5 10 Qxb5 Nc6 11 11 Ne5 Nxe5 12 dxe5 xe 5 Qxb5 13 Nxb5 Nxb5 Bb4+ Bb4+ 14 Ke Ke 2 (*) 0-0 15 e xf6 c6 16 fxg7 Kxg7 17 Nd4 Rac8 18 a3 Ba5 19 b4 Bd8 20 Bb2 Bf6 21 Rab1 e5 22 Nb3 Rfe8 23 Rhe1 d4 24 Nc5 Rcd8 25 exd4 exd4+ 26 Kd3 Be5 27 g3 Bf6 28 Rxe8 Rxe8 29 Nd7 Bg5 30 Bxd4+ f6 31 f4 Rd8 32 Nc5 Rd5 33 fxg5 Kg6 34 gxf6 Rf5 35 Ke4 Rg5 36 Rf1 h5 37 Ne6 Rg4+ 38 Rf4 Kf7 39 Rxg4 hxg4 40 Nd8+ 1-0 For White (1)
Position Positi on after 7 ... Ba6 8 Qa4+? is not the right way to take advantage of Black’s previous move. Instead 8 Bxa6! Nxa6 9 Qa4+ wins a piece by forking the king and the knight. (2 points) For Black (2) 7 ... Ba6? This mistake often crops up in this type of position. Black allows White to win a piece with 8 Bxa6! xa6 9 Qa4+, as indicated above (1 point). If Black wants to play ... Ba6 he should castle first.
(3)
Position Positi on after 12 dxe5 dx e5 12 ... Qxb5? loses material, since after 13 Nxb5 Bb4+ 14 Ke2 White threatens both exf6 and Nxc7+ (2 points). Black could have avoided losing material by playing, for example, 12 ... Ng4, 12 ... Ne4 or 12 ... c6. (1 point) point)
You have scored ____ out of 6 points. Tactical Themes Fork, Double Attack Solutions to Game 42 W.Lang-W.Schreiber Voelkl oe lklingen ingen 2001 200 1 Sicilian Defence 1 e4 c5 2 Nf3 Nc6 3 d4 e6 4 d5 exd5 5 exd5 Nce7 6 c4 d6 7 Nc3 a6 8 Bd3 Bf5 9 0-0 Nf6 (*) 10 Re1 Qd7 11 h3 h6 12 Bf4 0-0-0 13 a3 g5 14 Bh2 g4 15 Bxf5 Nxf5 16 hxg4 Nxg4 17 b4 Nxh2 18 Nxh2 Bg7 19 Rc1 Bd4 20 Na4 Kc7 21 Nf3 Rhg8 22 Qb3 Rg6 23 Rb1 Rdg8 24 Nxd4 Rxg2+ 25 Kf1 Rg1+ 26 Ke2 Nxd4+ 27 Kd3 Qf5+ 28 Kc3 Nxb3 29 Kxb3 Rxe1 30 Rxe1 Qxf2 31 Re7+ Kd8 32 Rxb7 Rg3+ 33 Nc3 Qf3 34 Ka4 Qxc3 35 Ka5 Qxa3+ 36 Kb6 Qxb4+ 37 Kc6 Qxb7+ 38 Kxb7 0-1 For White (1) 6 c4? does not take advantage of Black’s mistake on the previous move. 6 d6! chases the knight away from e7.
Position Positi on after 6 d6 (analysis) (analys is) Whichever square the knight goes (for example, 6 ... Ng6), White follows up with 7 Qe2+! (2 points). Black’s only way to escape check is to block with a knight or bishop on e7 and give up a piece for a pawn. If Black instead tries 6 ... Qa5+, then 7 Bd2! (1 point) wins a piece because of the double attack against the queen and the knight. For Black (2) 5 ... Nce7? This loses a piece for a pawn, as indicated above (1 point). Black can avoid losing material with, for example, 5 ... Na5 or 5 ... Qe7+ (1 point). Earlier on, 3 ... cxd4! is the normal Sicilian move and this avoids any problems with the knight being attacked by d4-d5.
You have scored ____ out of 5 points. Tactical Themes Removing the defender, Double Attack, Exposed King Solutions to Game 43 M.Dolenc-M.Z.Povse Murska Sobota 2007 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Nf6 4 Nc3 Bc5 5 0-0 0-0 6 d3 d6 7 Bg5 h6 8 Bh4 Be6 9 Bb3 Bxb3 10 axb3 Nd4 11 Nxd4 Bxd4 12 Nd5 Bxb2 13 Ra2 Bd4 14 h3 c6 15 Nb4 Qb6 16 Bxf6 gxf6 17 Qg4+ Kh8 18 Ra4 Rg8 19 Qh4 Rg6 (*) 20 Qh5 Kh7 21 c4 Rag8 22 Kh1 Rxg2 23 Qxf7+ R8g7 24 Qxf6 a5 25 Nc2 Bc5 26 Qf5+ Kh8 27 b4 Rxf2 28 Qh5 Rxf1+ 29 Kh2 Bxb4 30 Nxb4 Qf2 mate 0-1
For White (1) 13 Ra2? White missed the opportunity to get a powerful kingside attack with 13 Qf3! (2 points), increasing the pressure press ure on the the pinned pinned knigh knight. t.
Position Positi on after 13 Qf3 (analysis) (analysi s) The knight cannot be adequately defended, so White is able to rip open Black’s defences. Let’s look at some possible lines: a) 13 ... Bxa1 14 Nxf6+! (1 point) and now: a1) 14 ... gxf6 15 Bxf6 threatens both the queen on d8 and mate with Qg3+ followed by Qg7. After 15 ... Qxf6 16 Qxf6 Bd4 17 Qxh6 White has a queen and a pawn for a rook and a bishop. (1 point) a2) After 14 ... Kh8 15 Rxa1 material is approximately level for the moment. However, White threatens 16 Bg5 along with the queen moving either to f5 or to h5, and a decisive sacrificial breakthrough on h6.
Position Positi on after 15 Rxa1 (analysis) (analysi s) For example, 15 ... Qc8 16 Bg5 Qe6 17 Qh5 followed by Bxh6. The attack cannot be defended without material loss. Probably, Black’s best option is to play 15 ... Rg8, so that the queen can come to f8 to protect the h6-pawn, but of course this allows White to win the exchange. (2 points) Other tries are no better: b) 13 ... g5 14 Nxf6+ Nxf6+ Kg7 Kg7 15 Nh5+ Kh8 Kh8 16 Ra2 Bd4 17 Bg3 and Whit Whitee wins w ins a piece pi ece in exchang exchangee for a pawn. paw n. (1 point) c) 13 ... Kh7 14 Qf5+ g6 15 Nxf6+ Kg7 16 Qg4 (threatening Nh5+) 16 ... Qc8 17 Ra2 and White point) remains remains a piece pi ece for a pawn up. up. (1 point) (2) 14 1 4 h3? Again 14 Qf3! (3 points) is much stronger, with possibilities very similar to those above.
Position Positi on after 14 Qf3 (analysis) (analysi s)
In view of the threats and the attack on the king, Black is losing material in all lines. His best chance is the surprising 14 ... Nxd5, which at least allows him to escape an otherwise devastating attack. After 15 Bxd8 Nc3 16 Raa1 White has a queen for a bishop, knight and pawn. (1 point) (3) 15 Nb4? not only lifts the pressure from f6 but loses a piece after 15 ... g5 16 Bg3 Bc3! (1 point). The only way to defend de fend the the knight knight is with w ith 17 Ra4, but then then Black can play pla y 17 ... Bxb4 18 Rxb4 b5!. b5 !.
Position Positi on after 18 ... b5 (analysis) (analysi s) There is no good defence to ... a5 trapping the rook! (1 point) Much stronger is 15 Nxf6+! gxf6 weakening Black’s kingside (1 point). White can continue 16 c3! Bb6 (16 ... Bxc3 17 Qc1 is a very strong double attack) 17 Kh1! followed by f2-f4 and an attack down the f-file in which White will regain his pawn at the very least. For Black (4) 12 ... Bxb2? underestimates the power of White’s kingside attack after 13 Qf3, as indicated above. Faced with the threat of 13 Qf3 and the pressure on f6, it was necessary to chase away the bishop with 12 point) ... g5. (1 point) (5) 13 ... Bd4? point) Again 14 Qf3 is strong for White, and again 13 ... g5 is necessary for Black. (1 point) (6) 14 ... c6? allows all ows 15 Nxf6+, Nxf6+, as indicated above. Again Again 14 ... g5 was better. better. (1 point) (7)
Position after af ter 15 Nb4 15 ... Qb6? Black misse missed d a chance to to win wi n a piece with w ith 15 ... g5 16 Bg3 Bc3!, as demonstrated above. (1 point)
You have scored ____ out of 19 points. Tactical Themes Fork, Double Attack, Mate Threat, Trapped Piece Solutions to Game 44 D.Djuricic-M.Dolenc Murska Sobota 2007 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 c3 Nf6 5 d3 0-0 6 b4 Bb6 7 Bg5 h6 8 Bh4 d6 9 0-0 Bg4 10 Nbd2 a5 11 b5 Ne7 12 Bxf6 gxf6 13 Qb3 c6 14 a4 d5 15 exd5 cxb5 16 Bxb5 Nxd5 17 c4 Nf4 18 Ra3 Ne2+ 19 Kh1 Bc5 20 Ra2 Bd4 21 Nxd4 Nxd4 22 Qc3 f5 23 f3 Ne2 (*) 24 Qxe5 Qxd3 25 fxg4 fxg4 26 Qe4 Qxe4 27 Nxe4 Nd4 28 Nf6+ Kh8 29 Nxg4 h5 30 Ne5 Rae8 1-0 For White (1)
Position Positi on after 13 ... c6 14 a4? This move allows 14 ... d5 trapping the bishop (1 point). To avoid such complications, White should simply swap pawns on c6 by 14 bxc6 bxc6. Then ... d5 wouldn’t be a threat because the bishop would have a safe square on b5 after a pawn exchange on d5. (1 point) (2)
Position Positi on after 14 ... d5 15 exd5? loses the bishop in exchange for only one pawn after 15 ... cxd5 (1 point). Even if White continued precisely, he would probably remain worse, but it was certainly better to try 15 bxc6! dxc4 16 xc4 Ba7 17 cxb7 (2 points). At the moment White has three pawns for his bishop. However, after 17 ... Rb8 18 d4 Bxf3 19 gxf3 exd4 20 cxd4 Nc6 21 d5 Nd4 22 Qd1 Rxb7 the b-pawn is lost.
(3) 16 Bxb5? gives up the support of the d-pawn, which White loses after 16 ... Nxd5. It was better to take the b-pawn with the queen. After 16 Qxb5 the queen would still protect the d-pawn and White would remain a pawn ahead. (1 point) (4) 17 c4? loses a pawn to 17 ... Nf4! (1 point).
Position Positi on after 17 ... Nf4 The d3-pawn is no longer protected by the bishop on b5 and cannot be adequately protected from elsewhere. 18 Ra3?, as played in the game, fails if Black plays 18 ... Bc5! when the rook is chased away from the pawn’s defence and White also loses time by having to move the rook again. Moves such as 17 point) Bc4, 17 Rab1 and 17 d4 are all much stronger. (1 point) For Black (5) 15 ... cxb5? It cannot be ruled out that this move is a database inputter’s mistake. It looks much more believable, in view of the previous play, that 15 ... cxd5 was played since it wins the bishop in exchange for only one pawn. (1 point) (6) 18 ... Ne2+? 18 ... Bc5 is much stronger, winning the d-pawn after the retreat of the rook, as indicated above. (1 point) (7)
Position Positi on after 23 f3 f3 23 ... Ne2? This loses a piece to 24 Qxe5!, when the knight and bishop are both under attack. Black should simply retreat the bishop with 23 ... Bh5. (2 points)
You have scored ____ out of 12 points. Tactical Themes Trapped Piece, Piec e, Counting Counting,, Rem Re moving the Defender Solutions to Game 45 M.Pitz-T.Schmidt Greifswald Greifswald 2007 Semi-Slav Defence 1 d4 d5 2 c4 c6 3 Nf3 Nf6 4 Nc3 e6 5 a3 Nbd7 6 e3 Bd6 7 Bd3 b6 8 0-0 Bb7 9 Re1 0-0 10 e4 dxe4 11 Nxe4 Nxe4 12 Rxe4 c5 13 dxc5 Nxc5 14 Re3 Be4 15 Nd4 Bxh2+ 16 Kxh2 Qxd4 17 Rxe4 Nxe4 18 f3 Nf2 (*) 19 Bxh7+ Kxh7 20 Qxd4 Rac8 21 b3 Rh8 22 Qxf2 Rcd8 23 Bb2 Rd3 24 Qc2 Kg8+ 25 Kg3 Rd7 26 Qe4 Rh6 27 Bc3 f5 28 Qe2 g5 29 Rd1 Rdh7 30 Rd8+ 1-0 For White (1) 12 Rxe4 This unusual recapture causes unnecessary complications. Even though White can avoid material loss after 12 ... c5 by playing 13 Bg5 Qc7 14 d5, things would have been easier after 12 Bxe4. (1 point) (2) 13 dxc5? allows 13 ... Bxe4, after which 14 cxd6 Bxd3 15 Qxd3 leaves Black the exchange for a pawn ahead ahead (1 point). It was, therefore, better to follow the above-mentioned line with 13 Bg5. (1 point)
(3) 14 Re3? allows 14 ... Bf4! (2 points) attacking the rook which defends the bishop on d3, and threatening to take it next move.
Position Positi on after 14 ... Bf4 (analysis) (analysi s) This costs White the exchange after, say, 15 Ne1 Bxe3 16 Bxe3. Safer and more active was 14 Rd4, pinning pinning the the bishop. (1 point) (4) 15 Nd4? loses a piece pie ce to the the sim si mple 15 ... Bxd3 Bxd3 (1 point). White should instead deal with Black’s threat to capture the bishop by 15 b4 or 15 Bc2 (1 point). But not 15 Bxe4??, losing the queen to the discovered attack 15 ... Bxh2+!. (5)
Position Positi on after 16 ... Qxd4
17 Rxe4? There is no need for White to give up the exchange. The pinned bishop on d3 is able to retreat to e2, protecting protecting the the queen. queen. Therefore, Therefore, 17 Be2 is the safer safer move. move. (1 point) (6) 18 f3? The material imbalance, already in Black’s favour, should increase after this move. Black can play 18 ... Qd6+ 19 Kg1 Qc5+ 20 2 0 Kh2 Nf2! when any queen move move is met by the the double d ouble attack a ttack 21 ... Qd6+ winn w inning ing the bishop on d3 (2 points). To avoid such heavy material losses, White should play 18 Be3. (1 point) For Black (7) 13 ... Nxc5? It was better to win the exchange for a pawn with the continuation 13 ... Bxe4 14 cxd6 Bxd3 15 Qxd3, as indicated above (1 point). White’s advanced d-pawn can safely be blocked after 15 ... Nc5 16 Qd1 f6 17 Bf4 Qd7. (8) 14 ... Be4? missed the above-mentioned win of the exchange, starting with the move 14 ... Bf4. (1 point) (9) 15 ... Bxh2+? Bxh2+? missed the opportunity to win a piece by 15 ... Bxd3. (1 point) point) (10)
Position Positi on after 18 f3 f3 18 ... Nf2?? Instead of the winning 18 ... Qd6+, as mentioned above, Black just blunders and suffers from a heavy material loss after 19 Bxh7+! Kxh7 20 Qxd4. White wins the queen in exchange for the bishop by a discovered discover ed attack. attack. (1 point)
You have scored ____ out of 16 points. Tactical act ical The The me s: Removing Removing the the Defender, Discove Dis covered red Attack, Attack, Double Attack Attack Solutions to Game 46 A.Valyi-G.Ilcsik Hungarian League 2009 Pirc Defence 1 d4 Nf6 2 f3 g6 3 e4 Bg7 4 Nc3 0-0 5 Be3 d6 6 Qd2 b6 7 Bc4 e6 8 Nge2 c5 9 0-0-0 Nc6 10 g4 Qc7 11 h4 Ne7 12 h5 a6 13 Bh6 (*) Ne8 14 Bxg7 Kxg7 15 hxg6 fxg6 16 Qh6+ Kf7 17 Qxh7+ Ng7 18 f4 Bd7 19 Qh4 Rh8 20 Qf2 b5 21 Rxh8 Rxh8 22 dxc5 dxc5 23 f5 Ke8 24 fxe6 Bxe6 25 Bxe6 Nxe6 26 Qf6 Rf8 27 Qxe6 Qc6 28 Qxc6+ Nxc6 29 Rd6 Ne5 30 Re6+ 1-0 For White 1 h4? White attacks on the kingside but overlooks Black’s threats on the other wing. 11 h4 allows Black to win material by opening the c-file. 11 ... cxd4! and now: a) 12 Nxd4 Nxd4! (1 point) 13 Qxd4 (if 13 Bxd4 then simply 13 ... Qxc4) and now Black has the discovered discover ed attack 13 ... Nxg4! Nxg4! (13 ... Nd5! is also al so good). (2 points)
Position Positi on after 13 ... Nxg4 (analysis) (analysis ) Black’s bishop on g7 attacks White’s queen, which is overloaded by defending both bishops. Black wins one of them after 14 Qd3 Nxe3 15 Qxe3 Qxc4. b) 12 Bxd4 Bxd4 Nxd4 Nxd4 13 Qxd4. Qxd4. This This time time Black can win w in material material with the the discovered discove red attack attack 13 ... Nd7! (13 ... Nd5! is also good).
Position Positi on after 13 ... Nd7 (analysis) If the white queen stays protecting the bishop with 14 Qd3, then 14 ... Ne5 is a double attack which wins the bishop. (2 points) Going back to the 11th move, White could have prevented such tactical possibilities by closing off the c-file with 11 dxc5!. (1 point) (2) 12 1 2 h5? Again Black can win material with 12 ... cxd4 13 Qxd4 (or 13 Nxd4 Qxc4) 13 ... Nxg4! with a point). White should have avoided these tactics by playing 12 dxc5!. (1 discovered attack on the queen (1 point) point) For Black (3) 11 ... Ne7? missed the opportunity to win material after White’s 11 h4? with 11 ... cxd4!, as demonstrated above. (1 point) (4) 12 ... a6? missed the opportunity to win material with 12 ... cxd4!, as shown above. (1 point)
You have scored ____ out of 10 points. Tactical Themes Discovered attack, attack, Double Double Attack Attack,, Overloaded Overloa ded Piece Pi ece Solutions to Game 47 J.Kaschka-G.Zoehrer Schwarzach 2008 Scandinavian Defence 1 e4 d5 2 exd5 Qxd5 3 Nc3 Qa5 4 d4 Nf6 5 Nf3 Bf5 6 Bc4 e6 7 0-0 c6 8 Ne5 Bd6 9 Bf4 Qc7 10 Re1
0-0 11 Qe2 b5 12 Bd3 Bxd3 13 Qxd3 Nbd7 14 Qg3 Nh5 15 Qg4 Ndf6 16 Qh4 h6 17 Ne4 Nxf4 18 Nxf6+ gxf6 19 Qxf4 fxe5 20 dxe5 Bc5 21 Qxh6 Qb6 22 Kh1 Be7 23 Re4 f5 24 exf6 Bxf6 (*) 25 Qg6+ Bg7 26 Rg4 Rf7 27 Qxe6 Qxf2 28 g3 Qf3+ 29 Kg1 Qf2+ 30 Kh1 Qf3+ ½-½ For White (1) 14 Qg3? allow al lowss the fork 14 ... Nh5!. It’s It’s true that White’s White’s queen q ueen can remain protecting the the bishop bi shop with w ith 15 Qg4, but following 15 ... Nxf4 16 Qxf4, the knight on e5 is pinned and vulnerable to an attack by 16 ... f6!.
Position Positi on after 16 ... f6 (analysis) (analys is) There is i s no way w ay for White to save sa ve the pinn pi nned ed knigh knight. t. (2 points) (2)
Position Positi on after 23 ... f5 24 exf6? White missed the chance to play 24 Qg6+ Kh8 25 Re3! (or 24 Re3 first) when the only way for Black to avoid mate with Rh3 is by giving up his queen for the rook. (2 points) For Black (3) 15 ... Ndf6? Ndf6? missed is sed the the oppor o pportu tunity nity to to exploit e xploit White’s mistake mistake with w ith 14 Qg3? by playing pl aying 15 ... Nxf4 16 Qxf4 Qxf4 f6 winn w inning ing the the knight knight,, as a s indicated indica ted above. a bove. (1 point) (4) 21 ... Qb6? is a blunder which White could have exploited in the game, or even immediately by 22 Re4! when Black can escape mate only by giving up his queen with 22 ... Bxf2 23 Kh1 Qd4. (1 point) Black should instead play 21 ... Rfd8!.
Position after af ter 21 ... Rfd8 (analysis) (analysis ) Here, 22 Re4 can be met by 22 ... Rd4! when the mating threat is prevented. (2 points) You have scored ____ out of 8 points. Tactical Themes Fork, Pin, Mate Threat Solutions to Game 48 B.Rummer-K.Klosa Willing ill ingen en 2009 20 09 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 c3 Nf6 5 b4 Bb6 6 d3 d6 7 Bg5 Bg4 8 h3 Bh5 9 Nbd2 h6 10 Bh4 g5 11
Bg3 a6 12 Qc2 Bg6 13 Rd1 Nh5 14 Bh2 Ne7 15 g4 Nf6 16 Bb3 Ba7 17 a4 b5 18 a5 Rc8 19 Qa2 c5 20 Rb1 cxb4 21 cxb4 Nc6 22 Bd1 Nd4 23 Nxd4 Bxd4 (*) 24 Nf3 Ba7 25 Qd2 Qc7 26 0-0 0-0 27 Bb3 Qc3 28 Rfc1 Qxd2 29 Nxd2 Bd4 ½-½ For White (1) 20 Rb1? Rb1? gives Black the opportunity to play 20 ... c4!, attacking the bishop on b3.
Position after af ter 20 ... c4 (analysis) (analysis ) This tactic is chiefly based on deflecting the d3-pawn from its defence of e4. If White loses this key pawn, his his position posi tion falls apart. apar t. Let’ Let’ss look at some some lines: a) 21 dxc4 Nxe4 (1 point) attacks both c3 and f2, and White cannot avoid material loss. For example, 22 Nxe4 Bxe4 (1 point) forks the rook and knight.
Position after af ter 22 ... Bxe4 (analysis)
After, for example, 23 c5 Bxf3 24 Bxf7+ Kf8 25 0-0, Black has won a piece in exchange for a pawn. b) If the the bishop bi shop retreats with 21 Bd1, then then 21 ... cxd3 wins one pawn pa wn and another another one follows follow s due to the threats on c3 and e4. (1 point) c) 21 Bc2 cxd3 22 Bxd3 Rxc3 wins a key pawn. (1 point) d) 21 Nxc4 bxc4 22 Bxc4 is perhaps the best try for White, giving up a piece for two pawns. (1 point) Going back to move 20, White could have avoided this tactic by playing 20 bxc5! instead of 20 Rb1. (1 point) point) For Black (2) 20 ... cxb4? missed the tactic 20 ... c4!, as demonstrated above. (1 point)
You have scored ____ out of 7 points. Tactical Themes Deflection, Fork, Double Attack, Discovered Attack, Pin Solutions to Game 49 S.Ambalagi-R.Tralongo Bagnara Bagnara Calabra 2009 Sicilian Defence 1 e4 c5 2 d3 d6 3 g3 e5 4 Bg2 Nf6 5 Nf3 h6 6 b3 Nc6 7 Bb2 Be7 8 0-0 Be6 9 Nc3 a6 10 Qd2 Qd7 11 Rae1 Bh3 12 Nh4 Bxg2 13 Nxg2 Nd4 14 f3 Qh3 15 Ne2 0-0 16 f4 Nd7 17 fxe5 dxe5 18 c3 Bg5 19 Qd1 Nxe2+ 20 Qxe2 Nf6 (*) 21 c4 Ng4 22 Rf3 Qxh2+ 23 Kf1 Qh1 mate 0-1 For White (1) 19 f4? This move allows Black to decide the game at a stroke, with 16 ... Ng4! threatening mate with ... Qxh2. (2 points)
Position Positi on after 16 ... Ng4 (analysis) After 17 Rf2 Qxh2+ 18 Kf1 Qh1+ 19 Ng1 Nh2 it’s smothered mate. (2 points) (2) 18 c3? Black could have exploited this mistake with an attack on White’s king, as shown below. Better options for White White include i nclude exchangin exchanging g the the dang da ngero erous us d4-kn d4- knight ight with either 18 Nxd4 Nxd4 or o r 18 1 8 Bxd4. (2 points) For Black (3) 16 ... Nd7? missed the opportunity to win with 16 ... Ng4!, as demonstrated above. (1 point) (4) 19 ... Nxe2+ was the obvious choice, of course, but course, but Black could have exploited White’s mistake 18 c3 by ignoring the attack on the knight with 19 ... Nf6!. (2 points)
Position Positi on after 19 ... Nf6 (analysis) (analysis ) Black’s threat (of ... Ng4) is stronger than White’s to take on d4. For example, 20 cxd4 (if 20 Nxd4 cxd4 and ... Ng4 is still coming) 20 ... Ng4, threatening mate with ... Qxh2. If 21 Rf3, to give the king an escape square on f1, Black has a number of promising moves, but by far the strongest is 21 ... f5! (2 points) opening another line of attack on the white king.
Position Positi on after 21 ... f5 (analysis) (analys is) White is helpless here, for example 22 exf5 Rxf5! (defecting the rook from its defence of e3) 23 Rxf5 Be3+! 24 Nxe3 (or 24 Kf1 Nxh2 mate) 24 ... Qxh2+ 25 Kf1 Nxe3 mate. You have scored ____ out of 11 points. Tactical Themes Mate Threat, Deflection Solutions to Game 50 A.Ruehl-A.Golosnyak Kranenburg Kranenburg 2009 200 9 Petroff Defence 1 e4 e5 2 Nf3 Nf6 3 Nxe5 d6 4 Nf3 Nxe4 5 Nc3 Nf6 6 d4 d5 7 Be2 Bd6 8 Be3 0-0 9 h3 Re8 10 Qd3 a6 11 0-0-0 b5 12 g4 b4 13 Nb1 a5 14 Nh4 a4 15 Qd2 (*) Ne4 16 Qd3 Ba6 0-1 For White (1) 14 Nh4? Nh4? Maybe the idea of 14 Nh4 was to vacate the f3-square for the pawn, in order to prevent the black
knight’s invasion into e4. However, it’s too late for this. White has far more urgent matters to deal with, such as the possibility of ... Ba6 and an immediate ... Ne4. White didn’t recognize that 14 ... Ne4! (2 points) is a strong move, and even stronger as a reply to h4.
Position Positi on after 14 ... Ne4 (analysis) (analysis ) Not only only does this this knigh knightt move move unleash unleash a discovered discover ed attack attack against the the knigh knightt on h4, it also prepares prepar es the skewer 15 ... Ba6, which is all the more powerful now that White’s queen can no longer go to d2. After 15 Nf5 (15 Bf3 Qxh4 wins a piece) 15 ... Ba6! (2 points), White’s queen cannot remain defending the e2-bishop. Although White can temporarily block the attack with 16 c4, Black can win material in a number of ways, for example 16 ... dxc4 17 Qc2 ...
Position Positi on after 17 Qc2 (analysis) (analysis ) ... and now 17 ... b3! 18 axb3 cxb3 (discovered attack and deflection) 19 Qxb3 Bxe2 leaves Black a
piece ahead. (1 point) It should be mentioned that reversing the move order with 14 ... Ba6! is just as good as 14 ... Ne4. Black intends to meet 15 Qd2 or 15 c4 with 15 ... Ne4!. Instead of 14 Nh4, White should have played either 14 Rde1 or 14 Rhe1, to protect the e2-bishop in readiness for ... Ba6. (2 points) (2) 15 Qd2? allowed Black to win a knight with the discovered attack 15 ... Ne4!. (2 points) For Black (2) 14 ... a4? didn’t take advantage of White’s mistake by 14 ... Ne4! or 14 ... Ba6!, as outlined above. ( 2 points)
You have scored ____ out of 11 points. Tactical Themes Discovered Attack, Skewer, Deflection Solutions to Game 51 S.Akif-P.Dubos Mont de Marsan 2006 Three Knights Game Game 1 e4 e5 2 Nf3 Nc6 3 Nc3 Bc5 4 d3 Nf6 5 Bg5 d6 6 Nd5 Be6 7 Nxf6+ gxf6 8 Bh6 Qd7 9 Bg7 Rg8 10 Bxf6 d5 11 exd5 Bxd5 12 Bxe5 Nxe5 13 Nxe5 Qe6 14 Qe2 0-0-0 15 Nf3 Qb6 16 Qd2 (*) Qxb2 17 Rc1 Qxa2 18 d4 Rge8+ 19 Kd1 Ba3 20 Qa5 Bxf3+ 21 gxf3 Rxd4+ 22 Qd2 Rxd2+ 23 Kxd2 Qd5+ 24 Bd3 Qa5+ 25 Kd1 Bxc1 26 Kxc1 Qa1+ 0-1 For White (1) 12 Bxe5? The e5- pawn is poisoned. Black can pin the bishop to White’s king with 12 ... Qe7! (or 12 ... Qe6!). (2 points)
Position Positi on after 12 ... Qe7 (analysis) If 13 Qe2, then 13 ... Bxf3 removes the defender of the bishop and wins a piece after 14 gxf3 Qxe5 (1 point) . Or if 13 d4, then 13 ... Bxf3 (13 ... Nxd4! is also good) 14 Qxf3 Nxd4 (or 14 ... Bxd4) wins point) material. (1 point) (2) 15 Nf3? can be met very ver y strongly strongly by 15 ... Qh6!. (2 points)
Position Positi on after 15 ... Qh6 (analysis) 15 ... Qh6 threatens to pin the White’s queen along the e-file with ... Re8 and also prevents White from castling queenside. Let’s consider ways for White to cope with this threat: a) If White ignores the threat along the e-file with 16 c3, then 16 ... Rde8 17 Ne5 f6 18 d4 Bb6 wins a piece. (2 points) b) The The most natural atural reply is to sidestep s idestep with 16 Qd2 intendin intending g 16 Rde8+ 17 Be2, but then then Black
has many many good good options o ptions including i ncluding 17 ... Bxf2+! Bxf2+! 18 Kxf2 Kxf2 (if (i f 18 Kf1 Be3 Be 3 19 Qe1 Qg7)
Position Positi on after 18 ... Kxf2 (analysis) (analysi s) 18 ... Rxg2+! (attracting the king to a fatal square) 19 Kxg2 Qxd2 and Black wins - the knight on f3 can’t recapture because it’s pinned (2 points). Earlier, 17 ... Bxf3! 18 Qxh6 Rxe2+ is just as good. c) 16 Kd1 Rde8 17 Qd2 is another way to escape the pin, but now 17 ... Qf6! (2 points) forks f3 and b2.
Position after af ter 17 ... Qf6 (analysis) Black is bound to win material here. If 18 c3 Bxf3+ 19 gxf3 Qxf3+ 20 Kc2, Black must be careful not to fall into the trap 20 ... Qxh1?? allowing the fatal discovered attack 21 Bh3+, but the calm 21 ... Kb8! stops that trick and leaves White with no good way to save his rook (2 points). 18 ... Rxg2! (instead of 18 ... Bxf3) 19 Bxg2 Bxf3+ 20 Bxf3 Qxf3+ 21 Kc2 Re2 is another nice winning option for Black. Going back to move 15, instead of 15 Nf3? it was better for White to play either 15 c3, with the idea
of d4, or 15 0-0-0 getting the king off the e-file. (2 points) (3) 16 Qd2? allows Black to win material and gain a decisive advantage with 16 ... Qxb2. White should should in i nstead play 16 0-0-0. 0- 0-0. (2 points) For Black (4) 12 ... Nxe5? point) It was possible possibl e to win material material with 12 ... Qe7 or 12 ... Qe6, as seen above. (1 point) (5) 15 ... Qb6 This isn’t bad but 15 ... Qh6! is even stronger, as shown above. (1 point)
You have scored ____ out of 20 points. Tactical Themes Pin, Removing the Defender, Attraction, Deflection, Fork, Discovered Attack Solutions to Game 52 J.Al Jou J ou Jou-H.Mid Jo u-H.Middendorf dendorf Regensburg Regensburg 2004 200 4 Scotch Game 1 e4 e 4 e5 e 5 2 Nf3 Nc6 3 d4 exd4 4 Nxd4 Nxd4 Nxd4 Nxd4 5 Qxd Q xd4 4 c5 6 Qd1 b6 b6 7 Nc3 d6 8 Bc4 Nf6 9 0-0 0- 0 Be7 Be 7 10 Bf4 a6 11 a4 0-0 12 h3 Bb7 13 Qd3 (*) Nxe4 14 Nd5 Ng5 15 Nxe7+ Qxe7 16 Bxd6 Nxh3+ 17 gxh3 Qg5+ 18 Qg3 Qf5 19 Bxf8 Kxf8 20 Rfe1 Rd8 21 Bd3 Rxd3 22 cxd3 g6 23 Qd6+ 1-0 For White (1) 7 Nc3? White White missed misse d the chance to play pl ay 7 Qd5!, attackin a ttacking g the the unprotected rook r ook on a8.
Position Positi on after 7 Qd5 (analysis) (analysis ) Black has no good way to safeguard the rook. If 7 ... Rb8, then the fork 8 Qe5+! wins the rook, while Black’s c8-bishop has no safe move to allow the queen to protect the rook. White wins at least a piece. (2 points) (2) 8 Bc4 This move isn’t bad, but 8 Qd5! (2 points) is more direct di rect and leads to a forced gain of material material and/or a decisive weakening of the black king.
Position Positi on after 8 Qd5 (analysis) (analysis ) For example: a) 8 ... Be6 9 Bb5+! Bd7 (if 9 ... Ke7 10 Qb7+!) 10 Bxd7+ forces Black to recapture 10 ... Kxd7, since the queen must remain defending the rook on a8. Now White can win a pawn with 11 Qxf7+ but 11 Qb7+ is even stronger, e.g. 11 ... Ke8 12 Qc6+ Ke7 13 Nd5+ Ke6 14 Nc7+ forking king and rook. (2 points) b) 8 ... Rb8 9 Bb5+ Bb5+ Bd7 (if 9 ... Ke7 Ke7 10 Bg5+ Bg5+ f6 11 11 Bc4!) 10 Bf4 Bf4 Nf6 11 11 Qd3 and and with Rd1 to to follow if necessary, White will win the weak d6-pawn. (2 points) (3) 9 0-0? White could have broken through with 9 e5!: a) If 9 ... dxe5 White has the deflection tactic 10 Bxf7+! (2 points) to draw the black king out into the open:
Position Positi on after 10 Bxf7+ Bxf 7+ (analysi (analysis) s) 10 ... Ke7 (10 ... Kxf7 11 Qxd8 wins the queen for a bishop) 11 Bd5! Rb8 (if 11 ... Nxd5 12 Nxd5+ Kf7 13 Qf3+) 12 Bg5. White’s dominating position will lead to either a quick checkmate or decisive point) material gains. (1 point) b) If Black Black pins the the e5-pawn with 9 ... Qe7, Whit Whitee sidesteps sides teps the the pin with 10 0-0!. (1 point)
Position Positi on after 10 0-0 0- 0 (analysis) Here White intends to use a pin himself - a decisive one after 10 ... Qxe5? 11 Re1!, winning the queen (1 point) point). Black must instead play 11 ... dxe5, but after 11 Bg5! (1 point) White’s various threats such as d5, Qf3 and Bb5+ are impossible to deal with adequately. For example, 11 ... Be6 12 Bb5+ Bd7 13 Bxf6 gxf6 14 Nd5 Qd6 and here the deflecting tactic 15 Nxf6+! wins a piece, since 15 ... Qxf6 allows 16 point) Qxd7 mate. (1 point)
For Black (4) 6 ... b6? allows 7 Qd5, as shown above. A developing move such as 6 ... d6 was much better. (1 point) (5) 7 ... d6? loses the d-pawn, as outlined above. Black should play 7 ... Bb7! to prevent Qd5. (1 point)
You have scored ____ out of 17 points. Tactical Themes Fork, Exposed King, Pin, Deflection Solutions to Game 53 G.Albert-R.Camblan Bastia 2008 Sicilian Defence 1 e4 c5 2 Nf3 Nc6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3 a6 6 Bg5 e5 7 Nf5 Bb4 8 Qf3 0-0 9 Qg3 Be7 (*) 10 Bh6 Nh5 11 Qg4 Bf6 12 0-0-0 Kh8 13 Bxg7+ Nxg7 14 Rd3 Rg8 15 Rh3 d6 16 Qf3 Nd4 17 Qe3 Ngxf5 18 exf5 Bxf5 19 Rh5 Bg6 20 Rh3 Bg5 21 Qxg5 Qxg5+ 22 Kb1 Bxc2+ 23 Ka1 Qc1+ 0-1 For White (1) 8 Qf3? does not take advantage of Black’s mistake on the previous move. White can capture a key pawn with check: check: 8 Nxg7+ Nxg7+ (1 point) 8 ... Kf8 and here 9 Nh5! (2 points) attacks the pinned knight.
Position Positi on after 9 Nh5 (analysis) (analysis ) The only way for Black to defend the knight is with 9 ... Be7 but then White wins even more material
after 10 Bh6+! Ke8 (or 10 ... Kg8 11 Nxf6+ Bxf6 12 Qg4+!) 11 Ng7+ Kf8 and now the double check 12 point) e6+! wins Black’s queen. (1 point) (2) 9 Qg3? 9 0-0-0! (2 point) introduces the powerful threat of Nd5, and leads to a decisive advantage in all lines.
Position Positi on after 9 0-0-0 0- 0-0 (analysis) (analysis ) Allowing the knight to reach d5 is disastrous for Black. For example, 9 ... d6 10 Nd5 threatens 11 Bxf6 gxf6 12 Qg3+ and Qg7 mate. Black can try 10 ... Bxf5 but then 11 Bxf6! gxf6 12 Qxf5 threatens xf6+ and 12 ... Kg7 is met by 13 Rd3! and Rg3+. (1 point) Alternatively, after 9 ... Be7 10 Nxe7+ Nxe7 (10 ... Qxe7 11 Nd5!) 11 Bxf6 gxf6 12 Qxf6 White is a pawn up up with a contin continu uing attack attack against against an exposed king king.. (1 point) The obvious defensive try is to exchange off the c3-knight, but after 9 ... Bxc3 10 bxc3 new threats emerge.
Position Positi on after 19 bxc3 bx c3 One threat is 11 Rd6!, to add further pressure to the pinned knight, while another is 11 Nxg7! Kxg7, to rip open Black’s defences in front of the king, and only now 12 Rd6. Together, these ideas are devastating, and Black doesn’t have an adequate defence. For example: a) 10 ... d6 11 Rxd6 Qc7 12 Rxf6! wins a piece, as 12 ... gxf6 allows 13 Nh6+ and 14 Qxf6 mate. (1 point) b) 10 ... d5 11 Rxd5 Qb6 12 Nh6+! gxh6 (12 ... Kh8 13 Qxf6 wins a piece - the queen cannot be captured) 13 Bxf6 and there is no good defence to Qg3+. (1 point) For Black (3) 7 ... Bb4? gives up the defence of the g-pawn and allows 8 Nxg7+, as demonstrated above (1 point). Better Better was w as 7 ... d6 or 7 ... h6. (4) 8 ... 0-0? allows the strong reply 9 0-0-0!, as demonstrated above. Even though Black’s position remains very ver y difficult, it was w as better to exchange exchange the the knight knight for for the the bishop bi shop with w ith 8 ... Bxc3+ 9 bxc3, and then defend the g7-pawn with 10 ... Kf8. (1 point) (5) 9 ... Be7? Black missed a golden opportunity to turn the tables with 9 ... Nxe4! (2 points), utilizing three different tactics: the pin on the c3-knight, a discovered attack on the g5-bishop by the queen, and a fork by the knight on White’s queen and bishop.
Position Positi on after 9 ... Nxe4 (analysis) (analysis ) White White can c an take Black’ Blac k’ss queen, but after after 10 Bxd8 Nxg3 11 11 Nxg3 Nxg3 Rxd8 Black Bl ack emerges a pawn paw n ahead. (1 point) 9 ... Be7? also allows White the chance to win material with 10 Nxe7+ Qxe7 11 Nd5!. (1 point)
You have scored ____ out of 16 points. Tactical Themes Pin, Double Check, Exposed King, Removing the Defender, Discovered Attack, Fork Solutions to Game 54 M.Bukowska-P.Renkowski Augustow 2004 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 c3 Na5 5 Be2 Nf6 6 d4 exd4 7 cxd4 Bb4+ 8 Nc3 Bxc3+ 9 bxc3 Nxe4 10 Bd3 Qe7 11 0-0 0-0 12 Re1 Nxc3 (*) 13 Qd2 Qb4 14 a3 Qb3 15 Qg5 d6 16 Bxh7+ Kxh7 17 Qxa5 b6 18 Qg5 Bb7 19 Qf5+ g6 20 Qd7 Bxf3 21 Qh3+ Kg7 22 Qxf3 Rfe8 23 Bf4 Rxe1+ 24 Rxe1 Re8 25 Rxe8 Qb1+ 26 Bc1 Qxc1+ 27 Qd1 Qxd1+ 28 Re1 Qxe1 mate 0-1 For White (1) 5 Be2 5 Bxf7+! is stronger. After 5 ... Kxf7 the pawn fork 6 b4! (2 points) regains the sacrificed piece.
Position after af ter 6 b4 (analysis) (analysi s) White wins a pawn (e.g. after 6 ... Bxb4 7 cxb4 Nc6 8 b5 Nd4 9 Nxe5+) and Black’s king remains unsafe. (2) 6 d4? 6 b4! (1 point) forks two pieces and wins one of them.
Position after af ter 6 b4 (analysis) (analysi s) Black’s best bet is probably 6 ... Bxf2+, but after 7 Kxf2 Nxe4+ 8 Kg1 Nc6 9 b5 Ne7 10 Nxe5 White is a piece for a pawn ahead. (3) 7 cxd4? Again, 7 b4! forks the bishop and knight, and wins material. (1 point) (4) 8 Nc3? loses the e-pawn (1 point). 8 Bd2! Bxd2+ 9 Nbxd2 would save it. (1 point) For Black (5) 4 ... Na5? allows point) allow s 5 Bxf7+! Bxf7+!,, as outlined above. (1 point) (6) 5 ... Nf6? fails to deal with White’s threat of 6 b4. Black should retreat the knight back to c6. (1 point) (7) 6 ... exd4? again allows the pawn fork 7 b4. Black had to play 6 ... Bb6. ( 1 point) (8) 12 ... Nxc3? loses material to 13 Qc2! (or 14 Qd2!). (2 points)
Position after af ter 13 Qc2 (analysis) The queen and the knight are attacked, and Black cannot save both. If 13 ... Qb4 then 14 Bd2 pins and wins the knight. 13 Bxh7+! is just as good and also wins: if 13 ... Kxh7 then 14 Qc2+!, and if 13 ... Kh8 then 14 Qc2 comes again. (2 points) Black should meet the threat to the pinned knight by supporting it with 12 ... f5 (1 point). This is better better than than 12 ... d5? which allows 13 Qa4 b6 14 Ba3! . You have scored ____ out of 12 points. Tactical Themes Fork, Double Attack, Pin, Attraction Solutions to Game 55 R.Dopychai-E.A.Rulfs Bad Zwischenahn 2004 French Defence Defence 1 e4 e6 2 Nf3 c5 3 d4 d5 4 exd5 exd5 5 c4 Nf6 6 Nc3 Be7 7 dxc5 Be6 8 Ng5 Bxc5 9 Nxe6 fxe6 10 cxd5 exd5 11 Bb5+ Nc6 12 0-0 0-0 13 Bg5 a6 14 Bd3 Qd6 15 Qb3 Ne7 16 Rad1 Kh8 17 Be2 Rad8 18 Bxf6 Rxf6 (*) 19 Ne4 Bxf2+ 20 Rxf2 Rxf2 21 Nxd6 Rxe2 22 Nf7+ 1-0 For White (1) 15 Qb3 This move is risky. The queen no longer protects the g4-square so this allows Black possibilities based on ... Ng4, as shown below. (1 point) (2) 16 Rad1?
White misses an opportunity to win a pawn, and at the same time gives Black the chance to win material (see below). 16 Bxf6! (1 point) exchanges off a key defender. Let’s look at the possible recaptures: a) 16 ... Rxf6 is met by 17 Ne4!. (2 points)
Position after af ter 17 Ne4 (analysis) (analysis ) White exploits the pin on the d5-pawn to fork the queen, rook and bishop, and wins at least the exchange. b) 16 ... Qxf6 Qxf6 (16 ... gxf6 gxf6 is also als o met met in the the same same way) 17 Ne4! (1 point) 17 ... Qb6 18 Nxc5 Qxc5 19 Rac1! (gaining more time) 19 ... Qd4 (or 19 ... Qd6 20 Qxb7) 20 Rc7 with a double attack on e7 and b7 point). Earlier, 17 Nxd5! is just White wins a pawn (1 point) j ust as good. For Black (3) 15 ... Ne7? point) This This loses a pawn paw n, for the reasons outlined outlined above. (1 point) Black could have initiated favourable complications playing 15 ... Ng4!. (2 points)
Position Positi on after 15 ... Ng4 (analysis) This knight jump creates a double threat: mate on h2 and an attack on the f-pawn. White’s only good option is to force a queen exchange with 16 Qxd5+. After 16 ... Qxd5 17 Nxd5 Nxf2 Black regains his pawn, and following follow ing the the furth further er 18 Bc4 Nh3+ Nh3+ 19 Kh1 Kh1 Nxg5 Nxg5 20 Nb6+ Kh8 Kh8 21 Nxa8 Nxa8 Rxa8 he has a sligh s lightt material advantage. (2 points) (4) 16 ... Kh8? This time 16 ... Ng4! (2 points) is even stronger, since White can no longer exchange queens.
Position Positi on after 16 ... Ng4 (analysis) 17 g3 is forced, to avoid mate on h2, but then 17 ... Nxf2! (1 point) forks rook and bishop, and also threatens a deadly discovered check. White has nothing better than 18 Rxf2 Rxf2 which leaves Black the exchange and a pawn ahead, with further threats as well.
(5) 18 ... Rxf6? allows 19 Ne4! exploiting the pin on the d5-pawn to win material (1 point). Black should instead play 18 ... Qxf6!. (1 point)
You have scored ____ out of 16 points. Tactical Themes Pin, Removing the Defender, Fork, Double Check, Discovered Check Solutions to Game 56 C.Winkler-W.Aurin Bad Schwalbach 2009 imzowitsch-Larsen Attack 1 g3 Nf6 2 Bg2 d5 3 d4 c5 4 e3 Nc6 5 Ne2 h6 6 Nbc3 Bg4 7 Qd2 Qd7 8 b3 Bh3 9 Bxh3 Qxh3 10 Nf4 Qf5 11 Bb2 e5 12 Nfxd5 0-0-0 13 Nxf6 Qxf6 14 d5 Qf3 15 0-0 ½-½ For White (1) 12 Nfxd5? does not win a pawn! On the contrary, it loses material as demonstrated below. The only way to win the pawn is by 12 dxe5! Nxe5 13 0-0-0!. (2 points)
Position Positi on after 12 0-0-0 0- 0-0 (analysis) (analysis ) By castling queenside, White avoids the deadly knight fork on f3 and Black cannot adequately defend the d5-pawn, for example 13 ... 0-0-0 14 Ncxd5 Nxd5 15 Nxd5 wins a pawn. (1 point) For Black (2) 11 ... e5? loses a pawn as demonstrated above (1 point). Black has many better options here,
point) including 11 ... e6 and 11 ... cxd4. (1 point) (3) 13 ... Qxf6? allowed White to close the centre with 14 d5!, and White was simply a pawn ahead in the final position. Black missed the chance to play the vital zwischenzug 13 ... cxd4! (2 points), which would have led to a gain in material and a clear advantage for Black.
Position Positi on after 13 ... cxd4 (analysis) (analysi s) White’s White’s knight knight on f6 is still attacked, but ... dxc3 is an even bigg bi gger er threa threat. t. What’s What’s more, moving the the c3knight allows ... Bb4 pinning the queen to the king. White has no satisfactory way to deal with the threats. For example: a) 14 0-0-0 dxc3 dxc3 15 Qxc3 Qxf6 Qxf6 and and Black is a piece for a pawn paw n ahead. ahead. (2 points) b) 14 Nb5 Bb4! (pinning the queen to the king) 15 Nxa7+! (if 15 c3 dxc3 with decisive threats)
Position Positi on after 15 Nxa7+ (analysis)
15 ... Kc7! (2 points) (not falling for the deflection tactic 15 ... Nxa7 16 Qxb4!) 16 Bc3 Bxc3 17 b5+ Kb8 18 Nxc3 Nxc3 dxc3 19 Qxc3 Qxc3 Qxf Qxf6. 6. Black is a piece up for for two pawns. c) 14 exd4 exd4 (2 points) is very similar to notes ‘a’ and ‘b’. If anything this is even worse for White because his his king king is more exposed. exposed. You have scored ____ out of 13 points. Tactical Themes Zwischenzug, Zwischenzug, Pin, Deflection Defle ction Solutions to Game 57 S.Pallas-L.Schwarz Wismar 2009 Queen’s Gambit Declined 1 d4 d5 d5 2 c4 e 6 3 Nc3 Nf6 4 Bg5 Be7 5 Nf3 Nbd Nbd7 6 e3 e 3 0-0 7 Bd3 Bd3 dxc4 8 Bxc4 c5 9 00-0 0 b6 10 Qe2 Qe 2 Bb7 Bb7 11 Rfd1 cxd4 12 Nxd4 Re8 13 Rac1 (*) a6 14 Nxe6 Qc8 15 Nd4 Bc5 16 a3 b5 17 Bb3 Bxd4 18 Rxd4 Qc5 19 Qd2 Qxg5 0-1 For White (1) 13 Rac1 There was something more concrete here: 13 Nxe6! (2 points) is a typical sacrifice in such positions and leads to a gain of material for White:
Position Positi on after 13 Nxe6 (analysis) (analysi s) a) Accepting the sacrifice with 13 ... fxe6 eventually leaves White two pawns up after 14 Bxe6+ Kh8 15 Bxf6 (removing the defender of the knight on d7) 15 ... Bxf6 16 Bxd7 (or 16 Rxd7). (2 points) b) Declining Declining the the sacrifice sacri fice is the the better better choice. However, after after 13 ... Qc8 14 Nf4 Nf4 White White has won a
point) healthy central pawn. (1 point) For Black (2)
Position Positi on after 11 Rfd1 11 ... cxd4?! This innocent-looking capture invites trouble because it opens up the d-file. Better options include 11 ... Qc8, moving the queen off the d-file, or 11 ... Ne4 trying to relieve the pressure via exchanges. (1 point) (3) 12 ... Re8? allows the knight sacrifice on e6 as outlined above. (1 point) It’s not easy to defend against the threat, for example 12 ... Qe8 sidesteps the pressure on the d-file but runs into 13 Ncb5 threatening Nc7. Black’s best option is probably the prophylactic 12 ... Kh8 (1 point), so that that Bxe6 doesn’t doe sn’t come with wi th check. check.
Position Positi on after 12 ... Kh8 (analysis) White can play 13 Bxe6 fxe6 14 Nxe6 Qe8 15 Nxf8 Bxf8 but this material imbalance isn’t bad for Black. You have scored ____ out of 8 points. Tactical Themes Removing the defender, Pin Solutions to Game 58 E.Grange-C.Grimaud St Chely d’Aubrac 2009 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Nf6 4 d3 Bc5 5 Bg5 d6 6 Nc3 h6 7 Bh4 Bg4 8 h3 Bh5 9 g4 Bg6 10 Nd5 Bh7 11 Qd2 Nd4 12 Nxd4 Bxd4 13 Qa5 (*) Bb6 14 Qa4+ c6 15 0-0-0 g5 16 Bg3 Nxd5 17 exd5 Qd7 18 dxc6 bxc6 19 h4 Rc8 20 hxg5 Qxg4 21 Bxf7+ Kxf7 22 Qxg4 Ke7 23 Rxh6 Rcg8 24 Qe6+ Kd8 25 Rxh7 Rxh7 Re8 26 Qd7 mate mate 1-0 For White (1) 13 Qa5? missed the the opportunity to play a winning continuation: 13 Bxf6! gxf6 14 Qxh6. (2 points)
Position Positi on after 14 Qxh6 (analysis) (analysi s) Black cannot avoid losing the pinned bishop on h7 since there is no good way to prevent the knight fork on f6. After 14 ... Kd7 15 Nxf6+ Kc8 16 Nxh7 White has won a piece. Another good option is 13 Nxf6+ gxf6 14 Qxh6 (2 points), and this time there is no defence to Bxf6. I 14 ... Kd7 15 Bxf6 Bxe4 16 Qg7! Rh7 17 Qxh7 Bxh7 18 Bxd8 Rxd8 White is the exchange and a pawn up. After 13 Qa5? Black could play 13 ... g5! to break the pin (1 point). The tempting 14 Nxc7+? is a mistake: after 14 1 4 ... Kf8 the the knight knight on c7 is pinned, and Black Bla ck threa threatens tens both ... gxh4 gxh4 and ... Bb6. Bb6 . For Black (2) 1 ... Nd4? If White continues correctly as outlined above, Black loses a piece. Instead, Black should break the pin with 11 ... g5!. g5!.
Position Positi on after 11 ... g5 (analysi (analysis) s) Black’s problems are solved if White retreats the bishop to g3, but what happens if White sacrifices on g5? 12 Nxg5 shouldn’t be met by 12 ... hxg5? 13 Bxg5 when Black has no way to save the pinned knight on f6. Instead he can play 12 ... Nxd5!. (1 point)
Position Positi on after 11 ... Nxd5 (analysi (analysis) s) White has no good way to utilize a discovered attack on the black queen by moving his knight. For example: a) 13 Nxh7? is met simply by 13 ... Qxh4 14 exd4 Nd4! after which Black will win a piece. (1 point) b) 13 Nxf7 Nxf7 Qx Qxh4 14 Nxh Nxh8 8 Be3! 15 Qe2 Qe2 Nd4! 16 Qf1 Qf1 Nb4! and wins material. material. (1 point) c) 13 Nf3 is met very strongly by the counter-threat 13 ... Nd4!. (2 points)
Position after af ter 13 ... Nd4 (analysis)
Black threatens ... Nxf3, forking king and queen, and also deflects the knight away from its defence o the bishop on h4. Black remains a piece ahead after either 14 Nxd4 Qxh4 or 14 Bxd8 Nxf3+ 15 Ke2 Nxd2 16 Bxd5 Rxd8 17 Kxd2. d) 13 exd5 is probably White’s best bet. After 13 ... hxg5 14 dxc6 gxh4 15 cxb7 Rb8 White has two pawns for a piece. (1 point) In view of the strength strength of 11 ... g5!, White White shou s hould ld probabl prob ably y have have played pla yed 11 Bxf6! Bxf6! gxf6 gxf6 12 Qd2, instead i nstead of 11 Qd2. You have scored ____ out of 9 points. Tactical Themes Pin, Fork, Discovered Attack, Deflection Solutions to Game 59 L.Unuk-J.Kolsek Konjice Konjice 2009 King’s King’s Indian Defence Defenc e 1 d4 g6 2 c4 Bg7 3 Nc3 Nf6 4 Bf4 b6 5 e3 Bb7 6 Nf3 0-0 7 Be2 Ne4 8 Nxe4 Bxe4 9 Bd3 Bxd3 10 Qxd3 Nc6 11 0-0 d6 12 Qe4 Qd7 13 Rad1 e6 14 b3 Nb4 15 a3 f5 16 Qb7 Nc6 17 c5 bxc5 18 dxc5 d5 19 b4 (*) a5 20 b5 Na7 21 c6 Qd8 22 a4 h6 23 h3 Nc8 24 Be5 Nb6 25 Bxg7 Kxg7 26 Ne5 Nxa4 0-1 For White (1) 16 Qb7?
Position after af ter 16 Qb7 White’s queen has gone deep into enemy territory, and there’s no way back! After 16 ... Rfb8! the queen is trapped trappe d (1 point). The best White can do from here is 17 Qxb8+ Rxb8 18 axb4, when Black has
won a queen for a rook and knight. (1 point) Instead of 16 Qb7, White should have retreated with 16 Qb1. (1 point) (2) 17 c5? loses a pawn, paw n, to to 17 ... Na5 18 Qa6 Nxb3 (1 point) . White could prevent this double attack point) and bring the queen back to safety with 17 Qa6!. (1 point) (3) 19 1 9 b4? Instead, 19 Qxc7 simply wins a pawn (1 point). But not 19 Bxc7? Rfb8!, exploiting the pin and winn wi nning ing the the bishop. bis hop. For Black (4) 16 ... Nc6? Black missed the chance to trap the queen with 16 ... Rfb8!, as indicated above. (1 point) (5) 17 1 7 ... bxc5? Black can win a pawn with 17 ... Na5 18 Qa6 Nxb3, as shown above. (1 point) (6) 18 ... d5? loses a pawn. Better was 18 ... Rab8 19 Qd6 e5, to relieve the pressure against d6 (1 point) .
Position Positi on after 19 ... e5 (analysis) (analysi s) After 20 After 20 Bg3 Black should avoid grabbing a pawn with 20 ... Rxb3?, as 21 Qc4+! Qf7 22 Qa4! is a fork that wins a piece for two pawns. You have scored ____ out of 9 points. Tactical Themes Trapped Piece, Fork
Solutions to Game 60 C.Nord-P.Ollier Pau 2008 French Defence Defence 1 e4 e6 2 d4 d5 3 e5 c5 4 dxc5 Bxc5 5 Nf3 Qb6 6 Qd2 Nc6 7 Nc3 Nge7 8 Na4 Qb4 9 Qxb4 Bxb4+ 10 Nc3 Ng6 11 Bb5 Bd7 12 Bxc6 Bxc3+ 13 bxc3 Bxc6 (*) 14 Be3 0-0 15 0-0 a6 16 Rab1 Rab8 17 Rfe1 Rfc8 18 Bd4 Ne7 19 Rb2 Nf5 Nf5 ½-½ ½- ½ For White (1) 10 Nc3? White White volunt v oluntari arily ly enters a pin, p in, and the knigh knightt is vulnerable vulnerabl e to an a n attack. attack.
Position Positi on after 10 Nc3 Black can take advantage of the pinned knight by 10 ... d4! (2 points). Although White is able to avoid losing a piece by breaking the pin with 11 a3 Ba5 12 b4, Black can still win material with the temporary sacrifice sacri fice 12 ... Nxb4! Nxb4! 13 axb4 Bxb4. (2 points)
Position Positi on after 13 ... Bxb4 (analysis) (analysis ) After the further 14 Bb2 Bxc3+ 15 Bxc3 dxc3 16 Ra3 Bd7 17 Rxc3 Black has won a pawn from the attack on the pinned knight. Instead of 10 Nc3, White should block the check with either 10 Bd2 or 10 c3. (1 point) For Black (2) 10 ... Ng6? Black missed the chance to play 10 ... d4!, as outlined above. (1 point)
You have scored ____ out of 6 points. Tactical Themes Pin Solutions to Game 61 L.Giudicelli-D.Royer Bastia 2009 Vienna Game 1 e4 e5 2 Nc3 c6 3 Nf3 f6 4 Bc4 (*) d5 5 exd5 c5 6 d3 Bg4 7 h3 h5 8 hxg4 g6 9 gxh5 g5 10 Bb5+ Nd7 11 Bxd7+ Kxd7 12 Ne4 Bh6 13 Nxc5+ Kc7 14 Ne6+ Kb6 15 Nxd8 Rxd8 16 Be3+ Kc7 17 Bxa7 Rxd5 18 Qd2 Kd6 19 Qb4+ Kd7 20 Qxb7+ Ke6 21 0-0-0 g4+ 22 Nd2 e4 23 dxe4 Bxd2+ 24 Rxd2 Rhxh5 25 Rxh5 Rxh5 26 Qc6+ Ke5 27 g3 Rh1+ 28 Rd1 Rh7 29 Qd5 mate 1-0 For White (1) 4 Bc4
White has a promising sacrifice 4 Nxe5! (2 points), clearing the way for the queen to reach h5 with check. After 4 ... fxe5 (if Black doesn’t take White simply wins a pawn) 5 Qh5+ Black is forced to defend accurately just to stay in the game:
Position Positi on after 5 Qh5+ (analysis) a) If 5 ... g6 then 6 Qxe5+! with a double attack, winning the rook on h8. (1 point) b) After After 5 ... Ke7 6 Qxe5+ Qxe5+ Kf7 Kf7 Whit Whitee continu continues es checking checking with 7 Bc4+!. Bc4+!. (2 points)
Position Positi on after 7 Bc4+ (analysis) Now Black has has to make make the the righ right choice: choice: a) After 7 ... Kg6? 8 Qf5+! Kh6 9 d4+ g5 10 h4! the threats of Bxg5+ and hxg5+ are unstoppable and decisive. (1 point) b) 7 ... d5! is the the only chance: chance: 8 exd5! (1 point) (8 Nxd5 Be6 is less clear) 8 ... Bd6! (8 ... cxd5 9 Bxd5+ Kg6 10 Qg3+ Qg5 11 Bf7+! wins) 9 dxc6+ Kf8 10 cxb7! Bxb7 11 Qe6. White has won four pawns
in exchange for the knight. For Black (2) 3 ... f6? allows 4 Nxe5!, as demonstrated above (1 point). To avoid this line, Black should defend the e5-pawn e5-paw n with either either 3 ... d6 or 3 ... Qc7. (1 point)
You have scored ____ out of 11 points. Tactical Themes Clearance, Double Attack, Pin Solutions to Game 62 M.Chinellato-M.Tonolo Mestre Mestre 2001 French Defence Defence 1 e4 e6 2 d3 d5 3 Nd2 c5 4 Ngf3 Nc6 5 g3 Nge7 6 Bg2 g6 7 0-0 Bg7 8 c3 0-0 9 Re1 b5 10 e5 Qc7 11 Qe2 Bb7 12 h4 Rad8 13 Nf1 b4 14 Bf4 Ba6 15 N1h2 d4 16 c4 Bc8 17 Ng5 Nf5 18 Ng4 Nce7 19 Ne4 Kh8 20 Ngf6 (*) Ng8 21 h5 Qe7 22 Bg5 Qc7 23 Bf4 Qe7 24 b3 Nxf6 25 Nxf6 Bxf6 26 exf6 Qd7 27 Be5 Rg8 28 hxg6 Rxg6 29 Qh5 Rdg8 30 Be4 Bb7 31 Kg2 Rh6 32 Qe2 Nh4+ 33 Kf1 Nf5 34 Qf3 Bxe4 35 Qxe4 Nd6 36 Qf4 Qc6 37 Qxh6 Nf5 38 Qh3 Qf3 39 Rad1 1-0 For White (1) 19 Ne4? missed a chance. White could have won material with 19 Nf6+!. (2 points)
Position after af ter 19 Nf6+ (analysis) If Black responds with 19 ... Bxf6 then 20 exf6 unleashes a discovered attack against the black queen and wins the knight on e7 (1 point). Alternatively, after 19 ... Kh8 20 Ngxh7 White wins a pawn with
more material to follow since the attacked rook on f8 has no safe square. (1 point) For Black (2) 18 ... Nce7? moves the knight to an unfortunate square and allows 19 Nf6+!, as shown above. (1 point)
You have scored ____ out of 5 points. Tactical Themes Fork, Discovered Attack Attack,, Trapped Piece Pie ce Solutions to Game 63 L.Buoncristiani-G.Sirci Foligno 2008 Scandinavian Defence 1 e4 e 4 d5 2 exd5 e xd5 Qxd5 Qxd5 3 Nc3 Qa5 Qa 5 4 d4 Be6 5 Nf3 c6 6 Bd3 Bd3 Nf6 7 0-0 0- 0 Nbd Nbd7 8 Ng5 Bg4 9 f3 f 3 Bh5 Bh5 10 Re1 Re 1 e6 11 Bf4 Bb4 12 Qe2 0-0 13 Bd2 Rfe8 14 Qf2 e5 15 a3 Bd6 16 Nce4 Qd5 17 Nxd6 Qxd6 18 Bb4 c5 19 dxc5 Qc6 (*) 20 Bc4 Rac8 21 Rad1 e4 22 Rd6 Qc7 23 Nxe4 Nxe4 24 Rxe4 a5 25 Bxa5 Qxa5 26 Rxd7 Rxd7 Rxc5 27 b4 Qxa3 28 Qxc5 Q xc5 Qa1+ 29 Bf1 Bg6 1-0 For White (1) 16 Nce4? White missed the chance to win material, with 16 Nb5!. (2 points)
Position Positi on after 16 Nb5 (analysis) (analysis ) This is a powerful discovered attack on the black queen, because in addition the knight attacks the
bishop on d6. The The queen is unable unable to defend the the bishop so Black is forced to either give up the the bishop, or the queen for two minor pieces with 16 ... Qxb5 17 Bxb5 cxb5. (2 points) (2) 17 Nxd6? Black’s queen was defending the bishop, and she could have been chased away from her defence by 17 c4!.
Position Positi on after 17 c4 c 4 (analysis) Black’s only safe queen move here is 17 ... Qxd4, but then 18 Qxd4! removes the defender, and after 18 ... exd4 19 Nxd6 White wins a bishop for a pawn. (2 points) (3) 18 Bb4? allows Black to win a pawn with 18 ... Qxd4 (1 point) . Instead White should either defend defend the the d4-pawn d4- pawn or swap s wap on e5. For Black
Position after af ter 15 a3 15 ... Bd6? On d6 the bishop is unprotected and 16 Nb5! is strong, as indicated above (1 point). Since the queen on a5 is vulnerable to a discovered attack, it was vital to safeguard the bishop, and so 15 ... Bf8! is a point). 15 ... Be7 isn’t much better move (1 point) is n’t as effective effective because it leaves le aves the e5-pawn vulnerable vulnerable.. (5) 16 ... Qd5? On the d5-square, the queen is still vulnerable to an attack, with 17 c4! (1 point). Black’s only good move was 16 ... Qc7!, safeguarding both the queen and the bishop. (1 point) (6) 18 ... c5? loses a pawn (1 point). Instead, Black could have won a pawn by playing 18 ... Qxd4. (1 point) point)
You have scored ____ out of 13 points. Tactical Themes Discover Disc overed ed Attack, Removing Removing the the Defender Solutions to Game 64 K.Govatsmark-A.Tari Oslo 2008 Sicilian Defence 1 e4 c5 2 Nf3 d6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3 a6 6 Bg5 e6 7 f4 Be7 8 Qf3 Qc7 9 0-0-0 Nbd7 10 Kb1 b5 11 Bxf6 Nxf6 12 Bd3 Bb7 13 Rhe1 d5 14 exd5 Nxd5 15 Nxd5 Bxd5 16 Be4 Rd8 ½-½ For White (1) 14 e xd5? xd5? White missed the opportunity to seize the initiative with 14 e5! (1 point). In reply, 14 ... Ne4 loses a pawn to 15 Nxe4 Nxe4 dxe4 16 Bxe4 Bxe4 Bxe4 17 Qxe4 (1 point). The obvious retreat is 14 ... Nd7 (14 ... Ng8 15 f5!), but then the key pawn break 15 f5! (2 points) creates some dangerous threats.
Position Positi on after 15 f5 f 5 (analysis) For instance, 16 fxe6 fxe6 17 Nxe6 attacking the queen and also threatening 18 Qh5+ g6 19 Qxg6+! hxg6 20 Bxg6 mate. In view of Black’s exposed king, none of his defensive tries are fully adequate. Here are some examples: a) 15 ... Nxe5 16 Qg3! (1 point) (creating a pin) 16 ... Bf6 17 fxe6 0-0 18 Nf3! d4 (otherwise White ust captures the pinned knight) 19 Nxe5 dxc3 20 exf7+ Kh8.
Position Positi on after 20 ... Kh8 (analysis) Now, Now, Whit Whitee has mate mate in three: three: 21 Ng6+! hxg6 xg6 22 Qh3+ Qh3+ Bh4 Bh4 23 Qxh4 Qxh4 mate. mate. (1 point) b) 15 ... exf5 exf5 16 Nxf5 Nxf5 (16 e6! is also very strong) strong) 16 ... g6 17 Nd6+! Bxd6 Bxd6 18 exd6+ and the the discovered check wins the queen. (1 point) c) 15 ... 0-0-0 16 Qg3! (16 Qh3 is also good) 16 ... exf5 17 Bxf5 g6 18 Bh3 (1 point). The pin on the
d7-knight is very awkward for Black, e5-e6 is threatened, and if 18 ... Kb8 there follows 19 Ndxb5! axb5 20 Nxb5 Qb6 and now the discovered check 21 e6+! Ka8 22 exd7. White is two pawns up with a very strong attack. (2) 17 ½-½? In the final position White could have won a pawn: 17 Bxd5 Rxd5 (if 17 ... exd5? then 18 Nf5! Rd7 19 Rxd5) and now the key move 18 f5! (2 points) 0-0 19 fxe6 fxe6 20 Qg4!.
Position after af ter 20 Qg4 (analysis) Black cannot save his e6-pawn as 20 ... e5? 21 Ne6! threatens both the queen and mate with Qxg7. (1 point) For Black (3) 13 ... d5? allows White to seize the initiative with 14 e5! Nd7 15 f5 (1 point) point). Black should delay any action in the centre and play something like 13 ... b4, 13 ... 0-0 or 13 ... Rc8. (4) 14 ... Nxd5? This allows White to win a pawn later on, as demonstrated above. 14 ... b4 or 14 ... 0-0, keeping the pin on the the d5-pawn d5-paw n and inten intending ding to recapture recapture it later, were both better better choices. (1 point)
You have scored ____ out of 13 points. Tactical Themes Exposed King, Pin, Discovered Check, Double Attack Solutions to Game 65 M.Mueller-K.Wiesner Leipzig 2008
Owen’s Owen’s Defence Def ence 1 e4 e6 2 d4 b6 3 c4 Bb7 4 Bd3 f5 5 d5 fxe4 6 Bxe4 Nf6 7 Bg5 h6 8 Bg6+ Ke7 9 Bh4 (*) Kd6 10 Nf3 b5 11 Bg3+ Kc5 12 Qd4+ Kb4 13 a3+ Ka5 14 b4+ Ka6 15 cxb5+ Kxb5 16 a4+ Ka6 17 Bd3 mate 1-0 For White (1) 8 Bg6+ is tempting tempting and and certai c ertainly nly not not bad, but White White has a better move: 8 Qh5+!.
Position Positi on after 8 Qh5+ (analysis) The key tactical theme behind this queen check on h5 is deflection: 8 ... Nxh5? allows 9 Bg6 mate (2 points), so Black cannot take the queen. 8 ... g6? 9 Qxg6+ Ke7 10 Qxf6+ is disastrous for Black (1 point), so the only choice left is 8 ... Ke7.
Position Positi on after 8 ... Ke7 (analysis) (analysis )
Here White has the discovered attack 9 d6+! (2 points) followed by 10 Bxb7 and Bxa8, winning a rook overall. For Black (2) 7 ... h6? fatally weakens the g6-square and allows the decisive 8 Qh5+! (1 point). Good options for Black include 7 ... exd5, 7 ... Be7, 7 ... Bd6 and 7 ... Bb4+.
You have scored ____ out of 6 points. Tactical Themes Deflection, Discovered Attack, Exposed King Solutions to Game 66 G.Mela-V.Zini Imperia 2007 King’s King’s Indian Defence Defenc e 1 d4 Nf6 2 Nf3 g6 3 g3 Bg7 4 Bg2 0-0 5 0-0 Re8 6 Bf4 d6 7 Re1 Nd5 8 Qc1 Nxf4 9 Qxf4 e5 10 Qd2 exd4 (*) 11 Nxd4 c5 12 Nb5 Bxb2 13 Qxd6 Qa5 14 N1c3 Bxa1 15 Rxa1 a6 16 Nd5 axb5 17 Nf6+ Kh8 18 Nxe8 Nd7 19 Bh3 Qc3 20 Rf1 Qe5 21 Qxe5+ Nxe5 22 Bxc8 Rxc8 23 Nd6 Ra8 24 Ra1 Ra7 25 f4 1-0 For White (1) 10 Qd2? deprives the f3-knight of a vital retreat square and allows Black to win it by force with 10 ... e4!. (2 points)
Position Positi on after 10 ... e4 (analysis) (analysi s)
White’s knight has a choice of two squares, but either way Black is able to win it: a) 11 Nh4 g5! and the knight is trapped. (1 point) b) 11 Ng5 Ng5 is met met by the the interference interference tactic tactic 11 ... e3!. e3!.
Position Positi on after 11 ... e3 (analysis) Black’s pawn advance interferes with the queen’s defence of the knight, and wins it after 12 fxe3 Qxg5. (2 points) Instead of 10 Qd2?, White should play 10 dxe5 dxe5 and now either 11 Qe4! to prevent ... e4 for the moment, or 11 Qc1! protecting the b2-pawn and allowing the knight to retreat to d2 after ... e4. (2 points) For Black (2) 10 ... exd4 This move isn’t bad, but 10 ... e4! is stronger, as demonstrated above. (1 point)
You have scored ____ out of 8 points. Tactical Themes Trapped Piece, Interference Interference Solutions to Game 67 V.Zini-R.Vocaturo Imperia 2007 éti Opening 1 Nf3 d5 2 c4 e 6 3 g3 Nf6 4 Bg2 c5 5 0-0 0- 0 Be7 Be 7 6 b3 Nc6 7 Bb2 Bb2 0-0 8 e 3 d4 9 d3 d3 Re8 10 Nbd Nbd2 ½-½ For White
(1) 10 Nbd2?
Position after af ter 10 Nbd2 10 Nbd2? blocks the queen’s defence of the d3-pawn and Black could have won it with 10 ... dxe3! 11 fxe3 Qxd3. (2 points) Any sensible move that keeps the d3-pawn safe would have been better, for example 10 exd4 cxd4 or 10 Re1. For Black (2) 10 ... ½-½? 10 ... dxe3! 11 fxe3 Qxd3 wins a cent c entral ral pawn. (1 point)
You have scored ____ out of 3 points. Tactical Themes Discovered Attack Attack Solutions to Game 68 N.Nischik-S.Mittag German League 2007 Slav Defence 1 c4 c6 2 Nc3 d5 3 cxd5 cxd5 4 d4 Bf5 5 Nf3 Nf6 6 Bg5 Nbd7 7 Qa4 e6 8 Rc1 a6 9 Bxf6 Qxf6 10 Ne5 Qd8 11 Nxd7 Qxd7 12 Qxd7+ Kxd7 13 e3 Bd6 14 Kd2 Rac8 15 Bd3 Bxd3 16 Kxd3 b5 17 h3 h5 18 f3 g6 19 Rc2 Rc7 20 Rhc1 Rhc8 21 e4 Bf4 22 Nxd5 Rxc2 23 Nb6+ Kd6 (*) 24 Nxc8+ 1-0 For White
(1) 5 Nf3? White White can c an play pla y the the strong s trong move move 5 Qb3! here. here . (2 points)
Position Positi on after 5 Qb3 (analysis) (analysis ) The double attack on the b7- and d5-pawns is a typical idea for White in this opening. After 5 ... Nc6 6 Nf3 (to defend d4) 6 ... Qc8 7 Nxd5, White wins a pawn and Black gets insufficient compensation. (2) 8 Rc1? White missed an opportunity to exploit the pins on Black’s knights, with the forceful sequence 8 e4! dxe4 (8 ... Bxe4 is met in the same way) 9 Ne5!. (2 points)
Position Positi on after 9 Ne5 (analysis) (analysi s) White is threatening to win by 10 Bxf6 gxf6 11 Nxd7 Qxd7 12 Bb5, and Black has no satisfactory defence. If 9 ... a6 White can still play 10 Nxd7 Qxd7 11 Bb5! axb5 12 Qxa8+ winning the exchange with
a dominating dominating position. (1 point) (3) 10 Ne5? This knight move looks threatening, but after 10 ... Qd8! Black was okay. White could exploit the black queen’s temporary absence from the queenside with 10 Nb5!, threa threatenin tening g the the fork for k Nc7+ and seizing se izing the the initiative. initiative . (2 points)
Position Positi on after 10 Nb5 (analysis) (analysis ) Black is able to prevent the threat only by moving her king, either here or next move. In both cases the king becomes exposed, Black’s coordination suffers greatly and material losses are inevitable sooner or later. For example, 10 ... Rb8 (10 ... Kd8 11 e3 is similar) 11 Nc7+ Kd8 12 Qa5 Ke7 (12 ... b6 13 Qxa6 wins a pawn, although 13 Qa4 might be even stronger) 13 e3. White’s ideas include 14 Bxa6! bxa6 15 xa6 Ra8 (15 ... Rxb2 16 Qa3+) 16 Qb4+ Kd8 17 Qb7 Rxa6 18 Rc8+ Ke7 19 Ne5 winning. (4) 21 e4? This This pawn advance allows all ows Black to win material material with 21 ... Bf4! followed by ... b4 to exploit the the pin pi n on the c-file (1 point). (5) 22 Nxd5? After this move White should lose a piece for a pawn, if Black chooses 22 ... Bxc1 23 Nxc7 Rxc7 or 22 ... exd5. (1 point) White is in trouble anyway, but she can at least get two pawns for the piece by choosing 22 Re1 b4 23 exd5 bxc3! (23 ... exd5 24 Nxd5! Rxc2 25 Nf6+! is a problem for Black) 24 dxe6+ fxe6 25 Rxc3. (1 point) For Black (6) 4 ... Bf5? As shown above, this move allows 5 Qb3! winning a pawn (1 point). Either 4 ... Nf6 or 4 ... Nc6 is better. better.
(7)
Position Positi on after 7 Qa4 7 ... e6? allows the very strong 8 e4!, as demonstrated above (1 point). Better options for Black include 7 ... Qb6 or 7 ... Ne4, intending to meet 8 Nxd5? by 8 ... Nxg5 9 Nxg5 e6! attacking both knights. (1 point) point) (8) 9 ... Qxf6? allows White to seize the initiative with 10 Nb5!, as outlined above (1 point). 9 ... gxf6 is better, so that Black’s queen can defend the queenside. (1 point) (9) 22 ... Rxc2 22 ... Bxc1! 23 Nxc7 Rxc7 or 22 ... exd5!, as shown above, are much stronger. (1 point) (10) 23 ... Kd6? This move lost the exchange to 24 Nxc8+ (1 point), after which Black resigned. Instead, Black could have still won a piece after 23 ... Kd8! 24 Rxc2 Rxc2 25 Kxc2 Kc7!. (2 points)
Position Positi on after 25 ... Kc7 (analysis) (analysis ) The white knight is trapped, as 26 Na8+ is met simply by 26 ... Kb7!. You have scored ____ out of 19 points. Tactical Themes Double Attack, Pin, Exposed King, Trapped Piece Solutions to Game 69 M.Roettgen-K.Stieg Bergisch Gladbach 2001 uy Lopez 1 e4 e5 2 Nf3 Nc6 3 Bb5 a6 4 Bxc6 dxc6 5 d4 Bg4 6 Be3 exd4 7 Qxd4 Qxd4 8 Nxd4 0-0-0 9 f3 Bd7 10 Nc3 Ne7 11 0-0-0 c5 12 Nb3 b6 13 Nd2 Nc6 14 a3 f5 15 Nc4 fxe4 16 Nxe4 h6 17 Bf4 g5 18 Be5 Nxe5 19 Nxe5 Be6 20 h4 gxh4 21 Rxh4 Rxd1+ 22 Kxd1 Bg7 23 Ng6 Rd8+ 24 Kc1 Bc4 25 Nxc5 Be2 26 Nd3 Bxd3 27 cxd3 Rxd3 28 Kc2 Re3 29 Re4 Rxe4 30 fxe4 Kd7 31 b3 Ke6 32 Kd3 Be5 33 Nh4 b5 34 a4 c6 35 g4 c5 36 Nf5 Bf4 37 Nh4 Bg5 ½-½ For White (1)
Position Positi on after 25 ... Be2 26 Nd3? White missed the opportunity to win material with 26 Ne7+! (1 point), starting a knight fork dance! After 26 ... Kb8 27 Nc6+! Kc8 28 Nxd8 (2 points) White wins at least the exchange in all lines. For Black (2) 24 ... Bc4? exposes the bishop and allows White to win a pawn with the discovered attack 25 Nxc5!. (1 point) point) (3) 25 ... Be2? threatens checkmate with ... Rd1, but runs into the powerful response 26 Ne7+! as outlined above (1 point). Black could keep the material loss to only a pawn by playing 25 ... bxc5 26 Rxc4. (1 point)
You have scored ____ out of 6 points. Tactical Themes Fork, Discovered Attack Attack Solutions to Game 70 A.Renaudin-V.Peron Luhrs Ile et Vilaine 2002 Philidor Defence 1 e4 e 4 e5 e 5 2 Nf3 d6 3 d4 exd e xd4 4 4 Nxd4 Nf6 Nf6 5 Nc3 Nbd7 Nbd7 6 Bc4 Ne5 7 Bb Bb3 3 Be7 Be 7 8 Bf4 0-0 9 Qd2 Ng6 10 00-0 Nh5 11 Be3 c6 12 Rde1 a6 13 h3 Bd7 14 Nf5 d5 15 Nh6+ gxh6 16 Bxh6 Be6 17 Qd4 Bf6 18 e5 Bg5+ 19 Bxg5 Qxg5+ 20 Kb1 (*) Qxg2 21 Rhg1 Qxh3 22 Rh1 Qf5 23 Rhg1 Kh8 24 Ne2 Qf3 25 Ng3 Nhf4 26 c4 dxc4 27 Bxc4 Rad8 28 Qc3 Qxf2 29 Nf5 Bxf5+ 30 Ka1 b5 31 e6+ f6 32 Ref1 Qc5 33 b4
Qxc4 34 Qxc4 bxc4 35 Re1 Re 1 Bxe6 Bxe 6 36 Kb2 Kb2 Nd Nd3+ 0-1 For White (1)
Position Positi on after 14 ... d5 15 Nh6+? gives up a knight knight to to open op en up the the black bl ack king, king, but the the sacr s acrific ificee isn’t i sn’t convincing. Instead, White could play 15 Nxe7+! (2 points). This move wins a pawn, and the opening of the central files will make further material gains more than likely. For example: point) and if 16 ... cxd5 then 17 Nxd5 Qd8 18 Nb6! (1 point) forks the rook a) 15 ... Qxe7 16 exd5 (1 point) and bishop to win more material. point) threatens Bc5 pinning the knight to the rook. b) 15 ... Nxe7 Nxe7 16 exd5 (1 point) (2)
Position after af ter 16 ... Be6 17 Qd4? loses valuable time time and allows all ows Black to consolida consolidate te his his material advantage. advantage. White was right to reject 17 Bxf8?, on account of 17 ... Bg5! 18 Re3 d4! - Black exploits the diagonal pin, will take th the rook and and end up a piece ahead. ahead. (2 points) White could and should have grabbed a pawn with 17 exd5 cxd5 18 Nxd5 (2 points). In this case two pawns and a weak black king king add up to good good compensation compensation for the the knigh knight. t. For Black (3)
Position after af ter 14 Nf5 White’s last move threatened the d6-pawn. 14 ... d5? relies on the tactic 15 exd5? (removing the defender) 15 ... Bxf5, but after 15 Nxe7+! it loses a pawn and allows White to open the centre, as outlined above. (1 point) point) Black could have safely dealt with the threat with either 14 ... Be6 or 14 ... Bxf5. (1 point) You have scored ____ out of 11 points. Tactical Themes Fork, Pin, Removing the defender Solutions to Game 71 B.Gentile-A.Salone Udine 2007 20 07 Pirc Defence 1 e4 d6 2 d4 Nf6 3 Nc3 g6 4 Bc4 Bg7 5 Nf3 0-0 6 0-0 a6 7 Re1 Nbd7 8 Bg5 b5 9 Bb3 c5 (*) 10 dxc5
dxc5 11 e5 Ng4 12 e6 fxe6 13 Bxe6+ Kh8 14 Bxg4 1-0 For White (1) 8 Bg5? White misses the chance to seize the initiative with 8 e5!. (2 points)
Position Positi on after 8 e5 e 5 (analysis) Black’s knight is forced to move, after which the advance e5-e6, backed up by the bishop and rook, is very strong. White eventually wins at least a pawn, and in many variations he wins the exchange. Let’s consider some possibilities: a) 8 ... Ng4 9 e6! Nb6 (9 ... fxe6? 10 Bxe6+ is a fork, winning the knight on g4) 10 exf7+ wins a pawn. (2 points) b) 8 ... Nh5 Nh5 9 e6! Nb6 10 exf7+ exf7+ again again wins a pawn. If If instead instead 9 ... fxe6 fxe6 then then 10 Ng Ng5! is very strong. strong. (2 points)
Position Positi on after 10 Ng5 (analysis) (analysis ) White threatens Nxe6 trapping the black queen, and if 10 ... Nb6 11 Bxe6+ White wins the exchange after either 11 ... Bxe6 12 Nxe6 followed by Nxf8 or 11 ... Kh8 12 Nf7+ Rxf7 13 Bxf7. c) 8 ... Ne8 9 e6! fxe6 10 Ng5! and White will win the exchange in the same way as in note ‘b’. (2 points) d) 8 ... dxe5 9 dxe5 is similar to the lines above. The exchange of pawns doesn’t help Black. For example: d1) 9 ... Ng4 10 e6! Nde5 (10 ... fxe6 11 Bxe6+ wins a knight) 11 exf7+ wins a pawn. If 11 ... Nxf7 then 12 Qxd8 Rxd8 13 Rxe7 wins more. (2 points) d2) 9 ... Nh5 10 e6! fxe6 11 Bxe6+ Kh8 12 Ng5! (threatening Nf7+) 12 ... Ne5 (if 12 ... Qe8 13 Nd5! threatens Nxc7) 13 Qxd8 Rxd8 and now 14 Rxe5! Bxe5 15 Nf7+ Kg7 16 Nxd8 wins a piece for White. (2 points) For Black (2) 7 ... Nbd7? allows allow s White White to play 8 e5!, as outlined outlined above (1 point). 7 ... Bg4, 7 ... b5 and 7 ... Nc6 are all good options options for Black. (1 point) You have scored ____ out of 14 points. Tactical Themes Fork, Trapped Piece, Removing the defender Solutions to Game 72 L.Vitiello-M.Caldonazzo Rivarolo Mantovano 2007 ogo-Indian Defence 1 Nf3 Nf6 2 d4 e6 3 c4 Bb4+ 4 Bd2 Bxd2+ 5 Qxd2 0-0 6 Nc3 d5 7 e3 c6 8 Bd3 dxc4 9 Bxc4 Nbd7 10 0-0 c5 11 Rad1 cxd4 12 Qxd4 a6 13 a4 Qc7 14 Ba2 b6 15 Rd2 Bb7 16 Ng5 h6 17 Nxe6 Qc6 18 Nf4 (*) g5 19 Bd5 Nxd5 20 Nfxd5 Rfd8 21 Ne7+ 1-0 For White (1)
Position Positi on after 16 ... h6 17 Nxe6? This sacrifice looks promising but it can be refuted by Black. After 17 ... fxe6! White initially regains the piece, together with two extra pawns, with the double attack 18 Bxe6+, but following 18 ... Kh8 19 Bxd7 there’s a sting in the tail:
Position Positi on after 19 Bxd7 (analysis) (analysi s) Black plays 19 ... Rfd8! (or 19 ... Rad8!), pinning and winning the white bishop, leaving Black a piece up for two two pawns. (3 points) Instead of 17 Nxe6, White should retreat with 17 Nge4, 17 Nf3 or 17 Nh3. (1 point) (2) 18 Nf4 defends against the mate threat on g2, but it’s not the strongest continuation. Instead, White can both defend and attack with 18 Bd5!. (2 points)
Position Positi on after 18 Bd5 (analysis) (analysi s) The bishop cannot be captured by the knight on f6 because it is pinned - 18 ... Nxd5? allows 19 Qxg7 mate. So Black is forced to retreat the queen, and after 18 ... Qc8 19 Nxf8 Kxf8 White is the exchange and a pawn paw n ahead. ahead. (1 point) For Black (3) 17 ... Qc6? Maybe Black was surprised by the knight sacrifice on e6 and lost his composure. As demonstrated point) above, Black could have refuted 17 Nxe6? by accepting the sacrifice with 17 ... fxe6!. (1 point)
You have scored ____ out of 8 points. Tactical Themes Fork, Pin Solutions to Game 73 A.H.Dang-M.Schulze Schalksmueh Schalksmuehle le 2007 French Defence Defence 1 e4 e6 2 d4 d5 3 exd5 exd5 4 c4 c6 5 Nc3 Nf6 6 Nf3 Bf5 7 Bd3 Bg6 8 0-0 Be7 9 Re1 0-0 10 Qe2 Re8 11 Bxg6 fxg6 12 Bg5 (*) Nbd Nbd7 13 Qe Q e 6+ Kh Kh8 14 Bxf6 Nxf6 15 Ng5 Rf8 16 Nf7+ Rxf7 17 Qxf7 Qxf 7 Bb4 18 a3 Bxc3 19 bxc3 Qf8 20 Qxb7 Ne4 21 Rac1 Qxf2+ 22 Kh1 Kh1 Rf8 23 Qxc6 Q xc6 Qf4 Qf 4 24 h3 Nf2+ ½-½ For White (1) 10 Qe2?
White missed the chance to carry out a typical idea: 10 Bxg6 hxg6 11 Qb3! (2 points) (11 cxd5 followed by Qb3 Qb3 is similar and just as good).
Position after af ter 11 Qb3 (analysi (analysis) s) This queen move attacks the undefended b7-pawn and also puts more pressure on the d5-pawn. White wins a pawn in all lines. Some examples: a) 11 ... Qc7 12 cxd5 cxd5 13 Nxd5 Nxd5 14 Qxd5. (1 point) b) 11 ... Qd7 12 Ne5! Ne5! Qc7 Qc7 13 cxd5 Nx Nxd5 14 Nxd5 Nxd5 cxd5 15 Qxd5. Qxd5. (1 point) c) 11 ... dxc4 12 Qxb7 Nbd7 13 Qxc6. (1 point) d) 11 ... b6 12 cxd5 cxd5 (or 12 ... Nxd5 13 Nxd5 cxd5 14 Re5 winning the d5-pawn) 13 Bg5 Nc6 14 point) Rad1! (first protecting d4) 14 ... Qd6 15 Bxf6 Bxf6 16 Nxd5. (1 point) (2) 12 Bg5? White White could c ould have got a winn wi nning ing advantage advantage with w ith 12 Qe6+! (2 points):
Position Positi on after 12 Qe6+ (analysis) a) 12 ... Kf8 13 Ng5! (or 13 Ne5!) and Qf7 mate next move cannot be prevented. (1 point) b) 12 ... Kh8 Kh8 13 Ng5 Ng5 (th ( threatenin reatening g a decisive decis ive knigh night fork on f7; f7; 13 Ne5 is i s also a lso good) 13 ... Qd7 (if 13 ... Rf8 then simply 14 Qxe7 wins a piece) 14 Nf7+! Kg8.
Position Positi on after 14 ... Kg8 (analysis) White has only one way to win here, and it’s spectacular: 15 Nh6+! Kh8 (if 15 ... Kf8 16 Qf7 mate) 16 Qg8+!! (attracting a black piece - rook or knight - to a fatal square) 16 ... Rxg8 17 Nf7 mate. (3 points)
Position Positi on after 17 Nf7 mate (analysis) (analysi s) This is Philidor’s Mate, the most famous version of the smothered mate. For Black
(3) 9 ... 0-0? loses a pawn, as demonstrated above (1 point) . Better options for Black include 9 ... Bxd3 10 Qxd3 dxc4 11 Qxc4 or immediately 9 ... dxc4. (1 point) (4) 11 ... fxg6? allows 12 Qe6+!, as shown above (1 point). 11 ... hxg6! saves Black. (1 point) point)
You have scored ____ out of 16 points. Tactical Themes Double Attack, Double Check, Check, Attraction, Mate Threat, Smothere Smothered d Mate Solutions to Game 74 R.Klein-J.Renet Aix-les-Bains 2007 Vienna Game 1 e4 e5 2 Nc3 Nf6 3 f4 d5 4 exd5 Nxd5 5 fxe5 Nxc3 6 bxc3 Qh4+ 0-1 For White (1) 7 White White resigne resigne d? There was no reason to resign! It’s true that 7 g3? is no good, since 7 ... Qe4+ creates a double attack and wins a rook. But after 7 Ke2! (1 point) the game continues.
Position after af ter 7 Ke2 (analysis) (analysis ) White must have thought that Black could win with the skewer 7 ... Bg4+, but 8 Nf3! saves the queen and the game (2 points). White is also safe after 7 ... Qe4+ 8 Kf2, intending to meet 8 ... Bc5+ with 9 d4!. (2 points) You have scored ____ out of 5 points.
Tactical Themes Double Attack, Skewer Solutions to Game 75 B.Decrop-G.Hilven Brasschaat 2007 French Defence Defence 1 e4 e6 2 d4 d5 3 Nd2 dxe4 4 Nxe4 Nf6 5 Bg5 Nbd7 6 Nf3 h6 7 Bxf6 Nxf6 8 Bd3 b6 9 Bb5+ Nd7 10 Ne5 Bd6 11 Qg4 Bxe5 12 dxe5 (*) Kf8 13 0-0-0 Qe7 14 f4 a6 15 Bc6 Rb8 16 Rd3 h5 17 Qg3 h4 18 Qe3 Kg8 19 Rhd1 Nf8 20 Rd8 Kh7 21 Re8 Qb4 22 Ng5+ Kg6 23 Be4+ f5 24 exf6+ Kxf6 25 Bc6 Ng6 26 Rxe6+ Rxe 6+ Kf5 Kf5 27 Qh3+ 1-0 For White (1) 11 Qg4? White started correctly by playing 10 Ne5!, but 11 Qg4? doesn’t follow it up accurately. 11 Nxd6+! (2 points) clears the diagonal and 11 ... cxd6 12 Nxf7! forks queen and rook.
Position after af ter 12 Nxf7 (analysis) (analysi s) After 12 ... Kxf7, the king has been attracted to a fatal square. 13 Qf3+! forks the king and rook, winning an exchange and a pawn overall. (2 points) 11 Qf3 and 11 Nxf7 (2 points) initiate different versions of the same combination, but neither is quite as effective as the more forcing 11 Nxd6+! cxd6 12 Nxf7!. For Black (2)
Position after af ter 9 Bb5+ 9 ... Nd7? allows White to gain material, as shown above (1 point) . Instead, Black should play 9 ... Bd7 (1 point). Earlier, Black should probably avoid 8 ... b6 which invites tactics by weakening both the a4-e8 and h1-a8 h1-a8 diagon di agonals. als.
You have scored ____ out of 6 points. Tactical Themes Clearance, Attraction Attraction,, Fork For k Solutions to Game 76 M.Saucey-A.Militon Aix-les-Bains 2007 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 d3 d6 5 h3 h6 6 c3 Qf6 7 Nbd2 a6 8 Bb3 Be6 9 0-0 Nge7 10 Re1 0-0 11 Nf1 Bb6 12 Be3 d5 13 Bxb6 cxb6 14 Ng3 Rfd8 15 Qc2 Rac8 16 Qb1 Bxh3 17 Nxe5 Nxe5 18 d4 N5g6 19 gxh3 Qh4 Qh4 20 exd e xd5 5 Qxh3 21 Qc1 (*) ( *) Nh4 22 Rxe7 Nf3 mate 0-1 0- 1 For White (1)
Position after af ter 16 ... Bxh3 17 Nxe5? Black’s last move 16 ... Bxh3 was based on the deflection tactic 17 gxh3 Qxf3, winning a pawn. 17 xe5? is a desperado sacrifice by White with the idea of maintaining the material balance after 17 ... xe5 18 gxh3, gxh3, but it fails. fai ls.
Position Positi on after 18 gxh3 gx h3 (analysis) At the end of this sequence Black can play 18 ... Nf3+! 19 Kg2 Nxe1+ 20 Qxe1, winning the exchange. (2 points) White has two equally good ways to meet 16 ... Bxh3: a) The first is 17 exd5! Nxd5 18 Nh5! (2 points) attacking the black queen. If 18 ... Qg6 then 19 Ng3! after which Black must either repeat moves with 19 ... Qf6 20 Nh5 or else safeguard the bishop and give back the the pawn after after 20 ... Bg4 Bg4 (or 20 ... Be6) 20 Nxe5 Nxe5 Nxe5 Nxe5 21 Rxe5. Rxe5. (2 points) b) White White can also counteratt counterattack ack in the the centre centre with wi th 17 d4!. (1 point)
Position Positi on after 17 d4 (analysis) (analys is) White will regain his pawn while Black spends time safeguarding his bishop. Some examples: a) 17 ... dxe4 18 Nxe5! Be6 19 Bxe6 Qxe6 20 Qxe4 with level material. (1 point) b) 17 ... exd4 18 Nh5! Nh5! Qd6 (18 ... Qg6? Qg6? 19 Nf4 Nf4 forks forks queen and bishop) 19 gxh3 xh3 dxc3 20 bxc3 is slightly better for White. (1 point) c) 17 ... Be6 18 exd5! with a discovered attack by the e1-rook on the e5-pawn, and White regains the lost pawn after, for example, 18 ... Bxd5 19 Nxe5 Nxe5 20 Rxe5. (1 point) (2) 18 d4? Perhaps White now realized that 18 gxh3 loses the exchange to 18 ... Nf3+, as shown above, but this was still the the best bes t option. option. (1 point) 18 d4? tries to chase the knight away from e5 but it makes things even worse: 18 ... Nf3+! (2 points) wins for Black. Bla ck.
Position Positi on after 18 ... Nf3+ (analysis) For example: point) a) White cannot take the knight: 19 gxf3? Qxf3 and mate on g2 is unstoppable. (1 point) point) b) 19 Kf1 Nd2+ Nd2+ forks forks the the king king and queen. queen. (1 point) c) If 19 Kh1 Black could simply win a rook with 19 ... Nxe1, but 19 ... Bg4! intending 20 ... Qh4 leads to a quick mate, e.g. 20 gxf3 Qxf3+ 21 Kg1 Bh3 and ... Qg2 mate next move. (1 point) (3) 21 Qc1? allowed Black to force checkmate in two moves with 21 ... Nh4 followed by 21 ... Qg2# (1 point) point). White should play 21 Qe4. (1 ( 1 point) point) For Black (4) 18 ... N5g6? The winning move for Black is 18 ... Nf3+!, as shown above. (1 point)
You have scored ____ out of 15 points. Tactical Themes Deflection, Desperado, Double Attack, Discovered Attack, Mate Threat Solutions to Game 77 L.Azzinaro-L.Rossini Bresso 2007 Sicilian Defence 1 e4 c5 2 c3 Nc6 3 d4 d6 4 Nf3 Bg4 5 d5 Ne5 6 Be2 g6 7 0-0 Bg7 8 h3 Bxf3 9 Bxf3 Nf6 10 Bf4 0-0 11 Bxe5 dxe5 12 Qb3 b6 13 Nd2 e6 (*) 14 Nc4 exd5 15 exd5 e4 16 Be2 Qxd5 17 Rad1 Qg5 18 Rfe1 Rad8 19 Nd6 e3 20 f3 Qg3 21 Rf1 Rxd6 22 Rde1 Nh5 23 Kh1 Be5 24 f4 0-1 For White (1) 6 Be2? Black’s previous move 5 ... Ne5? relied on the pin against White’s knight on f3, but it was actually a blunder. blunder. White White could have turned turned the the tactic on its head by playing playing 6 Nxe5! Nxe5! (2 points), creating a discovered attack against the g4-bishop.
Position Positi on after 6 Nxe5 (analysis) (analysi s) If Black recaptures with 6 ... dxe5, White simply replies 7 Qxg4 and wins a piece. (1 point) If Black makes the more obvious capture, taking White’s queen with 6 ... Bxd1, White wins much more than a piece with the deadly 7 Bb5+! Qd7 (the only move!) 8 Bxd7+ Kd8 9 Nxf7+ Kxd7 10 Kxd1!. ext move, White will take the rook on a8, after which he will have a huge material advantage. (2 points) (2) 7 0-0? White missed the chance to win a pawn with 7 Nxe5! (2 points) 7 ... Bxe2 and now:
Position Positi on after 7 ... Bxe2 (analysis) (analysi s) a) The most direct and ‘human’ choice is 8 Nxf7 Bxd1 9 Nxd8 Bg4 (or 9 ... Rxd8 10 Kxd1) 10 Ne6 (10 Nxb7 a5 is less clear as the knight is trapped on b7) 10 ... Bxe6 11 dxe6. White is a pawn up, although Black has some chances to attack the advanced e6-pawn. (1 point)
b) The zwis zwischen chenzu zug g 8 Qa4+! Qa4+! b5 9 Qa6 is even stronger: stronger: 9 ... Qb6 (9 ... dxe5 10 Qc6+! Qd7 11 11 Qxa8+ Qxa8+ wins) 10 Qxb6 axb6. Only now does White play the desperado 11 Nxf7! Kxf7 12 Kxe2 and he’s a clear pawn ahead. ahead. (2 points) (3) 8 h3? Again it was possible to win a pawn, in a similar fashion to the previous note: 8 Nxe5! (2 points) 8 ... Bxe2 9 Nxf7! (this time the zwischenzug doesn’t work: 9 Qa4+? b5 10 Qa6 Bxe5! 11 Qc6+ Kf8!) 9 ... Bxd1 (or 9 ... Kxf7 10 Qxe2) 10 Nxd8 (1 point) 10 ... Bg4 (if 10 ... Be2 then 11 Re1! maintains the attack on the bishop).
Position Positi on after 10 ... Bg4 (analysis) (analysis ) After 10 ... Bg4 White can either play the simple 11 Ne6 Bxe6 12 dxe6 with an extra pawn (1 point), or 11 Nxb7. After 11 Nxb7 Black can trap the knight with 11 ... a5!, but following 12 Be3! Bc8 13 Nxc5! point) dxc5 14 Bxc5 White still has a material advantage of four pawns for a bishop. (1 point) For Black (4) 5 ... Ne5?? opens the door to a typical unpinning/discovered attack tactic, as shown above (1 point). 5 ... Nb8 or 5 ... Bxf3 6 Qxf3 Ne5, intending 7 Bb5+ Nd7, are better options for Black. (1 point) (5) 6 ... g6? loses a pawn, as outlined above (1 point). Black should play either 6 ... Nxf3+ or 6 ... Bxf3. (1 point) (6) 7 ... Bg7? loses a pawn as well (1 point) point). Again, 7 ... Nxf3+ and 7 ... Bxf3 were better. (1 point)
You have scored ____ out of 19 points. Tactical Themes Pin, Discovered Attack, Zwischenzug, Desperado, Trapped Piece
Solutions to Game 78 M.D’Apa-G.Taglione Bresso 2007 King’s King’s Gambit 1 e4 e5 2 f4 d6 3 Nf3 Bg4 4 Bc4 Nf6 5 Nc3 c5 6 0-0 Be7 7 fxe5 dxe5 8 d3 Nc6 9 Be3 0-0 10 Qe1 Bxf3 11 Rxf3 b6 12 Rf1 Nd4 13 Bxd4 cxd4 14 Nd5 Qd7 15 Nxf6+ Bxf6 16 Qg3 Rac8 (*) 17 Rxf6 b5 18 Bb3 a5 19 a4 b4 20 Raf1 Rc7 21 R6f5 g6 22 Rxe5 Kg7 23 Rd5 1-0 For White (1) 5 Nc3 5 fxe5! (1 point) is a tempting option. Let’s look at Black’s possible responses: a) 5 ... dxe5 allows a typical combination starting with 6 Bxf7+!.
Position Positi on after 6 Bxf7+ Bxf 7+ (analysi (analysis) s) If Black doesn’t take the bishop, White simply wins a pawn, but 6 ... Kxf7 runs into the double attack / discovered attack 7 Nxe5+! followed by 8 Nxg4 leaving White two pawns up. (2 points) b) 5 ... Bxf3 Bxf3 prevents prevents the the Bxf7+ Bxf7+ tactic, but but after after 6 Qxf3 Qxf3 dxe5 dxe5 White White has has 7 Qb3!. (2 points)
Position Positi on after 7 Qb3 (analysis) (analysis ) The double attack on b7 and f7 means that White will win a pawn at the very least. c) 5 ... Nxe4! is Black’s best option. White can win a pawn with the fork 6 Bd5! (2 points), although after 6 ... Ng5 7 Bxb7 Nd7! Black’s speedy development provides some compensation. Grabbing further material with 8 Bxa8? Qxa8 would be unwise, as Black’s attack on the pinned f3-knight would spell trouble for White. (2) 8 d3? White could have played 8 Bxf7+!, with the same tactical theme as the one demonstrated above. White wins two pawns after 8 ... Kxf7 9 Nxe5+ followed by 10 Nxg4 (1 point), or one pawn after 8 ... Kf8 9 Bd5 (1 point). In both cases Black’s king is also displaced, which only increases White’s advantage. (3) 15 Nxf6+ White could have played 15 Qg3! (1 point) with a double attack on the f6-knight (because of the pinned pinned g7-pawn) and and the the e5-pawn. e5-paw n.
Position Positi on after 15 Qg3 (analysis) (analysis ) After 15 ... Nxd5 16 Bxd5 a double attack remains: e5 and a8. Black can counter-attack with 16 ... Rac8, but this is met by 17 Rf2!. White still wins a pawn because of the dual threats of Qxe5 and Raf1 followed by capturing the f7-pawn. (1 point) For Black (4) 4 ... Nf6 gives White the chance to win a pawn with 5 fxe5!, as shown above (1 point). Black can prevent Whit White’s e’s threat threat with moves moves such as 4 ... exf4, exf4, 4 ... Nd7 Nd7 or 4 ... Nc6. (1 point) (5) 7 ... dxe5? loses at least one important pawn, as shown above (1 point). Black can save the pawn only by 7 ... Bxf3! 8 Qxf3 dxe5. (1 point) (6) 14 ... Qd Q d7? allows point) allow s 15 Qg3!, Qg3!, as outlined outlined above. (1 point) (7) 16 ... Rac8? loses the bishop to 17 Rxf6. (1 point)
You have scored ____ out of 17 points. Tactical Themes Attraction, Double Attack, Discovered Attack, Pin Solutions to Game 79 F.Calomeni-B.Levato San Fili 2007 Sicilian Defence 1 e4 c5 2 Nc3 Nc6 3 Nf3 e6 4 Bb5 Qc7 5 0-0 Nf6 6 d4 cxd4 7 Nxd4 Nxd4 8 Qxd4 Bd6 9 Kh1 0-0 10
Bg5 Ng4 11 Rad1 (*) Bc5 12 Qd3 Qxh2 mate 0-1 For White (1) 11 Rad1?? loses the game quickly, after the discovered attack 11 ... Bc5! threatening both the queen on d4 and mate with ... Qxh2. (2 points) The solution to this position is a difficult one. White can simultaneously prevent Black’s winning idea and also create his own threats by playing 11 e5!. (2 points)
Position Positi on after 11 e5 (analysis) 11 e5 is a multi-purpose move. Let’s look at what is does: 1) It prevents Black’s threat of ... Bc5 and ... Qxh2 mate. 2) It attacks the bishop on d6. 3) It creates a discovered attack against the knight on g4. 4) It clears the e4-square for the knight, to attack the bishop on d6. If 11 ... Bxe5 White just takes the knight on g4, so the only real option for Black is 11 ... Nxe5. After 12 Ne4! (2 points) Black’s bishop on d6 is lacking safe squares and cannot be protected, so Black’s attempts to avoid losing a piece must be based on counterattack.
Position Positi on after 12 Ne4 a) The most obvious try is 12 ... a6, intending 13 Nxd6 axb5 14 Qxe5 f6 to regain the piece. However, White can play 14 Be7! (2 points) trapping the rook and winning the exchange in the long run: 14 ... Nc6 15 Qc3 b4 16 Qc4 b6 17 Bxf8 Ba6 18 Qg4 Rxf8 19 Rfd1. b) Anoth Another er try is 12 ... f6 f6 13 Nxd6 Nxd6 and now now 13 ... a6.
Position Positi on after 13 ... a6 Black has prevented the Be7 idea, and even though White is a piece up, the position isn’t easy because both white bishops are attacked. attacked. White’s White’s best option is 14 Bd3! Nxd3 Nxd3 (if 14 ... Nc6 then then 15 Qh4! Qh4! Qxd6 16 Qxh7+ Kf7 17 Bg6+ Ke7 18 Qxg7+ wins) 15 cxd3 fxg5 16 Rac1!. (1 point)
Position Positi on after 16 Rac1 Black has regained his piece, but only temporarily. White completely dominates here and actually wins the bishop on c8 by force, by doubling rooks on the c-file: 16 ... Qd8 (or 16 ... Qa5 17 Rc5 Qxa2 18 Rfc1) 17 Rc2! (1 point) followed follow ed by Rfc1. For Black (2) 9 ... 0-0 Black didn’t miss an opportunity to win a pawn here. If 9 ... Bxh2 White can trap the bishop with 10 g3!, and following follow ing 10 ... Bxg3 Bxg3 11 fxg3 fxg3 Qxg3 Qxg3 Black Bl ack gets three pawns pa wns in i n return for the bishop. bis hop. (1 point) (3) 10 ... Ng4? Even though it won very quickly in the game, 10 ... Ng4 is a mistake which runs into 11 e5!, as point). Better options for Black include 10 ... Be5 and 10 ... Bc5. (1 point) demonstrated above (1 point)
You have scored ____ out of 13 points. Tactical Themes Discovered Attack Attack,, Clearance, Cleara nce, Trapped Trapped Piece Solutions to Game 80 S.Stasieluk-M.Ocytko Bialystok 2010 Petroff Defence 1 e4 e 4 e5 e 5 2 Nf3 Nf6 3 Nc3 d6 d6 4 Bc4 Be6 Be 6 5 Bb3 Qd7 Qd7 6 d3 Be7 7 Bg5 Bxb3 8 axb3 axb3 0-0 9 0-0 Ne8 Ne 8 10 Qd2 a6 11 Nd5 Bxg5 12 Qxg5 Qe6 13 Nh4 f6 14 Qg3 Nc6 15 Nf5 Nd4 16 Nxd4 exd4 17 f4 c6 18 f5 Qf7 19 Nf4 Nc7 20 h4 Kh8 21 Qf3 Rae8 22 g4 h6 (*) 23 Ng6+ Kg8 24 Nxf8 Rxf8 25 Qg3 d5 26 Rae1 Kh7
27 g5 fxg5 f xg5 28 hxg5 Rg8 29 g6+ 1-0 For White (1) 22 g4? White White missed misse d the chance to play pl ay the the very ve ry strong stro ng move 22 h5!. (2 points)
Position Positi on after 22 h5 (analysis) (analys is) White’s idea is to follow up with Ng6, either to take the rook on f8 or, after ... hxg6, hxg6, to get decisive mating threats against the black king. Black has no adequate response to this plan. For example: a) Ignoring the idea doesn’t work: 22 ... d5 (or a similar move not dealing with the threat) 23 Ng6+ hxg6? (Black should just give up the exchange with 23 ... Kg8) 24 hxg6 (2 points).
Position Positi on after 24 hxg6 hx g6 (analysis)
Black has no good response to Qh5+ and Qh7 mate. b) The The prophy pr ophylactic lactic 22 ... Kg8 Kg8 makes makes sure that Ng6 Ng6 doesn’t come come with w ith check, check, but 23 Ng6! Ng6! (2 points) is still strong. The rook on f8 is trapped, while if 23 ... hxg6 24 hxg6 Qd7 25 Qh5 the only way to avoid mate is by giving up the rook with 25 ... Rf7. After White takes the rook he will be the exchange ahead. For Black (2) 21 ... Rae8? cages in the f8-rook, which means that 22 h5! now becomes a very strong move winning, as sh s hown above. (1 point) (2) 22 2 2 ... h6? loses the exchange to 23 Ng6+, as played in the game. (2 points)
You have scored ____ out of 9 points. Tactical Themes Fork, Trapped Piece, Mate Threat Score Sheet for Games 41-80 Gam Game
Points available
Game 41 Game 42 Game 43 Game 44 Game 45 Game 46 Game 47 Game 48 Game 49 Game 50 Game 51 Game 52 Game 53 Game 54 Game 55 Game 56 Game 57 Game 58 Game 59 Game 60 Game 61 Game 62 Game 63
6 5 19 12 16 10 8 7 11 11 20 17 16 12 16 13 8 9 9 6 11 5 13
Points sco scored
Game 64 Game 65 Game 66 Game 67 Game 68 Game 69 Game 70 Game 71 Game 72 Game 73 Game 74 Game 75 Game 76 Game 77 Game 78 Game 79 Game 80 Total
13 6 8 3 19 6 11 14 8 16 5 6 15 19 17 13 9 448
points or above (80% or more), you are a real chess tactics detective! If you scored 359 points
Chapter Five Games Games Between Between Players Players Rated R ated 1501-170 1501 -1700 0 Elo Game 81 A.Perez Herr Herree ro-D.Mar ro-D.Marce celo lo de de la Mata Mata Madrid 2009 Sicilian Defence 1 e4 c5 2 Nf3 Nc6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3 e5 6 Nxc6 bxc6 7 Bc4 Be7 8 0-0 0-0 9 a3 Rb8 10 b4 Bb7 11 Re1 Qc7 12 Bg5 h6 13 Bxf6 Bxf6 14 Qf3 Rbd8 15 Re3 d6 16 Rd1 Bc8 17 Qh5 Be6 18 Bxe6 fxe6 19 Rg3 Qf7 20 Qxh6 (*) Solution
Game 82 G.Cesati Cassin-U.Zanin Condino 2009 Closed Sicilian 1 e4 c5 2 Nc3 a6 3 g3 Nc6 4 Bg2 g6 5 Nge2 Bg7 6 0-0 e6 7 d3 Nge7 8 Be3 d6 9 Qd2 0-0 10 Bh6 Rb8 11 Bxg7 Kxg7 12 f4 b5 13 a3 Bb7 14 d4 cxd4 15 Nxd4 e5 16 Nxc6 Nxc6 17 Ne2 Qe7 18 Rad1 Rfd8 19 Qc3 Rbc8 Rbc8 (*) Solution
Game 83 A.Olah-Z.Hetesi Budapest 2010 Danish Gambit 1 e4 e5 2 d4 exd4 3 f4 Bc5 4 Nf3 Nc6 5 Bd3 d6 6 a3 a6 7 Nbd2 Bg4 8 h3 Bd7 9 0-0 Nf6 10 Kh1 Qe7 11 b4 Ba7 12 Nc4 b5 13 e5 bxc4 14 exf6 Qxf6 15 Bxc4 d3 16 Rb1 dxc2 17 Qxc2 Bf5 18 Bd3 Ne7 19 Re1 Bxd3 (*) Solution
Game 84 J.Geene-W.Boontje Maastricht 2010 French Defence Defence 1 e4 e6 2 d4 d5 3 exd5 exd5 4 c4 Bb4+ 5 Nc3 dxc4 6 Bxc4 Qe7+ 7 Nge2 Nf6 8 0-0 Be6 9 Bxe6 Qxe6 10 Re1 0-0 11 Nf4 Qd7 12 Re3 Bd6 13 Rh3 Qg4 14 Qxg4 Nxg4 15 Nfd5 c6 16 Ne3 Re8 17 Bd2 Nf6 18 Nf5 Bc7 19 Bg5 Nbd7 Nbd7 20 Rf3 Re6 21 Rd1 Rd1 Rae8 Rae 8 22 h3 (*)
Solution
Game 85 E.Keane McCarney-E.Sonn Montreal 2009 Sicilian Defence 1 e4 c5 2 Nf3 e6 3 d4 cxd4 4 Nxd4 a6 5 Bd3 Qc7 6 Be3 Nf6 7 0-0 b6 8 c4 Bb7 9 f3 Nc6 10 Nb3 Ne5 11 Bf4 Nh5 Nh5 12 Bxe5 Bxe 5 Qxe 5 13 Nc3 Nf4 14 g3 Nxd3 Nxd3 15 Qxd3 Bb4 Bb4 (*) Solution
Game 86 O.E.Jorgensen-L.Gecse Budapest 2009 ird’s ird’s Opening Openin g 1 f4 c5 2 Nf3 Nc6 3 e4 g6 4 c3 Bg7 5 d4 cxd4 6 cxd4 a6 7 Nc3 Qb6 8 e5 Nh6 9 Be2 e6 10 0-0 Nf5 11 Kh1 Nfxd4 12 Nxd4 Nxd4 (*) Solution
Game 87 S.Kim-R.Son Seoul 2008 Queen’s Gambit Declined 1 d4 Nf6 2 c4 e6 3 Nc3 d5 4 cxd5 Nxd5 5 e4 Nf6 6 Nf3 Bb4 7 Bd3 0-0 8 0-0 b6 9 Bg5 Be7 10 Qc2 h6 11 Bh4 Bb7 12 Rac1 Nc6 (*) Solution
Game 88 D.Lopez-J.F.Guzman Manizales 2008 Pirc Defence 1 e4 d6 2 d4 Nf6 3 Nc3 g6 4 Be3 Bg7 5 f3 Nbd7 6 Bd3 e5 7 Nge2 a6 8 a4 0-0 9 Qd2 exd4 10 Nxd4 Ne5 11 Bh6 Bh6 Nxe4 12 Nxe4 Nxe 4 Qh4+ 13 Qf2 Qxh Q xh6 6 14 0-0 0- 0 c6 15 a5 d5 16 Nc3 Nxd3 Nxd3 17 cxd3 Re8 18 Rae1 Bd7 19 Na4 (*) Solution
Game 89 J.Herman-M.Rouffignac La Fere 2010
Queen’s Gambit Declined 1 d4 d5 2 c4 e6 3 Nc3 Be7 4 Nf3 Nf6 5 Bg5 0-0 6 e3 a6 7 Qc2 Nbd7 8 Bd3 dxc4 9 Bxc4 b5 10 Bd3 Bb7 11 Be2 Rc8 12 0-0 c5 13 Qd1 Ne4 14 Nxe4 Bxe4 15 Bxe7 Qxe7 16 dxc5 Rxc5 17 Nd4 Nf6 18 Qe1 Qe 1 h5 19 Qb4 Qc7 20 f3 Bd Bd5 5 21 Rfe1 Rfe 1 Rc8 22 e 4 Bc4 23 Bxc4 Rxc4 24 Qd2 Qc5 25 Kh1 Kh1 Qxd4 Qxd4 (*) Solution
Game 90 K.Abramovic-K.Djaic Osijek 2010 King’s King’s Gambit 1 e4 e 4 Nc6 2 f4 e 5 3 d3 Bc5 4 Nf3 d6 5 Nc3 Nge Nge7 7 6 Bd2 Ng6 Ng6 7 f5 Nge7 8 Na4 Bb6 Bb6 9 Nxb6 Nxb6 axb6 10 Be2 g6 11 fxg6 hxg6 12 Bg5 Bg4 13 c3 Rh5 14 h4 Qd7 15 Nh2 Bxe2 16 Qxe2 f5 17 g4 Rh7 18 a3 b5 19 00-0 (*) Solution
Game 91 W.Prazmowski-J.Rytel Warsaw 2010 Grünfeld Defence 1 d4 Nf6 2 c4 g6 3 Nf3 d5 4 Nc3 Bg7 5 cxd5 Nxd5 6 e4 Nb6 7 Be3 0-0 8 Rc1 Bg4 9 Be2 Nc6 10 d5 Bxf3 11 gxf3 Ne5 12 Qb3 Qd7 13 h4 c6 14 Bxb6 axb6 15 Qxb6 cxd5 16 Nxd5 Rxa2 17 Qb3 Rfa8 18 Nb6 Nb6 Rxb2 Rxb2 19 Qe 3 Raa2 20 Nxd7 Nxd7 Rxe2+ 21 Qxe Q xe2 2 Rxe2+ 22 Kxe2 xe 2 Nxd7 Nxd7 (*) Solution
Game 92 L.Doma-J.Nilsson Eger Eger 2009 Vienna Game 1 e4 e5 2 Nc3 d6 3 Bc4 h6 4 d3 Nf6 5 h3 Be7 6 Nge2 0-0 7 0-0 a6 8 a3 c6 9 Be3 b5 10 Ba2 Bb7 11 Ng3 Bc8 12 Kh2 Bd7 13 Qd2 Kh7 14 Nce2 (*) Solution
Game 93 M.Kalin M.Kalinovsky ovsky-M.Mar -M.Martinez tinez Sanz Collado Villalba 2009 Sicilian Defence 1 e4 c5 2 d4 cxd4 3 c3 d5 4 exd5 Qxd5 5 cxd4 Nc6 6 Be3 e5 7 Nc3 Bb4 8 a3 Bxc3+ 9 bxc3 exd4 10 Bxd4 Nxd4 11 Qxd4 Qe6+ 12 Be2 Nf6 13 Nf3 0-0 14 Qd3 Re8 15 Nd4 Qe5 16 0-0 Bg4 17 Rae1
Rad8 18 f4 Bxe2 19 Rxe2 Qxe2 20 Qxe2 Rxe2 21 Nxe2 Rd2 22 Kf2 Ra2 23 Rb1 b6 (*) Solution
Game 94 L.Le Marec-T.Tounsi Rennes 2009 King’s King’s Indian Attack 1 Nf3 d5 2 g3 c5 3 d3 Nc6 4 Nbd2 Nf6 5 Bg2 Bg4 6 0-0 e6 7 c3 Be7 8 Qb3 Qd7 9 e4 0-0 10 e5 Ne8 11 h3 Bf5 12 d4 a6 13 Qd1 f6 14 g4 Bg6 15 Re1 cxd4 16 cxd4 Nb4 17 Nh4 Bd3 18 Bf1 (*) Solution
Game 95 G.Cerami-G.Fontana Erice 2009 Sokolsky Opening 1 b4 d5 2 Bb2 Bg4 3 Nf3 Bxf3 4 exf3 e6 5 c4 c6 6 a4 Nf6 7 b5 Nbd7 8 Be2 Be7 9 0-0 0-0 10 d3 Qc7 11 g3 Ne5 12 f4 Ng6 13 Nd2 Rad8 14 Qc2 c5 15 Rad1 d4 16 Ne4 b6 17 Bc1 Nd7 18 Bf3 f5 19 Ng5 Qd6 20 Bg2 h6 (*) Solution
Game 96 C.Louot-A.Beaudiot Champagne Ardenne 2009 Queen’s Pawn Opening 1 d4 Nf6 2 Nf3 c5 3 Bf4 cxd4 4 Nxd4 Nxd4 a6 5 e 3 d6 6 Bg5 (*) Solution
Game 97 J.Cop-J.Skuhala Rogaska Slatina 2009 Sicilian Defence 1 e4 c5 2 Nc3 e6 3 g3 d5 4 Bg2 Nf6 5 d3 Nc6 6 Bg5 Be7 7 Bxf6 Bxf6 8 Nge2 d4 9 Nb1 Ne5 10 0-0 0-0 11 Nd2 Ng4 12 h3 Ne5 13 f4 Ng6 14 Nc4 b5 15 Nd2 Qb6 16 Rb1 Bb7 17 Kh2 e5 18 f5 Ne7 19 a3 Qc6 20 b3 g6 21 g4 Kh8 22 Nf3 Bg7 23 Nd2 f6 24 Ng3 Bh6 25 Re1 Bf4 26 Bf1 (*) Solution
Game 98 E.Cote-T.Mathews
Montreal 2010 King’s King’s Gambit 1 e4 e5 2 f4 Bc5 3 Nf3 d6 4 Nc3 Nc6 5 Bc4 Nf6 6 d3 a6 7 a3 0-0 8 f5 Nd4 9 Bg5 c6 10 Ne2 Nxe2 11 Qxe2 d5 12 Bb3 dxe4 13 dxe4 Qe7 14 0-0-0 b5 15 Bh4 a5 16 g4 a4 17 g5 axb3 18 gxf6 gxf6 19 Qg2+ Kh8 20 Rhg1 Be3+ 21 Nd2 Bh6 22 cxb3 Bd7 23 Kb1 Rg8 24 Qf2 c5 25 Rg3 Bc6 26 Rdg1 Bf4 (*) Solution
Game 99 M.De Schepper-S.Welling Maastricht 2011 Queen’s Gambit Declined 1 d4 d5 2 c4 e6 3 Nc3 Nf6 4 Nf3 b6 5 e3 Ba6 6 b3 Be7 7 Bd3 0-0 8 0-0 Bb7 9 Bb2 Nbd7 10 cxd5 Nxd5 11 Nxd5 Bxd5 12 Qe2 c5 13 Rad1 cxd4 14 Bxd4 Rc8 15 Ba6 Rc7 16 Ne5 Qb8 17 Nxd7 Rxd7 18 Bb5 Rdd8 19 Qg4 e5 20 Bb2 f6 21 Bd3 Qb7 22 e4 Bc6 23 Kh1 Bd6 24 Bc1 g6 25 Bh6 Rfe8 26 h4 Bd7 27 Bc4+ Kh Kh8 28 Qe Q e 2 Bf8 29 Bc1 Bc6 30 f3 Bc5 ½-½ ½- ½ Solution
Game 100 E.Dumont-M.Servant Quebec 2008 Queen’s Pawn Opening 1 d4 d5 2 Bf4 Nf6 3 h3 c6 4 e3 e6 5 Nf3 Be7 6 Bd3 0-0 7 Nbd2 Nbd7 8 c3 c5 9 Rc1 a6 10 0-0 b5 11 a4 bxa4 12 Qxa4 Nb6 13 Qa5 Nfd7 14 Ne5 Nxe5 15 dxe5 Bb7 16 e4 c4 17 Bb1 Nd7 18 Qa2 Nc5 19 exd5 Qxd5 20 Nf3 Ne4 21 Rfd1 Qc5 22 Be3 Qc7 23 Rd4 Nc5 24 Qxc4 Bxf3 25 gxf3 Qxe5 26 Rg4 f5 (*) Solution
Game 101 O.L.Einarsson-L.Skovle Ballerup 2012 lekhine’ lekhine ’s Defence 1 e4 Nf6 2 e5 Nd5 3 d4 d6 4 exd6 cxd6 5 Nf3 Nc6 6 Be2 g6 7 0-0 Bg7 8 c4 Nb6 9 Nc3 0-0 10 Be3 Bg4 11 b3 Nd7 12 Qd2 Qa5 13 Rac1 e6 14 h3 Bxf3 15 Bxf3 e5 16 d5 Nd4 17 Be2 f5 18 Rfd1 Nc5 19 Rb1 Ne4 20 Nxe4 Nxe2+ 21 Qxe2 fxe4 22 Bc1 Rae8 Rae8 23 Rb2 Rb2 Qd8 24 Qxe4 (*) Solution
Game 102 O.Essler-U.Von Koslowski Sebnitz 2011
orra Gambit 1 e4 c5 2 d4 cxd4 3 c3 d3 4 Bxd3 d6 5 Nf3 g6 6 Be3 Bg7 7 Nbd2 Nf6 8 h3 Bd7 9 0-0 0-0 10 Re1 Nc6 11 Nb3 Re8 12 Qd2 Qc8 13 Nbd4 d5 14 exd5 Nxd5 15 Bh6 Bh8 16 Qg5 Nf6 17 Nxc6 Bxc6 18 Ne5 Nh5 19 Nxc6 Qxc6 20 Rxe7 Bf6 21 Rxe8+ Rxe8 22 Qb5 Qc8 23 Bc4 Re5 24 Qb3 Qe8 25 Qxb7 a5 26 Rd1 Bh4 27 Qf3 Rf5 28 Qe2 Bxf2+ 29 Kh2 (*) Solution
Game 103 E.Garcia Vidal-J.M.Alvarez Garmendia Barcelona 2011 ird’s ird’s Opening Openin g 1 f4 Nf6 2 Nf3 d6 3 e3 Nc6 4 d4 Bg4 5 Be2 g6 6 Nbd2 Bg7 7 Rb1 0-0 8 0-0 a6 9 c4 Rb8 10 Qc2 Nb4 11 Qb3 c5 12 a3 Nc6 13 d5 Na7 14 Qc2 b5 15 b3 Re8 16 Bb2 Qc7 17 h3 Bd7 18 Nh4 e6 19 dxe6 Rxe6 (*) Solution
Game 104 H.Hoose-G.Ermann Berlin 2010 Petroff Defence 1 e4 e 4 e5 e 5 2 Nf3 Nf6 3 d3 Nc6 4 c3 h6 5 h3 d5 d5 6 exd e xd5 5 Qxd5 7 Nbd Nbd2 Bf5 8 Nc4 0-0-0 0- 0-0 9 Ne3 Ne 3 Qd7 10 Nxf5 Qxf5 11 Be3 g5 12 Qa4 Kb8 13 Be2 Nd5 14 0-0 Qe6 15 Bd2 f5 16 Nh2 Bd6 17 Bf3 Nb6 18 Qc2 Rhg8 19 Be3 g4 20 hxg4 fxg4 21 Bxc6 bxc6 (*) Solution
Game 105 C.Ijzermans-R.Poots Delft 2008 Caro-Kann Defence 1 e4 c6 2 d4 d5 3 exd5 cxd5 4 Bf4 Bf5 5 Bd3 Bxd3 6 Qxd3 Nf6 7 Nf3 g6 8 Nbd2 Bg7 9 0-0 0-0 10 b3 Re8 11 c4 Nc6 12 Rfd1 Nh5 13 Be3 e6 14 c5 (*) Solution
Game 106 S.Lakinska-K.Bashaer Maribor 2012 Sicilian Defence 1 e4 c5 2 Nc3 g6 3 f4 Bg7 4 Nf3 Nc6 5 Bc4 e6 6 0-0 b6 7 d3 Bb7 8 Qe1 Nge7 9 a3 Nd4 10 Nxd4 cxd4
11 Nd1 0-0 12 Ba2 Rc8 13 Bb3 Qc7 14 Bd2 Nc6 15 c3 d6 16 f5 exf5 17 exf5 Rfe8 18 Qh4 Ne5 19 Bh6 dxc3 20 bxc3 (*) Solution
Game 107 N.Le Bas-A.Pozdnyakov Bas-A.Pozdnyakov Montreal 2010 Scandinavian Defence 1 e4 d5 2 exd5 Nf6 3 c4 c6 4 d4 cxd5 5 c5 Nc6 6 Bb5 Qc7 7 Nc3 Bg4 8 f3 Bd7 9 Nge2 g6 10 Bf4 Qc8 11 0-0 Bg7 12 Bxc6 bxc6 13 b4 Nh5 14 Be3 0-0 15 a4 Qc7 16 b5 e6 17 Qd2 Rab8 18 Rfb1 e5 19 Rb3 f5 20 Qb2 f4 21 Bf2 (*) Solution
Game 108 B.Lemke-N.Manusina Doelln 2010 Caro-Kann Defence 1 e4 c6 2 d4 d5 3 Nc3 dxe4 4 Nxe4 Bf5 5 Ng3 Bg6 6 h4 h6 7 h5 Bh7 8 Nf3 Nd7 9 Bd3 Bxd3 10 Qxd3 Ngf6 11 Bd2 Qc7 12 0-0-0 0-0-0 13 Ne4 Nxe4 14 Qxe4 Nf6 15 Qd3 e6 16 Ne5 Bd6 17 Bf4 Kb8 18 c4 c5 19 Qc3 Rhf8 20 dxc5 Qxc5 21 Qd4 Qxd4 22 Rxd4 Bxe5 23 Bxe5+ Kc8 24 Bxf6 gxf6 25 Rhd1 Rxd4 26 Rxd4 Rg8 27 g4 Rg5 28 Rf4 f5 29 f3 Kd7 30 Kd2 Ke7 ½-½ Solution
Game 109 P.Oliana Rectoret-A.Torres Camps Llinars del Valles 2011 Colle Opening 1 d4 Nf6 2 e3 e6 3 Bd3 c5 4 c3 Nc6 5 f4 d5 6 Nd2 c4 7 Bc2 Be7 8 Ngf3 Bd7 9 Ne5 Qc7 10 0-0 0-0 11 g4 Rfd8 12 Qf3 Bf8 13 g5 Ne8 14 Qh3 f5 15 gxf6 Nxf6 (*) Solution
Game 110 V.Witte-A.Bilow Troisdorf roisdor f 2010 imzo-Indian Defence 1 d4 Nf6 2 c4 e6 3 Nc3 Bb4 4 g3 d5 5 c5 b6 6 cxb6 Bxc3+ 7 bxc3 cxb6 8 Bg2 0-0 9 Nh3 Nbd7 10 0-0 Ba6 11 a4 Bc4 12 Ba3 Re8 13 Re1 Rc8 14 Nf4 a6 15 Nd3 Nb8 16 Ne5 Nfd7 17 f4 f5 18 Qd2 Nf6 19 Bf3 Qc7 20 Kg2 Bb3 21 Bb2 Nc6 22 Rf1 Na5 23 h3 Nc4 24 Nxc4 Bxc4 25 g4 Ne4 26 Bxe4 dxe4 27 Qe3 ½-½
Solution
Game 111 P.Dangelowski-R.Kock Pinneberg 2011 enoni Defence 1 d4 c5 2 d5 g6 3 e4 Bg7 4 c3 a6 5 a4 d6 6 a5 Bd7 7 Qb3 Qc7 8 Nf3 Nf6 9 Nbd2 0-0 10 Bd3 Bg4 11 h3 Bxf3 12 Nxf3 Nbd7 13 0-0 Rfc8 14 c4 Ne8 15 Bf4 Rcb8 16 Ra2 b6 17 axb6 Rxb6 18 Qc2 Qb7 19 Rb1 Nc7 20 Bd2 Rb3 21 Bc3 Bxc3 22 bxc3 Rxb1+ 23 Qxb1 Qxb1+ 24 Bxb1 Rb8 25 Nd2 Kg7 26 f3 Ne5 27 Bc2 Rb6 28 Kf2 f6 29 f4 Nf7 30 Ke3 e6 31 g4 g5 32 f5 e5 ½-½ Solution
Game 112 H.Rosenburg-T.Rosenburg Hamburg 2010 imzo-Indian Defence 1 d4 Nf6 2 c4 e6 3 Nc3 Bb4 4 a3 Bxc3+ 5 bxc3 c5 6 Nf3 0-0 7 e3 b6 8 Bd3 Bb7 9 Rb1 d6 10 0-0 Na6 11 Re Re 1 Ne4 12 Qc2 d5 13 Nd2 f5 14 cxd5 Nxd2 Nxd2 15 Bxd2 Qxd5 Qxd5 16 e 4 Qd7 17 exf5 e xf5 e xf5 18 Qa2+ Kh Kh8 19 Bxa6 Bxa6 20 dxc5 bxc5 21 Be3 c4 22 Qc2 f4 23 Bd4 f3 ½-½ Solution
Game 113 R.Hug-A.Le R.Hug-A.Le Bihan Bihan Montlucon 2011 Sicilian Defence 1 e4 c5 2 Nc3 g6 3 g3 Bg7 4 Bg2 Nc6 5 d3 d6 6 Be3 Nf6 7 h3 a6 8 Qd2 b5 9 a3 Qa5 10 Nge2 Bd7 11 0-0 0-0 12 Rad1 Rab8 13 Bh6 Rfc8 14 Bxg7 Kxg7 15 Kh1 Nd4 16 Qc1 Nxe2 17 Nxe2 Bc6 18 f4 c4 19 Qe3 Qe 3 Qb6 20 Qd2 cxd3 cxd3 21 cxd3 Bb7 Bb7 22 Nc3 Qd4 23 g4 e 6 (*) Solution
Game 114 M.B.Kyrkjebo-R.Weinman Maribor 2012 Four Knights 1 e4 e5 2 Nf3 Nc6 3 Nc3 Nf6 4 Bb5 Nd4 5 Ba4 Nxf3+ 6 Qxf3 c6 7 d3 d6 8 Bg5 Be7 9 0-0 0-0 10 Qe3 Ng4 11 Bxe7 Qxe7 12 Qg3 Kh8 13 f4 f5 14 fxe5 Qxe5 15 Qxe5 Nxe5 16 exf5 Bxf5 17 Rae1 Bg6 18 Rxf8+ Rxf8 19 d4 Nd7 20 Re7 Rd8 (*) Solution
Game 115 D.Moeller-C.P.Hartmann Schoenhagen 2009 nglish Opening 1 c4 e5 2 g3 Nf6 3 Bg2 d5 4 cxd5 Nxd5 5 Nf3 Nc6 6 d4 Bb4+ 7 Bd2 exd4 8 Bxb4 Ndxb4 9 a3 Na6 10 b4 Nab8 11 b5 Ne7 12 Nxd4 0-0 13 0-0 c6 14 Nc3 Qc7 15 Qa4 c5 16 Nb3 Nd7 17 Nd2 Nb6 18 Qa5 Be6 19 Rac1 Rfc8 20 Nce4 Nd7 21 Qxc7 Rxc7 22 Nd6 Rb8 23 N2c4 b6 24 Rfd1 Nc8 25 Nxc8 Rbxc8 26 Nd6 Rf8 (*) Solution
Game 116 F.Hova-A.Olsen Pinseturnering 2009 Slav Defence 1 d4 d5 2 c4 c6 3 Nf3 Nf6 4 Nc3 e6 5 e3 Nbd7 6 Bd3 dxc4 7 Bxc4 b5 8 Bd3 a6 9 0-0 Bd6 10 a3 Bb7 11 Qe2 Qe 2 0-0 12 Rd1 Rd1 Qb8 13 h3 c5 14 e4 e 4 cxd4 15 Nxd4 Nxd4 Rc8 16 Bg5 Bc5 17 Nf3 e 5 18 Nd5 Ne Ne 8 19 Nh4 Nh4 (*) Solution
Game 117 I.Rios AlmadaAlmada-Y Y.Cho Istanbul 2012 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 0-0 Nf6 5 d3 d6 6 c3 Bg4 7 Be3 Bxe3 8 fxe3 0-0 9 Nbd2 Re8 10 b4 d5 11 exd5 Nxd5 12 Bxd5 Qxd5 13 Qc2 Rad8 14 d4 exd4 15 exd4 Re2 16 Rf2 Bxf3 17 gxf3 Rxf2 18 Kxf2 Nxb4 (*) Solution
Game 118 T.P.Magklaras-G.Batzolis Kallithea 2009 éti Opening
1 Nf3 Nf6 2 g3 g6 3 Bg2 Bg7 4 0-0 0-0 5 d3 d6 6 Nbd2 Nc6 7 e4 e5 8 Nh4 Rb8 9 f4 exf4 10 gxf4 Ng4 11 Ndf3 Bd4+ 12 Nxd4 Nxd4 13 Nf3 Nxf3+ 14 Qxf3 Qh4 15 Qg3 Qxg3 16 hxg3 f6 17 b3 Bd7 18 Re1 Rfe8 19 Bb2 g5 20 Bh3 gxf4 21 gxf4 Kf7 22 Bxg4 Bxg4 23 Kf2 h5 ½-½ Solution
Game 119
D.Beissel-F.D.Krug Maastricht 2012 Queen’s Pawn Opening 1 d4 d5 d5 2 Nd2 Nd2 Nc6 3 e 3 a6 4 c4 e 6 5 Ngf3 Nf6 6 Bd Bd3 3 Be7 Be 7 7 0-0 0-0 8 a3 dxc4 9 Nxc4 b5 b5 10 Nce5 Nce 5 Bb7 Bb7 11 Qc2 Nb8 12 Ng5 g6 13 Rd1 Nh5 14 Ne4 Bd5 15 Nc5 Bxc5 16 dxc5 (*) Qg5 17 e4 Qxe5 18 exd5 exd5 19 Bd2 c6 20 Re1 Qc7 21 Bh6 Rd8 22 Bg5 f6 23 Bxg6 hxg6 24 Qxg6+ Ng7 25 Bxf6 Qf7 26 Qxf7+ Kxf7 27 Bxd8 Ne6 28 Bh4 Nd7 29 b4 a5 30 f4 axb4 31 axb4 Rxa1 32 Rxa1 Nxf4 33 Rf1 1-0 Solution
Game 120 P.Lankof-T.Kaluzny Klementowice 2011 Sicilian Defence 1 e4 c5 2 c3 d5 3 exd5 Qxd5 4 d4 Nc6 5 dxc5 Qxc5 6 Be3 Qa5 7 Nf3 Nf6 8 Nbd2 e6 9 Nb3 Qc7 10 Bd3 Be7 11 0-0 0-0 12 Qc2 h6 13 Rad1 b6 14 Nbd4 Nxd4 15 Bxd4 Bb7 16 Be5 Qc6 17 b4 Rad8 18 b5 Qc8 19 Nd4 Nd7 20 Bh7+ Kh8 21 Bxg7+ Kxg7 22 Nxe6+ fxe6 23 Qg6+ Kh8 24 Qxh6 Nf6 25 Bc2+ Kg8 26 Qg6+ Kh8 27 Rde1 Bc5 28 Re5 Rd5 29 Rxd5 Bxd5 30 Qh6+ ½-½ Solution
Chapter Six Solutions: Gam Games es 81-12 8 1-120 0 Solutions to Game 81 A.Perez Herr Herree ro-D.Mar ro-D.Marce celo lo de de la Mata Mata Madrid 2009 Sicilian Defence 1 e4 c5 2 Nf3 Nc6 3 d4 cxd4 4 Nxd4 Nf6 5 Nc3 e5 6 Nxc6 bxc6 7 Bc4 Be7 8 0-0 0-0 9 a3 Rb8 10 b4 Bb7 11 Re1 Qc7 12 Bg5 h6 13 Bxf6 Bxf6 14 Qf3 Rbd8 15 Re3 d6 16 Rd1 Bc8 17 Qh5 Be6 18 Bxe6 fxe6 19 Rg3 Qf7 20 Qxh6 (*) Bg5 21 Qxe6 Qxe6 22 Rxg5 d5 23 exd5 cxd5 24 b5 Qf6 25 h4 Qxf2+ 26 Kh1 Qxh4+ 0-1 For White (1) 15 Re3? This move puts the rook on an unfortunate square which allows Black to win material by force with 15 ... point) d5!. (1 point)
Position Positi on after 15 ... d5 (analysis) (analysi s) Black threatens the bishop on c4 and also - due to White’s last move - a fork with ... d4. After a series of exchanges Black will unleash a deadly discovered attack with ... e4. There follows 16 exd5 (16 Bb3 d4 forks rook and knight) 16 ... cxd5 and now: a) 17 Bb3 d4 forks rook and knight. (1 point) b) 17 Nxd5 Nxd5 Bxd5 Bxd5 18 Bxd5 Bxd5 e4! unleash unleashes es a discovered dis covered and double attack attack which which wins a rook for for Black. (2 points)
c) 17 Bxd5 e4! 18 Bxe4 Bxe4 19 Qxe4 (or 19 Nxe4 Bxa1) 19 ... Bxc3 (2 points). Black has won a piece for two pawns. Returning to White’s 15th move, most choices other than 15 Re3 are okay. The best move is 15 Rad1! removing the the rook from fro m the the dangerous long diagonal and a nd putting putting it on a half-open file. fil e. (1 point) (2) 20 Qxh6? allows the tactic 20 ... Bg5! (2 points) , as played in the game.
Position after af ter 20 ... Bg5 A discovered attack on the f2-pawn means that Black not only threatens the queen but also a back rank mate with 21 ... Qxf2+ 22 Kh1 Qf1+! 23 Rxf1 Rxf1#. White has no good defence to both threats and must give up at least a rook with 22 Rf3 Bxh6 23 Rxf7 Rxf7. Instead of 21 Qxh6 White should either swap queens with 21 Qxf7+ or retreat, for example with 21 Qg4 or 21 Qe2. (1 point) For Black (3) 15 ... d6? Black missed the chance to win material with 15 ... d5!, as demonstrated above. (1 point)
You have scored ____ out of 11 points. Tactical Themes Fork, Discovered Attack, Double Attack, Mate Threat Solutions to Game 82 G.Cesati Cassin-U.Zanin Condino 2009 Closed Sicilian
1 e4 c5 2 Nc3 a6 3 g3 Nc6 4 Bg2 g6 5 Nge2 Bg7 6 0-0 e6 7 d3 Nge7 8 Be3 d6 9 Qd2 0-0 10 Bh6 Rb8 11 Bxg7 Kxg7 12 f4 b5 13 a3 Bb7 14 d4 cxd4 15 Nxd4 e5 16 Nxc6 Nxc6 17 Ne2 Qe7 18 Rad1 Rfd8 19 Qc3 Rbc8 (*) 26 Qf3 Bc8 27 Rxd8 Qxd8 28 Rd1 Rd7 29 Rxd7+ Qxd7 30 Bf1 ½-½ For White (1) 14 d4? loses material because Black can exploit a pin on the a7-g1 diagonal, as shown below. White can prepare d3-d4 by vacating the diagonal with 14 Kh1, or by adding extra support with 14 point) Rad1. (1 point) (2) 15 Nxd4? is the consistent follow-up to 14 d4, but it loses a piece. Black attacks and pins the knight with 15 ... Qb6!. (1 point)
Position after af ter 15 ... Qb6 (analysis) White must defend the knight with either 16 Rad1 or 16 Nce2, but in either case Black follows up with 16 ... e5! and ... exd4, winning the pinned knight. (2 points) White should have restricted material loss to just a pawn by retreating the attacked knight with, for example, 15 Nd1. (1 point) For Black (3) 15 ... e5? fails to take the chance to win a piece with 15 ... Qb6!, as shown above. (1 point)
You have scored ____ out of 6 points. Tactical Themes Pin Solutions to Game 83
A.Olah-Z.Hetesi Budapest 2010 Danish Gambit 1 e4 e5 2 d4 exd4 3 f4 Bc5 4 Nf3 Nc6 5 Bd3 d6 6 a3 a6 7 Nbd2 Bg4 8 h3 Bd7 9 0-0 Nf6 10 Kh1 Qe7 11 b4 Ba7 12 Nc4 b5 13 e5 bxc4 14 exf6 Qxf6 15 Bxc4 d3 16 Rb1 dxc2 17 Qxc2 Bf5 18 Bd3 Ne7 19 Re1 Bxd3 (*) 20 Qc6+ 1-0 For White (1) 10 Kh1? loses a pawn to 10 ... Nh5!. (2 points)
Position after af ter 10 ... Nh5 (analysis) This knight move is a double attack: the f4-pawn and the check on g3, forking the king and rook. White must deal with the bigger threat ( ... Ng3+), and after 11 Qe1 Nxf4 Black has won a pawn. (1 point) 10 Kh1? actually creates the threat for Black, so any sensible move (e.g. 10 b4, 10 Qe1, 10 Nb3, 10 e5) would be okay for White. (1 point) For Black (2) 10 ... Qe7? missed the chance to win a pawn with the strong move 10 ... Nh5!, as demonstrated above. (1 point) (3) 19 ... Bxd3? overlooks White’s threat of 20 20 Qc6+! (2 points) , as played in the game, exploiting the pin on the e7-knight and forking the king and rook.
Position after af ter 20 Qc6+ point) White is the exchange for a pawn ahead, and also Black’s king is After 20 ... Kd8 21 Qxa8+ (1 point) exposed. The best way to prevent the threat of Qc6+ was with 19 ... 0-0. (2 points)
You have scored ____ out of 10 points. Tactical Themes Double Attack, Fork, Pin Solutions to Game 84 1 e4 e6 2 d4 d5 3 exd5 exd5 4 c4 Bb4+ 5 Nc3 dxc4 6 Bxc4 Qe7+ 7 Nge2 Nf6 8 0-0 Be6 9 Bxe6 Qxe6 10 Re1 0-0 11 Nf4 Qd7 12 Re3 Bd6 13 Rh3 Qg4 14 Qxg4 Nxg4 15 Nfd5 c6 16 Ne3 Re8 17 Bd2 Nf6 18 Nf5 Bc7 19 Bg5 Nbd7 Nbd7 20 Rf3 Re6 Re 6 21 Rd1 Rd1 Rae8 22 h3 (*) Re1+ Re 1+ 0-1 For White (1) 10 Re1? threatens to pin the queen to the king by moving the knight, but after 10 ... 0-0! Black is in no danger along the e-file as White has no effective discovered attacks. Instead, White can play the forcing 10 Qa4+! Nc6 and now the pawn sacrifice 11 d5! (2 points), vacating the d4-square for the e2-knight. Black is forced to capture, and following 11 ... Nxd5 12 Nd4! (1 point) many tactics are at work including an overloaded black queen.
Position Positi on after 12 Nd4 (analysis) (analysis ) White wins material all in lines. For example: a) 12 ... Qd7 13 Nxd5 Qxd5 14 Nxc6 Qxc6 15 Qxb4 wins a piece for a pawn. (1 point) b) 12 ... Nb6 13 Nxe6 Nxe6 Nxa4 Nxa4 14 Nxc7+ Nxc7+ (this (this is the the point!) point!) 14 ... Kd7 15 Nxa8 Nxa8 Bxc3 Bxc3 16 bxc3 Rxa8 Rxa8 leaves lea ves White White the exchange exchange ahead. a head. (1 point) c) 12 ... Nxc3 13 bxc3 Qd7! (the toughest) 14 Nxc6 Bxc3 15 Bb2! Bxb2 16 Rae1+ Kf8 17 Qb4+ Kg8 18 Ne7+ Kf8 19 Qxb2. White is a piece for two pawns ahead, with a very strong position as well. (2 points) (2)
Position Positi on after 21 ... Rae8 22 h3? allows mate in two moves with 22 ... Re1+ (1 point). White should prevent the threat with 22 g3 or 22 Bd2 (1 point), but not by 22 Kf1? after which 22 ... Ng4! is strong.
For Black (3)
Position Positi on after 8 0-0 0- 0 8 ... Be6? It is hard to see in advance, but after White takes the bishop on e6, neither the queen (as shown above) nor the f-pawn can recapture the bishop on e6 without consequences. 8 ... 0-0! is safer. (1 point) (4) 9 ... Qxe6? Recapturing on e6 with the queen loses some material (1 point). 9 ... fxe6 is less damaging (1 point), although even here Black cannot avoid losing the weak e-pawn after 10 Nf4 0-0 11 Re1.
You have scored ____ out of 12 points. Tactical Themes Clearance, Fork, Overloaded Piece, Removing the Defender, Exposed King, Mate Threat Solutions to Game 85 E.Keane McCarney-E.Sonn Montreal 2009 Sicilian Defence 1 e4 c5 2 Nf3 e6 3 d4 cxd4 4 Nxd4 a6 5 Bd3 Qc7 6 Be3 Nf6 7 0-0 b6 8 c4 Bb7 9 f3 Nc6 10 Nb3 Ne5 11 Bf4 Nh5 12 Bxe5 Qxe5 13 Nc3 Nf4 14 g3 Nxd3 15 Qxd3 Bb4 (*) 16 Na4 b5 17 cxb5 axb5 18 Rad1 Rd8 19 Nb6 0-0 20 Nxd7 Qxb2 21 Qxb5 1-0 For White
(1) 11 Bf4? can be met powerfully by 11 ... Bd6!. (3 points)
Position Positi on after 11 ... Bd6 (analysi (analysis) s) This move unpins the e5-knight and also creates threats based on discovered attacks on the f4-bishop. Black wins material material in all lines. For example: example: point) a) 12 Be2 Nxf3+! 13 Bxf3 Bxf4 wins a pawn. (1 point) point) b) 12 Bxe5 Bxe5 Bxe5 Bxe5 with a double double attack on h2 h2 and b2. (1 point) c) 12 g3 Nxd3 13 Qxd3 Bxf4 14 gxf4 Qxf4 wins a pawn. (1 point) d) 12 Nc3 Nxd3 13 Bxd6 Qxd6. White can win the piece back after 14 e5 Qxe5 15 Qxd3 or 14 Rf2 Rc8 15 Rd2 Rxc4 16 Rxd3 Qc7 but in either case Black is a pawn ahead. (1 point) 11 Nc3! (1 point) is a better better choice for White. White. If 11 ... Nxc4 Nxc4 12 Bxc4 Qxc4, White White regain r egainss the the pawn with 13 Bxb6. (2) 13 Nc3? deals with one threat ( ... Qxb2) but not another: 13 ... Bd6!. (2 points)
Position Positi on after 13 ... Bd6 (analysis) (analysis ) White has no satisfactory way to meet the threat of ... Qxh2+ and must lose at least a pawn. For example: a) 14 g3 Nxg3! and White cannot recapture because of 15 hxg3 Qxg3+ 16 Kh1 Qh2 mate. (1 point) point) b) 14 f4 Nxf4. Nxf4. (1 point) c) 14 h3 Qh2+ 15 Kf2 Nf4 threatening the g2-pawn and ... Nxh3+. (1 point) 13 Qd2! (2 points) is better because it deals with both ... Qxb2 and ... Bd6 threats. White intends to answer 13 ... Bd6 with 14 g3, and if 14 ... Nxg3 15 hxg3 Qxg3+ then 16 Qg2! defends. For Black (3) 11 ... Nh5? missed the opportunity to win at least a pawn with 11 ... Bd6!, as shown above. (1 point) (4) 13 ... Nf4? missed another opportunity to play 13 ... Bd6!, as shown above. (1 point)
You have scored ____ out of 17 points. Tactical Themes Discover Disc overed ed Attack, Double Attack, Removing Removing the the Defender, Exposed King Solutions to Game 86 O.E.Jorgensen-L.Gecse Budapest 2009 ird’s ird’s Opening Openin g 1 f4 c5 2 Nf3 Nc6 3 e4 g6 4 c3 Bg7 5 d4 cxd4 6 cxd4 a6 7 Nc3 Qb6 8 e5 Nh6 9 Be2 e6 10 0-0 Nf5 11 Kh1 Nfxd4 12 Nxd4 Nxd4 (*) 13 Be3 Qd8 14 Qxd4 d5 15 Qc5 Rf8 16 Qd4 1-0 For White (1) 10 0-0 White could have saved the d4-pawn with, for example, 10 Na4 Qa7 11 Be3 intending 11 ... Nf5 12 Bf2. However, 10 0-0 cannot be classified as a mistake because White will get some compensation for the the pawn. pa wn. (2)
Position Positi on after 11 ... Nfxd4 12 Nxd4? White White missed misse d the opportun oppo rtunity ity to win wi n a piece pi ece by pinning pinning the the d4-knig d 4-knight ht,, eith ei ther er with wi th the the immedi immediate ate pin pi n 12 Be3! Qxb2 13 Bxd4 Nxd4 14 Qxd4, or by 12 Na4! Qa7 (12 ... Qb4 13 a3 Qb3 14 Nxd4) and only now 13 Be3!. (2 points) For Black (3) 11 ... Nfxd4? loses a piece as demonstrated above. (1 point) point) 11 ... Ncxd4! (2 points) is the the correct corr ect capture. capture.
Position after af ter 11 ... Ncxd4 Ncxd4 (analysis) In this case the f5-knight prevents Be3, and after 12 Nxd4 Qxd4! Black remains a pawn ahead,
although although White White gets compensation in the form of better development deve lopment and and piec p iecee activi a ctivity ty.. (4) 12 ... Nxd4? allows White to pin and win the knight with 13 Be3, as played in the game (2 points). 12 ... Qxd4! (1 point) avoids losing a piece.
You have scored ____ out of 8 points. Tactical Themes Pin, Deflection Solutions to Game 87 S.Kim-R.Son Seoul 2008 Queen’s Gambit Declined 1 d4 Nf6 2 c4 e6 3 Nc3 d5 4 cxd5 Nxd5 5 e4 Nf6 6 Nf3 Bb4 7 Bd3 0-0 8 0-0 b6 9 Bg5 Be7 10 Qc2 h6 11 Bh4 Bh4 Bb7 Bb7 12 Rac1 Nc6 (*) 13 e5 e 5 Nd7 Nd7 14 Bxe7 Bxe 7 Qxe7 Qxe 7 15 Be4 Be 4 Na5 16 Bxb7 Nxb Nxb7 7 17 Nb5 c5 18 Rfe1 Rfe 1 Rfd8 19 Qe4 Nf8 ½-½ For White (1) 8 0-0? White missed the opportunity to force Black’s knight away from its key defensive square and follow up with a typical ‘Greek gift’ sacrifice on h7, to force Black’s king out into the open. 8 e5! (2 points) and a nd now:
Position after af ter 8 e5 (analysis) (analysi s) a) 8 ... Ng4 9 Bxh7+! Kxh7 10 Ng5+ and 11 Qxg4 wins a vital pawn, and White also has a strong attack. (2 points)
b) 8 ... Nd5 9 Bx Bxh7+! h7+! Kxh Kxh7 7 10 Ng5+. Ng5+. (2 points)
Position Positi on after 10 Ng5+ (analysis) White gets a winning position wherever the king goes: b1) 10 ... Kh6 Kh6 allows allow s a double check 11 Nxf7+ Nxf7+ (or the the discovered discover ed check 11 Nxe6+) Nxe6+) winning winning the the queen. (1 point) b2) 10 ... Kg8 Kg8 11 Qh5!. Qh5!. White hite threatens threatens Qh7# and Black must must eith e ither er give up his queen or get mated mated after 11 ... Re8 12 Qxf7+ Kh8 13 Qh5+ Kg8 14 Qh7+ Kf8 15 Qh8+ Ke7 16 Qxg7#. (2 points) b3) 10 ... Kg6 Kg6 is met met by 11 h4!. h4!. (2 points)
Position Positi on after 11 h4 (analysis) White threatens h5+, forcing the king to either h6 (fatal because of discovered checks) or to f5 followed by a fatal queen check/mate. Black has no good defence. One possible line is 11 ... Nxc3 12 bxc3 Bxc3+ 13 Kf1 Kf1 Bxa1 Bxa1 14 h5+ Kh6 Kh6 15 Qd3! (the best, forcing mate) mate) 15 ... Qxg5 Qxg5 16 Bxg5+ Bxg5+ Kxg5 Kxg5 17 Qe3+ Kf5 18 g4+ Kxg4 19 Rg1+ Kh4 20 Qg3+ Kxh5 21 Qg5 mate.
c) 8 ... Nfd7 9 Bxh7+! Kxh7 10 Ng5+ (2 points) leads to very similar lines to those after 8 ... Nd5, e.g. 10 ... Kg6 11 h4!, or 10 ... Kg8 11 Qh5 Re8 12 Qxf7+ Kh8 13 Qh5+ Kg8 14 Qh7+ Kf8 15 Qh8+ Ke7 16 Qxg7 mate. (2) 9 Bg5? White misses a second chance to play 9 e5! (2 points) followed by the Bxh7 sacrifice: a) 9 ... Ng4 10 Bxh7+! Kxh7 11 Ng5+ followed by 12 Qxg4 wins a key pawn. (2 points) b) 9 ... Nd5 10 Bx Bxh7+! h7+! Kxh Kxh7 7 11 11 Ng5+ Ng5+ and and again Black has has no good good choices:
Position Positi on after 11 Ng5+ (analysis) b1) 11 ... Kh6 Kh6 again walks into into a decisive decisi ve discovered/double discover ed/double check 12 Nxf7+ Nxf7+ or 12 Nxe6+ Nxe6+.. (2 points) b2) 11 ... Kg8 Kg8 12 Qh5! and and once more more Black Bla ck must must give give up his queen to to avoid gettin getting g checkm checkmated ated after 12 ... . .. Re8 13 Qxf7+ Kh8 Kh8 14 Qh5+ Qh5+ Kg8 15 Qh7+ Qh7+ Kf8 16 Qh8+ Qh8+ Ke7 17 Qxg7. Qxg7. (2 points) b3) 11 ... Kg6 Kg6 12 Qg4! Qg4! (2 points). (12 Qd3+ is also strong, while if 12 h4 Black can defend with 12 ... Rh8 but even here here White White can c an go back to the idea ide a 13 Qg4!) Qg4!)
Positon after af ter 12 Qg4 (analysis) After 12 Qg4 White threatening the devastating discovered check Nxe6+. If 12 ... f5 White keeps the threat with 13 Qg3!. Black’s only try is 13 ... f4 but then 14 Bxf4! Nxf4 15 Nxe6+ Kf7 16 Nxd8+ Rxd8 17 Qxf4+ leaves White way ahead on material. (2 points) For Black (3) 7 ... 0-0? walks into the decisive attack outlined above. Black should delay castling in favour of a move such as 7 ... c5, attacking the centre, or 7 ... Be7 bringing the bishop back into defence. (2 points) (4) 8 ... b6? b6? does nothing to prevent 9 e5 and the bishop sacrifice on h7. 8 ... Be7! (2 points) discourages Bxh7 sacrifices as the bishop covers the important g5-square and so defends against Ng5. For example, 9 e5 Nd5 10 Bxh7+? does not work here because of 10 ... Kxh7 11 g5+? Bxg5 12 Qh5+ Bh6!.
You have scored ____ out of 29 points. Tactical Themes Discovered Attack, Discovered Check, Double Check, Mate threat, Attraction Solutions to Game 88 D.Lopez-J.F.Guzman Manizales 2008 Pirc Defence 1 e4 d6 2 d4 Nf6 3 Nc3 g6 4 Be3 Bg7 5 f3 Nbd7 6 Bd3 e5 7 Nge2 a6 8 a4 0-0 9 Qd2 exd4 10 Nxd4 Ne5 11 Bh6 Bh6 Nxe4 12 Nxe4 Nxe 4 Qh4+ 13 Qf2 Qxh Q xh6 6 14 0-0 0- 0 c6 15 a5 d5 16 Nc3 Nxd3 Nxd3 17 cxd3 Re8 18 Rae1 Bd7 Bd 7 19 Na4 (*) Qf4 20 Nb3 Nb3 Qxa4 21 Nc5 Qb4 0-1 For White (1) 11 Bh6?
Position Positi on after 11 Bh6 This move doesn’t deal with Black’s threat and also walks into another tactic, 11 ... Nxe4! followed point) by 12 ... Qh4+, Qh4+, winning winning a pawn, as played in the the game. game. (1 point) Black’s threat after 10 ... Ne5 is ... c5 followed by ... c4, winning a piece either by trapping the d3 bishop or forking forking the the bishop and and knig knight ht.. For this this reason, re ason, 11 11 ... Bxh6! Bxh6! 12 Qxh6 Qxh6 c5! is perhaps even stronger stronger (2 points).
Position Positi on after 11 ... c5 Black wins a piece for a pawn paw n after after either either 13 Nde2 c4! or 13 Nb3 c4!. Instead of 11 Bh6, White could have prevented Black’s threat by playing a prophylactic moves such as point) 11 Be2 or 11 Nde2. (1 point) (2) 14 0-0? This This allow a llowss the same same tactic as shown s hown above: 14 ... c5! 15 Ne2 c4 or o r 15 Nb3 c4, winning winning a piece piec e for a
point) pawn in either either case. case . (1 point) White should prevent the tactic with either 14 Ne2 or 14 Be2. (1 point) (3) 15 a5? Again White misses the threat: 15 ... c5! followed by 16 ... c4 (1 point). Either 15 Be2 or 15 Ne2 (1 point) prevents it. (4) 16 Nc3? This time 16 Nc5 would have prevented 16 ... c5! and 17 ... c4. (1 point) (5) 19 Na4? runs into a winning skewer with 19 ... Qf4!, as played in the game. (2 points) For Black (6) 11 ... Nxe Nxe4! 4! 11 ... Bxh6!, as shown above, is perhaps even stronger. (1 point) (7)
Position after af ter 14 0-0 14 ... c6? misses the chance to win a piece for a pawn with 14 ... c5! 15 Ne2 c4 or 15 Nb3 c4. (1 point) (8) 15 1 5 ... d5? misses another chance to play 15 ... c5! and 16 ... c4. (1 point) (9) 16 ... Nxd3? Nxd3? misses a final opportunity for 16 ... c5! and 17 ... c4. (1 point) You have scored ____ out of 15 points. Tactical Themes Clearance, Fork, Trapped Trapped Piece, Pi ece, Skewer
Solutions to Game 89 J.Herman-M.Rouffignac La Fere 2010 Queen’s Gambit Declined 1 d4 d5 2 c4 e6 3 Nc3 Be7 4 Nf3 Nf6 5 Bg5 0-0 6 e3 a6 7 Qc2 Nbd7 8 Bd3 dxc4 9 Bxc4 b5 10 Bd3 Bb7 11 Be2 Rc8 12 0-0 c5 13 Qd1 Ne4 14 Nxe4 Bxe4 15 Bxe7 Qxe7 16 dxc5 Rxc5 17 Nd4 Nf6 18 Qe1 h5 19 Qb4 Qc7 20 f3 Bd5 21 Rfe1 Rc8 22 e4 Bc4 23 Bxc4 Rxc4 24 Qd2 Qc5 25 Kh1 Qxd4 (*) 26 Qg5 Qc5 27 Qh4 Rc1 28 Qf2 0-1 For White (1) 19 Qb4? pins the the rook to the queen but White walks into a tactic based on a discovered attack: 19 ... Bxg2!. (2 points)
Position after af ter 19 ... Bxg2 (analysis) White cannot capture the bishop, as 20 Kxg2? is met by 20 ... Rg5+! and 21 ... Qxb4 winning the White queen (2 points). Thus Black wins a key pawn in front of White’s king, and more material is likely to follow because White’s king is so open. Black’s main threat is 20 ... Rg5! 21 Qxe7 Bf3 mate. If 20 Nf5, there follows 20 ... exf5 21 Kxg2 Ne4 when Black is a pawn with a very strong attack on the white king. (2) 23 Bxc4? allows Black the time to set up a decisive pin on the d4-knight, after 23 ... Rxc4 24 Qd2 Qc5! (1 point) as played in the game. White’s best way to avoid this was 23 b3! Bxe2 24 Nxe2. (1 point) For Black (3) 19 ... Qc7? point) Black missed the opportunity to play 19 ... Bxg2!, as shown above. (1 point)
You have scored ____ out of 7 points. Tactical Themes Discovered Attack, Mate Threat, Pin Solutions to Game 90 K.Abramovic-K.Djaic Osijek 2010 King’s King’s Gambit 1 e4 e 4 Nc6 2 f4 e 5 3 d3 Bc5 4 Nf3 d6 5 Nc3 Nge Nge7 7 6 Bd2 Ng6 Ng6 7 f5 Nge7 8 Na4 Bb6 Bb6 9 Nxb6 Nxb6 axb6 10 Be2 g6 11 fxg6 hxg6 12 Bg5 Bg4 13 c3 Rh5 14 h4 Qd7 15 Nh2 Bxe2 16 Qxe2 f5 17 g4 Rh7 18 a3 b5 19 00-0 (*) Na5 20 h5 f4 21 Rdf1 c5 22 Rfg1 Qc7 23 Kb1 b4 24 cxb4 cxb4 25 Rc1 Qb6 26 axb4 Nb3 27 Kc2 Nd4+ 0-1 For White (1) 17 g4? Instead, 17 exf5! (2 points) wins a pawn and threatens to take the g-pawn removing the defender o the rook.
Position Positi on after 17 exf5 e xf5 (analysis) (analysis ) Black cannot recapture the pawn without further consequences. For example: a) Of course not 17 ... Qxf5? when 18 g4 forks the queen and rook. (1 point) b) 17 ... Nxf5 Nxf5 and and now: now: b1) 18 g4 is the the obvious reply but then then Black can play pl ay 18 ... Rxg5! Rxg5! intendin intending g 19 hxg5? hxg5? Ng3!. Ng3!. White White can still keep a small material advantage after 19 Qf2! Rh5 20 gxh5 gxh5. b2) 18 Ng4! Ng4! (2 points) is stronger.
Position Positi on after 18 Ng4 (analysis) (analysis ) White threatens a family fork with Nf6+, and after 18 ... Qe6 (or 18 ... Ng3 19 Nf6+ Kf7 20 Qf3!) 19 f6+ Kf7 20 Nxh5 gxh5 21 Qxh5+ White wins the exchange and a pawn. For Black (2) 16 ... f5? Black was concerned about the possibility of Ng4, so he prevents it, but 16 ... f5 is met strongly by 17 point) exf5!, as shown above. (1 point) Better options for Black include 16 ... Ng8, covering the f6-square in case of Ng4, or 16 ... Nd8 point) planning planning ... Ne6 and and intendin intending g to meet meet 17 Ng4 Ng4 with 17 ... Ng8. Ng8. (1 point)
You have scored ____ out of 7 points. Tactical Themes Fork Solutions to Game 91 W.Prazmowski-J.Rytel Warsaw 2010 Grünfeld Defence 1 d4 Nf6 2 c4 g6 3 Nf3 d5 4 Nc3 Bg7 5 cxd5 Nxd5 6 e4 Nb6 7 Be3 0-0 8 Rc1 Bg4 9 Be2 Nc6 10 d5 Bxf3 11 gxf3 Ne5 12 Qb3 Qd7 13 h4 c6 14 Bxb6 axb6 15 Qxb6 cxd5 16 Nxd5 Rxa2 17 Qb3 Rfa8 18 Nb6 Nb6 Rxb2 Rxb2 19 Qe 3 Raa2 20 Nxd7 Nxd7 Rxe2+ 21 Qxe2 Qxe 2 Rxe2+ 22 Kxe2 xe 2 Nxd7 Nxd7 (*) 23 Rc8+ Bf8 24 Rd1 Rd1 Ne5 25 Rdd8 Rdd8 1-0 1- 0 For White
(1) 16 Nxd5 Nxd5 White could have held on to the pawn that Black gambitted with 13 ... c6, by playing 16 exd5, but Black gets significant compensation after 16 ... Rfc8 so returning the pawn with 16 Nd5 is probably White’s wisest option here. (2) 17 Qb3? This loses the b-pawn, and some time, as Black can play 17 ... Rxb2!.
Position Positi on after 17 ... Rxb2 (analysis) (analysis ) Note Note that that 18 Qxb2 Qxb2 Nxf3+ Nxf3+ (2 points) wins the queen by a discovered attack. White’s queen has to move after 17 ... Rxb2, after which Black is a pawn ahead with a very strong position. 17 0-0? allows the same tactic 17 ... Rxb2! intending 18 Qxb2 Nxf3+. Better options for White include 17 Rc7 and 17 Kf1 (2 points) . With the latter move Black’s tactic no longer works because ... xf3 won’t be check. (3) 19 Qe3? allows a winning combination by Black (see below). White could have played 19 Qxb2! xf3+ 20 Bxf3 Bxb2 21 Nxd7 Bxc1 (2 points), leaving him a piece for two pawns ahead. For Black (4) 17 ... Rfa8 overlooked the idea of 17 ... Rxb2!, as shown above. (1 point) (5)
Position Positi on after 19 Qe3 19 ... Raa2? Black missed a very strong combination here. After 19 ... Rxb6! 20 Qxb6 Nd3+! 21 Bxd3 Qxd3 (2 points) Black has a decisive deci sive advantage. advantage.
Position Positi on after 21 ... Qxd3 (analysis) Black’s main threat is 22 ... Bc3+ 23 Rxc3 Ra1+ followed by mate (2 points), and White has no good defence. The longest line of resistance runs 22 Qc5 Ra2 23 Qe3 Bc3+! (deflection) 24 Rxc3 Ra1+ 25 Rc1 Qxe3+ Qxe3+ 26 2 6 fxe3 Rxc1+ 27 Ke2 Rxh1. Rxh1. (2 points) 19 ... Rxe2+ (2 points) is not as powerful as 19 ... Rxb6! but it does leave Black a pawn up after 20 Qxe2 (20 Kxe2 Qb5+!) 20 ... Nd3+ 21 Kf1 Nxc1 22 Nxd7 Nxe2 23 Kxe2. You have scored ____ out of 13 points.
Tactical Themes Discovered Attack, Deflection, Skewer Solutions to Game 92 L.Doma-J.Nilsson Eger Eger 2009 Vienna Game 1 e4 e5 2 Nc3 d6 3 Bc4 h6 4 d3 Nf6 5 h3 Be7 6 Nge2 0-0 7 0-0 a6 8 a3 c6 9 Be3 b5 10 Ba2 Bb7 11 Ng3 Bc8 12 Kh2 Bd7 13 Qd2 Kh7 14 Nce2 (*) Ng8 15 f4 exf4 16 Rxf4 Bg5 17 Rxf7 Bxe3 18 Qxe3 Rxf7 19 Bxf7 Qf6 20 Bxg8+ Kxg8 21 d4 Qg6 22 Rf1 Be6 23 Nf4 Qe8 24 b3 Nd7 25 Nxe6 Qxe6 26 b4 Rf8 27 Rxf8+ Nxf8 ½-½ ½- ½ For White 9 Be3? sets up a pawn fork for Black. White loses material after 9 ... d5!. (1 point)
Position Positi on after 9 ... d5 (analysis) (analysi s) Black threatens both the bishop on c4 and also a fork with ... d4, and White has no defence to this double attack. Black wins a piece for a pawn after 10 Ba2 (or 10 Bb3) 10 ... d4, or 10 exd5 cxd5 followed by ... d4. (2 points) For Black 9 ... b5? Black missed the chance to win a piece for a pawn with 9 ... d5, as shown above. (1 point)
You have scored ____ out of 4 points.
Tactical Themes Double Attack Solutions to Game 93 M.Kalin M.Kalinovsky ovsky-M.Mar -M.Martinez tinez Sanz Collado Villalba 2009 Sicilian Defence 1 e4 c5 2 d4 cxd4 3 c3 d5 4 exd5 Qxd5 5 cxd4 Nc6 6 Be3 e5 7 Nc3 Bb4 8 a3 Bxc3+ 9 bxc3 exd4 10 Bxd4 Nxd4 11 Qxd4 Qe6+ 12 Be2 Nf6 13 Nf3 0-0 14 Qd3 Re8 15 Nd4 Qe5 16 0-0 Bg4 17 Rae1 Rad8 18 f4 Bxe2 19 Rxe2 Qxe2 20 Qxe2 Rxe2 21 Nxe2 Rd2 22 Kf2 Ra2 23 Rb1 b6 (*) 24 Rb3 Ne4+ 25 Ke3 f5 26 h3 Nc5 27 Rb1 Rxa3 28 g4 fxg4 29 hxg4 Kf7 30 Rc1 b5 0-1 For White (1) 18 f4 Although not losing material, at least not in the immediate future, this pawn move does weaken White’s position and allows Black to enter a favourable endgame. 18 Qc2, breaking the pin, or 18 f3 are better better options. (2) 19 Rxe2?
Position after af ter 19 Rxe2 This This recaptu r ecapture re loses l oses a piece to 19 ... Rxd4! Rxd4! (2 points). For example: 20 cxd4 Qxe2 (1 point); 20 Rxe5 Rxd3 (1 point); or finally 20 fxe5 Rxd3 and the e-pawn is pinned, so 21 exf6 loses to 21 ... Rxe2 (1 point) . White should instead play 19 Qxe2!. (1 point)
(3) 23 Rb1? puts puts the the rook on an a n unfortu unfortunat natee square and this this allows allow s Black to win a piece after 23 ... e4+!. (1 point)
Position after af ter 23 ... Ne4+ (analysi (analysis) s) Black wins a piece after 24 Ke3 (or 24 Ke1) 24 ... Rxe2+! 25 Kxe2 Nxc3+ (2 points), or a rook after 24 Kf3 (or 24 Kf1) 24 ... Nd2+ (2 points). Instead of 23 Rb1, White should activate the rook with 23 Rd1. (1 point) For Black (4) 19 ... Qxe2? missed the chance to win a piece with 19 ... Rxd4!, as shown above. (1 point) (5) 23 2 3 ... b6? missed another chance to win a piece, with 23 ... Ne4. (1 ( 1 point) point)
You have scored ____ out of 14 points. Tactical Themes Pin, Attraction, Removing the the Defender, Fork F ork Solutions to Game 94 L.Le Marec-T.Tounsi Rennes 2009 King’s King’s Indian Attack 1 Nf3 d5 2 g3 c5 3 d3 Nc6 4 Nbd2 Nf6 5 Bg2 Bg4 6 0-0 e6 7 c3 Be7 8 Qb3 Qd7 9 e4 0-0 10 e5 Ne8 11 h3 Bf5 12 d4 a6 13 Qd1 f6 14 g4 Bg6 15 Re1 cxd4 16 cxd4 Nb4 17 Nh4 Bd3 18 Bf1 (*) fxe5 19 Nhf3 e4 20 Ne5 Qb5 21 a4 Qa5 22 Bxd3 exd3 23 Nb3 Qc7 24 Bd2 Nc2 25 Rc1 Bh4 26 Nxd3 Bxf2+ 27 Kh1 Qg3 28 Bf4 Qxh3+ 29 Bh2 Bh2 Nxe1 0-1
For White (1) 17 Nh4? Nh4?
Position after af ter 17 Nh4 Black was Black was planning planning ... Nc2 forking forking the the two white rooks, and 17 Nh4 Nh4 is a defence defence against against this threat: 17 ... Nc2 now fails to 18 Nxg6. However, 17 Nh4 walks into another tactic: 17 ... Bc2! 18 Qe2 fxe5! (2 points). Because of the discovered attack on the h4-knight, Black wins a key pawn and gets a strong position. White should first play 17 exf6, and if 17 ... gxf6 then 18 Nh4! is now safe because Black no longer point) has the possibility of ... fxe5. Another possibility is 17 Re2, so that ... Nc2 is no longer a fork. (1 point) (2) 18 Bf1? This gives Black a second chance to win a pawn via a discovered attack with 18 ... fxe5!, and this point) time the opportunity is taken. (1 point) The most effective way to deal with the threat of ... Nc2 is by 18 Ndf3!. (1 point)
Position after af ter 18 Ndf3 (analysis) (analysis ) If Black goes ahead with 18 ... Nc2?, there can follow 19 Qxd3 Nxe1 (19 ... Nxa1 20 Bd2 traps the knight in the corner) 20 Nxe1 fxe5 21 Nhf3 e4 22 Ne5! and White escapes any material losses. For Black (3) 17 ... Bd3? Bd3? point) Much stronger is 17 ... Bc2! 18 Qe2 fxe5, winning a pawn, as shown above. (1 point)
You have scored ____ out of 6 points. Tactical Themes Discovered Attack Attack,, Trapped Piece Pie ce Solutions to Game 95 G.Cerami-G.Fontana Erice 2009 Sokolsky Opening 1 b4 d5 2 Bb2 Bg4 3 Nf3 Bxf3 4 exf3 e6 5 c4 c6 6 a4 Nf6 7 b5 Nbd7 8 Be2 Be7 9 0-0 0-0 10 d3 Qc7 11 g3 Ne5 12 f4 Ng6 13 Nd2 Rad8 14 Qc2 c5 15 Rad1 d4 16 Ne4 b6 17 Bc1 Nd7 18 Bf3 f5 19 Ng5 Qd6 20 Bg2 h6 h6 (*) 21 Nxe6 Rf6 22 Nxd8 Bxd Bxd8 8 23 Rfe1 Rfe 1 Bc7 24 Re2 Re 2 Ngf8 25 Rde1 Rf7 26 Bd Bd5 5 1-0 For White (1)
Position after af ter 19 ... Qd6
20 Bg2? Black has Black has just protected the e6-pawn with 19 ... Qd6, but it can be taken anyway: 20 Nxe6!. If Black plays 20 ... Qxe6 then then 21 Bd5! pins and a nd wins the queen. queen. If Black doesn’t take the the knigh knightt then then White White wins w ins the the exch e xchang angee and a nd a pawn pa wn because bec ause the knigh knightt is forking the the two blac b lack k rooks. (2 points) For Black (2) 19 ... Qd6? The queen doesn’t properly protect the e6-pawn, as shown above (1 point) . The best defence to the threa threatt is to sim si mply swap sw ap off the the knight knight with 19 ... Bxg5!. Bxg5!. (1 point)
You have scored ____ out of 4 points. Tactical Themes Pin, Attraction, Fork Solutions to Game 96 C.Louot-A.Beaudiot Champagne Ardenne 2009 Queen’s Pawn Opening 1 d4 Nf6 2 Nf3 c5 3 Bf4 cxd4 4 Nxd4 a6 5 e3 d6 6 Bg5 (*) Qa5+ 7 Nc3 Qxg5 8 Nf3 Qa5 9 Bd3 Nd5 10 0-0 Nxc3 11 bxc3 Qxc3 12 Rb1 Nd7 13 Rb3 Qc7 14 Qd2 e6 15 Rc3 Qd8 16 Rb1 Be7 17 Rb4 0-0 18 Rg4 Nc5 19 Be2 e5 20 Rgc4 Be6 21 Rb4 a5 22 Rxc5 axb4 23 Rb5 Qc7 24 Rxb4 Rxa2 25 Qd1 Rxc2 26 Qd3 Ra8 27 h3 Raa2 0-1 For White (1) 4 Nxd4? Nxd4? White recaptures the pawn but allows Black to win material with 4 ... e5!.
Position after af ter 4 ... e5 (analysis) (analysis ) The pawn forks the bishop and knight, and if 5 Bxe5 the bishop is lured to a fatal square: 5 ... Qa5+! forks the king and bishop, and Black wins a bishop for a pawn. (2 points) To avoid this tactic, White should recapture the pawn with 4 Qxd4. (1 point) (2) 5 e3? allows the same tactical idea as above: 5 ... e5! 6 Bxe5 Qa5+!, again winning a bishop for a pawn. (2 points) White can defend against the threat by moving the f4-bishop or the d4-knight, or by 5 Nc3 (or 5 Nd2) point) which blocks the a5-e1 diagonal so that ... Qa5 isn’t check. (1 point) (3)
Position after af ter 5 ... d6
6 Bg5? defends against the forking threat of ... e5, but puts the bishop on a vulnerable square. Black can win a piece with the fork 6 ... Qa5+!, as played in the game. (2 points) White can deal with the threat by moving the bishop or knight to a safe square, for example, 6 Nb3, 6 point) f3 or 6 Bg3. (1 point) For Black (4) 4 ... a6? missed the chance to win a piece by playing 4 ... e5! 5 Bxe5 Qa5+!, as shown above. (1 point) (5) 5 ... d6? threatens ... e5, but again Black could have won material with the immediate 5 ... e5! 6 Bxe5 Qa5+!. (1 point)
You have scored ____ out of 11 points. Tactical Themes Fork, Attraction Solutions to Game 97 J.Cop-J.Skuhala Rogaska Slatina 2009 Sicilian Defence 1 e4 c5 2 Nc3 e6 3 g3 d5 4 Bg2 Nf6 5 d3 Nc6 6 Bg5 Be7 7 Bxf6 Bxf6 8 Nge2 d4 9 Nb1 Ne5 10 0-0 0-0 11 Nd2 Ng4 12 h3 Ne5 13 f4 Ng6 14 Nc4 b5 15 Nd2 Qb6 16 Rb1 Bb7 17 Kh2 e5 18 f5 Ne7 19 a3 Qc6 20 b3 g6 21 g4 Kh8 22 Nf3 Bg7 23 Nd2 f6 24 Ng3 Bh6 25 Re1 Bf4 26 Bf1 (*) 26 ... gxf5 27 Qf3 Bxd2 28 Re2 Bf4 29 Kg1 Bxg3 30 Qxg3 f4 0-1 For White (1) 8 Nge2 White can’t win a pawn here with 8 exd5 exd5 9 Nxd5, as Black regains it with 9 ... Bxb2, while 9 Bxd5? loses a piece to 9 ... Bxc3+ 10 bxc3 Qxd5. (2)
Position after af ter 15 ... Qb6 16 Rb1? White missed the chance to play 16 e5! with a discovered attack on the a8-rook. White wins a bishop for a pawn paw n. (2 points) (3) 26 Bf1?
Position after af ter 26 Bf1 White’s position has become increasing difficult over the last few moves, but after 26 Bf1 it collapses completely. 26 ... gxf5!, as played in the game, wins a vital pawn and Black is on the verge of breaking through. 27 exf5 is met by 27 ... Qh1 mate (1 point), while 27 gxf5 can be answered by 27 ... Rg8!, winning the pinned knight, or even by 27 ... Nxf5! intending 28 exf5 Qh1 mate (2 points). ( 1 point) point) White’s best chance is with 26 Bf3!, so that 26 ... gxf5 can be met by 27 exf5. (1
For Black (4) 15 ... Qb6? allows 16 e5, as indicated above (1 point). Black can defend against the threat by 15 ... point) e5, 15 ... Rb8 or 16 ... Bb7. (1 point)
You have scored ____ out of 8 points. Tactical Themes Removing the Defender, Discovered Attack, Pin Solutions to Game 98 E.Cote-T.Mathews Montreal 2010 King’s King’s Gambit 1 e4 e5 2 f4 Bc5 3 Nf3 d6 4 Nc3 Nc6 5 Bc4 Nf6 6 d3 a6 7 a3 0-0 8 f5 Nd4 9 Bg5 c6 10 Ne2 Nxe2 11 Qxe2 d5 12 Bb3 dxe4 13 dxe4 Qe7 14 0-0-0 b5 15 Bh4 a5 16 g4 a4 17 g5 axb3 18 gxf6 gxf6 19 Qg2+ Kh8 20 Rhg1 Be3+ 21 Nd2 Bh6 22 cxb3 Bd7 23 Kb1 Rg8 24 Qf2 c5 25 Rg3 Bc6 26 Rdg1 Bf4 (*) 27 Qxc5 Qxc5 28 Bxf6+ Rg7 29 Rxg7 h6 30 Rxf7# 1-0 For White (1)
Position Positi on after 18 ... gxf6 gxf 6 19 Qg2+? Both sides are attacking but White’s attack is much quicker. Here White can win with 19 Qd2! (2 points), threatening Qh6 followed by Rg1+ or Bxf6. Black is forced to give up a lot of material to avoid
mate. Here are some some possible poss ible lines: point) a) 19 ... Kh8 20 Qh6! and there is no good defence to Bxf6+. (1 point) b) 19 ... bxc2 20 Rdg1+! Rdg1+! Bxg1 Bxg1 21 Rxg Rxg1+ Kh8 Kh8 22 Qh6 Qh6 and White White forces mate after 22 ... Rg8 Rg8 23 Bxf6+. (2 points) c) The most complicated line arises if Black counterattacks: 19 ... Bxa3 20 Rdg1+! Kh8 21 Qh6! (21 Qg2! is also good) 21 ... Bxb2+ 22 Kd1! (but not 22 Kxb2 Qa3+ and Black’s attack becomes quicker) 22 ... bxc2+ 23 Ke2! c1N+ 24 Kf1!.
Position Positi on after 24 Kf1 (analysis) (analysi s) Finally Black’s checks have run out and White will force checkmate. (3 points) d) If 19 ... Rxa3 White’s simplest is to take the rook: 20 bxa3 Bxa3+ 21 Kb1. (2 points) (2) 20 Rhg1? Rhg1? White threatens mate on g7, but Black can defend effectively with 20 ... Be3+! and 21 ... Bh6. Despite the loss of tempo, 20 Qd2! (2 points) threatening Qh6 is still very strong, e.g.: a) After 20 ... Bxa3 White wins, though only through a series of precise moves: 21 Qh6! Bxb2+ 22 Kd2! Qb4+ 23 Ke3! Qc5+ 24 Ke2! Qc4+ 25 Rd3! Qxe4+ (or 25 ... Qxc2+ 26 Nd2) 26 Kf2 Bd4+ 27 xd4. Black’s checks have run out and White will force checkmate very soon. (3 points) b) If 20 ... Bxf5 Bxf5 21 exf5 exf5 Bxa3 White White should play 22 cxb3! (2 points), since after 22 Qh6? Bxb2+ 23 Kd2 Black now has the key resource 23 ... e4 and White also must avoid 23 Kxb2? Qa3+ 24 Kc3 bxc2+. For Black (3) 18 ... gxf6? Given that 19 Qd2 is winning for White, Black should avoid taking on f6. 18 ... Qa7! 19 fxg7 Re8! is a better better option. Black Black can use the the white pawn on g7 g7 as a defensive shield. (2 points)
You have scored ____ out of 19 points. Tactical Themes
Mate Threat, Fork Solutions to Game 99 M.De Schepper-S.Welling Maastricht 2011 Queen’s Gambit Declined 1 d4 d5 2 c4 e6 3 Nc3 Nf6 4 Nf3 b6 5 e3 Ba6 6 b3 Be7 7 Bd3 0-0 8 0-0 Bb7 9 Bb2 Nbd7 10 cxd5 Nxd5 11 Nxd5 Bxd5 12 Qe2 c5 13 Rad1 cxd4 14 Bxd4 Rc8 15 Ba6 Rc7 16 Ne5 Qb8 17 Nxd7 Rxd7 18 Bb5 Rdd8 19 Qg4 e5 20 Bb2 f6 21 Bd3 Qb7 22 e4 Bc6 23 Kh1 Bd6 24 Bc1 g6 25 Bh6 Rfe8 26 h4 Bd7 27 Bc4+ Kh Kh8 28 Qe Q e 2 Bf8 29 Bc1 Bc6 30 f3 Bc5 ½-½ ½- ½ For White (1)
Position after af ter 20 ... f6 21 Bd3? White missed the chance to win a bishop with the tactic 21 Rxd5! Rxd5 and now either 22 Qe6+ and 23 Qxd5, Qxd5, or 22 Bc4 Qd6 23 e4. (2 points) For Black (2) 20 ... f6? runs into 21 Rxd5!, as indicated above (1 point). Black can protect the e5-pawn without allowing this tactic by first playing 20 ... Be6, attacking the queen, and only then 21 ... f6. (1 point) You have scored ____ out of 4 points. Tactical Themes Attraction, Fork, Pin
Solutions to Game 100
Game 100 E.Dumont-M.Servant Quebec 2008 Queen’s Pawn Opening 1 d4 d5 2 Bf4 Nf6 3 h3 c6 4 e3 e6 5 Nf3 Be7 6 Bd3 0-0 7 Nbd2 Nbd7 8 c3 c5 9 Rc1 a6 10 0-0 b5 11 a4 bxa4 12 Qxa4 Nb6 13 Qa5 Nfd7 14 Ne5 Nxe5 15 dxe5 Bb7 16 e4 c4 17 Bb1 Nd7 18 Qa2 Nc5 19 exd5 Qxd5 20 Nf3 Ne4 21 Rfd1 Qc5 22 Be3 Qc7 23 Rd4 Nc5 24 Qxc4 Bxf3 25 gxf3 Qxe5 26 Rg4 f5 (*) 27 Bd4 fxg4 28 Bxe5 gxf3 29 Kh2 Rad8 30 b4 1-0 For White (1)
Position after af ter 21 ... Qc5 White missed the chance to play 22 Rd4! (1 point), attacking both the knight on e4 and the pawn on c4. After 22 ... f5 (the only way to safeguard the knight) 23 exf6 Nxf6 24 Qxc4 (or 24 Rxc4) White wins a pawn. (1 point) For Black (2)
Position Positi on after 20 Nf3 20 ... Ne4? leaves the knight exposed and allows White to eventually win a pawn after 21 Rfd1! and now: a) Both 21 ... Qc5 and 31 ... Qc6 are met by the double attack 22 Rd4!. (2 points) b) 21 ... Qb5 22 Rd4 Nc5! intendin intending g ... Nb3 is less clear, but Whit Whitee can c an instead instead ch c hase the the queen with 22 Nd4!. If 22 ... Qb6 23 Qxc4 Qxb2 24 Bxe4 Bxe4 the discovered attack 25 Nxe6! (1 point) wins a pawn, while after after 22 ... Qc5 23 Re1! (1 point) the e4-knight is vulnerable and Black loses material. (3) 26 ... f5? overlooks the threat of 27 Bd4! (2 points), as played pla yed in the gam game, e, skewer s kewering ing the the queen to the the g7-pawn. g7-pa wn.
Position Positi on after 27 Bd4 Black must give up the queen or allow 28 Rxg7+ followed by a decisive discovered check, e.g. 27 ...
Qb8, 28 Rxg7+ Kh8 29 Rxe7+. Black can ca n defend against the the threat of Bd4 by playing 26 ... g6, safegu s afeguard arding ing the the g-pawn, or by moving moving point) the queen off the diagonal. (1 point) You have scored ____ out of 9 points. Tactical Themes Double Attack, Discovered Attack, Skewer Solutions to Game 101 O.L.Einarsson-L.Skovle Ballerup 2012 lekhine’ lekhine ’s Defence 1 e4 Nf6 2 e5 Nd5 3 d4 d6 4 exd6 cxd6 5 Nf3 Nc6 6 Be2 g6 7 0-0 Bg7 8 c4 Nb6 9 Nc3 0-0 10 Be3 Bg4 11 b3 Nd7 12 Qd2 Qa5 13 Rac1 e6 14 h3 Bxf3 15 Bxf3 e5 16 d5 Nd4 17 Be2 f5 18 Rfd1 Nc5 19 Rb1 Ne4 20 Nxe4 Nxe2+ 21 Qxe2 fxe4 22 Bc1 Rae8 23 Rb2 Qd8 24 Qxe4 (*) b6 25 Re2 Qf6 26 Rde1 Qf5 27 f4 Qxe 4 28 Rxe4 Rf7 29 Bb2 Bb2 Rfe7 30 fxe 5 1-0 For White (1) 19 Rb1? Rb1?
Position Positi on after 19 Rb1 Possibly concerned by ... Nxb3 ideas, White protects the b3-pawn but neglects the safety of the knight on c3. Black can now win a piece with the little combination 19 ... Qxc3!, as after 20 Qxc3? Nxe2+ and 21 ... Nxc3 White is losing a lot more material. (3 points) For Black
(2) 19 ... Ne4? Black misses the chance to win a piece with 19 ... Qxc3, as indicated above. (1 point) (3) 20 ... Nxe2+? soon loses a pawn, as shown in the game continuation. Black can prevent this from happening by choosing 20 ... Qxd2! 21 Rxd2 fxe4 (2 points) after which it’s much more difficult for White to attack the e4-pawn.
You have scored ____ out of 6 points. Tactical Themes Attraction, Fork Solutions to Game 102 O.Essler-U.Von Koslowski Sebnitz 2011 orra Gambit 1 e4 c5 2 d4 cxd4 3 c3 d3 4 Bxd3 d6 5 Nf3 g6 6 Be3 Bg7 7 Nbd2 Nf6 8 h3 Bd7 9 0-0 0-0 10 Re1 Nc6 11 Nb3 Re8 12 Qd2 Qc8 13 Nbd4 d5 14 exd5 Nxd5 15 Bh6 Bh8 16 Qg5 Nf6 17 Nxc6 Bxc6 18 Ne5 Nh5 19 Nxc6 Qxc6 20 Rxe7 Bf6 21 Rxe8+ Rxe8 22 Qb5 Qc8 23 Bc4 Re5 24 Qb3 Qe8 25 Qxb7 a5 26 Rd1 Bh4 27 Qf3 Rf5 28 Qe2 Bxf2+ 29 Kh2 (*) Qb8+ 30 Kh1 Ng3+ 0-1 For White (1)
Positon after af ter 19 ... Qxc6 20 Rxe7 won a pawn, but the skewer 20 Bb5! (2 points) would win an exchange.
(2)
Position Positi on after 26 ... Bh4 With 27 Qf3? White’s queen returns to defend, but this only helps Black’s attack by allowing the skewer 27 ... Rf5!. Rf5!. (2 points) Instead of 27 Qf3, White had many good options including 27 Qc7! (1 point) which keeps the pressure on f7 and prevents any checks on the b8-h2 diagonal after 27 ... Re1+ 28 Rxe1 Qxe1+ 29 Kh2. (3) 28 Qe2? The queen tries to stay close to the king, but this only makes things worse for White, as shown below. After 28 Qb7! Bxf2+ 29 Kh1! (2 points) White is still on top. (4) 29 Kh2?
Position after af ter 29 Kh2 29 Kh2? runs into a devastating check on the diagonal. After 29 ... Qb8+! 30 Kh1 Ng3+! (2 points) White resigned - following 31 Kh2 Black can take the queen or, even better, force mate with 31 ... Nf1+ 32 Kh1 Qh2#. White can prevent this catastrophe by giving up a queen for a rook and bishop: 29 Qxf2! Rxf2 30 point) Kxf2. (1 point) For Black (5)
Position Positi on after 18 Ne5 Black was already al ready under under som s omee pressure pres sure and was perhaps pe rhaps concerned by sacrificial ideas on g6, g6, but 18 ... Nh5? loses the the e-pawn e- pawn after the the discovere di scovered d attack 19 Nxc6 Nxc6 (2 points) . A better defence would be 18 ... Bg7 (1 point). (6) 19 ... Qxc6? gives White the chance to win the exchange with 20 Bb5, as shown above , whereas 19 ... bxc6 would only lose a pawn. (2 points) (7) 24 ... Qe8? loses lose s another another pawn paw n. Black should should prefer pr efer 24 ... Re7 or 24 ... Qc7. (2 points)
You have scored ____ out of 17 points. Tactical Themes Skewer, Skewer, Fork, Discovered Check, Check, Discovered Discovere d Attack Solutions to Game 103 E.Garcia Vidal-J.M.Alvarez Garmendia Barcelona 2011
ird’s ird’s Opening Openin g 1 f4 Nf6 2 Nf3 d6 3 e3 Nc6 4 d4 Bg4 5 Be2 g6 6 Nbd2 Bg7 7 Rb1 0-0 8 0-0 a6 9 c4 Rb8 10 Qc2 Nb4 11 Qb3 c5 12 a3 Nc6 13 d5 Na7 14 Qc2 b5 15 b3 Re8 16 Bb2 Qc7 17 h3 Bd7 18 Nh4 e6 19 dxe6 Rxe6 (*) 20 Qc3 Nh5 21 Qd3 Bxb2 22 Rxb2 Ng3 23 Rf2 Rbe8 24 Rf3 Nxe2+ 25 Qxe2 Qd8 26 g3 Bc6 27 e4 Bxe4 28 Nxe4 Rxe4 Rxe 4 29 Qd3 Qd3 Qf6 30 Rff2 Re3 0-1 For White (1) 10 Qc2? Black wasn’t previously threatening anything, but this queen move allows Black to win material with a combination: 10 ... Bf5! 11 e4 (or 11 Bd3 Nb4)
Position Positi on after 11 e4 (analysis) and now 11 ... Nxe4! 12 Nxe4 Nb4! (chasing away the queen; 12 ... d5! 13 cxd5 Nb4!, with similar variation varia tions, s, is just as good) 13 Qb3 Bxe4 (3 points).
Position Positi on after 13 ... Bxe4 (analysis) (analysi s) Black has already won a pawn, and more is to come. Black intends to meet 14 Qxb4 with 14 ... Bxb1 winning the exchange (1 point); and 14 Ra1 with 14 ... Nc2! forking the rook and the d4-pawn, after which 15 Rb1 Nxd4 unleashes a discovered attack (2 points). point) Instead of playing 10 Qc2, White should consider moves such as 10 e4, 10 a3 and 10 b4. (1 point) For Black (2) 10 ... Nb4? Nb4? misses the opportunity to play 10 ... Bf5! 11 e4 Nxe4!, as shown above. (1 point)
You have scored ____ out of 8 points. Tactical Themes Skewer, Removing the Defender, Fork, Discovered Attack Solutions to Game 104 H.Hoose-G.Ermann Berlin 2010 Petroff Defence 1 e4 e 4 e5 e 5 2 Nf3 Nf6 3 d3 Nc6 4 c3 h6 5 h3 d5 d5 6 exd e xd5 5 Qxd5 7 Nbd Nbd2 Bf5 8 Nc4 0-0-0 0- 0-0 9 Ne3 Ne 3 Qd7 10 Nxf5 Qxf5 11 Be3 g5 12 Qa4 Kb8 13 Be2 Nd5 14 0-0 Qe6 15 Bd2 f5 16 Nh2 Bd6 17 Bf3 Nb6 18 Qc2 Rhg8 19 Be3 g4 20 hxg4 fxg4 21 Bxc6 bxc6 (*) 22 Bxb6 cxb6 23 g3 h5 24 Rfe1 Qf6 25 Re4 Rg7 26 Qe2 Rdg8 27 b4 Qe6 28 a3 h4 29 d4 hxg3 30 fxg3 ½-½ For White
(1) 11 Be3? ignores problems on the d-file, a recurring theme in this game. Black can exploit this with 11 ... e4! (2 points) which favours favours Black in all lines: l ines:
Position after af ter 11 ... e4 (analysi (analysis) s) a) 12 Nd2 exd3 exd3 wins wi ns a pawn. (1 point) b) 12 Nd4 Nxd4 Nxd4 13 Bxd4 Bxd4 (or ( or 13 cxd4 Bb4+) 13 ... Rxd4! Rxd4! 14 cxd4 Bb4+ 15 Ke2 Re8 and White White has no chance of surviving the attack on the king. (1 point) c) 12 Nh4 Qh7 with a double threat: 13 ... exd3 winning a pawn and 13 ... g5 trapping the knight. (1 point) Instead of 11 Be3, White should break the pin on the d3-pawn with 11 Qc2. (1 point) (2) 17 Bf3? allows another breakthrough in the centre, with 17 ... e4!. (2 points)
Position Positi on after 17 ... e4 (analysis) (analysi s) Black wins material material in all lines via a combination combination of tactics: tactics:
a) 18 dxe4 Bxh2+ 19 Kxh2 Nb6! 20 Qc2 Qd6+! wins the bishop on d2. (1 point) b) 18 Be2 exd3 eith ei ther er wins a pawn, or more than than that that aft a fter er 19 Bxd3 Bxd3 Bxh2+ Bxh2+!! 20 Kxh2 Kxh2 Nb6! 21 Qc2 Qd6+ and ... Qxd3. (1 point) c) 18 Bd1 Nb6 (1 point) and Black wins a pawn, e.g. 19 Qb3 Bxh2+ 20 Kxh2 Qe5+ 21 Kg1 Rxd3. Instead of 17 Bf3, White should have strengthened his defences in the centre with, for example, 17 Rfe1, 17 Rfd1 or 17 Rad1. (1 point) (3) 18 Qc2 once again allows Black to exploit White’s looseness on the d-file with 18 ... e4!. (2 points)
Position Positi on after 18 ... e4 (analysis) (analysi s) Black wins material material in all lines. For example: example: a) 19 dxe4 Bxh2+! 20 Kxh2 Qd6+! and ... Qxd2. (1 point) b) 19 Be2 exd3 20 Bxd3 Bxd3 Bxh2+ Bxh2+ 21 Kxh2 Kxh2 Qd6+ and and 21 ... Qxd3. Qxd3. (1 point) c) 19 Bh5 exd3 wins a pawn with a dominating position - 20 Qxd3 is impossible in view of 20 ... Bxh2+ and ... Rxd3. (1 point) White should prefer 18 Qb3 (1 point), even if 18 ... Qxb3 19 axb3 e4! still favours Black. For Black (4) 11 ... g5? missed the chance to play 11 ... e4!, as shown above. (1 point) (5) 17 ... Nb6 wasn’t bad, but 17 ... e4! was stronger, as shown above. (1 point) (6) 18 ... Rhg8? missed a final chance to play 18 ... e4!. (1 point)
You have scored ____ out of 21 points. Tactical Themes Pin, Deflection, Exposed King, Discovered Attack, Fork
Solutions to Game 105 C.Ijzermans-R.Poots Delft 2008 Caro-Kann Defence 1 e4 c6 2 d4 d5 3 exd5 cxd5 4 Bf4 Bf5 5 Bd3 Bxd3 6 Qxd3 Nf6 7 Nf3 g6 8 Nbd2 Bg7 9 0-0 0-0 10 b3 Re8 11 c4 Nc6 12 Rfd1 Nh5 13 Be3 e6 14 c5 (*) e5 15 dxe5 Nxe5 16 Nxe5 Bxe5 17 Rac1 d4 18 Bh6 Bf4 19 Bxf4 Nxf4 20 Qf3 Ne2+ 21 Kf1 Nxc1 22 Rxc1 Re6 23 Ne4 Rc8 24 Rd1 f5 25 Nd6 Rxd6 26 cxd6 Qxd6 27 Qxb7 Re8 28 g3 Qe5 29 Qf3 Rd8 30 a4 a5 ½-½ For White (1) 13 Be3? removes the bishop from attack, but allows Black to initiate favourable tactics with the move 13 ... e5!. (2 points)
Position after af ter 13 ... e5 (analysis) (analysis ) Black has numerous threats, including the fork ... e4, so White is forced to act, but every line leads to a material advantage for Black. Some examples: a) 14 cxd5 exd4! (2 points) wins material. For example: 15 dxc6 dxe3! 16 Qxd8 Raxd8 threatens both ... Bxa1 and ... dxe3; 15 Nxd4 Nxd4 16 Bxd4 Nf4! (with a double attack on d3 and e2) 17 Qf3 Ne2+ wins the exchange; or 15 Bg5 Qxd5 wins a pawn. b) 14 Nxe5 Nxe5 Nxe5 Nxe5 15 dxe5 Bx Bxe5 reaches line ‘c’. (2 points) c) 14 dxe5 Nxe5 15 Nxe5 Bxe5 16 Rac1 (after 16 cxd5 Bxa1 17 Rxa1 Black has won the exchange for a pawn) and now Black has the key move 16 ... d4!.
Position after af ter 16 ... d4 (analysis) Black’s idea is to meet the only safe bishop move, 17 Bh6, with 17 ... Bf4! (2 points) 18 Bxf4 (18 g4 Qh4!) Qh4!) 18 1 8 ... Nxf4 Nxf4 19 Qf3 Ne2+ and Black Bl ack wins wi ns the the exch e xchang ange. e. Instead of 17 Bh6, White can try the counterattack 17 Nf3!? but Black still gains material: 17 ... dxe3 18 Nxe5 (or 18 Qxd8 Raxd8 19 Rxd8 Rxd8 20 Nxe5 e2! 21 Re1 Rd1) 18 ... Qe7 (18 ... exf2+ and 18 ... Qf6 are also good) 19 Nf3 Nf4 20 Qxe3 Ne2+ 21 Kf1 Qxe3 22 fxe3 Nxc1 23 Rxc1 Rxe3. Returning to the 13th move, White can avoid material loss by choosing either 13 Be5 or 13 Bg3. (1 point) (2) 14 c5? allows the same ... e5 advance, and this time Black seized the opportunity. After 14 ... e5! (2 points) 15 dxe5 Nxe5 16 Nxe5 Bxe5 17 Rac1 d4! 18 Bh6 Bf4! (2 points)
Position after af ter 18 ... Bf4 19 Bxf4 Nxf4 Nxf4 20 Qf3 Ne2+ 21 Kf1 Nxc1 Nxc1 22 2 2 Rxc1 Black Bl ack wins wi ns the the exch e xchang ange. e.
White could have avoided this tactic with moves such as 14 Rac1 (removing the rook from the sight o Black’s Black’s bishop), bi shop), 14 Nf1 or 14 cxd5. (1 point) For Black (3) Black missed the chance here to play the strong pawn advance 13 ... e5!, as indicated i ndicated above. (1 point)
You have scored ____ out of 15 points. Tactical Themes Discovered Attack, Double Attack Solutions to Game 106 S.Lakinska-K.Bashaer Maribor 2012 Sicilian Defence 1 e4 c5 2 Nc3 g6 3 f4 Bg7 4 Nf3 Nc6 5 Bc4 e6 6 0-0 b6 7 d3 Bb7 8 Qe1 Nge7 9 a3 Nd4 10 Nxd4 cxd4 11 Nd1 0-0 12 Ba2 Rc8 13 Bb3 Qc7 14 Bd2 Nc6 15 c3 d6 16 f5 exf5 17 exf5 Rfe8 18 Qh4 Ne5 19 Bh6 dxc3 20 bxc3 (*) Qc6 21 Ne3 Rc7 22 Bxg7 Kxg7 23 f6+ Kh8 24 Qh6 Rg8 25 Bd5 Qxc3 26 Bxb7 Rxb7 27 Rac1 1-0 For White (1) 19 Bh6? Bh6? misses a tactical opportunity for White and also allows one for Black. White White could c ould have played pla yed 19 fxg6! fxg6! (2 points), opening up a second line of attack on the f7-pawn.
Position Positi on after 19 fxg6 f xg6 (analysis) Whichever way Black responds, White wins material:
a) 19 ... Nxg6 20 Rxf7! (2 points) 20 ... Qxf7 (if 20 ... Nxh4 the discovered check 21 Rxc7+ Kh8 followed by 22 Rxb7 wins a piece) 21 Bxf7+ Kxf7 22 Qg4. b) 19 ... hxg6 hxg6 20 cxd4! (2 points) chases away the key defender of the f7-pawn. If the knight moves, Rxf7 or Bxf7+ will give White a decisive advantage. White’s less forcing 19 Bh6? allows Black to create threats with 19 ... Qc6!. (2 points)
Position Positi on after 19 ... Qc6 (analysis) Black threatens checkmate with ... Qxg2 and has some tactics lined up against White’s defences: a) After 20 Qh3 Bxh6! (1 point) 21 cxd4 Nxd3! (1 point) the white queen is overloaded. White can reclaim some material after 22 fxg6 hxg6 23 Bxf7+ Kg7 24 Bxe8 Rxe8 but Black is still ahead. b) 20 Rf2 can be met met by a wonderful wonderful queen sacrifice: sacri fice: 20 ... Qxg Qxg2+!. (3 points)
Position Positi on after 20 ... Qxg2+ (analysis)
After After 21 Rxg2 Nf3+! 22 Kf2 Nxh4 Nxh4 23 Rg4 Nxf5 Nxf5 Black Bla ck has won w on three three pawns. paw ns. For Black (2) 17 ... Rfe8 invites trouble because it removes a defender of the f7-pawn. If Black wants to attack the white queen, 17 ... Rce8 is a much safer way to do so. (3)
Position after af ter 18 Qh4 18 ... Ne5? loses a substantial amount of material after 19 fxg6!, as shown above. (1 point) Black’s best option here is 18 ... d5! 19 Bxd5 Ne5! 20 Bxb7 Qxb7 (1 point). Black has eliminated problems with the the f7-pawn and and has has some compensat compensation ion for for the the pawn. (4) 19 ... dxc3? misses the opportunity to seize the initiative and win material with 19 ... Qc6!, as demonstrated above. (1 point)
You have scored ____ out of 16 points. Tactical Themes Removing the Defender, Discovered Check, Overloaded Piece, Double Attack, Deflection, Fork Solutions to Game 107 N.Le Bas-A.Pozdnyakov Bas-A.Pozdnyakov Montreal 2010 Scandinavian Defence 1 e4 d5 2 exd5 Nf6 3 c4 c6 4 d4 cxd5 5 c5 Nc6 6 Bb5 Qc7 7 Nc3 Bg4 8 f3 Bd7 9 Nge2 g6 10 Bf4 Qc8 11 0-0 Bg7 12 Bxc6 bxc6 13 b4 Nh5 14 Be3 0-0 15 a4 Qc7 16 b5 e6 17 Qd2 Rab8 18 Rfb1 e5 19 Rb3
f5 20 Qb2 f4 21 Bf2 (*) e4 22 b6 axb6 23 cxb6 Qd8 24 fxe4 Qg5 25 Qd2 Bh3 26 g3 Qg4 27 Qd3 fxg3 28 Nxg3 Rf3 29 Qd2 Rbf8 30 Rbb1 Rxf2 31 Qxf2 Rxf2 32 Kxf2 Bxd4+ 33 Ke1 Bxc3+ 34 Kf2 Bd4+ 35 Ke Ke 1 Nxg3 0-1 For White (1) 18 Rfb1 White could have won material with 18 g4!.
Position after af ter 18 g4 (analysis) (analysi s) The knight which was defending against Bf4 is chased away, and following 18 ... Nf6 19 Bf4! (2 points) 19 ... Qb7 20 Bxb8 Rxb8 White wins wi ns the the exch e xchang ange. e. (2) 19 Rb3 Rb3 misses another opportunity to play 19 g4!. After 19 ... exd4 20 Nxd4 Nf6 21 Bf4! or 19 ... f6 20 dxe5! Qxe5 21 Bf4! White wins at least an exchange (2 points). In the latter line, Black can try 20 ... Ne8, but 21 b6! leaves White a good pawn ahead. For Black (3) 17 ... Rab8? Rab8? Putting the rook on the same diagonal as the queen runs into Bf4 ideas after 18 g4!, as shown above. (1 point) point) (4) 18 ... e5 doesn’t adequately deal with the problem of the potential Bf4 skewer, and 19 g4! is again strong, as shown above. (1 point)
You have scored ____ out of 6 points. Tactical Themes Removing the Defender, Skewer
Solutions to Game 108 B.Lemke-N.Manusina Doelln 2010 Caro-Kann Defence 1 e4 c6 2 d4 d5 3 Nc3 dxe4 4 Nxe4 Bf5 5 Ng3 Bg6 6 h4 h6 7 h5 Bh7 8 Nf3 Nd7 9 Bd3 Bxd3 10 Qxd3 Ngf6 11 Bd2 Qc7 12 0-0-0 0-0-0 13 Ne4 Nxe4 14 Qxe4 Nf6 15 Qd3 e6 16 Ne5 Bd6 17 Bf4 Kb8 18 c4 c5 19 Qc3 Rhf8 20 dxc5 Qxc5 21 Qd4 Qxd4 22 Rxd4 Bxe5 23 Bxe5+ Kc8 24 Bxf6 gxf6 25 Rhd1 Rxd4 26 Rxd4 Rg8 27 g4 Rg5 28 Rf4 f5 29 f3 Kd7 30 Kd2 Ke7 ½-½ For White (1)
Position Positi on after 20 ... Qc5 21 Qd4? White misses the chance to play 21 Rxd6!, setting up decisive pinning ideas: a) 21 ... Qxd6 22 Nd3! wins the pinned queen (22 Nc6+, 22 Nd7+ and 22 Ng6 are also good). (2 points) b) 21 ... Rxd6 Rxd6 22 Nd3! Qc6 23 c5! wins a piece. (2 points) For Black (2) 19 ... Rhf8? ignores the threat of 20 dxc5! Qxc5 21 Rxd6, as shown above (1 point). Black can deal point) with the threat in a number of ways, including 19 ... Ng4, 19 ... Nd7, 19 ... cxd4 and 19 ... Ka8. (1 point)
You have scored ____ out of 6 points.
Tactical Themes Pin Solutions to Game 109 P.Oliana Rectoret-A.Torres Camps Llinars del Valles 2011 Colle Opening 1 d4 Nf6 2 e3 e6 3 Bd3 c5 4 c3 Nc6 5 f4 d5 6 Nd2 c4 7 Bc2 Be7 8 Ngf3 Bd7 9 Ne5 Qc7 10 0-0 0-0 11 g4 Rfd8 12 Qf3 Bf8 13 g5 Ne8 Ne 8 14 Qh3 f5 15 gxf6 Nxf6 (*) ( *) 16 Ndf3 Be8 17 Ng5 h6 h6 18 Qxe 6+ Kh Kh8 19 Ngf7+ Bxf7 20 Nxf7+ Kg8 21 Nxd8+ Kh8 22 Nf7+ Kg8 23 Nxh6+ Kh8 24 Nf7+ Kg8 25 Ne5+ Kh8 26 Rf3 g6 27 Qxf6+ Bg7 28 Qxg6 1-0 For White (1)
Position after af ter 13 ... Ne8 14 Qh3? missed the opportunity to force checkmate with a typical sacrifice: 14 Bxh7+! Kxh7 (or 14 ... Kh8 15 Qh5 and it’s soon mate) 15 Qh5+ Kg8 16 Qxf7+ Kh7 17 Rf3! and there’s no good defence to mate with Rh3 (17 g6+ Kh6 18 Qg8 works too). (3 points) For Black (2) 12 ... Bf8? Black was already under some pressure, but after this move Black is forced to give up a pawn following 13 g5!. Black should take steps against the threat of g5 followed by Bxh7+. For example, 12 ... Be8 to protect the f7-pawn and so prevent Qxf7 (see above), or 12 ... g6 to block the attack on h7. (2 points)
(3)
Position Positi on after 13 g5 13 ... Ne8? allows a checkmating attack after 14 Bxh7+!, as shown above (1 point). Black can still prevent the the idea, albeit at a cost of a pawn, with w ith 13 ... Ne4! 14 Nxe4 Nxe4 dxe4 15 Bxe4, Bxe4, which gives Black time to play 15 ... g6. (1 point)
You have scored ____ out of 7 points. Tactical Themes Mate Threat, Eliminating Eliminating the the Defender, Attrac Attraction tion Solutions to Game 110 V.Witte-A.Bilow Troisdorf roisdor f 2010 imzo-Indian Defence 1 d4 Nf6 2 c4 e6 3 Nc3 Bb4 4 g3 d5 5 c5 b6 6 cxb6 Bxc3+ 7 bxc3 cxb6 8 Bg2 0-0 9 Nh3 Nbd7 10 0-0 Ba6 11 a4 Bc4 12 Ba3 Re8 13 Re1 Rc8 14 Nf4 a6 15 Nd3 Nb8 16 Ne5 Nfd7 17 f4 f5 18 Qd2 Nf6 19 Bf3 Qc7 20 Kg2 Bb3 21 Bb2 Nc6 22 Rf1 Na5 23 h3 Nc4 24 Nxc4 Bxc4 25 g4 Ne4 26 Bxe4 dxe4 27 Qe3 ½-½ For White (1) 6 cxb6? White missed a chance to win a piece with 6 Qa4+!. (2 points)
Position after af ter 6 Qa4+ (analysi (analysis) s) White’s queen forks the king and the bishop on b4, and the block 6 ... Nc6 is no longer safe because o Black’s previous move with the b-pawn. 6 ... Nc6 is still Black’s best option, but although White’s queen is forced deep into enemy territory after 7 Qxc6+ Bd7 8 Qb7, there’s no way for Black to exploit this. (2 points) For Black (2) 5 ... b6? loses a piece to 6 Qa4+!, as shown above (1 point) . Black could instead play any normal developing move, such as 6 ... 0-0 after which ... b6 would be fine.
You have scored ____ out of 5 points. Tactical Themes Fork Solutions Solutions to Game 111 P.Dangelowski-R.Kock Pinneberg 2011 enoni Defence 1 d4 c5 2 d5 g6 3 e4 Bg7 4 c3 a6 5 a4 d6 6 a5 Bd7 7 Qb3 Qc7 8 Nf3 Nf6 9 Nbd2 0-0 10 Bd3 Bg4 11 h3 Bxf3 12 Nxf3 Nbd7 13 0-0 Rfc8 14 c4 Ne8 15 Bf4 Rcb8 16 Ra2 b6 17 axb6 Rxb6 18 Qc2 Qb7 19 Rb1 Nc7 20 Bd2 Rb3 21 Bc3 Bxc3 22 bxc3 Rxb1+ 23 Qxb1 Qxb1+ 24 Bxb1 Rb8 25 Nd2 Kg7 26 f3 Ne5 27 Bc2 Rb6 28 Kf2 f6 29 f4 Nf7 30 Ke3 e6 31 g4 g5 32 f5 e5 ½-½ For White
(1) 21 Bc3 White could have won material with 21 Ba5!. (2 points)
Position Positi on after 21 Ba5 (analysis) (analysi s) Firstly, Black’s queen is overloaded - she protects both the rook on b3 and the knight on c7 - so White is threatening to win a piece with simply 22 Bxc7. Secondly, after 21 Ba5 Black’s rook on b3 no longer has any safe squares to go to, which means White has a second threat of 22 Nd2. After 21 ... Rb8 (to protect the the rook) r ook) 22 Nd2 Rxb2? 23 Raxb2 Bxb2 Bxb2 White White wins wi ns a piece piec e with w ith 24 Bxc7! Bxc7! Qxc7 Qxc7 25 Rxb2, Rxb2, or 24 Bc3!. (2 points) Black’s best option after 21 Ba5 Rb8 22 Nd2 is 22 ... Rb4! 23 Bxb4 cxb4. (2 points)
Position Positi on after 23 ... cxb4 (analysis) (analysi s) In this line Black loses only the exchange, and furthermore he gets decent compensation in the form o dark-square control and an outpost on c5 for the knight.
For Black (2) 20 ... Rb3 loses the exchange, albeit for some compensation, as shown above (1 point). Black can avoid material loss by giving his rook on b6 some room to retreat, for example with 20 ... Qc8 or 20 ... Qa7 (2 points).
You have scored ____ out of 9 points. Tactical Themes Overloaded Piece, Trapped Piece Solutions to Game 112 H.Rosenburg-T.Rosenburg Hamburg 2010 imzo-Indian Defence 1 d4 Nf6 2 c4 e6 3 Nc3 Bb4 4 a3 Bxc3+ 5 bxc3 c5 6 Nf3 0-0 7 e3 b6 8 Bd3 Bb7 9 Rb1 d6 10 0-0 Na6 11 Re Re 1 Ne4 12 Qc2 d5 13 Nd2 f5 14 cxd5 Nxd2 Nxd2 15 Bxd2 Qxd5 Qxd5 16 e 4 Qd7 17 exf5 e xf5 e xf5 18 Qa2+ Kh Kh8 19 Bxa6 Bxa6 20 dxc5 bxc5 21 Be3 c4 22 Qc2 f4 23 Bd4 f3 ½-½ For White (1) 18 Qa2+? White White still s till holds an a n edge after this this move, but he he missed misse d an opportun op portunity ity to get much much more more with wi th 18 Re5!. Re 5!. (3 points)
Position Positi on after 18 Re5 (analysis) (analysi s) The f5-pawn is under threat, and if this vital pawn is lost Black’s position is likely to collapse. Here
are the key variations: a) 18 ... cxd4 19 Bxf5 (1 point) threatens both the queen on d7 and Bxh7+. Black should give up the exchange here, as allowing Bxh7+ is even worse, e.g. 19 ... Qd6? 20 Bxh7+ Kh8 21 Rh5! with unanswerable threats. point) b) 18 ... Qd6 19 Bx Bxf5 g6 g6 20 Be6+ wins an importan importantt defensive defensive pawn. (1 point) c) 18 ... g6 defends the f5-pawn, but at a cost of further weakening the kingside. After 19 Bh6! (1 point) (19 Rbe1 and 20 Qb3+ are also strong) strong) Black will wi ll event e ventu ually lose material.
Position Positi on after 19 Bh6 (analysis) (analysi s) For example: point) c1) 19 ... Rfe8 20 Qb3+ Kh8 21 Bb5!. (1 point) c2) 19 ... Rfd8 20 Bc4+ Kh8 21 Bg5! (threatening the rook and also Bf6+) 21 ... Rf8 22 Re7 Qc6 23 d5 Qc8 24 Qe2 and there’s no good defence to Qe5+. (1 point) d) 18 ... Bc8 also protects the f5-pawn, but also at a cost - this time it’s a lack of coordination in Black’s pieces. White continues by doubling rooks with 19 Rbe1!. (2 points)
Position Positi on after 19 Rbe2 (analysis) (analysi s) White threatens to win with 20 Rxf5! Rxf5 21 Bxf5 Qxf5 22 Re8+ Kf7 23 Qxf5+ Bxf5 24 Rxa8 (1 point) . Black can try 19 ... Nc7 to defend the e8-square, but then 20 Bf4! (1 point) threatens Re7 and Black has no good defence, e.g. 20 ... Rf7 21 Bc4, or 20 ... Kh8 21 Re7 Re8 22 Rxe8+ Nxe8 23 Bxf5!. For Black (2) 16 ... Qd7? Black was Black was already in some difficulty (earlier on 12 ... f5 and 14 ... exd5 were better options) but here Black could avoid the problems outlined above by playing 16 ... Qc6! (2 points), which prevents exf5 for the moment. White can drive the queen away with 17 Bb5 Qd6, but at least the bishop no longer attacks the f5-pawn.
You have scored ____ out of 14 points. Tactical Themes Double Attack, Skewer, Exposed King, Pin Solutions to Game 113 R.Hug-A.Le R.Hug-A.Le Bihan Bihan Montlucon 2011 Sicilian Defence 1 e4 c5 2 Nc3 g6 3 g3 Bg7 4 Bg2 Nc6 5 d3 d6 6 Be3 Nf6 7 h3 a6 8 Qd2 b5 9 a3 Qa5 10 Nge2 Bd7 11 0-0 0-0 12 Rad1 Rab8 13 Bh6 Rfc8 14 Bxg7 Kxg7 15 Kh1 Nd4 16 Qc1 Nxe2 17 Nxe2 Bc6 18 f4 c4 19 Qe3 Qb6 20 Qd2 cxd3 21 cxd3 Bb7 22 Nc3 Qd4 23 g4 e6 (*) 24 Bf3 Rg8 25 h4 e5 26 f5 gxf5 27 Qg5+ Kf8 Kf8 28 Qxf6 Q xf6 f4 f 4 29 h5 Re8 30 Nd5 Bxd5 Bxd5 31 Qxd Q xd6+ 6+ Re7 1-0 1- 0 For White (1) 9 a3? White missed the chance to win material with 9 e5!. (2 points)
Position Positi on after 9 e5 e 5 (analysis) 9 e5 attacks the knight on f6. It also unleashes a discovered attack and a pin by the g2-bishop against the knight on c6. Added together, this leads to a forced gain of material. For example: a) 9 ... Nxe5 10 Bxa8 wins a rook for a pawn. (1 point) b) 9 ... dxe5 dxe5 10 Bxc6+ Bxc6+ Bd7 11 11 Bxa8 Bxa8 Qxa8 Qxa8 wins a rook for for a pawn. (1 point) point) c) 9 ... Bb7 10 exf6 exf6 Bxf6 Bxf6 win wi ns a piece for a pawn paw n. (1 point) (2) 10 Nge2? missed another chance to play the same tactic as above: 10 e5! (2 points) wins a piece for a pawn paw n. For Black (3) 8 ... b5? This pawn advance, gaining space on the queenside, is a typical idea for Black but here it’s premature because it allows 8 e5!, e 5!, as shown shown above. (1 point) Black could simply castle instead. If Black wants to play ... b5 quickly, it should be prepared by 8 ... point) Bd7 or 8 ... Qc7, defending the knight, or by 8 ... Rb8 so that e5 can be answered by ... Nxe5. (1 point) (4)
Position Positi on after 9 a3 9 ... Qa5? gives White a second opportunity to win material with 10 e5!, as indicated above. (1 point) Black can deal with the threat of e4-e5 with, for example, 9 ... Bb7, 9 ... Bd7, 9 ... Qc7 or 9 ... Rb8. (1 point)
You have scored ____ out of 11 points. Tactical Themes Discovered Attack Attack,, Pin, Fork Solutions to Game 114 M.B.Kyrkjebo-R.Weinman Maribor 2012 Four Knights 1 e4 e5 2 Nf3 Nc6 3 Nc3 Nf6 4 Bb5 Nd4 5 Ba4 Nxf3+ 6 Qxf3 c6 7 d3 d6 8 Bg5 Be7 9 0-0 0-0 10 Qe3 Ng4 11 Bxe7 Qxe7 12 Qg3 Kh8 13 f4 f5 14 fxe5 Qxe5 15 Qxe5 Nxe5 16 exf5 Bxf5 17 Rae1 Bg6 18 Rxf8+ Rxf8 19 d4 Nd7 20 Re7 Rd8 (*) 21 d5 Nc5 22 dxc6 Nxa4 23 c7 Rc8 24 Nxa4 Bf5 25 Nc3 Kg8 26 Nd5 Kf8 27 c3 Re8 28 Rxe8+ Kxe8 29 Kf2 Kd7 30 c8Q+ 1-0 For White (1)
Position Positi on after 14 ... Qxe5 15 Qxe5? Instead of exchanging queens, White can win a piece with 15 Qxg4!. Black cannot recapture on g4 because the the f-pawn is pinned: pinned: 15 ... fxg4 fxg4 would would allow all ow mate mate in one move move with 16 Rxf Rxf8#. 8#. (2 points) For Black (2) 14 ... Qxe5? loses lose s a piece pi ece after 15 Qxg4!, Qxg4!, as shown above. (1 point) 14 ... Nxe5 15 exf5 Bxf5 or 14 ... dxe5 15 exf5 Rxf5! (but not 15 ... Bxf5? which allows 16 Rxf5! Rxf5 17 Qxg4) would retain the material balance, while 14 ... f4!? is another good option for Black. (1 point) (3) 20 ... Rd8? was a mistake which allowed White to exploit a pin on the c6-pawn in the game with 21 d5! (2 points).
Position Positi on after 21 d5 White is threatening simply to capture on c6, the pawn on d5 can’t be taken, and after 21 ... Nc5 22 dxc6 Nxa4 (22 ... bxc6 23 Bxc6 Bxc2 24 Rxa7 wins a pawn) White played the vital zwischenzug 23 c7! (2 points) to remain a big pawn ahead.
Position Positi on after 23 c7 c 7 After 23 ... Rc8 White could have won more quickly with the combination 24 Rd7! Nb6 25 Rd8+ Be8 26 Nd5! h6 27 Nxb6 Rxc7 28 Rxe8+. Going back to the 20th move, Black can avoid these problems by defending the knight with 20 ... Rf7! intending intending 21 Re8+ Rf8 22 Rxf8+ Nxf8 Nxf8 or 21 Rxf7 Bxf7 Bxf7 22 d5 Ne5. Ne5 . (2 points). You have scored ____ out of 10 points. Tactical Themes Pin, Removing the Defender, Zwischenzug Solutions to Game 115 D.Moeller-C.P.Hartmann Schoenhagen 2009 nglish Opening 1 c4 e5 2 g3 Nf6 3 Bg2 d5 4 cxd5 Nxd5 5 Nf3 Nc6 6 d4 Bb4+ 7 Bd2 exd4 8 Bxb4 Ndxb4 9 a3 Na6 10 b4 Nab8 11 b5 Ne7 12 Nxd4 0-0 13 0-0 c6 14 Nc3 Qc7 15 Qa4 c5 16 Nb3 Nd7 17 Nd2 Nb6 18 Qa5 Be6 19 Rac1 Rfc8 20 Nce4 Nd7 21 Qxc7 Rxc7 22 Nd6 Rb8 23 N2c4 b6 24 Rfd1 Nc8 25 Nxc8 Rbxc8 26 Nd6 Nd6 Rf8 (*) 27 f4 g6 28 Bc6 Rd8 Rd8 29 Nb7 Rb Rb8 30 e4 e 4 Nf6 31 e 5 Ne8 ½-½ For White
(1) 25 Nxc8? White could have won material with 25 Ne8!. (4 points)
Position after af ter 25 Ne8 (analysis) (analysis ) This is an easy move to overlook, since it’s unusual for a knight to go to the eighth rank unless it is capturing something. The rook on c7 is attacked and it doesn’t have a safe square to go to. After 25 ... Rcb7 26 Bxb7 Rxb7 White wins wi ns the the exch e xchang ange. e. For Black (2)
Position Positi on after 24 Rfd1 24 ... Nc8? not only blocks the b8-rook but also takes away a vital retreat square for the c7-rook. This
point) means that that 25 Ne8! is possible possibl e and wins w ins material, material, as shown below. (1 point)
You have scored ____ out of 5 points. Tactical Themes Trapped Piece Solutions to Game 116 F.Hova-A.Olsen Pinseturnering 2009 Slav Defence 1 d4 d5 2 c4 c6 3 Nf3 Nf6 4 Nc3 e6 5 e3 Nbd7 6 Bd3 dxc4 7 Bxc4 b5 8 Bd3 a6 9 0-0 Bd6 10 a3 Bb7 11 Qe2 Qe 2 0-0 12 Rd1 Rd1 Qb8 13 h3 c5 14 e4 e 4 cxd4 15 Nxd4 Nxd4 Rc8 16 Bg5 Bc5 17 Nf3 e5 e 5 18 Nd5 Ne Ne 8 19 Nh4 (*) Nc7 20 Qg4 Ne6 21 Nf5 Re8 22 Rac1 Qa7 23 Rc2 Ndf8 24 b4 Bb6 25 Nxb6 Qxb6 26 Be3 Qd8 27 Bxb5 Bxb5 Qf6 Qf 6 28 Bxe8 Bxe 8 Rxe8 Rxe 8 29 Nd6 Nd6 Rb8 Rb8 30 Nxb7 Rxb Rxb7 7 31 Qe 2 Nc7 32 Qd3 Nfe6 Nfe 6 33 Qd7 1-0 For White (1) 18 Nd5? Nd5?
Position after af ter 18 Nd5 18 Nd5 is tempting but not good. White is relying on discovered attack and pin tactics such as 18 ... xd5 19 exd5 Bxd5? 20 Bxh7+!, or 18 ... Bxd5 19 exd5 Nxd5? 20 Bf5!. However, it’s Black who can turn the tactics in his favour with 18 ... Bxd5 19 exd5 e4!.
Position after af ter 19 ... e4 (analysis) (analysis ) The e-pawn forks two pieces, so it must be taken (20 Bxf6 is met by the zwischenzug 20 ... exd3! or 20 ... exf3! (1 point)). After 20 Bxe4 Black creates a pin with 20 ... Re8! (2 points) after which White is struggling to avoid losing a piece.
Position after af ter 20 ... Re8 (analysis) Some lines: point) a) 21 Nd2 Nxe4 Nxe4 22 2 2 Nxe4 f5! wins w ins the pinned knight knight.. (1 point) b) 21 Bxf6 Bxf6 Nxf Nxf6 6 and now: now: point) b1) 22 Ng5 Ng5 Qf4! Qf4! (or 22 ... Qg3!) Qg3!) wins a piece. (1 point) b2) 22 Nd2! is the the most resilient resi lient defence. defence. 22 ... Qe5! (after 22 ... Nxe4 Nxe4 23 Nxe4 Nxe4 f5 White White has the the resource 24 Qc2!, while after 22 ... Qf4 White can save himself with 23 Qf3! Rxe4 24 Nxe4 Qxe4) 23 point) Re1 Qxb2 (1 point)
Position after af ter 23 ... Qxb2 (analysis) White still suffers from pins and will have to give up the a3-pawn. If White tries to break the pin with 24 Qd3? Black has the decisive tactic 24 ... Bxf2+! 25 Kxf2 Nxe4+ 26 Rxe4 Rxe4 or 26 ... Qxa1. (1 point) For Black (2) 18 ... Ne8? misses the possibility to play 18 ... Bxd5 19 exd5 e4!, as shown above, and also puts ( 1 point) point) Black on the back foot. (1
You have scored ____ out of 8 points. Tactical Themes Discovered Attack, Pin, Zwischenzug, Attraction, Overloaded Piece Solutions to Game 117 I.Rios AlmadaAlmada-Y Y.Cho Istanbul 2012 talian Game 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 0-0 Nf6 5 d3 d6 6 c3 Bg4 7 Be3 Bxe3 8 fxe3 0-0 9 Nbd2 Re8 10 b4 d5 11 exd5 Nxd5 12 Bxd5 Qxd5 13 Qc2 Rad8 14 d4 exd4 15 exd4 Re2 16 Rf2 Bxf3 17 gxf3 Rxf2 18 Kxf2 Nxb4 (*) 19 Qb1 c5 20 Ne4 Na6 21 Qg1 Kh8 22 a3 cxd4 23 cxd4 Qxd4+ 24 Kg2 Qe5 25 Re1 Qb2+ 26 Kh1 Qxa3 27 Nd2 h6 28 Rd1 Qc5 29 Qe1 Qd6 30 Qe2 Nc5 0-1 For White (1)
Position after af ter 15 ... Re2 15 ... Re2! was a strong move, pinning the knight on d2 and creating the threat of 16 ... Bxf3! 17 Rxf3 (or 17 gxf3 Qg5+ and 18 ... Qg2 mate) 17 ... Nxd4! 18 cxd4 Qxd4+. 16 Rf2? tried to defend along the second rank, but it doesn’t work. Black can play 16 ... Bxf3 17 gxf3 xd4! (17 ... Nxb4! Nxb4! is sim s imilar ilar)) (2 points) with wi th a decisive deci sive advant a dvantage: age:
Position after af ter 17 ... Nxd4 (analysis) Taking the knight is no good: 18 cxd4 Rxf2 19 Kxf2 Qxd4+ followed by ... Qxal wins for Black. (2 points). Moving the queen is even worse. For example, 18 Qd3 (18 Qd1 is similar) 18 ... Qg5+! 19 Kf1 Rxf2+ 20 Kxf2 and now any sensible knight move (e.g. 20 ... Ne6, 20 ... Nf5, 20 ... Nc2) sets up an decisive discovered discover ed attack and and skewer. (2 points) Returning Returning to to White’s 16th move, move, a good defence to Black’s Bl ack’s threat is 16 Qb3!. (2 points)
Position after af ter 16 Qb3 (analysis) White breaks the pin on the d2-knght (so that ... Bxf3 can be met by Nxf3) and aims to relieve the pressure press ure with a queen exchang exchange. e. For Black (2) 17 ... Rxf2? Black chose the right idea but the wrong move order, which leaves him only a pawn up. 17 ... Nxd4! (or 17 ... Nxb4!), as shown above, is much more decisive. (1 point)
You have scored ____ out of 9 points. Tactical Themes Pin, Fork, Removing the Defender, Discovered Attack, Skewer Solutions to Game 118 T.P.Magklaras-G.Batzolis Kallithea 2009 éti Opening 1 Nf3 Nf6 2 g3 g6 3 Bg2 Bg7 4 0-0 0-0 5 d3 d6 6 Nbd2 Nc6 7 e4 e5 8 Nh4 Rb8 9 f4 exf4 10 gxf4 Ng4 11 Ndf3 Bd4+ 12 Nxd4 Nxd4 13 Nf3 Nxf3+ 14 Qxf3 Qh4 15 Qg3 Qxg3 16 hxg3 f6 17 b3 Bd7 18 Re1 Rfe8 19 Bb2 g5 20 Bh3 gxf4 21 gxf4 Kf7 22 Bxg4 Bxg4 23 Kf2 h5 ½-½ For White (1) 9 f4?
Position Positi on after 9 f4 f4 White’s desirable pawn break is f2-f4, but the timing has to be right. In this instance the pawn advance is premature as it allows Black to win material with 9 ... exf4! and now: a) 10 Rxf4 g5! forks the rook and knight. (2 points) b) 10 gxf4 gxf4 Nx Nxe4!. e4!. (2 points)
Position Positi on after 10 ... Nxe4 (analysis) (analysis ) Black wins a pawn because of the discovered attack on the h4-knight. For Black (1) 10 ... Ng4 10 ... Nxe4! wins a pawn, as shown above. (1 point)
(2) 11 ... Bd4+ Black doesn’t miss a tactical opportunity here, but 11 ... Bf6 is close to being very strong.
Position Positi on after 11 ... Bf6 (analysis) After 12 Qe1! (to defend the knight) 12 ... Nd4! 13 Nxd4? Bxd4+ 14 Kh1 Bf2! 15 Rxf2 Qxh4 Black wins material. However, White has the surprising defensive resource 13 Qd1! Bxh4 (or 13 ... c5 14 c3!) 14 Nxd4 and White is okay! So no tactic was overlooked. You have scored ____ out of 5 points. Tactical Themes Removing the Defender, Fork, Discovered Attack Solutions to Game 119 D.Beissel-F.D.Krug Maastricht 2012 Queen’s Pawn Opening 1 d4 d5 d5 2 Nd2 Nd2 Nc6 3 e 3 a6 4 c4 e 6 5 Ngf3 Nf6 6 Bd Bd3 3 Be7 Be 7 7 0-0 0-0 8 a3 dxc4 9 Nxc4 b5 b5 10 Nce5 Nce 5 Bb7 Bb7 11 Qc2 Nb8 12 Ng5 g6 13 Rd1 Nh5 14 Ne4 Bd5 15 Nc5 Bxc5 16 dxc5 (*) Qg5 17 e4 Qxe5 18 exd5 exd5 19 Bd2 c6 20 Re1 Qc7 21 Bh6 Rd8 22 Bg5 f6 23 Bxg6 hxg6 24 Qxg6+ Ng7 25 Bxf6 Qf7 26 Qxf7+ Kxf7 27 Bxd8 Ne6 28 Bh4 Nd7 29 b4 a5 30 f4 axb4 31 axb4 Rxa1 32 Rxa1 Nxf4 33 Rf1 1-0 For White (1)
Position Positi on after 13 ... Nh5 14 Ne4? White misses the chance to crash through Black’s defences with 14 Nxh7! Kxh7 15 Bxg6+! (2 points) and now: a) 15 ... Kg8 16 Bxh5 leaves White two pawns ahead and Black’s kingside is completely blown open. (1 point) point) b) 15 ... Kh6 Kh6 16 Nxf7+ Nxf7+ Rxf Rxf7 7 17 Bxf7 Bxf7 and and there’s there’s no good good defence defence to Qg6. Qg6. (1 point) c) 15 ... fxg6 16 Qxg6+ Kh8 17 Qxh5+ Kg8. (2 points)
Position after af ter 17 ... Kg8 (analysis) White has three pawns for the piece, but more importantly there’s no way Black’s king will survive out in the open. After 18 Qg6+ Kh8 19 e4! (this is better than ‘cashing in’ with 19 Nf7+) White threatens both Bh6 Bh6 and a decisive rook lift with Rd3-h3.
For Black (2) 13 ... Nh5? Nh5? move the knight away from its vital defensive post and allows 14 Nxh7!, as shown above. (1 point) point)
You have scored ____ out of 7 points. Tactical Themes Removing Removing the the Defender, Mate Threat, Fork, For k, Exposed King Solutions to Game 120 P.Lankof-T.Kaluzny Klementowice 2011 Sicilian Defence 1 e4 c5 2 c3 d5 3 exd5 Qxd5 4 d4 Nc6 5 dxc5 Qxc5 6 Be3 Qa5 7 Nf3 Nf6 8 Nbd2 e6 9 Nb3 Qc7 10 Bd3 Be7 11 0-0 0-0 12 Qc2 h6 13 Rad1 b6 14 Nbd4 Nxd4 15 Bxd4 Bb7 16 Be5 Qc6 17 b4 Rad8 18 b5 Qc8 19 Nd4 Nd7 20 Bh7+ Kh8 21 Bxg7+ Kxg7 22 Nxe6+ fxe6 23 Qg6+ Kh8 24 Qxh6 Nf6 25 Bc2+ Kg8 26 Qg6+ Kh8 27 Rde1 Bc5 28 Re5 Rd5 29 Rxd5 Bxd5 30 Qh6+ ½-½ For White (1)
Position after af ter 24 ... Nf6 25 Bc2+? is a mistake. In this very complicated position White has only one way to win, and it’s not easy to see: 25 Bf5+! Kg8 26 Rde1!. (3 points)
Position after af ter 26 Rde1 (analysis) (analysis ) Moving the rook to the e-file creates two major threats: one is Bxe6 and the other is Re3 followed by Rg3 or Rh3. Despite being two pieces ahead, Black doesn’t have a satisfactory defence. For example: a) Crucially, 26 ... exf5 27 Rxe7 threatens mate on g7, and 27 ... Rf7 is met by 28 Qg6+!, winning. (1 point) b) 26 ... Bd5 (defending (defending e6) 27 Qg6+ Qg6+ Kh8 Kh8 28 Re3! and and there there is no good good defence defence to Rh3+. Rh3+. (1 point) c) 26 ... Rf7 27 Bxe6 Qc5 (27 ... Qxe6 28 Rxe6 leaves White well ahead on material) and now 28 Qg6+ Kh8 29 Bxf7 is good enough while 28 Re3! is even better. (1 point) (2) 28 Re5? is too slow. Black can punish White with 28 ... Qc7! (28 ... Qd7! and 28 ... Rd7! are just as good). (2 points)
Position Positi on after 28 ... Qc7 (analysis) Black defends along the second rank and White can no longer force perpetual check. After 29 Qh6+
(or 29 Rg5 Rd7) 29 ... Nh7 30 Rh5 Rd7 White’s attack ends and Black has a decisive material advantage. White should have settled for the draw and perpetual check with 28 Qh6+ Kg8 29 Qg6+ Kh8 30 Qh6+. (1 point) For Black (3) 19 ... Nd7 is certainly risky because it invites White to sacrifice two pieces to smash open Black’s king position, but objectively it’s not a bad move because White’s attack probably leads to only a draw with best play (see below). (4) 24 ... Nf6? This loses to 25 Bf5+! Kg8 26 Rde1!, as demonstrated above. (1 point) Black’s only good option is 24 ... Bg5! (deflecting the queen) 25 Qxg5 and only now 25 ... Nf6! (3 points) (not 25 ... Kxh7? 26 Rd4! and Rh4).
Position Positi on after 25 ... Nf6 (analysis) (analysis ) By giving back one of the pieces Black has beaten off the most dangerous threats. The position is roughly level and could easily end in perpetual check after, say, 26 Bc2 Qxc3 27 Qh6+ Kg8 28 Qg6+ Kh8 29 Qh6+. (5) 28 ... Rd5? Black could beat off White’s attack with 28 ... Qc7!, 28 ... Qd7! or 28 ... Rd7!, as shown above. (1 point)
You have scored ____ out of 14 points. Tactical Themes Mate Threat, Exposed King, Pin, Deflection Score Sheet for Games 81-120 Gam Game
Points available
Points sco scored
Game 81 Game 82 Game 83 Game 84 Game 85 Game 86 Game 87 Game 88 Game 89 Game 90 Game 91 Game 92 Game 93 Game 94 Game 95 Game 96 Game 97 Game 98 Game 99 Game 100 Game 101 Game 102 Game 103 Game 104 Game 105 Game 106 Game 107 Game 108 Game 109 Game 110 Game 111 Game 112 Game 113 Game 114 Game 115 Game 116 Game 117 Game 118 Game 119 Game 120
11 6 10 12 17 8 29 15 7 7 13 4 14 6 4 11 8 19 4 9 6 17 8 21 15 16 6 6 7 5 9 14 11 10 5 8 9 5 7 14
Total
413
points or above (80% or more), you are a real chess tactics detective! If you scored 331 points
Glossary of o f Tactical Tactical Themes Theme s Below is a brief guide of the main tactical themes that arise in the exercises throughout the book. Attraction An attraction occurs attraction occurs when an enemy piece is lured to an unfavourable square, using a sacrifice.
By playing 1 Rh8+!, White sacrifices the rook in order to force Black’s king onto a fatal square. After 1 ... Kxh8 White can give checkmate with 2 Qh7#. Clearance A clearance clearance occurs when a piece moves off a vital square or line so that another piece can use it advantageously.
If the queen wasn’t on the f7-square, White could give checkmate by playing Nf7. White solves the problem by clearing clear ing the the square for the the knigh knightt with the the sacrifice sacr ifice 1 Qf6+! Qf6+! Nxf Nxf6 6 2 Nf7#. Nf7#. Desperado A desperado desperado occurs when a piece gives itself up for as much material (or other gain) as possible. A desperado desper ado may arise aris e when w hen both sides have pieces pi eces under under attack. attack.
Both queens are attacked, and 1 Rxb2? Nxd7 would be just a fair trade of material. Instead, before taking Black’s queen, White first plays the desperado 1 Qxe8+! Rxe8 and only now 2 Rxb2, winning a rook overall. Discovered Attack A discovered attack occurs occurs when one piece moves off a line to reveal an attack by another piece on the same line.
1 Nf6+! reveals a discovered attack by the white queen against the black queen, along the d-file. After Black gets out of check, White’s queen will capture Black’s queen. Discove Discovered red Che Che ck A discovered check is a special version of the discovered attack, where the piece under attack is the enem ene my king.
1 Nxe5+! reveals a discovered check by the bishop on a2 against the black king on g8. After 1 ... Kg7 2 Nxc6 White wins a knight and a pawn. Double Double Che Che ck A double check is is a special version of the discovered check, where the piece which moves off the line also gives check to the enemy king. The only possible way out of a double check is to move the king.
1 Bg6+! is double check: the black king is checked by the bishop on g6 and the rook on e1. After 1 ... Kd8, White can give checkmate with 2 Re8#. Fork / Double Attack A fork is the most common of all chess tactics and occurs when a piece simultaneously makes two or more direct attacks (normally against enemy pieces). When there are two attacks, it can also be called a double attack .
1 Qc4+! attacks both the king and the rook. After Black gets out of check, White wins the bishop with 2 Qxc5.
In this second example, one of the targets is a piece while the other is a vital square. 1 Qd4! threatens mate (with Qh8) and also the attacks the knight on b6. After Black escapes the mate threat, White’s queen captures the knight on b6. Interference nterference nterference occurs when a line between an attacked piece and its defender is blocked, often by a sacrifice.
By playing 1 d5! White interferes with the black queen’s defence of the knight. White wins the knight after 1 ... cxd5 2 Qxb3. Mate Th Threat reat This is a situation where the threat of checkmate is so serious that it can only be prevented by losing material.
Here White plays 1 Ng5! threatening mate with Qh7#. Black has no adequate way to prevent mate (i 1 ... Rd8 then 2 Qh7+ Kf8 3 Qh8#) so he’s forced to give up the queen for the knight with 1 ... Qxg5 2 Qxg5. Overl Ove rloaded oaded Pie Pie ce An overloaded piece is piece is a piece piec e which is unable unable to cope with two two or more defensive tasks.
Black’s knight and bishop are attacked. Both are guarded by the queen, but the queen is overloaded it’s unable to perform both defensive tasks at the same time. After 1 Nxd7! Qxd7 2 Rxa5 White wins a piece. Pin A pin pin occurs when a piece attacks an enemy piece which cannot move from the line of attack without exposing a more valuable piece (or sometimes a vital square) along the same line of attack. The pin is a very common tactical weapon.
White plays 1 Rc2! pinning the bishop to the king on the c-file. The bishop simply cannot move and White can capture it next move. When the more valuable enemy piece is the king, as it is here, the pin is called an absolute pin. pin.
In this second example, White plays 1 Qa1! pinning the black knight to the black rook along the a1-h8 diagonal. The knight cannot move without exposing the rook to attack, so White wins the knight.
In this third example, a piece will be pinned to a vital square. White plays 1 Rf1!, pinning the black knight to f8. The knight cannot move without allowing mate with Rf8#. Removin Removing g th t he Defe Def e nde r If an attacked enemy piece (or vital square) is defended by another enemy piece, a common tactic to win the piece is removing the defender . This may be achieved in one of three ways: capturing, chasing away or deflection. deflection.
1) Capturing Black’s bishop is attacked by a rook and defended only by the f6-knight. White removes the defender and wins a piece with the straightforward sequence 1 Bxf6! gxf6 2 Rxd7.
In this second example, the black bishop on g8 is the only thing preventing mate with Qf7, as it defends the key f7-square. However, White can force mate by removing the bishop: 1 Rxg8+! Rxg8 (or 1 ... Nxg8) 2 Qf8 mate.
2) Chasing away Black’s bishop is attacked by a rook and defended only by the c6-knight. White wins a piece by attacking the knight with 1 b5!. If the knight doesn’t move, the pawn will simply capture it, but if it does move, White’s rook will take the bishop on e7.
3) Deflection Deflection usually involves giving up a pawn or a piece for a greater gain. Here Black’s queen is attacked by White’s queen and defended only by the rook on d8. White plays 1 Re8+! to deflect the rook away from its defence of the queen. After the forced 1 ... Rxe8 2 Qxd1 White wins a queen for a rook. Skewer A skewer is very similar to a pin - there is just one difference. A skewer occurs when a piece attacks an enemy piece which cannot move from the line of attack without exposing a less valuable less valuable piece along the same line of attack.
1 Re1+! skewer s kewerss the king to to the bishop. bis hop. After the king king moves moves,, the rook roo k takes takes the the bishop. bi shop. Trapped Piece A trapped piece is piece is a piece which has no escape squares and is vulnerable to attack from enemy pieces o less value. value.
White plays 1 c5! to trap the black bishop, which has no safe squares. White wins a bishop for a pawn. Zwischenzug A zwischenzug is a vital ‘in-between move’ which appears in the middle of a sequence of apparently forced moves, like li ke captures captures and recaptures. The zwischenz The zwischenzug ug is is usually a very forcing move, for example a check.
In this position Black could try to exploit White’s vulnerable back rank with 1 ... Qxe2?, intending to answer 2 Rxe2? with 2 ... Rd1+! and mate next move. However, White can refute Black’s idea with the zwischenzug 2 Qb3+!. Following 2 ... Kh8 3 Rxe2 the check on d1 is no longer possible because the queen covers that square, so White has won a queen for a rook.